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- local stones = {}
- stones["Light Stone"] = {
- cost = 0,
- chance = 60,
- health = 1,
- minDepth = 0,
- maxDepth = 30,
- }
- stones["Medium Stone"] = {
- cost = 0,
- chance = 60,
- health = 2,
- minDepth = 17,
- maxDepth = 60,
- }
- stones["Strong Stone"] = {
- cost = 0,
- chance = 60,
- health = 4,
- minDepth = 45,
- maxDepth = 100,
- }
- return stones
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