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- ** Zadanie.....
- ** Rozkaz > Katalog gry
- ** Parametry> E:\gry \Steam\steamapps\Ghost\counter-strike
- ** Zadanie.....
- ** Rozkaz > Kopiuj
- ** Parametry> "C:\Documents and Settings\Pulpit\podchody.map" "E:\gry F\Steam\steamapps\maniek2x1\counter-strike\cstrike_polish\maps\podchody.map"
- ** Zadanie.....
- ** Rozkaz > D:\PROGRA~1\KOMPLI~1\hlcsg.exe
- ** Parametry> "E:\gry \Steam\steamapps\Ghost\counter-strike\cstrike_polish\maps\podchody"
- hlcsg v3.4 Final (Feb 25 2006)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (amckern@yahoo.com)
- ----- BEGIN hlcsg -----
- Command line: D:\PROGRA~1\KOMPLI~1\hlcsg.exe "E:\gry F\Steam\steamapps\maniek2x1\counter-strike\cstrike_polish\maps\podchody"
- Entering E:\gry \Steam\steamapps\Ghost\counter-strike\cstrike_polish\maps\podchody.map
- Current hlcsg Settings
- Name | Setting | Default
- ---------------------|-----------|-------------------------
- threads [ 2 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 4194304 ] [ 4194304 ]
- max lighting memory [ 6291456 ] [ 6291456 ]
- priority [ Normal ] [ Normal ]
- noclip [ off ] [ off ]
- null texture stripping[ on ] [ on ]
- clipnode economy mode [ on ] [ on ]
- clip hull type [ legacy ] [ legacy ]
- onlyents [ off ] [ off ]
- wadtextures [ on ] [ on ]
- skyclip [ on ] [ on ]
- hullfile [ None ] [ None ]
- nullfile [ None ] [ None ]
- min surface area [ 0.500 ] [ 0.500 ]
- brush union threshold [ 0.000 ] [ 0.000 ]
- Using mapfile wad configuration
- Wadinclude list :
- [zhlt.wad]
- 0 brushes (totalling 0 sides) discarded from clipping hulls
- CreateBrush:
- 20%...50%...70%... (0.00 seconds)
- SetModelCenters:
- 50%... (0.00 seconds)
- CSGBrush:
- 30%... (0.02 seconds)
- Using Wadfile: \program files\komplikator\halflife.wad
- - Contains 5 used textures, 100.00 percent of map (3116 textures in wad)
- Using Wadfile: \program files\komplikator\banner.wad
- - Contains 0 used textures, 0.00 percent of map (1 textures in wad)
- Texture usage is at 0.04 mb (of 4.00 mb MAX)
- 0.03 seconds elapsed
- ----- END hlcsg -----
- ** Zadanie.....
- ** Rozkaz > D:\PROGRA~1\KOMPLI~1\hlbsp.exe
- ** Parametry> "E:\gry \Steam\steamapps\Ghost\counter-strike\cstrike_polish\maps\podchody"
- hlbsp v3.4 Final (Feb 25 2006)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (amckern@yahoo.com)
- ----- BEGIN hlbsp -----
- Command line: D:\PROGRA~1\KOMPLI~1\hlbsp.exe "E:\gry F\Steam\steamapps\maniek2x1\counter-strike\cstrike_polish\maps\podchody"
- Current hlbsp Settings
- Name | Setting | Default
- -------------------|-----------|-------------------------
- threads [ 2 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 4194304 ] [ 4194304 ]
- priority [ Normal ] [ Normal ]
- noclip [ off ] [ off ]
- nofill [ off ] [ off ]
- noopt [ off ] [ off ]
- null tex. stripping [ on ] [ on ]
- notjunc [ off ] [ off ]
- subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
- max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
- SolidBSP [hull 0] 63 (0.02 seconds)
- BSP generation successful, writing portal file 'E:\gry \Steam\steamapps\Ghost\counter-strike\cstrike_polish\maps\podchody.prt'
- SolidBSP [hull 1] Error: Exceeded MAX_LEAF_FACES
- Description: This error is almost always caused by an invalid brush, by having huge rooms, or scaling a texture down to extremely small values (between -1 and 1)
- Howto Fix: Find the invalid brush. Any imported prefabs, carved brushes, or vertex manipulated brushes should be suspect
- ----- END hlbsp -----
- ** Zadanie.....
- ** Rozkaz > D:\PROGRA~1\KOMPLI~1\hlvis.exe
- ** Parametry> "E:\gry \Steam\steamapps\Ghost\counter-strike\cstrike_polish\maps\podchody"
- hlvis v3.4 Final (Feb 25 2006)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (amckern@yahoo.com)
- ----- BEGIN hlvis -----
- Command line: D:\PROGRA~1\KOMPLI~1\hlvis.exe "E:\gry \Steam\steamapps\Ghost\counter-strike\cstrike_polish\maps\podchody"
- >> There was a problem compiling the map.
- >> Check the file E:\gry \Steam\steamapps\Ghost\counter-strike\cstrike_polish\maps\podchody.log for the cause.
- ----- END hlvis -----
- ** Zadanie.....
- ** Rozkaz > D:\PROGRA~1\KOMPLI~1\hlrad.exe
- ** Parametry> "E:\gry \Steam\steamapps\Ghost\counter-strike\cstrike_polish\maps\podchody"
- hlrad v3.4 Final (Feb 25 2006)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (amckern@yahoo.com)
- ----- BEGIN hlrad -----
- Command line: D:\PROGRA~1\KOMPLI~1\hlrad.exe "E:\gry \Steam\steamapps\Ghost\counter-strike\cstrike_polish\maps\podchody"
- >> There was a problem compiling the map.
- >> Check the file E:\gry \Steam\steamapps\Ghost\counter-strike\cstrike_polish\maps\podchody.log for the cause.
- ----- END hlrad -----
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