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- clear//optional
- echo "___________________________START SCRIPT___________________________"
- sv_cheats 1
- con_enable 1
- developer 1
- unbindall
- fps_max 999
- fps_max_menu 120
- net_graph 0
- cl_disablefreezecam 1
- cl_disablehtmlmotd 1
- cl_autowepswitch 0
- cl_color 1
- cl_color 21 21 21
- cl_join_advertise 2
- cl_showhelp 0
- cl_autohelp 0
- cl_disablehtmlmotd 1
- gameinstructor_enable 0
- //other
- mat_monitorgamma 1.6
- mat_powersavingsmode 0
- mat_monitorgamma_tv_enabled 0
- mat_queue_mode 2
- r_dynamic 0
- r_drawtracers_firstperson 1
- func_break_max_pieces 0
- cl_show_clan_in_death_notice 1
- snd_mute_losefocus 0
- hud_showtargetid 1
- //hud
- hud_scaling 0.95
- cl_hud_bomb_under_radar 1
- cl_hud_color 5
- cl_hud_playercount_showcount 0
- cl_hud_playercount_pos 1
- cl_hud_healthammo_style 1
- cl_hud_background_alpha 0.4
- cl_showloadout 1
- cl_teamid_overhead_always 2
- safezonex 1
- safezoney 1
- //mouse
- m_rawinput 1
- m_mousespeed 0
- m_customaccel 0
- //music
- snd_hwcompat 1
- snd_musicvolume_multiplier_inoverlay 0
- voice_scale 0.3
- volume 1
- snd_deathcamera_volume 0
- snd_mapobjective_volume 0
- snd_menumusic_volume 0
- snd_roundend_volume 0
- snd_roundstart_volume 0
- snd_tensecondwarning_volume 0.1
- //radar
- cl_radar_always_centered 0
- cl_radar_scale 0.35
- cl_hud_radar_scale 1.05
- cl_radar_icon_scale_min 0.65
- cl_radar_rotate 0
- cl_radar_square_with_scoreboard "1"
- //DamageFeed
- con_filter_text "damage given"
- con_filter_text_out Player:
- con_filter_enable 2
- developer 1
- //server/internett settings
- rate 786432
- cl_cmdrate 128
- cl_updaterate 128
- cl_interp 0
- cl_interp_ratio 1
- cl_interpolate 1
- sv_maxrate 0
- sv_minrate 16000
- net_client_steamdatagram_enable_override 1
- cl_forcepreload 0
- cl_lagcompensation 1
- cl_predict 1
- cl_predictweapons 1
- mm_dedicated_search_maxping 50
- cl_timeout 30
- // Crosshair
- cl_crosshair_drawoutline 0
- cl_crosshair_dynamic_maxdist_splitratio 0.35
- cl_crosshair_dynamic_splitalpha_innermod 1
- cl_crosshair_dynamic_splitalpha_outermod 0.5
- cl_crosshair_dynamic_splitdist 7
- cl_crosshair_outlinethickness 0.5
- cl_crosshair_sniper_show_normal_inaccuracy 0
- cl_crosshair_sniper_width 1
- cl_crosshair_t 1
- cl_crosshairalpha 220
- cl_crosshaircolor 5
- cl_crosshaircolor_b 0
- cl_crosshaircolor_g 0
- cl_crosshaircolor_r 0
- cl_crosshairdot 0
- cl_crosshairgap -3
- cl_crosshairgap_useweaponvalue 0
- cl_crosshairscale 0
- cl_crosshairsize 2.5
- cl_crosshairstyle 4
- cl_crosshairthickness 1.5
- cl_crosshairusealpha 1
- cl_fixedcrosshairgap 3
- // View Modell
- viewmodel_presetpos 1
- viewmodel_fov 68
- viewmodel_offset_x -2
- viewmodel_offset_y 2
- viewmodel_offset_z -2
- viewmodel_recoil 1
- cl_bob_lower_amt 5
- cl_bobamt_lat 0.1
- cl_bobamt_vert 0.1
- cl_bobcycle 0.98
- cl_viewmodel_shift_left_amt 0.5
- cl_viewmodel_shift_right_amt 0.25
- //
- //
- //
- //
- //
- //
- //
- // Bindings - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- //
- cl_use_opens_buy_menu "0"
- // STANDARD
- bind "0" "slot10"
- bind "1" "slot1"
- bind "2" "slot2"
- bind "3" "slot3"
- bind "4" "slot4"
- bind "5" "slot5"
- bind "6" "slot6"
- bind "7" "slot7"
- bind "8" "slot8"
- bind "9" "slot9"
- bind "a" "+moveleft"
- bind "b" "buymenu; clear;r_cleardecals;" //cleardecals and commandlog when buying
- bind "c" "+voicerecord"
- bind "d" "+moveright"
- bind "e" +breakuse //Use button also enables game instructor and looks at weapon.
- alias +breakuse "+lookatweapon;-lookatweapon;+smokeninja; +use;"
- alias -breakuse "-lookatweapon;-smokeninja;-use;"
- bind "g" "drop;"
- bind "i" "show_loadout_toggle"
- bind "m" "teammenu"
- bind "q" "lastinv"
- bind "r" "+reload"
- bind "s" "+back"
- bind "t" "+spray_menu"
- bind "u" "messagemode2"
- bind v +cjump
- bind "w" "+forward"
- bind "x" "slot12"
- bind "y" "messagemode"
- bind "z" "radio"
- bind "," "toggleconsole"
- bind "." "buyammo2"
- bind "SPACE" "+jump; jump2" //normal jump cancle scrolljump script
- bind "TAB" "+showscores; +lookatweapon;"
- bind "ESCAPE" "cancelselect"
- bind "DEL" "mute"
- bind "PAUSE" "pause"
- bind "SHIFT" "+speed"
- bind "CTRL" "+duck"
- bind "F3" "autobuy"
- bind "F4" "rebuy"
- bind "F5" "jpeg"
- bind "F6" "save quick"
- bind "F7" "load quick"
- bind "F10" "quit prompt"
- bind "MOUSE1" "+attack"
- bind "MOUSE2" "+attack2"
- bind "MWHEELUP" "invprev"
- bind "MWHEELDOWN" "invnext"
- // GRANADES swap back + panic nade
- bind "1" "slot1"
- bind "f" "+swapback;use weapon_decoy; use weapon_incgrenade; use weapon_molotov; use weapon_hegrenade; use weapon_smokegrenade; use weapon_flashbang;"
- bind "5" "+swapback;use weapon_decoy; use weapon_flashbang; use weapon_smokegrenade; use weapon_incgrenade; use weapon_molotov; use weapon_hegrenade;"
- bind "3" "+swapback;use weapon_decoy; use weapon_incgrenade; use weapon_molotov; use weapon_flashbang; use weapon_hegrenade; use weapon_smokegrenade;"
- bind "4" "+swapback;use weapon_decoy; use weapon_flashbang; use weapon_smokegrenade; use weapon_hegrenade; use weapon_incgrenade; use weapon_molotov;"
- bind "2" "+swapback;use weapon_flashbang; use weapon_smokegrenade; use weapon_hegrenade; use weapon_incgrenade; use weapon_molotov; use weapon_decoy"
- alias +swapback ""
- alias -swapback "slot3;slot2; slot1;"
- // NULL MOVEMENT
- bind W "+mf"
- bind S "+mb"
- bind A "+ml"
- bind D "+mr" //YAY
- alias fwd ""
- alias back ""
- alias left ""
- alias right "" //YAY
- alias +mf "-back; +forward; alias fwd +forward"
- alias +mb "-forward; +back; alias back +back"
- alias +ml "-moveright; +moveleft; alias left +moveleft"
- alias +mr "-moveleft; +moveright; alias right +moveright" //YAY
- alias -mf "-forward; back; alias fwd"
- alias -mb "-back; fwd; alias back"
- alias -ml "-moveleft; right; alias left"
- alias -mr "-moveright; left; alias right"
- //INFO TOGGLE "H" button
- alias "ToggleInfo" "info_on"
- alias "info_on" "+cl_show_team_equipment; alias ToggleInfo info_off;"
- alias "info_off" "-cl_show_team_equipment; alias ToggleInfo info_on;"
- bind "h" "ToggleInfo"
- //Jump toggle J buttoon
- Alias "jump1" "bind mwheelup +jump; BIND mwheeldown +jump;"
- Alias "jump2" "bind mwheelup invprev; bind mwheeldown invnext;"
- Bind "j" "jump1"
- //findbomb
- alias "+smokeninja" "+use; gameinstructor_enable 1"
- alias "-smokeninja" "-use; gameinstructor_enable 0"
- //quickknife
- alias +fake_shot "use weapon_knife;"
- alias -fake_shot "lastinv"
- bind alt +fake_shot
- //arrowmove view
- bind "LEFTARROW" "+left"
- bind "RIGHTARROW" "+right"
- bind "UPARROW" "+attack"
- bind "DOWNARROW" "+attack2"
- //crouch jump
- alias +cjump "+jump; +duck"
- alias -cjump "-jump; -duck"
- echo "____________________________END SCRIPT____________________________";echo "";echo "";echo "";echo "";echo "";echo "";
- echo " #################################";
- echo " ####### AUTOEXEC.CFG LOADED #######";
- echo " #####################################";
- echo " #### ####";
- echo " #### LEON NIKOLAI ENGELSVOLD ####";
- echo " #### ####";
- echo " #### Instagram.com / LeonNikolai ####";
- echo " #### Behance.net / LeonNikolai ####";
- echo " #### Github.com / LeonNikolai ####";
- echo " #### ####";
- echo " ####################################";
- echo " ##################################";echo "";echo "";echo "";echo "";echo "";
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