Advertisement
Guest User

Untitled

a guest
Feb 21st, 2018
73
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 115.80 KB | None | 0 0
  1. local ADMINS = {"NTS7000", "rainbowfrog70001"}
  2. local BANS = {}
  3.  
  4. function _G.ADD_ADMIN(ID) table.insert(ADMINS, ID) end
  5. function _G.ADD_BAN(ID) table.insert(BANS, ID) end
  6.  
  7. local VERSION = '1.8.0'
  8. local UPDATED = '3/15/2017'
  9. local CHANGELOG = {
  10. ' * updated ;nolimbs',
  11. ' * updated ;rhats',
  12. ' - removed ;sword (LoadAsset)',
  13. ' * updated ;punish & ;unpunish',
  14. ' * updated ;loopheal',
  15. ' + added ;loopkill & ;unloopkill'
  16. }
  17.  
  18. local CREDITS = [[
  19. Rocky2u - Creator of Admin
  20. Veinyrox - Made ;crash & ;shutdown
  21. Harkinian - Helped with message function
  22. Moon - Command bar addon idea
  23. ]]
  24.  
  25. local _CORE = game:GetService('CoreGui')
  26. local _LIGHTING = game:GetService('Lighting')
  27. local _NETWORK = game:GetService('NetworkClient')
  28. local _PLAYERS = game:GetService('Players')
  29.  
  30. local LP = _PLAYERS.LocalPlayer
  31. local MOUSE = LP:GetMouse()
  32.  
  33. local SERVER_LOCKED = false
  34. local SHOWING_MESSAGE = false
  35.  
  36. local SERVICES = {}
  37. SERVICES.EVENTS = {}
  38.  
  39. local COMMANDS = {}
  40. local STD = {}
  41. local JAILED = {}
  42. local KICKS = {}
  43. local LOOPED_H = {}
  44. local LOOPED_K = {}
  45.  
  46. local C_PREFIX = ';'
  47. local SPLIT = ' '
  48.  
  49. local IP = ''
  50. local PORT = ''
  51.  
  52. if _NETWORK:FindFirstChild('ClientReplicator') then
  53. IP = _NETWORK.ClientReplicator.MachineAddress
  54. PORT = _NETWORK.ClientReplicator.Port
  55. end
  56.  
  57. local NEW = loadstring(Raindrop:DownloadString("https://raw.githubusercontent.com/RobloxLabs/internal-code/master/library-scripts/RbxUtility-60595411.lua"))().Create
  58.  
  59. function UPDATE_CHAT(PLAYER) local C = PLAYER.Chatted:connect(function(M) if CHECK_ADMIN(PLAYER) then DEXECUTE(M, PLAYER) end end) table.insert(SERVICES.EVENTS, C) end
  60. function STD.TABLE(T, V) if not T then return false end for i,v in pairs(T) do if v == V then return true end end return false end
  61. function STD.ENDAT(S, V) local SF = S:find(V) if SF then return S:sub(0, SF - string.len(V)), true else return S, false end end
  62. function CHECK_ADMIN(PLAYER) if FIND_IN_TABLE(ADMINS, PLAYER.userId) then return true elseif PLAYER.userId == LP.userId then return true end end
  63. function FCOMMAND(COMMAND) for i,v in pairs(COMMANDS) do if v.N:lower() == COMMAND:lower() or STD.TABLE(v.A, COMMAND:lower()) then return v end end end
  64. function GCOMMAND(M) local CMD, HS = STD.ENDAT(M:lower(), SPLIT) if HS then return {CMD, true} else return {CMD, false} end end
  65. function GPREFIX(STRING) if STRING:sub(1, string.len(C_PREFIX)) == C_PREFIX then return {'COMMAND', string.len(C_PREFIX) + 1} end return end
  66. function GARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S:lower(), SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  67. function GCAPARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S, SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  68. function ECOMMAND(STRING, SPEAKER) repeat if STRING:find(' ') then STRING = STRING:gsub(' ', ' ') end until not STRING:find(' ') local SCMD, A, CMD SCMD = GCOMMAND(STRING) CMD = FCOMMAND(SCMD[1]) if not CMD then return end A = STRING:sub(string.len(SCMD[1]) + string.len(SPLIT) + 1) local ARGS = GARGS(A) CA = GCAPARGS(A) pcall(function() CMD.F(ARGS, SPEAKER) end) end
  69. function DEXECUTE(STRING, SPEAKER) if not CHECK_ADMIN(SPEAKER) then return end STRING = STRING:gsub('/e ', '') local GP = GPREFIX(STRING) if not GP then return end STRING = STRING:sub(GP[2]) if GP[1] == 'COMMAND' then ECOMMAND(STRING, SPEAKER) end end
  70.  
  71. function GLS(LOWER, START) local AA = '' for i,v in pairs(CA) do if i > START then if AA ~= '' then AA = AA .. ' ' .. v else AA = AA .. v end end end if not LOWER then return AA else return string.lower(AA) end end
  72. function C3(R, G, B) return Color3.new(R/255, G/255, B/255) end
  73. function GET_MASS(A, B) B = 0 for i,v in pairs(A:GetChildren()) do if v:IsA('BasePart') then B = B + v:GetMass() end GET_MASS(v) end return B end
  74.  
  75. local STUFF = '[ Rocky2u\'s CMDs ] : '
  76. local NOCLIP, JESUSFLY, SWIM = false, false, false
  77.  
  78. _PLAYERS.PlayerAdded:connect(function(PLAYER)
  79. if SERVER_LOCKED then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
  80. if FIND_IN_TABLE(BANS, PLAYER.userId) then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
  81. UPDATE_CHAT(PLAYER)
  82. if CHECK_ADMIN(PLAYER) then PLAYER.CharacterAdded:connect(function() game.Chat:Chat(PLAYER.Character.Head, STUFF .. 'Welcome, you\'re an admin!') end) end
  83. end)
  84.  
  85. game:GetService('RunService').Stepped:connect(function()
  86. for i,v in pairs(_PLAYERS:GetPlayers()) do
  87. if FIND_IN_TABLE(KICKS, v) then KICK(v) end
  88. if FIND_IN_TABLE(LOOPED_H, v.Name) then
  89. v.Character.Humanoid.Health = v.Character.Humanoid.MaxHealth
  90. end
  91. if FIND_IN_TABLE(LOOPED_K, v.Name) then
  92. v.Character:BreakJoints()
  93. end
  94. end
  95. if NOCLIP then
  96. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(11) end
  97. elseif JESUSFLY then
  98. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(12) end
  99. elseif SWIM then
  100. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(4) end
  101. end
  102. end)
  103.  
  104. function ADD_COMMAND(N, D, A, F) table.insert(COMMANDS, {N = N, D = D, A = A, F = F}) end
  105.  
  106. function GET_PLAYER(NAME, SPEAKER)
  107. local NAME_TABLE = {}
  108. NAME = NAME:lower()
  109. if NAME == 'me' then
  110. table.insert(NAME_TABLE, SPEAKER.Name)
  111. elseif NAME == 'others' then
  112. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.Name ~= SPEAKER.Name then table.insert(NAME_TABLE, v.Name) end end
  113. elseif NAME == 'all' then
  114. for i,v in pairs(_PLAYERS:GetPlayers()) do table.insert(NAME_TABLE, v.Name) end
  115. elseif NAME == 'random' then
  116. table.insert(NAME_TABLE, _PLAYERS:GetPlayers()[math.random(1, #_PLAYERS:GetPlayers())].Name)
  117. elseif NAME == 'team' then
  118. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.TeamColor == SPEAKER.TeamColor then table.insert(NAME_TABLE, v.Name) end end
  119. elseif NAME == 'nonadmins' then
  120. for i,v in pairs(_PLAYERS:GetPlayers()) do if not CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  121. elseif NAME == 'admins' then
  122. for i,v in pairs(_PLAYERS:GetPlayers()) do if CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  123. elseif NAME == 'nonfriends' then
  124. for i,v in pairs(_PLAYERS:GetPlayers()) do if not v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  125. elseif NAME == 'friends' then
  126. for i,v in pairs(_PLAYERS:GetPlayers()) do if v ~= SPEAKER and v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  127. elseif NAME == 'nonguests' then
  128. for i,v in pairs(_PLAYERS:GetPlayers()) do if not v.Guest then table.insert(NAME_TABLE, v.Name) end end
  129. elseif NAME == 'guests' then
  130. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.Guest then table.insert(NAME_TABLE, v.Name) end end
  131. elseif NAME == 'nbcs' then
  132. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.None then table.insert(NAME_TABLE, v.Name) end end
  133. elseif NAME == 'bcs' then
  134. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.BuildersClub then table.insert(NAME_TABLE, v.Name) end end
  135. elseif NAME == 'tbcs' then
  136. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.TurboBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  137. elseif NAME == 'obcs' then
  138. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.OutrageousBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  139. else
  140. for i,v in pairs(_PLAYERS:GetPlayers()) do local L_NAME = v.Name:lower() local F = L_NAME:find(NAME) if F == 1 then table.insert(NAME_TABLE, v.Name) end end
  141. end
  142. return NAME_TABLE
  143. end
  144.  
  145. local SI = 'rbxasset://textures/blackBkg_square.png'
  146.  
  147. function LOAD_DATA()
  148. local DATA = Instance.new('Folder')
  149.  
  150. GUIS = Instance.new('Folder', DATA)
  151. HUMANOIDS = Instance.new('Folder', DATA)
  152. OTHER = Instance.new('Folder', DATA)
  153.  
  154. MAIN_GUI = Instance.new('ScreenGui', GUIS)
  155. MAIN_GUI.Name = 'seth_main'
  156. NEW'TextLabel'{Name = 'main', Active = true, BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.5, -200, 0.4, 0), Size = UDim2.new(0, 400, 0, 25), Draggable = true, Font = 'SourceSansBold', Text = ' Control Center', TextColor3 = C3(255, 255, 255), TextSize = 20, TextXAlignment = 'Left', Parent = MAIN_GUI}
  157. NEW'Frame'{Name = 'holder', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, 0), Size = UDim2.new(1, 25, 12, 0), Parent = MAIN_GUI.main}
  158. local BUTTONS = Instance.new('Folder', MAIN_GUI.main.holder) BUTTONS.Name = 'buttons'
  159. NEW'TextButton'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'server info', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  160. NEW'TextButton'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 110, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'admins', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  161. NEW'TextButton'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 215, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'bans', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  162. NEW'TextButton'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 320, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  163. NEW'TextButton'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 50, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'fun', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  164. NEW'TextButton'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 160, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'changelog', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  165. NEW'TextButton'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 270, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'credits', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  166.  
  167. local HOLDERS = Instance.new('Folder', MAIN_GUI.main.holder) HOLDERS.Name = 'holders'
  168. NEW'Frame'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Parent = HOLDERS}
  169. NEW'TextLabel'{Name = 'fe', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' FilteringEnabled | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  170. NEW'TextLabel'{Name = 'ip', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 30), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' IP Address | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  171. NEW'TextLabel'{Name = 'port', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 60), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Port | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  172. NEW'TextLabel'{Name = 'place_id', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 90), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Place ID | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  173. NEW'TextLabel'{Name = 'players', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 120), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Players | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  174. NEW'TextLabel'{Name = 'time', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 150), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Time | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  175. NEW'TextLabel'{Name = 'gravity', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 180), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Gravity | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  176. NEW'ScrollingFrame'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  177. NEW'ScrollingFrame'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  178. NEW'ScrollingFrame'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 115), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  179. NEW'ScrollingFrame'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  180. NEW'ScrollingFrame'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  181. local Y_CHANGES = 0
  182. for i,v in pairs(CHANGELOG) do
  183. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_CHANGES), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.changelog}
  184. HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 30)
  185. Y_CHANGES = Y_CHANGES + 30
  186. end
  187. NEW'Frame'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, Parent = HOLDERS}
  188. NEW'TextLabel'{Name = 'text', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(1, 0, 1, 0), Font = 'SourceSansBold', Text = CREDITS, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', TextYAlignment = 'Top', Parent = HOLDERS.credits}
  189. NEW'TextBox'{Name = 'search', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.25, 0, 0, 85), Size = UDim2.new(0.5, 0, 0, 25), Visible = false, Font = 'SourceSansBold', Text = 'search commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = HOLDERS}
  190.  
  191. NEW'Frame'{Name = 'line', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 75), Size = UDim2.new(1, -10, 0, 5), Parent = MAIN_GUI.main.holder}
  192. NEW'TextButton'{Name = 'close', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = MAIN_GUI.main}
  193.  
  194. CMD_BAR_H = Instance.new('ScreenGui', GUIS)
  195. CMD_BAR_H.Name = 'cmdbar_seth'
  196. NEW'TextBox'{Name = 'bar', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, -200, 1, -50), Size = UDim2.new(0, 225, 0, 25), Font = 'SourceSansItalic', Text = 'press ; to execute a command', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = CMD_BAR_H}
  197. NEW'ScrollingFrame'{Name = 'commands', BackgroundColor3 = C3(50, 50, 50), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, -25), Size = UDim2.new(1, 0, 0, 0), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 6, ScrollingEnabled = true, BottomImage = SI, MidImage = SI, TopImage = SI, Parent = CMD_BAR_H.bar}
  198. NEW'TextLabel'{Name = 'commands_ex', BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(0, 200, 0, 20), Visible = false, Font = 'SourceSansBold', TextColor3 = C3(255, 255, 255), TextSize = 18, TextXAlignment = 'Left', Parent = CMD_BAR_H.bar}
  199.  
  200. local NOTIFY_H = Instance.new('ScreenGui', GUIS)
  201. NOTIFY_H.Name = 'notify_seth'
  202. local N = Instance.new('Frame', NOTIFY_H)
  203. N.Name = 'notify'
  204. N.BackgroundColor3 = C3(0, 0, 0)
  205. N.BackgroundTransparency = 0.5
  206. N.BorderSizePixel = 0
  207. N.Position = UDim2.new(0, -225, 0.6, 0)
  208. N.Size = UDim2.new(0, 225, 0, 30)
  209. local BAR = Instance.new('Frame', N)
  210. BAR.Name = ''
  211. BAR.BackgroundColor3 = C3(255, 255, 255)
  212. BAR.BackgroundTransparency = 0.5
  213. BAR.BorderSizePixel = 0
  214. BAR.Position = UDim2.new(0, 0, 1, 0)
  215. BAR.Size = UDim2.new(1, 0, 0, 5)
  216. local TEXT = Instance.new('TextLabel', N)
  217. TEXT.Name = 'text'
  218. TEXT.BackgroundTransparency = 1
  219. TEXT.BorderSizePixel = 0
  220. TEXT.Size = UDim2.new(1, 0, 1, 0)
  221. TEXT.Font = 'SourceSansBold'
  222. TEXT.TextColor3 = C3(255, 255, 255)
  223. TEXT.TextSize = 18
  224. TEXT.TextXAlignment = 'Left'
  225.  
  226. PAPER_MESH = Instance.new('BlockMesh', OTHER)
  227. PAPER_MESH.Scale = Vector3.new(1, 1, 0.1)
  228.  
  229. JAIL = Instance.new('Model', OTHER)
  230. JAIL.Name = 'JAIL'
  231. local B = Instance.new('Part', JAIL)
  232. B.Name = 'BUTTOM'
  233. B.BrickColor = BrickColor.new('Black')
  234. B.Transparency = 0.5
  235. B.Anchored = true
  236. B.Locked = true
  237. B.Size = Vector3.new(6, 1, 6)
  238. B.TopSurface = 'Smooth'
  239. B.BottomSurface = 'Smooth'
  240. local M = Instance.new('Part', JAIL)
  241. M.Name = 'MAIN'
  242. M.BrickColor = BrickColor.new('Black')
  243. M.Transparency = 1
  244. M.Anchored = true
  245. M.CanCollide = false
  246. M.Locked = true
  247. M.Position = B.Position + Vector3.new(0, 3, 0)
  248. M.Size = Vector3.new(1, 1, 1)
  249. local P1 = Instance.new('Part', JAIL)
  250. P1.BrickColor = BrickColor.new('Black')
  251. P1.Transparency = 1
  252. P1.Position = B.Position + Vector3.new(0, 3.5, -2.5)
  253. P1.Rotation = Vector3.new(0, 90, 0)
  254. P1.Anchored = true
  255. P1.Locked = true
  256. P1.Size = Vector3.new(1, 6, 6)
  257. local P2 = Instance.new('Part', JAIL)
  258. P2.BrickColor = BrickColor.new('Black')
  259. P2.Transparency = 1
  260. P2.Position = B.Position + Vector3.new(-2.5, 3.5, 0)
  261. P2.Rotation = Vector3.new(-180, 0, -180)
  262. P2.Anchored = true
  263. P2.Locked = true
  264. P2.Size = Vector3.new(1, 6, 4)
  265. local P3 = Instance.new('Part', JAIL)
  266. P3.BrickColor = BrickColor.new('Black')
  267. P3.Transparency = 1
  268. P3.Position = B.Position + Vector3.new(2.5, 3.5, 0)
  269. P3.Rotation = Vector3.new(0, 0, 0)
  270. P3.Anchored = true
  271. P3.Locked = true
  272. P3.Size = Vector3.new(1, 6, 4)
  273. local P4 = Instance.new('Part', JAIL)
  274. P4.BrickColor = BrickColor.new('Black')
  275. P4.Transparency = 1
  276. P4.Position = B.Position + Vector3.new(0, 3.5, 2.5)
  277. P4.Rotation = Vector3.new(0, 90, 0)
  278. P4.Anchored = true
  279. P4.Locked = true
  280. P4.Size = Vector3.new(1, 6, 4)
  281. local TOP = Instance.new('Part', JAIL)
  282. TOP.BrickColor = BrickColor.new('Black')
  283. TOP.Transparency = 0.5
  284. TOP.Position = B.Position + Vector3.new(0, 7, 0)
  285. TOP.Rotation = Vector3.new(0, 0, 0)
  286. TOP.Anchored = true
  287. TOP.Locked = true
  288. TOP.Size = Vector3.new(6, 1, 6)
  289. TOP.TopSurface = 'Smooth'
  290. TOP.BottomSurface = 'Smooth'
  291.  
  292. ROCKET = Instance.new('Part', OTHER)
  293. ROCKET.Name = 'rocket_seth'
  294. ROCKET.CanCollide = false
  295. ROCKET.Size = Vector3.new(2, 5, 2)
  296. Instance.new('CylinderMesh', ROCKET)
  297. local F = Instance.new('Part', ROCKET)
  298. F.BrickColor = BrickColor.new('Black')
  299. F.CanCollide = false
  300. F.Size = Vector3.new(2, 0.2, 2)
  301. Instance.new('CylinderMesh', F)
  302. local PE = Instance.new('ParticleEmitter', F)
  303. PE.Color = ColorSequence.new(C3(236, 139, 70), C3(236, 139, 70))
  304. PE.Size = NumberSequence.new(0.2)
  305. PE.Texture = 'rbxassetid://17238048'
  306. PE.LockedToPart = true
  307. PE.Lifetime = NumberRange.new(0.2)
  308. PE.Rate = 50
  309. PE.Speed = NumberRange.new(-20)
  310. local TOP = Instance.new('Part', ROCKET)
  311. TOP.CanCollide = false
  312. TOP.Shape = 'Ball'
  313. TOP.Size = Vector3.new(2, 2, 2)
  314. TOP.TopSurface = 'Smooth'
  315. TOP.BottomSurface = 'Smooth'
  316. local BF = Instance.new('BodyForce', ROCKET)
  317. BF.Name = 'force'
  318. BF.Force = Vector3.new(0, 0, 0)
  319. local W1 = Instance.new('Weld', ROCKET)
  320. W1.Part0 = ROCKET
  321. W1.Part1 = F
  322. W1.C1 = CFrame.new(0, 2.6, 0)
  323. local W2 = Instance.new('Weld', ROCKET)
  324. W2.Part0 = ROCKET
  325. W2.Part1 = TOP
  326. W2.C1 = CFrame.new(0, -2.6, 0)
  327.  
  328. ALIEN_H = Instance.new('Accessory', OTHER)
  329. local H = Instance.new('Part', ALIEN_H)
  330. H.Name = 'Handle'
  331. H.Size = Vector3.new(2, 2.4, 2)
  332. local HA = Instance.new('Attachment', H)
  333. HA.Name = 'HatAttachment'
  334. HA.Position = Vector3.new(0, 0.15, 0)
  335. local SM = Instance.new('SpecialMesh', H)
  336. SM.MeshId = 'rbxassetid://13827689'
  337. SM.MeshType = 'FileMesh'
  338. SM.Scale = Vector3.new(1, 1.02, 1)
  339. SM.TextureId = 'rbxassetid://13827796'
  340.  
  341. local S = Instance.new('Model', OTHER) S.Name = 'swastika'
  342. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Anchored = true, CanCollide = false, Size = Vector3.new(2, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  343. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  344. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  345. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  346. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  347. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  348. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(4, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  349. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, -4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  350. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-4, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  351.  
  352. CMD_BAR_H.Parent = _CORE
  353. end
  354.  
  355. local RS = game:GetService('RunService').RenderStepped
  356.  
  357. function OPEN_MAIN()
  358. SETH_MAIN = MAIN_GUI:Clone()
  359.  
  360. local BUTTONS = SETH_MAIN.main.holder.buttons
  361. local HOLDERS = SETH_MAIN.main.holder.holders
  362.  
  363. for i,v in pairs(SETH_MAIN.main.holder.buttons:GetChildren()) do
  364. v.MouseButton1Down:connect(function(X, Y)
  365. OPEN_TAB(v.Name)
  366. if not v:FindFirstChild('circle') then
  367. local C = Instance.new('ImageLabel', v)
  368. C.BackgroundTransparency = 1
  369. C.Position = UDim2.new(0, X - 0, 0, Y - 35) - UDim2.new(0, v.AbsolutePosition.X, 0, v.AbsolutePosition.Y)
  370. C.Size = UDim2.new(0, 0, 0, 0)
  371. C.ZIndex = v.ZIndex
  372. C.Image = 'rbxassetid://200182847'
  373. C.ImageColor3 = C3(0, 100, 255)
  374. C.Name = 'circle'
  375. C:TweenSizeAndPosition(UDim2.new(0, 500, 0, 500), C.Position - UDim2.new(0, 250, 0, 250), 'Out', 'Quart', 2.5)
  376. for i = 0, 1, 0.03 do
  377. C.ImageTransparency = i
  378. RS:wait()
  379. end
  380. C:destroy()
  381. end
  382. end)
  383. end
  384.  
  385. HOLDERS.server.place_id.Text = ' Place ID | ' .. game.PlaceId
  386. game:GetService('RunService').Stepped:connect(function()
  387. if SETH_MAIN:FindFirstChild('main') and HOLDERS:FindFirstChild('server') then
  388. if not workspace.FilteringEnabled then
  389. HOLDERS.server.fe.Text = ' FilteringEnabled | false'
  390. else
  391. HOLDERS.server.fe.Text = ' FilteringEnabled | true'
  392. end
  393. HOLDERS.server.ip.Text = ' IP Address | ' .. IP
  394. HOLDERS.server.port.Text = ' Port | ' .. PORT
  395. HOLDERS.server.players.Text = ' Players | ' .. _PLAYERS.NumPlayers .. '/' .. _PLAYERS.MaxPlayers
  396. HOLDERS.server.time.Text = ' Time | ' .. _LIGHTING.TimeOfDay
  397. HOLDERS.server.gravity.Text = ' Gravity | ' .. workspace.Gravity
  398. end
  399. end)
  400.  
  401. function UPDATE_ADMINS()
  402. HOLDERS.admins:ClearAllChildren()
  403. HOLDERS.admins.CanvasSize = UDim2.new(0, 0, 0, 0)
  404. local Y_ADMINS = 5
  405. for i,v in pairs(ADMINS) do
  406. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_ADMINS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.admins}
  407. NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.admins[v]}
  408. HOLDERS.admins[v].update.MouseButton1Down:connect(function()
  409. table.remove(ADMINS, i)
  410. UPDATE_ADMINS()
  411. end)
  412. HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 30)
  413. Y_ADMINS = Y_ADMINS + 30
  414. end
  415. HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 5)
  416. spawn(function()
  417. for i,v in pairs(HOLDERS.admins:GetChildren()) do
  418. v.Text = ' ' .. _PLAYERS:GetNameFromUserIdAsync(v.Name)
  419. end
  420. end)
  421. end
  422. UPDATE_ADMINS()
  423.  
  424. function UPDATE_BANS()
  425. HOLDERS.bans:ClearAllChildren()
  426. HOLDERS.bans.CanvasSize = UDim2.new(0, 0, 0, 0)
  427. local Y_BANS = 5
  428. for i,v in pairs(BANS) do
  429. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_BANS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', Text = '', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.bans}
  430. NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.bans[v]}
  431. HOLDERS.bans[v].update.MouseButton1Down:connect(function()
  432. table.remove(BANS, i)
  433. UPDATE_BANS()
  434. end)
  435. HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 30)
  436. Y_BANS = Y_BANS + 30
  437. end
  438. HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 5)
  439. spawn(function()
  440. for i,v in pairs(HOLDERS.bans:GetChildren()) do
  441. v.Text = ' ' .. _PLAYERS:GetNameFromUserIdAsync(v.Name)
  442. end
  443. end)
  444. end
  445. UPDATE_BANS()
  446.  
  447. local function DISPLAY_CMDS()
  448. local Y_COMMANDS = 0
  449. for i,v in pairs(COMMANDS) do
  450. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
  451. HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
  452. Y_COMMANDS = Y_COMMANDS + 25
  453. end
  454. end
  455. DISPLAY_CMDS()
  456.  
  457. HOLDERS.search.Changed:connect(function()
  458. if SETH_MAIN:FindFirstChild('main') and SETH_MAIN.main.holder.holders:FindFirstChild('search') then
  459. if HOLDERS.search.Text ~= 'search commands' and HOLDERS.search.Focused then
  460. if HOLDERS.search.Text ~= '' then
  461. if not HOLDERS.search.Text:find(' ') then
  462. HOLDERS.cmds:ClearAllChildren()
  463. HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
  464. local Y_COMMANDS = 0
  465. for i,v in pairs(COMMANDS) do
  466. if v.N:find(HOLDERS.search.Text) then
  467. HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
  468. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
  469. HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 25)
  470. Y_COMMANDS = Y_COMMANDS + 25
  471. end
  472. end
  473. end
  474. else
  475. HOLDERS.cmds:ClearAllChildren()
  476. HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
  477. DISPLAY_CMDS()
  478. end
  479. end
  480. end
  481. end)
  482.  
  483. local FUN = {'balefire', 'swastika', 'trowel', 'path giver', 'orbital strike'}
  484. local Y_FUN = 5
  485. for i,v in pairs(FUN) do
  486. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_FUN), Size = UDim2.new(1, -50, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.fun}
  487. HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 30)
  488. Y_FUN = Y_FUN + 30
  489. end
  490. HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 5)
  491. for i,v in pairs(HOLDERS.fun:GetChildren()) do
  492. NEW'TextButton'{Name = 'load', BackgroundColor3 = C3(50, 50, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 45, 0, 25), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'load', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = v}
  493. v.load.MouseButton1Down:connect(function()
  494. if v.Name == 'balefire' then LOAD_BALEFIRE()
  495. elseif v.Name == 'swastika' then local S = OTHER.swastika:Clone() S.Parent = workspace S:MoveTo(LP.Character.Head.Position + Vector3.new(0, 10, 0))
  496. elseif v.Name == 'trowel' then LOAD_TROWEL()
  497. elseif v.Name == 'path giver' then LOAD_PATH()
  498. elseif v.Name == 'orbital strike' then LOAD_STRIKE()
  499. end
  500. end)
  501. end
  502.  
  503. SETH_MAIN.main.close.MouseButton1Down:connect(function()
  504. SETH_MAIN:destroy()
  505. end)
  506.  
  507. SETH_MAIN.Parent = _CORE
  508. end
  509.  
  510. LOAD_DATA()
  511.  
  512. --/ TOOLS
  513.  
  514. function LOAD_BALEFIRE()
  515. local HB = Instance.new('HopperBin', LP.Backpack)
  516. HB.Name = 'balefire'
  517.  
  518. local function BF(P)
  519. for i = 1, 50 do
  520. local E = Instance.new('Explosion', workspace)
  521. E.BlastRadius = 3
  522. E.BlastPressure = 999999
  523. E.Position = LP.Character.Torso.CFrame.p + ((P - LP.Character.Torso.CFrame.p).unit * 6 * i) + ((P - LP.Character.Torso.CFrame.p).unit * 7)
  524. end
  525. end
  526.  
  527. FIRED = false
  528. local function FIRE(M)
  529. if not FIRED then
  530. FIRED = true
  531. BF(M.Hit.p)
  532. wait(0.25)
  533. FIRED = false
  534. end
  535. end
  536.  
  537. HB.Selected:connect(function(M)
  538. M.Button1Down:connect(function()
  539. FIRE(M)
  540. end)
  541. end)
  542. end
  543.  
  544. function LOAD_TROWEL()
  545. local T = Instance.new('Tool', LP.Backpack) T.Name = 'trowel'
  546. NEW'Part'{Name = 'Handle', Size = Vector3.new(1, 4.4, 1), Parent = T}
  547. NEW'SpecialMesh'{MeshId = 'rbxasset://fonts/trowel.mesh', MeshType = 'FileMesh', TextureId = 'rbxasset://textures/TrowelTexture.png', Parent = T.Handle}
  548. NEW'Sound'{Name = 'build', SoundId = 'rbxasset://sounds//bass.wav', Volume = 1, Parent = T.Handle}
  549.  
  550. local HEIGHT = 5
  551. local SPEED = 0.05
  552. local WIDTH = 15
  553.  
  554. function BRICK(CF, P, C)
  555. local B = Instance.new('Part')
  556. B.BrickColor = C
  557. B.CFrame = CF * CFrame.new(P + B.Size / 2)
  558. B.Parent = game.Workspace
  559. B:MakeJoints()
  560. B.Material = 'Neon'
  561. return B, P + B.Size
  562. end
  563.  
  564. function BW(CF)
  565. local BC = BrickColor.Random()
  566. local B = {}
  567. assert(WIDTH > 0)
  568. local Y = 0
  569. while Y < HEIGHT do
  570. local P
  571. local X = -WIDTH / 2
  572. while X < WIDTH / 2 do
  573. local brick
  574. brick, P = BRICK(CF, Vector3.new(X, Y, 0), BC)
  575. X = P.x
  576. table.insert(B, brick)
  577. wait(SPEED)
  578. end
  579. Y = P.y
  580. end
  581. return B
  582. end
  583.  
  584. function S(A)
  585. if math.abs(A.x) > math.abs(A.z) then
  586. if A.x > 0 then
  587. return Vector3.new(1, 0, 0)
  588. else
  589. return Vector3.new(-1, 0, 0)
  590. end
  591. else
  592. if A.z > 0 then
  593. return Vector3.new(0, 0, 1)
  594. else
  595. return Vector3.new(0, 0, -1)
  596. end
  597. end
  598. end
  599.  
  600. T.Enabled = true
  601. T.Activated:connect(function()
  602. if T.Enabled and LP.Character:FindFirstChild('Humanoid') then
  603. T.Enabled = false
  604. T.Handle.build:Play()
  605. BW(CFrame.new(LP.Character.Humanoid.TargetPoint, LP.Character.Humanoid.TargetPoint + S((LP.Character.Humanoid.TargetPoint - LP.Character.Head.Position).unit)))
  606. T.Enabled = true
  607. end
  608. end)
  609. end
  610.  
  611. function LOAD_PATH()
  612. local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'path giver'
  613.  
  614. local function PATH(M, C)
  615. if ENABLED and LP.Character then
  616. if not workspace:FindFirstChild('paths_seth') then Instance.new('Folder', workspace).Name = 'paths_seth' end
  617. local hit = M.Target
  618. local point = M.Hit.p
  619. local P = Instance.new('Part', workspace.paths_seth)
  620. P.BrickColor = C
  621. P.Material = 'Neon'
  622. P.Transparency = 0.75
  623. P.Anchored = true
  624. P.Size = Vector3.new(20, 1, 20)
  625. P.Velocity = M.Hit.lookVector * 75
  626. P.BottomSurface = 'Smooth'
  627. P.TopSurface = 'Smooth'
  628. P.CFrame = CFrame.new(LP.Character.Head.Position)
  629. P.CFrame = CFrame.new(LP.Character.Torso.Position.x, LP.Character.Torso.Position.y - 4, LP.Character.Torso.Position.z)
  630. P.CFrame = CFrame.new(P.Position, point)
  631. wait()
  632. PATH(M, C)
  633. end
  634. end
  635.  
  636. local function SELECTED(M)
  637. M.Button1Down:connect(function() ENABLED = true PATH(M, BrickColor.Random()) end)
  638. M.Button1Up:connect(function() ENABLED = false end)
  639. M.KeyDown:connect(function(K) if K == 'r' then if workspace:FindFirstChild('paths_seth') then workspace.paths_seth:destroy() end end end)
  640. end
  641.  
  642. HB.Selected:connect(SELECTED)
  643. end
  644.  
  645. function LOAD_STRIKE()
  646. local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'orbital strike'
  647.  
  648. local function SHOOT(T)
  649. if ENABLED then
  650. local P0 = CFrame.new(0, 1500, 0)
  651. P0 = P0 + ((P0 * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0)).lookVector * 0.5) + (P0 * CFrame.fromEulerAnglesXYZ(0, math.pi / 2, 0)).lookVector
  652. local P1 = P0 + ((P0.p - T.Hit.p).unit * -2)
  653. SATELITE.CFrame = CFrame.new((P0.p + P1.p) / 2, P0.p) * CFrame.fromEulerAnglesXYZ(-math.pi / 2, 0, 0)
  654.  
  655. local M = Instance.new('Model', workspace)
  656. NEW'Part'{BrickColor = BrickColor.new('Pink'), Material = 'Neon', CFrame = CFrame.new((SATELITE.CFrame.p + T.Hit.p) / 2, SATELITE.CFrame.p), Anchored = true, CanCollide = false, Size = Vector3.new(1, 1, 1), Parent = M}
  657. NEW'BlockMesh'{Scale = Vector3.new(1, 1, (SATELITE.CFrame.p - T.Hit.p).magnitude), Parent = M.Part}
  658. NEW'Explosion'{Position = T.Hit.p, BlastRadius = 20, Parent = workspace}
  659.  
  660. for i = 1,10 do M.Part.Transparency = 0.5 + (i * 0.05) wait(0.05) end
  661. M:destroy()
  662. end
  663. end
  664.  
  665. HB.Selected:connect(function(M)
  666. if not workspace:FindFirstChild('orbital_seth') then
  667. SATELITE = Instance.new('Part', workspace)
  668. SATELITE.Name = 'orbital_seth'
  669. SATELITE.Position = Vector3.new(0, 1500, 0)
  670. SATELITE.Anchored = true
  671. SATELITE.CanCollide = false
  672. SATELITE.Size = Vector3.new(5, 16.8, 5)
  673. NEW'SpecialMesh'{MeshId = 'rbxassetid://1064328', Scale = Vector3.new(0.2, 0.2, 0.2), Parent = SATELITE}
  674. end
  675. M.Button1Down:connect(function() ENABLED = true SHOOT(M) end)
  676. M.Button1Up:connect(function() ENABLED = false end)
  677. end)
  678. end
  679.  
  680. function FIND_IN_TABLE(TABLE, NAME)
  681. for i,v in pairs(TABLE) do
  682. if v == NAME then
  683. return true
  684. end
  685. end
  686. return false
  687. end
  688.  
  689. function GET_IN_TABLE(TABLE, NAME)
  690. for i = 1, #TABLE do
  691. if TABLE[i] == NAME then
  692. return i
  693. end
  694. end
  695. return false
  696. end
  697.  
  698. local NOTIFY_1 = false
  699. local NOTIFY_2 = false
  700.  
  701. function NOTIFY(M, R, G, B)
  702. spawn(function()
  703. repeat wait() until not NOTIFY_1
  704. local NOTIFY_SETH = GUIS.notify_seth:Clone() NOTIFY_SETH.Parent = _CORE
  705. if NOTIFY_SETH then
  706. NOTIFY_SETH.notify[''].BackgroundColor3 = C3(R, G, B)
  707. NOTIFY_SETH.notify.text.Text = ' ' .. M
  708. repeat wait() until not NOTIFY_1
  709. NOTIFY_1 = true
  710. wait(0.5)
  711. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, 0), 'InOut', 'Quad', 0.4, false) wait(0.5)
  712. wait(0.5)
  713. repeat wait() until not NOTIFY_2
  714. NOTIFY_1 = false
  715. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  716. wait(0.5)
  717. NOTIFY_2 = true
  718. wait(2.5)
  719. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, -225, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  720. end
  721. wait(1)
  722. NOTIFY_SETH:destroy()
  723. NOTIFY_2 = false
  724. end)
  725. end
  726.  
  727. function KICK(P)
  728. spawn(function()
  729. for i = 1,5 do
  730. if P.Character and P.Character:FindFirstChild('HumanoidRootPart') and P.Character:FindFirstChild('Torso') then
  731. P.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000)
  732. local SP = Instance.new('SkateboardPlatform', P.Character) SP.Position = P.Character.HumanoidRootPart.Position SP.Transparency = 1
  733. spawn(function()
  734. repeat wait()
  735. if P.Character and P.Character:FindFirstChild('HumanoidRootPart') then SP.Position = P.Character.HumanoidRootPart.Position end
  736. until not _PLAYERS:FindFirstChild(P.Name)
  737. end)
  738. P.Character.Torso.Anchored = true
  739. end
  740. end
  741. end)
  742. end
  743.  
  744. _PLAYERS.PlayerRemoving:connect(function(P)
  745. if FIND_IN_TABLE(KICKS, P) then
  746. for i,v in pairs(KICKS) do if v == P then table.remove(KICKS, i) end end
  747. NOTIFY('KICKED ' .. P.Name, 255, 255, 255)
  748. end
  749. if FIND_IN_TABLE(JAILED, P.Name) then
  750. for i,v in pairs(JAILED) do if v == P.Name then table.remove(KICKS, i) end end
  751. end
  752. end)
  753.  
  754. function FIX_LIGHTING()
  755. _LIGHTING.Ambient = C3(0.5, 0.5, 0.5)
  756. _LIGHTING.Brightness = 1
  757. _LIGHTING.GlobalShadows = true
  758. _LIGHTING.Outlines = false
  759. _LIGHTING.TimeOfDay = 14
  760. _LIGHTING.FogEnd = 100000
  761. end
  762.  
  763. function COLOR(PLAYER, BCOLOR)
  764. for i,v in pairs(PLAYER.Character:GetChildren()) do if v:IsA('Shirt') or v:IsA('Pants') then v:destroy() elseif v:IsA('ShirtGraphic') then v.Archivable = false v.Graphic = '' end end
  765. for i,v in pairs(PLAYER.Character.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  766. for i,v in pairs(PLAYER.Character:GetChildren()) do
  767. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  768. v.BrickColor = BrickColor.new(BCOLOR)
  769. elseif v:IsA('Accessory') then
  770. v.Handle.BrickColor = BrickColor.new(BCOLOR)
  771. for a,b in pairs(v.Handle:GetChildren()) do
  772. if b:IsA('SpecialMesh') then
  773. b.TextureId = ''
  774. end
  775. end
  776. end
  777. end
  778. end
  779.  
  780. function LAG(PLAYER)
  781. local POS = CFrame.new(math.random(-100000, 100000), math.random(-100000, 100000), math.random(-100000, 100000))
  782. spawn(function()
  783. repeat wait()
  784. if PLAYER and PLAYER.Character then
  785. PLAYER.CameraMode = 'LockFirstPerson'
  786. PLAYER.Character.HumanoidRootPart.CFrame = POS
  787. PLAYER.Character.Torso.Anchored = true
  788. Instance.new('ForceField', PLAYER.Character)
  789. Instance.new('Smoke', PLAYER.Character.Head)
  790. end
  791. until not _PLAYERS:FindFirstChild(PLAYER.Name)
  792. end)
  793. end
  794.  
  795. local FLYING = false
  796.  
  797. if LP.Character and LP.Character:FindFirstChild('Humanoid') then
  798. LP.Character.Humanoid.Died:connect(function() FLYING = false end)
  799. end
  800.  
  801. function sFLY()
  802. repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso') and LP.Character:FindFirstChild('Humanoid')
  803. repeat wait() until MOUSE
  804.  
  805. local T = LP.Character.Torso
  806. local CONTROL = {F = 0, B = 0, L = 0, R = 0}
  807. local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  808. local SPEED = 0
  809.  
  810. local function FLY()
  811. FLYING = true
  812. local BG = Instance.new('BodyGyro', T)
  813. local BV = Instance.new('BodyVelocity', T)
  814. BG.P = 9e4
  815. BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
  816. BG.cframe = T.CFrame
  817. BV.velocity = Vector3.new(0, 0.1, 0)
  818. BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  819. spawn(function()
  820. repeat wait()
  821. LP.Character.Humanoid.PlatformStand = true
  822. if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
  823. SPEED = 50
  824. elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
  825. SPEED = 0
  826. end
  827. if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
  828. BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  829. lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
  830. elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
  831. BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  832. else
  833. BV.velocity = Vector3.new(0, 0.1, 0)
  834. end
  835. BG.cframe = workspace.CurrentCamera.CoordinateFrame
  836. until not FLYING
  837. CONTROL = {F = 0, B = 0, L = 0, R = 0}
  838. lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  839. SPEED = 0
  840. BG:destroy()
  841. BV:destroy()
  842. LP.Character.Humanoid.PlatformStand = false
  843. end)
  844. end
  845.  
  846. MOUSE.KeyDown:connect(function(KEY)
  847. if KEY:lower() == 'w' then
  848. CONTROL.F = 1
  849. elseif KEY:lower() == 's' then
  850. CONTROL.B = -1
  851. elseif KEY:lower() == 'a' then
  852. CONTROL.L = -1
  853. elseif KEY:lower() == 'd' then
  854. CONTROL.R = 1
  855. end
  856. end)
  857.  
  858. MOUSE.KeyUp:connect(function(KEY)
  859. if KEY:lower() == 'w' then
  860. CONTROL.F = 0
  861. elseif KEY:lower() == 's' then
  862. CONTROL.B = 0
  863. elseif KEY:lower() == 'a' then
  864. CONTROL.L = 0
  865. elseif KEY:lower() == 'd' then
  866. CONTROL.R = 0
  867. end
  868. end)
  869. FLY()
  870. end
  871.  
  872. function NOFLY()
  873. FLYING = false
  874. LP.Character.Humanoid.PlatformStand = false
  875. end
  876.  
  877. function RESET_MODEL(MODEL)
  878. for i,v in pairs(MODEL:GetChildren()) do
  879. if v:IsA('Seat') and v.Name == 'FakeTorso' then
  880. v:destroy()
  881. elseif v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  882. v:destroy()
  883. elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  884. v.Transparency = 0
  885. elseif v:IsA('ShirtGraphic') then
  886. v.Archivable = false
  887. v.Graphic = ''
  888. end
  889. end
  890. for i,v in pairs(MODEL.Torso:GetChildren()) do
  891. if v:IsA('SpecialMesh') then
  892. v:destroy()
  893. end
  894. end
  895. if MODEL.Head:FindFirstChild('Mesh') then
  896. MODEL.Head.Mesh:destroy()
  897. end
  898. if MODEL.Torso:FindFirstChild('Neck') then MODEL.Torso.Neck.C0 = CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(90), math.rad(180), 0) end
  899. if MODEL.Torso:FindFirstChild('Left Shoulder') then MODEL.Torso['Left Shoulder'].C0 = CFrame.new(-1, 0.5, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  900. if MODEL.Torso:FindFirstChild('Right Shoulder') then MODEL.Torso['Right Shoulder'].C0 = CFrame.new(1, 0.5, 0) * CFrame.Angles(0, math.rad(90), 0) end
  901. if MODEL.Torso:FindFirstChild('Left Hip') then MODEL.Torso['Left Hip'].C0 = CFrame.new(-1, -1, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  902. if MODEL.Torso:FindFirstChild('Right Hip') then MODEL.Torso['Right Hip'].C0 = CFrame.new(1, -1, 0) * CFrame.Angles(0, math.rad(90), 0) end
  903. end
  904.  
  905. function UPDATE_MODEL(MODEL, USERNAME)
  906. local AppModel = _PLAYERS:GetCharacterAppearanceAsync(_PLAYERS:GetUserIdFromNameAsync(USERNAME))
  907. MODEL.Name = USERNAME
  908. for i,v in pairs(AppModel:GetChildren()) do
  909. if v:IsA('SpecialMesh') or v:IsA('BlockMesh') or v:IsA('CylinderMesh') then
  910. v.Parent = MODEL.Head
  911. elseif v:IsA('Decal') then
  912. if MODEL.Head:FindFirstChild('face') then
  913. MODEL.Head.face.Texture = v.Texture
  914. else
  915. local FACE = Instance.new('Decal', MODEL.Head)
  916. FACE.Texture = v.Texture
  917. end
  918. elseif v:IsA('BodyColors') or v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  919. if MODEL:FindFirstChild('Body Colors') then
  920. MODEL['Body Colors']:destroy()
  921. end
  922. v.Parent = MODEL
  923. elseif v:IsA('Accessory') then
  924. v.Parent = MODEL
  925. v.Handle.CFrame = MODEL.Head.CFrame * CFrame.new(0, MODEL.Head.Size.Y / 2, 0) * v.AttachmentPoint:inverse()
  926. end
  927. end
  928. if not MODEL.Head:FindFirstChild('Mesh') then
  929. local SM = Instance.new('SpecialMesh', MODEL.Head)
  930. SM.MeshType = Enum.MeshType.Head
  931. SM.Scale = Vector3.new(1.25, 1.25, 1.25)
  932. end
  933. end
  934.  
  935. function CREEPER(PLAYER)
  936. for i,v in pairs(PLAYER.Character:GetChildren()) do
  937. if v:IsA('Shirt') or v:IsA('Pants') then
  938. v:destroy()
  939. elseif v:IsA('ShirtGraphic') then
  940. v.Archivable = false
  941. v.Graphic = ''
  942. end
  943. end
  944. for i,v in pairs(PLAYER.Character:GetChildren()) do
  945. if v:IsA('Accessory') then
  946. v:destroy()
  947. end
  948. end
  949. PLAYER.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
  950. PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0)
  951. PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0)
  952. PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0)
  953. PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0)
  954. for i,v in pairs(PLAYER.Character:GetChildren()) do
  955. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  956. v.BrickColor = BrickColor.new('Bright green')
  957. end
  958. end
  959. end
  960.  
  961. function SHREK(PLAYER)
  962. COLOR(PLAYER, 'Bright green')
  963. for i,v in pairs(PLAYER.Character:GetChildren()) do
  964. if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') or v:IsA('CharacterMesh') then
  965. v:destroy()
  966. elseif v:IsA('ShirtGraphic') then
  967. v.Archivable = false
  968. v.Graphic = ''
  969. end
  970. end
  971. for i,v in pairs(PLAYER.Character.Head:GetChildren()) do
  972. if v:IsA('Decal') or v:IsA('SpecialMesh') then
  973. v:destroy()
  974. end
  975. end
  976. if PLAYER.Character:FindFirstChild('Shirt Graphic') then
  977. PLAYER.Character['Shirt Graphic'].Archivable = false
  978. PLAYER.Character['Shirt Graphic'].Graphic = ''
  979. end
  980. local M = Instance.new('SpecialMesh', PLAYER.Character.Head)
  981. local S = Instance.new('Shirt', PLAYER.Character)
  982. local P = Instance.new('Pants', PLAYER.Character)
  983. M.MeshType = 'FileMesh'
  984. M.MeshId = 'rbxassetid://19999257'
  985. M.Offset = Vector3.new(-0.1, 0.1, 0)
  986. M.TextureId = 'rbxassetid://156397869'
  987. S.ShirtTemplate = 'rbxassetid://133078194'
  988. P.PantsTemplate = 'rbxassetid://133078204'
  989. end
  990.  
  991. function DUCK(PLAYER)
  992. for i,v in pairs(PLAYER.Character:GetChildren()) do
  993. if v:IsA('Part') and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
  994. v.Transparency = 1
  995. elseif v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  996. v:destroy()
  997. elseif v:IsA('ShirtGraphic') then
  998. v.Archivable = false
  999. v.Graphic = ''
  1000. end
  1001. end
  1002. local DUCK = Instance.new('SpecialMesh', PLAYER.Character.Torso)
  1003. DUCK.MeshType = 'FileMesh'
  1004. DUCK.MeshId = 'rbxassetid://9419831'
  1005. DUCK.TextureId = 'rbxassetid://9419827'
  1006. DUCK.Scale = Vector3.new(5, 5, 5)
  1007. if PLAYER.Character.Head:FindFirstChild('face') then
  1008. PLAYER.Character.Head.face.Transparency = 1
  1009. end
  1010. end
  1011.  
  1012. function DOG(PLAYER)
  1013. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1014. if v:IsA('Shirt') or v:IsA('Pants') then
  1015. v:destroy()
  1016. elseif v:IsA('ShirtGraphic') then
  1017. v.Archivable = false
  1018. v.Graphic = ''
  1019. end
  1020. end
  1021. PLAYER.Character.Torso.Transparency = 1
  1022. PLAYER.Character.Torso.Neck.C0 = CFrame.new(0, -0.5, -2) * CFrame.Angles(math.rad(90), math.rad(180), 0)
  1023. PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(90), 0)
  1024. PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(-0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(-90), 0)
  1025. PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(1.5, -1, 1.5) * CFrame.Angles(0, math.rad(90), 0)
  1026. PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(-1.5, -1, 1.5) * CFrame.Angles(0, math.rad(-90), 0)
  1027. local FakeTorso = Instance.new('Seat', PLAYER.Character)
  1028. local BF = Instance.new('BodyForce', FakeTorso)
  1029. local W = Instance.new('Weld', PLAYER.Character.Torso)
  1030. FakeTorso.Name = 'FakeTorso'
  1031. FakeTorso.TopSurface = 0
  1032. FakeTorso.BottomSurface = 0
  1033. FakeTorso.Size = Vector3.new(3,1,4)
  1034. FakeTorso.BrickColor = BrickColor.new('Brown')
  1035. FakeTorso.CFrame = PLAYER.Character.Torso.CFrame
  1036. BF.Force = Vector3.new(0, FakeTorso:GetMass() * 196.25, 0)
  1037. W.Part0 = PLAYER.Character.Torso
  1038. W.Part1 = FakeTorso
  1039. W.C0 = CFrame.new(0, -0.5, 0)
  1040. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1041. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1042. v.BrickColor = BrickColor.new('Brown')
  1043. end
  1044. end
  1045. end
  1046.  
  1047. function ALIEN(PLAYER)
  1048. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1049. if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  1050. v:destroy()
  1051. elseif v:IsA('ShirtGraphic') then
  1052. v.Archivable = false
  1053. v.Graphic = ''
  1054. elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1055. v.BrickColor = BrickColor.new('Fossil')
  1056. end
  1057. end
  1058. ALIEN_H:Clone().Parent = PLAYER.Character
  1059. end
  1060.  
  1061. function DECALSPAM(INSTANCE, ID)
  1062. for i,v in pairs(INSTANCE:GetChildren()) do
  1063. if v:IsA('BasePart') then
  1064. spawn(function()
  1065. local FACES = {'Back', 'Bottom', 'Front', 'Left', 'Right', 'Top'}
  1066. local CURRENT_FACE = 1
  1067. for i = 1, 6 do
  1068. local DECAL = Instance.new('Decal', v)
  1069. DECAL.Name = 'decal_seth'
  1070. DECAL.Texture = 'rbxassetid://' .. ID - 1
  1071. DECAL.Face = FACES[CURRENT_FACE]
  1072. CURRENT_FACE = CURRENT_FACE + 1
  1073. end
  1074. end)
  1075. end
  1076. DECALSPAM(v, ID)
  1077. end
  1078. end
  1079.  
  1080. function UNDECALSPAM(INSTANCE)
  1081. for i,v in pairs(INSTANCE:GetChildren()) do
  1082. if v:IsA('BasePart') then
  1083. for a,b in pairs(v:GetChildren()) do
  1084. if b:IsA('Decal') and b.Name == 'decal_seth' then
  1085. b:destroy()
  1086. end
  1087. end
  1088. end
  1089. UNDECALSPAM(v)
  1090. end
  1091. end
  1092.  
  1093. function CREATE_DONG(PLAYER, DONG_COLOR)
  1094. if PLAYER.Character:FindFirstChild('DONG') then
  1095. PLAYER.Character.DONG:destroy()
  1096. end
  1097. local D = Instance.new('Model', PLAYER.Character)
  1098. D.Name = 'DONG'
  1099.  
  1100. local BG = Instance.new('BodyGyro', PLAYER.Character.Torso)
  1101. local MAIN = Instance.new('Part', PLAYER.Character['DONG'])
  1102. local M1 = Instance.new('CylinderMesh', MAIN)
  1103. local W1 = Instance.new('Weld', PLAYER.Character.Head)
  1104. local P1 = Instance.new('Part', PLAYER.Character['DONG'])
  1105. local M2 = Instance.new('SpecialMesh', P1)
  1106. local W2 = Instance.new('Weld', P1)
  1107. local B1 = Instance.new('Part', PLAYER.Character['DONG'])
  1108. local M3 = Instance.new('SpecialMesh', B1)
  1109. local W3 = Instance.new('Weld', B1)
  1110. local B2 = Instance.new('Part', PLAYER.Character['DONG'])
  1111. local M4 = Instance.new('SpecialMesh', B2)
  1112. local W4 = Instance.new('Weld', B2)
  1113. MAIN.TopSurface = 0 MAIN.BottomSurface = 0 MAIN.Name = 'Main' MAIN.Size = Vector3.new(0.6, 2.5, 0.6) MAIN.BrickColor = BrickColor.new(DONG_COLOR) MAIN.Position = PLAYER.Character.Head.Position MAIN.CanCollide = false
  1114. W1.Part0 = MAIN W1.Part1 = PLAYER.Character.Head W1.C0 = CFrame.new(0, 0.25, 2.1) * CFrame.Angles(math.rad(45), 0, 0)
  1115. P1.Name = 'Mush' P1.BottomSurface = 0 P1.TopSurface = 0 P1.Size = Vector3.new(0.6, 0.6, 0.6) P1.CFrame = CFrame.new(MAIN.Position) P1.BrickColor = BrickColor.new('Pink') P1.CanCollide = false
  1116. M2.MeshType = 'Sphere'
  1117. W2.Part0 = MAIN W2.Part1 = P1 W2.C0 = CFrame.new(0, 1.3, 0)
  1118. B1.Name = 'Left Ball' B1.BottomSurface = 0 B1.TopSurface = 0 B1.CanCollide = false B1.Size = Vector3.new(1, 1, 1) B1.CFrame = CFrame.new(PLAYER.Character['Left Leg'].Position) B1.BrickColor = BrickColor.new(DONG_COLOR)
  1119. M3.Parent = B1 M3.MeshType = 'Sphere'
  1120. W3.Part0 = PLAYER.Character['Left Leg'] W3.Part1 = B1 W3.C0 = CFrame.new(0, 0.5, -0.5)
  1121. B2.Name = 'Right Ball' B2.BottomSurface = 0 B2.CanCollide = false B2.TopSurface = 0 B2.Size = Vector3.new(1, 1, 1) B2.CFrame = CFrame.new(PLAYER.Character['Right Leg'].Position) B2.BrickColor = BrickColor.new(DONG_COLOR)
  1122. M4.MeshType = 'Sphere'
  1123. W4.Part0 = PLAYER.Character['Right Leg'] W4.Part1 = B2 W4.C0 = CFrame.new(0, 0.5, -0.5)
  1124. end
  1125.  
  1126. function SCALE(C, S)
  1127. if tonumber(S) < 0.5 then S = 0.5 elseif tonumber(S) > 25 then S = 25 end
  1128.  
  1129. local HAT_CLONE = {}
  1130.  
  1131. for i,v in pairs(C:GetChildren()) do if v:IsA('Accessory') then local HC = v:Clone() table.insert(HAT_CLONE, HC) v:destroy() end end
  1132.  
  1133. local HEAD = C.Head
  1134. local TORSO = C.Torso
  1135. local LA = C['Left Arm']
  1136. local RA = C['Right Arm']
  1137. local LL = C['Left Leg']
  1138. local RL = C['Right Leg']
  1139. local HRP = C.HumanoidRootPart
  1140.  
  1141. HEAD.Size = Vector3.new(S * 2, S, S)
  1142. TORSO.Size = Vector3.new(S * 2, S * 2, S)
  1143. LA.Size = Vector3.new(S, S * 2, S)
  1144. RA.Size = Vector3.new(S, S * 2, S)
  1145. LL.Size = Vector3.new(S, S * 2, S)
  1146. RL.Size = Vector3.new(S, S * 2, S)
  1147. HRP.Size = Vector3.new(S * 2, S * 2, S)
  1148.  
  1149. local M1 = Instance.new('Motor6D', TORSO)
  1150. local M2 = Instance.new('Motor6D', TORSO)
  1151. local M3 = Instance.new('Motor6D', TORSO)
  1152. local M4 = Instance.new('Motor6D', TORSO)
  1153. local M5 = Instance.new('Motor6D', TORSO)
  1154. local M6 = Instance.new('Motor6D', HRP)
  1155.  
  1156. M1.Name = 'Neck' M1.Part0 = TORSO M1.Part1 = HEAD M1.C0 = CFrame.new(0, 1 * S, 0) * CFrame.Angles(-1.6, 0, 3.1) M1.C1 = CFrame.new(0, -0.5 * S, 0) * CFrame.Angles(-1.6, 0, 3.1)
  1157. M2.Name = 'Left Shoulder' M2.Part0 = TORSO M2.Part1 = LA M2.C0 = CFrame.new(-1 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0) M2.C1 = CFrame.new(0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0)
  1158. M3.Name = 'Right Shoulder' M3.Part0 = TORSO M3.Part1 = RA M3.C0 = CFrame.new(1 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0) M3.C1 = CFrame.new(-0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0)
  1159. M4.Name = 'Left Hip' M4.Part0 = TORSO M4.Part1 = LL M4.C0 = CFrame.new(-1 * S, -1 * S, 0) * CFrame.Angles(0, -1.6, 0) M4.C1 = CFrame.new(-0.5 * S, 1 * S, 0) * CFrame.Angles(0, -1.6, 0)
  1160. M5.Name = 'Right Hip' M5.Part0 = TORSO M5.Part1 = RL M5.C0 = CFrame.new(1 * S, -1 * S, 0) * CFrame.Angles(0, 1.6, 0) M5.C1 = CFrame.new(0.5 * S, 1 * S, 0) * CFrame.Angles(0, 1.6, 0)
  1161. M6.Name = 'RootJoint' M6.Part0 = HRP M6.Part1 = TORSO M6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) M6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
  1162.  
  1163. for i,v in pairs(HAT_CLONE) do v.Parent = C end
  1164. end
  1165.  
  1166. function CAPE(COLOR)
  1167. if LP.Character:FindFirstChild('Cape') then LP.Character.Cape:destroy() end
  1168.  
  1169. repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso')
  1170.  
  1171. local T = LP.Character.Torso
  1172.  
  1173. local C = Instance.new('Part', T.Parent)
  1174. C.Name = 'cape_seth'
  1175. C.Anchored = false
  1176. C.CanCollide = false
  1177. C.TopSurface = 0
  1178. C.BottomSurface = 0
  1179. C.BrickColor = BrickColor.new(COLOR)
  1180. C.Material = 'Neon'
  1181. C.Size = Vector3.new(0.2, 0.2, 0.2)
  1182.  
  1183. local M = Instance.new('BlockMesh', C)
  1184. M.Scale = Vector3.new(9, 17.5, 0.5)
  1185.  
  1186. local M1 = Instance.new('Motor', C)
  1187. M1.Part0 = C
  1188. M1.Part1 = T
  1189. M1.MaxVelocity = 1
  1190. M1.C0 = CFrame.new(0, 1.75, 0) * CFrame.Angles(0, math.rad(90), 0)
  1191. M1.C1 = CFrame.new(0, 1, .45) * CFrame.Angles(0, math.rad(90), 0)
  1192.  
  1193. local WAVE = false
  1194.  
  1195. repeat wait(1 / 44)
  1196. local ANG = 0.2
  1197. local oldMag = T.Velocity.magnitude
  1198. local MV = 0.1
  1199.  
  1200. if WAVE then
  1201. ANG = ANG + ((T.Velocity.magnitude / 10) * 0.05) + 1
  1202. WAVE = false
  1203. else
  1204. WAVE = false
  1205. end
  1206. ANG = ANG + math.min(T.Velocity.magnitude / 30, 1)
  1207. M1.MaxVelocity = math.min((T.Velocity.magnitude / 10), 0.04) + MV
  1208. M1.DesiredAngle = -ANG
  1209. if M1.CurrentAngle < -0.05 and M1.DesiredAngle > -.05 then
  1210. M1.MaxVelocity = 0.04
  1211. end
  1212. repeat
  1213. wait()
  1214. until M1.CurrentAngle == M1.DesiredAngle or math.abs(T.Velocity.magnitude - oldMag) >= (T.Velocity.magnitude / 10) + 1
  1215. if T.Velocity.magnitude < 0.1 then
  1216. wait(0.1)
  1217. end
  1218. until not C or C.Parent ~= T.Parent
  1219. end
  1220.  
  1221. function INFECT(PLAYER)
  1222. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1223. Instance.new('Folder', PLAYER.Character).Name = 'infected_seth'
  1224. if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') then
  1225. v:destroy()
  1226. elseif v:IsA('ShirtGraphic') then
  1227. v.Archivable = false
  1228. v.Graphic = ''
  1229. end
  1230. end
  1231.  
  1232. if PLAYER.Character.Head:FindFirstChild('face') then
  1233. PLAYER.Character.Head.face.Texture = 'rbxassetid://7074882'
  1234. end
  1235.  
  1236. for i,v in pairs (PLAYER.Character:GetChildren()) do
  1237. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1238. if v.Name == 'Head' or v.Name == 'Left Arm' or v.Name == 'Right Arm' then
  1239. v.BrickColor = BrickColor.new('Medium green')
  1240. elseif v.Name == 'Torso' or v.Name == 'Left Leg' or v.Name == 'Right Leg' then
  1241. v.BrickColor = BrickColor.new('Brown')
  1242. end
  1243. end
  1244. end
  1245.  
  1246. local T = PLAYER.Character.Torso.Touched:connect(function(TC)
  1247. if not TC.Parent:FindFirstChild('infected_seth') then
  1248. local GPFC = _PLAYERS:GetPlayerFromCharacter(TC.Parent)
  1249. if GPFC then
  1250. INFECT(GPFC)
  1251. end
  1252. end
  1253. end)
  1254. end
  1255.  
  1256. function fWeld(zName, zParent, zPart0, zPart1, zCoco, A, B, C, D, E, F)
  1257. local funcw = Instance.new('Weld') funcw.Name = zName funcw.Parent = zParent funcw.Part0 = zPart0 funcw.Part1 = zPart1
  1258. if (zCoco) then
  1259. funcw.C0 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  1260. else
  1261. funcw.C1 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  1262. end
  1263. return funcw
  1264. end
  1265.  
  1266. function BANG(VICTIM)
  1267. spawn(function()
  1268. local P1 = _PLAYERS.LocalPlayer.Character.Torso
  1269. local V1 = _PLAYERS[VICTIM].Character.Torso
  1270.  
  1271. V1.Parent.Humanoid.PlatformStand = true
  1272.  
  1273. P1['Left Shoulder']:destroy() local LA1 = Instance.new('Weld', P1) LA1.Part0 = P1 LA1.Part1 = P1.Parent['Left Arm'] LA1.C0 = CFrame.new(-1.5, 0, 0) LA1.Name = 'Left Shoulder'
  1274.  
  1275. P1['Right Shoulder']:destroy() local RS1 = Instance.new('Weld', P1) RS1.Part0 = P1 RS1.Part1 = P1.Parent['Right Arm'] RS1.C0 = CFrame.new(1.5, 0, 0) RS1.Name = 'Right Shoulder'
  1276.  
  1277. V1['Left Shoulder']:destroy() local LS2 = Instance.new('Weld', V1) LS2.Part0 = V1 LS2.Part1 = V1.Parent['Left Arm'] LS2.C0 = CFrame.new(-1.5, 0, 0) LS2.Name = 'Left Shoulder'
  1278.  
  1279. V1['Right Shoulder']:destroy() local RS2 = Instance.new('Weld', V1) RS2.Part0 = V1 RS2.Part1 = V1.Parent['Right Arm'] RS2.C0 = CFrame.new(1.5, 0, 0) RS2.Name = 'Right Shoulder'
  1280.  
  1281. V1['Left Hip']:destroy() local LH2 = Instance.new('Weld', V1) LH2.Part0 = V1 LH2.Part1 = V1.Parent['Left Leg'] LH2.C0 = CFrame.new(-0.5, -2, 0) LH2.Name = 'Left Hip'
  1282.  
  1283. V1['Right Hip']:destroy() local RH2 = Instance.new('Weld', V1) RH2.Part0 = V1 RH2.Part1 = V1.Parent['Right Leg'] RH2.C0 = CFrame.new(0.5, -2, 0) RH2.Name = 'Right Hip'
  1284.  
  1285. local D = Instance.new('Part', P1) D.TopSurface = 0 D.BottomSurface = 0 D.CanCollide = false D.BrickColor = BrickColor.new('Pastel brown') D.Shape = 'Ball' D.Size = Vector3.new(1, 1, 1)
  1286.  
  1287. local DM1 = Instance.new('SpecialMesh', D) DM1.MeshType = 'Sphere' DM1.Scale = Vector3.new(0.4, 0.4, 0.4)
  1288.  
  1289. fWeld('weld', P1, P1, D, true, -0.2, -1.3, -0.6, 0, 0, 0)
  1290.  
  1291. local D2 = D:Clone() D2.Parent = P1
  1292.  
  1293. fWeld('weld', P1, P1, D2, true, 0.2, -1.3, -0.6, 0, 0, 0)
  1294.  
  1295. local C = Instance.new('Part', P1) C.TopSurface = 0 C.BottomSurface = 0 C.CanCollide = false C.BrickColor = BrickColor.new('Pastel brown') C.Size = Vector3.new(0.4, 1.3, 0.4)
  1296.  
  1297. fWeld('weld', P1, P1, C, true, 0, -1, -0.52 + (-C.Size.y / 2), math.rad(-80), 0, 0)
  1298.  
  1299. local C2 = D:Clone() C2.BrickColor = BrickColor.new('Pink') C2.Mesh.Scale = Vector3.new(0.4, 0.62, 0.4) C2.Parent = P1
  1300.  
  1301. fWeld('weld', C, C, C2, true, 0, 0 + (C.Size.y / 2), 0, math.rad(-10), 0, 0)
  1302.  
  1303. local CM = Instance.new('CylinderMesh', C)
  1304.  
  1305. local BL = Instance.new('Part', V1) BL.TopSurface = 0 BL.BottomSurface = 0 BL.CanCollide = false BL.BrickColor = BrickColor.new('Pastel brown') BL.Shape = 'Ball' BL.Size = Vector3.new(1, 1, 1)
  1306.  
  1307. local DM2 = Instance.new('SpecialMesh', BL) DM2.MeshType = 'Sphere' DM2.Scale = Vector3.new(1.2, 1.2, 1.2)
  1308.  
  1309. fWeld('weld', V1, V1, BL, true, -0.5, 0.5, -0.6, 0, 0, 0)
  1310.  
  1311. local BR = Instance.new('Part', V1) BR.TopSurface = 0 BR.BottomSurface = 0 BR.CanCollide = false BR.BrickColor = BrickColor.new('Pastel brown') BR.Shape = 'Ball' BR.Size = Vector3.new(1, 1, 1)
  1312.  
  1313. local DM3 = Instance.new('SpecialMesh', BR) DM3.MeshType = 'Sphere' DM3.Scale = Vector3.new(1.2, 1.2, 1.2)
  1314.  
  1315. fWeld('weld', V1, V1, BR, true, 0.5, 0.5, -0.6, 0, 0, 0)
  1316.  
  1317. local BLN = Instance.new('Part', V1) BLN.TopSurface = 0 BLN.BottomSurface = 0 BLN.CanCollide = false BLN.BrickColor = BrickColor.new('Pink') BLN.Shape = 'Ball' BLN.Size = Vector3.new(1, 1, 1)
  1318.  
  1319. local DM4 = Instance.new('SpecialMesh', BLN) DM4.MeshType = 'Sphere' DM4.Scale = Vector3.new(0.2, 0.2, 0.2)
  1320.  
  1321. fWeld('weld', V1, V1, BLN, true, -0.5, 0.5, -1.2, 0, 0, 0)
  1322.  
  1323. local BRN = Instance.new('Part', V1) BRN.TopSurface = 0 BRN.BottomSurface = 0 BRN.CanCollide = false BRN.BrickColor = BrickColor.new('Pink') BRN.Shape = 'Ball' BRN.Size = Vector3.new(1, 1, 1)
  1324.  
  1325. local DM5 = Instance.new('SpecialMesh', BRN) DM5.MeshType = 'Sphere' DM5.Scale = Vector3.new(0.2, 0.2, 0.2)
  1326.  
  1327. fWeld('weld', V1, V1, BRN, true, 0.5, 0.5, -1.2, 0, 0, 0)
  1328.  
  1329. LH2.C1 = CFrame.new(0.2, 1.6, 0.4) * CFrame.Angles(3.9, -0.4, 0) RH2.C1 = CFrame.new(-0.2, 1.6, 0.4) * CFrame.Angles(3.9, 0.4, 0)
  1330. LS2.C1 = CFrame.new(-0.2, 0.9, 0.6) * CFrame.Angles(3.9, -0.2, 0) RS2.C1 = CFrame.new(0.2, 0.9, 0.6) * CFrame.Angles(3.9, 0.2, 0)
  1331. LA1.C1 = CFrame.new(-0.5, 0.7, 0) * CFrame.Angles(-0.9, -0.4, 0) RS1.C1 = CFrame.new(0.5, 0.7, 0) * CFrame.Angles(-0.9, 0.4, 0)
  1332.  
  1333. if P1:FindFirstChild('weldx') then P1.weldx:destroy() end
  1334.  
  1335. WE = fWeld('weldx', P1, P1, V1, true, 0, -0.9, -1.3, math.rad(-90), 0, 0)
  1336.  
  1337. local N = V1.Neck N.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0)
  1338. end)
  1339. spawn(function() while wait() do for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, -0.3, 0) end for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, 0.3, 0) end end end)
  1340. end
  1341.  
  1342. function RESPAWN(PLAYER)
  1343. local M = Instance.new('Model', workspace) M.Name = 'respawn_seth'
  1344. local T = Instance.new('Part', M) T.Name = 'Torso' T.CanCollide = false T.Transparency = 1
  1345. Instance.new('Humanoid', M)
  1346. PLAYER.Character = M
  1347. end
  1348.  
  1349. function LOAD_MESSAGE(STRING)
  1350. _PLAYERS.LocalPlayer.CharacterAppearanceId = 20018
  1351. RESPAWN(LP)
  1352.  
  1353. R = false
  1354. LP.CharacterAdded:connect(function()
  1355. if not R then
  1356. wait(0.5)
  1357. if LP.Character:FindFirstChild('Humanoid') then
  1358. MAIN_HAT = LP.Character:FindFirstChild('BunnyEarsOfCaprice'):Clone()
  1359. end
  1360. R = true
  1361. end
  1362. end)
  1363. repeat wait() until R
  1364. RESPAWN(LP)
  1365. LP.CharacterAppearanceId = 0
  1366.  
  1367. if MAIN_HAT then
  1368. MAIN_HAT.Handle.CanCollide = true
  1369. local M = MAIN_HAT.Handle.BunnyTools.EggScript3:Clone()
  1370. local P = Instance.new('Part')
  1371. M.Disabled = false
  1372. M.Parent = P
  1373. MAIN_HAT.Handle.BunnyTools.EggMesh3:Clone().Parent = P
  1374. MAIN_HAT:destroy()
  1375. P.Parent = LP.Character
  1376. repeat wait() until LP:FindFirstChild('ChessMsg')
  1377. MG = LP:FindFirstChild('ChessMsg')
  1378. MG.Name = 'message_seth'
  1379. MG.Text = ''
  1380. MG.Parent = workspace
  1381. MESSAGE(STRING)
  1382. P:destroy()
  1383. for i,v in pairs(workspace:GetChildren()) do
  1384. if v:IsA('Part') and v.BrickColor == BrickColor.new('Bright red') and v.Reflectance == 0 and v.Transparency == 0 and not v.Anchored and v.CanCollide and v.Locked and v:FindFirstChild('Decal') and v.Size == Vector3.new(8, 0.4, 8) then
  1385. if v.Decal.Texture == 'http://www.roblox.com/asset/?id=1531000' and v.Transparency == 0 and v.Decal.Face == Enum.NormalId.Top then
  1386. v:destroy()
  1387. end
  1388. end
  1389. end
  1390. end
  1391. end
  1392.  
  1393. function MESSAGE(STRING)
  1394. if not SHOWING_MESSAGE then
  1395. spawn(function()
  1396. SHOWING_MESSAGE = true
  1397. MG.Text = STRING
  1398. wait(5)
  1399. MG.Text = ''
  1400. SHOWING_MESSAGE = false
  1401. end)
  1402. end
  1403. end
  1404.  
  1405. _G.CLICK_TP = false
  1406. local M_CTRL = false
  1407.  
  1408. MOUSE.KeyDown:connect(function(K) if K:byte() == 50 then M_CTRL = true end end)
  1409. MOUSE.KeyUp:connect(function(K) if K:byte() == 50 then M_CTRL = false end end)
  1410. MOUSE.Button1Down:connect(function() if _G.CLICK_TP and M_CTRL and MOUSE.Target and LP.Character and LP.Character:FindFirstChild('HumanoidRootPart') then LP.Character.HumanoidRootPart.CFrame = CFrame.new(MOUSE.Hit.p) + Vector3.new(0, 3, 0) end end)
  1411.  
  1412. _LIGHTING.Outlines = false -- / outlines are gross
  1413.  
  1414. if FIND_IN_TABLE(BANS, LP.userId) then LP:Kick() end
  1415.  
  1416. for i,v in pairs(_PLAYERS:GetPlayers()) do if FIND_IN_TABLE(BANS, v.userId) then table.insert(KICKS, v) else UPDATE_CHAT(v) end end
  1417.  
  1418. -- / commands
  1419.  
  1420. ADD_COMMAND('ff','ff [plr]', {},
  1421. function(ARGS, SPEAKER)
  1422. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1423. for i,v in pairs(PLAYERS) do
  1424. Instance.new('ForceField', _PLAYERS[v].Character)
  1425. end
  1426. end)
  1427.  
  1428. ADD_COMMAND('unff','unff [plr]',{},
  1429. function(ARGS, SPEAKER)
  1430. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1431. for i,v in pairs(PLAYERS) do
  1432. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1433. if v:IsA('ForceField') then
  1434. v:destroy()
  1435. end
  1436. end
  1437. end
  1438. end)
  1439.  
  1440. ADD_COMMAND('fire','fire [plr] [r] [g] [b]',{},
  1441. function(ARGS, SPEAKER)
  1442. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1443. for i,v in pairs(PLAYERS) do
  1444. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1445. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1446. local F = Instance.new('Fire', v)
  1447. if ARGS[2] and ARGS[3] and ARGS[4] then
  1448. F.Color = C3(ARGS[2], ARGS[3], ARGS[4])
  1449. F.SecondaryColor = C3(ARGS[2], ARGS[3], ARGS[4])
  1450. end
  1451. end
  1452. end
  1453. end
  1454. end)
  1455.  
  1456. ADD_COMMAND('unfire','unfire [plr]',{},
  1457. function(ARGS, SPEAKER)
  1458. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1459. for i,v in pairs(PLAYERS) do
  1460. local PCHAR = _PLAYERS[v].Character
  1461. for i,v in pairs(PCHAR:GetChildren()) do
  1462. for i,v in pairs(v:GetChildren()) do
  1463. if v:IsA('Fire') then
  1464. v:destroy()
  1465. end
  1466. end
  1467. end
  1468. end
  1469. end)
  1470.  
  1471. ADD_COMMAND('sp','sp [plr] [r] [g] [b]',{'sparkles'},
  1472. function(ARGS, SPEAKER)
  1473. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1474. for i,v in pairs(PLAYERS) do
  1475. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1476. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1477. if ARGS[2] and ARGS[3] and ARGS[4] then
  1478. Instance.new('Sparkles', v).Color = C3(ARGS[2], ARGS[3], ARGS[4])
  1479. else
  1480. Instance.new('Sparkles', v)
  1481. end
  1482. end
  1483. end
  1484. end
  1485. end)
  1486.  
  1487. ADD_COMMAND('unsp','unsp [plr]',{'unsparkles'},
  1488. function(ARGS, SPEAKER)
  1489. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1490. for i,v in pairs(PLAYERS) do
  1491. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1492. for i,v in pairs(v:GetChildren()) do
  1493. if v:IsA('Sparkles') then
  1494. v:destroy()
  1495. end
  1496. end
  1497. end
  1498. end
  1499. end)
  1500.  
  1501. ADD_COMMAND('smoke','smoke [plr]',{},
  1502. function(ARGS, SPEAKER)
  1503. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1504. for i,v in pairs(PLAYERS) do
  1505. Instance.new('Smoke', _PLAYERS[v].Character.Torso)
  1506. end
  1507. end)
  1508.  
  1509. ADD_COMMAND('unsmoke','unsmoke [plr]',{},
  1510. function(ARGS, SPEAKER)
  1511. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1512. for i,v in pairs(PLAYERS) do
  1513. for i,v in pairs(_PLAYERS[v].Character.Torso:GetChildren()) do
  1514. if v:IsA('Smoke') then
  1515. v:destroy()
  1516. end
  1517. end
  1518. end
  1519. end)
  1520.  
  1521. ADD_COMMAND('btools','btools [plr]',{},
  1522. function(ARGS, SPEAKER)
  1523. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1524. for i,v in pairs(PLAYERS) do
  1525. Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 2
  1526. Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 3
  1527. Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 4
  1528. end
  1529. end)
  1530.  
  1531. ADD_COMMAND('god','god [plr]',{},
  1532. function(ARGS, SPEAKER)
  1533. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1534. for i,v in pairs(PLAYERS) do
  1535. local PCHAR = _PLAYERS[v].Character
  1536. if PCHAR:FindFirstChild('Humanoid') then
  1537. PCHAR.Humanoid.MaxHealth = math.huge PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1538. end
  1539. end
  1540. end)
  1541.  
  1542. ADD_COMMAND('sgod','sgod [plr]',{},
  1543. function(ARGS, SPEAKER)
  1544. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1545. for i,v in pairs(PLAYERS) do
  1546. local PCHAR = _PLAYERS[v].Character
  1547. if PCHAR:FindFirstChild('Humanoid') then
  1548. PCHAR.Humanoid.MaxHealth = 10000000 PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1549. end
  1550. end
  1551. end)
  1552.  
  1553. ADD_COMMAND('ungod','ungod [plr]',{},
  1554. function(ARGS, SPEAKER)
  1555. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1556. for i,v in pairs(PLAYERS) do
  1557. local PCHAR = _PLAYERS[v].Character
  1558. if PCHAR:FindFirstChild('Humanoid') then
  1559. PCHAR.Humanoid.MaxHealth = 100
  1560. end
  1561. end
  1562. end)
  1563.  
  1564. ADD_COMMAND('heal','heal [plr]',{},
  1565. function(ARGS, SPEAKER)
  1566. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1567. for i,v in pairs(PLAYERS) do
  1568. local PCHAR = _PLAYERS[v].Character
  1569. if PCHAR:FindFirstChild('Humanoid') then
  1570. PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1571. end
  1572. end
  1573. end)
  1574.  
  1575. ADD_COMMAND('freeze','freeze [plr]',{'frz'},
  1576. function(ARGS, SPEAKER)
  1577. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1578. for i,v in pairs(PLAYERS) do
  1579. for i,v in pairs(PLAYERS) do
  1580. local PCHAR = _PLAYERS[v].Character
  1581. for i,v in pairs(PCHAR:GetChildren()) do
  1582. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1583. v.Anchored = true
  1584. end
  1585. end
  1586. end
  1587. end
  1588. end)
  1589.  
  1590. ADD_COMMAND('thaw','thaw [plr]',{'unfreeze','unfrz'},
  1591. function(ARGS, SPEAKER)
  1592. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1593. for i,v in pairs(PLAYERS) do
  1594. for i,v in pairs(PLAYERS) do
  1595. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1596. if v:IsA('Part') then
  1597. v.Anchored = false
  1598. end
  1599. end
  1600. end
  1601. end
  1602. end)
  1603.  
  1604. ADD_COMMAND('kill','kill [plr]',{},
  1605. function(ARGS, SPEAKER)
  1606. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1607. for i,v in pairs(PLAYERS) do
  1608. _PLAYERS[v].Character:BreakJoints()
  1609. end
  1610. end)
  1611.  
  1612. ADD_COMMAND('sound','sound [id]',{},
  1613. function(ARGS, SPEAKER)
  1614. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v:Stop() v:destroy() end end
  1615. if ARGS[1]:lower() ~= 'off' then
  1616. local S = Instance.new('Sound', workspace) S.Name = 'song_seth' S.Archivable = false S.Looped = true S.SoundId = 'rbxassetid://' .. ARGS[1] S.Volume = 1 S:Play()
  1617. end
  1618. end)
  1619.  
  1620. ADD_COMMAND('volume','volume [int]',{},
  1621. function(ARGS, SPEAKER)
  1622. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v.Volume = ARGS[1] end end
  1623. end)
  1624.  
  1625. ADD_COMMAND('pitch','pitch [int]',{},
  1626. function(ARGS, SPEAKER)
  1627. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v.Pitch = ARGS[1] end end
  1628. end)
  1629.  
  1630. ADD_COMMAND('explode','explode [plr]',{},
  1631. function(ARGS, SPEAKER)
  1632. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1633. for i,v in pairs(PLAYERS) do
  1634. local PCHAR = _PLAYERS[v].Character
  1635. if PCHAR:FindFirstChild('Torso') then
  1636. Instance.new('Explosion', PCHAR).Position = PCHAR.Torso.Position
  1637. end
  1638. end
  1639. end)
  1640.  
  1641. ADD_COMMAND('invis','invis [plr]',{},
  1642. function(ARGS, SPEAKER)
  1643. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1644. for i,v in pairs(PLAYERS) do
  1645. local PCHAR = _PLAYERS[v].Character
  1646. for i,v in pairs(PCHAR:GetChildren()) do
  1647. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1648. v.Transparency = 1
  1649. end
  1650. if v:IsA('Accessory') and v:FindFirstChild('Handle') then
  1651. v.Handle.Transparency = 1
  1652. end
  1653. end
  1654. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  1655. end
  1656. end)
  1657.  
  1658. ADD_COMMAND('vis','vis [plr]',{},
  1659. function(ARGS, SPEAKER)
  1660. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1661. for i,v in pairs(PLAYERS) do
  1662. local PCHAR = _PLAYERS[v].Character
  1663. for i,v in pairs(PCHAR:GetChildren()) do
  1664. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1665. v.Transparency = 0
  1666. end
  1667. if v:IsA('Accessory') and v:FindFirstChild('Handle') then
  1668. v.Handle.Transparency = 0
  1669. end
  1670. end
  1671. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  1672. end
  1673. end)
  1674.  
  1675. ADD_COMMAND('goto','goto [plr]',{},
  1676. function(ARGS, SPEAKER)
  1677. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1678. for i,v in pairs(PLAYERS) do
  1679. local PCHAR = _PLAYERS[v].Character
  1680. if PCHAR then
  1681. SPEAKER.Character.HumanoidRootPart.CFrame = PCHAR.Torso.CFrame
  1682. end
  1683. end
  1684. end)
  1685.  
  1686. ADD_COMMAND('bring','bring [plr]',{},
  1687. function(ARGS, SPEAKER)
  1688. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1689. for i,v in pairs(PLAYERS) do
  1690. _PLAYERS[v].Character.HumanoidRootPart.CFrame = SPEAKER.Character.Torso.CFrame
  1691. end
  1692. end)
  1693.  
  1694. ADD_COMMAND('tp','tp [plr] [plr]',{},
  1695. function(ARGS, SPEAKER)
  1696. local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1], SPEAKER), GET_PLAYER(ARGS[2], SPEAKER)
  1697. for i,v in pairs(PLAYERS1) do for a,b in pairs(PLAYERS2) do
  1698. if _PLAYERS[v].Character and _PLAYERS[b].Character then
  1699. _PLAYERS[v].Character.HumanoidRootPart.CFrame = _PLAYERS[b].Character.Torso.CFrame
  1700. end
  1701. end end
  1702. end)
  1703.  
  1704. ADD_COMMAND('char','char [plr] [id]',{'charapp'},
  1705. function(ARGS, SPEAKER)
  1706. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1707. for i,v in pairs(PLAYERS) do
  1708. _PLAYERS[v].CharacterAppearanceId = ARGS[2]
  1709. _PLAYERS[v].Character:BreakJoints()
  1710. end
  1711. end)
  1712.  
  1713. ADD_COMMAND('ws','ws [plr] [int]',{},
  1714. function(ARGS, SPEAKER)
  1715. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1716. for i,v in pairs(PLAYERS) do
  1717. local PCHAR = _PLAYERS[v].Character
  1718. if PCHAR:FindFirstChild('Humanoid') then
  1719. PCHAR.Humanoid.WalkSpeed = tonumber(ARGS[2])
  1720. end
  1721. end
  1722. end)
  1723.  
  1724. ADD_COMMAND('time','time [int]',{},
  1725. function(ARGS, SPEAKER)
  1726. _LIGHTING:SetMinutesAfterMidnight(tonumber(ARGS[1]) * 60)
  1727. end)
  1728.  
  1729. ADD_COMMAND('kick','kick [plr]',{},
  1730. function(ARGS, SPEAKER)
  1731. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1732. for i,v in pairs(PLAYERS) do
  1733. table.insert(KICKS, _PLAYERS[v])
  1734. end
  1735. end)
  1736.  
  1737. ADD_COMMAND('ban','ban [plr]',{},
  1738. function(ARGS, SPEAKER)
  1739. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1740. for i,v in pairs(PLAYERS) do
  1741. table.insert(BANS, _PLAYERS[v].userId)
  1742. table.insert(KICKS, _PLAYERS[v])
  1743. UPDATE_BANS()
  1744. end
  1745. end)
  1746.  
  1747. ADD_COMMAND('unban','unban [username]',{},
  1748. function(ARGS, SPEAKER)
  1749. if FIND_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])) then
  1750. table.remove(BANS, GET_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])))
  1751. UPDATE_BANS()
  1752. end
  1753. end)
  1754.  
  1755. ADD_COMMAND('unlockws','unlock',{'unlock'},
  1756. function(ARGS, SPEAKER)
  1757. local function UNLOCK(INSTANCE)
  1758. for i,v in pairs(INSTANCE:GetChildren()) do
  1759. if v:IsA('BasePart') then
  1760. v.Locked = false
  1761. end
  1762. UNLOCK(v)
  1763. end
  1764. end
  1765. UNLOCK(workspace)
  1766. end)
  1767.  
  1768. ADD_COMMAND('lockws','lock',{'lock'},
  1769. function(ARGS, SPEAKER)
  1770. local function LOCK(INSTANCE)
  1771. for i,v in pairs(INSTANCE:GetChildren()) do
  1772. if v:IsA('BasePart') then
  1773. v.Locked = true
  1774. end
  1775. LOCK(v)
  1776. end
  1777. end
  1778. LOCK(workspace)
  1779. end)
  1780.  
  1781. ADD_COMMAND('unanchorws','unanchor',{'unanchor'},
  1782. function(ARGS, SPEAKER)
  1783. local function UNANCHOR(INSTANCE)
  1784. for i,v in pairs(INSTANCE:GetChildren()) do
  1785. if v:IsA('BasePart') then
  1786. v.Anchored = false
  1787. end
  1788. UNANCHOR(v)
  1789. end
  1790. end
  1791. UNANCHOR(workspace)
  1792. end)
  1793.  
  1794. ADD_COMMAND('anchorws','anchor',{'anchor'},
  1795. function(ARGS, SPEAKER)
  1796. local function ANCHOR(INSTANCE)
  1797. for i,v in pairs(INSTANCE:GetChildren()) do
  1798. if v:IsA('BasePart') then
  1799. v.Anchored = true
  1800. end
  1801. ANCHOR(v)
  1802. end
  1803. end
  1804. ANCHOR(workspace)
  1805. end)
  1806.  
  1807. ADD_COMMAND('hsize','hsize [plr] [int]',{'hatsize'},
  1808. function(ARGS, SPEAKER)
  1809. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1810. for i,v in pairs(PLAYERS) do
  1811. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1812. if v:IsA('Accessory') then
  1813. for a,b in pairs(v.Handle:GetChildren()) do
  1814. if b:IsA('SpecialMesh') then
  1815. b.Scale = ARGS[2] * Vector3.new(1, 1, 1)
  1816. end
  1817. end
  1818. end
  1819. end
  1820. end
  1821. end)
  1822.  
  1823. ADD_COMMAND('shats','shats [plr]',{'stealhats'},
  1824. function(ARGS, SPEAKER)
  1825. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1826. for i,v in pairs(PLAYERS) do
  1827. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1828. if v:IsA('Accessory') then
  1829. v.Parent = SPEAKER.Character
  1830. end
  1831. end
  1832. end
  1833. end)
  1834.  
  1835. ADD_COMMAND('rhats','rhats [plr]',{'removehats'},
  1836. function(ARGS, SPEAKER)
  1837. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1838. for i,v in pairs(PLAYERS) do
  1839. local PCHAR = _PLAYERS[v].Character
  1840. if PCHAR:FindFirstChild('Humanoid') then
  1841. PCHAR.Humanoid:RemoveAccessories()
  1842. end
  1843. end
  1844. end)
  1845.  
  1846. ADD_COMMAND('firstp','firstp [plr]',{},
  1847. function(ARGS, SPEAKER)
  1848. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1849. for i,v in pairs(PLAYERS) do
  1850. _PLAYERS[v].CameraMode = 'LockFirstPerson'
  1851. end
  1852. end)
  1853.  
  1854. ADD_COMMAND('thirdp','thirdp [plr]',{},
  1855. function(ARGS, SPEAKER)
  1856. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1857. for i,v in pairs(PLAYERS) do
  1858. _PLAYERS[v].CameraMode = 'Classic'
  1859. end
  1860. end)
  1861.  
  1862. ADD_COMMAND('chat','chat [plr] [string]',{},
  1863. function(ARGS, SPEAKER)
  1864. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1865. for i,v in pairs(PLAYERS) do
  1866. game.Chat:Chat(_PLAYERS[v].Character.Head, GLS(false, 1))
  1867. end
  1868. end)
  1869.  
  1870. ADD_COMMAND('name','name [plr] [string]',{},
  1871. function(ARGS, SPEAKER)
  1872. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1873. for i,v in pairs(PLAYERS) do
  1874. _PLAYERS[v].Character.Name = GLS(false, 1)
  1875. end
  1876. end)
  1877.  
  1878. ADD_COMMAND('unname','unname [plr]',{},
  1879. function(ARGS, SPEAKER)
  1880. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1881. for i,v in pairs(PLAYERS) do
  1882. _PLAYERS[v].Character.Name = _PLAYERS[v].Name
  1883. end
  1884. end)
  1885.  
  1886. ADD_COMMAND('noname','noname [plr]',{},
  1887. function(ARGS, SPEAKER)
  1888. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1889. for i,v in pairs(PLAYERS) do
  1890. _PLAYERS[v].Character.Name = ''
  1891. end
  1892. end)
  1893.  
  1894. ADD_COMMAND('stun','stun [plr]',{},
  1895. function(ARGS, SPEAKER)
  1896. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1897. for i,v in pairs(PLAYERS) do
  1898. local PCHAR = _PLAYERS[v].Character
  1899. PCHAR.Humanoid.PlatformStand = true
  1900. end
  1901. end)
  1902.  
  1903. ADD_COMMAND('unstun','unstun [plr]',{},
  1904. function(ARGS, SPEAKER)
  1905. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1906. for i,v in pairs(PLAYERS) do
  1907. local PCHAR = _PLAYERS[v].Character
  1908. PCHAR.Humanoid.PlatformStand = false
  1909. end
  1910. end)
  1911.  
  1912. ADD_COMMAND('guest','guest [plr]',{},
  1913. function(ARGS, SPEAKER)
  1914. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1915. for i,v in pairs(PLAYERS) do
  1916. local PCHAR = _PLAYERS[v].Character
  1917. _PLAYERS[v].CharacterAppearanceId = 1
  1918. PCHAR:BreakJoints()
  1919. end
  1920. end)
  1921.  
  1922. ADD_COMMAND('noob','noob [plr]',{},
  1923. function(ARGS, SPEAKER)
  1924. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1925. for i,v in pairs(PLAYERS) do
  1926. local PCHAR = _PLAYERS[v].Character
  1927. _PLAYERS[v].CharacterAppearanceId = 155902847
  1928. PCHAR:BreakJoints()
  1929. end
  1930. end)
  1931.  
  1932. ADD_COMMAND('damage','damage [plr] [int]',{},
  1933. function(ARGS, SPEAKER)
  1934. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1935. for i,v in pairs(PLAYERS) do
  1936. _PLAYERS[v].Character.Humanoid:TakeDamage(ARGS[2])
  1937. end
  1938. end)
  1939.  
  1940. ADD_COMMAND('view','view [plr]',{},
  1941. function(ARGS, SPEAKER)
  1942. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1943. for i,v in pairs(PLAYERS) do
  1944. local PCHAR = _PLAYERS[v].Character
  1945. workspace.CurrentCamera.CameraSubject = PCHAR
  1946. end
  1947. end)
  1948.  
  1949. ADD_COMMAND('unview','unview',{},
  1950. function()
  1951. workspace.CurrentCamera.CameraSubject = _PLAYERS.LocalPlayer.Character
  1952. end)
  1953.  
  1954. ADD_COMMAND('nolimbs','nolimbs [plr]',{},
  1955. function(ARGS, SPEAKER)
  1956. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1957. for i,v in pairs(PLAYERS) do
  1958. local PCHAR = _PLAYERS[v].Character
  1959. for i,v in pairs(PCHAR:GetChildren()) do
  1960. local LIMB = PCHAR.Humanoid:GetLimb(v)
  1961. if v:IsA('BasePart') and PCHAR:FindFirstChild('Humanoid') and LIMB ~= Enum.Limb.Unknown and LIMB ~= Enum.Limb.Head and LIMB ~= Enum.Limb.Torso then
  1962. v:destroy()
  1963. end
  1964. end
  1965. end
  1966. end)
  1967.  
  1968. ADD_COMMAND('box','box [plr]',{},
  1969. function(ARGS, SPEAKER)
  1970. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1971. for i,v in pairs(PLAYERS) do
  1972. local PCHAR = _PLAYERS[v].Character
  1973. local SB = Instance.new('SelectionBox', PCHAR)
  1974. SB.Adornee = SB.Parent
  1975. SB.Color = BrickColor.new('' .. (ARGS[2]))
  1976. end
  1977. end)
  1978.  
  1979. ADD_COMMAND('unbox','nobox [plr]',{},
  1980. function(ARGS, SPEAKER)
  1981. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1982. for i,v in pairs(PLAYERS) do
  1983. local PCHAR = _PLAYERS[v].Character
  1984. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1985. if v:IsA('SelectionBox') then
  1986. v:destroy()
  1987. end
  1988. end
  1989. end
  1990. end)
  1991.  
  1992. ADD_COMMAND('ghost','ghost [plr]',{},
  1993. function(ARGS, SPEAKER)
  1994. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1995. for i,v in pairs(PLAYERS) do
  1996. local PCHAR = _PLAYERS[v].Character
  1997. for i,v in pairs(PCHAR:GetChildren()) do
  1998. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1999. v.Transparency = 0.5
  2000. elseif v:IsA('Accessory') and v:FindFirstChild('Handle') then
  2001. v.Handle.Transparency = 0.5
  2002. elseif PCHAR.Head:FindFirstChild('face') then
  2003. PCHAR.Head.face.Transparency = 0.5
  2004. end
  2005. end
  2006. end
  2007. end)
  2008.  
  2009. ADD_COMMAND('sphere','sphere [plr]',{},
  2010. function(ARGS, SPEAKER)
  2011. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2012. for i,v in pairs(PLAYERS) do
  2013. local PCHAR=_PLAYERS[v].Character
  2014. local SS = Instance.new('SelectionSphere', PCHAR)
  2015. SS.Adornee = SS.Parent
  2016. end
  2017. end)
  2018.  
  2019. ADD_COMMAND('sky','sky [id]',{},
  2020. function(ARGS, SPEAKER)
  2021. if ARGS[1] then
  2022. for i,v in pairs(_LIGHTING:GetChildren()) do if v:IsA('Sky') then v:destroy() end end
  2023. local SKIES = {'Bk', 'Dn', 'Ft', 'Lf', 'Rt', 'Up'}
  2024. local SKY = Instance.new('Sky', _LIGHTING)
  2025. for i,v in pairs(SKIES) do
  2026. SKY['Skybox' .. v] = 'rbxassetid://' .. ARGS[1] - 1
  2027. end
  2028. end
  2029. end)
  2030.  
  2031. ADD_COMMAND('ambient','ambient [r] [g] [b]',{},
  2032. function(ARGS, SPEAKER)
  2033. if ARGS[1] and ARGS[2] and ARGS[3] then
  2034. _LIGHTING.Ambient = C3(ARGS[1], ARGS[2], ARGS[3])
  2035. end
  2036. end)
  2037.  
  2038. ADD_COMMAND('jail','jail [plr]',{},
  2039. function(ARGS, SPEAKER)
  2040. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2041. for i,v in pairs(PLAYERS) do
  2042. if FIND_IN_TABLE(JAILED, _PLAYERS[v].Name) then return end
  2043. table.insert(JAILED, _PLAYERS[v].Name)
  2044. local PCHAR = _PLAYERS[v].Character
  2045. local J = JAIL:Clone() J.Parent = workspace J:MoveTo(PCHAR.Torso.Position) J.Name = 'JAIL_' .. _PLAYERS[v].Name
  2046. repeat wait()
  2047. PCHAR = _PLAYERS[v].Character if PCHAR and PCHAR:FindFirstChild('HumanoidRootPart') and J:FindFirstChild('MAIN') then PCHAR.HumanoidRootPart.CFrame = J.MAIN.CFrame + Vector3.new(0, 1, 0) end
  2048. until not FIND_IN_TABLE(JAILED, _PLAYERS[v].Name)
  2049. end
  2050. end)
  2051.  
  2052. ADD_COMMAND('unjail','unjail [plr]',{},
  2053. function(ARGS, SPEAKER)
  2054. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2055. for i,v in pairs(PLAYERS) do
  2056. for a,b in pairs(JAILED) do if b == _PLAYERS[v].Name then table.remove(JAILED, a) end end
  2057. if workspace:FindFirstChild('JAIL_' .. _PLAYERS[v].Name) then workspace['JAIL_' .. _PLAYERS[v].Name]:destroy() end
  2058. end
  2059. end)
  2060.  
  2061. ADD_COMMAND('animation','animation [plr] [id]',{'anim'},
  2062. function(ARGS, SPEAKER)
  2063. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2064. for i,v in pairs(PLAYERS) do
  2065. local ID = ARGS[2]
  2066. if ARGS[2] == 'climb' then ID = '180436334' end
  2067. if ARGS[2] == 'fall' then ID = '180436148' end
  2068. if ARGS[2] == 'jump' then ID = '125750702' end
  2069. if ARGS[2] == 'sit' then ID = '178130996' end
  2070. for a,b in pairs(_PLAYERS[v].Character.Animate:GetChildren()) do
  2071. if b:IsA('StringValue') then
  2072. for c,d in pairs(b:GetChildren()) do
  2073. if d:IsA('Animation') then
  2074. d.AnimationId = 'rbxassetid://' .. ID
  2075. end
  2076. end
  2077. end
  2078. end
  2079. end
  2080. end)
  2081.  
  2082. ADD_COMMAND('fix','fix [plr]',{},
  2083. function(ARGS, SPEAKER)
  2084. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2085. for i,v in pairs(PLAYERS) do
  2086. local PCHAR = _PLAYERS[v].Character
  2087. RESET_MODEL(PCHAR)
  2088. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2089. end
  2090. end)
  2091.  
  2092. ADD_COMMAND('creeper','creeper [plr]',{'crpr'},
  2093. function(ARGS, SPEAKER)
  2094. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2095. for i,v in pairs(PLAYERS) do
  2096. CREEPER(_PLAYERS[v])
  2097. end
  2098. end)
  2099.  
  2100. ADD_COMMAND('uncreeper','uncreeper [plr]',{},
  2101. function(ARGS, SPEAKER)
  2102. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2103. for i,v in pairs(PLAYERS) do
  2104. local PCHAR = _PLAYERS[v].Character
  2105. RESET_MODEL(PCHAR)
  2106. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2107. end
  2108. end)
  2109.  
  2110. ADD_COMMAND('shrek','shrek [plr]',{},
  2111. function(ARGS, SPEAKER)
  2112. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2113. for i,v in pairs(PLAYERS) do
  2114. SHREK(_PLAYERS[v])
  2115. end
  2116. end)
  2117.  
  2118. ADD_COMMAND('unshrek','unshrek [plr]',{},
  2119. function(ARGS, SPEAKER)
  2120. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2121. for i,v in pairs(PLAYERS) do
  2122. local PCHAR = _PLAYERS[v].Character
  2123. RESET_MODEL(PCHAR)
  2124. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2125. end
  2126. end)
  2127.  
  2128. ADD_COMMAND('nuke','nuke [plr]',{},
  2129. function(ARGS, SPEAKER)
  2130. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2131. for i,v in pairs(PLAYERS) do
  2132. local PCHAR = _PLAYERS[v].Character
  2133. spawn(function()
  2134. if _PLAYERS[v] and PCHAR and PCHAR:FindFirstChild('Torso') then
  2135. local N = Instance.new('Part', workspace)
  2136. N.Name = 'nuke_seth'
  2137. N.Anchored = true
  2138. N.CanCollide = false
  2139. N.Shape = 'Ball'
  2140. N.Size = Vector3.new(1, 1, 1)
  2141. N.BrickColor = BrickColor.new('New Yeller')
  2142. N.Transparency = 0.5
  2143. N.Reflectance = 0.2
  2144. N.TopSurface = 0
  2145. N.BottomSurface = 0
  2146. N.Touched:connect(function(T)
  2147. if T and T.Parent then
  2148. local E = Instance.new('Explosion', workspace)
  2149. E.Position = T.Position
  2150. E.BlastRadius = 20
  2151. E.BlastPressure = math.huge
  2152. end
  2153. end)
  2154. local CF = PCHAR.Torso.CFrame
  2155. N.CFrame = CF
  2156. for i = 1,30 do
  2157. N.Size = N.Size + Vector3.new(5, 5, 5)
  2158. N.CFrame = CF
  2159. wait(1 / 44)
  2160. end
  2161. N:destroy()
  2162. end
  2163. end)
  2164. end
  2165. end)
  2166.  
  2167. ADD_COMMAND('unnuke','nonuke',{},
  2168. function(ARGS, SPEAKER)
  2169. for i,v in pairs(workspace:GetChildren()) do
  2170. if v:IsA('Part') and v.Name == 'nuke_seth' then
  2171. v:destroy()
  2172. end
  2173. end
  2174. end)
  2175.  
  2176. ADD_COMMAND('infect','infect [plr]',{},
  2177. function(ARGS, SPEAKER)
  2178. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2179. for i,v in pairs(PLAYERS) do
  2180. INFECT(_PLAYERS[v])
  2181. end
  2182. end)
  2183.  
  2184. ADD_COMMAND('uninfect','uninfect [plr]',{},
  2185. function(ARGS, SPEAKER)
  2186. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2187. for i,v in pairs(PLAYERS) do
  2188. local PCHAR = _PLAYERS[v].Character
  2189. RESET_MODEL(PCHAR)
  2190. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2191. end
  2192. end)
  2193.  
  2194. ADD_COMMAND('duck','duck [plr]',{},
  2195. function(ARGS, SPEAKER)
  2196. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2197. for i,v in pairs(PLAYERS) do
  2198. DUCK(_PLAYERS[v])
  2199. end
  2200. end)
  2201.  
  2202. ADD_COMMAND('unduck','unduck [plr]',{},
  2203. function(ARGS, SPEAKER)
  2204. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2205. for i,v in pairs(PLAYERS) do
  2206. local PCHAR = _PLAYERS[v].Character
  2207. RESET_MODEL(PCHAR)
  2208. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2209. end
  2210. end)
  2211.  
  2212. ADD_COMMAND('disable','disable [plr]',{},
  2213. function(ARGS, SPEAKER)
  2214. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2215. for i,v in pairs(PLAYERS) do
  2216. local PCHAR = _PLAYERS[v].Character
  2217. if PCHAR:FindFirstChild('Humanoid') then
  2218. PCHAR.Humanoid.Name = 'HUMANOID_' .. _PLAYERS[v].Name
  2219. local humanoid = PCHAR['HUMANOID_' .. _PLAYERS[v].Name]
  2220. humanoid.Parent = HUMANOIDS
  2221. end
  2222. end
  2223. end)
  2224.  
  2225. ADD_COMMAND('enable','enable [plr]',{},
  2226. function(ARGS, SPEAKER)
  2227. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2228. for i,v in pairs(PLAYERS) do
  2229. local PCHAR = _PLAYERS[v].Character
  2230. if PCHAR:FindFirstChild('Humanoid') then
  2231. return
  2232. else
  2233. if HUMANOIDS:FindFirstChild('HUMANOID_' .. _PLAYERS[v].Name) then
  2234. local humanoid = HUMANOIDS['HUMANOID_' .. _PLAYERS[v].Name] humanoid.Parent = PCHAR humanoid.Name = 'Humanoid'
  2235. end
  2236. end
  2237. end
  2238. end)
  2239.  
  2240. ADD_COMMAND('size','size [plr] [int]',{},
  2241. function(ARGS, SPEAKER)
  2242. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2243. for i,v in pairs(PLAYERS) do
  2244. SCALE(_PLAYERS[v].Character, ARGS[2])
  2245. end
  2246. end)
  2247.  
  2248. ADD_COMMAND('clone','clone [plr]',{},
  2249. function(ARGS, SPEAKER)
  2250. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2251. for i,v in pairs(PLAYERS) do
  2252. local PCHAR = _PLAYERS[v].Character PCHAR.Archivable = true
  2253. local C = PCHAR:Clone() C.Parent = workspace C:MoveTo(PCHAR:GetModelCFrame().p) C:MakeJoints()
  2254. PCHAR.Archivable = false
  2255. end
  2256. end)
  2257.  
  2258. ADD_COMMAND('spin','spin [plr]',{},
  2259. function(ARGS, SPEAKER)
  2260. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2261. for i,v in pairs(PLAYERS) do
  2262. local PCHAR = _PLAYERS[v].Character
  2263. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2264. if v.Name == 'SPIN' then
  2265. v:destroy()
  2266. end
  2267. end
  2268. local T = PCHAR.Torso
  2269. local BG = Instance.new('BodyGyro', T) BG.Name = 'SPIN' BG.maxTorque = Vector3.new(0, math.huge, 0) BG.P = 11111 BG.cframe = T.CFrame
  2270. spawn(function()
  2271. repeat wait(1/44)
  2272. BG.CFrame = BG.CFrame * CFrame.Angles(0,math.rad(30),0)
  2273. until not BG or BG.Parent ~= T
  2274. end)
  2275. end
  2276. end)
  2277.  
  2278. ADD_COMMAND('unspin','unspin [plr]',{},
  2279. function(ARGS, SPEAKER)
  2280. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2281. for i,v in pairs(PLAYERS) do
  2282. local PCHAR = _PLAYERS[v].Character
  2283. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2284. if v.Name == 'SPIN' then
  2285. v:destroy()
  2286. end
  2287. end
  2288. end
  2289. end)
  2290.  
  2291. ADD_COMMAND('dog','dog [plr]',{},
  2292. function(ARGS, SPEAKER)
  2293. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2294. for i,v in pairs(PLAYERS) do
  2295. DOG(_PLAYERS[v])
  2296. end
  2297. end)
  2298.  
  2299. ADD_COMMAND('undog','undog [plr]',{},
  2300. function(ARGS, SPEAKER)
  2301. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2302. for i,v in pairs(PLAYERS) do
  2303. local PCHAR = _PLAYERS[v].Character
  2304. RESET_MODEL(PCHAR)
  2305. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2306. end
  2307. end)
  2308.  
  2309. ADD_COMMAND('loopheal','loopheal [plr]',{'lheal'},
  2310. function(ARGS, SPEAKER)
  2311. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2312. for i,v in pairs(PLAYERS) do
  2313. if not FIND_IN_TABLE(LOOPED_H, _PLAYERS[v].Name) then
  2314. table.insert(LOOPED_H, _PLAYERS[v].Name)
  2315. end
  2316. end
  2317. end)
  2318.  
  2319. ADD_COMMAND('unloopheal','unloopheal [plr]',{'unlheal'},
  2320. function(ARGS, SPEAKER)
  2321. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2322. for i,v in pairs(PLAYERS) do
  2323. if FIND_IN_TABLE(LOOPED_H, _PLAYERS[v].Name) then
  2324. table.remove(LOOPED_H, GET_IN_TABLE(LOOPED_H, _PLAYERS[v].Name))
  2325. end
  2326. end
  2327. end)
  2328.  
  2329. ADD_COMMAND('loopkill','loopheal [plr]',{'lheal'},
  2330. function(ARGS, SPEAKER)
  2331. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2332. for i,v in pairs(PLAYERS) do
  2333. if not FIND_IN_TABLE(LOOPED_K, _PLAYERS[v].Name) then
  2334. table.insert(LOOPED_K, _PLAYERS[v].Name)
  2335. end
  2336. end
  2337. end)
  2338.  
  2339. ADD_COMMAND('unloopkill','unloopkill [plr]',{'unlkill'},
  2340. function(ARGS, SPEAKER)
  2341. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2342. for i,v in pairs(PLAYERS) do
  2343. if FIND_IN_TABLE(LOOPED_K, _PLAYERS[v].Name) then
  2344. table.remove(LOOPED_K, GET_IN_TABLE(LOOPED_K, _PLAYERS[v].Name))
  2345. end
  2346. end
  2347. end)
  2348.  
  2349. ADD_COMMAND('fling','fling [plr]',{},
  2350. function(ARGS, SPEAKER)
  2351. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2352. for i,v in pairs(PLAYERS) do
  2353. local PCHAR = _PLAYERS[v].Character
  2354. if PCHAR:FindFirstChild('Humanoid') then
  2355. local X
  2356. local Z
  2357. repeat
  2358. X = math.random(-9999, 9999)
  2359. until math.abs(X) >= 5555
  2360. repeat
  2361. Z = math.random(-9999, 9999)
  2362. until math.abs(Z) >= 5555
  2363. PCHAR.Torso.Velocity = Vector3.new(0, 0, 0)
  2364. local BF = Instance.new('BodyForce', PCHAR.Torso) BF.force = Vector3.new(X * 4, 9999 * 5, Z * 4)
  2365. end
  2366. end
  2367. end)
  2368.  
  2369. ADD_COMMAND('alien','alien [plr]',{},
  2370. function(ARGS, SPEAKER)
  2371. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2372. for i,v in pairs(PLAYERS) do
  2373. ALIEN(_PLAYERS[v])
  2374. end
  2375. end)
  2376.  
  2377. ADD_COMMAND('nograv','nograv [plr]',{},
  2378. function(ARGS, SPEAKER)
  2379. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2380. for i,v in pairs(PLAYERS) do
  2381. if not _PLAYERS[v].Character.Torso:FindFirstChild('nograv_seth') then
  2382. NEW'BodyForce'{Name = 'nograv_seth', Force = Vector3.new(0, GET_MASS(_PLAYERS[v].Character) * 196.2, 0), Parent = _PLAYERS[v].Character.Torso}
  2383. end
  2384. end
  2385. end)
  2386.  
  2387. ADD_COMMAND('grav','grav [plr]',{},
  2388. function(ARGS, SPEAKER)
  2389. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2390. for i,v in pairs(PLAYERS) do
  2391. if _PLAYERS[v].Character.Torso:FindFirstChild('nograv_seth') then
  2392. _PLAYERS[v].Character.Torso.nograv_seth:destroy()
  2393. end
  2394. end
  2395. end)
  2396.  
  2397. ADD_COMMAND('cape','cape [brick color]',{},
  2398. function(ARGS, SPEAKER)
  2399. spawn(function()
  2400. if LP.Character:FindFirstChild('Cape') then
  2401. LP.Character.Cape:destroy()
  2402. end
  2403. if not ARGS[1] then
  2404. ARGS[1] = 'Deep blue'
  2405. end
  2406. CAPE(GLS(false, 1))
  2407. end)
  2408. end)
  2409.  
  2410. ADD_COMMAND('uncape','uncape',{},
  2411. function(ARGS, SPEAKER)
  2412. if LP.Character:FindFirstChild('cape_seth') then
  2413. LP.Character.cape_seth:destroy()
  2414. end
  2415. end)
  2416.  
  2417. ADD_COMMAND('paper','paper [plr]',{},
  2418. function(ARGS, SPEAKER)
  2419. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2420. for i,v in pairs(PLAYERS) do
  2421. local PCHAR = _PLAYERS[v].Character
  2422. for i,v in pairs(PCHAR:GetChildren()) do
  2423. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  2424. PAPER_MESH:Clone().Parent = v
  2425. end
  2426. end
  2427. end
  2428. end)
  2429.  
  2430. ADD_COMMAND('punish','punish [plr]',{},
  2431. function(ARGS, SPEAKER)
  2432. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2433. for i,v in pairs(PLAYERS) do
  2434. _PLAYERS[v].Character.Parent = nil
  2435. end
  2436. end)
  2437.  
  2438. ADD_COMMAND('unpunish','unpunish [plr]',{},
  2439. function(ARGS, SPEAKER)
  2440. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2441. for i,v in pairs(PLAYERS) do
  2442. _PLAYERS[v].Character.Parent = workspace
  2443. end
  2444. end)
  2445.  
  2446. local DISCO = false
  2447.  
  2448. ADD_COMMAND('disco','disco',{},
  2449. function(ARGS, SPEAKER)
  2450. DISCO = true
  2451. if not DISCO then
  2452. spawn(function()
  2453. repeat wait(1) _LIGHTING.Ambient = C3(math.random(), math.random(), math.random()) until not DISCO
  2454. end)
  2455. end
  2456. end)
  2457.  
  2458. ADD_COMMAND('undisco','undisco',{},
  2459. function(ARGS, SPEAKER)
  2460. DISCO = false
  2461. end)
  2462.  
  2463. ADD_COMMAND('team','team [plr] [team]',{},
  2464. function(ARGS, SPEAKER)
  2465. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2466. for i,v in pairs(PLAYERS) do
  2467. for a,b in pairs(game.Teams:GetChildren()) do
  2468. if string.lower(b.Name) == GLS(true, 1) then
  2469. _PLAYERS[v].Team = b
  2470. end
  2471. end
  2472. end
  2473. end)
  2474.  
  2475. ADD_COMMAND('jp','jp [plr] [int]',{},
  2476. function(ARGS, SPEAKER)
  2477. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2478. for i,v in pairs(PLAYERS) do
  2479. local PCHAR = _PLAYERS[v].Character
  2480. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.JumpPower = ARGS[2] end
  2481. end
  2482. end)
  2483.  
  2484. ADD_COMMAND('smallhead','smallhead [plr]',{'shead'},
  2485. function(ARGS, SPEAKER)
  2486. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2487. for i,v in pairs(PLAYERS) do
  2488. local PCHAR = _PLAYERS[v].Character
  2489. PCHAR.Head.Mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
  2490. PCHAR.Head.Mesh.Offset = Vector3.new(0, -0.25, 0)
  2491. end
  2492. end)
  2493.  
  2494. ADD_COMMAND('bighead','bighead [plr]',{'bhead'},
  2495. function(ARGS, SPEAKER)
  2496. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2497. for i,v in pairs(PLAYERS) do
  2498. local PCHAR = _PLAYERS[v].Character
  2499. PCHAR.Head.Mesh.Scale = Vector3.new(2.25, 2.25, 2.25)
  2500. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0.5, 0)
  2501. end
  2502. end)
  2503.  
  2504. ADD_COMMAND('headsize','headsize [plr] [int]',{'hsize'},
  2505. function(ARGS, SPEAKER)
  2506. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2507. for i,v in pairs(PLAYERS) do
  2508. local PCHAR = _PLAYERS[v].Character
  2509. if ARGS[2] == 1 then
  2510. PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  2511. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  2512. else
  2513. PCHAR.Head.Mesh.Scale = ARGS[2] * Vector3.new(1.25, 1.25, 1.25)
  2514. end
  2515. end
  2516. end)
  2517.  
  2518. ADD_COMMAND('fixhead','fixhead [plr]',{'fhead'},
  2519. function(ARGS, SPEAKER)
  2520. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2521. for i,v in pairs(PLAYERS) do
  2522. local PCHAR = _PLAYERS[v].Character
  2523. PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  2524. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  2525. PCHAR.Head.Transparency = 0
  2526. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  2527. end
  2528. end)
  2529.  
  2530. ADD_COMMAND('removehead','removehead [plr]',{'rhead'},
  2531. function(ARGS, SPEAKER)
  2532. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2533. for i,v in pairs(PLAYERS) do
  2534. local PCHAR = _PLAYERS[v].Character
  2535. PCHAR.Head.Transparency = 1
  2536. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  2537. end
  2538. end)
  2539.  
  2540. ADD_COMMAND('stealtools','stealtools [plr]',{'stools'},
  2541. function(ARGS, SPEAKER)
  2542. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2543. for i,v in pairs(PLAYERS) do
  2544. for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
  2545. if v:IsA('Tool') or v:IsA('HopperBin') then
  2546. v.Parent = LP.Backpack
  2547. end
  2548. end
  2549. end
  2550. end)
  2551.  
  2552. ADD_COMMAND('removetools','removetools [plr]',{'rtools'},
  2553. function(ARGS, SPEAKER)
  2554. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2555. for i,v in pairs(PLAYERS) do
  2556. for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
  2557. if v:IsA('Tool') or v:IsA('HopperBin') then
  2558. v:destroy()
  2559. end
  2560. end
  2561. end
  2562. end)
  2563.  
  2564. ADD_COMMAND('clonetools','clonetools [plr]',{'ctools'},
  2565. function(ARGS, SPEAKER)
  2566. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2567. for i,v in pairs(PLAYERS) do
  2568. for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
  2569. if v:IsA('Tool') or v:IsA('HopperBin') then
  2570. v:Clone().Parent = LP.Backpack
  2571. end
  2572. end
  2573. end
  2574. end)
  2575.  
  2576. ADD_COMMAND('dong','dong [plr]',{},
  2577. function(ARGS, SPEAKER)
  2578. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2579. for i,v in pairs(PLAYERS) do
  2580. local PCHAR = _PLAYERS[v].Character
  2581. if ARGS[2] == 'black' then
  2582. CREATE_DONG(_PLAYERS[v], 'Brown')
  2583. end
  2584. if ARGS[2] == 'asian' then
  2585. CREATE_DONG(_PLAYERS[v], 'Cool yellow')
  2586. end
  2587. if ARGS[2] == 'alien' then
  2588. CREATE_DONG(_PLAYERS[v], 'Lime green')
  2589. end
  2590. if ARGS[2] == 'frozen' then
  2591. CREATE_DONG(_PLAYERS[v], 1019)
  2592. end
  2593. if not ARGS[2] then
  2594. CREATE_DONG(_PLAYERS[v], 'Pastel brown')
  2595. end
  2596. end
  2597. end)
  2598.  
  2599. ADD_COMMAND('particles','particles [plr] [id]',{'pts'},
  2600. function(ARGS, SPEAKER)
  2601. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2602. for i,v in pairs(PLAYERS) do
  2603. local PCHAR = _PLAYERS[v].Character
  2604. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2605. if v:IsA('ParticleEmitter') then
  2606. v:destroy()
  2607. end
  2608. end
  2609. Instance.new('ParticleEmitter', PCHAR.Torso).Texture = 'rbxassetid://' .. ARGS[2] - 1
  2610. end
  2611. end)
  2612.  
  2613. ADD_COMMAND('rocket','rocket [plr]',{},
  2614. function(ARGS, SPEAKER)
  2615. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2616. for i,v in pairs(PLAYERS) do
  2617. local PCHAR = _PLAYERS[v].Character
  2618. spawn(function()
  2619. local R = ROCKET:Clone()
  2620. R.Parent = workspace
  2621. local W = Instance.new('Weld', R)
  2622. W.Part0 = W.Parent
  2623. W.Part1 = PCHAR.Torso
  2624. W.C1 = CFrame.new(0, 0.5, 1)
  2625. R.force.Force = Vector3.new(0, 15000, 0)
  2626. wait()
  2627. PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame * CFrame.new(0, 5, 0)
  2628. wait(5)
  2629. Instance.new('Explosion', R).Position = R.Position
  2630. wait(1)
  2631. R:destroy()
  2632. end)
  2633. end
  2634. end)
  2635.  
  2636. ADD_COMMAND('blackify','blackify [plr]',{},
  2637. function(ARGS, SPEAKER)
  2638. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2639. for i,v in pairs(PLAYERS) do
  2640. COLOR(_PLAYERS[v], 'Really black')
  2641. end
  2642. end)
  2643.  
  2644. ADD_COMMAND('whitify','whitify [plr]',{},
  2645. function(ARGS, SPEAKER)
  2646. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2647. for i,v in pairs(PLAYERS) do
  2648. COLOR(_PLAYERS[v], 'White')
  2649. end
  2650. end)
  2651.  
  2652. ADD_COMMAND('color','color [plr] [brick color]',{},
  2653. function(ARGS, SPEAKER)
  2654. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2655. for i,v in pairs(PLAYERS) do
  2656. COLOR(_PLAYERS[v], GLS(false, 1))
  2657. end
  2658. end)
  2659.  
  2660. ADD_COMMAND('change','change [plr] [stat] [int/string]',{},
  2661. function(ARGS, SPEAKER)
  2662. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2663. for i,v in pairs(PLAYERS) do
  2664. if _PLAYERS[v]:FindFirstChild('leaderstats') then
  2665. for i,v in pairs(_PLAYERS[v].leaderstats:GetChildren()) do
  2666. if string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('IntValue') or v:IsA('NumberValue') then
  2667. if ARGS[3] then v.Value = tonumber(ARGS[3]) end
  2668. elseif string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('StringValue') then
  2669. v.Value = GLS(false, 2)
  2670. end
  2671. end
  2672. end
  2673. end
  2674. end)
  2675.  
  2676. ADD_COMMAND('bait','bait',{},
  2677. function(ARGS, SPEAKER)
  2678. spawn(function()
  2679. local M = Instance.new('Model', workspace) M.Name = 'Touch For Admin!'
  2680. local P = Instance.new('Part', M) P.Name = 'Head' P.Position = SPEAKER.Character.Head.Position P.BrickColor = BrickColor.new('Pink') P.Material = 'Neon'
  2681. local H = Instance.new('Humanoid', M)
  2682. P.Touched:connect(function(RIP) if RIP.Parent.Name ~= SPEAKER.Name or RIP.Parent.Name ~= LP.Name then if RIP.Parent:FindFirstChild('Humanoid') then RIP.Parent.Humanoid:destroy() end end end)
  2683. end)
  2684. end)
  2685.  
  2686. ADD_COMMAND('naked','naked [plr]',{},
  2687. function(ARGS, SPEAKER)
  2688. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2689. for i,v in pairs(PLAYERS) do
  2690. local PCHAR = _PLAYERS[v].Character
  2691. for i,v in pairs(PCHAR:GetChildren()) do
  2692. if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  2693. v:destroy()
  2694. end
  2695. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2696. if v:IsA('Decal') then
  2697. v:destroy()
  2698. end
  2699. end
  2700. end
  2701. end
  2702. end)
  2703.  
  2704. ADD_COMMAND('decalspam','decalspam [decal]',{'dspam'},
  2705. function(ARGS, SPEAKER)
  2706. if ARGS[1] then
  2707. DECALSPAM(workspace, ARGS[1])
  2708. end
  2709. end)
  2710.  
  2711. ADD_COMMAND('undecalspam','undecalspam',{'undspam'},
  2712. function(ARGS, SPEAKER)
  2713. if ARGS[1] then
  2714. UNDECALSPAM(workspace)
  2715. end
  2716. end)
  2717.  
  2718. ADD_COMMAND('bang','bang [plr]',{'rape'},
  2719. function(ARGS, SPEAKER)
  2720. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2721. for i,v in pairs(PLAYERS) do
  2722. BANG(_PLAYERS[v].Name)
  2723. end
  2724. end)
  2725.  
  2726. ADD_COMMAND('lag','lag [plr]',{},
  2727. function(ARGS, SPEAKER)
  2728. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2729. for i,v in pairs(PLAYERS) do
  2730. LAG(_PLAYERS[v])
  2731. end
  2732. end)
  2733.  
  2734. ADD_COMMAND('respawn','respawn [plr]',{},
  2735. function(ARGS, SPEAKER)
  2736. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2737. for i,v in pairs(PLAYERS) do
  2738. RESPAWN(_PLAYERS[v])
  2739. end
  2740. end)
  2741.  
  2742. ADD_COMMAND('face','face [plr] [decal]',{},
  2743. function(ARGS, SPEAKER)
  2744. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2745. for i,v in pairs(PLAYERS) do
  2746. local PCHAR = _PLAYERS[v].Character
  2747. for i,v in pairs(PCHAR.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  2748. local F = Instance.new('Decal', PCHAR.Head) F.Name = 'face' F.Texture = 'rbxassetid://' .. ARGS[2] - 1
  2749. end
  2750. end)
  2751.  
  2752. ADD_COMMAND('shirt','shirt [plr] [decal]',{},
  2753. function(ARGS, SPEAKER)
  2754. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2755. for i,v in pairs(PLAYERS) do
  2756. local PCHAR = _PLAYERS[v].Character
  2757. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Shirt') then v:destroy() end end
  2758. local S = Instance.new('Shirt', PCHAR) S.Name = 'Shirt' S.ShirtTemplate = 'rbxassetid://' .. ARGS[2] - 1
  2759. end
  2760. end)
  2761.  
  2762. ADD_COMMAND('pants','pants [plr] [decal]',{},
  2763. function(ARGS, SPEAKER)
  2764. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2765. for i,v in pairs(PLAYERS) do
  2766. local PCHAR = _PLAYERS[v].Character
  2767. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Pants') then v:destroy() end end
  2768. local P = Instance.new('Pants', PCHAR) P.Name = 'Shirt' P.PantsTemplate = 'rbxassetid://' .. ARGS[2] - 1
  2769. end
  2770. end)
  2771.  
  2772. ADD_COMMAND('longneck','longneck [plr]',{'lneck', 'giraffe'},
  2773. function(ARGS, SPEAKER)
  2774. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2775. for i,v in pairs(PLAYERS) do
  2776. local PCHAR = _PLAYERS[v].Character
  2777. RESET_MODEL(PCHAR)
  2778. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2779. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Accessory') then v.Handle.Mesh.Offset = Vector3.new(0, 5, 0) end end
  2780. if PCHAR.Head:FindFirstChild('Mesh') then PCHAR.Head.Mesh.Offset = Vector3.new(0, 5, 0) end
  2781. local G = Instance.new('Part', PCHAR) G.Name = 'giraffe_seth' G.BrickColor = PCHAR.Head.BrickColor G.Size = Vector3.new(2, 1, 1)
  2782. local SM = Instance.new('SpecialMesh', G) SM.Scale = Vector3.new(1.25, 5, 1.25) SM.Offset = Vector3.new(0, 2, 0)
  2783. local W = Instance.new('Weld', G) W.Part0 = PCHAR.Head W.Part1 = G
  2784. end
  2785. end)
  2786.  
  2787. ADD_COMMAND('stealchar','stealchar [plr]',{'schar'},
  2788. function(ARGS, SPEAKER)
  2789. local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1])
  2790. for i,v in pairs(PLAYERS1) do
  2791. RESET_MODEL(SPEAKER.Character) UPDATE_MODEL(SPEAKER.Character, _PLAYERS[v].Name)
  2792. end
  2793. end)
  2794.  
  2795. ADD_COMMAND('baseplate','baseplate',{'bp'},
  2796. function(ARGS, SPEAKER)
  2797. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Model') and v.Name == 'baseplate_seth' then v:destroy() end end
  2798. local BP = Instance.new('Part', workspace) BP.Name = 'baseplate_seth' BP.Anchored = true BP.BrickColor = BrickColor.new('Bright green') BP.Size = Vector3.new(2048, 5, 2048) BP.Position = Vector3.new(0, 0, 0)
  2799. end)
  2800.  
  2801. ADD_COMMAND('norotate','norotate [plr]',{'nrt'},
  2802. function(ARGS, SPEAKER)
  2803. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2804. for i,v in pairs(PLAYERS) do
  2805. local PCHAR = _PLAYERS[v].Character
  2806. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = false end
  2807. end
  2808. end)
  2809.  
  2810. ADD_COMMAND('rotate','rotate [plr]',{'rt'},
  2811. function(ARGS, SPEAKER)
  2812. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2813. for i,v in pairs(PLAYERS) do
  2814. local PCHAR = _PLAYERS[v].Character
  2815. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = true end
  2816. end
  2817. end)
  2818.  
  2819. ADD_COMMAND('admin','admin [plr]',{},
  2820. function(ARGS, SPEAKER)
  2821. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2822. for i,v in pairs(PLAYERS) do
  2823. if not CHECK_ADMIN(_PLAYERS[v]) then
  2824. table.insert(ADMINS, _PLAYERS[v].userId)
  2825. UPDATE_ADMINS()
  2826. spawn(function()
  2827. game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'You\'re now an admin!')
  2828. wait(3)
  2829. game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'Give me a try! | ' .. C_PREFIX .. 'ff me')
  2830. end)
  2831. end
  2832. end
  2833. end)
  2834.  
  2835. ADD_COMMAND('unadmin','unadmin [plr]',{},
  2836. function(ARGS, SPEAKER)
  2837. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2838. for i,v in pairs(PLAYERS) do
  2839. if CHECK_ADMIN(_PLAYERS[v]) then
  2840. if FIND_IN_TABLE(ADMINS, _PLAYERS[v].userId) then
  2841. table.remove(ADMINS, GET_IN_TABLE(ADMINS, _PLAYERS[v].userId))
  2842. UPDATE_ADMINS()
  2843. game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'You\'re no longer an admin.')
  2844. end
  2845. end
  2846. end
  2847. end)
  2848.  
  2849. ADD_COMMAND('minzoom','minzoom [plr] [int]',{'minz'},
  2850. function(ARGS, SPEAKER)
  2851. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2852. for i,v in pairs(PLAYERS) do
  2853. _PLAYERS[v].CameraMinZoomDistance = ARGS[2]
  2854. end
  2855. end)
  2856.  
  2857. ADD_COMMAND('maxzoom','maxzoom [plr] [int]',{'maxz'},
  2858. function(ARGS, SPEAKER)
  2859. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2860. for i,v in pairs(PLAYERS) do
  2861. _PLAYERS[v].CameraMaxZoomDistance = ARGS[2]
  2862. end
  2863. end)
  2864.  
  2865. ADD_COMMAND('age','age [plr]',{},
  2866. function(ARGS, SPEAKER)
  2867. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2868. for i,v in pairs(PLAYERS) do
  2869. NOTIFY(_PLAYERS[v].Name .. ' | ' .. _PLAYERS[v].AccountAge, 255, 255, 255)
  2870. end
  2871. end)
  2872.  
  2873. ADD_COMMAND('hl','hl [plr] [r] [g] [b]',{},
  2874. function(ARGS, SPEAKER)
  2875. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2876. for i,v in pairs(PLAYERS) do
  2877. local PCHAR = _PLAYERS[v].Character
  2878. if PCHAR:FindFirstChild('Torso') then
  2879. local HL = Instance.new('SpotLight', PCHAR.Torso) HL.Name = 'seth_hl' HL.Brightness = 5 HL.Range = 60
  2880. if ARGS[2] and ARGS[3] and ARGS[4] then
  2881. HL.Color = C3(ARGS[2], ARGS[3], ARGS[4])
  2882. end
  2883. end
  2884. end
  2885. end)
  2886.  
  2887. ADD_COMMAND('unhl','unhl [plr]',{},
  2888. function(ARGS, SPEAKER)
  2889. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2890. for i,v in pairs(PLAYERS) do
  2891. local PCHAR = _PLAYERS[v].Character
  2892. if PCHAR:FindFirstChild('Torso') then
  2893. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2894. if v:IsA('SpotLight') and v.Name == 'seth_hl' then
  2895. v:destroy()
  2896. end
  2897. end
  2898. end
  2899. end
  2900. end)
  2901.  
  2902. ADD_COMMAND('crash','crash [plr]',{},
  2903. function(ARGS, SPEAKER)
  2904. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2905. for i,v in pairs(PLAYERS) do
  2906. local PCHAR = _PLAYERS[v].Character
  2907. PCHAR.Torso.Anchored = true
  2908. for i,v in pairs(PCHAR:GetChildren()) do
  2909. if v:IsA('Humanoid') then
  2910. for i = 1,10 do
  2911. v.HipHeight = 1/0*0
  2912. end
  2913. end
  2914. end
  2915. end
  2916. end)
  2917.  
  2918. ADD_COMMAND('shutdown','shutdown',{},
  2919. function(ARGS, SPEAKER)
  2920. workspace.Gravity = 1/0*0
  2921. end)
  2922.  
  2923. ADD_COMMAND('smite','smite [plr]',{},
  2924. function(ARGS, SPEAKER)
  2925. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2926. for i,v in pairs(PLAYERS) do
  2927. local PCHAR = _PLAYERS[v].Character
  2928. spawn(function()
  2929. local function CastRay(A, B, C) local V = B - A return workspace:FindPartOnRayWithIgnoreList(Ray.new(A, V.unit * math.min(V.magnitude, 999)), C or {}, false, true) end
  2930.  
  2931. local PP = PCHAR.PrimaryPart.Position - Vector3.new(0, 3, 0)
  2932. local S = Instance.new('Sound', workspace) S.SoundId = 'rbxassetid://178090362' S.Volume = 1 S:Play() spawn(function() wait(7) S:destroy() end)
  2933. local S,P2 = CastRay(PP, PP - Vector3.new(0, 9, 0), {PCHAR})
  2934.  
  2935. local P1 = Instance.new('Part', game.Workspace)
  2936. P1.BrickColor = BrickColor.new('Institutional white')
  2937. P1.Material = 'Neon'
  2938. P1.Transparency = 0.9
  2939. P1.Anchored = true
  2940. P1.CanCollide = false
  2941. P1.Size = Vector3.new(0.2, 0.2, 0.2)
  2942. P1.CFrame = CFrame.new((S and P2 or PP) + Vector3.new(0, 1e3, 0))
  2943. Instance.new('BlockMesh', P1).Scale = Vector3.new(10, 10000, 10)
  2944.  
  2945. local P2, P3, P4, P5 = P1:Clone(), P1:Clone(), P1:Clone(), P1:Clone()
  2946. for i, v in next, {P2, P3, P4, P5} do i = i * 0.1 v.Parent, v.Size = P1, Vector3.new(0.2 + i, 0.2, 0.2 + i ) v.CFrame = P1.CFrame end wait(0.5) P1:destroy() PCHAR:BreakJoints()
  2947. end)
  2948. end
  2949. end)
  2950.  
  2951. ADD_COMMAND('skydive','skydive [plr]',{},
  2952. function(ARGS, SPEAKER)
  2953. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2954. for i,v in pairs(PLAYERS) do
  2955. local PCHAR = _PLAYERS[v].Character
  2956. spawn(function()
  2957. for i = 0, 3 do
  2958. if PCHAR then
  2959. PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame + Vector3.new(0, 7500, 0)
  2960. end
  2961. end
  2962. end)
  2963. end
  2964. end)
  2965.  
  2966. ADD_COMMAND('message','message [string]',{'m'},
  2967. function(ARGS, SPEAKER)
  2968. spawn(function()
  2969. if MG then
  2970. MESSAGE(GLS(false, 0))
  2971. else
  2972. LOAD_MESSAGE(GLS(false, 0))
  2973. end
  2974. end)
  2975. end)
  2976.  
  2977. ADD_COMMAND('control','control [plr]',{},
  2978. function(ARGS, SPEAKER)
  2979. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2980. for i,v in pairs(PLAYERS) do
  2981. local PCHAR = _PLAYERS[v].Character
  2982. local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = _PLAYERS[v].Name
  2983. local CONTROL_ENABLED = false
  2984. local function CONTROL(P, V3)
  2985. if CONTROL_ENABLED then
  2986. if P.Character and P.Character:FindFirstChild('Humanoid') then
  2987. P.Character.Humanoid:MoveTo(V3)
  2988. end
  2989. end
  2990. end
  2991. HB.Selected:connect(function(M)
  2992. M.Button1Down:connect(function() CONTROL_ENABLED = true CONTROL(_PLAYERS:FindFirstChild(HB.Name), M.Hit.p) end)
  2993. M.Button1Up:connect(function() CONTROL_ENABLED = false end)
  2994. end)
  2995. end
  2996. end)
  2997.  
  2998. -- / extra
  2999.  
  3000. ADD_COMMAND('gravity','gravity [int]',{},
  3001. function(ARGS, SPEAKER)
  3002. workspace.Gravity = ARGS[1]
  3003. end)
  3004.  
  3005. ADD_COMMAND('fixlighting','fixlighting',{'fixl'},
  3006. function(ARGS, SPEAKER)
  3007. FIX_LIGHTING()
  3008. end)
  3009.  
  3010. ADD_COMMAND('fixfog','fixfog',{'clrfog'},
  3011. function(ARGS, SPEAKER)
  3012. _LIGHTING.FogColor = C3(191, 191, 191)
  3013. _LIGHTING.FogEnd = 100000000
  3014. _LIGHTING.FogStart = 0
  3015. end)
  3016.  
  3017. ADD_COMMAND('day','day',{},
  3018. function(ARGS, SPEAKER)
  3019. _LIGHTING.TimeOfDay = 14
  3020. end)
  3021.  
  3022. ADD_COMMAND('night','night',{},
  3023. function(ARGS, SPEAKER)
  3024. _LIGHTING.TimeOfDay = 24
  3025. end)
  3026.  
  3027. ADD_COMMAND('serverlock','serverlock',{'slock'},
  3028. function(ARGS, SPEAKER)
  3029. SERVER_LOCKED = true
  3030. end)
  3031.  
  3032. ADD_COMMAND('unserverlock','unserverlock',{'unslock'},
  3033. function(ARGS, SPEAKER)
  3034. SERVER_LOCKED = false
  3035. end)
  3036.  
  3037. ADD_COMMAND('fogend','fogend [int]',{},
  3038. function(ARGS, SPEAKER)
  3039. _LIGHTING.FogEnd = ARGS[1]
  3040. end)
  3041.  
  3042. ADD_COMMAND('fogcolor','fogcolor [r] [g] [b]',{},
  3043. function(ARGS, SPEAKER)
  3044. if ARGS[1] and ARGS[2] and ARGS[3] then
  3045. _LIGHTING.FogColor = C3(ARGS[1], ARGS[2], ARGS[3])
  3046. end
  3047. end)
  3048.  
  3049. ADD_COMMAND('noclip','noclip',{},
  3050. function(ARGS, SPEAKER)
  3051. NOCLIP = true
  3052. JESUSFLY = false
  3053. SWIM = false
  3054. end)
  3055.  
  3056. ADD_COMMAND('clip','clip',{},
  3057. function(ARGS, SPEAKER)
  3058. NOCLIP = false
  3059. end)
  3060.  
  3061. ADD_COMMAND('jesusfly','jesusfly',{},
  3062. function(ARGS, SPEAKER)
  3063. NOCLIP = false
  3064. JESUSFLY = true
  3065. SWIM = false
  3066. end)
  3067.  
  3068. ADD_COMMAND('nojfly','nojfly',{},
  3069. function(ARGS, SPEAKER)
  3070. JESUSFLY = false
  3071. end)
  3072.  
  3073. ADD_COMMAND('swim','swim',{},
  3074. function(ARGS, SPEAKER)
  3075. NOCLIP = false
  3076. JESUSFLY = false
  3077. SWIM = true
  3078. end)
  3079.  
  3080. ADD_COMMAND('noswim','noswim',{},
  3081. function(ARGS, SPEAKER)
  3082. SWIM = false
  3083. end)
  3084.  
  3085. ADD_COMMAND('fly','fly',{},
  3086. function(ARGS, SPEAKER)
  3087. sFLY()
  3088. end)
  3089.  
  3090. ADD_COMMAND('unfly','unfly',{},
  3091. function(ARGS, SPEAKER)
  3092. NOFLY()
  3093. end)
  3094.  
  3095. ADD_COMMAND('prefix','prefix [string]',{},
  3096. function(ARGS, SPEAKER)
  3097. if ARGS[1] then
  3098. C_PREFIX = ARGS[1]
  3099. NOTIFY('Changed prefix to \'' .. ARGS[1] .. '\'', 255, 255, 255)
  3100. end
  3101. end)
  3102.  
  3103. ADD_COMMAND('version','version',{},
  3104. function(ARGS, SPEAKER)
  3105. NOTIFY('VERSION | ' .. VERSION, 255, 255, 255)
  3106. end)
  3107.  
  3108. ADD_COMMAND('fe','fe',{},
  3109. function(ARGS, SPEAKER)
  3110. spawn(function()
  3111. CHECK_FE()
  3112. end)
  3113. end)
  3114.  
  3115. function OPEN_COMMANDS()
  3116. SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 30)
  3117. SETH_MAIN.main.holder.holders.search.Visible = true
  3118. end
  3119.  
  3120. function CLOSE_COMMANDS()
  3121. SETH_MAIN.main.holder.holders.search.Visible = false
  3122. SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 0)
  3123. end
  3124.  
  3125. function OPEN_TAB(TAB)
  3126. if not _CORE:FindFirstChild('seth_main') then OPEN_MAIN() end
  3127. for a,b in pairs(SETH_MAIN.main.holder.holders:GetChildren()) do
  3128. if b.Name ~= TAB then
  3129. b.Visible = false
  3130. else
  3131. b.Visible = true
  3132. end
  3133. if TAB ~= 'cmds' then
  3134. CLOSE_COMMANDS()
  3135. else
  3136. OPEN_COMMANDS()
  3137. end
  3138. end
  3139. end
  3140.  
  3141. ADD_COMMAND('serverinfo','serverinfo',{'sinfo'},
  3142. function(ARGS, SPEAKER)
  3143. OPEN_TAB('server')
  3144. end)
  3145.  
  3146. ADD_COMMAND('admins','admins',{},
  3147. function(ARGS, SPEAKER)
  3148. OPEN_TAB('admins')
  3149. end)
  3150.  
  3151. ADD_COMMAND('cmds','cmds',{'commands'},
  3152. function(ARGS, SPEAKER)
  3153. OPEN_TAB('cmds')
  3154. end)
  3155.  
  3156. ADD_COMMAND('bans','bans',{},
  3157. function(ARGS, SPEAKER)
  3158. OPEN_TAB('bans')
  3159. end)
  3160.  
  3161. ADD_COMMAND('fun','fun',{},
  3162. function(ARGS, SPEAKER)
  3163. OPEN_TAB('fun')
  3164. end)
  3165.  
  3166. ADD_COMMAND('changelog','changelog',{},
  3167. function(ARGS, SPEAKER)
  3168. OPEN_TAB('changelog')
  3169. end)
  3170.  
  3171. ADD_COMMAND('credits','credits',{},
  3172. function(ARGS, SPEAKER)
  3173. OPEN_TAB('credits')
  3174. end)
  3175.  
  3176. MOUSE.KeyDown:connect(function(key)
  3177. if key:byte() == 29 then
  3178. if not NOCLIP then
  3179. ECOMMAND('noclip')
  3180. elseif NOCLIP then
  3181. ECOMMAND('clip')
  3182. end
  3183. elseif key:byte() == 30 then
  3184. if not JESUSFLY then
  3185. ECOMMAND('jesusfly')
  3186. elseif JESUSFLY then
  3187. ECOMMAND('nojfly')
  3188. end
  3189. end
  3190. end)
  3191.  
  3192. -- / after loaded
  3193.  
  3194. function CHECK_FE()
  3195. if not workspace.FilteringEnabled then
  3196. NOTIFY('Filtering is disabled', 50, 255, 50)
  3197. elseif workspace.FilteringEnabled then
  3198. NOTIFY('Filtering is ENABLED', 255, 50, 50)
  3199. end
  3200. end
  3201.  
  3202. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  3203.  
  3204. local GOING_IN = true
  3205. CMD_BAR_H.bar.Changed:connect(function()
  3206. if CMD_BAR_H.bar.Text ~= 'press ; to execute a command' and CMD_BAR_H.bar.Focused and not GOING_IN then
  3207. if CMD_BAR_H.bar.Text ~= '' then
  3208. if not CMD_BAR_H.bar.Text:find(' ') then
  3209. CMD_BAR_H.bar.commands.Visible = true
  3210. CMD_BAR_H.bar.commands:ClearAllChildren()
  3211. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3212. local Y_COMMANDS = 0
  3213. for i,v in pairs(COMMANDS) do
  3214. if v.N:find(CMD_BAR_H.bar.Text) then
  3215. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 1, -200), 'InOut', 'Quad', 0.2, true)
  3216. CMD_BAR_H.bar.commands.CanvasSize = CMD_BAR_H.bar.commands.CanvasSize + UDim2.new(0, 0, 0, 20)
  3217. local COMMANDS_C = CMD_BAR_H.bar.commands_ex:Clone()
  3218. COMMANDS_C.Position = UDim2.new(0, 0, 0, Y_COMMANDS)
  3219. COMMANDS_C.Visible = true
  3220. COMMANDS_C.Text = ' ' .. v.D
  3221. COMMANDS_C.Parent = CMD_BAR_H.bar.commands
  3222. Y_COMMANDS = Y_COMMANDS + 20
  3223. end
  3224. end
  3225. end
  3226. else
  3227. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
  3228. CMD_BAR_H.bar.commands:ClearAllChildren()
  3229. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3230. end
  3231. end
  3232. end)
  3233.  
  3234. CMD_BAR_H.bar.FocusLost:connect(function()
  3235. GOING_IN = true
  3236. if CMD_BAR_H.bar.Text ~= '' then
  3237. spawn(function()
  3238. ECOMMAND(CMD_BAR_H.bar.Text, LP)
  3239. end)
  3240. end
  3241. CMD_BAR_H.bar.commands:ClearAllChildren()
  3242. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3243. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
  3244. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, -225, 1, -50), 'InOut', 'Quad', 0.5, true)
  3245. end)
  3246.  
  3247. MOUSE.KeyDown:connect(function(K)
  3248. if K:byte() == 59 then
  3249. GOING_IN = false
  3250. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  3251. CMD_BAR_H.bar:CaptureFocus()
  3252. end
  3253. end)
  3254.  
  3255. NOTIFY('Hello, ' .. _PLAYERS.LocalPlayer.Name, 255, 255, 255)
  3256. CHECK_FE()
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement