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- # AdvancedSeen Plugin Configuration -- Author: Nibblesnow
- # Contact me via @Nibblesnow#5551 on Discord if you have any issues or questions.
- # Database Information - MySQL
- database:
- host: localhost
- port: 3306
- database: advancedseen
- username: root
- password: password
- table:
- user: user
- data: data
- # What should the date/time format be when /seen'ing a player?
- # For more information about how to customize this pattern visit:
- # https://docs.oracle.com/javase/7/docs/api/java/text/SimpleDateFormat.html
- dateTimeFormat: 'MMMM d, y hh:mm a'
- # How many player accounts should be able to connect at one time from an IP?
- # This works across all of your network and is not server specific. If you only
- # have one server this will be taken as a network too. Keep as -1 for no limit.
- # Changing this value to 0 means nobody except advancedseen.maxlimit.bypass can
- # connect. It is advised to keep this number uniform across your network.
- maximumNumberAccounts: -1
- # Should the plugin hook into LiteBans and provide support?
- # This will add colour coding (red = banned, green = unbanned) on Affiliated
- # IGNs list and will also use correct ban methods instead of allowing Bukkit to
- # execute the commands via its own functions.
- allowLiteBansSupport: false
- # Should the server stop if the server is unable to connect to database?
- # This can prevent large amounts of useless data filling Console and potentially
- # causing a server crash instead due to memory loss which could cause other
- # plugin data (like Factions) to handle corrupt data. To be safe, enable this.
- stopServerOnFailure: false
- # Should last IP, last server and last login time update on login?
- # It is advised to have this set to false in lobby servers especially if you use
- # two-factor to prevent exploits in which players can get falsely banned.
- updateUserOnLogin: true
- # Is the server within a multi-server network?
- # Setting this to false will remove global last seen message and also last known
- # server that would otherwise be useless since there would only be one server.
- serverOnNetwork: true
- # Should a new entry be added to the data table if information has changed?
- # This can be left true even if updateUserOnLogin is false since the account
- # would be logged under the new IP location and not the current so this may help
- # you to try and find who is hacking who's account.
- logDataOnLogin: true
- # Should A LOT more information be displayed to Console?
- # This should be used for testing purposes only since sufficient information is
- # already printed to the Console display.
- debug: true
- # List of colors for each of the groups.
- # This is not compulsory for each rank but if you want a custom color add it
- # here. There is no limit here and is not case sensitive.
- groups:
- Default:
- color: '7'
- Admin:
- color: '4'
- # Messages
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