Bonedict_Cumberbane

Blade of Nine Tails

Dec 9th, 2019
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  1. Blades of Nine Tails, This large crescent shaped blade resembles swords commonly used by Dragon Monk's from the far east, where Dragon Worship still thrives. Nine rings of polished wood are set along the back of the heavy blade. However, concealed within the larger blade is a small, exquisitely crafted katana said to be forged in the mythical Green Mountain, where some say Dragon's yet soar, it's surface ripples like oil on water, and it's edge gleams with deadly intent.
  2.  
  3. Base form: Temple Ringsword, 1d10 Slashing damage, Trip weapon. 19-20/x2
  4. Alt form: Wounding Katana, 1d8 Slashing Damage, Deadly weapon. 18-20/x2.
  5. Special: Wielding the Blades of Nine Tails, the wielder is treated as having the feat, Weapon Trick, Stylish Riposte, and can switch between weapon forms when using this weapon trick.
  6. Stylish Riposte: When your AC exceeds the result of a foe's melee attack against you by 5 or more, that foe provokes an attack of opportunity from you. Once you make such an attack of opportunity against a foe, you can't again use this trick against the foe that day.
  7. Wounding:
  8. This special ability can only be placed on melee weapons. A wounding weapon deals 1 point of bleed damage when it hits a creature. Multiple hits from a wounding weapon increase the bleed damage. Bleeding creatures take the bleed damage at the start of their turns. Bleeding can be stopped by a successful DC 15 Heal check or through the application of any spell that cures hit point damage. A critical hit does not multiply the bleed damage. Creatures immune to critical hits are immune to the bleed damage dealt by this weapon.
  9. Power of the Nine Tails,
  10. For each magical tail a Kitsune possesses they can unlock a greater power in this weapon, these powers can only be used when this weapon is in it's base form, as a bonus action twice per day, and are listed in order below.
  11. 1. Energy Weapon, Sonic
  12. 2. Energy Weapon, Shock
  13. 3. Energy Weapon, Frost
  14. 4. Energy Weapon, Acid
  15. 5. Energy Weapon, Fire
  16. 6. Gray Flame: Positive
  17. 7. Gray Flame: Negative
  18. 8. Necrotic Burst
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