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- --// Decompiled Code.
- -- Farewell infortality
- -- Revamp by ImFrostic, Version 2.81
- -- Objects
- local OPL = Instance.new("ScreenGui")
- local MainFrame = Instance.new("Frame")
- local oplguitext = Instance.new("TextLabel")
- local df = Instance.new("TextButton")
- local dfauto = Instance.new("TextButton")
- local chest = Instance.new("TextButton")
- local chestauto = Instance.new("TextButton")
- local dfchanges = Instance.new("TextButton")
- local kill = Instance.new("TextButton")
- local killplayer = Instance.new("TextBox")
- local created = Instance.new("TextLabel")
- local xbutton = Instance.new("TextButton")
- local dfchange = Instance.new("TextBox")
- local OpenFrame = Instance.new("Frame")
- local TextButton = Instance.new("TextButton")
- -- Properties
- OPL.Name = "OPL"
- OPL.Parent = game.CoreGui
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = OPL
- MainFrame.Active = true
- MainFrame.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
- MainFrame.BackgroundTransparency = 0.15000000596046
- MainFrame.BorderColor3 = Color3.new(0, 0, 0)
- MainFrame.BorderSizePixel = 5
- MainFrame.Position = UDim2.new(0.241212115, 0, 0.195959598, 0)
- MainFrame.Size = UDim2.new(0, 928, 0, 312)
- MainFrame.Visible = false
- MainFrame.Draggable = true
- oplguitext.Name = "oplguitext"
- oplguitext.Parent = MainFrame
- oplguitext.BackgroundColor3 = Color3.new(1, 1, 1)
- oplguitext.BackgroundTransparency = 1
- oplguitext.BorderColor3 = Color3.new(0, 0, 0)
- oplguitext.Position = UDim2.new(-0.0010775862, 0, 0, 0)
- oplguitext.Size = UDim2.new(0, 929, 0, 50)
- oplguitext.Font = Enum.Font.SciFi
- oplguitext.Text = "One Piece Legendary GUI"
- oplguitext.TextColor3 = Color3.new(0.729412, 0.623529, 0.0196078)
- oplguitext.TextScaled = true
- oplguitext.TextSize = 14
- oplguitext.TextStrokeTransparency = 0
- oplguitext.TextWrapped = true
- df.Name = "df"
- df.Parent = MainFrame
- df.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- df.BorderColor3 = Color3.new(0, 0, 0)
- df.BorderSizePixel = 3
- df.Position = UDim2.new(0.00862068962, 0, 0.237179488, 0)
- df.Size = UDim2.new(0, 202, 0, 40)
- df.Font = Enum.Font.SciFi
- df.Text = "Devil Fruit"
- df.TextColor3 = Color3.new(0.729412, 0.623529, 0.0196078)
- df.TextScaled = true
- df.TextSize = 14
- df.TextStrokeTransparency = 0
- df.TextWrapped = true
- dfauto.Name = "dfauto"
- dfauto.Parent = MainFrame
- dfauto.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- dfauto.BorderColor3 = Color3.new(0, 0, 0)
- dfauto.BorderSizePixel = 3
- dfauto.Position = UDim2.new(0.595905185, 0, 0.237179488, 0)
- dfauto.Size = UDim2.new(0, 202, 0, 40)
- dfauto.Font = Enum.Font.SciFi
- dfauto.Text = "DF Auto"
- dfauto.TextColor3 = Color3.new(0.729412, 0.623529, 0.0196078)
- dfauto.TextScaled = true
- dfauto.TextSize = 14
- dfauto.TextStrokeTransparency = 0
- dfauto.TextWrapped = true
- chest.Name = "chest"
- chest.Parent = MainFrame
- chest.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- chest.BorderColor3 = Color3.new(0, 0, 0)
- chest.BorderSizePixel = 3
- chest.Position = UDim2.new(0.00862068962, 0, 0.477564096, 0)
- chest.Size = UDim2.new(0, 202, 0, 40)
- chest.Font = Enum.Font.SciFi
- chest.Text = "Chest"
- chest.TextColor3 = Color3.new(0.729412, 0.623529, 0.0196078)
- chest.TextScaled = true
- chest.TextSize = 14
- chest.TextStrokeTransparency = 0
- chest.TextWrapped = true
- chestauto.Name = "chestauto"
- chestauto.Parent = MainFrame
- chestauto.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- chestauto.BorderColor3 = Color3.new(0, 0, 0)
- chestauto.BorderSizePixel = 3
- chestauto.Position = UDim2.new(0.595905185, 0, 0.477564126, 0)
- chestauto.Size = UDim2.new(0, 202, 0, 40)
- chestauto.Font = Enum.Font.SciFi
- chestauto.Text = "Chest Auto"
- chestauto.TextColor3 = Color3.new(0.729412, 0.623529, 0.0196078)
- chestauto.TextScaled = true
- chestauto.TextSize = 14
- chestauto.TextStrokeTransparency = 0
- chestauto.TextWrapped = true
- dfchanges.Name = "dfchanges"
- dfchanges.Parent = MainFrame
- dfchanges.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- dfchanges.BorderColor3 = Color3.new(0, 0, 0)
- dfchanges.BorderSizePixel = 3
- dfchanges.Position = UDim2.new(0.00862068962, 0, 0.743589759, 0)
- dfchanges.Size = UDim2.new(0, 210, 0, 40)
- dfchanges.Font = Enum.Font.SciFi
- dfchanges.Text = "DF Change (Don't Save)"
- dfchanges.TextColor3 = Color3.new(0.729412, 0.623529, 0.0196078)
- dfchanges.TextScaled = true
- dfchanges.TextSize = 14
- dfchanges.TextStrokeTransparency = 0
- dfchanges.TextWrapped = true
- kill.Name = "kill"
- kill.Parent = MainFrame
- kill.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- kill.BorderColor3 = Color3.new(0, 0, 0)
- kill.BorderSizePixel = 3
- kill.Position = UDim2.new(0.528083026, 0, 0.7441926, 0)
- kill.Size = UDim2.new(0, 178, 0, 40)
- kill.Font = Enum.Font.SciFi
- kill.Text = "Kill Player"
- kill.TextColor3 = Color3.new(0.729412, 0.623529, 0.0196078)
- kill.TextScaled = true
- kill.TextSize = 14
- kill.TextStrokeTransparency = 0
- kill.TextWrapped = true
- killplayer.Name = "killplayer"
- killplayer.Parent = MainFrame
- killplayer.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- killplayer.BorderColor3 = Color3.new(0, 0, 0)
- killplayer.BorderSizePixel = 3
- killplayer.Position = UDim2.new(0.734131694, 0, 0.743589759, 0)
- killplayer.Size = UDim2.new(0, 231, 0, 40)
- killplayer.Text = ""
- killplayer.TextColor3 = Color3.new(0.729412, 0.623529, 0.0196078)
- killplayer.TextSize = 14
- killplayer.TextStrokeTransparency = -1
- created.Name = "created"
- created.Parent = MainFrame
- created.BackgroundColor3 = Color3.new(1, 1, 1)
- created.BackgroundTransparency = 1
- created.BorderColor3 = Color3.new(0, 0, 0)
- created.Position = UDim2.new(0.584734797, 0, 0.926282048, 0)
- created.Size = UDim2.new(0, 356, 0, 23)
- created.Font = Enum.Font.SciFi
- created.Text = "Created by irelaxyt33(Bad4u)"
- created.TextColor3 = Color3.new(0.729412, 0.623529, 0.0196078)
- created.TextScaled = true
- created.TextSize = 14
- created.TextStrokeTransparency = 0
- created.TextWrapped = true
- xbutton.Name = "xbutton"
- xbutton.Parent = MainFrame
- xbutton.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- xbutton.BorderColor3 = Color3.new(0, 0, 0)
- xbutton.BorderSizePixel = 3
- xbutton.Position = UDim2.new(0.953428209, 0, 0, 0)
- xbutton.Size = UDim2.new(0, 36, 0, 34)
- xbutton.Font = Enum.Font.SciFi
- xbutton.Text = "X"
- xbutton.TextColor3 = Color3.new(0.729412, 0.623529, 0.0196078)
- xbutton.TextScaled = true
- xbutton.TextSize = 14
- xbutton.TextStrokeTransparency = 0
- xbutton.TextWrapped = true
- dfchange.Name = "dfchange"
- dfchange.Parent = MainFrame
- dfchange.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- dfchange.BorderColor3 = Color3.new(0, 0, 0)
- dfchange.BorderSizePixel = 3
- dfchange.Position = UDim2.new(0.243534476, 0, 0.743589759, 0)
- dfchange.Size = UDim2.new(0, 148, 0, 40)
- dfchange.Text = ""
- dfchange.TextColor3 = Color3.new(0.729412, 0.623529, 0.0196078)
- dfchange.TextSize = 14
- dfchange.TextStrokeTransparency = -1
- OpenFrame.Name = "OpenFrame"
- OpenFrame.Parent = OPL
- OpenFrame.BackgroundColor3 = Color3.new(0.105882, 0.105882, 0.105882)
- OpenFrame.BorderColor3 = Color3.new(0, 0, 0)
- OpenFrame.BorderSizePixel = 3
- OpenFrame.Position = UDim2.new(0, 0, 0.0485893413, 0)
- OpenFrame.Size = UDim2.new(0, 65, 0, 51)
- TextButton.Parent = OpenFrame
- TextButton.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton.BackgroundTransparency = 1
- TextButton.Size = UDim2.new(0, 65, 0, 50)
- TextButton.Font = Enum.Font.SciFi
- TextButton.Text = "Open"
- TextButton.TextColor3 = Color3.new(0.729412, 0.623529, 0.0196078)
- TextButton.TextSize = 20
- TextButton.TextStrokeTransparency = -5
- TextButton.TextWrapped = true
- -- Scripts
- chest.MouseButton1Down:connect(function()
- game.Workspace.IslandRocky.ChestSpawner.Chest.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(0.5)
- game.Workspace.IslandTiny.ChestSpawner.Chest.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(0.5)
- game.Workspace.Island2.ChestSpawner.Chest.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(0.5)
- game.Workspace.IslandTown.ChestSpawner.Chest.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(0.5)
- game.Workspace.IslandSandCastle.ChestSpawner.Chest.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(0.5)
- game.Workspace.IslandSnowy.ChestSpawner.Chest.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(0.5)
- game.Workspace.Island1.ChestSpawner.Chest.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(0.5)
- game.Workspace.IslandTREEA.ChestSpawner.Chest.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(0.5)
- game.Workspace.IslandEvil.ChestSpawner.Chest.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- end)
- chestauto.MouseButton1Down:connect(function()
- while wait(0.5) do
- game.Workspace.IslandRocky.ChestSpawner.Chest.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(0.5)
- game.Workspace.IslandTiny.ChestSpawner.Chest.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(0.5)
- game.Workspace.Island2.ChestSpawner.Chest.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(0.5)
- game.Workspace.IslandTown.ChestSpawner.Chest.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(0.5)
- game.Workspace.IslandSandCastle.ChestSpawner.Chest.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(0.5)
- game.Workspace.IslandSnowy.ChestSpawner.Chest.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(0.5)
- game.Workspace.Island1.ChestSpawner.Chest.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(0.5)
- game.Workspace.IslandTREEA.ChestSpawner.Chest.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(0.5)
- game.Workspace.IslandEvil.ChestSpawner.Chest.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- end
- end)
- df.MouseButton1Down:connect(function()
- for _,v in pairs(game.Workspace:GetChildren()) do
- if v.Name:match("Fruit") and v:IsA("Tool") then
- v.Handle.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame
- end
- end
- end)
- dfauto.MouseButton1Down:connect(function()
- while wait(0,1) do
- for _,v in pairs(game.Workspace:GetChildren()) do
- if v.Name:match("Fruit") and v:IsA("Tool") then
- v.Handle.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame
- end
- end
- end
- end)
- dfchanges.MouseButton1Down:connect(function()
- game.Workspace:WaitForChild(game.Players.LocalPlayer.Name).DevilFruit.Value = (dfchange.Text)
- game.Workspace.UserData:FindFirstChild("User_"..game.Players.LocalPlayer.UserId).Data.DevilFruit.Value = dfchange.Text
- end)
- kill.MouseButton1Down:connect(function()
- for i=1, 100 do
- local Event = game:GetService("Workspace")[killplayer.Text].Drown
- Event:FireServer()
- end
- end)
- --Open/Close
- xbutton.MouseButton1Down:connect(function()
- MainFrame.Visible = false
- OpenFrame.Visible = true
- end)
- TextButton.MouseButton1Down:connect(function()
- MainFrame.Visible = true
- OpenFrame.Visible = false
- end)
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