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- local WeapnData = game:GetService("ReplicatedFirst")["_0xS0URC3X"].Shared.WeaponDataManager
- for i,v in pairs(WeapnData:GetChildren()) do
- if v.ClassName == "ModuleScript" then
- local p = require(v)
- p.Settings.MAX_AMMO = math.huge
- p.Settings.RECOIL_STRENGTH = 0
- p.Settings.SPREAD = 0
- p.Settings.RELOAD_TIME = 0
- p.Settings.AUTOMATIC = true
- p.Settings.SPRINT_SPEED = 40
- p.Settings.ROF = 1000
- end
- end
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