cubesteak

SpaceEngineers.log

Jul 31st, 2016
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  1. 2016-07-30 23:56:47.052 - Thread: 1 -> Log Started
  2. 2016-07-30 23:56:47.059 - Thread: 1 -> Timezone (local - UTC): -5h
  3. 2016-07-30 23:56:47.059 - Thread: 1 -> App Version: 01_140_007
  4. 2016-07-30 23:56:47.059 - Thread: 1 -> Steam build: Always true
  5. 2016-07-30 23:56:47.059 - Thread: 1 -> Is official: True [NO][IS][NAMP]
  6. 2016-07-30 23:56:47.059 - Thread: 1 -> Environment.ProcessorCount: 12
  7. 2016-07-30 23:56:47.062 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 10.0.10586.0
  8. 2016-07-30 23:56:47.062 - Thread: 1 -> Environment.CommandLine: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe
  9. 2016-07-30 23:56:47.062 - Thread: 1 -> Environment.Is64BitProcess: True
  10. 2016-07-30 23:56:47.062 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
  11. 2016-07-30 23:56:47.063 - Thread: 1 -> Environment.Version: 4.6.1 or later (394254)
  12. 2016-07-30 23:56:47.063 - Thread: 1 -> Environment.CurrentDirectory: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64
  13. 2016-07-30 23:56:47.064 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
  14. 2016-07-30 23:56:47.064 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
  15. 2016-07-30 23:56:47.064 - Thread: 1 -> IntPtr.Size: 8
  16. 2016-07-30 23:56:47.064 - Thread: 1 -> Default Culture: en-US
  17. 2016-07-30 23:56:47.064 - Thread: 1 -> Default UI Culture: en-US
  18. 2016-07-30 23:56:47.068 - Thread: 1 -> IsAdmin: False
  19. 2016-07-30 23:56:47.109 - Thread: 1 -> MyConfig.Load() - START
  20. 2016-07-30 23:56:47.117 - Thread: 1 -> Path: C:\Users\XXXXXX XXXX\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  21. 2016-07-30 23:56:47.193 - Thread: 1 -> GraphicsRenderer: DirectX 11
  22. 2016-07-30 23:56:47.193 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
  23. 2016-07-30 23:56:47.193 - Thread: 1 -> MusicVolume: 0.04865346
  24. 2016-07-30 23:56:47.193 - Thread: 1 -> GameVolume: 1
  25. 2016-07-30 23:56:47.193 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  26. 2016-07-30 23:56:47.193 - Thread: 1 -> Language: 0
  27. 2016-07-30 23:56:47.193 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  28. 2016-07-30 23:56:47.193 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  29. 2016-07-30 23:56:47.193 - Thread: 1 -> FirstTimeRun: False
  30. 2016-07-30 23:56:47.193 - Thread: 1 -> NeedShowTutorialQuestion: False
  31. 2016-07-30 23:56:47.193 - Thread: 1 -> VoiceChatVolume: 1
  32. 2016-07-30 23:56:47.193 - Thread: 1 -> HudWarnings: True
  33. 2016-07-30 23:56:47.193 - Thread: 1 -> VoiceChat: True
  34. 2016-07-30 23:56:47.193 - Thread: 1 -> CubeBuilderBuildingMode: 2
  35. 2016-07-30 23:56:47.193 - Thread: 1 -> ControlsHints: False
  36. 2016-07-30 23:56:47.193 - Thread: 1 -> RotationHints: True
  37. 2016-07-30 23:56:47.193 - Thread: 1 -> ShowCrosshair: True
  38. 2016-07-30 23:56:47.193 - Thread: 1 -> DisableHeadbob: True
  39. 2016-07-30 23:56:47.193 - Thread: 1 -> CompressSaveGames: False
  40. 2016-07-30 23:56:47.193 - Thread: 1 -> ShowPlayerNamesOnHud: True
  41. 2016-07-30 23:56:47.193 - Thread: 1 -> UiTransparency: 1
  42. 2016-07-30 23:56:47.193 - Thread: 1 -> UiBkTransparency: 1
  43. 2016-07-30 23:56:47.193 - Thread: 1 -> MinimalHud: False
  44. 2016-07-30 23:56:47.193 - Thread: 1 -> ScreenshotSizeMultiplier: 1
  45. 2016-07-30 23:56:47.193 - Thread: 1 -> CubeBuilderUseSymmetry: True
  46. 2016-07-30 23:56:47.193 - Thread: 1 -> ReleasingAltResetsCamera: True
  47. 2016-07-30 23:56:47.193 - Thread: 1 -> VideoAdapter: 0
  48. 2016-07-30 23:56:47.193 - Thread: 1 -> ScreenWidth: 2560
  49. 2016-07-30 23:56:47.193 - Thread: 1 -> ScreenHeight: 1600
  50. 2016-07-30 23:56:47.193 - Thread: 1 -> RefreshRate: 60000
  51. 2016-07-30 23:56:47.193 - Thread: 1 -> WindowMode: 2
  52. 2016-07-30 23:56:47.193 - Thread: 1 -> VerticalSync: False
  53. 2016-07-30 23:56:47.193 - Thread: 1 -> HardwareCursor: True
  54. 2016-07-30 23:56:47.193 - Thread: 1 -> RenderQuality: 1
  55. 2016-07-30 23:56:47.193 - Thread: 1 -> FieldOfView: 70.00001
  56. 2016-07-30 23:56:47.193 - Thread: 1 -> RenderInterpolation: True
  57. 2016-07-30 23:56:47.193 - Thread: 1 -> GrassDensity: 1
  58. 2016-07-30 23:56:47.193 - Thread: 1 -> LowMemSwitchToLow: 0
  59. 2016-07-30 23:56:47.193 - Thread: 1 -> MutedPlayers:
  60. 2016-07-30 23:56:47.193 - Thread: 1 -> ShadowMapResolution: 1
  61. 2016-07-30 23:56:47.193 - Thread: 1 -> VoxelQuality: 0
  62. 2016-07-30 23:56:47.193 - Thread: 1 -> EnableMuteWhenNotInFocus: True
  63. 2016-07-30 23:56:47.193 - Thread: 1 -> EnableDynamicMusic: True
  64. 2016-07-30 23:56:47.196 - Thread: 1 -> MyConfig.Load() - END
  65. 2016-07-30 23:56:47.201 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
  66. 2016-07-30 23:56:48.249 - Thread: 1 -> WMI {
  67. 2016-07-30 23:56:48.261 - Thread: 1 -> {
  68. 2016-07-30 23:56:48.261 - Thread: 1 -> Caption = NVIDIA GeForce GTX 690
  69. 2016-07-30 23:56:48.261 - Thread: 1 -> AdapterRam = 2147483648
  70. 2016-07-30 23:56:48.261 - Thread: 1 -> DriverVersion = 10.18.13.6881
  71. 2016-07-30 23:56:48.261 - Thread: 1 -> DriverDate = 20160710000000.000000-000
  72. 2016-07-30 23:56:48.261 - Thread: 1 -> Description = NVIDIA GeForce GTX 690
  73. 2016-07-30 23:56:48.261 - Thread: 1 -> DeviceID = VideoController1
  74. 2016-07-30 23:56:48.261 - Thread: 1 -> Name = NVIDIA GeForce GTX 690
  75. 2016-07-30 23:56:48.261 - Thread: 1 -> VideoProcessor = NVxx
  76. 2016-07-30 23:56:48.261 - Thread: 1 -> VideoArchitecture = 5
  77. 2016-07-30 23:56:48.261 - Thread: 1 -> PNPDeviceID = PCI\VEN_10DE&DEV_1188&SUBSYS_26903842&REV_A1\6&269287FD&0&00800010
  78. 2016-07-30 23:56:48.261 - Thread: 1 -> InstalledDisplayDrivers = nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um,nvwgf2um
  79. 2016-07-30 23:56:48.261 - Thread: 1 -> }
  80. 2016-07-30 23:56:48.262 - Thread: 1 -> {
  81. 2016-07-30 23:56:48.262 - Thread: 1 -> Caption = NVIDIA GeForce GTX 690
  82. 2016-07-30 23:56:48.262 - Thread: 1 -> AdapterRam = 2147483648
  83. 2016-07-30 23:56:48.262 - Thread: 1 -> DriverVersion = 10.18.13.6881
  84. 2016-07-30 23:56:48.262 - Thread: 1 -> DriverDate = 20160710000000.000000-000
  85. 2016-07-30 23:56:48.262 - Thread: 1 -> Description = NVIDIA GeForce GTX 690
  86. 2016-07-30 23:56:48.262 - Thread: 1 -> DeviceID = VideoController2
  87. 2016-07-30 23:56:48.262 - Thread: 1 -> Name = NVIDIA GeForce GTX 690
  88. 2016-07-30 23:56:48.262 - Thread: 1 -> VideoProcessor = GeForce GTX 690
  89. 2016-07-30 23:56:48.262 - Thread: 1 -> VideoArchitecture = 5
  90. 2016-07-30 23:56:48.262 - Thread: 1 -> PNPDeviceID = PCI\VEN_10DE&DEV_1188&SUBSYS_26903842&REV_A1\6&FFD7521&0&00400010
  91. 2016-07-30 23:56:48.262 - Thread: 1 -> InstalledDisplayDrivers = nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um,nvwgf2um
  92. 2016-07-30 23:56:48.262 - Thread: 1 -> }
  93. 2016-07-30 23:56:48.262 - Thread: 1 -> }
  94. 2016-07-30 23:56:48.450 - Thread: 1 -> Steam.IsActive: True
  95. 2016-07-30 23:56:48.451 - Thread: 1 -> Steam.IsOnline: True
  96. 2016-07-30 23:56:48.451 - Thread: 1 -> Steam.OwnsGame: True
  97. 2016-07-30 23:56:48.451 - Thread: 1 -> Steam.UserId: 76561198026569884
  98. 2016-07-30 23:56:48.451 - Thread: 1 -> Steam.UserName: cubesteak
  99. 2016-07-30 23:56:48.451 - Thread: 1 -> Steam.Branch:
  100. 2016-07-30 23:56:48.451 - Thread: 1 -> Build date: 2016-07-22 02:26
  101. 2016-07-30 23:56:48.451 - Thread: 1 -> Build version: 0.1.6047.25986
  102. 2016-07-30 23:56:48.639 - Thread: 1 -> MySandboxGame.Constructor() - START
  103. 2016-07-30 23:56:48.640 - Thread: 1 -> Game dir: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64
  104. 2016-07-30 23:56:48.640 - Thread: 1 -> Content dir: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content
  105. 2016-07-30 23:56:48.641 - Thread: 1 -> Found processor count: 12
  106. 2016-07-30 23:56:48.641 - Thread: 1 -> Using processor count: 12
  107. 2016-07-30 23:56:49.415 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  108. 2016-07-30 23:56:49.463 - Thread: 1 -> 98a43f8d619a6ae8e7ddf2d182bc543a08b896b9
  109. 2016-07-30 23:56:49.793 - Thread: 1 -> Loading scenarios
  110. 2016-07-30 23:56:49.845 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  111. 2016-07-30 23:56:49.853 - Thread: 1 -> 558212d0d81df40cc455c3d3442740b250d3634d
  112. 2016-07-30 23:56:49.869 - Thread: 1 -> Preallocate - START
  113. 2016-07-30 23:56:49.876 - Thread: 1 -> MySpaceBuildComponent - START
  114. 2016-07-30 23:56:49.876 - Thread: 1 -> MySpaceBuildComponent - END
  115. 2016-07-30 23:56:49.876 - Thread: 1 -> MySpaceWorldGenerator - START
  116. 2016-07-30 23:56:49.886 - Thread: 1 -> MySpaceWorldGenerator - END
  117. 2016-07-30 23:56:49.886 - Thread: 1 -> MyEntities - START
  118. 2016-07-30 23:56:49.928 - Thread: 1 -> MyEntities - END
  119. 2016-07-30 23:56:49.928 - Thread: 1 -> MyObjectBuilder_Base - START
  120. 2016-07-30 23:56:49.928 - Thread: 1 -> MyObjectBuilder_Base - END
  121. 2016-07-30 23:56:49.928 - Thread: 1 -> MyTransparentGeometry - START
  122. 2016-07-30 23:56:49.977 - Thread: 1 -> MyTransparentGeometry - END
  123. 2016-07-30 23:56:49.977 - Thread: 1 -> MyCubeGridDeformationTables - START
  124. 2016-07-30 23:56:49.989 - Thread: 1 -> MyCubeGridDeformationTables - END
  125. 2016-07-30 23:56:49.989 - Thread: 1 -> MyMath - START
  126. 2016-07-30 23:56:49.989 - Thread: 1 -> MyMath - END
  127. 2016-07-30 23:56:49.989 - Thread: 1 -> MySimpleObjectDraw - START
  128. 2016-07-30 23:56:49.990 - Thread: 1 -> MySimpleObjectDraw - END
  129. 2016-07-30 23:56:49.997 - Thread: 1 -> MyDefinitionManager - START
  130. 2016-07-30 23:56:49.997 - Thread: 1 -> MyDefinitionManager - END
  131. 2016-07-30 23:56:49.997 - Thread: 1 -> MyCubeGridDefinitions - START
  132. 2016-07-30 23:56:50.050 - Thread: 1 -> MyCubeGridDefinitions - END
  133. 2016-07-30 23:56:50.050 - Thread: 1 -> MyAIActionsParser - START
  134. 2016-07-30 23:56:50.050 - Thread: 1 -> MyAIActionsParser - END
  135. 2016-07-30 23:56:50.050 - Thread: 1 -> MyMultiplayerBase - START
  136. 2016-07-30 23:56:50.050 - Thread: 1 -> MyMultiplayerBase - END
  137. 2016-07-30 23:56:50.050 - Thread: 1 -> MyMultiplayerServerBase - START
  138. 2016-07-30 23:56:50.050 - Thread: 1 -> MyMultiplayerServerBase - END
  139. 2016-07-30 23:56:50.050 - Thread: 1 -> MyDedicatedServerBase - START
  140. 2016-07-30 23:56:50.050 - Thread: 1 -> MyDedicatedServerBase - END
  141. 2016-07-30 23:56:50.050 - Thread: 1 -> MyDedicatedServerBattle - START
  142. 2016-07-30 23:56:50.050 - Thread: 1 -> MyDedicatedServerBattle - END
  143. 2016-07-30 23:56:50.050 - Thread: 1 -> MyMultiplayerLobbyClient - START
  144. 2016-07-30 23:56:50.050 - Thread: 1 -> MyMultiplayerLobbyClient - END
  145. 2016-07-30 23:56:50.050 - Thread: 1 -> MyServerDebugCommands - START
  146. 2016-07-30 23:56:50.062 - Thread: 1 -> MyServerDebugCommands - END
  147. 2016-07-30 23:56:50.062 - Thread: 1 -> MyMultiplayerClient - START
  148. 2016-07-30 23:56:50.062 - Thread: 1 -> MyMultiplayerClient - END
  149. 2016-07-30 23:56:50.062 - Thread: 1 -> MyMultiplayerLobby - START
  150. 2016-07-30 23:56:50.062 - Thread: 1 -> MyMultiplayerLobby - END
  151. 2016-07-30 23:56:50.062 - Thread: 1 -> MyDedicatedServer - START
  152. 2016-07-30 23:56:50.062 - Thread: 1 -> MyDedicatedServer - END
  153. 2016-07-30 23:56:50.062 - Thread: 1 -> MyAiTargetManager - START
  154. 2016-07-30 23:56:50.062 - Thread: 1 -> MyAiTargetManager - END
  155. 2016-07-30 23:56:50.062 - Thread: 1 -> MyEntityComponentsDebugDraw - START
  156. 2016-07-30 23:56:50.062 - Thread: 1 -> MyEntityComponentsDebugDraw - END
  157. 2016-07-30 23:56:50.062 - Thread: 1 -> MyChatHistory - START
  158. 2016-07-30 23:56:50.062 - Thread: 1 -> MyChatHistory - END
  159. 2016-07-30 23:56:50.062 - Thread: 1 -> MySyncDestructions - START
  160. 2016-07-30 23:56:50.062 - Thread: 1 -> MySyncDestructions - END
  161. 2016-07-30 23:56:50.062 - Thread: 1 -> MyGuiIngameScriptsPage - START
  162. 2016-07-30 23:56:50.093 - Thread: 1 -> MyGuiIngameScriptsPage - END
  163. 2016-07-30 23:56:50.093 - Thread: 1 -> MyGuiScreenAdminMenu - START
  164. 2016-07-30 23:56:50.094 - Thread: 1 -> MyGuiScreenAdminMenu - END
  165. 2016-07-30 23:56:50.094 - Thread: 1 -> MyCommandCharacter - START
  166. 2016-07-30 23:56:50.096 - Thread: 1 -> MyCommandCharacter - END
  167. 2016-07-30 23:56:50.096 - Thread: 1 -> MyCommandConsole - START
  168. 2016-07-30 23:56:50.097 - Thread: 1 -> MyCommandConsole - END
  169. 2016-07-30 23:56:50.097 - Thread: 1 -> MyCommandEntity - START
  170. 2016-07-30 23:56:50.099 - Thread: 1 -> MyCommandEntity - END
  171. 2016-07-30 23:56:50.099 - Thread: 1 -> MySyncScenario - START
  172. 2016-07-30 23:56:50.099 - Thread: 1 -> MySyncScenario - END
  173. 2016-07-30 23:56:50.099 - Thread: 1 -> MySyncEntity - START
  174. 2016-07-30 23:56:50.099 - Thread: 1 -> MySyncEntity - END
  175. 2016-07-30 23:56:50.099 - Thread: 1 -> Preallocate - END
  176. 2016-07-30 23:56:50.110 - Thread: 1 -> MySandboxGame.Constructor() - END
  177. 2016-07-30 23:56:50.113 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
  178. 2016-07-30 23:56:50.114 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6047.25986, Culture=neutral, PublicKeyToken=null
  179. 2016-07-30 23:56:50.114 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6047.25986, Culture=neutral, PublicKeyToken=null
  180. 2016-07-30 23:56:50.114 - Thread: 1 -> Assembly.Location: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
  181. 2016-07-30 23:56:50.114 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
  182. 2016-07-30 23:56:50.114 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
  183. 2016-07-30 23:56:50.117 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
  184. 2016-07-30 23:56:50.145 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer
  185. 2016-07-30 23:56:50.145 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name
  186. 2016-07-30 23:56:50.146 - Thread: 1 -> Virtualized: False
  187. 2016-07-30 23:56:50.155 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz
  188. 2016-07-30 23:56:50.159 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,116,164,096 bytes
  189. 2016-07-30 23:56:50.159 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
  190. 2016-07-30 23:56:50.159 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 13,415,223,296 bytes
  191. 2016-07-30 23:56:50.159 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,534,319,104 bytes
  192. 2016-07-30 23:56:50.167 - Thread: 1 -> Drive C: | Capacity: 255,348,174,848 bytes | Free space: 106,259,537,920 bytes
  193. 2016-07-30 23:56:50.167 - Thread: 1 -> Drive E: | Capacity: 3,000,457,228,288 bytes | Free space: 2,093,659,443,200 bytes
  194. 2016-07-30 23:56:50.167 - Thread: 1 -> Drive F: | Capacity: 3,000,457,228,288 bytes | Free space: 2,518,382,596,096 bytes
  195. 2016-07-30 23:56:50.167 - Thread: 1 -> Drive G: | Capacity: 1,000,068,870,144 bytes | Free space: 686,984,683,520 bytes
  196. 2016-07-30 23:56:50.168 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
  197. 2016-07-30 23:56:50.169 - Thread: 1 -> MySandboxGame.Initialize() - START
  198. 2016-07-30 23:56:50.327 - Thread: 1 -> MyGuiGameControlsHelpers()
  199. 2016-07-30 23:56:50.459 - Thread: 1 -> HkGameName: SpaceEngineers Release
  200. 2016-07-30 23:56:50.492 - Thread: 1 -> MySandboxGame.LoadData() - START
  201. 2016-07-30 23:56:50.494 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
  202. 2016-07-30 23:56:50.597 - Thread: 1 -> 263df101fe84a35c8c682a41108b7194f31028df
  203. 2016-07-30 23:56:50.642 - Thread: 1 -> c23a6d84e88a5d1e352ab490c6846ae78dc3fb3f
  204. 2016-07-30 23:56:50.655 - Thread: 1 -> Loading sound definitions
  205. 2016-07-30 23:56:50.660 - Thread: 1 -> Loading shadow textures definitions
  206. 2016-07-30 23:56:50.660 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
  207. 2016-07-30 23:56:50.666 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
  208. 2016-07-30 23:56:50.676 - Thread: 1 -> MyAudio.LoadData - START
  209. 2016-07-30 23:56:50.721 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (Realtek High Definition Audio) - Channel #: 2
  210. 2016-07-30 23:56:51.480 - Thread: 1 -> MyAudio.LoadData - END
  211. 2016-07-30 23:56:51.495 - Thread: 1 -> Could not find any sound for 'None'
  212. 2016-07-30 23:56:51.495 - Thread: 1 -> Could not find any sound for 'HudCraftBarProgressLoop'
  213. 2016-07-30 23:56:51.495 - Thread: 1 -> Could not find any sound for 'HudErrorMessage'
  214. 2016-07-30 23:56:51.495 - Thread: 1 -> Could not find any sound for 'HudOpenCraftWin'
  215. 2016-07-30 23:56:51.495 - Thread: 1 -> Could not find any sound for 'HudOpenInventory'
  216. 2016-07-30 23:56:51.499 - Thread: 1 -> MyGuiManager()
  217. 2016-07-30 23:56:51.566 - Thread: 1 -> MyScreenManager()
  218. 2016-07-30 23:56:51.641 - Thread: 1 -> MyConfig.Save() - START
  219. 2016-07-30 23:56:51.642 - Thread: 1 -> Path: C:\Users\XXXXXX XXXX\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  220. 2016-07-30 23:56:51.670 - Thread: 1 -> MyConfig.Save() - END
  221. 2016-07-30 23:56:51.672 - Thread: 1 -> MyGuiManager.LoadContent() - START
  222. 2016-07-30 23:56:53.195 - Thread: 6 -> MyDefinitionManager.PrepareBaseDefinitions() - START
  223. 2016-07-30 23:56:53.202 - Thread: 6 -> 35679a41dfa6214b2ada103dcc624a9dfc068861
  224. 2016-07-30 23:56:53.228 - Thread: 6 -> ab94a1a923ca999d7a056d9de196d046cffd160f
  225. 2016-07-30 23:56:53.252 - Thread: 6 -> 6b906ca3eb847ffdbd3452d394c3725aea681b52
  226. 2016-07-30 23:56:53.357 - Thread: 6 -> 080818eb21d38bfac0ebcbfd45ec96c94fa42fb9
  227. 2016-07-30 23:56:53.382 - Thread: 6 -> 444237c0628ea36998ac2af577e239dd7b015432
  228. 2016-07-30 23:56:53.414 - Thread: 6 -> 98177b4ad6772c425607f773b39b056705ef737f
  229. 2016-07-30 23:56:53.432 - Thread: 6 -> 43ed174f2fa49a2c7c4521a79c4ddbcda387b142
  230. 2016-07-30 23:56:53.448 - Thread: 1 -> MyGuiManager.LoadContent() - START
  231. 2016-07-30 23:56:53.448 - Thread: 1 -> MyGuiManager.LoadContent() - END
  232. 2016-07-30 23:56:53.448 - Thread: 1 -> MyGuiManager.LoadContent() - END
  233. 2016-07-30 23:56:53.547 - Thread: 6 -> ce09e8dc6e412b327d5f2593ecba2478c57e67a6
  234. 2016-07-30 23:56:53.566 - Thread: 6 -> bdb60b0d48d87c623562cc01b816155e66bd2c34
  235. 2016-07-30 23:56:53.585 - Thread: 1 -> MySandboxGame.LoadData() - END
  236. 2016-07-30 23:56:53.587 - Thread: 6 -> b3a3058ca0a4117df54bd74198f12c0005d57f9c
  237. 2016-07-30 23:56:53.620 - Thread: 6 -> b786327414e669aba7ada4bc177286d90d5a4205
  238. 2016-07-30 23:56:53.633 - Thread: 6 -> 976c04e06370a1916c6ece645405069e7a28d6f2
  239. 2016-07-30 23:56:53.640 - Thread: 1 -> MySandboxGame.Initialize() - END
  240. 2016-07-30 23:56:53.647 - Thread: 6 -> 54c4a58a19fd7edcfb718effba307bf06df769ab
  241. 2016-07-30 23:56:53.648 - Thread: 1 -> Timer Frequency: 14318180
  242. 2016-07-30 23:56:53.648 - Thread: 1 -> Ticks per frame: 239635
  243. 2016-07-30 23:56:53.657 - Thread: 6 -> abb21b1f17438f85ba6a295b5c6b6dcfc562337a
  244. 2016-07-30 23:56:53.682 - Thread: 6 -> 56deb83eda1c47d4287e72891b092ebfdd019fce
  245. 2016-07-30 23:56:53.694 - Thread: 6 -> 33868b3062fa4b1c754f0903a20d42d72c9871f3
  246. 2016-07-30 23:56:53.708 - Thread: 6 -> 398c976c7d1056c8d6c6202663dc04ff0b54ad76
  247. 2016-07-30 23:56:53.783 - Thread: 6 -> 05f52c421a4c849fb5455772c41ce52abe6b8b71
  248. 2016-07-30 23:56:53.791 - Thread: 6 -> 688c6228f502733765e4f1ccac586eb09bc50c29
  249. 2016-07-30 23:56:53.806 - Thread: 6 -> 4e6c3726605cedefa85bb0249d2e17576a7ae0dc
  250. 2016-07-30 23:56:53.815 - Thread: 6 -> 738ddc41bb4d467bdb8a6136d42a649e1f0f0eb8
  251. 2016-07-30 23:56:53.857 - Thread: 6 -> 6c37f740a4a53d79af4c1b19702d938d6c2935b4
  252. 2016-07-30 23:56:56.310 - Thread: 6 -> f52df9dca60d87bf918ea7d37025366c7bde86a2
  253. 2016-07-30 23:56:56.322 - Thread: 6 -> 82382f2a4141feb22c1481979875e451dc82094b
  254. 2016-07-30 23:56:56.333 - Thread: 6 -> 44f6159033be890154895f5ddabcb1fb2b44e239
  255. 2016-07-30 23:56:56.348 - Thread: 6 -> 88d4e26384801cd4186fc155817ed86fdb46399a
  256. 2016-07-30 23:56:56.363 - Thread: 6 -> 67dba83c8f4ef6a3feb69042ba55e981b149041e
  257. 2016-07-30 23:56:56.375 - Thread: 6 -> 45cefbe3971fb417492c36a8be379658b89b5b6a
  258. 2016-07-30 23:56:56.411 - Thread: 6 -> fdb028c4490ec780255614a6a44e0021e4687617
  259. 2016-07-30 23:56:56.425 - Thread: 6 -> da0c3b67155a65f965433aa03d54625958d39538
  260. 2016-07-30 23:56:56.448 - Thread: 6 -> 7235cd2585e564039c0d253c6ca45f65229c02aa
  261. 2016-07-30 23:56:56.474 - Thread: 6 -> ea3eb27f9b7ed5096bb61fe3b17977c6c2c2d0f0
  262. 2016-07-30 23:56:56.484 - Thread: 6 -> 95674a9cb3660af372bb6110ca963bc84519b750
  263. 2016-07-30 23:56:56.492 - Thread: 6 -> 15097c167061040cbe1e5a764252985e45a2a4a6
  264. 2016-07-30 23:56:56.501 - Thread: 6 -> 23d8b434996ba749f8f41378475bc3cb0d4383c2
  265. 2016-07-30 23:56:56.529 - Thread: 6 -> 5f9ae54b186abfcac1f2c20b8e501ade3f2102f6
  266. 2016-07-30 23:56:56.617 - Thread: 6 -> a07d06e8411a28c4dc5a272415beebbf67d8a7db
  267. 2016-07-30 23:56:56.630 - Thread: 6 -> 6cae8a764076a3ee45a378aac2f1f4883a5d3fa8
  268. 2016-07-30 23:56:56.779 - Thread: 6 -> bceb18d79de3215dc36d83ed1425be00be2e0b31
  269. 2016-07-30 23:56:57.020 - Thread: 6 -> 5e4e591401e29c0d62e2f3654dcbb644b6b8bd5c
  270. 2016-07-30 23:56:57.085 - Thread: 6 -> 7157e55562cead5ce73e04580286a4616a4989ef
  271. 2016-07-30 23:56:57.133 - Thread: 6 -> 004d374b9e131dcc9aa8aff4136a3faf15b80629
  272. 2016-07-30 23:56:57.168 - Thread: 6 -> 49c6f33815a0237e893001f470c2f1a190dbe422
  273. 2016-07-30 23:56:57.267 - Thread: 6 -> 23d7c1931638516a9628128f6d700272ef850413
  274. 2016-07-30 23:56:57.279 - Thread: 6 -> 70364f01011fe999ac6e1b8474fa8d57e19b54f7
  275. 2016-07-30 23:56:57.290 - Thread: 6 -> 9431d384171117db152c8555a2f596249f488717
  276. 2016-07-30 23:56:57.295 - Thread: 6 -> fe1495e5710e328236f3a2bdc404a117f58302bb
  277. 2016-07-30 23:56:57.319 - Thread: 6 -> 503de0d33b4bdbcab67057b09a368df4dabef912
  278. 2016-07-30 23:56:57.331 - Thread: 6 -> 103e8fc4ffea882fe7df1fdeac29a45178265f25
  279. 2016-07-30 23:56:57.339 - Thread: 9 -> Loading available saves - START
  280. 2016-07-30 23:56:57.341 - Thread: 9 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\XXXXXX XXXX\AppData\Roaming\SpaceEngineers\Saves\76561198026569884'
  281. 2016-07-30 23:56:57.368 - Thread: 6 -> b841227aa4900694bc7092b4b754add1b231a265
  282. 2016-07-30 23:56:57.377 - Thread: 6 -> 8c70e5c23aca16204db2c506b11fe01aa9d7661a
  283. 2016-07-30 23:56:57.392 - Thread: 6 -> 27f9658553529c96bf370ad48b4baa71f724e3fd
  284. 2016-07-30 23:56:57.437 - Thread: 6 -> c4650e71c4bb00a75f468fea123d47b890ccfdfd
  285. 2016-07-30 23:56:57.450 - Thread: 6 -> 2e6403c4f8d2c0c9d7beafa3e36900e4616eaa45
  286. 2016-07-30 23:56:57.455 - Thread: 6 -> 6839dc1767258c97f12edbe8c2e9cd8a417b8cc8
  287. 2016-07-30 23:56:57.485 - Thread: 6 -> 45b198c16fe41134f9e567a5d3784adbc8c48dfc
  288. 2016-07-30 23:56:57.515 - Thread: 6 -> bf0d66d8fea79129dbb9a89a8fcabba34d8a81f6
  289. 2016-07-30 23:56:57.556 - Thread: 6 -> 856cbf289b25df227249483a9ab4f17f24e4e660
  290. 2016-07-30 23:56:57.579 - Thread: 6 -> ff89706a86472699e1d6c3bcf068c39ed2503052
  291. 2016-07-30 23:56:57.619 - Thread: 6 -> b88b753e00c55e2d352ba28ec6a7591f5a6140d3
  292. 2016-07-30 23:56:57.624 - Thread: 6 -> 8cfc623280b3c306485838ca0cf11ddfc34de293
  293. 2016-07-30 23:56:57.629 - Thread: 6 -> 77ac09c07893177732d6874aca233bb58021ca1e
  294. 2016-07-30 23:56:57.810 - Thread: 6 -> 8a6acf452f8bc0e8ad2b1cd2a09f1bd33847b8b9
  295. 2016-07-30 23:56:57.902 - Thread: 6 -> 73a9727b1fac4e6d7776c1ca2c71538d10bae7a9
  296. 2016-07-30 23:56:57.974 - Thread: 6 -> 35a15577dd1c4c32f0c98331b3e39ec850243af3
  297. 2016-07-30 23:56:58.038 - Thread: 6 -> faa5328f23d39266d99481e45135f3a3e3cef13d
  298. 2016-07-30 23:56:58.061 - Thread: 9 -> Loading available saves - END
  299. 2016-07-30 23:56:58.176 - Thread: 6 -> 24a1795d28e5e99242d781be88238d92c8ea7a69
  300. 2016-07-30 23:56:58.190 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  301. 2016-07-30 23:56:58.190 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  302. 2016-07-30 23:56:58.246 - Thread: 6 -> 1d9161353d9f7f4de7be9305f82a3fd23cec2712
  303. 2016-07-30 23:56:58.266 - Thread: 6 -> 8e9704b22ee0a50077b77daa7d09372bb7b830ca
  304. 2016-07-30 23:56:58.274 - Thread: 6 -> 9cdde2840821ffc1d45458a7798cbc39cc095704
  305. 2016-07-30 23:56:58.279 - Thread: 6 -> 1a699967065a7cb5bd3f9d2fc0787b990617ebdb
  306. 2016-07-30 23:56:58.283 - Thread: 6 -> 892064cf97d067eeb4dc9a1e052bd37aa858d242
  307. 2016-07-30 23:56:58.287 - Thread: 6 -> 83a38aa4e50a110af093fd9ce27e3f90587d75c6
  308. 2016-07-30 23:56:58.291 - Thread: 6 -> c2a05e881fc1ef1c638ae032543b8acb8e411ae6
  309. 2016-07-30 23:56:58.296 - Thread: 6 -> a21dbc4e0e87189ca217adb7834dbcdeffbe8420
  310. 2016-07-30 23:56:58.300 - Thread: 6 -> 7c2b5dc09787d1c0b5f211116c621a39b8d7b709
  311. 2016-07-30 23:56:58.303 - Thread: 6 -> 2408c94bc298fd41c0ce059415cf3b25225eea43
  312. 2016-07-30 23:56:58.355 - Thread: 6 -> d70356c5f27af8dd66b8253a9e8120704dbbf25b
  313. 2016-07-30 23:56:58.375 - Thread: 6 -> f465b236dce8995afdeecb2be936859928a6486d
  314. 2016-07-30 23:56:58.405 - Thread: 6 -> 65d5a554402cc20f27b2e89339988606ff5fc781
  315. 2016-07-30 23:56:58.423 - Thread: 6 -> 6481f4214db85cdc5bed3bb95e2f06b9dbf87ae3
  316. 2016-07-30 23:56:58.477 - Thread: 6 -> c02da14e0bb4a99a8ef2f479e644c60f93a9faa0
  317. 2016-07-30 23:56:58.498 - Thread: 6 -> 7588e84fc75e89deec2705a66d7e69d71aa36cc9
  318. 2016-07-30 23:56:58.503 - Thread: 6 -> 531c9f7d07d109090cfcf5d800f78e2fa0d1fad1
  319. 2016-07-30 23:56:58.509 - Thread: 6 -> c7c6f16c1aa4bd856e441a4813196d01a646adeb
  320. 2016-07-30 23:56:58.516 - Thread: 6 -> 64432e58820a834fa255167082f4b4ef5a347dd0
  321. 2016-07-30 23:56:58.524 - Thread: 6 -> cbb6d9b274673aaf3182d3a45f6d21dbece02d37
  322. 2016-07-30 23:56:58.532 - Thread: 6 -> 41cca09dbb4617a2680333259f4c9226b9335560
  323. 2016-07-30 23:56:58.608 - Thread: 6 -> 3f3a7d2d4b9dc2bba0524952911467254e325060
  324. 2016-07-30 23:56:58.643 - Thread: 6 -> 5e0ac7511741b35ed843d264eb868e292f3b9bd6
  325. 2016-07-30 23:56:58.655 - Thread: 6 -> e7fd852929e61e26d7b968c1e3fb6b3e3644a81a
  326. 2016-07-30 23:56:58.663 - Thread: 6 -> aabfa8ef61952a5f6a1b927be59d836ff75f78c4
  327. 2016-07-30 23:56:58.668 - Thread: 6 -> 4fc637d4477588c352f08b90e98d08c4ba876547
  328. 2016-07-30 23:56:58.688 - Thread: 6 -> cf3cdfaee6bd28b2603fe03977790fa52c0ec411
  329. 2016-07-30 23:56:58.717 - Thread: 6 -> 4d34855aec88ad03204c64f7d454a98423614441
  330. 2016-07-30 23:56:58.769 - Thread: 6 -> b38a22848b3e50b8e7722773ba2f72c8fd6d8a18
  331. 2016-07-30 23:56:58.788 - Thread: 6 -> 0003c6fc33ea4a33bda7b2944440c23aa13099d1
  332. 2016-07-30 23:56:58.807 - Thread: 6 -> b52b9f81da0a268c8e13c1cf070847a3e6fa3a7e
  333. 2016-07-30 23:56:58.817 - Thread: 6 -> e68f9b524e66dc7abae6e7c85c031bc255b164e9
  334. 2016-07-30 23:56:58.824 - Thread: 6 -> 8a5f3f57422c7aea50dc10f1f446c98f8e035688
  335. 2016-07-30 23:56:58.833 - Thread: 6 -> 117fca8941b1cecfad5b7aacb9a5546232ae3d12
  336. 2016-07-30 23:56:58.860 - Thread: 6 -> bafb32561ea3a2f20fa42d8901e1b2bfc5c250ec
  337. 2016-07-30 23:56:58.883 - Thread: 6 -> a1ba2e5b644b89de7e2bfd9a8134c11c237dea68
  338. 2016-07-30 23:56:58.895 - Thread: 6 -> 5ed2490049de50d886ed8b14c41967f9b0f8b7b4
  339. 2016-07-30 23:56:58.914 - Thread: 6 -> 0e7d4083113b2d5fc807a7045bed6e6c723f2a09
  340. 2016-07-30 23:56:58.929 - Thread: 6 -> dec4ebba792767a5524880f060f3b8df008404af
  341. 2016-07-30 23:56:58.971 - Thread: 6 -> 04b68789a26814be5f923bcf239601c99cbddd18
  342. 2016-07-30 23:56:58.994 - Thread: 6 -> dce8a098351c8b3a158bd00177985158150fa84e
  343. 2016-07-30 23:56:59.009 - Thread: 6 -> 13ba76c9ba3679084e1b37a541c62cc8735a0c0e
  344. 2016-07-30 23:56:59.020 - Thread: 6 -> 409b84db4c71bf66c8733b7830ef5347d1e00edd
  345. 2016-07-30 23:56:59.062 - Thread: 6 -> c221048ad7ae71c82056c72be79aaefa3dc54f9c
  346. 2016-07-30 23:56:59.079 - Thread: 6 -> ae1ed952515a20a236f5cad07ce07eec36061cde
  347. 2016-07-30 23:56:59.087 - Thread: 6 -> 0f06447c29121ec11d886a9a584c82bd573cafc6
  348. 2016-07-30 23:56:59.093 - Thread: 6 -> cd1c52ab8cdc24ed89212d9926d3ae56af90bf3c
  349. 2016-07-30 23:56:59.102 - Thread: 6 -> 2f4ef56e3e9a1d029affffd50252863b53adb98e
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  352. 2016-07-30 23:56:59.222 - Thread: 6 -> f72ced41a448f82ee6b6919d05771b9fd255ffd8
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  356. 2016-07-30 23:56:59.323 - Thread: 6 -> 7b88712c3009ed7a37bad40f3fb6d19c43590d84
  357. 2016-07-30 23:56:59.329 - Thread: 6 -> 482b176654a743a55126d94840ab19e3b2f0a101
  358. 2016-07-30 23:56:59.348 - Thread: 6 -> 85fd11c7a97d222c2eabb064471edaab571899a9
  359. 2016-07-30 23:56:59.369 - Thread: 6 -> 225542386402ec49db9a2dc3af8dcb501644febd
  360. 2016-07-30 23:56:59.402 - Thread: 6 -> 3f6b080bb387ede27c964b262bd4e7656906ecc8
  361. 2016-07-30 23:56:59.424 - Thread: 6 -> 035780733cb47dffdaf3f09472dbdb3e7ee9a6e0
  362. 2016-07-30 23:56:59.452 - Thread: 6 -> 26386b22e89c711f0af71c1800d43e3f23623803
  363. 2016-07-30 23:56:59.494 - Thread: 6 -> 173a398a6c165eb39b7d897cedd20225c544558f
  364. 2016-07-30 23:56:59.539 - Thread: 6 -> db66c72db25f0199fdf5aac81bd53d6da131d80e
  365. 2016-07-30 23:56:59.555 - Thread: 6 -> 3e28ded62e7c2050407f133d35e83c4338fae872
  366. 2016-07-30 23:56:59.567 - Thread: 6 -> 336e4c0630b54031a5e65b43015899ec980ba983
  367. 2016-07-30 23:56:59.584 - Thread: 6 -> 10ab6598e8b93b1f2f75f11ce89d3e94539252c2
  368. 2016-07-30 23:56:59.646 - Thread: 6 -> 7736901fff9b56b1bd83aa9abf46c5241aa7ed1e
  369. 2016-07-30 23:56:59.670 - Thread: 6 -> 91133d88b12aebd34829ebae312d098eeeee4379
  370. 2016-07-30 23:56:59.690 - Thread: 6 -> 82c5050ee8b65ae963a3b3dc2f6edaef152d8322
  371. 2016-07-30 23:56:59.703 - Thread: 6 -> 10ace46319f53173603674f157a0bc136fb0059e
  372. 2016-07-30 23:56:59.716 - Thread: 6 -> f2300756e79f206c564a4ad86aa7e44cd2c297f7
  373. 2016-07-30 23:56:59.740 - Thread: 6 -> 50c77094ef4f6928d47c0ed92b718b11d26569e4
  374. 2016-07-30 23:56:59.754 - Thread: 6 -> 69aa178853986e984494c570c8c7c36c0244c0ea
  375. 2016-07-30 23:56:59.761 - Thread: 6 -> 95f796f5520db462c3bcd544de409849daede621
  376. 2016-07-30 23:56:59.770 - Thread: 6 -> cc9c8927dd1dd4092f2c115929d96b465c93687a
  377. 2016-07-30 23:56:59.789 - Thread: 6 -> 42769164cdde3d0c2f522018e86f8cc1b05d0581
  378. 2016-07-30 23:56:59.805 - Thread: 6 -> dd4baa50a511c219efbf7959cdfb57cf1a81e6e0
  379. 2016-07-30 23:56:59.809 - Thread: 6 -> 8c4e898f77953267e82d1e82ef009077d0d7f8a1
  380. 2016-07-30 23:56:59.860 - Thread: 6 -> d9eb4c69bd4a8f4967cff4792e7216a80a577b67
  381. 2016-07-30 23:56:59.877 - Thread: 6 -> 9f1e43f58785d0a6281f0e1df2d5a7a18ecc1c6e
  382. 2016-07-30 23:56:59.880 - Thread: 6 -> 90f92107d5a12c94d9b1bb4396d4c018a487483d
  383. 2016-07-30 23:56:59.882 - Thread: 6 -> 88b0280fc3c19e6d135387c9094d0645c83faca1
  384. 2016-07-30 23:56:59.885 - Thread: 6 -> b60acd94835cfe2a617534fa32861f79306d02a0
  385. 2016-07-30 23:56:59.887 - Thread: 6 -> 6d003c66b4bb92c4db22ae182743fd0951b9b445
  386. 2016-07-30 23:56:59.893 - Thread: 6 -> 1196ab54f06778b3993ad73133ca28706bb403ae
  387. 2016-07-30 23:56:59.899 - Thread: 6 -> d1c6be2e9c1310d8ac6a747954f715913f061458
  388. 2016-07-30 23:56:59.903 - Thread: 6 -> 48a3846ba7b8c1d02c4778409e52904273af6a3e
  389. 2016-07-30 23:57:00.024 - Thread: 6 -> 30c2266384412777adbfef83340308f84a96fd62
  390. 2016-07-30 23:57:00.065 - Thread: 1 -> LoadSandbox() - Start
  391. 2016-07-30 23:57:00.065 - Thread: 1 -> LoadSession() - Start
  392. 2016-07-30 23:57:00.065 - Thread: 1 -> C:\Users\XXXXXX XXXX\AppData\Roaming\SpaceEngineers\Saves\76561198026569884\MoonBase - 12
  393. 2016-07-30 23:57:00.078 - Thread: 6 -> 3fd0ff8f92788fb9297dc410bbfc285b0e6a7631
  394. 2016-07-30 23:57:00.112 - Thread: 6 -> b1db86919f6e3e8c88ffd7f75e3083dd0b7b25e2
  395. 2016-07-30 23:57:00.151 - Thread: 6 -> 2fd161f8564af2a4d669bfc4eca26db8d4a8d8ac
  396. 2016-07-30 23:57:00.165 - Thread: 6 -> 6de61bb301740a026528031451841c87b046959d
  397. 2016-07-30 23:57:00.202 - Thread: 6 -> 88d76e9acda44572fe9b9d45aa0a86446b397cfe
  398. 2016-07-30 23:57:00.259 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  399. 2016-07-30 23:57:00.260 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  400. 2016-07-30 23:57:00.260 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  401. 2016-07-30 23:57:00.260 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  402. 2016-07-30 23:57:00.261 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  403. 2016-07-30 23:57:00.261 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  404. 2016-07-30 23:57:00.276 - Thread: 1 -> LoadSession() - End
  405. 2016-07-30 23:57:00.276 - Thread: 1 -> LoadSandbox() - End
  406. 2016-07-30 23:57:00.277 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
  407. 2016-07-30 23:57:00.278 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
  408. 2016-07-30 23:57:00.415 - Thread: 6 -> a788692af698971cb334c5209a2959226ac682c7
  409. 2016-07-30 23:57:00.496 - Thread: 1 -> RunLoadingAction - START
  410. 2016-07-30 23:57:00.499 - Thread: 1 -> Loading session: C:\Users\XXXXXX XXXX\AppData\Roaming\SpaceEngineers\Saves\76561198026569884\MoonBase - 12
  411. 2016-07-30 23:57:00.573 - Thread: 6 -> 75bea5122d09fd8ee019a75cd0e2eb1ab0fbe037
  412. 2016-07-30 23:57:00.734 - Thread: 6 -> 7155d6ce54aa41cf141daa05d1e123803d671a45
  413. 2016-07-30 23:57:00.794 - Thread: 6 -> 322f1884b2f35b1a3cd04d201ed42cf5a4665d3e
  414. 2016-07-30 23:57:00.854 - Thread: 6 -> 02a767500144a7f0c56675a665cbdbaaa211f3bb
  415. 2016-07-30 23:57:00.903 - Thread: 6 -> 521da523d5e2d06f3a70a35db24a636347d28a60
  416. 2016-07-30 23:57:00.915 - Thread: 6 -> 212469cf71a20dcb1fc0ae2572859678b6fb57e7
  417. 2016-07-30 23:57:00.918 - Thread: 6 -> ef4ca7d082ef10f9caa6c815ca5aade071b06cbf
  418. 2016-07-30 23:57:01.039 - Thread: 6 -> fc28a67febee20449eb2f4721cb2fde4adc081a9
  419. 2016-07-30 23:57:01.086 - Thread: 6 -> 27112e5c9bebddd97407611e0690b5fac76b2f82
  420. 2016-07-30 23:57:01.099 - Thread: 6 -> 125cfd10e2625affef2027d3d736fcde9db4a7a1
  421. 2016-07-30 23:57:01.120 - Thread: 6 -> 7394887c94ada3d0f038dbd80041583a73aef2c8
  422. 2016-07-30 23:57:01.158 - Thread: 6 -> fffe3a33b7b17d4d4ed937599d2afcbf19448818
  423. 2016-07-30 23:57:01.176 - Thread: 6 -> 9e9f1db761fccc044281361355b613776730cece
  424. 2016-07-30 23:57:01.186 - Thread: 6 -> 2822109a06a8aa0c0d888edad88f2539281c4d31
  425. 2016-07-30 23:57:01.194 - Thread: 6 -> fc4696a299008d87ec871dcd56d2f7dd9bd74c1c
  426. 2016-07-30 23:57:01.209 - Thread: 6 -> 623e5a1ffc5f339a3f15bbd3cc0e622f68c78de5
  427. 2016-07-30 23:57:01.223 - Thread: 6 -> ec108847ac7043aae011fe553f97e89a135edabe
  428. 2016-07-30 23:57:01.228 - Thread: 6 -> 2f98561d0da42bb2d8a4a7745d947ca8430af53f
  429. 2016-07-30 23:57:01.236 - Thread: 6 -> 93aee224d8fa3dac3bdacf5ebafc55e14ca6a145
  430. 2016-07-30 23:57:01.297 - Thread: 6 -> 9d5cba795a67fba43f410cb879f29b1e93ccfb6a
  431. 2016-07-30 23:57:01.316 - Thread: 6 -> 8149fb0a5e51bb374d1d95e0938d664c3175a06a
  432. 2016-07-30 23:57:01.323 - Thread: 6 -> e679a869e64119514d5a06b1c4bc5a7788f1e060
  433. 2016-07-30 23:57:01.332 - Thread: 6 -> 71b4f0308d5ef656a1ee9d6f39e4f135fa3d64b4
  434. 2016-07-30 23:57:01.338 - Thread: 6 -> 8dd26bb925fd30d23772e554626d2b09c45db09e
  435. 2016-07-30 23:57:01.347 - Thread: 6 -> c1203afbe706d7247733b9cc35a80afbe7ab4aac
  436. 2016-07-30 23:57:01.355 - Thread: 6 -> 9c5f3fe1dc4fc88071e8b949ae5de0032d25ec4a
  437. 2016-07-30 23:57:01.362 - Thread: 6 -> 8e48561617806aa4520e0e74cabfb7fed4470faf
  438. 2016-07-30 23:57:01.389 - Thread: 6 -> 55903b9982d6c7d8c615835069495a7e08e7eaab
  439. 2016-07-30 23:57:01.403 - Thread: 6 -> a21e1406f10b2f7456a5d4390b354fdd9438e3b2
  440. 2016-07-30 23:57:01.412 - Thread: 6 -> 8c48e8f5bcb957077a0f4a3e0353b75ae47f0cc0
  441. 2016-07-30 23:57:01.417 - Thread: 6 -> 8d0164dea02b575e5f8026e9ac40ba4d616da7a5
  442. 2016-07-30 23:57:01.440 - Thread: 6 -> a3c4e24b56e08412e1873735ef004f437c5b9528
  443. 2016-07-30 23:57:01.460 - Thread: 6 -> 7bcb9df2e0f419944f2e26bec549a020cd1e7c8d
  444. 2016-07-30 23:57:01.467 - Thread: 6 -> b91a8cdb4c33ba3c6788d85eeb95be599ecd177b
  445. 2016-07-30 23:57:01.472 - Thread: 6 -> 048ed6bcc6ac8c2cd5d9f02f1ffae684369ee952
  446. 2016-07-30 23:57:01.482 - Thread: 6 -> 118ad8176ddc524d8813ddcadbb4c60a59ef2782
  447. 2016-07-30 23:57:01.510 - Thread: 6 -> 804576c3d35d353764e208d57df22c75a2528602
  448. 2016-07-30 23:57:01.528 - Thread: 6 -> bda0e5930dabcb853ae9dbf645d6f904ca6b6dfd
  449. 2016-07-30 23:57:01.540 - Thread: 6 -> 76c482302235587a342fbac5df05dc082d79fb46
  450. 2016-07-30 23:57:01.562 - Thread: 6 -> 78d55809840d94b256600a46e2f4c6ce601f3c40
  451. 2016-07-30 23:57:01.575 - Thread: 6 -> 6fc71a583ec13a4a1605854849ec7cf242221880
  452. 2016-07-30 23:57:01.684 - Thread: 6 -> 27f8dc8473670215c0cc16a79ec5f3e71afc5d72
  453. 2016-07-30 23:57:01.722 - Thread: 6 -> ef76ca85a3d41d1ab26f1de7b066c496cb285b63
  454. 2016-07-30 23:57:01.774 - Thread: 6 -> ddb5181ff9c3b857ea86a2847d28a75e5e3171e4
  455. 2016-07-30 23:57:01.795 - Thread: 6 -> abc525fa7f235ee7f0e15b896d85686804ff0fd3
  456. 2016-07-30 23:57:01.804 - Thread: 6 -> 1f1cef0f09b4064b9376a85756633b669dc24016
  457. 2016-07-30 23:57:01.805 - Thread: 6 -> MyDefinitionManager.PrepareBaseDefinitions() - END
  458. 2016-07-30 23:57:22.044 - Thread: 1 -> GC Memory: 261,174,776 B
  459. 2016-07-30 23:57:22.050 - Thread: 1 -> Process Memory: 1,738,428,416 B
  460. 2016-07-30 23:57:22.055 - Thread: 1 -> MyScriptManager.LoadData() - START
  461. 2016-07-30 23:57:22.340 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  462. 2016-07-30 23:57:22.340 - Thread: 1 -> MyScriptManager.LoadData() - END
  463. 2016-07-30 23:57:22.346 - Thread: 1 -> MyDefinitionManager.LoadData() - START
  464. 2016-07-30 23:57:22.346 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  465. 2016-07-30 23:57:22.348 - Thread: 1 -> 98a43f8d619a6ae8e7ddf2d182bc543a08b896b9
  466. 2016-07-30 23:57:22.449 - Thread: 1 -> Loading scenarios
  467. 2016-07-30 23:57:22.450 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  468. 2016-07-30 23:57:22.450 - Thread: 1 -> Loading behaviors
  469. 2016-07-30 23:57:22.451 - Thread: 1 -> Loading ammo magazines
  470. 2016-07-30 23:57:22.455 - Thread: 1 -> Loading ammo definitions
  471. 2016-07-30 23:57:22.457 - Thread: 1 -> Loading animations
  472. 2016-07-30 23:57:22.462 - Thread: 1 -> Loading animations
  473. 2016-07-30 23:57:22.462 - Thread: 1 -> Loading animations
  474. 2016-07-30 23:57:22.462 - Thread: 1 -> Loading sound definitions
  475. 2016-07-30 23:57:22.462 - Thread: 1 -> Loading sound definitions
  476. 2016-07-30 23:57:22.462 - Thread: 1 -> Loading sound definitions
  477. 2016-07-30 23:57:22.462 - Thread: 1 -> Loading sound definitions
  478. 2016-07-30 23:57:22.462 - Thread: 1 -> Loading category classes
  479. 2016-07-30 23:57:22.463 - Thread: 1 -> Loading blueprint classes
  480. 2016-07-30 23:57:22.465 - Thread: 1 -> Loading blueprint class entries
  481. 2016-07-30 23:57:22.466 - Thread: 1 -> Loading blueprints
  482. 2016-07-30 23:57:22.468 - Thread: 1 -> Loading agent definitions
  483. 2016-07-30 23:57:22.470 - Thread: 1 -> Loading character definitions
  484. 2016-07-30 23:57:22.488 - Thread: 1 -> Loading character definitions
  485. 2016-07-30 23:57:22.488 - Thread: 1 -> Loading components
  486. 2016-07-30 23:57:22.489 - Thread: 1 -> Loading configuration
  487. 2016-07-30 23:57:22.491 - Thread: 1 -> Loading container types
  488. 2016-07-30 23:57:22.493 - Thread: 1 -> Loading block positions
  489. 2016-07-30 23:57:22.497 - Thread: 1 -> Loading curve definitions
  490. 2016-07-30 23:57:22.500 - Thread: 1 -> Loading debris
  491. 2016-07-30 23:57:22.501 - Thread: 1 -> Loading environment items entries
  492. 2016-07-30 23:57:22.502 - Thread: 1 -> Loading decal global definitions
  493. 2016-07-30 23:57:22.502 - Thread: 1 -> Loading decal definitions
  494. 2016-07-30 23:57:22.506 - Thread: 1 -> Loading edges
  495. 2016-07-30 23:57:22.507 - Thread: 1 -> Loading entity components
  496. 2016-07-30 23:57:22.513 - Thread: 1 -> Loading component containers
  497. 2016-07-30 23:57:22.514 - Thread: 1 -> Loading environment definition
  498. 2016-07-30 23:57:22.518 - Thread: 1 -> Loading environment items entries
  499. 2016-07-30 23:57:22.518 - Thread: 1 -> Loading factions
  500. 2016-07-30 23:57:22.519 - Thread: 1 -> Loading gas property definitions
  501. 2016-07-30 23:57:22.520 - Thread: 1 -> Loading event definitions
  502. 2016-07-30 23:57:22.522 - Thread: 1 -> Loading physical items
  503. 2016-07-30 23:57:22.534 - Thread: 1 -> Loading LCD texture categories
  504. 2016-07-30 23:57:22.535 - Thread: 1 -> Loading physical items
  505. 2016-07-30 23:57:22.536 - Thread: 1 -> Loading physical material properties
  506. 2016-07-30 23:57:22.541 - Thread: 1 -> Loading pirate antennas
  507. 2016-07-30 23:57:22.557 - Thread: 1 -> Loading resource distribution groups
  508. 2016-07-30 23:57:22.558 - Thread: 1 -> Loading shadow textures definitions
  509. 2016-07-30 23:57:22.558 - Thread: 1 -> Loading ship sound groups
  510. 2016-07-30 23:57:22.597 - Thread: 1 -> Loading ship sound groups
  511. 2016-07-30 23:57:22.597 - Thread: 1 -> Loading sound categories
  512. 2016-07-30 23:57:22.599 - Thread: 1 -> Loading stat definitions
  513. 2016-07-30 23:57:22.600 - Thread: 1 -> Loading grid creators
  514. 2016-07-30 23:57:22.602 - Thread: 1 -> Loading transparent material properties
  515. 2016-07-30 23:57:22.603 - Thread: 1 -> Loading voxel map storage definitions
  516. 2016-07-30 23:57:22.604 - Thread: 1 -> Loading voxel material definitions
  517. 2016-07-30 23:57:22.623 - Thread: 1 -> Audio effects definitions
  518. 2016-07-30 23:57:22.628 - Thread: 1 -> Loading environment item definitions
  519. 2016-07-30 23:57:22.632 - Thread: 1 -> Loading environment items definitions
  520. 2016-07-30 23:57:22.634 - Thread: 1 -> Loading environment items definitions
  521. 2016-07-30 23:57:22.635 - Thread: 1 -> Loading physical material properties
  522. 2016-07-30 23:57:22.641 - Thread: 1 -> Could not find any sound for 'ImpBulletHitGlass'
  523. 2016-07-30 23:57:22.641 - Thread: 1 -> Could not find any sound for 'ImpExpHitRock'
  524. 2016-07-30 23:57:22.641 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
  525. 2016-07-30 23:57:22.641 - Thread: 1 -> Could not find any sound for 'ImpExpHitGlass'
  526. 2016-07-30 23:57:22.641 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
  527. 2016-07-30 23:57:22.641 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
  528. 2016-07-30 23:57:22.641 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
  529. 2016-07-30 23:57:22.641 - Thread: 1 -> Loading particle effect definitions
  530. 2016-07-30 23:57:22.751 - Thread: 1 -> Loading environment item definitions
  531. 2016-07-30 23:57:22.751 - Thread: 1 -> Loading environment item definitions
  532. 2016-07-30 23:57:22.751 - Thread: 1 -> Loading voxel material changes definitions
  533. 2016-07-30 23:57:22.751 - Thread: 1 -> Loading weapon definitions
  534. 2016-07-30 23:57:22.758 - Thread: 1 -> Loading cube blocks
  535. 2016-07-30 23:57:22.912 - Thread: 1 -> Loading prefabs
  536. 2016-07-30 23:57:22.913 - Thread: 1 -> Loading prefabs
  537. 2016-07-30 23:57:22.913 - Thread: 1 -> Loading prefabs
  538. 2016-07-30 23:57:22.913 - Thread: 1 -> Loading prefabs
  539. 2016-07-30 23:57:22.913 - Thread: 1 -> Loading prefabs
  540. 2016-07-30 23:57:22.913 - Thread: 1 -> Loading prefabs
  541. 2016-07-30 23:57:22.913 - Thread: 1 -> Loading prefabs
  542. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  543. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  544. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  545. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  546. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  547. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  548. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  549. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  550. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  551. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  552. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  553. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  554. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  555. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  556. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  557. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  558. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  559. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  560. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  561. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  562. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  563. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  564. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  565. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  566. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  567. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  568. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  569. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  570. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  571. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  572. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  573. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  574. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  575. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  576. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  577. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  578. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  579. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  580. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  581. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  582. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  583. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  584. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  585. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  586. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  587. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  588. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  589. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  590. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  591. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  592. 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
  593. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  594. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  595. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  596. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  597. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  598. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  599. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  600. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  601. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  602. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  603. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  604. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  605. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  606. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  607. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  608. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  609. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  610. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  611. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  612. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  613. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  614. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  615. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  616. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  617. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  618. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  619. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  620. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  621. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  622. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  623. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  624. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  625. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  626. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  627. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  628. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  629. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  630. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  631. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  632. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  633. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  634. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  635. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  636. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  637. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  638. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  639. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  640. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  641. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  642. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  643. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  644. 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
  645. 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
  646. 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
  647. 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
  648. 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
  649. 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
  650. 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
  651. 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
  652. 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
  653. 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
  654. 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
  655. 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
  656. 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
  657. 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
  658. 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
  659. 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
  660. 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
  661. 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
  662. 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
  663. 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
  664. 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
  665. 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
  666. 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
  667. 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
  668. 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
  669. 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
  670. 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
  671. 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
  672. 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
  673. 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
  674. 2016-07-30 23:57:22.917 - Thread: 1 -> Loading respawn ships
  675. 2016-07-30 23:57:22.918 - Thread: 1 -> Loading spawn groups
  676. 2016-07-30 23:57:22.925 - Thread: 1 -> List of used mods (0) - START
  677. 2016-07-30 23:57:22.926 - Thread: 1 -> List of used mods - END
  678. 2016-07-30 23:57:22.980 - Thread: 1 -> MyAudio.UnloadData - START
  679. 2016-07-30 23:57:22.991 - Thread: 1 -> MyAudio.UnloadData - END
  680. 2016-07-30 23:57:22.991 - Thread: 1 -> MyAudio.LoadData - START
  681. 2016-07-30 23:57:23.018 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (Realtek High Definition Audio) - Channel #: 2
  682. 2016-07-30 23:57:28.892 - Thread: 1 -> MyAudio.LoadData - END
  683. 2016-07-30 23:57:28.911 - Thread: 1 -> Could not find environment item definition for MyObjectBuilder_DestroyableItems/SnowFoliagexxxxx.
  684. 2016-07-30 23:57:28.916 - Thread: 1 -> MyDefinitionManager.LoadData() - END
  685. 2016-07-30 23:57:28.922 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  686. 2016-07-30 23:57:28.932 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6047.25975, Culture=neutral, PublicKeyToken=null
  687. 2016-07-30 23:57:28.932 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  688. 2016-07-30 23:57:28.932 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  689. 2016-07-30 23:57:28.932 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  690. 2016-07-30 23:57:28.949 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6047.25986, Culture=neutral, PublicKeyToken=null
  691. 2016-07-30 23:57:29.055 - Thread: 1 -> MyTransparentGeometry.LoadData - START
  692. 2016-07-30 23:57:29.075 - Thread: 16 -> External debugger: listening...
  693. 2016-07-30 23:57:29.124 - Thread: 1 -> Loading Procedural World Generator: Seed = '1916047232' = 1916047232, Density = 0.35
  694. 2016-07-30 23:57:29.146 - Thread: 1 -> MySunWind.LoadData() - START
  695. 2016-07-30 23:57:29.147 - Thread: 1 -> MySunWind.LoadData() - END
  696. 2016-07-30 23:57:29.155 - Thread: 1 -> MyExplosions.LoadData() - START
  697. 2016-07-30 23:57:29.156 - Thread: 1 -> Could not find any sound for 'WepExplOnPlay'
  698. 2016-07-30 23:57:29.156 - Thread: 1 -> Could not find any sound for 'WepMissileExplosion'
  699. 2016-07-30 23:57:29.161 - Thread: 1 -> MyExplosions.LoadData() - END
  700. 2016-07-30 23:57:29.162 - Thread: 1 -> MyMissiles.LoadContent() - START
  701. 2016-07-30 23:57:29.162 - Thread: 1 -> MyMissiles.LoadContent() - END
  702. 2016-07-30 23:57:29.166 - Thread: 1 -> Pre-loading neutral ship spawn groups...
  703. 2016-07-30 23:57:29.166 - Thread: 1 -> End pre-loading neutral ship spawn groups.
  704. 2016-07-30 23:57:29.166 - Thread: 1 -> MyLights.LoadData() - START
  705. 2016-07-30 23:57:29.170 - Thread: 1 -> MyLights.LoadData() - END
  706. 2016-07-30 23:57:29.311 - Thread: 1 -> Loading voxel storage from file 'C:\Users\XXXXXX XXXX\AppData\Roaming\SpaceEngineers\Saves\76561198026569884\MoonBase - 12\EarthLike-346421131d120000.vx2'
  707. 2016-07-30 23:57:31.486 - Thread: 1 -> Loading voxel storage from file 'C:\Users\XXXXXX XXXX\AppData\Roaming\SpaceEngineers\Saves\76561198026569884\MoonBase - 12\Moon-874681511d19000.vx2'
  708. 2016-07-30 23:57:32.758 - Thread: 1 -> Loading voxel storage from file 'C:\Users\XXXXXX XXXX\AppData\Roaming\SpaceEngineers\Saves\76561198026569884\MoonBase - 12\Alien-144368028d120000.vx2'
  709. 2016-07-30 23:57:34.361 - Thread: 1 -> Loading voxel storage from file 'C:\Users\XXXXXX XXXX\AppData\Roaming\SpaceEngineers\Saves\76561198026569884\MoonBase - 12\Titan-296043261d19000.vx2'
  710. 2016-07-30 23:57:35.510 - Thread: 1 -> Loading voxel storage from file 'C:\Users\XXXXXX XXXX\AppData\Roaming\SpaceEngineers\Saves\76561198026569884\MoonBase - 12\Mars-1517002853d120000.vx2'
  711. 2016-07-30 23:57:36.747 - Thread: 1 -> Loading voxel storage from file 'C:\Users\XXXXXX XXXX\AppData\Roaming\SpaceEngineers\Saves\76561198026569884\MoonBase - 12\Europa-1636881855d19000.vx2'
  712. 2016-07-30 23:57:38.150 - Thread: 1 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used !
  713. 2016-07-30 23:57:38.429 - Thread: 1 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used !
  714. 2016-07-30 23:57:39.771 - Thread: 1 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/ThrustComponent was not found.
  715. 2016-07-30 23:57:39.833 - Thread: 1 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/ThrustComponent was not found.
  716. 2016-07-30 23:57:54.185 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0
  717. 2016-07-30 23:57:54.212 - Thread: 1 -> MySession.Static.LogSettings - START
  718. 2016-07-30 23:57:54.212 - Thread: 1 -> Name = MoonBase - 12
  719. 2016-07-30 23:57:54.213 - Thread: 1 -> Description =
  720. 2016-07-30 23:57:54.213 - Thread: 1 -> GameDateTime = 01/01/2081 14:02:09
  721. 2016-07-30 23:57:54.213 - Thread: 1 -> Password =
  722. 2016-07-30 23:57:54.213 - Thread: 1 -> CurrentPath = C:\Users\XXXXXX XXXX\AppData\Roaming\SpaceEngineers\Saves\76561198026569884\MoonBase - 12
  723. 2016-07-30 23:57:54.213 - Thread: 1 -> WorkshopId =
  724. 2016-07-30 23:57:54.213 - Thread: 1 -> CameraController = MyCockpit {1D9DF3D0652B185} Cockpit
  725. 2016-07-30 23:57:54.213 - Thread: 1 -> ThumbPath = C:\Users\XXXXXX XXXX\AppData\Roaming\SpaceEngineers\Saves\76561198026569884\MoonBase - 12\thumb.jpg
  726. 2016-07-30 23:57:54.216 - Thread: 1 -> Settings:
  727. 2016-07-30 23:57:54.216 - Thread: 1 -> GameMode = Survival
  728. 2016-07-30 23:57:54.216 - Thread: 1 -> MaxPlayers = 4
  729. 2016-07-30 23:57:54.216 - Thread: 1 -> OnlineMode = OFFLINE
  730. 2016-07-30 23:57:54.216 - Thread: 1 -> AutoHealing = True
  731. 2016-07-30 23:57:54.216 - Thread: 1 -> WeaponsEnabled = True
  732. 2016-07-30 23:57:54.216 - Thread: 1 -> ThrusterDamage = True
  733. 2016-07-30 23:57:54.216 - Thread: 1 -> EnableSpectator = False
  734. 2016-07-30 23:57:54.216 - Thread: 1 -> EnableCopyPaste = False
  735. 2016-07-30 23:57:54.216 - Thread: 1 -> MaxFloatingObjects = 56
  736. 2016-07-30 23:57:54.216 - Thread: 1 -> CargoShipsEnabled = True
  737. 2016-07-30 23:57:54.216 - Thread: 1 -> EnvironmentHostility = SAFE
  738. 2016-07-30 23:57:54.216 - Thread: 1 -> ShowPlayerNamesOnHud = True
  739. 2016-07-30 23:57:54.216 - Thread: 1 -> InventorySizeMultiplier = 10
  740. 2016-07-30 23:57:54.216 - Thread: 1 -> RefinerySpeedMultiplier = 10
  741. 2016-07-30 23:57:54.216 - Thread: 1 -> AssemblerSpeedMultiplier = 10
  742. 2016-07-30 23:57:54.217 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10
  743. 2016-07-30 23:57:54.217 - Thread: 1 -> WelderSpeedMultiplier = 5
  744. 2016-07-30 23:57:54.217 - Thread: 1 -> GrinderSpeedMultiplier = 5
  745. 2016-07-30 23:57:54.217 - Thread: 1 -> ClientCanSave = False
  746. 2016-07-30 23:57:54.217 - Thread: 1 -> HackSpeedMultiplier = 0.33
  747. 2016-07-30 23:57:54.217 - Thread: 1 -> PermanentDeath = False
  748. 2016-07-30 23:57:54.217 - Thread: 1 -> DestructibleBlocks = True
  749. 2016-07-30 23:57:54.217 - Thread: 1 -> EnableScripts = True
  750. 2016-07-30 23:57:54.217 - Thread: 1 -> AutoSaveInMinutes = 5
  751. 2016-07-30 23:57:54.217 - Thread: 1 -> SpawnShipTimeMultiplier = 0.2
  752. 2016-07-30 23:57:54.217 - Thread: 1 -> ProceduralDensity = 0.35
  753. 2016-07-30 23:57:54.217 - Thread: 1 -> ProceduralSeed = 1916047232
  754. 2016-07-30 23:57:54.217 - Thread: 1 -> DestructibleBlocks = True
  755. 2016-07-30 23:57:54.217 - Thread: 1 -> EnableIngameScripts = True
  756. 2016-07-30 23:57:54.217 - Thread: 1 -> ViewDistance = 15000
  757. 2016-07-30 23:57:54.217 - Thread: 1 -> Battle = False
  758. 2016-07-30 23:57:54.217 - Thread: 1 -> Voxel destruction = True
  759. 2016-07-30 23:57:54.217 - Thread: 1 -> EnableStructuralSimulation = False
  760. 2016-07-30 23:57:54.217 - Thread: 1 -> MaxActiveFracturePieces = 50
  761. 2016-07-30 23:57:54.217 - Thread: 1 -> MySession.Static.LogSettings - END
  762. 2016-07-30 23:57:54.241 - Thread: 1 -> Session loaded
  763. 2016-07-30 23:57:54.241 - Thread: 1 -> RunLoadingAction - END
  764. 2016-07-30 23:57:54.242 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
  765. 2016-07-30 23:57:54.328 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
  766. 2016-07-30 23:57:54.329 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
  767. 2016-07-30 23:57:54.329 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
  768. 2016-07-30 23:57:54.346 - Thread: 1 -> Updating continues.
  769. 2016-07-30 23:57:54.407 - Thread: 1 -> GC Memory: 2,548,385,368 B
  770. 2016-07-30 23:58:12.477 - Thread: 1 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/UraniumOreToIngot was not found.
  771. 2016-07-30 23:58:12.477 - Thread: 1 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/GoldOreToIngot was not found.
  772. 2016-07-30 23:58:12.491 - Thread: 1 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/StoneOreToIngot was not found.
  773. 2016-07-30 23:58:12.491 - Thread: 1 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/IronOreToIngot was not found.
  774. 2016-07-30 23:58:12.491 - Thread: 1 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/UraniumOreToIngot was not found.
  775. 2016-07-30 23:58:14.134 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  776. 2016-07-30 23:58:14.833 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  777. 2016-07-30 23:58:14.833 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  778. 2016-07-30 23:58:21.483 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  779. 2016-07-30 23:58:21.618 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  780. 2016-07-30 23:58:21.618 - Thread: 1 -> Next activation in 00:12:46.9521702
  781. 2016-07-30 23:58:24.421 - Thread: 1 -> GC Memory: 3,327,880,520 B
  782. 2016-07-30 23:58:54.432 - Thread: 1 -> GC Memory: 3,362,313,976 B
  783. 2016-07-30 23:59:24.447 - Thread: 1 -> GC Memory: 3,411,832,168 B
  784. 2016-07-30 23:59:32.180 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  785. 2016-07-30 23:59:32.181 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  786. 2016-07-30 23:59:32.181 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  787. 2016-07-30 23:59:32.263 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  788. 2016-07-30 23:59:39.508 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  789. 2016-07-30 23:59:39.509 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  790. 2016-07-30 23:59:54.457 - Thread: 1 -> GC Memory: 3,416,486,472 B
  791. 2016-07-31 00:00:06.266 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  792. 2016-07-31 00:00:06.267 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  793. 2016-07-31 00:00:08.437 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  794. 2016-07-31 00:00:08.438 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  795. 2016-07-31 00:00:08.756 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  796. 2016-07-31 00:00:08.756 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  797. 2016-07-31 00:00:08.756 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  798. 2016-07-31 00:00:08.759 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  799. 2016-07-31 00:00:10.128 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  800. 2016-07-31 00:00:10.128 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  801. 2016-07-31 00:00:24.458 - Thread: 1 -> GC Memory: 3,438,797,464 B
  802. 2016-07-31 00:00:54.459 - Thread: 1 -> GC Memory: 3,381,304,656 B
  803. 2016-07-31 00:01:03.627 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  804. 2016-07-31 00:01:03.629 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  805. 2016-07-31 00:01:24.468 - Thread: 1 -> GC Memory: 3,429,316,864 B
  806. 2016-07-31 00:01:43.058 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  807. 2016-07-31 00:01:43.058 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  808. 2016-07-31 00:01:43.058 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  809. 2016-07-31 00:01:43.062 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  810. 2016-07-31 00:01:49.485 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  811. 2016-07-31 00:01:49.485 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  812. 2016-07-31 00:01:54.474 - Thread: 1 -> GC Memory: 3,452,245,360 B
  813. 2016-07-31 00:02:00.298 - Thread: 1 -> Autosave initiated
  814. 2016-07-31 00:02:00.299 - Thread: 1 -> Character state: True
  815. 2016-07-31 00:02:00.299 - Thread: 1 -> IsServer: True
  816. 2016-07-31 00:02:00.299 - Thread: 1 -> MyAsyncSaving.InProgress: False
  817. 2016-07-31 00:02:00.299 - Thread: 1 -> Autosave
  818. 2016-07-31 00:02:00.301 - Thread: 1 -> Saving world - START
  819. 2016-07-31 00:02:00.301 - Thread: 1 -> Making world state snapshot.
  820. 2016-07-31 00:02:00.302 - Thread: 1 -> Before snapshot.: GC Memory: 3,475,372,504 B
  821. 2016-07-31 00:02:00.549 - Thread: 1 -> After snapshot.: GC Memory: 3,486,080,712 B
  822. 2016-07-31 00:02:00.550 - Thread: 1 -> Directory cleanup: GC Memory: 3,486,080,712 B
  823. 2016-07-31 00:02:00.550 - Thread: 1 -> Saving world - END
  824. 2016-07-31 00:02:00.557 - Thread: 7 -> Session snapshot save - START
  825. 2016-07-31 00:02:00.557 - Thread: 7 -> Checking file access for files in target dir.
  826. 2016-07-31 00:02:03.387 - Thread: 7 -> Session snapshot save - END
  827. 2016-07-31 00:02:24.491 - Thread: 1 -> GC Memory: 3,564,801,760 B
  828. 2016-07-31 00:02:54.499 - Thread: 1 -> GC Memory: 3,567,761,624 B
  829. 2016-07-31 00:03:08.153 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  830. 2016-07-31 00:03:08.154 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  831. 2016-07-31 00:03:23.501 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  832. 2016-07-31 00:03:23.501 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  833. 2016-07-31 00:03:24.510 - Thread: 1 -> GC Memory: 3,568,777,216 B
  834. 2016-07-31 00:03:54.517 - Thread: 1 -> GC Memory: 3,423,585,032 B
  835. 2016-07-31 00:03:57.209 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  836. 2016-07-31 00:03:57.209 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  837. 2016-07-31 00:04:24.525 - Thread: 1 -> GC Memory: 3,426,130,728 B
  838. 2016-07-31 00:04:54.534 - Thread: 1 -> GC Memory: 3,428,240,048 B
  839. 2016-07-31 00:05:10.966 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  840. 2016-07-31 00:05:10.967 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  841. 2016-07-31 00:05:13.309 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  842. 2016-07-31 00:05:13.310 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  843. 2016-07-31 00:05:24.542 - Thread: 1 -> GC Memory: 3,436,851,208 B
  844. 2016-07-31 00:05:43.703 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  845. 2016-07-31 00:05:43.703 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  846. 2016-07-31 00:05:54.550 - Thread: 1 -> GC Memory: 3,403,492,864 B
  847. 2016-07-31 00:06:03.736 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  848. 2016-07-31 00:06:03.736 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  849. 2016-07-31 00:06:24.558 - Thread: 1 -> GC Memory: 3,408,517,368 B
  850. 2016-07-31 00:06:54.568 - Thread: 1 -> GC Memory: 3,463,919,376 B
  851. 2016-07-31 00:07:00.307 - Thread: 1 -> Autosave initiated
  852. 2016-07-31 00:07:00.307 - Thread: 1 -> Character state: True
  853. 2016-07-31 00:07:00.307 - Thread: 1 -> IsServer: True
  854. 2016-07-31 00:07:00.307 - Thread: 1 -> MyAsyncSaving.InProgress: False
  855. 2016-07-31 00:07:00.307 - Thread: 1 -> Autosave
  856. 2016-07-31 00:07:00.307 - Thread: 1 -> Saving world - START
  857. 2016-07-31 00:07:00.308 - Thread: 1 -> Making world state snapshot.
  858. 2016-07-31 00:07:00.308 - Thread: 1 -> Before snapshot.: GC Memory: 3,481,255,264 B
  859. 2016-07-31 00:07:00.455 - Thread: 1 -> After snapshot.: GC Memory: 3,493,321,264 B
  860. 2016-07-31 00:07:00.455 - Thread: 1 -> Directory cleanup: GC Memory: 3,493,321,264 B
  861. 2016-07-31 00:07:00.455 - Thread: 1 -> Saving world - END
  862. 2016-07-31 00:07:00.456 - Thread: 5 -> Session snapshot save - START
  863. 2016-07-31 00:07:00.457 - Thread: 5 -> Checking file access for files in target dir.
  864. 2016-07-31 00:07:02.279 - Thread: 5 -> Session snapshot save - END
  865. 2016-07-31 00:07:24.577 - Thread: 1 -> GC Memory: 3,551,174,904 B
  866. 2016-07-31 00:07:32.190 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  867. 2016-07-31 00:07:32.191 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  868. 2016-07-31 00:07:42.210 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  869. 2016-07-31 00:07:42.211 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  870. 2016-07-31 00:07:54.583 - Thread: 1 -> GC Memory: 3,412,657,024 B
  871. 2016-07-31 00:08:23.516 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  872. 2016-07-31 00:08:23.517 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  873. 2016-07-31 00:08:24.590 - Thread: 1 -> GC Memory: 3,414,660,856 B
  874. 2016-07-31 00:08:35.167 - Thread: 1 -> Updating stopped.
  875. 2016-07-31 00:08:40.157 - Thread: 1 -> Saving world - START
  876. 2016-07-31 00:08:40.158 - Thread: 1 -> Making world state snapshot.
  877. 2016-07-31 00:08:40.158 - Thread: 1 -> Before snapshot.: GC Memory: 3,418,904,832 B
  878. 2016-07-31 00:08:40.311 - Thread: 1 -> After snapshot.: GC Memory: 3,429,451,032 B
  879. 2016-07-31 00:08:40.311 - Thread: 1 -> Directory cleanup: GC Memory: 3,429,451,032 B
  880. 2016-07-31 00:08:40.311 - Thread: 1 -> Saving world - END
  881. 2016-07-31 00:08:40.311 - Thread: 6 -> Session snapshot save - START
  882. 2016-07-31 00:08:40.312 - Thread: 6 -> Checking file access for files in target dir.
  883. 2016-07-31 00:08:40.345 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  884. 2016-07-31 00:08:40.346 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  885. 2016-07-31 00:08:42.068 - Thread: 6 -> Session snapshot save - END
  886. 2016-07-31 00:08:44.297 - Thread: 1 -> Updating continues.
  887. 2016-07-31 00:08:44.429 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  888. 2016-07-31 00:08:44.430 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  889. 2016-07-31 00:08:54.608 - Thread: 1 -> GC Memory: 3,429,850,072 B
  890. 2016-07-31 00:08:58.186 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  891. 2016-07-31 00:08:58.187 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  892. 2016-07-31 00:09:22.053 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  893. 2016-07-31 00:09:22.054 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  894. 2016-07-31 00:09:24.617 - Thread: 1 -> GC Memory: 3,476,049,144 B
  895. 2016-07-31 00:09:42.204 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  896. 2016-07-31 00:09:42.204 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  897. 2016-07-31 00:09:54.625 - Thread: 1 -> GC Memory: 3,492,509,336 B
  898. 2016-07-31 00:10:24.633 - Thread: 1 -> GC Memory: 3,507,363,408 B
  899. 2016-07-31 00:10:42.053 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  900. 2016-07-31 00:10:42.054 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  901. 2016-07-31 00:10:54.642 - Thread: 1 -> GC Memory: 4,865,086,384 B
  902. 2016-07-31 00:11:18.624 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  903. 2016-07-31 00:11:24.650 - Thread: 1 -> GC Memory: 3,420,913,400 B
  904. 2016-07-31 00:11:28.665 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  905. 2016-07-31 00:11:38.707 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  906. 2016-07-31 00:11:48.749 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  907. 2016-07-31 00:11:54.653 - Thread: 1 -> GC Memory: 3,419,047,968 B
  908. 2016-07-31 00:11:58.786 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  909. 2016-07-31 00:12:00.310 - Thread: 1 -> Autosave initiated
  910. 2016-07-31 00:12:00.310 - Thread: 1 -> Character state: True
  911. 2016-07-31 00:12:00.310 - Thread: 1 -> IsServer: True
  912. 2016-07-31 00:12:00.310 - Thread: 1 -> MyAsyncSaving.InProgress: False
  913. 2016-07-31 00:12:00.310 - Thread: 1 -> Autosave
  914. 2016-07-31 00:12:00.310 - Thread: 1 -> Saving world - START
  915. 2016-07-31 00:12:00.311 - Thread: 1 -> Making world state snapshot.
  916. 2016-07-31 00:12:00.311 - Thread: 1 -> Before snapshot.: GC Memory: 3,416,518,504 B
  917. 2016-07-31 00:12:00.396 - Thread: 1 -> After snapshot.: GC Memory: 3,431,760,272 B
  918. 2016-07-31 00:12:00.396 - Thread: 1 -> Directory cleanup: GC Memory: 3,431,760,272 B
  919. 2016-07-31 00:12:00.396 - Thread: 1 -> Saving world - END
  920. 2016-07-31 00:12:00.396 - Thread: 5 -> Session snapshot save - START
  921. 2016-07-31 00:12:00.397 - Thread: 5 -> Checking file access for files in target dir.
  922. 2016-07-31 00:12:02.077 - Thread: 5 -> Session snapshot save - END
  923. 2016-07-31 00:12:08.828 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  924. 2016-07-31 00:12:18.868 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  925. 2016-07-31 00:12:18.954 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  926. 2016-07-31 00:12:18.954 - Thread: 1 -> Next activation in 00:16:44.9027760
  927. 2016-07-31 00:12:24.659 - Thread: 1 -> GC Memory: 3,525,315,520 B
  928. 2016-07-31 00:12:54.668 - Thread: 1 -> GC Memory: 3,567,492,200 B
  929. 2016-07-31 00:13:22.101 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  930. 2016-07-31 00:13:22.102 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  931. 2016-07-31 00:13:24.026 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  932. 2016-07-31 00:13:24.026 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  933. 2016-07-31 00:13:24.681 - Thread: 1 -> GC Memory: 3,610,441,368 B
  934. 2016-07-31 00:13:54.696 - Thread: 1 -> GC Memory: 3,421,434,760 B
  935. 2016-07-31 00:14:21.287 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  936. 2016-07-31 00:14:21.288 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  937. 2016-07-31 00:14:24.705 - Thread: 1 -> GC Memory: 3,438,587,440 B
  938. 2016-07-31 00:14:54.713 - Thread: 1 -> GC Memory: 3,548,082,576 B
  939. 2016-07-31 00:15:24.727 - Thread: 1 -> GC Memory: 3,564,380,760 B
  940. 2016-07-31 00:15:32.501 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  941. 2016-07-31 00:15:32.501 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  942. 2016-07-31 00:15:54.730 - Thread: 1 -> GC Memory: 3,565,537,424 B
  943. 2016-07-31 00:16:24.616 - Thread: 1 -> Updating stopped.
  944. 2016-07-31 00:16:29.352 - Thread: 1 -> Saving world - START
  945. 2016-07-31 00:16:29.353 - Thread: 1 -> Making world state snapshot.
  946. 2016-07-31 00:16:29.353 - Thread: 1 -> Before snapshot.: GC Memory: 3,566,550,152 B
  947. 2016-07-31 00:16:29.466 - Thread: 1 -> After snapshot.: GC Memory: 3,578,536,696 B
  948. 2016-07-31 00:16:29.466 - Thread: 1 -> Directory cleanup: GC Memory: 3,578,536,696 B
  949. 2016-07-31 00:16:29.466 - Thread: 1 -> Saving world - END
  950. 2016-07-31 00:16:29.466 - Thread: 8 -> Session snapshot save - START
  951. 2016-07-31 00:16:29.467 - Thread: 8 -> Checking file access for files in target dir.
  952. 2016-07-31 00:16:29.501 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  953. 2016-07-31 00:16:29.501 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  954. 2016-07-31 00:16:30.640 - Thread: 1 -> Updating continues.
  955. 2016-07-31 00:16:30.642 - Thread: 1 -> GC Memory: 3,581,005,312 B
  956. 2016-07-31 00:16:30.773 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  957. 2016-07-31 00:16:30.773 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  958. 2016-07-31 00:16:31.274 - Thread: 8 -> Session snapshot save - END
  959. 2016-07-31 00:17:00.336 - Thread: 1 -> Autosave initiated
  960. 2016-07-31 00:17:00.336 - Thread: 1 -> Character state: True
  961. 2016-07-31 00:17:00.336 - Thread: 1 -> IsServer: True
  962. 2016-07-31 00:17:00.336 - Thread: 1 -> MyAsyncSaving.InProgress: False
  963. 2016-07-31 00:17:00.336 - Thread: 1 -> Autosave
  964. 2016-07-31 00:17:00.336 - Thread: 1 -> Saving world - START
  965. 2016-07-31 00:17:00.340 - Thread: 1 -> Making world state snapshot.
  966. 2016-07-31 00:17:00.340 - Thread: 1 -> Before snapshot.: GC Memory: 3,648,915,168 B
  967. 2016-07-31 00:17:00.527 - Thread: 1 -> After snapshot.: GC Memory: 3,666,813,944 B
  968. 2016-07-31 00:17:00.527 - Thread: 1 -> Directory cleanup: GC Memory: 3,666,813,944 B
  969. 2016-07-31 00:17:00.527 - Thread: 1 -> Saving world - END
  970. 2016-07-31 00:17:00.528 - Thread: 6 -> Session snapshot save - START
  971. 2016-07-31 00:17:00.528 - Thread: 6 -> Checking file access for files in target dir.
  972. 2016-07-31 00:17:00.657 - Thread: 1 -> GC Memory: 3,666,600,672 B
  973. 2016-07-31 00:17:02.349 - Thread: 6 -> Session snapshot save - END
  974. 2016-07-31 00:17:10.789 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  975. 2016-07-31 00:17:10.790 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  976. 2016-07-31 00:17:15.325 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  977. 2016-07-31 00:17:15.325 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  978. 2016-07-31 00:17:30.660 - Thread: 1 -> GC Memory: 3,443,690,776 B
  979. 2016-07-31 00:18:00.668 - Thread: 1 -> GC Memory: 3,443,970,592 B
  980. 2016-07-31 00:18:30.676 - Thread: 1 -> GC Memory: 3,447,973,200 B
  981. 2016-07-31 00:19:00.686 - Thread: 1 -> GC Memory: 3,449,467,128 B
  982. 2016-07-31 00:19:30.695 - Thread: 1 -> GC Memory: 3,472,578,808 B
  983. 2016-07-31 00:20:00.702 - Thread: 1 -> GC Memory: 3,439,804,568 B
  984. 2016-07-31 00:20:30.713 - Thread: 1 -> GC Memory: 3,454,123,416 B
  985. 2016-07-31 00:21:00.720 - Thread: 1 -> GC Memory: 3,459,558,408 B
  986. 2016-07-31 00:21:05.778 - Thread: 15 -> WMI {
  987. 2016-07-31 00:21:05.788 - Thread: 15 -> {
  988. 2016-07-31 00:21:05.789 - Thread: 15 -> Caption = NVIDIA GeForce GTX 690
  989. 2016-07-31 00:21:05.789 - Thread: 15 -> AdapterRam = 2147483648
  990. 2016-07-31 00:21:05.789 - Thread: 15 -> DriverVersion = 10.18.13.6881
  991. 2016-07-31 00:21:05.789 - Thread: 15 -> DriverDate = 20160710000000.000000-000
  992. 2016-07-31 00:21:05.789 - Thread: 15 -> Description = NVIDIA GeForce GTX 690
  993. 2016-07-31 00:21:05.789 - Thread: 15 -> DeviceID = VideoController1
  994. 2016-07-31 00:21:05.789 - Thread: 15 -> Name = NVIDIA GeForce GTX 690
  995. 2016-07-31 00:21:05.789 - Thread: 15 -> VideoProcessor = NVxx
  996. 2016-07-31 00:21:05.789 - Thread: 15 -> VideoArchitecture = 5
  997. 2016-07-31 00:21:05.789 - Thread: 15 -> PNPDeviceID = PCI\VEN_10DE&DEV_1188&SUBSYS_26903842&REV_A1\6&269287FD&0&00800010
  998. 2016-07-31 00:21:05.789 - Thread: 15 -> InstalledDisplayDrivers = nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um,nvwgf2um
  999. 2016-07-31 00:21:05.789 - Thread: 15 -> }
  1000. 2016-07-31 00:21:05.789 - Thread: 15 -> {
  1001. 2016-07-31 00:21:05.790 - Thread: 15 -> Caption = NVIDIA GeForce GTX 690
  1002. 2016-07-31 00:21:05.790 - Thread: 15 -> AdapterRam = 2147483648
  1003. 2016-07-31 00:21:05.790 - Thread: 15 -> DriverVersion = 10.18.13.6881
  1004. 2016-07-31 00:21:05.790 - Thread: 15 -> DriverDate = 20160710000000.000000-000
  1005. 2016-07-31 00:21:05.790 - Thread: 15 -> Description = NVIDIA GeForce GTX 690
  1006. 2016-07-31 00:21:05.790 - Thread: 15 -> DeviceID = VideoController2
  1007. 2016-07-31 00:21:05.790 - Thread: 15 -> Name = NVIDIA GeForce GTX 690
  1008. 2016-07-31 00:21:05.790 - Thread: 15 -> VideoProcessor = GeForce GTX 690
  1009. 2016-07-31 00:21:05.790 - Thread: 15 -> VideoArchitecture = 5
  1010. 2016-07-31 00:21:05.790 - Thread: 15 -> PNPDeviceID = PCI\VEN_10DE&DEV_1188&SUBSYS_26903842&REV_A1\6&FFD7521&0&00400010
  1011. 2016-07-31 00:21:05.790 - Thread: 15 -> InstalledDisplayDrivers = nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um,nvwgf2um
  1012. 2016-07-31 00:21:05.790 - Thread: 15 -> }
  1013. 2016-07-31 00:21:05.790 - Thread: 15 -> }
  1014. 2016-07-31 00:21:21.377 - Thread: 15 -> WMI {
  1015. 2016-07-31 00:21:21.387 - Thread: 15 -> {
  1016. 2016-07-31 00:21:21.387 - Thread: 15 -> Caption = NVIDIA GeForce GTX 690
  1017. 2016-07-31 00:21:21.387 - Thread: 15 -> AdapterRam = 2147483648
  1018. 2016-07-31 00:21:21.387 - Thread: 15 -> DriverVersion = 10.18.13.6881
  1019. 2016-07-31 00:21:21.387 - Thread: 15 -> DriverDate = 20160710000000.000000-000
  1020. 2016-07-31 00:21:21.387 - Thread: 15 -> Description = NVIDIA GeForce GTX 690
  1021. 2016-07-31 00:21:21.387 - Thread: 15 -> DeviceID = VideoController1
  1022. 2016-07-31 00:21:21.387 - Thread: 15 -> Name = NVIDIA GeForce GTX 690
  1023. 2016-07-31 00:21:21.387 - Thread: 15 -> VideoProcessor = NVxx
  1024. 2016-07-31 00:21:21.387 - Thread: 15 -> VideoArchitecture = 5
  1025. 2016-07-31 00:21:21.387 - Thread: 15 -> PNPDeviceID = PCI\VEN_10DE&DEV_1188&SUBSYS_26903842&REV_A1\6&269287FD&0&00800010
  1026. 2016-07-31 00:21:21.387 - Thread: 15 -> InstalledDisplayDrivers = nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um,nvwgf2um
  1027. 2016-07-31 00:21:21.387 - Thread: 15 -> }
  1028. 2016-07-31 00:21:21.388 - Thread: 15 -> {
  1029. 2016-07-31 00:21:21.388 - Thread: 15 -> Caption = NVIDIA GeForce GTX 690
  1030. 2016-07-31 00:21:21.388 - Thread: 15 -> AdapterRam = 2147483648
  1031. 2016-07-31 00:21:21.388 - Thread: 15 -> DriverVersion = 10.18.13.6881
  1032. 2016-07-31 00:21:21.388 - Thread: 15 -> DriverDate = 20160710000000.000000-000
  1033. 2016-07-31 00:21:21.388 - Thread: 15 -> Description = NVIDIA GeForce GTX 690
  1034. 2016-07-31 00:21:21.388 - Thread: 15 -> DeviceID = VideoController2
  1035. 2016-07-31 00:21:21.388 - Thread: 15 -> Name = NVIDIA GeForce GTX 690
  1036. 2016-07-31 00:21:21.388 - Thread: 15 -> VideoProcessor = GeForce GTX 690
  1037. 2016-07-31 00:21:21.388 - Thread: 15 -> VideoArchitecture = 5
  1038. 2016-07-31 00:21:21.388 - Thread: 15 -> PNPDeviceID = PCI\VEN_10DE&DEV_1188&SUBSYS_26903842&REV_A1\6&FFD7521&0&00400010
  1039. 2016-07-31 00:21:21.388 - Thread: 15 -> InstalledDisplayDrivers = nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um,nvwgf2um
  1040. 2016-07-31 00:21:21.388 - Thread: 15 -> }
  1041. 2016-07-31 00:21:21.388 - Thread: 15 -> }
  1042. 2016-07-31 00:21:30.722 - Thread: 1 -> GC Memory: 3,540,853,480 B
  1043. 2016-07-31 00:21:45.556 - Thread: 15 -> Exception occured: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  1044.  
  1045. at SharpDX.Result.CheckError()
  1046. at SharpDX.Direct3D11.Device.CreateShaderResourceView(Resource resourceRef, Nullable`1 descRef, ShaderResourceView sRViewOut)
  1047. at VRageRender.Resources.MyTextureArray.Init()
  1048. at VRageRender.MyVoxelMaterialDetailSet.PrepareArrays(MyVoxelMaterialDetailSet& set)
  1049. at VRageRender.MyVoxelMaterials1.OnResourcesGather()
  1050. at VRageRender.MyRender11.UpdateSceneFrame()
  1051. at VRageRender.MyRender11.ProcessDrawMessage(MyRenderMessageBase drawMessage)
  1052. at VRageRender.MyRender11.ProcessDrawQueue()
  1053. at VRageRender.MyRender11.Draw(Boolean draw)
  1054. at VRage.MyRenderThread.Draw()
  1055. at VRage.MyRenderThread.RenderCallback()
  1056. at SharpDX.Windows.RenderLoop.Run(Control form, RenderCallback renderCallback, Boolean useApplicationDoEvents)
  1057. at VRage.MyRenderThread.RenderThreadStart(Object param)
  1058. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  1059. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  1060. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
  1061. at System.Threading.ThreadHelper.ThreadStart(Object obj)
  1062. 2016-07-31 00:21:45.559 - Thread: 15 -> Hiding window
  1063. 2016-07-31 00:21:45.616 - Thread: 15 -> Showing message
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