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SlySlixty

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Feb 22nd, 2019
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  1. -- This script has convert to FE by who i don't know?
  2.  
  3. -----------------------------------------------------
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,game,owner = owner,game
  6. local RealPlayer = Player
  7. do
  8. print("FE Compatibility code by Mokiros | Showcase by Bacon Hair!")
  9. local rp = RealPlayer
  10. script.Parent = rp.Character
  11.  
  12. --RemoteEvent for communicating
  13. local Event = Instance.new("RemoteEvent")
  14. Event.Name = "UserInput_Event"
  15.  
  16. --Fake event to make stuff like Mouse.KeyDown work
  17. local function fakeEvent()
  18. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  19. t.connect = t.Connect
  20. return t
  21. end
  22.  
  23. --Creating fake input objects with fake variables
  24. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  25. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  26. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  27. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  28. end}
  29. --Merged 2 functions into one by checking amount of arguments
  30. CAS.UnbindAction = CAS.BindAction
  31.  
  32. --This function will trigger the events that have been :Connect()'ed
  33. local function te(self,ev,...)
  34. local t = m[ev]
  35. if t and t._fakeEvent then
  36. for _,f in pairs(t.Functions) do
  37. f(...)
  38. end
  39. end
  40. end
  41. m.TrigEvent = te
  42. UIS.TrigEvent = te
  43.  
  44. Event.OnServerEvent:Connect(function(plr,io)
  45. if plr~=rp then return end
  46. m.Target = io.Target
  47. m.Hit = io.Hit
  48. if not io.isMouse then
  49. local b = io.UserInputState == Enum.UserInputState.Begin
  50. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  51. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  52. end
  53. for _,t in pairs(CAS.Actions) do
  54. for _,k in pairs(t.Keys) do
  55. if k==io.KeyCode then
  56. t.Function(t.Name,io.UserInputState,io)
  57. end
  58. end
  59. end
  60. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62. end
  63. end)
  64. Event.Parent = NLS([==[
  65. local Player = game:GetService("Players").LocalPlayer
  66. local Event = script:WaitForChild("UserInput_Event")
  67.  
  68. local Mouse = Player:GetMouse()
  69. local UIS = game:GetService("UserInputService")
  70. local input = function(io,a)
  71. if a then return end
  72. --Since InputObject is a client-side instance, we create and pass table instead
  73. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  74. end
  75. UIS.InputBegan:Connect(input)
  76. UIS.InputEnded:Connect(input)
  77.  
  78. local h,t
  79. --Give the server mouse data 30 times every second, but only if the values changed
  80. --If player is not moving their mouse, client won't fire events
  81. while wait(1/30) do
  82. if h~=Mouse.Hit or t~=Mouse.Target then
  83. h,t=Mouse.Hit,Mouse.Target
  84. Event:FireServer({isMouse=true,Target=t,Hit=h})
  85. end
  86. end]==],Player.Character)
  87.  
  88. ----Sandboxed game object that allows the usage of client-side methods and services
  89. --Real game object
  90. local _rg = game
  91.  
  92. --Metatable for fake service
  93. local fsmt = {
  94. __index = function(self,k)
  95. local s = rawget(self,"_RealService")
  96. if s then return s[k] end
  97. end,
  98. __newindex = function(self,k,v)
  99. local s = rawget(self,"_RealService")
  100. if s then s[k]=v end
  101. end,
  102. __call = function(self,...)
  103. local s = rawget(self,"_RealService")
  104. if s then return s(...) end
  105. end
  106. }
  107. local function FakeService(t,RealService)
  108. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  109. return setmetatable(t,fsmt)
  110. end
  111.  
  112. --Fake game object
  113. local g = {
  114. GetService = function(self,s)
  115. return self[s]
  116. end,
  117. Players = FakeService({
  118. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  119. },"Players"),
  120. UserInputService = FakeService(UIS,"UserInputService"),
  121. ContextActionService = FakeService(CAS,"ContextActionService"),
  122. }
  123. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  124. g.service = g.GetService
  125.  
  126. g.RunService = FakeService({
  127. RenderStepped = _rg:GetService("RunService").Heartbeat,
  128. BindToRenderStep = function(self,name,_,fun)
  129.  
  130. end,
  131. UnbindFromRenderStep = function(self,name)
  132. self._btrs[name]:Disconnect()
  133. end,
  134. },"RunService")
  135.  
  136. setmetatable(g,{
  137. __index=function(self,s)
  138. return _rg:GetService(s) or typeof(_rg[s])=="function"
  139. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  140. end,
  141. __newindex = fsmt.__newindex,
  142. __call = fsmt.__call
  143. })
  144. --Changing owner to fake player object to support owner:GetMouse()
  145. game,owner = g,g.Players.LocalPlayer
  146. endlocal player = game.Players.LocalPlayer
  147.  
  148.  
  149.  
  150.  
  151. repeat wait()
  152.  
  153. until player.Character
  154.  
  155. if (player.Character.Humanoid.RigType == Enum.HumanoidRigType.R6) then
  156. print("ERROR: R15 Rig; Current: R6")
  157. else
  158.  
  159.  
  160. local Char = player.Character
  161. local Hum = Char:FindFirstChild("Humanoid")
  162. local RLowerArm = Char.RightLowerArm
  163. local LLowerArm = Char.LeftLowerArm
  164. local RUpperArm = Char.RightUpperArm
  165. local LUpperArm = Char.LeftUpperArm
  166. local RLowerLeg = Char.RightLowerLeg
  167. local LLowerLeg = Char.LeftLowerLeg
  168. local LUpperLeg = Char.LeftUpperLeg
  169. local UpperTorso = Char.UpperTorso
  170. local LowerTorso = Char.LowerTorso
  171. local Head = Char.Head
  172. local LFoot = Char.LeftFoot
  173. local RFoot = Char.RightFoot
  174. local RHand = Char.RightHand
  175. local LHand = Char.LeftHand
  176. Head.face.Texture = "http://www.roblox.com/asset/?id=231488546"
  177. local mouse = player:GetMouse()
  178. local debounce = true
  179. Char.Humanoid.BodyWidthScale.Value = 0.9
  180. Char.Humanoid.BodyHeightScale.Value = 1
  181. Char.Humanoid.BodyDepthScale.Value = 0.9
  182. Char.Humanoid.HeadScale.Value = 1
  183. for i,g in pairs(Char:GetChildren()) do
  184.  
  185. if g:IsA("Shirt") then
  186. g.ShirtTemplate = "rbxassetid://63495743"
  187. end
  188.  
  189. if g:IsA("Pants") then
  190. g.PantsTemplate = "rbxassetid://55034555"
  191. end
  192.  
  193. if g:IsA("Accessory") then
  194. g:Destroy()
  195. end
  196. end
  197. hair = Instance.new("Part",Char)
  198. hair.Size = Vector3.new(1,1,1)
  199. hair.Position = Vector3.new(999,999,999)
  200. hair.Color = Color3.fromRGB(62, 23, 62)
  201. hair.Name = "Hair1"
  202. hairmesh = Instance.new("SpecialMesh",hair)
  203. hairmesh.MeshId = "rbxassetid://550178782"
  204. hairmesh.Scale = Vector3.new(0.06, 0.06, 0.06)
  205. hairweld = Instance.new("Weld",hair)
  206. hairweld.Part0 = Head
  207. hairweld.Part1 = hair
  208. hairweld.C0 = CFrame.new(0,0.1,0.7)*CFrame.Angles(0,math.rad(180),0)
  209.  
  210. local txt = Instance.new("BillboardGui", Char)
  211. CV="Plum"
  212. txt.Adornee = Char.Head
  213. txt.Name = "_status"
  214. txt.Size = UDim2.new(2, 0, 1.2, 0)
  215. txt.StudsOffset = Vector3.new(-14, 6, 0)
  216. local text = Instance.new("TextLabel", txt)
  217. text.Size = UDim2.new(15, 0,2, 0)
  218. text.FontSize = "Size24"
  219. text.TextScaled = true
  220. text.TextTransparency = 0
  221. text.BackgroundTransparency = 1
  222. text.TextTransparency = 0
  223. text.TextStrokeTransparency = 0
  224. text.Font = Enum.Font.SourceSansBold
  225. text.TextStrokeColor3 = Color3.new(0,0,0)
  226. text.TextColor3 = Color3.new(26, 234, 33)
  227. text.Text = "DBZ: Broly V1"
  228. v=Instance.new("Part")
  229. v.Name = "ColorBrick"
  230. v.Parent= Char
  231. v.FormFactor="Symmetric"
  232. v.Anchored=true
  233. v.CanCollide=false
  234. v.BottomSurface="Smooth"
  235. v.TopSurface="Smooth"
  236. v.Size=Vector3.new(10,5,3)
  237. v.Transparency=1
  238. v.CFrame=Char.UpperTorso.CFrame
  239. v.BrickColor=BrickColor.new("Lime green")
  240. v.Transparency=1
  241. v.Shape="Block"
  242.  
  243.  
  244. local txt2 = Instance.new("BillboardGui", Char)
  245. txt2.Adornee = Char.Head
  246. txt2.Name = "_status2"
  247. txt2.Size = UDim2.new(2, 0, 1.2, 0)
  248. txt2.StudsOffset = Vector3.new(-14, 3, 0)
  249. local text2 = Instance.new("TextLabel", txt2)
  250. text2.Size = UDim2.new(15, 0,2, 0)
  251. text2.FontSize = "Size24"
  252. text2.TextScaled = true
  253. text2.TextTransparency = 0
  254. text2.BackgroundTransparency = 1
  255. text2.TextTransparency = 0
  256. text2.TextStrokeTransparency = 0
  257. text2.Font = Enum.Font.SourceSansBold
  258. text2.TextStrokeColor3 = Color3.new(0,0,0)
  259. text2.TextColor3 = Color3.new(26, 234, 33)
  260. text2.Text = "Power Level:"
  261. v2=Instance.new("Part")
  262. v2.Name = "ColorBrick"
  263. v2.Parent= Char
  264. v2.FormFactor="Symmetric"
  265. v2.Anchored=true
  266. v2.CanCollide=false
  267. v2.BottomSurface="Smooth"
  268. v2.TopSurface="Smooth"
  269. v2.Size=Vector3.new(10,5,3)
  270. v2.Transparency=1
  271. v2.CFrame=Char.UpperTorso.CFrame
  272. v2.BrickColor=BrickColor.new("Lime green")
  273. v2.Transparency=1
  274. v2.Shape="Block"
  275.  
  276.  
  277. z = Instance.new("Sound", Char.UpperTorso)
  278. z.SoundId = "rbxassetid://210825229"
  279. z.Looped = true
  280. z.Volume = 3
  281.  
  282. local BaseDmg = Instance.new("NumberValue", script)
  283. BaseDmg.Name = "BaseDamage"
  284. BaseDmg.Value = 1000
  285.  
  286.  
  287.  
  288.  
  289. local Dmg2 = Instance.new("NumberValue", script)
  290. Dmg2.Name = "Damage"
  291. Dmg2.Value = BaseDmg.Value*10 -- Changes for every move
  292.  
  293. local PL = Instance.new("NumberValue", script)
  294. PL.Name = "PowerLevel"
  295. PL.Value = 30000 -- Changes for every move
  296.  
  297. local S = false
  298. local L = false
  299. local P = false
  300.  
  301. for i,v in pairs(Char:children()) do
  302. if v:IsA("Hat") then
  303. v:Destroy()
  304. end
  305. end
  306.  
  307.  
  308. local player = game:GetService("Players").LocalPlayer
  309. local Char = player.Character
  310. local rad = math.rad
  311. local Hum = Char:FindFirstChild("Humanoid")
  312. local RLowerArm = Char.RightLowerArm
  313. local LLowerArm = Char.LeftLowerArm
  314. local RUpperArm = Char.RightUpperArm
  315. local LUpperArm = Char.LeftUpperArm
  316. local RLowerLeg = Char.RightLowerLeg
  317. local RUpperLeg = Char.RightUpperLeg
  318. local LLowerLeg = Char.LeftLowerLeg
  319. local LUpperLeg = Char.LeftUpperLeg
  320. local UpperTorso = Char.UpperTorso
  321. local LowerTorso = Char.LowerTorso
  322. local Head = Char.Head
  323. local LFoot = Char.LeftFoot
  324. local RFoot = Char.RightFoot
  325.  
  326. local RHand = Char.RightHand
  327. local LHand = Char.LeftHand
  328. local Neck = Char.Head.Neck
  329. local Root = Char.LowerTorso.Root
  330. local Waist = UpperTorso.Waist
  331.  
  332. function OmegaBlaster()
  333. if debounce == true then
  334. debounce = false
  335. Hum.WalkSpeed = 0
  336. Hum.JumpPower = 0
  337. local lb = Instance.new("Part")
  338. lb.Parent = Char
  339. lb.Material = "Neon"
  340. lb.BrickColor = BrickColor.new("Lime green")
  341. lb.CanCollide = false
  342. lb.Shape = "Ball"
  343. lb.Anchored = true
  344. lb.Size = Vector3.new(1,1,1)
  345. local thing = Instance.new("SpecialMesh",lb)
  346. thing.MeshType = "Sphere"
  347.  
  348.  
  349. local Aura = Instance.new("ParticleEmitter", lb)
  350. Aura.Texture = "rbxassetid://551638771"
  351. Aura.Transparency = NumberSequence.new(0.5)
  352. Aura.Size = NumberSequence.new(5.06)
  353. Aura.ZOffset = 1.5
  354. Aura.Name = "idk1"
  355. Aura.Color = ColorSequence.new(Color3.fromRGB(0, 140, 0))
  356. Aura.LockedToPart = true
  357. Aura.Rate = 2
  358. Aura.Lifetime = NumberRange.new(0.2)
  359. Aura.LightEmission = 0
  360. Aura.LightInfluence = 1
  361.  
  362. local Aura2 = Instance.new("ParticleEmitter", lb)
  363. Aura2.Texture = "rbxasset://textures/particles/sparkles_main.dds"
  364. Aura2.Transparency = NumberSequence.new(2.31)
  365. Aura2.Size = NumberSequence.new(2.31, 0, 2.12, 0, 1.19)
  366. Aura2.ZOffset = 0.25
  367. Aura2.Name = "idk1"
  368. Aura2.Color = ColorSequence.new(Color3.fromRGB(0, 140, 0))
  369. Aura2.LockedToPart = false
  370. Aura2.Rate = 20
  371. Aura2.Lifetime = NumberRange.new(1)
  372. Aura2.Rotation = NumberRange.new(-93, 125)
  373. Aura2.LightEmission = 0
  374. Aura2.LightInfluence = 1
  375.  
  376.  
  377. for i = 1,20 do
  378. lb.CFrame = LHand.CFrame
  379. LUpperArm.LeftShoulder.C0 = LUpperArm.LeftShoulder.C0:lerp(CFrame.new(LUpperArm.LeftShoulder.C0.p)*CFrame.Angles(math.rad(45.607), 0, math.rad(-23.491)),.1) --LeftUpperArm
  380. RUpperArm.RightShoulder.C0 = RUpperArm.RightShoulder.C0:lerp(CFrame.new(RUpperArm.RightShoulder.C0 .p)*CFrame.Angles(0, math.rad(-34.206), math.rad(25.554)),.1)--RightUpperArm
  381. LLowerArm.LeftElbow.C0 = LLowerArm.LeftElbow.C0:lerp(CFrame.new(LLowerArm.LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  382. RLowerArm.RightElbow.C0 = RLowerArm.RightElbow.C0:lerp(CFrame.new(RLowerArm.RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  383. LUpperLeg.LeftHip.C0 = LUpperLeg.LeftHip.C0:lerp(CFrame.new(LUpperLeg.LeftHip.C0.p)*CFrame.Angles(math.rad(3.323), math.rad(-0.802), math.rad(-13.178)),.1)--LeftUpperLeg
  384. RUpperLeg.RightHip.C0 = RUpperLeg.RightHip.C0:lerp(CFrame.new( RUpperLeg.RightHip.C0.p)*CFrame.Angles(math.rad(12.319), math.rad(3.782), math.rad(16.902)),.1)--RightUpperLeg
  385. LLowerLeg.LeftKnee.C0 = LLowerLeg.LeftKnee.C0:lerp(CFrame.new( LLowerLeg.LeftKnee.C0.p)*CFrame.Angles(rad(-0.516),rad(0),rad(0)),.1)--LeftLowerLeg
  386. RLowerLeg.RightKnee.C0 = RLowerLeg.RightKnee.C0:lerp(CFrame.new(RLowerLeg.RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  387. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(-27.33),rad(0)),.1)--Torso
  388. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(-25.439), math.rad(28.877), math.rad(19.996)),.1)--Head
  389. RFoot.RightAnkle.C0 = RFoot.RightAnkle.C0:lerp(CFrame.new( RFoot.RightAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  390. LFoot.LeftAnkle.C0 = LFoot.LeftAnkle.C0:lerp(CFrame.new( LFoot.LeftAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  391. RHand.RightWrist.C0 = RHand.RightWrist.C0:lerp(CFrame.new( RHand.RightWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  392. LHand.LeftWrist.C0 = LHand.LeftWrist.C0:lerp(CFrame.new( LHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  393. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(0, math.rad(-14.84), 0),.1)--Head
  394. wait()
  395. end
  396.  
  397.  
  398.  
  399.  
  400. for i = 1,20 do
  401. lb.CFrame = LHand.CFrame
  402. lb.Size = lb.Size + Vector3.new(0.01,0.01,0.01)
  403. LUpperArm.LeftShoulder.C0 = LUpperArm.LeftShoulder.C0:lerp(CFrame.new(LUpperArm.LeftShoulder.C0.p)*CFrame.Angles(math.rad(17.361), math.rad(-4.526), math.rad(-118.087)),.4) --LeftUpperArm
  404. RUpperArm.RightShoulder.C0 = RUpperArm.RightShoulder.C0:lerp(CFrame.new(RUpperArm.RightShoulder.C0 .p)*CFrame.Angles(math.rad(-15.756), math.rad(59.759), math.rad(103.705)),.4)--RightUpperArm
  405. LLowerArm.LeftElbow.C0 = LLowerArm.LeftElbow.C0:lerp(CFrame.new(LLowerArm.LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--LeftLowerArm
  406. RLowerArm.RightElbow.C0 = RLowerArm.RightElbow.C0:lerp(CFrame.new(RLowerArm.RightElbow.C0.p)*CFrame.Angles(rad(53.686),rad(0),rad(0)),.4)--RightLowerArm
  407. LUpperLeg.LeftHip.C0 = LUpperLeg.LeftHip.C0:lerp(CFrame.new(LUpperLeg.LeftHip.C0.p)*CFrame.Angles(math.rad(3.323), math.rad(-0.802), math.rad(-13.178)),.4)--LeftUpperLeg
  408. RUpperLeg.RightHip.C0 = RUpperLeg.RightHip.C0:lerp(CFrame.new( RUpperLeg.RightHip.C0.p)*CFrame.Angles(math.rad(12.319), math.rad(3.782), math.rad(16.902)),.4)--RightUpperLeg
  409. LLowerLeg.LeftKnee.C0 = LLowerLeg.LeftKnee.C0:lerp(CFrame.new( LLowerLeg.LeftKnee.C0.p)*CFrame.Angles(rad(-9.568),rad(0),rad(0)),.4)--LeftLowerLeg
  410. RLowerLeg.RightKnee.C0 = RLowerLeg.RightKnee.C0:lerp(CFrame.new(RLowerLeg.RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--RightUpperLeg
  411. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(17.819),rad(0)),.4)--Torso
  412. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(-13.35), math.rad(-34.664), math.rad(0.057)),.4)--Head
  413. RFoot.RightAnkle.C0 = RFoot.RightAnkle.C0:lerp(CFrame.new( RFoot.RightAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--Head
  414. LFoot.LeftAnkle.C0 = LFoot.LeftAnkle.C0:lerp(CFrame.new( LFoot.LeftAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--Head
  415. RHand.RightWrist.C0 = RHand.RightWrist.C0:lerp(CFrame.new( RHand.RightWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--Head
  416. LHand.LeftWrist.C0 = LHand.LeftWrist.C0:lerp(CFrame.new( LHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--Head
  417. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-27.788), math.rad(39.591), math.rad(13.235)),.4)--Head
  418. wait()
  419. end
  420.  
  421. for i = 1, 15 do
  422. coroutine.resume(coroutine.create(function()
  423. local shok = Instance.new("Part")
  424. shok.Name = "cirlce"
  425. shok.BrickColor = BrickColor.new("Lime green")
  426. shok.CFrame = LHand.CFrame
  427. lb.CFrame = LHand.CFrame
  428. shok.Size = lb.Size
  429. shok.Anchored = true
  430. shok.Material = "Neon"
  431. shok.Shape = "Ball"
  432. shok.Transparency = 0.1
  433. shok.CanCollide = false
  434. shok.Parent = lb
  435. for e = 1, 50 do
  436. wait()
  437. shok.Size = shok.Size + Vector3.new(0.3, 0.3, 0.3)
  438. shok.Transparency = shok.Transparency +0.1
  439. shok.CFrame = LHand.CFrame
  440. if shok.Transparency == 1 or shok.Transparency > 1 then
  441. shok:Destroy()
  442.  
  443. end
  444.  
  445. end
  446. end))
  447. wait(0.3)
  448. end
  449. lb:Destroy()
  450.  
  451.  
  452. local x = Instance.new("Part")
  453. game.Debris:AddItem(x,10)
  454. x.BrickColor = BrickColor.new("Lime green")
  455. x.Size = Vector3.new(2,2,2)
  456. x.Material = "Neon"
  457. x.CanCollide = false
  458. x.Shape = "Ball"
  459. x.CFrame = Char.RightHand.CFrame
  460. x.CFrame = CFrame.new(x.Position,mouse.Hit.p)
  461. x.Parent = game.Workspace
  462. x.Velocity = x.CFrame.lookVector * 200
  463.  
  464. local Mesh = Instance.new("SpecialMesh")
  465. Mesh.MeshType = "Sphere"
  466. Mesh.Scale = Vector3.new(1,1,1)
  467. Mesh.Parent = x
  468.  
  469. local Force = Instance.new("BodyForce")
  470. Force.Force = Vector3.new(0,workspace.Gravity, 0) * x:GetMass()
  471. Force.Parent = x
  472.  
  473. local Activ = true
  474. x.Touched:connect(function(hit)
  475. if hit:IsDescendantOf(Char) == false and Activ == true then
  476. if (hit.Parent:FindFirstChild("Humanoid") ~= nil) then
  477. local Human = hit.Parent:FindFirstChild("Humanoid")
  478. Human:TakeDamage(Dmg2.Value * BaseDmg.Value + PL.Value * 2)
  479. end
  480. Activ = false
  481. x.Anchored = true
  482. local SaveCF = x.CFrame
  483. for i = 1,10 do
  484. coroutine.resume(coroutine.create(function()
  485. local shok = Instance.new("Part")
  486. shok.Name = "wring1"
  487. shok.BrickColor = BrickColor.new("Institutional white")
  488. shok.Position = x.Position
  489. shok.Size = Vector3.new(1, 1, 1)
  490. shok.Anchored = true
  491. shok.Material = "Neon"
  492. shok.Transparency = 0.25
  493. shok.CanCollide = false
  494. shok.Parent = x
  495. shok.Orientation = Vector3.new(math.random(1,200), math.random(1,6000), math.random(1,90909))
  496. -- game.Debris:AddItem(shok, 12)
  497. local mesh = Instance.new("SpecialMesh")
  498. mesh.MeshType = "FileMesh"
  499. mesh.MeshId = "rbxassetid://3270017"
  500. mesh.Scale = Vector3.new(100, 100, 20)
  501. mesh.Parent = shok
  502. for e = 1, 50 do
  503. wait()
  504. mesh.Scale = mesh.Scale + Vector3.new(5, 5, 3)
  505. shok.Transparency = shok.Transparency +0.05
  506. end
  507. end))
  508. wait()
  509. end
  510. for i = 1,50 do
  511. x.Size = x.Size + Vector3.new(5 + 5/i, 5 + 5/i, 5 + 5/i)
  512. x.CFrame = SaveCF
  513. x.Transparency = x.Transparency +0.02
  514. --BlastDamage(x, x.Size.X, 500, 15)
  515. print("Damage Called")
  516. wait()
  517. end
  518. x:Remove()
  519. Activ = true
  520. end
  521. end)
  522.  
  523.  
  524. for i = 1,5 do
  525. LUpperArm.LeftShoulder.C0 = LUpperArm.LeftShoulder.C0:lerp(CFrame.new(LUpperArm.LeftShoulder.C0.p)*CFrame.Angles(math.rad(1.604), math.rad(-77.808), math.rad(-77.98)),.5) --LeftUpperArm
  526. RUpperArm.RightShoulder.C0 = RUpperArm.RightShoulder.C0:lerp(CFrame.new(RUpperArm.RightShoulder.C0 .p)*CFrame.Angles(math.rad(-7.964), math.rad(30.825), math.rad(97.976)),.5)--RightUpperArm
  527. LLowerArm.LeftElbow.C0 = LLowerArm.LeftElbow.C0:lerp(CFrame.new(LLowerArm.LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftLowerArm
  528. RLowerArm.RightElbow.C0 = RLowerArm.RightElbow.C0:lerp(CFrame.new(RLowerArm.RightElbow.C0.p)*CFrame.Angles(rad(87.204),rad(0),rad(0)),.5)--RightLowerArm
  529. LUpperLeg.LeftHip.C0 = LUpperLeg.LeftHip.C0:lerp(CFrame.new(LUpperLeg.LeftHip.C0.p)*CFrame.Angles(math.rad(3.323), math.rad(-0.802), math.rad(-13.178)),.5)--LeftUpperLeg
  530. RUpperLeg.RightHip.C0 = RUpperLeg.RightHip.C0:lerp(CFrame.new( RUpperLeg.RightHip.C0.p)*CFrame.Angles(math.rad(12.319), math.rad(3.782), math.rad(16.902)),.5)--RightUpperLeg
  531. LLowerLeg.LeftKnee.C0 = LLowerLeg.LeftKnee.C0:lerp(CFrame.new( LLowerLeg.LeftKnee.C0.p)*CFrame.Angles(rad(-9.568),rad(0),rad(0)),.5)--LeftLowerLeg
  532. RLowerLeg.RightKnee.C0 = RLowerLeg.RightKnee.C0:lerp(CFrame.new(RLowerLeg.RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightUpperLeg
  533. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(17.819),rad(0)),.5)--Torso
  534. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(-13.407), math.rad(25.898), math.rad(0.057)),.5)--Head
  535. RFoot.RightAnkle.C0 = RFoot.RightAnkle.C0:lerp(CFrame.new( RFoot.RightAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  536. LFoot.LeftAnkle.C0 = LFoot.LeftAnkle.C0:lerp(CFrame.new( LFoot.LeftAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  537. RHand.RightWrist.C0 = RHand.RightWrist.C0:lerp(CFrame.new( RHand.RightWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  538. LHand.LeftWrist.C0 = LHand.LeftWrist.C0:lerp(CFrame.new( LHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  539. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--Head
  540. wait()
  541. end
  542. wait(2)
  543. for i = 1,5 do
  544. LUpperArm.LeftShoulder.C0 = LUpperArm.LeftShoulder.C0:lerp(CFrame.new(LUpperArm.LeftShoulder.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5) --LeftUpperArm
  545. RUpperArm.RightShoulder.C0 = RUpperArm.RightShoulder.C0:lerp(CFrame.new(RUpperArm.RightShoulder.C0 .p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--RightUpperArm
  546. LLowerArm.LeftElbow.C0 = LLowerArm.LeftElbow.C0:lerp(CFrame.new(LLowerArm.LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftLowerArm
  547. RLowerArm.RightElbow.C0 = RLowerArm.RightElbow.C0:lerp(CFrame.new(RLowerArm.RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightLowerArm
  548. LUpperLeg.LeftHip.C0 = LUpperLeg.LeftHip.C0:lerp(CFrame.new(LUpperLeg.LeftHip.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--LeftUpperLeg
  549. RUpperLeg.RightHip.C0 = RUpperLeg.RightHip.C0:lerp(CFrame.new( RUpperLeg.RightHip.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--RightUpperLeg
  550. LLowerLeg.LeftKnee.C0 = LLowerLeg.LeftKnee.C0:lerp(CFrame.new( LLowerLeg.LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftLowerLeg
  551. RLowerLeg.RightKnee.C0 = RLowerLeg.RightKnee.C0:lerp(CFrame.new(RLowerLeg.RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightUpperLeg
  552. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Torso
  553. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--Head
  554. RFoot.RightAnkle.C0 = RFoot.RightAnkle.C0:lerp(CFrame.new( RFoot.RightAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  555. LFoot.LeftAnkle.C0 = LFoot.LeftAnkle.C0:lerp(CFrame.new( LFoot.LeftAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  556. RHand.RightWrist.C0 = RHand.RightWrist.C0:lerp(CFrame.new( RHand.RightWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  557. LHand.LeftWrist.C0 = LHand.LeftWrist.C0:lerp(CFrame.new( LHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  558. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--Head
  559. wait()
  560. end
  561. wait(1)
  562. Hum.WalkSpeed = 16
  563. Hum.JumpPower = 50
  564. debounce = true
  565. end
  566. end
  567.  
  568.  
  569. function BlastDamage(partoz, magn, dmg, debtim)
  570. for _, guy in pairs(workspace:GetChildren()) do
  571. if hit.Parent:FindFirstChild("GetPlayer") == nil and hit.Parent:findFirstChild("HumanoidRootPart") ~= nil then
  572. local humz = guy:FindFirstChild("Humanoid")
  573. local hed = guy:FindFirstChild("Head")
  574. humz:TakeDamage(Dmg2.Value * BaseDmg.Value + PL.Value)
  575.  
  576. local db = Instance.new("StringValue")
  577. db.Name = "alabo"
  578. db.Parent = hed
  579. delay(debtim, function()
  580. db:Destroy()
  581. end)
  582.  
  583. end
  584.  
  585. end
  586. end
  587.  
  588.  
  589.  
  590.  
  591. function ModeOpen()
  592. if L == true then
  593.  
  594.  
  595.  
  596.  
  597. local effspwn = Instance.new("Part")
  598. coroutine.resume(coroutine.create(function()
  599. local sound1 = Instance.new("Sound")
  600. sound1.SoundId = "rbxassetid://138137702"
  601. sound1.MaxDistance = 300
  602. sound1.EmitterSize = 20
  603. sound1.Volume = 5
  604. sound1.Pitch = 0.95
  605. sound1.Parent = effspwn
  606. local sound2 = Instance.new("Sound")
  607. sound2.SoundId = "rbxassetid://157878578"
  608. sound2.MaxDistance = 300
  609. sound2.EmitterSize = 20
  610. sound2.Volume = 2
  611. sound2.Pitch = 0.9
  612. sound2.Parent = effspwn
  613. local sound3 = Instance.new("Sound")
  614. sound3.SoundId = "rbxassetid://138250406"
  615. sound2.MaxDistance = 400
  616. sound2.EmitterSize = 30
  617. sound2.Volume = 1.5
  618. sound2.Pitch = 0.6
  619. sound2.Parent = effspwn
  620. sound2:Play()
  621. wait()
  622. sound1:Play()
  623. sound3:Play()
  624. end))
  625. local model = Instance.new("Model")
  626. game.Debris:AddItem(model, 20)
  627. model.Name = "smasheffects"
  628. model.Parent = workspace
  629. effspwn.Name = "spwnr"
  630. effspwn.Size = Vector3.new(1, 1, 1)
  631. effspwn.Anchored = true
  632. effspwn.CanCollide = false
  633. effspwn.Transparency = 1
  634. effspwn.CFrame = UpperTorso.CFrame * CFrame.new(0, -0.7, 0)
  635. effspwn.Parent = model
  636. for i = 1, 15 do
  637. coroutine.resume(coroutine.create(function()
  638. local shok = Instance.new("Part")
  639. shok.Name = "cirlce"
  640. shok.BrickColor = BrickColor.new("Lime green")
  641. shok.CFrame = effspwn.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  642. shok.Size = Vector3.new(6, 40, 6)
  643. shok.Anchored = true
  644. shok.Material = "Neon"
  645. shok.Shape = "Ball"
  646. shok.Transparency = 0.1
  647. shok.CanCollide = false
  648. shok.Parent = model
  649. game.Debris:AddItem(shok, 300)
  650. if i == 8 then
  651. if Char:FindFirstChild("Hair1") ~= nil then
  652. Char:FindFirstChild("Hair1"):Destroy()
  653. end
  654. local Aura = Instance.new("ParticleEmitter", UpperTorso)
  655. Aura.Texture = "rbxassetid://269780699"
  656. Aura.Transparency = NumberSequence.new(0.5)
  657. Aura.Size = NumberSequence.new(6.25)
  658. Aura.ZOffset = 0.25
  659. Aura.Name = "Aura1"
  660. Aura.Color = ColorSequence.new(Color3.fromRGB(156,255,0))
  661. Aura.LockedToPart = false
  662. Aura.Rate = 20
  663. Aura.Lifetime = NumberRange.new(0.35)
  664. Aura.Speed = NumberRange.new(8)
  665. Aura.LightEmission = 0.35
  666. Aura.LightInfluence = 1
  667.  
  668.  
  669. local Aura2 = Instance.new("ParticleEmitter", UpperTorso)
  670. Aura2.Texture = "rbxassetid://358965513"
  671. Aura2.Transparency = NumberSequence.new(0.7)
  672. Aura2.Size = NumberSequence.new(5.25)
  673. Aura2.ZOffset = 1
  674. Aura2.Name = "Aura2"
  675. Aura2.Color = ColorSequence.new(Color3.fromRGB(205,255,183))
  676. Aura2.LockedToPart = false
  677. Aura2.Rate = 20
  678. Aura2.Lifetime = NumberRange.new(0.35)
  679. Aura2.Speed = NumberRange.new(12.5)
  680. Aura2.LightEmission = 0.35
  681. Aura2.LightInfluence = 1
  682. hair = Instance.new("Part",Char)
  683. hair.Size = Vector3.new(2,2,2)
  684. hair.Position = Vector3.new(999,999,999)
  685. hair.Color = Color3.fromRGB(187, 255, 0)
  686. hair.Name = "Hair1"
  687. hairmesh = Instance.new("SpecialMesh",hair)
  688. hairmesh.MeshId = "rbxassetid://720479776"
  689. hairmesh.Scale = Vector3.new(8.84, 9.52, 9.425)
  690. hairweld = Instance.new("Weld",hair)
  691. hairweld.Part0 = Head
  692. hairweld.Part1 = hair
  693. hairweld.C0 = CFrame.new(0,0.3,0.7)*CFrame.Angles(0,math.rad(180),0)
  694. Head.face.Texture = "rbxassetid://490351950"
  695. Char.Humanoid.BodyWidthScale.Value = 1.3
  696. Char.Humanoid.BodyHeightScale.Value = 1.4
  697. Char.Humanoid.BodyDepthScale.Value = 1.3
  698. Char.Humanoid.HeadScale.Value = 1.5
  699.  
  700. end
  701. for e = 1, 50 do
  702. wait()
  703. shok.Size = shok.Size + Vector3.new(5, 5, 5)
  704. shok.Transparency = shok.Transparency +0.1
  705. shok.CFrame = UpperTorso.CFrame
  706.  
  707. end
  708. end))
  709. wait(0.1)
  710. end
  711. for i = 1,10 do
  712. coroutine.resume(coroutine.create(function()
  713. local shok = Instance.new("Part")
  714. shok.Name = "wring1"
  715. shok.BrickColor = BrickColor.new("Institutional white")
  716. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  717. shok.Size = Vector3.new(1, 1, 1)
  718. shok.Anchored = true
  719. shok.Material = "Neon"
  720. shok.Transparency = 0.25
  721. shok.CanCollide = false
  722. shok.Parent = model
  723. shok.Orientation = Vector3.new(math.random(1,200), math.random(1,6000), math.random(1,90909))
  724. -- game.Debris:AddItem(shok, 12)
  725. local mesh = Instance.new("SpecialMesh")
  726. mesh.MeshType = "FileMesh"
  727. mesh.MeshId = "rbxassetid://3270017"
  728. mesh.Scale = Vector3.new(100, 100, 20)
  729. mesh.Parent = shok
  730. for e = 1, 50 do
  731. wait()
  732. mesh.Scale = mesh.Scale + Vector3.new(0.7, 0.7, 0.1)
  733. shok.Position = UpperTorso.Position
  734. shok.Transparency = shok.Transparency +0.05
  735. end
  736. end))
  737. end
  738.  
  739. elseif S == true then
  740. local effspwn = Instance.new("Part")
  741. coroutine.resume(coroutine.create(function()
  742. local sound1 = Instance.new("Sound")
  743. sound1.SoundId = "rbxassetid://138137702"
  744. sound1.MaxDistance = 300
  745. sound1.EmitterSize = 20
  746. sound1.Volume = 5
  747. sound1.Pitch = 0.95
  748. sound1.Parent = effspwn
  749. local sound2 = Instance.new("Sound")
  750. sound2.SoundId = "rbxassetid://157878578"
  751. sound2.MaxDistance = 300
  752. sound2.EmitterSize = 20
  753. sound2.Volume = 2
  754. sound2.Pitch = 0.9
  755. sound2.Parent = effspwn
  756. local sound3 = Instance.new("Sound")
  757. sound3.SoundId = "rbxassetid://138250406"
  758. sound2.MaxDistance = 400
  759. sound2.EmitterSize = 30
  760. sound2.Volume = 1.5
  761. sound2.Pitch = 0.6
  762. sound2.Parent = effspwn
  763. sound2:Play()
  764. wait()
  765. sound1:Play()
  766. sound3:Play()
  767. end))
  768. local model = Instance.new("Model")
  769. game.Debris:AddItem(model, 20)
  770. model.Name = "smasheffects"
  771. model.Parent = workspace
  772. effspwn.Name = "spwnr"
  773. effspwn.Size = Vector3.new(1, 1, 1)
  774. effspwn.Anchored = true
  775. effspwn.CanCollide = false
  776. effspwn.Transparency = 1
  777. effspwn.CFrame = UpperTorso.CFrame * CFrame.new(0, -0.7, 0)
  778. effspwn.Parent = model
  779. for i = 1, 10 do
  780. coroutine.resume(coroutine.create(function()
  781. local shok = Instance.new("Part")
  782. shok.Name = "cirlce"
  783. shok.BrickColor = BrickColor.new("Electric blue")
  784. shok.CFrame = effspwn.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  785. shok.Size = Vector3.new(6, 40, 6)
  786. shok.Anchored = true
  787. shok.Material = "Neon"
  788. shok.Shape = "Ball"
  789. shok.Transparency = 0.1
  790. shok.CanCollide = false
  791. shok.Parent = model
  792. game.Debris:AddItem(shok, 300)
  793. if i == 8 then
  794. if Char:FindFirstChild("Hair1") ~= nil then
  795. Char:FindFirstChild("Hair1"):Destroy()
  796. end
  797. local Aura = Instance.new("ParticleEmitter", UpperTorso)
  798. Aura.Texture = "rbxassetid://358965664"
  799. Aura.Transparency = NumberSequence.new(0.5)
  800. Aura.Size = NumberSequence.new(7)
  801. Aura.ZOffset = 1
  802. Aura.Name = "Aura1"
  803. Aura.Color = ColorSequence.new(Color3.fromRGB(0, 135, 255))
  804. Aura.LockedToPart = false
  805. Aura.Rate = 50
  806. Aura.Lifetime = NumberRange.new(0.25,0.35)
  807. Aura.Speed = NumberRange.new(8)
  808. Aura.LightEmission = 1
  809. Aura.LightInfluence = 1
  810.  
  811. hair = Instance.new("Part",Char)
  812. hair.Size = Vector3.new(1,1,1)
  813. hair.Position = Vector3.new(999,999,999)
  814. hair.Color = Color3.fromRGB(8, 78, 124)
  815. hair.Name = "Hair1"
  816. hairmesh = Instance.new("SpecialMesh",hair)
  817. hairmesh.MeshId = "rbxassetid://550178782"
  818. hairmesh.Scale = Vector3.new(0.06, 0.06, 0.06)
  819. hairweld = Instance.new("Weld",hair)
  820. hairweld.Part0 = Head
  821. hairweld.Part1 = hair
  822. hairweld.C0 = CFrame.new(0,0.1,0.7)*CFrame.Angles(0,math.rad(180),0)
  823.  
  824. end
  825. for e = 1, 50 do
  826. wait()
  827. shok.Size = shok.Size + Vector3.new(5, 5, 5)
  828. shok.Transparency = shok.Transparency +0.1
  829. shok.CFrame = UpperTorso.CFrame
  830.  
  831. end
  832. end))
  833. wait(0.1)
  834. end
  835. for i = 1,5 do
  836. coroutine.resume(coroutine.create(function()
  837. local shok = Instance.new("Part")
  838. shok.Name = "wring1"
  839. shok.BrickColor = BrickColor.new("Institutional white")
  840. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  841. shok.Size = Vector3.new(1, 1, 1)
  842. shok.Anchored = true
  843. shok.Material = "Neon"
  844. shok.Transparency = 0.25
  845. shok.CanCollide = false
  846. shok.Parent = model
  847. shok.Orientation = Vector3.new(math.random(1,200), math.random(1,6000), math.random(1,90909))
  848. -- game.Debris:AddItem(shok, 12)
  849. local mesh = Instance.new("SpecialMesh")
  850. mesh.MeshType = "FileMesh"
  851. mesh.MeshId = "rbxassetid://3270017"
  852. mesh.Scale = Vector3.new(100, 100, 20)
  853. mesh.Parent = shok
  854. for e = 1, 50 do
  855. wait()
  856. mesh.Scale = mesh.Scale + Vector3.new(0.7, 0.7, 0.1)
  857. shok.Position = UpperTorso.Position
  858. shok.Transparency = shok.Transparency +0.05
  859. end
  860. end))
  861. end
  862.  
  863. elseif P == true then
  864. local effspwn = Instance.new("Part")
  865. coroutine.resume(coroutine.create(function()
  866. local sound1 = Instance.new("Sound")
  867. sound1.SoundId = "rbxassetid://138137702"
  868. sound1.MaxDistance = 300
  869. sound1.EmitterSize = 20
  870. sound1.Volume = 5
  871. sound1.Pitch = 0.95
  872. sound1.Parent = effspwn
  873. local sound2 = Instance.new("Sound")
  874. sound2.SoundId = "rbxassetid://157878578"
  875. sound2.MaxDistance = 300
  876. sound2.EmitterSize = 20
  877. sound2.Volume = 2
  878. sound2.Pitch = 0.9
  879. sound2.Parent = effspwn
  880. local sound3 = Instance.new("Sound")
  881. sound3.SoundId = "rbxassetid://138250406"
  882. sound2.MaxDistance = 400
  883. sound2.EmitterSize = 30
  884. sound2.Volume = 1.5
  885. sound2.Pitch = 0.6
  886. sound2.Parent = effspwn
  887. sound2:Play()
  888. wait()
  889. sound1:Play()
  890. sound3:Play()
  891. end))
  892. local model = Instance.new("Model")
  893. game.Debris:AddItem(model, 20)
  894. model.Name = "smasheffects"
  895. model.Parent = workspace
  896. effspwn.Name = "spwnr"
  897. effspwn.Size = Vector3.new(1, 1, 1)
  898. effspwn.Anchored = true
  899. effspwn.CanCollide = false
  900. effspwn.Transparency = 1
  901. effspwn.CFrame = UpperTorso.CFrame * CFrame.new(0, -0.7, 0)
  902. effspwn.Parent = model
  903. for i = 1, 20 do
  904. coroutine.resume(coroutine.create(function()
  905. local shok = Instance.new("Part")
  906. shok.Name = "cirlce"
  907. shok.BrickColor = BrickColor.new("New Yeller")
  908. shok.CFrame = effspwn.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  909. shok.Size = Vector3.new(6, 40, 6)
  910. shok.Anchored = true
  911. shok.Material = "Neon"
  912. shok.Shape = "Ball"
  913. shok.Transparency = 0.1
  914. shok.CanCollide = false
  915. shok.Parent = model
  916. if i == 8 then
  917. if Char:FindFirstChild("Hair1") ~= nil then
  918. Char:FindFirstChild("Hair1"):Destroy()
  919. end
  920. local Aura = Instance.new("ParticleEmitter", UpperTorso)
  921. Aura.Texture = "rbxassetid://269780699"
  922. Aura.Transparency = NumberSequence.new(0.5)
  923. Aura.Size = NumberSequence.new(5.5)
  924. Aura.ZOffset = 1
  925. Aura.Name = "Aura1"
  926. Aura.Color = ColorSequence.new(Color3.fromRGB(255, 191, 0))
  927. Aura.LockedToPart = false
  928. Aura.Rate = 25
  929. Aura.Lifetime = NumberRange.new(0.25,0.35)
  930. Aura.Speed = NumberRange.new(8)
  931. Aura.LightEmission = 1
  932. Aura.LightInfluence = 1
  933.  
  934. hair = Instance.new("Part",Char)
  935. hair.Size = Vector3.new(1,1,1)
  936. hair.Position = Vector3.new(999,999,999)
  937. hair.Color = Color3.fromRGB(239, 184, 56)
  938. hair.Name = "Hair1"
  939. hairmesh = Instance.new("SpecialMesh",hair)
  940. hairmesh.MeshId = "rbxassetid://720479776"
  941. hairmesh.Scale = Vector3.new(6.8, 6.8, 7.25)
  942. hairweld = Instance.new("Weld",hair)
  943. hairweld.Part0 = Head
  944. hairweld.Part1 = hair
  945. hairweld.C0 = CFrame.new(0,0.3,0.7)*CFrame.Angles(0,math.rad(180),0)
  946.  
  947. end
  948. game.Debris:AddItem(shok, 300)
  949. for e = 1, 50 do
  950. wait()
  951. shok.Size = shok.Size + Vector3.new(5, 5, 5)
  952. shok.Transparency = shok.Transparency +0.1
  953. shok.CFrame = UpperTorso.CFrame
  954.  
  955. end
  956. end))
  957. wait(0.1)
  958. end
  959. for i = 1,7 do
  960. coroutine.resume(coroutine.create(function()
  961. local shok = Instance.new("Part")
  962. shok.Name = "wring1"
  963. shok.BrickColor = BrickColor.new("Institutional white")
  964. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  965. shok.Size = Vector3.new(1, 1, 1)
  966. shok.Anchored = true
  967. shok.Material = "Neon"
  968. shok.Transparency = 0.25
  969. shok.CanCollide = false
  970. shok.Parent = model
  971. shok.Orientation = Vector3.new(math.random(1,200), math.random(1,6000), math.random(1,90909))
  972. -- game.Debris:AddItem(shok, 12)
  973. local mesh = Instance.new("SpecialMesh")
  974. mesh.MeshType = "FileMesh"
  975. mesh.MeshId = "rbxassetid://3270017"
  976. mesh.Scale = Vector3.new(100, 100, 20)
  977. mesh.Parent = shok
  978. for e = 1, 50 do
  979. wait()
  980. mesh.Scale = mesh.Scale + Vector3.new(0.7, 0.7, 0.1)
  981. shok.Position = UpperTorso.Position
  982. shok.Transparency = shok.Transparency +0.05
  983. end
  984. end))
  985. end
  986. end
  987. end
  988.  
  989. function LSSJ()
  990. if S == true then
  991. error("Error: You are in Form: Super Saiyan")
  992. elseif P == true then
  993. error("Error: You are in Form: Super Saiyan (Post Zenkai)")
  994. elseif L == true then
  995. L = false
  996. PL.Value = 30000
  997. Dmg2.Value = BaseDmg.Value*10
  998. if UpperTorso:FindFirstChild("Aura1") ~= nil then
  999. UpperTorso:FindFirstChild("Aura1"):Destroy()
  1000. end
  1001. if UpperTorso:FindFirstChild("Aura2") ~= nil then
  1002. UpperTorso:FindFirstChild("Aura2"):Destroy()
  1003. end
  1004. if Char:FindFirstChild("Hair1") ~= nil then
  1005. Char:FindFirstChild("Hair1"):Destroy()
  1006. end
  1007. Char.Humanoid.BodyWidthScale.Value = 0.9
  1008. Char.Humanoid.BodyHeightScale.Value = 1
  1009. Char.Humanoid.BodyDepthScale.Value = 0.9
  1010. Char.Humanoid.HeadScale.Value = 1
  1011. Head.face.Texture = "http://www.roblox.com/asset/?id=231488546"
  1012. hair = Instance.new("Part",Char)
  1013. hair.Size = Vector3.new(1,1,1)
  1014. hair.Position = Vector3.new(999,999,999)
  1015. hair.Color = Color3.fromRGB(62, 23, 62)
  1016. hair.Name = "Hair1"
  1017. hairmesh = Instance.new("SpecialMesh",hair)
  1018. hairmesh.MeshId = "rbxassetid://550178782"
  1019. hairmesh.Scale = Vector3.new(0.06, 0.06, 0.06)
  1020. hairweld = Instance.new("Weld",hair)
  1021. hairweld.Part0 = Head
  1022. hairweld.Part1 = hair
  1023. hairweld.C0 = CFrame.new(0,0.1,0.7)*CFrame.Angles(0,math.rad(180),0)
  1024.  
  1025. else
  1026. L = true
  1027. ModeOpen()
  1028.  
  1029. PL.Value = 7500000000
  1030. Dmg2.Value = BaseDmg.Value*50
  1031.  
  1032.  
  1033. end
  1034. end
  1035.  
  1036. function SSJ()
  1037. if L == true then
  1038. error("Error: You are in Form: Legendary Super Saiyan")
  1039. elseif P == true then
  1040. error("Error: You are in Form: Super Saiyan (Post Zenkai)")
  1041. elseif S == true then
  1042. S = false
  1043. PL.Value = 30000
  1044. Dmg2.Value = BaseDmg.Value*10
  1045. if UpperTorso:FindFirstChild("Aura1") ~= nil then
  1046. UpperTorso:FindFirstChild("Aura1"):Destroy()
  1047. end
  1048. if Char:FindFirstChild("Hair1") ~= nil then
  1049. Char:FindFirstChild("Hair1"):Destroy()
  1050. end
  1051. hair = Instance.new("Part",Char)
  1052. hair.Size = Vector3.new(1,1,1)
  1053. hair.Position = Vector3.new(999,999,999)
  1054. hair.Color = Color3.fromRGB(62, 23, 62)
  1055. hair.Name = "Hair1"
  1056. hairmesh = Instance.new("SpecialMesh",hair)
  1057. hairmesh.MeshId = "rbxassetid://550178782"
  1058. hairmesh.Scale = Vector3.new(0.06, 0.06, 0.06)
  1059. hairweld = Instance.new("Weld",hair)
  1060. hairweld.Part0 = Head
  1061. hairweld.Part1 = hair
  1062. hairweld.C0 = CFrame.new(0,0.1,0.7)*CFrame.Angles(0,math.rad(180),0)
  1063. else
  1064. S = true
  1065. ModeOpen()
  1066. PL.Value = 750000000
  1067. Dmg2.Value = BaseDmg.Value*20
  1068.  
  1069.  
  1070. end
  1071. end
  1072.  
  1073. function PZSSJ()
  1074. if L == true then
  1075. error("Error: You are in Form: Legendary Super Saiyan")
  1076. elseif S == true then
  1077. error("Error: You are in Form: Super Saiyan")
  1078. elseif P == true then
  1079. P = false
  1080. PL.Value = 30000
  1081. Dmg2.Value = BaseDmg.Value*10
  1082. if UpperTorso:FindFirstChild("Aura1") ~= nil then
  1083. UpperTorso:FindFirstChild("Aura1"):Destroy()
  1084. end
  1085. if Char:FindFirstChild("Hair1") ~= nil then
  1086. Char:FindFirstChild("Hair1"):Destroy()
  1087. end
  1088. hair = Instance.new("Part",Char)
  1089. hair.Size = Vector3.new(1,1,1)
  1090. hair.Position = Vector3.new(999,999,999)
  1091. hair.Color = Color3.fromRGB(62, 23, 62)
  1092. hair.Name = "Hair1"
  1093. hairmesh = Instance.new("SpecialMesh",hair)
  1094. hairmesh.MeshId = "rbxassetid://550178782"
  1095. hairmesh.Scale = Vector3.new(0.06, 0.06, 0.06)
  1096. hairweld = Instance.new("Weld",hair)
  1097. hairweld.Part0 = Head
  1098. hairweld.Part1 = hair
  1099. hairweld.C0 = CFrame.new(0,0.1,0.7)*CFrame.Angles(0,math.rad(180),0)
  1100.  
  1101.  
  1102. else
  1103. P = true
  1104. ModeOpen()
  1105. PL.Value = 1500000000
  1106. Dmg2.Value = BaseDmg.Value*20
  1107.  
  1108.  
  1109. end
  1110. end
  1111.  
  1112. function yeetonthemstupidfwords()
  1113. local x = Instance.new("Part")
  1114. game.Debris:AddItem(x,5)
  1115. x.BrickColor = BrickColor.new("Lime green")
  1116. x.Size = Vector3.new(2,2,2)
  1117. x.Material = "Neon"
  1118. x.CanCollide = false
  1119. x.Shape = "Ball"
  1120. x.CFrame = Char.RightHand.CFrame
  1121. x.CFrame = CFrame.new(x.Position,mouse.Hit.p)
  1122. x.Parent = game.Workspace
  1123. x.Velocity = x.CFrame.lookVector * 200
  1124.  
  1125. local Mesh = Instance.new("SpecialMesh")
  1126. Mesh.MeshType = "Sphere"
  1127. Mesh.Scale = Vector3.new(1,1,1)
  1128. Mesh.Parent = x
  1129.  
  1130. local Force = Instance.new("BodyForce")
  1131. Force.Force = Vector3.new(0,workspace.Gravity, 0) * x:GetMass()
  1132. Force.Parent = x
  1133.  
  1134. local Activ = true
  1135. x.Touched:connect(function(hit)
  1136. if hit:IsDescendantOf(Char) == false and Activ == true then
  1137. Activ = false
  1138. x.Anchored = true
  1139. local savecfyeet = x.CFrame
  1140. for i = 1,10 do
  1141. x.Size = x.Size + Vector3.new(2 + 5/i,2 + 5/i,2 + 5/i)
  1142. x.CFrame = savecfyeet
  1143. wait()
  1144. end
  1145. x:Remove()
  1146. Activ = true
  1147. end
  1148. end)
  1149. end
  1150.  
  1151. mouse.KeyDown:connect(function(key)
  1152. if key == "q" then
  1153. LSSJ()
  1154. end
  1155. if key == "e" then
  1156. SSJ()
  1157. end
  1158. if key == "r" then
  1159. PZSSJ()
  1160. end
  1161. if key == "f" then
  1162. OmegaBlaster()
  1163. end
  1164. if key == "t" then
  1165. yeetonthemstupidfwords()
  1166. end
  1167. end)
  1168. local num = 0
  1169. local enabled = true
  1170. local canattack = true
  1171. local p = game.Players.LocalPlayer
  1172. local char = p.Character
  1173. local LeftUpperArm = char.LeftUpperArm
  1174. local LeftShoulder = char.LeftUpperArm.LeftShoulder
  1175. local LeftLowerArm = char.LeftLowerArm
  1176. local LeftElbow = char.LeftLowerArm.LeftElbow
  1177. --------------------------------------------------------
  1178. local LeftUpperLeg = char.LeftUpperLeg
  1179. local LeftHip = char.LeftUpperLeg.LeftHip
  1180. local LeftLowerLeg = char.LeftLowerLeg
  1181. local LeftKnee = char.LeftLowerLeg.LeftKnee
  1182. ----------------------------------------------------------
  1183. local RightUpperArm = char.RightUpperArm
  1184. local RightShoulder = char.RightUpperArm.RightShoulder
  1185. local RightLowerArm = char.RightLowerArm
  1186. local RightElbow = char.RightLowerArm.RightElbow
  1187. ----------------------------------------------------------
  1188. local RightUpperLeg = char.RightUpperLeg
  1189. local RightHip = char.RightUpperLeg.RightHip
  1190. local RightLowerLeg = char.RightLowerLeg
  1191. local RightKnee = char.RightLowerLeg.RightKnee
  1192. ----------------------------------------------------------
  1193. local UpperTorso = char.UpperTorso
  1194. local LowerTorso = char.LowerTorso
  1195. local Root = char.LowerTorso.Root
  1196. --------------------------------------------
  1197. local Head = char.Head
  1198. local Neck = char.Head.Neck
  1199. local RootPart = char.HumanoidRootPart
  1200. local LeftHand = char.LeftHand
  1201. local RightHand = char.RightHand
  1202. local LeftFoot = char.LeftFoot
  1203. local RightFoot = char.RightFoot
  1204. SoundFolder = Instance.new("Folder",char)
  1205. SoundFolder.Name = "SoundFolder"
  1206. punchsound1 = Instance.new("Sound",SoundFolder)
  1207. punchsound1.Volume = 10
  1208. punchsound1.Name = "punchsound1"
  1209. punchsound1.Looped = false
  1210. punchsound1.SoundId = "rbxassetid://137579113"
  1211. StrongPunch = Instance.new("Sound",SoundFolder)
  1212. StrongPunch.Volume = 10000
  1213. StrongPunch.Name = "StrongPunch"
  1214. StrongPunch.Looped = false
  1215. StrongPunch.SoundId = "rbxassetid://441202925"
  1216. StrongPunch = Instance.new("Sound",SoundFolder)
  1217. StrongPunch.Volume = 10000
  1218. StrongPunch.Name = "StrongPunch"
  1219. StrongPunch.Looped = false
  1220. StrongPunch.SoundId = "rbxassetid://441202925"
  1221. StrongPunch1 = Instance.new("Sound",SoundFolder)
  1222. StrongPunch1.Volume = 10000
  1223. StrongPunch1.Name = "StrongPunch"
  1224. StrongPunch1.Looped = false
  1225. StrongPunch1.SoundId = "rbxassetid://441202925"
  1226. StrongPunch2 = Instance.new("Sound",SoundFolder)
  1227. StrongPunch2.Volume = 10000
  1228. StrongPunch2.Name = "StrongPunch"
  1229. StrongPunch.Looped = false
  1230. StrongPunch2.SoundId = "rbxassetid://441202925"
  1231. Zano = Instance.new("Sound",SoundFolder)
  1232. Zano.Volume = 10000
  1233. Zano.Name = "Zano"
  1234. Zano.Looped = false
  1235. Zano.SoundId = "rbxassetid://744770874"
  1236. GroundImpact = Instance.new("Sound",SoundFolder)
  1237. GroundImpact.Volume = 10000
  1238. GroundImpact.Name = "GroundImpact"
  1239. GroundImpact.Looped = false
  1240. GroundImpact.SoundId = "rbxassetid://748061272"
  1241.  
  1242. local v3 = Vector3.new
  1243. local auraon = true
  1244. local auraon2 = true
  1245. local ns = NumberSequence.new
  1246. local ssjr = false
  1247. local mouse = p:GetMouse()
  1248. local new = Instance.new
  1249. local nr = NumberRange.new
  1250. local bc =BrickColor.new
  1251. local UpperTorso = char.UpperTorso
  1252. local Waist = char.UpperTorso.Waist
  1253. local hit1 = false
  1254. local hit2 = false
  1255. local hit3 = false
  1256. local hit4 = false
  1257. RightHand.Touched:connect(function(hit)
  1258. if hit then
  1259. if hit1 == true then
  1260. for i,v in pairs(hit.Parent:GetChildren()) do
  1261. if v:IsA("Humanoid") then
  1262. v.Health = v.Health - 0.5
  1263. end
  1264. end
  1265. end
  1266. end
  1267. end)
  1268. LeftHand.Touched:connect(function(hit)
  1269. if hit then
  1270. if hit2 == true then
  1271. for i,v in pairs(hit.Parent:GetChildren()) do
  1272. if v:IsA("Humanoid") then
  1273. v.Health = v.Health - 0.5
  1274. end
  1275. end
  1276. end
  1277. end
  1278. end)
  1279. RightFoot.Touched:connect(function(hit)
  1280. if hit then
  1281. if hit3 == true then
  1282. for i,v in pairs(hit.Parent:GetChildren()) do
  1283. if v:IsA("Humanoid") then
  1284. v.Health = v.Health - 2
  1285. end
  1286. end
  1287. end
  1288. end
  1289. end)
  1290. LeftFoot.Touched:connect(function(hit)
  1291. if hit then
  1292. if hit4 == true then
  1293. for i,v in pairs(hit.Parent:GetChildren()) do
  1294. if v:IsA("Humanoid") then
  1295. v.Health = v.Health - 2
  1296. end
  1297. end
  1298. end
  1299. end
  1300. end)
  1301. function Combo1()
  1302. getplayer = new("Part",char)
  1303. getplayer.Position = Vector3.new(999,999,999)
  1304. getplayer.Transparency = 1
  1305. getplayer.Size = v3(3,3,3)
  1306. getplayer.CanCollide = false
  1307. getplayer.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector*3
  1308. getplayer.Name = "GetPlayer"
  1309.  
  1310. game.Debris:AddItem(getplayer,0.5)
  1311.  
  1312. getplayer.Touched:connect(function(hit)
  1313. if hit.Parent:FindFirstChild("GetPlayer") == nil and hit.Parent:findFirstChild("HumanoidRootPart") ~= nil then
  1314. getplayer:Destroy()
  1315. to = hit.Parent:findFirstChild("HumanoidRootPart")
  1316. to.CFrame = CFrame.new(RootPart.CFrame.p+v3(0,0.5,0)) + RootPart.CFrame.lookVector*2
  1317. to.Anchored = true
  1318. idle = false
  1319. canattack = false
  1320.  
  1321. for i = 1,5 do
  1322. wait()
  1323. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)--LowerTorso
  1324. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(0, 0, 0),.5)--UpperTorso
  1325. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1326. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(0,0,0),.5)--RightUpperArm
  1327. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerArm
  1328. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(0, 0, 0),.5) --LeftUpperArm
  1329. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1330. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(0,0,0),.5)--LeftUpperLeg
  1331. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1332. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(0, 0,0),.5)--RightUpperLeg
  1333. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerLeg
  1334. end
  1335. for i = 1,5 do
  1336. wait()
  1337. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-24.866), 0, 0),.5) --LeftUpperArm
  1338. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-46.696), math.rad(-0.802), math.rad(-0.802)),.5)--RightUpperArm
  1339. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftLowerArm
  1340. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(30.023), 0, 0),.5)--RightLowerArm
  1341. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-11.746), math.rad(3.266), math.rad(-15.183)),.5)--LeftUpperLeg
  1342. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-38.732), math.rad(-1.662), math.rad(2.063)),.5)--RightUpperLeg
  1343. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-19.366), 0, 0),.5)--LeftLowerLeg
  1344. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-7.047), 0, 0),.5)--RightLowerLeg
  1345. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LowerTorso
  1346. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  1347. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-13.465), math.rad(-22.403), math.rad(-5.214)),.5)--UpperTorso
  1348. end
  1349. punchsound1:Play()
  1350. hit1 = true
  1351.  
  1352. for i = 1,5 do
  1353. wait()
  1354. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-30.023), 0, 0),.5) --LeftUpperArm
  1355. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p)*CFrame.Angles(math.rad(98.434), math.rad(0.172), math.rad(1.146)),.5)--RightUpperArm
  1356. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftLowerArm
  1357. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(2.12), math.rad(2.292), math.rad(-4.297)),.5)--RightLowerArm
  1358. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-35.008), math.rad(9.053), math.rad(-12.662)),.5)--LeftUpperLeg
  1359. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(5.099), math.rad(0.229), math.rad(2.636)),.5)--RightUpperLeg
  1360. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1361. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-18.277), 0, 0),.5)--RightLowerLeg
  1362. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, -0.382)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LowerTorso
  1363. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  1364. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-6.761), math.rad(16.215), math.rad(-5.959)),.5)--UpperTorso
  1365. end
  1366. hit1 = false
  1367. for i = 1,5 do
  1368. wait()
  1369. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-69.442), math.rad(16.329), 0, 0),.5) --LeftUpperArm
  1370. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(31.455), 0, 0),.5)--RightUpperArm
  1371. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(54.316), 0, 0),.5)--LeftLowerArm
  1372. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerArm
  1373. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-57.869), 0, 0),.5)--LeftUpperLeg
  1374. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(26.299), 0, 0),.5)--RightUpperLeg
  1375. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-22.231), 0, 0),.5)--LeftLowerLeg
  1376. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-35.867), 0, 0),.5)--RightLowerLeg
  1377. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LowerTorso
  1378. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  1379. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-13.808), math.rad(23.09), math.rad(5.5)),.5)--UpperTorso
  1380. end
  1381. punchsound1:Play()
  1382. hit2 = true
  1383. for i = 1,5 do
  1384. wait()
  1385. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, -0.478)*CFrame.Angles(0,0,0),.5)--LowerTorso
  1386. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(8.824), math.rad(-35.294), math.rad(7.964)),.5)--UpperTorso
  1387. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(8.995), 0, 0),.5) --Head
  1388. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(0,0,0),.5)--RightUpperArm
  1389. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(20.684), 0, 0),.5)--RightLowerArm
  1390. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(43.029), math.rad(-25.726), math.rad(-6.131)),.5) --LeftUpperArm
  1391. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(69.557), 0, 0),.5)--LeftLowerArm
  1392. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-36.383), 0, 0),.5)--LeftUpperLeg
  1393. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1394. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-17.361), 0, 0),.5)--RightUpperLeg
  1395. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-8.193), 0, 0),.5)--RightLowerLeg
  1396. end
  1397. hit2 = false
  1398. for i = 1,5 do
  1399. wait()
  1400. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(math.rad(-17.017), 0, 0),.5)--LowerTorso
  1401. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-19.595), 0, 0),.5)--UpperTorso
  1402. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(-10.313), 0, 0),.5) --Head
  1403. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-22.231), 0, 0),.5)--RightUpperArm
  1404. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(15.584), 0, 0),.5)--RightLowerArm
  1405. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-23.95), 0, 0),.5) --LeftUpperArm
  1406. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1407. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-10.829), 0, 0),.5)--LeftUpperLeg
  1408. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1409. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-39.133), math.rad(-7.047), math.rad(8.594)),.5)--RightUpperLeg
  1410. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-53.342), 0, 0),.5)--RightLowerLeg
  1411. end
  1412. punchsound1:Play()
  1413. hit3 = true
  1414. hit4 = true
  1415. for i = 1,5 do
  1416. wait()
  1417. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(math.rad(10.657), math.rad(22.861), 0),.5)--LowerTorso
  1418. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(14.61), 0, 0),.5)--UpperTorso
  1419. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1420. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-47.555), 0, 0),.5)--RightUpperArm
  1421. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerArm
  1422. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-16.215), math.rad(6.761), math.rad(-22.059)),.5) --LeftUpperArm
  1423. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1424. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-29.45), 0, 0),.5)--LeftUpperLeg
  1425. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1426. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(113.732), 0, math.rad(-7.391)),.5)--RightUpperLeg
  1427. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerLeg
  1428. end
  1429. for i = 1,5 do
  1430. wait()
  1431. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(math.rad(-19.595), 0, 0),.5)--LowerTorso
  1432. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-15.126), 0, 0),.5)--UpperTorso
  1433. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1434. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-18.965), math.rad(-2.521), math.rad(10.313)),.5)--RightUpperArm
  1435. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(22.231), 0, 0),.5)--RightLowerArm
  1436. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-35.924), 0, 0),.5) --LeftUpperArm
  1437. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(36.326), 0, 0),.5)--LeftLowerArm
  1438. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(38.732), math.rad(-1.776), math.rad(-15.413)),.5)--LeftUpperLeg
  1439. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-40.279), 0, 0),.5)--LeftLowerLeg
  1440. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(46.066), math.rad(4.183), math.rad(15.642)),.5)--RightUpperLeg
  1441. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-37.93), 0, math.rad(-2.75)),.5)--RightLowerLeg
  1442. end
  1443. punchsound1:Play()
  1444. for i = 1,2 do
  1445. wait()
  1446. Root.C0 = Root.C0:lerp(CFrame.new(0, 0.443, 0.051)*CFrame.Angles(math.rad(41.253), 0, 0),.5)--LowerTorso
  1447. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(1.031), 0, 0),.5)--UpperTorso
  1448. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1449. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-28.304), 0, math.rad(12.548)),.5)--RightUpperArm
  1450. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(18.22), 0, 0),.5)--RightLowerArm
  1451. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(0, 0, math.rad(-10.657)),.5) --LeftUpperArm
  1452. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(16.1), math.rad(-0.229), math.rad(-0.802)),.5)--LeftLowerArm
  1453. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(0.63), math.rad(-10.6), math.rad(3.667)),.5)--LeftUpperLeg
  1454. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, math.rad(-3.151)),.5)--LeftLowerLeg
  1455. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-32.429), math.rad(-8.881), math.rad(16.902)),.5)--RightUpperLeg
  1456. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-26.757), 0, 0),.5)--RightLowerLeg
  1457. end
  1458. coroutine.wrap(function()
  1459. for i=1,5 do
  1460. wait()
  1461. to.CFrame = CFrame.new(to.CFrame.p + v3(0,5,0))
  1462. end
  1463.  
  1464.  
  1465.  
  1466.  
  1467.  
  1468.  
  1469. wait(0.7)
  1470. end)()
  1471. for i = 1,2 do
  1472. wait()
  1473. Root.C0 = Root.C0:lerp(CFrame.new(0, 1.202, -0.113)*CFrame.Angles(math.rad(138.255), math.rad(-2.235), math.rad(0.286)),.5)--LowerTorso
  1474. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(0, 0, 0),.5)--UpperTorso
  1475. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1476. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-45.665), math.rad(-3.782), math.rad(11.918)),.5)--RightUpperArm
  1477.  
  1478. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-53.572), math.rad(8.652), math.rad(-6.303)),.5) --LeftUpperArm
  1479.  
  1480. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-47.899), math.rad(-13.121), math.rad(13.923)),.5)--LeftUpperLeg
  1481.  
  1482. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-48.472), 0, 0),.5)--RightUpperLeg
  1483.  
  1484. end
  1485.  
  1486. for i = 1,2 do
  1487. wait()
  1488. Root.C0 = Root.C0:lerp(CFrame.new(0.015, 1.788, -0.2)*CFrame.Angles(math.rad(-144.328), math.rad(-0.229), math.rad(2.235)),.5)--LowerTorso
  1489. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(0, 0, 0),.5)--UpperTorso
  1490. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1491. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(0,0,0),.5)--RightUpperArm
  1492. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(33.747), 0, 0),.5)--RightLowerArm
  1493. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(0, 0, 0),.5) --LeftUpperArm
  1494. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(37.013), math.rad(-0.516), math.rad(-0.688)),.5)--LeftLowerArm
  1495. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(49.332), math.rad(-4.24), math.rad(10.371)),.5)--LeftUpperLeg
  1496. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1497. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-21.601), math.rad(-5.5), math.rad(18.277)),.5)--RightUpperLeg
  1498. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-40.222), 0, 0),.5)--RightLowerLeg
  1499. end
  1500. for i = 1,2 do
  1501. wait()
  1502. Root.C0 = Root.C0:lerp(CFrame.new(-0.024, 0.146, 0.17)*CFrame.Angles(math.rad(-62.968), math.rad(2.177), math.rad(0.573)),.5)--LowerTorso
  1503. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(23.778), 0, 0),.5)--UpperTorso
  1504. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1505. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-27.33), math.rad(0.229), math.rad(12.548)),.5)--RightUpperArm
  1506. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerArm
  1507. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-23.147), math.rad(4.24), math.rad(-9.798)),.5) --LeftUpperArm
  1508. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1509. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(47.555), math.rad(-4.584), math.rad(10.256)),.5)--LeftUpperLeg
  1510. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1511. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(1.375), math.rad(2.349), math.rad(18.908)),.5)--RightUpperLeg
  1512. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerLeg
  1513. end
  1514. RootPart.Anchored = true
  1515.  
  1516. Zanzoken = Instance.new("Part",char)
  1517. Zanzoken.Anchored = true
  1518. Zanzoken.Position = v3(999,999,999)
  1519. Zanzoken.CFrame = LowerTorso.CFrame
  1520. game.Debris:AddItem(Zanzoken,0.5)
  1521. Zanzoken.Transparency = 1
  1522. Zano:Play()
  1523. wait()
  1524. idk = Instance.new("BillboardGui",Zanzoken)
  1525. idk.Size = UDim2.new(10,0,15,0)
  1526. idk.AlwaysOnTop = false
  1527. idk1 = Instance.new("ImageLabel",idk)
  1528. idk1.BackgroundTransparency = 1
  1529. idk.ExtentsOffset = v3(0,0,0)
  1530. idk1.ImageTransparency = 0
  1531. idk1.ImageColor3 = Color3.fromRGB(0,0,0)
  1532. idk1.Size = UDim2.new(2,0,1,0)
  1533. idk1.Position = UDim2.new(-0.5,0,-0.2,0)
  1534. idk1.Image = "rbxassetid://319554883"
  1535. RootPart.CFrame = to.CFrame - to.CFrame.lookVector * 3
  1536. wait()
  1537. Zanzoken = Instance.new("Part",char)
  1538. Zanzoken.Anchored = true
  1539. Zanzoken.Position = v3(999,999,999)
  1540. Zanzoken.CFrame = LowerTorso.CFrame
  1541. game.Debris:AddItem(Zanzoken,0.5)
  1542. Zanzoken.Transparency = 1
  1543. wait()
  1544. idk = Instance.new("BillboardGui",Zanzoken)
  1545. idk.Size = UDim2.new(20,0,20,0)
  1546. idk.AlwaysOnTop = false
  1547. idk1 = Instance.new("ImageLabel",idk)
  1548. idk1.BackgroundTransparency = 1
  1549. idk.ExtentsOffset = v3(0,0,0)
  1550. idk1.ImageTransparency = 0
  1551. idk1.ImageColor3 = Color3.fromRGB(0,0,0)
  1552. idk1.Size = UDim2.new(2,0,1,0)
  1553. idk1.Position = UDim2.new(-0.5,0,-0.2,0)
  1554. idk1.Image = "rbxassetid://319554883"
  1555. for i = 1,5 do
  1556. wait()
  1557. Root.C0 = Root.C0:lerp(CFrame.new(0, 0.555, 0)*CFrame.Angles(math.rad(8.079), 0, 0),.5)--LowerTorso
  1558. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(15.069), math.rad(21.83), 0),.5)--UpperTorso
  1559. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1560. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(150.287), math.rad(-3.552), math.rad(-44.29)),.5)--RightUpperArm
  1561. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(9.511), 0, 0),.5)--RightLowerArm
  1562. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(137.567), 0, math.rad(37.93)),.5) --LeftUpperArm
  1563. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(39.362), 0, 0),.5)--LeftLowerArm
  1564. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-10.485), math.rad(2.521), math.rad(-13.465)),.5)--LeftUpperLeg
  1565. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-16.845), 0, 0),.5)--LeftLowerLeg
  1566. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-6.474), 0, math.rad(14.496)),.5)--RightUpperLeg
  1567. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerLeg
  1568. end
  1569. for i = 1,5 do
  1570. wait()
  1571. Root.C0 = Root.C0:lerp(CFrame.new(0, 0.276, -0.04)* CFrame.Angles(math.rad(-29.164), 0, 0),.5)--LowerTorso
  1572. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-0.401), math.rad(-24.924), 0),.5)--UpperTorso
  1573. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(-28.877), 0, 0),.5) --Head
  1574. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(58.614), math.rad(44.404), math.rad(-42.857)),.5)--RightUpperArm
  1575. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerArm
  1576. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(82.907), math.rad(-46.753), math.rad(55.806)),.5) --LeftUpperArm
  1577. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1578. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-43.43), math.rad(9.511), math.rad(-9.912)),.5)--LeftUpperLeg
  1579. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-22.288), 0, 0),.5)--LeftLowerLeg
  1580. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-44.633), math.rad(-9.053), math.rad(11.345)),.5)--RightUpperLeg
  1581. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-46.238), 0, 0),.5)--RightLowerLeg
  1582. end
  1583. StrongPunch:Play()
  1584. for i,v in pairs(to.Parent:GetChildren()) do
  1585. if v:IsA("Humanoid") then
  1586. v.Health = v.Health - 20
  1587.  
  1588. v.PlatformStand = true
  1589. end
  1590. end
  1591.  
  1592. hitground = new("Part",char)
  1593. hitground.Size = Vector3.new(5,5,5)
  1594. hitground.Name = "Ground"
  1595. hitground.Transparency = 1
  1596. hitground.CanCollide = false
  1597. game.Debris:AddItem(hitground,2)
  1598. hitground.Position = Vector3.new(999,999,999)
  1599. hitgroundweld = new("Weld",hitground)
  1600. hitgroundweld.Part0 = to
  1601. hitgroundweld.Part1 = hitground
  1602. hitground.Touched:connect(function(hit2)
  1603. if hit2.Size.x > 150 then
  1604. hitground:Destroy()
  1605. ad = new("Part",char)
  1606. ad.Name = "NewPart"
  1607. ad.Size = Vector3.new(30,0.1,30)
  1608. ad.CanCollide = false
  1609. ad.Anchored = true
  1610. ad.Position = Vector3.new(hitground.Position.x,hit2.Position.y,hitground.Position.z)
  1611. ad.Transparency = 1
  1612. aad = new("Decal",ad)
  1613.  
  1614. aad.Face = "Top"
  1615. aad.Transparency = 1
  1616. aad.Transparency = 0
  1617. aad.Texture = "http://www.roblox.com/asset/?id=108186785"
  1618. smoke = new("Part",to)
  1619. smokemesh = new("SpecialMesh",smoke)
  1620. smokemesh.MeshId = "rbxassetid://928329648"
  1621. smoke.BrickColor = hit2.BrickColor
  1622. smoke.Anchored = true
  1623. smoke.Position = hitground.Position
  1624. GroundImpact:Play()
  1625. for i = 1,20 do
  1626. wait()
  1627. smokemesh.Scale = smokemesh.Scale + Vector3.new(3,3,3)
  1628. smoke.Transparency = smoke.Transparency + 1/20
  1629. end
  1630. smoke:Destroy()
  1631. wait(0.5)
  1632.  
  1633. for i = 1,20 do
  1634. wait(0.1)
  1635. aad.Transparency = aad.Transparency + 1/20
  1636. end
  1637. end
  1638. end)
  1639. to.Anchored = false
  1640. ys = Instance.new("BodyVelocity",to)
  1641. ys.Name = "GO"
  1642.  
  1643. ys.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1644.  
  1645. ys.Velocity = v3(0,-90,0)
  1646.  
  1647. wait(1)
  1648. ys:Destroy()
  1649. for i = 1,5 do
  1650. wait()
  1651. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)--LowerTorso
  1652. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(0, 0, 0),.5)--UpperTorso
  1653. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1654. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(0,0,0),.5)--RightUpperArm
  1655. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerArm
  1656. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(0, 0, 0),.5) --LeftUpperArm
  1657. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1658. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(0,0,0),.5)--LeftUpperLeg
  1659. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1660. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(0, 0,0),.5)--RightUpperLeg
  1661. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerLeg
  1662. end
  1663.  
  1664.  
  1665.  
  1666.  
  1667. hit3 = false
  1668. hit4 = false
  1669. for i = 1,5 do
  1670. wait()
  1671. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)--LowerTorso
  1672. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(0, 0, 0),.5)--UpperTorso
  1673. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1674. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(0,0,0),.5)--RightUpperArm
  1675. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerArm
  1676. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(0, 0, 0),.5) --LeftUpperArm
  1677. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1678. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(0,0,0),.5)--LeftUpperLeg
  1679. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1680. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(0, 0,0),.5)--RightUpperLeg
  1681. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerLeg
  1682. end
  1683.  
  1684. hit1 = false
  1685. hit2 = false
  1686. hit3 = false
  1687. hit4 = false
  1688. canattack = true
  1689. idle = true
  1690. RootPart.Anchored = false
  1691. end
  1692. end)
  1693. end
  1694. function Combo2()
  1695. getplayer = new("Part",char)
  1696. getplayer.Position = Vector3.new(999,999,999)
  1697. getplayer.Transparency = 1
  1698. getplayer.Size = v3(3,3,3)
  1699. getplayer.CanCollide = false
  1700. getplayer.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector*3
  1701. getplayer.Name = "GetPlayer"
  1702.  
  1703. game.Debris:AddItem(getplayer,0.5)
  1704.  
  1705. getplayer.Touched:connect(function(hit)
  1706. if hit.Parent:FindFirstChild("GetPlayer") == nil and hit.Parent:findFirstChild("HumanoidRootPart") ~= nil then
  1707. getplayer:Destroy()
  1708. to = hit.Parent:findFirstChild("HumanoidRootPart")
  1709. to.CFrame = CFrame.new(RootPart.CFrame.p+v3(0,0.5,0)) + RootPart.CFrame.lookVector*1
  1710. to.Anchored = true
  1711. idle = false
  1712.  
  1713. canattack = false
  1714. hit1 = true
  1715. hit2 = true
  1716. for i = 1,5 do
  1717. wait()
  1718. Root.C0 = Root.C0:lerp(CFrame.new(0.095, -0.034, -0.217)*CFrame.new(0.095, -0.034, -0.217) * CFrame.Angles(math.rad(-8.881), math.rad(-23.377), 0),.5)--LowerTorso
  1719. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-10.027), math.rad(-30.653), math.rad(-5.157)),.5)--UpperTorso
  1720. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1721. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-20.913), 0, math.rad(12.261)),.5)--RightUpperArm
  1722. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(26.184), 0, 0),.5)--RightLowerArm
  1723. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(94.137), 0, math.rad(16.845)),.5) --LeftUpperArm
  1724. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1725. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(20.512), math.rad(-5.386), math.rad(-14.095)),.5)--LeftUpperLeg
  1726. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-37.357), 0, 0),.5)--LeftLowerLeg
  1727. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-22.517), 0, math.rad(2.177)),.5)--RightUpperLeg
  1728. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-24.752), 0, 0),.5)--RightLowerLeg
  1729. end
  1730. for i = 1,5 do
  1731. wait()
  1732. Root.C0 = Root.C0:lerp(CFrame.new(0.203, -0.073, -0.465)*CFrame.Angles(math.rad(-8.881), math.rad(-23.377), 0),.5)--LowerTorso
  1733. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-32.487), math.rad(72.365), math.rad(27.96)),.5)--UpperTorso
  1734. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1735. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(94.538), math.rad(2.177), math.rad(-9.568)),.5)--RightUpperArm
  1736. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(1.833), 0, 0),.5)--RightLowerArm
  1737. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-26.471), math.rad(-14.61), math.rad(-8.48)),.5) --LeftUpperArm
  1738. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(52.254), 0, 0),.5)--LeftLowerArm
  1739. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-23.09), math.rad(6.016), math.rad(-0.688)),.5)--LeftUpperLeg
  1740. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-21.257), 0, 0),.5)--LeftLowerLeg
  1741. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(24.58), math.rad(1.604), math.rad(5.844)),.5)--RightUpperLeg
  1742. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-42.972), 0, 0),.5)--RightLowerLeg
  1743. end
  1744. punchsound1:Play()
  1745. for i = 1,5 do
  1746. wait()
  1747. Root.C0 = Root.C0:lerp(CFrame.new(0.211, 0.618, -0.591)*CFrame.Angles(math.rad(-8.881), math.rad(-23.377), 0),.5)--LowerTorso
  1748. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(7.506), math.rad(-30.825), math.rad(3.896)),.5)--UpperTorso
  1749. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1750. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-20.913), 0, math.rad(12.261)),.5)--RightUpperArm
  1751. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(26.184), 0, 0),.5)--RightLowerArm
  1752. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(140.26), math.rad(12.319), math.rad(11.574)),.5) --LeftUpperArm
  1753. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1754. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(20.512), math.rad(-5.386), math.rad(-14.095)),.5)--LeftUpperLeg
  1755. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-37.357), 0, 0),.5)--LeftLowerLeg
  1756. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-22.517), 0, math.rad(2.177)),.5)--RightUpperLeg
  1757. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-24.752), 0, 0),.5)--RightLowerLeg
  1758. end
  1759. punchsound1:Play()
  1760. for i = 1,5 do
  1761. wait()
  1762. Root.C0 = Root.C0:lerp(CFrame.new(0.118, 0.08, -0.244)*CFrame.Angles(math.rad(-8.079), math.rad(-30.653), math.rad(-2.292)),.5)--LowerTorso
  1763. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-41.941), math.rad(47.269), math.rad(33.461)),.5)--UpperTorso
  1764. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1765. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(80.157), math.rad(19.939), math.rad(-28.132)),.5)--RightUpperArm
  1766. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(1.833), 0, 0),.5)--RightLowerArm
  1767. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-26.471), math.rad(-14.61), math.rad(-8.48)),.5) --LeftUpperArm
  1768. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(52.254), 0, 0),.5)--LeftLowerArm
  1769. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-23.09), math.rad(6.016), math.rad(-0.688)),.5)--LeftUpperLeg
  1770. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-21.257), 0, 0),.5)--LeftLowerLeg
  1771. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(24.58), math.rad(1.604), math.rad(5.844)),.5)--RightUpperLeg
  1772. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-42.972), 0, 0),.5)--RightLowerLeg
  1773. end
  1774. punchsound1:Play()
  1775. for i = 1,5 do
  1776. wait()
  1777. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(math.rad(-7.62), math.rad(-37.987), math.rad(-4.698)),.5)--LowerTorso
  1778. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-16.387), 0, 0),.5)--UpperTorso
  1779. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1780. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(0, 0, math.rad(19.366)),.5)--RightUpperArm
  1781. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(25.611), math.rad(-0.859), math.rad(-1.833)),.5)--RightLowerArm
  1782. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-37.815), 0, 0),.5) --LeftUpperArm
  1783. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1784. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(0, 0, math.rad(-18.048)),.5)--LeftUpperLeg
  1785. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-14.439), 0, 0),.5)--LeftLowerLeg
  1786. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-47.842), math.rad(-9.798), math.rad(13.063)),.5)--RightUpperLeg
  1787. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)* CFrame.Angles(math.rad(-42.112), 0, 0),.5)--RightLowerLeg
  1788. end
  1789.  
  1790. for i = 1,5 do
  1791. wait()
  1792. Root.C0 = Root.C0:lerp(CFrame.new(-0.161, -0.026, -0.445)*CFrame.Angles(math.rad(-3.38), math.rad(19.939), math.rad(-3.953)),.5)--LowerTorso
  1793. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-16.387), math.rad(22.804), 0),.5)--UpperTorso
  1794. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1795. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-58.843), math.rad(-16.73), math.rad(9.855)),.5)--RightUpperArm
  1796. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(16.215), math.rad(-0.573), math.rad(-1.948)),.5)--RightLowerArm
  1797. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-15.584), 0, 0),.5) --LeftUpperArm
  1798. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1799. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-15.183), math.rad(2.464), math.rad(-9.11)),.5)--LeftUpperLeg
  1800. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1801. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(107.601), math.rad(14.324), math.rad(-25.898)),.5)--RightUpperLeg
  1802. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(3.209), 0, 0),.5)--RightLowerLeg
  1803. end
  1804. punchsound1:Play()
  1805. for i = 1,5 do
  1806. wait()
  1807. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)--LowerTorso
  1808. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-23.377), math.rad(7.448), math.rad(2.807)),.5)--UpperTorso
  1809. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1810. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-15.814), math.rad(-5.443), math.rad(18.621)),.5)--RightUpperArm
  1811. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerArm
  1812. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-2.578), 0, 0),.5) --LeftUpperArm
  1813. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1814. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-44.92), math.rad(6.704), math.rad(-6.646)),.5)--LeftUpperLeg
  1815. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-43.373), 0, 0),.5)--LeftLowerLeg
  1816. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-25.84), math.rad(-4.698), math.rad(15.241)),.5)--RightUpperLeg
  1817. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-8.079), 0, 0),.5)--RightLowerLeg
  1818. end
  1819. hit1 = false
  1820. hit2 = false
  1821. hit3 = true
  1822. hit4 = true
  1823. for i = 1,5 do
  1824. wait()
  1825. Root.C0 = Root.C0:lerp(CFrame.new(0.069, 0.42, 0.083)*CFrame.Angles(math.rad(5.959), math.rad(-29.622), math.rad(-10.6)),.5)--LowerTorso
  1826. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(0, 0, 0),.5)--UpperTorso
  1827. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1828.  
  1829.  
  1830. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-40.451), math.rad(-0.573), math.rad(-0.401)),.5) --LeftUpperArm
  1831. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1832. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(84.97), math.rad(-9.397), math.rad(14.782)),.5)--LeftUpperLeg
  1833. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(9.511), 0, 0),.5)--LeftLowerLeg
  1834.  
  1835. end
  1836. end
  1837. end)
  1838. end
  1839. end
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