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  1. # AdvancedSeen Plugin Configuration -- Author: Nibblesnow
  2. # Contact me via @Nibblesnow#5551 on Discord if you have any issues or questions.
  3.  
  4. # Database Information - MySQL
  5. database:
  6. host: localhost
  7. port: 3306
  8. database: advancedseen
  9. username: root
  10. password: password
  11. table:
  12. user: user
  13. data: data
  14.  
  15. # What should the date/time format be when /seen'ing a player?
  16. # For more information about how to customize this pattern visit:
  17. # https://docs.oracle.com/javase/7/docs/api/java/text/SimpleDateFormat.html
  18. dateTimeFormat: 'MMMM d, y hh:mm a'
  19.  
  20. # How many player accounts should be able to connect at one time from an IP?
  21. # This works across all of your network and is not server specific. If you only
  22. # have one server this will be taken as a network too. Keep as -1 for no limit.
  23. # Changing this value to 0 means nobody except advancedseen.maxlimit.bypass can
  24. # connect. It is advised to keep this number uniform across your network.
  25. maximumNumberAccounts: -1
  26.  
  27. # Should the plugin hook into LiteBans and provide support?
  28. # This will add colour coding (red = banned, green = unbanned) on Affiliated
  29. # IGNs list and will also use correct ban methods instead of allowing Bukkit to
  30. # execute the commands via its own functions.
  31. allowLiteBansSupport: false
  32.  
  33. # Should the server stop if the server is unable to connect to database?
  34. # This can prevent large amounts of useless data filling Console and potentially
  35. # causing a server crash instead due to memory loss which could cause other
  36. # plugin data (like Factions) to handle corrupt data. To be safe, enable this.
  37. stopServerOnFailure: false
  38.  
  39. # Should last IP, last server and last login time update on login?
  40. # It is advised to have this set to false in lobby servers especially if you use
  41. # two-factor to prevent exploits in which players can get falsely banned.
  42. updateUserOnLogin: true
  43.  
  44. # Is the server within a multi-server network?
  45. # Setting this to false will remove global last seen message and also last known
  46. # server that would otherwise be useless since there would only be one server.
  47. serverOnNetwork: true
  48.  
  49. # Should a new entry be added to the data table if information has changed?
  50. # This can be left true even if updateUserOnLogin is false since the account
  51. # would be logged under the new IP location and not the current so this may help
  52. # you to try and find who is hacking who's account.
  53. logDataOnLogin: true
  54.  
  55. # Should A LOT more information be displayed to Console?
  56. # This should be used for testing purposes only since sufficient information is
  57. # already printed to the Console display.
  58. debug: true
  59.  
  60. # List of colors for each of the groups.
  61. # This is not compulsory for each rank but if you want a custom color add it
  62. # here. There is no limit here and is not case sensitive.
  63. groups:
  64. Default:
  65. color: '7'
  66. Admin:
  67. color: '4'
  68.  
  69. # Messages
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