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Feb 1st, 2018
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  1. Update v3.0.168.526:
  2.  
  3. Changes and improvements
  4. Added fast waypoint travel via the main map. Clicking waypoints now lets you travel to that location directly
  5. Added map markers for sub-region entrances and exits
  6. Added a “Toggle Screenshot Mode” button to hide the UI (default: F10)
  7. Added range value to ranged skill and ranged skill book tooltips
  8. Added sorting to the trade window
  9. Added “Sell all wares” option to the controller trade window
  10. Added highlighting of new recipes to the crafting window
  11. Improved selection of NPCs that have items right behind them. This should prevent accidentally triggering theft behavior
  12. GM mode: GM can now set XP gained from monsters
  13. Updated and fixed several journal entries
  14.  
  15. Balancing changes
  16. Rebalanced trader prices in the Nameless Isle and Arx regions
  17. Break the Shackles can be cast while Silenced-- removes Silence and Plague in addition to other statuses
  18. Maddening Song now targets only enemy characters
  19. Demonic Stare damage and restoration increased by 50%
  20. Taunt now pierces Physical Armour, costs 2AP, has a cooldown of 5 turns
  21. Incarnate no longer has Taunt on spawn
  22. Breathing Bubble now provides Silence immunity
  23. Improved scaling of Attribute buff from Encourage. E.g. +2 to Primary attributes at L7.
  24. Oily Carapace now removes Slowed
  25. Turn to Oil radius increased to 5m
  26. Gag Order now costs 2AP, damage increased by 35%
  27. Smoke Cover cost decreased to 1AP, increased cloud radius to 3m
  28. Black Shroud and Blessed Smoke Cloud now have 4m radius
  29. Bleed Fire now decreases Fire Resistance by 20%
  30. Wind Up Toy's Suicide now costs 1 AP, deals 15% more damage
  31. Dimensional Bolt damage increased by 10%
  32. Mend Metal and Soothing Cold armour restored increased by a 35%
  33. Cryotherapy now clears Burning and Necrofire
  34. Shocking Touch damage increased by 10%
  35. Petrifying Touch now costs 1AP
  36. Meteor Shower damage reduced by 10%
  37. Corrupted Blade damage increased by 30%
  38. Corrosive Touch damage increased by 10%
  39. Vacuum Touch damage increased by 100%
  40. Ground Smash damage reduced by 35%
  41. Death Wish no longer deals damage to the target
  42. Rain Of Arrows damage reduced by 50% to match other 3SP skills
  43. Sabotage range increased to 13m. Only characters with grenades and arrows are highlighted by Sabotage
  44. Equalize now costs 2AP
  45. Door to Eternity now costs 2AP
  46. First Aid range increased to 8m
  47. Supercharger bonus increased to 70%, tooltip now mentions that it can be cast on totems
  48. Arcane Stitch now removes Frozen, Stunned, Petrified, Plague, Suffocating, Poisoned, Burning, Necrofire, Terrified, Silenced, Taunted, Mad
  49. Shed Skin now costs 1AP
  50. Favourable Wind buff duration increased to 4 turns
  51. Flaming Crescendo can be set ignoring Magic Armour. Cost reduced to 1AP, delay before explosion to 1 turn
  52. Cannibalise now restores Vitality and Armours equal to what the summon has instead of only half. Cooldown to 2 turns
  53. Silencing Stare now destroys Magic Armour in the cone, cooldown increased to 3 turns
  54. Necromancer Totems now creates a totem next to every enemy, living or dead
  55. Steel Skin bonus increased by 35%
  56. Infect damage increased by 40%
  57. Fan of Knives damage increased by 25%
  58. Soul Mate now shares full Vitality and Magic Armour restoration instead of half. Duration increased to 3 turns, cooldown to 5 turns
  59. Flay Skin now costs 2 AP, destroys less Magic Armour, debuff lasts 3 turns
  60. Challenge cost reduced to 1 AP
  61. Acid Spores now fires 3 spores that each deals more damage, increasing total damage by 8%
  62. Farsight bonus range increased to 4m, no longer improves Accuracy
  63. Planar Gateway AP cost reduced to 0
  64. Cryogenic Stasis heals Undead instead of damaging them, removes Shackles Of Pain
  65. Fix Artillery Plant shooting 5 acid spores instead of 1. Its Poison Wave now costs 2AP instead of 4
  66. Fix Favourable Wind not displaying entire 10m radius on precast
  67. Fix Bull Rush not scaling damage with equipped weapon
  68. Fix tooltip of Thick of the Fight not mentioning size of the bonus
  69. Blessed water puddles and clouds now remove Necrofire
  70. Fix damage boosts on some framed runes not being consistent with unframed runes of same size
  71. Shields Up skill now requires another click to confirm activation to make it consistent with other skills
  72. Incarnate's Epidemic of Fire that is granted by Necrofire Infusion now correctly costs 2 SP
  73.  
  74. Bug Fixes
  75. Fixed several issues with Lohse’s quest line (relationship, dialogs)
  76. Fixed several issues with Withermoore’s quest line
  77. Fixed Tarquin not returning to the Lady Vengeance (again!)
  78. Fixed Tarquin being hostile while making major story progressions, resulting in Tarquin attacking the player or other NPC’s during certain scenes
  79. Fixed incorrect Tarquin dialog after returning to Lady Vengeance
  80. Fixed an issue where Malady would sacrifice herself even though the party already knows where to go
  81. Fixed an issue where talking to the Lady Vengeance ship head would not summon Malady
  82. Fixed an issue where the client would get stuck in a loading screen if the host has certain Mods installed
  83. Fixed a rare issue where custom characters would disappear from the party entirely after loading a save. Save games related to this issue should now be fixed
  84. Fixed several issues with combat and dialogs at the end of the game
  85. Fixed several issues with the use of the Magic Mirror
  86. Fixed a crash related to story not being initialized correctly in certain mods
  87. Fixed a crash related to loading save games with mods that are no longer installed
  88. Fixed a crash related to loading a savegame that had incorrect information on the state of certain surfaces
  89. Fixed a rare crash by opening the crafting menu during combat when using a controller
  90. Fixed a rare crash when reloading the same savegame a second time
  91. Fixed possible loss of savegame if a crash happens during the saving process
  92. Fixed Deploy Mass Traps spawning traps that do not explode
  93. Fixed Dragon’s Flight skill causing performance drops
  94. Fixed certain NPC’s not being aware of death fog areas
  95. Fixed an issue with skills not correctly getting added to or removed from the hotbar
  96. Fixed another case of certain stacked items reappearing after saving and loading
  97. Fixed several dialog issues related to joining, loading a level, and assigning characters while the host is in dialog with a companion
  98. Fixed several minor sound effects issues related to skills
  99. Fixed several minor texture issues
  100. Fixed origin music not playing correctly in certain encounters
  101. Fixed paladins attacking immediately after failing persuasion event at Windego’s prison in Arx
  102. Fixed Red Prince’s Achievement “A Dream Undone”
  103. Fixed the “Liberator” Achievement
  104. Fixed the “Convincing” Achievement from triggering incorrectly
  105. Fixed certain items being marked stolen in companion inventories after recruiting them again on the Lady Vengeance
  106. Fixed an issue with re-assigning of characters in multiplayer when one of the players was controlling a summon that is no longer under his control
  107. Fixed several incorrect crime behaviors in specific encounters
  108. Fixed not being able to get spells like Spirit Vision when being over your available memory cap due to items
  109. Fixed an issue when clients were connecting to the host while host was still loading into the character creation screen
  110. Fixed several issues with Play Dead skill when combining this with other skills or saving and loading while the Play Dead status is active
  111. Fixed not being able to easily select characters and objects during the Arena fight in Driftwood
  112. Fixed blocking issue when using Time Warp on a delayed turn
  113. Fixed companions incorrectly returning to their recruitment spots on the Lady Vengeance after returning from the Hall of Echoes
  114. Fixed Cursed Electrified Water and Cursed Electrified Blood surfaces turning into Cursed Water and Cursed Blood surfaces when a player absorbs the Electrified status by walking onto it
  115. Fixed summoned characters having blinded status when summoner is blindfolded
  116. Fixed certain enemies taking too long to spawn during combat
  117. Fixed persuasion feedback when persuasion is impossible
  118. Fixed “Steal and add to wares” option not correctly tagging items as wares
  119. Fixed Glowing Idol of Rebirth not triggering correctly when the entire parties dies
  120. Fixed several smaller issues related to journal updates, NPC alignments, dialogs and specific combats
  121. Spoiler: Fixed Ifan not participating in the combat following the decision to deny him his ultimate revenge
  122. Spoiler: Fixed eternal imprisonment when killing your romantic partner after the Dark Night of the Soul moment
  123. Fixed not being able to re-enter the arena if one of your characters is dead inside of it
  124. Fixed a blocking issue when the hosts disconnects and reconnects the controller during a loading screen
  125. Fixed certain NPC’s having incorrect talents and resistances after being Polymorphed
  126. Fixed several issues related to text cutoff in Russian
  127. Fixed an issue related to using a crafting station, which would incorrectly trigger hostile behavior from guards
  128. Spoiler: Fixed a blocking issue when saving and loading during the Kraken’s Death scene
  129. Spoiler: Fixed being able to make gods vulnerable in the hall of echoes after using Bless
  130. Spoiler: Fixed a blocking issue related to a character with the Promise dying during the final combat
  131. Spoiler: Fixed a blocking issue related to accepting the Promise with one specific character in a multiplayer game. The end game dialog was stuck in this case
  132.  
  133. UI Fixes
  134. Updated save and load UI’s for controller
  135. Fixed a rare issue where the Hotbar would disappear when using a controller after opening and closing several UI’s at the same time
  136. Fixed being able to accidentally lose skill points in Character Creation and the Magic Mirror when using a controller
  137. Fixed selection of items in rune crafting interface when using a controller
  138. Fixed the tooltip for surface and cloud durations during combat
  139. Fixed “Delay your Turn” button not being shown correctly during the first round of combat
  140. Fixed client Hotbar switching to second tab automatically after loading a save in split screen mode
  141. Fixed rune preview tooltips on armour pieces
  142. Fixed scrollbar position of the dialog window when using a controller
  143. Fixed text overlap in dialog log when the amount of NPC text was too large
  144. Fixed issues with controller disconnection during lobby menu
  145. Fixed overlapping Hotbars when another player dies while using split screen
  146. Fixed a portrait placement issue when using split screen combined with several summoned characters
  147. Fixed missing icons for journal updates in certain situations
  148. Fixed not being able to open the connectivity menu in the character creation screen when using a controller
  149. Fixed being able to repick heroes after setting ready state in the Arena Lobby when using a controller
  150. Fixed not being able to see high ground bonus damage on certain skills when using a controller
  151. Fixed difficulty setting text overlap in the game options screen when using a controller
  152. Fixed the summon’s amount of Source Points not always being correct
  153.  
  154. GM Mode
  155. Fixed Character sheet tabs after possessing a creature
  156. Fixed a crash on clients that do not have a character assigned during GM rolls
  157. Fixed a crash related to the host having certain mods enabled (like Bard and Artificer classes)
  158. Fixed several issues with scrollbars not appearing correctly
  159. Fixed camera position when double clicking on an item in the GM’s item sheet
  160. Fixed a blocking issue related to disabling add-ons and loading saves related to that mod
  161. Fixed GM being able to invite players while still in prepare mode
  162. Fixed stats for items that are increased in level through the Item Sheet. Their stats are now properly adjusted to their level
  163. Fixed surfaces dealing incorrect amount of damage when placed by GM
  164.  
  165. Modding / Editor (link to larian forum)[larian.com]
  166. Painted instances are now saved in level templates. (Not in this patch: New instances are not correctly saved for inherited levels)
  167. Ctrl+z no longer requires multiple actions to undo moves/rotates/..., depending on how many objects are selected
  168. Localization modding support added: Localization files are now read from mod folders as well (same folder structure as Data/Localization/{YourLanguage}/..., but now also in Data/Mods/{YourMod}/Localization/{YourLanguage}). Support for new files as well as overriding existing Localization files with the same name
  169. Video modding support added: .bik files now supported. Videos are now loaded from mod folders as well (same folder structure as Data/Localization/{YourLanguage}/Video, but now also in Data/Mods/{YourMod}/Localization/{YourLanguage}/Video). Support for new files as well as overriding existing videos with the same name
  170. Right click > Move to Level now works properly instead of creating a _merged.lsf file
  171. Open File dialog (single file) now returns the first selected file when multi-selecting
  172. Less sporadic camera jumps
  173. Possible crash fixed when checking out level data when generating the AI grid
  174. Mod load order fixes (load order internally would not always match with the settings in cases where add-ons depended on other add-ons)
  175. Fix for "Can't load texture for preview of icon!" on opening character Icon dialog
  176. Import visual resource browser now default searches for .lsm instead of .gr2
  177. Terrain Painter: Terrain selection overlay now hides while editing the terrain
  178. Journal Editor: Possible crash fixed when opening the quest overview with 2 quest pages open
  179. Instance Painter now saves its settings better
  180. Animation Resource Editor: Animation text keys can be added via right click
  181. Level browser: Level thumbnails for Larian levels now visible
  182. Level browser: Basic and Empty level blueprints now have the correct icon and banner
  183. Added new ShowNotification parameter for CharacterAddSkill in story (it already existed in behaviour script)
  184. Added new ItemLevelUp and ItemLevelUpTo calls in story
  185. Added new GetSurfaceTurns query in story and behaviour script
  186. Added new ItemGetRuneItemTemplate query in story and behaviour script
  187. Added new ItemInsertRune and ItemRemoveRune queries in story and behaviour script
  188. Added new RuneInserted and RuneRemoved events in story and behaviour script
  189. Added new ItemAddBoost call and ItemHasBoost query in story and behaviour script
  190. Added new OnCharacterStartAttackObject and OnCharacterStartAttackPosition events in story and behaviour script
  191. The GetStatusTurns query in story and behaviour script now returns -1 instead of 0 for statuses with infinite lifetime
  192. The ItemGetStat query in behaviour script can now also get information about the following properties: VitalityMax, PhysicalArmor, PhysicalArmorPoints, Movement, Fire/Earth/Water/Air/Poison/Piercing/Physical/Corrosive/Magic/ShadowResistance, Initiative, Willpower, Bodybuilding
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