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a guest Sep 15th, 2019 96 Never
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  1. case 0x05:  
  2.     {
  3.         if !(ExileClientIsHandcuffed || ExileIsPlayingRussianRoulette) then
  4.         {
  5.             if (ExileClientIsInConstructionMode) then
  6.             {
  7.                 if !(ExileClientConstructionKitClassName isEqualTo "Exile_Item_Flag") then
  8.                 {
  9.                     ExileClientConstructionModePhysx = !ExileClientConstructionModePhysx;
  10.                     [] call ExileClient_gui_constructionMode_update;
  11.                 };
  12.             }
  13.             else
  14.             {
  15.                 if (currentWeapon player != "") then
  16.                 {
  17.                     ExileClientPlayerHolsteredWeapon = currentWeapon player;
  18.                     player action["switchWeapon", player, player, 100];
  19.                 }
  20.                 else
  21.                 {
  22.                     if (ExileClientPlayerHolsteredWeapon != "") then
  23.                     {
  24.                         player selectWeapon ExileClientPlayerHolsteredWeapon;
  25.                     };
  26.                 };
  27.             };
  28.         };
  29.         _stopPropagation = true;
  30.     };
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