LeonTG77

(UHC) Elements Features

Nov 13th, 2017
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  1. Features of each element type in the UHC gamemode: Elements
  2.  
  3. Air:
  4. + Unable to take fall damage.
  5. + Right clicking an axe shoots you forward. (8s cooldown)
  6. + Receives Resistance II while exsposed to the sky.
  7. + Ability to double jump.
  8. - Permanent Jump Boost 3.
  9.  
  10. Earth:
  11. + Unable to take suffocation damage.
  12. + 25% chance to wield double drops upon mining ores.
  13. + Right-clicking with a spade toggles whether you get gravel or flint from gravel.
  14. + Receives Speed II when on grass.
  15. - 25% chance of taking double the amount of damage when damaged.
  16.  
  17. Water:
  18. + Unable to take drowning damage.
  19. + Receives Speed II while it's raining.
  20. + Left clicking a bow shoots a snowball. (50% of consuming 1 arrow on use)
  21. + Hitting someone with a snowball will incase them in ice. (20% chance, 10s cooldown)
  22. + Dolphins effect while in water.
  23. - Arrows are water logged meaning they fly 10% slower and shorter and deal 15% less damage.
  24.  
  25. Fire:
  26. + Unable to take lava or fire damage.
  27. + Left clicking a bow shoots a fireball. (5s cooldown, 50% chance of consuming 1 arrow on use)
  28. + Sets animals/monsters on fire when hit, can one shot nether mobs.
  29. + Dolphins effect while in lava, able to MLG with lava.
  30. - Takes 1% for every second they are in water.
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