Donmindme

Snuff option

Jan 2nd, 2019
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  1. //current version
  2. Looking at the appetizing sheep-girl, you decide right then and there that you're going to kill her.
  3.  
  4. You resolve to play along with her for now, but only as long as it'll take to get her away from the rest of her herd. It's doubtful that she'll just agree to follow you for no reason, so you'll need to think of some pretense you could use to lure her away from prying eyes. The rest of her flock look like they wouldn't pose much of a threat, but it would be preferable not to make too much of a scene.
  5.  
  6. All of this in mind, you begin the subtle process of softening her up. As you nod along, she starts to feed you some sob story about how her village is under demon control, but all of your attention is focused solely on her tantalizing body. You feel an ache deep within your core, eating at you from inside, and you can't take it, you can't. Only the knowledge that you'll soon be sated keeps you from taking her right then and there.
  7.  
  8. After suffering through several more minutes of incessant chatter and barely concealed attempts at seduction, you're starting to reconsider your patient approach, when an idea pops into your head. If she's so desperate for a hero, you'll just have to play the part. Summoning your most winning smile, you reassure Rebecc that you have the answer to all of her problems. You, in fact, are the Champion! You would be glad to help her people free themselves from their demonic oppressors.
  9.  
  10. The longer you talk, the more hopeful her expression grows, until it seems that she might almost burst with joy. [say: Oh, thank you, thank you. You have no idea how much this means to me,] she says, fluttering her eyelashes. You inform the swooning sheep that you need to prepare yourself before you can face the demons and that an extra pair of hands would be a huge help. Rebecc does seem somewhat skeptical at first, but you keep at it, doing your best to make it seem like accompanying you into the wilderness is the most natural thing in the world. She thinks for a moment before saying, [say: Well, alright. I guess I can help.] Finally, finally, she follows you out into the fields. Alone.
  11.  
  12. //Intro from Rebecc's menu
  13. Looking at the appetizing sheep-girl, you decide right then and there that you're going to kill her.
  14.  
  15. You resolve to play along with her for now, but only as long as it'll take to get her away from her village. It's doubtful that she'll just agree to follow you for no reason, so you'll need to think of some pretense you could use to lure her away from prying eyes. The rest of her flock seem like they wouldn't pose much of a threat, but it would be preferable not to make too much of a scene.
  16.  
  17. All of this in mind, you begin the subtle process of softening her up. As you nod along, she starts to feed you the same old sob story about the tribulations of demon rule, but all of your attention is focused solely on her tantalizing body. You feel an ache deep within your core, eating at you from inside, and you can't take it, you can't. Only the knowledge that you'll soon be sated keeps you from taking her right then and there.
  18.  
  19. After suffering through several more minutes of incessant chatter and barely concealed attempts at seduction, you're starting to reconsider your patient approach, when an idea pops into your head. Given that you've helped her people in the past, it would be trivial to convince her that you have her best interests in mind. You feign a look of epiphany and tell Rebecc that you've just had an idea which could save her village. Her eyes immediately light up, so you go in for the kill. You explain that you saw an old weapon from before the invasion out in the plains, one that could potentially be used for her people's liberation.
  20.  
  21. The longer you talk, the more hopeful her expression grows, until it seems that she might almost burst with joy. [say: Oh, thank you, thank you. You have no idea how much this means to me,] she says, fluttering her eyelashes. You inform the swooning sheep that you need her help to retrieve and utilize this weapon and that time is of the essence. Rebecc does seem somewhat skeptical that [i: she's] the one to help you at first, but you keep at it, doing your best to make it seem like accompanying you into the wilderness is the most natural thing in the world. She thinks for a moment before saying, [say: Well, alright. I guess I can help.] Finally, finally, she follows you out into the fields. Alone.
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