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- local p = game.Players.LocalPlayer
- local c = getconnections(p.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))
- for i,v in pairs(c) do
- v:Disable()
- end
- while true do
- local walkSpeed = 27
- local gmt = getrawmetatable(game)
- setreadonly(gmt, false)
- local oldindex = gmt.__index
- gmt.__index = newcclosure(function(self,b)
- if b == "WalkSpeed" then
- return 16
- end
- return oldindex(self,b)
- end)
- game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = walkSpeed
- wait(0.5)
- local walkSpeed = 10
- local gmt = getrawmetatable(game)
- setreadonly(gmt, false)
- local oldindex = gmt.__index
- gmt.__index = newcclosure(function(self,b)
- if b == "WalkSpeed" then
- return 16
- end
- return oldindex(self,b)
- end)
- game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = walkSpeed
- wait(1)
- end
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