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Jun 19th, 2019
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  1. Leotau (grohm)
  2. Large beast, lawful good
  3. ------------------------
  4. Armor Class 12
  5. Hit Points 51 (6d10 + 18)
  6. Speed 60 ft.
  7. ------------------------
  8. ST 21 (+5) IN 6 (-2)
  9. DX 12 (+1) WS 12 (+1)
  10. CO 16 (+3) CH 10 ( 0)
  11. ------------------------
  12. Skills: Intimidation +2, Perception +3
  13. Senses: Passive Perception 11
  14. Languages: Understands Common and Celestial but can't speak
  15. Challenge: 2 (450 XP)
  16. ------------------------
  17. Trampling Charge. If the leotau moves at least 20 feet in a straight line and hits with a bite attack, the target must succeed on a DC 15 Strength saving throw or become prone. If the target is prone, the leotau can make a hoof attack against it as a bonus action.
  18. ------------------------
  19. ACTIONS
  20. Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) piercing damage.
  21. Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage.
  22.  
  23. Leotau (mherva)
  24. Large beast, lawful good
  25. ------------------------
  26. Armor Class 15
  27. Hit Points 37 (5d10 + 10)
  28. Speed 70 ft.
  29. ------------------------
  30. ST 15 (+2) IN 6 (-2)
  31. DX 21 (+5) WS 12 (+1)
  32. CO 15 (+2) CH 10 ( 0)
  33. ------------------------
  34. Skills: Intimidation +2, Perception +3
  35. Senses: Passive Perception 11
  36. Languages: Understands Common and Celestial but can't speak
  37. Challenge: 2 (450 XP)
  38. ------------------------
  39. Sprint (Recharges after a Short or Long Rest). The leotau may move up to three times its move speed when using the Dash action. It may then make a single melee attack using this action. On a hit, the attack deals an extra damage die of the weapon's attack.
  40. ------------------------
  41. ACTIONS
  42. Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
  43. Hooves. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) bludgeoning damage.
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