Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 2016-07-30 23:56:47.052 - Thread: 1 -> Log Started
- 2016-07-30 23:56:47.059 - Thread: 1 -> Timezone (local - UTC): -5h
- 2016-07-30 23:56:47.059 - Thread: 1 -> App Version: 01_140_007
- 2016-07-30 23:56:47.059 - Thread: 1 -> Steam build: Always true
- 2016-07-30 23:56:47.059 - Thread: 1 -> Is official: True [NO][IS][NAMP]
- 2016-07-30 23:56:47.059 - Thread: 1 -> Environment.ProcessorCount: 12
- 2016-07-30 23:56:47.062 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 10.0.10586.0
- 2016-07-30 23:56:47.062 - Thread: 1 -> Environment.CommandLine: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe
- 2016-07-30 23:56:47.062 - Thread: 1 -> Environment.Is64BitProcess: True
- 2016-07-30 23:56:47.062 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2016-07-30 23:56:47.063 - Thread: 1 -> Environment.Version: 4.6.1 or later (394254)
- 2016-07-30 23:56:47.063 - Thread: 1 -> Environment.CurrentDirectory: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64
- 2016-07-30 23:56:47.064 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
- 2016-07-30 23:56:47.064 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
- 2016-07-30 23:56:47.064 - Thread: 1 -> IntPtr.Size: 8
- 2016-07-30 23:56:47.064 - Thread: 1 -> Default Culture: en-US
- 2016-07-30 23:56:47.064 - Thread: 1 -> Default UI Culture: en-US
- 2016-07-30 23:56:47.068 - Thread: 1 -> IsAdmin: False
- 2016-07-30 23:56:47.109 - Thread: 1 -> MyConfig.Load() - START
- 2016-07-30 23:56:47.117 - Thread: 1 -> Path: C:\Users\XXXXXX XXXX\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2016-07-30 23:56:47.193 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2016-07-30 23:56:47.193 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
- 2016-07-30 23:56:47.193 - Thread: 1 -> MusicVolume: 0.04865346
- 2016-07-30 23:56:47.193 - Thread: 1 -> GameVolume: 1
- 2016-07-30 23:56:47.193 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2016-07-30 23:56:47.193 - Thread: 1 -> Language: 0
- 2016-07-30 23:56:47.193 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2016-07-30 23:56:47.193 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2016-07-30 23:56:47.193 - Thread: 1 -> FirstTimeRun: False
- 2016-07-30 23:56:47.193 - Thread: 1 -> NeedShowTutorialQuestion: False
- 2016-07-30 23:56:47.193 - Thread: 1 -> VoiceChatVolume: 1
- 2016-07-30 23:56:47.193 - Thread: 1 -> HudWarnings: True
- 2016-07-30 23:56:47.193 - Thread: 1 -> VoiceChat: True
- 2016-07-30 23:56:47.193 - Thread: 1 -> CubeBuilderBuildingMode: 2
- 2016-07-30 23:56:47.193 - Thread: 1 -> ControlsHints: False
- 2016-07-30 23:56:47.193 - Thread: 1 -> RotationHints: True
- 2016-07-30 23:56:47.193 - Thread: 1 -> ShowCrosshair: True
- 2016-07-30 23:56:47.193 - Thread: 1 -> DisableHeadbob: True
- 2016-07-30 23:56:47.193 - Thread: 1 -> CompressSaveGames: False
- 2016-07-30 23:56:47.193 - Thread: 1 -> ShowPlayerNamesOnHud: True
- 2016-07-30 23:56:47.193 - Thread: 1 -> UiTransparency: 1
- 2016-07-30 23:56:47.193 - Thread: 1 -> UiBkTransparency: 1
- 2016-07-30 23:56:47.193 - Thread: 1 -> MinimalHud: False
- 2016-07-30 23:56:47.193 - Thread: 1 -> ScreenshotSizeMultiplier: 1
- 2016-07-30 23:56:47.193 - Thread: 1 -> CubeBuilderUseSymmetry: True
- 2016-07-30 23:56:47.193 - Thread: 1 -> ReleasingAltResetsCamera: True
- 2016-07-30 23:56:47.193 - Thread: 1 -> VideoAdapter: 0
- 2016-07-30 23:56:47.193 - Thread: 1 -> ScreenWidth: 2560
- 2016-07-30 23:56:47.193 - Thread: 1 -> ScreenHeight: 1600
- 2016-07-30 23:56:47.193 - Thread: 1 -> RefreshRate: 60000
- 2016-07-30 23:56:47.193 - Thread: 1 -> WindowMode: 2
- 2016-07-30 23:56:47.193 - Thread: 1 -> VerticalSync: False
- 2016-07-30 23:56:47.193 - Thread: 1 -> HardwareCursor: True
- 2016-07-30 23:56:47.193 - Thread: 1 -> RenderQuality: 1
- 2016-07-30 23:56:47.193 - Thread: 1 -> FieldOfView: 70.00001
- 2016-07-30 23:56:47.193 - Thread: 1 -> RenderInterpolation: True
- 2016-07-30 23:56:47.193 - Thread: 1 -> GrassDensity: 1
- 2016-07-30 23:56:47.193 - Thread: 1 -> LowMemSwitchToLow: 0
- 2016-07-30 23:56:47.193 - Thread: 1 -> MutedPlayers:
- 2016-07-30 23:56:47.193 - Thread: 1 -> ShadowMapResolution: 1
- 2016-07-30 23:56:47.193 - Thread: 1 -> VoxelQuality: 0
- 2016-07-30 23:56:47.193 - Thread: 1 -> EnableMuteWhenNotInFocus: True
- 2016-07-30 23:56:47.193 - Thread: 1 -> EnableDynamicMusic: True
- 2016-07-30 23:56:47.196 - Thread: 1 -> MyConfig.Load() - END
- 2016-07-30 23:56:47.201 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
- 2016-07-30 23:56:48.249 - Thread: 1 -> WMI {
- 2016-07-30 23:56:48.261 - Thread: 1 -> {
- 2016-07-30 23:56:48.261 - Thread: 1 -> Caption = NVIDIA GeForce GTX 690
- 2016-07-30 23:56:48.261 - Thread: 1 -> AdapterRam = 2147483648
- 2016-07-30 23:56:48.261 - Thread: 1 -> DriverVersion = 10.18.13.6881
- 2016-07-30 23:56:48.261 - Thread: 1 -> DriverDate = 20160710000000.000000-000
- 2016-07-30 23:56:48.261 - Thread: 1 -> Description = NVIDIA GeForce GTX 690
- 2016-07-30 23:56:48.261 - Thread: 1 -> DeviceID = VideoController1
- 2016-07-30 23:56:48.261 - Thread: 1 -> Name = NVIDIA GeForce GTX 690
- 2016-07-30 23:56:48.261 - Thread: 1 -> VideoProcessor = NVxx
- 2016-07-30 23:56:48.261 - Thread: 1 -> VideoArchitecture = 5
- 2016-07-30 23:56:48.261 - Thread: 1 -> PNPDeviceID = PCI\VEN_10DE&DEV_1188&SUBSYS_26903842&REV_A1\6&269287FD&0&00800010
- 2016-07-30 23:56:48.261 - Thread: 1 -> InstalledDisplayDrivers = nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um,nvwgf2um
- 2016-07-30 23:56:48.261 - Thread: 1 -> }
- 2016-07-30 23:56:48.262 - Thread: 1 -> {
- 2016-07-30 23:56:48.262 - Thread: 1 -> Caption = NVIDIA GeForce GTX 690
- 2016-07-30 23:56:48.262 - Thread: 1 -> AdapterRam = 2147483648
- 2016-07-30 23:56:48.262 - Thread: 1 -> DriverVersion = 10.18.13.6881
- 2016-07-30 23:56:48.262 - Thread: 1 -> DriverDate = 20160710000000.000000-000
- 2016-07-30 23:56:48.262 - Thread: 1 -> Description = NVIDIA GeForce GTX 690
- 2016-07-30 23:56:48.262 - Thread: 1 -> DeviceID = VideoController2
- 2016-07-30 23:56:48.262 - Thread: 1 -> Name = NVIDIA GeForce GTX 690
- 2016-07-30 23:56:48.262 - Thread: 1 -> VideoProcessor = GeForce GTX 690
- 2016-07-30 23:56:48.262 - Thread: 1 -> VideoArchitecture = 5
- 2016-07-30 23:56:48.262 - Thread: 1 -> PNPDeviceID = PCI\VEN_10DE&DEV_1188&SUBSYS_26903842&REV_A1\6&FFD7521&0&00400010
- 2016-07-30 23:56:48.262 - Thread: 1 -> InstalledDisplayDrivers = nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um,nvwgf2um
- 2016-07-30 23:56:48.262 - Thread: 1 -> }
- 2016-07-30 23:56:48.262 - Thread: 1 -> }
- 2016-07-30 23:56:48.450 - Thread: 1 -> Steam.IsActive: True
- 2016-07-30 23:56:48.451 - Thread: 1 -> Steam.IsOnline: True
- 2016-07-30 23:56:48.451 - Thread: 1 -> Steam.OwnsGame: True
- 2016-07-30 23:56:48.451 - Thread: 1 -> Steam.UserId: 76561198026569884
- 2016-07-30 23:56:48.451 - Thread: 1 -> Steam.UserName: cubesteak
- 2016-07-30 23:56:48.451 - Thread: 1 -> Steam.Branch:
- 2016-07-30 23:56:48.451 - Thread: 1 -> Build date: 2016-07-22 02:26
- 2016-07-30 23:56:48.451 - Thread: 1 -> Build version: 0.1.6047.25986
- 2016-07-30 23:56:48.639 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2016-07-30 23:56:48.640 - Thread: 1 -> Game dir: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64
- 2016-07-30 23:56:48.640 - Thread: 1 -> Content dir: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content
- 2016-07-30 23:56:48.641 - Thread: 1 -> Found processor count: 12
- 2016-07-30 23:56:48.641 - Thread: 1 -> Using processor count: 12
- 2016-07-30 23:56:49.415 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2016-07-30 23:56:49.463 - Thread: 1 -> 98a43f8d619a6ae8e7ddf2d182bc543a08b896b9
- 2016-07-30 23:56:49.793 - Thread: 1 -> Loading scenarios
- 2016-07-30 23:56:49.845 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2016-07-30 23:56:49.853 - Thread: 1 -> 558212d0d81df40cc455c3d3442740b250d3634d
- 2016-07-30 23:56:49.869 - Thread: 1 -> Preallocate - START
- 2016-07-30 23:56:49.876 - Thread: 1 -> MySpaceBuildComponent - START
- 2016-07-30 23:56:49.876 - Thread: 1 -> MySpaceBuildComponent - END
- 2016-07-30 23:56:49.876 - Thread: 1 -> MySpaceWorldGenerator - START
- 2016-07-30 23:56:49.886 - Thread: 1 -> MySpaceWorldGenerator - END
- 2016-07-30 23:56:49.886 - Thread: 1 -> MyEntities - START
- 2016-07-30 23:56:49.928 - Thread: 1 -> MyEntities - END
- 2016-07-30 23:56:49.928 - Thread: 1 -> MyObjectBuilder_Base - START
- 2016-07-30 23:56:49.928 - Thread: 1 -> MyObjectBuilder_Base - END
- 2016-07-30 23:56:49.928 - Thread: 1 -> MyTransparentGeometry - START
- 2016-07-30 23:56:49.977 - Thread: 1 -> MyTransparentGeometry - END
- 2016-07-30 23:56:49.977 - Thread: 1 -> MyCubeGridDeformationTables - START
- 2016-07-30 23:56:49.989 - Thread: 1 -> MyCubeGridDeformationTables - END
- 2016-07-30 23:56:49.989 - Thread: 1 -> MyMath - START
- 2016-07-30 23:56:49.989 - Thread: 1 -> MyMath - END
- 2016-07-30 23:56:49.989 - Thread: 1 -> MySimpleObjectDraw - START
- 2016-07-30 23:56:49.990 - Thread: 1 -> MySimpleObjectDraw - END
- 2016-07-30 23:56:49.997 - Thread: 1 -> MyDefinitionManager - START
- 2016-07-30 23:56:49.997 - Thread: 1 -> MyDefinitionManager - END
- 2016-07-30 23:56:49.997 - Thread: 1 -> MyCubeGridDefinitions - START
- 2016-07-30 23:56:50.050 - Thread: 1 -> MyCubeGridDefinitions - END
- 2016-07-30 23:56:50.050 - Thread: 1 -> MyAIActionsParser - START
- 2016-07-30 23:56:50.050 - Thread: 1 -> MyAIActionsParser - END
- 2016-07-30 23:56:50.050 - Thread: 1 -> MyMultiplayerBase - START
- 2016-07-30 23:56:50.050 - Thread: 1 -> MyMultiplayerBase - END
- 2016-07-30 23:56:50.050 - Thread: 1 -> MyMultiplayerServerBase - START
- 2016-07-30 23:56:50.050 - Thread: 1 -> MyMultiplayerServerBase - END
- 2016-07-30 23:56:50.050 - Thread: 1 -> MyDedicatedServerBase - START
- 2016-07-30 23:56:50.050 - Thread: 1 -> MyDedicatedServerBase - END
- 2016-07-30 23:56:50.050 - Thread: 1 -> MyDedicatedServerBattle - START
- 2016-07-30 23:56:50.050 - Thread: 1 -> MyDedicatedServerBattle - END
- 2016-07-30 23:56:50.050 - Thread: 1 -> MyMultiplayerLobbyClient - START
- 2016-07-30 23:56:50.050 - Thread: 1 -> MyMultiplayerLobbyClient - END
- 2016-07-30 23:56:50.050 - Thread: 1 -> MyServerDebugCommands - START
- 2016-07-30 23:56:50.062 - Thread: 1 -> MyServerDebugCommands - END
- 2016-07-30 23:56:50.062 - Thread: 1 -> MyMultiplayerClient - START
- 2016-07-30 23:56:50.062 - Thread: 1 -> MyMultiplayerClient - END
- 2016-07-30 23:56:50.062 - Thread: 1 -> MyMultiplayerLobby - START
- 2016-07-30 23:56:50.062 - Thread: 1 -> MyMultiplayerLobby - END
- 2016-07-30 23:56:50.062 - Thread: 1 -> MyDedicatedServer - START
- 2016-07-30 23:56:50.062 - Thread: 1 -> MyDedicatedServer - END
- 2016-07-30 23:56:50.062 - Thread: 1 -> MyAiTargetManager - START
- 2016-07-30 23:56:50.062 - Thread: 1 -> MyAiTargetManager - END
- 2016-07-30 23:56:50.062 - Thread: 1 -> MyEntityComponentsDebugDraw - START
- 2016-07-30 23:56:50.062 - Thread: 1 -> MyEntityComponentsDebugDraw - END
- 2016-07-30 23:56:50.062 - Thread: 1 -> MyChatHistory - START
- 2016-07-30 23:56:50.062 - Thread: 1 -> MyChatHistory - END
- 2016-07-30 23:56:50.062 - Thread: 1 -> MySyncDestructions - START
- 2016-07-30 23:56:50.062 - Thread: 1 -> MySyncDestructions - END
- 2016-07-30 23:56:50.062 - Thread: 1 -> MyGuiIngameScriptsPage - START
- 2016-07-30 23:56:50.093 - Thread: 1 -> MyGuiIngameScriptsPage - END
- 2016-07-30 23:56:50.093 - Thread: 1 -> MyGuiScreenAdminMenu - START
- 2016-07-30 23:56:50.094 - Thread: 1 -> MyGuiScreenAdminMenu - END
- 2016-07-30 23:56:50.094 - Thread: 1 -> MyCommandCharacter - START
- 2016-07-30 23:56:50.096 - Thread: 1 -> MyCommandCharacter - END
- 2016-07-30 23:56:50.096 - Thread: 1 -> MyCommandConsole - START
- 2016-07-30 23:56:50.097 - Thread: 1 -> MyCommandConsole - END
- 2016-07-30 23:56:50.097 - Thread: 1 -> MyCommandEntity - START
- 2016-07-30 23:56:50.099 - Thread: 1 -> MyCommandEntity - END
- 2016-07-30 23:56:50.099 - Thread: 1 -> MySyncScenario - START
- 2016-07-30 23:56:50.099 - Thread: 1 -> MySyncScenario - END
- 2016-07-30 23:56:50.099 - Thread: 1 -> MySyncEntity - START
- 2016-07-30 23:56:50.099 - Thread: 1 -> MySyncEntity - END
- 2016-07-30 23:56:50.099 - Thread: 1 -> Preallocate - END
- 2016-07-30 23:56:50.110 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2016-07-30 23:56:50.113 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2016-07-30 23:56:50.114 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6047.25986, Culture=neutral, PublicKeyToken=null
- 2016-07-30 23:56:50.114 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6047.25986, Culture=neutral, PublicKeyToken=null
- 2016-07-30 23:56:50.114 - Thread: 1 -> Assembly.Location: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
- 2016-07-30 23:56:50.114 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2016-07-30 23:56:50.114 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2016-07-30 23:56:50.117 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2016-07-30 23:56:50.145 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer
- 2016-07-30 23:56:50.145 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name
- 2016-07-30 23:56:50.146 - Thread: 1 -> Virtualized: False
- 2016-07-30 23:56:50.155 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz
- 2016-07-30 23:56:50.159 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,116,164,096 bytes
- 2016-07-30 23:56:50.159 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
- 2016-07-30 23:56:50.159 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 13,415,223,296 bytes
- 2016-07-30 23:56:50.159 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,534,319,104 bytes
- 2016-07-30 23:56:50.167 - Thread: 1 -> Drive C: | Capacity: 255,348,174,848 bytes | Free space: 106,259,537,920 bytes
- 2016-07-30 23:56:50.167 - Thread: 1 -> Drive E: | Capacity: 3,000,457,228,288 bytes | Free space: 2,093,659,443,200 bytes
- 2016-07-30 23:56:50.167 - Thread: 1 -> Drive F: | Capacity: 3,000,457,228,288 bytes | Free space: 2,518,382,596,096 bytes
- 2016-07-30 23:56:50.167 - Thread: 1 -> Drive G: | Capacity: 1,000,068,870,144 bytes | Free space: 686,984,683,520 bytes
- 2016-07-30 23:56:50.168 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2016-07-30 23:56:50.169 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2016-07-30 23:56:50.327 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2016-07-30 23:56:50.459 - Thread: 1 -> HkGameName: SpaceEngineers Release
- 2016-07-30 23:56:50.492 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2016-07-30 23:56:50.494 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2016-07-30 23:56:50.597 - Thread: 1 -> 263df101fe84a35c8c682a41108b7194f31028df
- 2016-07-30 23:56:50.642 - Thread: 1 -> c23a6d84e88a5d1e352ab490c6846ae78dc3fb3f
- 2016-07-30 23:56:50.655 - Thread: 1 -> Loading sound definitions
- 2016-07-30 23:56:50.660 - Thread: 1 -> Loading shadow textures definitions
- 2016-07-30 23:56:50.660 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2016-07-30 23:56:50.666 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2016-07-30 23:56:50.676 - Thread: 1 -> MyAudio.LoadData - START
- 2016-07-30 23:56:50.721 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (Realtek High Definition Audio) - Channel #: 2
- 2016-07-30 23:56:51.480 - Thread: 1 -> MyAudio.LoadData - END
- 2016-07-30 23:56:51.495 - Thread: 1 -> Could not find any sound for 'None'
- 2016-07-30 23:56:51.495 - Thread: 1 -> Could not find any sound for 'HudCraftBarProgressLoop'
- 2016-07-30 23:56:51.495 - Thread: 1 -> Could not find any sound for 'HudErrorMessage'
- 2016-07-30 23:56:51.495 - Thread: 1 -> Could not find any sound for 'HudOpenCraftWin'
- 2016-07-30 23:56:51.495 - Thread: 1 -> Could not find any sound for 'HudOpenInventory'
- 2016-07-30 23:56:51.499 - Thread: 1 -> MyGuiManager()
- 2016-07-30 23:56:51.566 - Thread: 1 -> MyScreenManager()
- 2016-07-30 23:56:51.641 - Thread: 1 -> MyConfig.Save() - START
- 2016-07-30 23:56:51.642 - Thread: 1 -> Path: C:\Users\XXXXXX XXXX\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2016-07-30 23:56:51.670 - Thread: 1 -> MyConfig.Save() - END
- 2016-07-30 23:56:51.672 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2016-07-30 23:56:53.195 - Thread: 6 -> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2016-07-30 23:56:53.202 - Thread: 6 -> 35679a41dfa6214b2ada103dcc624a9dfc068861
- 2016-07-30 23:56:53.228 - Thread: 6 -> ab94a1a923ca999d7a056d9de196d046cffd160f
- 2016-07-30 23:56:53.252 - Thread: 6 -> 6b906ca3eb847ffdbd3452d394c3725aea681b52
- 2016-07-30 23:56:53.357 - Thread: 6 -> 080818eb21d38bfac0ebcbfd45ec96c94fa42fb9
- 2016-07-30 23:56:53.382 - Thread: 6 -> 444237c0628ea36998ac2af577e239dd7b015432
- 2016-07-30 23:56:53.414 - Thread: 6 -> 98177b4ad6772c425607f773b39b056705ef737f
- 2016-07-30 23:56:53.432 - Thread: 6 -> 43ed174f2fa49a2c7c4521a79c4ddbcda387b142
- 2016-07-30 23:56:53.448 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2016-07-30 23:56:53.448 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2016-07-30 23:56:53.448 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2016-07-30 23:56:53.547 - Thread: 6 -> ce09e8dc6e412b327d5f2593ecba2478c57e67a6
- 2016-07-30 23:56:53.566 - Thread: 6 -> bdb60b0d48d87c623562cc01b816155e66bd2c34
- 2016-07-30 23:56:53.585 - Thread: 1 -> MySandboxGame.LoadData() - END
- 2016-07-30 23:56:53.587 - Thread: 6 -> b3a3058ca0a4117df54bd74198f12c0005d57f9c
- 2016-07-30 23:56:53.620 - Thread: 6 -> b786327414e669aba7ada4bc177286d90d5a4205
- 2016-07-30 23:56:53.633 - Thread: 6 -> 976c04e06370a1916c6ece645405069e7a28d6f2
- 2016-07-30 23:56:53.640 - Thread: 1 -> MySandboxGame.Initialize() - END
- 2016-07-30 23:56:53.647 - Thread: 6 -> 54c4a58a19fd7edcfb718effba307bf06df769ab
- 2016-07-30 23:56:53.648 - Thread: 1 -> Timer Frequency: 14318180
- 2016-07-30 23:56:53.648 - Thread: 1 -> Ticks per frame: 239635
- 2016-07-30 23:56:53.657 - Thread: 6 -> abb21b1f17438f85ba6a295b5c6b6dcfc562337a
- 2016-07-30 23:56:53.682 - Thread: 6 -> 56deb83eda1c47d4287e72891b092ebfdd019fce
- 2016-07-30 23:56:53.694 - Thread: 6 -> 33868b3062fa4b1c754f0903a20d42d72c9871f3
- 2016-07-30 23:56:53.708 - Thread: 6 -> 398c976c7d1056c8d6c6202663dc04ff0b54ad76
- 2016-07-30 23:56:53.783 - Thread: 6 -> 05f52c421a4c849fb5455772c41ce52abe6b8b71
- 2016-07-30 23:56:53.791 - Thread: 6 -> 688c6228f502733765e4f1ccac586eb09bc50c29
- 2016-07-30 23:56:53.806 - Thread: 6 -> 4e6c3726605cedefa85bb0249d2e17576a7ae0dc
- 2016-07-30 23:56:53.815 - Thread: 6 -> 738ddc41bb4d467bdb8a6136d42a649e1f0f0eb8
- 2016-07-30 23:56:53.857 - Thread: 6 -> 6c37f740a4a53d79af4c1b19702d938d6c2935b4
- 2016-07-30 23:56:56.310 - Thread: 6 -> f52df9dca60d87bf918ea7d37025366c7bde86a2
- 2016-07-30 23:56:56.322 - Thread: 6 -> 82382f2a4141feb22c1481979875e451dc82094b
- 2016-07-30 23:56:56.333 - Thread: 6 -> 44f6159033be890154895f5ddabcb1fb2b44e239
- 2016-07-30 23:56:56.348 - Thread: 6 -> 88d4e26384801cd4186fc155817ed86fdb46399a
- 2016-07-30 23:56:56.363 - Thread: 6 -> 67dba83c8f4ef6a3feb69042ba55e981b149041e
- 2016-07-30 23:56:56.375 - Thread: 6 -> 45cefbe3971fb417492c36a8be379658b89b5b6a
- 2016-07-30 23:56:56.411 - Thread: 6 -> fdb028c4490ec780255614a6a44e0021e4687617
- 2016-07-30 23:56:56.425 - Thread: 6 -> da0c3b67155a65f965433aa03d54625958d39538
- 2016-07-30 23:56:56.448 - Thread: 6 -> 7235cd2585e564039c0d253c6ca45f65229c02aa
- 2016-07-30 23:56:56.474 - Thread: 6 -> ea3eb27f9b7ed5096bb61fe3b17977c6c2c2d0f0
- 2016-07-30 23:56:56.484 - Thread: 6 -> 95674a9cb3660af372bb6110ca963bc84519b750
- 2016-07-30 23:56:56.492 - Thread: 6 -> 15097c167061040cbe1e5a764252985e45a2a4a6
- 2016-07-30 23:56:56.501 - Thread: 6 -> 23d8b434996ba749f8f41378475bc3cb0d4383c2
- 2016-07-30 23:56:56.529 - Thread: 6 -> 5f9ae54b186abfcac1f2c20b8e501ade3f2102f6
- 2016-07-30 23:56:56.617 - Thread: 6 -> a07d06e8411a28c4dc5a272415beebbf67d8a7db
- 2016-07-30 23:56:56.630 - Thread: 6 -> 6cae8a764076a3ee45a378aac2f1f4883a5d3fa8
- 2016-07-30 23:56:56.779 - Thread: 6 -> bceb18d79de3215dc36d83ed1425be00be2e0b31
- 2016-07-30 23:56:57.020 - Thread: 6 -> 5e4e591401e29c0d62e2f3654dcbb644b6b8bd5c
- 2016-07-30 23:56:57.085 - Thread: 6 -> 7157e55562cead5ce73e04580286a4616a4989ef
- 2016-07-30 23:56:57.133 - Thread: 6 -> 004d374b9e131dcc9aa8aff4136a3faf15b80629
- 2016-07-30 23:56:57.168 - Thread: 6 -> 49c6f33815a0237e893001f470c2f1a190dbe422
- 2016-07-30 23:56:57.267 - Thread: 6 -> 23d7c1931638516a9628128f6d700272ef850413
- 2016-07-30 23:56:57.279 - Thread: 6 -> 70364f01011fe999ac6e1b8474fa8d57e19b54f7
- 2016-07-30 23:56:57.290 - Thread: 6 -> 9431d384171117db152c8555a2f596249f488717
- 2016-07-30 23:56:57.295 - Thread: 6 -> fe1495e5710e328236f3a2bdc404a117f58302bb
- 2016-07-30 23:56:57.319 - Thread: 6 -> 503de0d33b4bdbcab67057b09a368df4dabef912
- 2016-07-30 23:56:57.331 - Thread: 6 -> 103e8fc4ffea882fe7df1fdeac29a45178265f25
- 2016-07-30 23:56:57.339 - Thread: 9 -> Loading available saves - START
- 2016-07-30 23:56:57.341 - Thread: 9 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\XXXXXX XXXX\AppData\Roaming\SpaceEngineers\Saves\76561198026569884'
- 2016-07-30 23:56:57.368 - Thread: 6 -> b841227aa4900694bc7092b4b754add1b231a265
- 2016-07-30 23:56:57.377 - Thread: 6 -> 8c70e5c23aca16204db2c506b11fe01aa9d7661a
- 2016-07-30 23:56:57.392 - Thread: 6 -> 27f9658553529c96bf370ad48b4baa71f724e3fd
- 2016-07-30 23:56:57.437 - Thread: 6 -> c4650e71c4bb00a75f468fea123d47b890ccfdfd
- 2016-07-30 23:56:57.450 - Thread: 6 -> 2e6403c4f8d2c0c9d7beafa3e36900e4616eaa45
- 2016-07-30 23:56:57.455 - Thread: 6 -> 6839dc1767258c97f12edbe8c2e9cd8a417b8cc8
- 2016-07-30 23:56:57.485 - Thread: 6 -> 45b198c16fe41134f9e567a5d3784adbc8c48dfc
- 2016-07-30 23:56:57.515 - Thread: 6 -> bf0d66d8fea79129dbb9a89a8fcabba34d8a81f6
- 2016-07-30 23:56:57.556 - Thread: 6 -> 856cbf289b25df227249483a9ab4f17f24e4e660
- 2016-07-30 23:56:57.579 - Thread: 6 -> ff89706a86472699e1d6c3bcf068c39ed2503052
- 2016-07-30 23:56:57.619 - Thread: 6 -> b88b753e00c55e2d352ba28ec6a7591f5a6140d3
- 2016-07-30 23:56:57.624 - Thread: 6 -> 8cfc623280b3c306485838ca0cf11ddfc34de293
- 2016-07-30 23:56:57.629 - Thread: 6 -> 77ac09c07893177732d6874aca233bb58021ca1e
- 2016-07-30 23:56:57.810 - Thread: 6 -> 8a6acf452f8bc0e8ad2b1cd2a09f1bd33847b8b9
- 2016-07-30 23:56:57.902 - Thread: 6 -> 73a9727b1fac4e6d7776c1ca2c71538d10bae7a9
- 2016-07-30 23:56:57.974 - Thread: 6 -> 35a15577dd1c4c32f0c98331b3e39ec850243af3
- 2016-07-30 23:56:58.038 - Thread: 6 -> faa5328f23d39266d99481e45135f3a3e3cef13d
- 2016-07-30 23:56:58.061 - Thread: 9 -> Loading available saves - END
- 2016-07-30 23:56:58.176 - Thread: 6 -> 24a1795d28e5e99242d781be88238d92c8ea7a69
- 2016-07-30 23:56:58.190 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-07-30 23:56:58.190 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-07-30 23:56:58.246 - Thread: 6 -> 1d9161353d9f7f4de7be9305f82a3fd23cec2712
- 2016-07-30 23:56:58.266 - Thread: 6 -> 8e9704b22ee0a50077b77daa7d09372bb7b830ca
- 2016-07-30 23:56:58.274 - Thread: 6 -> 9cdde2840821ffc1d45458a7798cbc39cc095704
- 2016-07-30 23:56:58.279 - Thread: 6 -> 1a699967065a7cb5bd3f9d2fc0787b990617ebdb
- 2016-07-30 23:56:58.283 - Thread: 6 -> 892064cf97d067eeb4dc9a1e052bd37aa858d242
- 2016-07-30 23:56:58.287 - Thread: 6 -> 83a38aa4e50a110af093fd9ce27e3f90587d75c6
- 2016-07-30 23:56:58.291 - Thread: 6 -> c2a05e881fc1ef1c638ae032543b8acb8e411ae6
- 2016-07-30 23:56:58.296 - Thread: 6 -> a21dbc4e0e87189ca217adb7834dbcdeffbe8420
- 2016-07-30 23:56:58.300 - Thread: 6 -> 7c2b5dc09787d1c0b5f211116c621a39b8d7b709
- 2016-07-30 23:56:58.303 - Thread: 6 -> 2408c94bc298fd41c0ce059415cf3b25225eea43
- 2016-07-30 23:56:58.355 - Thread: 6 -> d70356c5f27af8dd66b8253a9e8120704dbbf25b
- 2016-07-30 23:56:58.375 - Thread: 6 -> f465b236dce8995afdeecb2be936859928a6486d
- 2016-07-30 23:56:58.405 - Thread: 6 -> 65d5a554402cc20f27b2e89339988606ff5fc781
- 2016-07-30 23:56:58.423 - Thread: 6 -> 6481f4214db85cdc5bed3bb95e2f06b9dbf87ae3
- 2016-07-30 23:56:58.477 - Thread: 6 -> c02da14e0bb4a99a8ef2f479e644c60f93a9faa0
- 2016-07-30 23:56:58.498 - Thread: 6 -> 7588e84fc75e89deec2705a66d7e69d71aa36cc9
- 2016-07-30 23:56:58.503 - Thread: 6 -> 531c9f7d07d109090cfcf5d800f78e2fa0d1fad1
- 2016-07-30 23:56:58.509 - Thread: 6 -> c7c6f16c1aa4bd856e441a4813196d01a646adeb
- 2016-07-30 23:56:58.516 - Thread: 6 -> 64432e58820a834fa255167082f4b4ef5a347dd0
- 2016-07-30 23:56:58.524 - Thread: 6 -> cbb6d9b274673aaf3182d3a45f6d21dbece02d37
- 2016-07-30 23:56:58.532 - Thread: 6 -> 41cca09dbb4617a2680333259f4c9226b9335560
- 2016-07-30 23:56:58.608 - Thread: 6 -> 3f3a7d2d4b9dc2bba0524952911467254e325060
- 2016-07-30 23:56:58.643 - Thread: 6 -> 5e0ac7511741b35ed843d264eb868e292f3b9bd6
- 2016-07-30 23:56:58.655 - Thread: 6 -> e7fd852929e61e26d7b968c1e3fb6b3e3644a81a
- 2016-07-30 23:56:58.663 - Thread: 6 -> aabfa8ef61952a5f6a1b927be59d836ff75f78c4
- 2016-07-30 23:56:58.668 - Thread: 6 -> 4fc637d4477588c352f08b90e98d08c4ba876547
- 2016-07-30 23:56:58.688 - Thread: 6 -> cf3cdfaee6bd28b2603fe03977790fa52c0ec411
- 2016-07-30 23:56:58.717 - Thread: 6 -> 4d34855aec88ad03204c64f7d454a98423614441
- 2016-07-30 23:56:58.769 - Thread: 6 -> b38a22848b3e50b8e7722773ba2f72c8fd6d8a18
- 2016-07-30 23:56:58.788 - Thread: 6 -> 0003c6fc33ea4a33bda7b2944440c23aa13099d1
- 2016-07-30 23:56:58.807 - Thread: 6 -> b52b9f81da0a268c8e13c1cf070847a3e6fa3a7e
- 2016-07-30 23:56:58.817 - Thread: 6 -> e68f9b524e66dc7abae6e7c85c031bc255b164e9
- 2016-07-30 23:56:58.824 - Thread: 6 -> 8a5f3f57422c7aea50dc10f1f446c98f8e035688
- 2016-07-30 23:56:58.833 - Thread: 6 -> 117fca8941b1cecfad5b7aacb9a5546232ae3d12
- 2016-07-30 23:56:58.860 - Thread: 6 -> bafb32561ea3a2f20fa42d8901e1b2bfc5c250ec
- 2016-07-30 23:56:58.883 - Thread: 6 -> a1ba2e5b644b89de7e2bfd9a8134c11c237dea68
- 2016-07-30 23:56:58.895 - Thread: 6 -> 5ed2490049de50d886ed8b14c41967f9b0f8b7b4
- 2016-07-30 23:56:58.914 - Thread: 6 -> 0e7d4083113b2d5fc807a7045bed6e6c723f2a09
- 2016-07-30 23:56:58.929 - Thread: 6 -> dec4ebba792767a5524880f060f3b8df008404af
- 2016-07-30 23:56:58.971 - Thread: 6 -> 04b68789a26814be5f923bcf239601c99cbddd18
- 2016-07-30 23:56:58.994 - Thread: 6 -> dce8a098351c8b3a158bd00177985158150fa84e
- 2016-07-30 23:56:59.009 - Thread: 6 -> 13ba76c9ba3679084e1b37a541c62cc8735a0c0e
- 2016-07-30 23:56:59.020 - Thread: 6 -> 409b84db4c71bf66c8733b7830ef5347d1e00edd
- 2016-07-30 23:56:59.062 - Thread: 6 -> c221048ad7ae71c82056c72be79aaefa3dc54f9c
- 2016-07-30 23:56:59.079 - Thread: 6 -> ae1ed952515a20a236f5cad07ce07eec36061cde
- 2016-07-30 23:56:59.087 - Thread: 6 -> 0f06447c29121ec11d886a9a584c82bd573cafc6
- 2016-07-30 23:56:59.093 - Thread: 6 -> cd1c52ab8cdc24ed89212d9926d3ae56af90bf3c
- 2016-07-30 23:56:59.102 - Thread: 6 -> 2f4ef56e3e9a1d029affffd50252863b53adb98e
- 2016-07-30 23:56:59.115 - Thread: 6 -> 4ba7bf7a9d5f52f4771bb57e1eadbd9839fb7662
- 2016-07-30 23:56:59.194 - Thread: 6 -> 6b7c684e7cc8254119555e3ef7c07a6230ee55c1
- 2016-07-30 23:56:59.222 - Thread: 6 -> f72ced41a448f82ee6b6919d05771b9fd255ffd8
- 2016-07-30 23:56:59.269 - Thread: 6 -> 2e4433cf05c11c62d0c9a6a814a1b293f30caa66
- 2016-07-30 23:56:59.301 - Thread: 6 -> 53c499824447fc3b5f697261851cf33d29d2a292
- 2016-07-30 23:56:59.315 - Thread: 6 -> b8c5fda29bf1ee103376321f028ad88216eb2f1e
- 2016-07-30 23:56:59.323 - Thread: 6 -> 7b88712c3009ed7a37bad40f3fb6d19c43590d84
- 2016-07-30 23:56:59.329 - Thread: 6 -> 482b176654a743a55126d94840ab19e3b2f0a101
- 2016-07-30 23:56:59.348 - Thread: 6 -> 85fd11c7a97d222c2eabb064471edaab571899a9
- 2016-07-30 23:56:59.369 - Thread: 6 -> 225542386402ec49db9a2dc3af8dcb501644febd
- 2016-07-30 23:56:59.402 - Thread: 6 -> 3f6b080bb387ede27c964b262bd4e7656906ecc8
- 2016-07-30 23:56:59.424 - Thread: 6 -> 035780733cb47dffdaf3f09472dbdb3e7ee9a6e0
- 2016-07-30 23:56:59.452 - Thread: 6 -> 26386b22e89c711f0af71c1800d43e3f23623803
- 2016-07-30 23:56:59.494 - Thread: 6 -> 173a398a6c165eb39b7d897cedd20225c544558f
- 2016-07-30 23:56:59.539 - Thread: 6 -> db66c72db25f0199fdf5aac81bd53d6da131d80e
- 2016-07-30 23:56:59.555 - Thread: 6 -> 3e28ded62e7c2050407f133d35e83c4338fae872
- 2016-07-30 23:56:59.567 - Thread: 6 -> 336e4c0630b54031a5e65b43015899ec980ba983
- 2016-07-30 23:56:59.584 - Thread: 6 -> 10ab6598e8b93b1f2f75f11ce89d3e94539252c2
- 2016-07-30 23:56:59.646 - Thread: 6 -> 7736901fff9b56b1bd83aa9abf46c5241aa7ed1e
- 2016-07-30 23:56:59.670 - Thread: 6 -> 91133d88b12aebd34829ebae312d098eeeee4379
- 2016-07-30 23:56:59.690 - Thread: 6 -> 82c5050ee8b65ae963a3b3dc2f6edaef152d8322
- 2016-07-30 23:56:59.703 - Thread: 6 -> 10ace46319f53173603674f157a0bc136fb0059e
- 2016-07-30 23:56:59.716 - Thread: 6 -> f2300756e79f206c564a4ad86aa7e44cd2c297f7
- 2016-07-30 23:56:59.740 - Thread: 6 -> 50c77094ef4f6928d47c0ed92b718b11d26569e4
- 2016-07-30 23:56:59.754 - Thread: 6 -> 69aa178853986e984494c570c8c7c36c0244c0ea
- 2016-07-30 23:56:59.761 - Thread: 6 -> 95f796f5520db462c3bcd544de409849daede621
- 2016-07-30 23:56:59.770 - Thread: 6 -> cc9c8927dd1dd4092f2c115929d96b465c93687a
- 2016-07-30 23:56:59.789 - Thread: 6 -> 42769164cdde3d0c2f522018e86f8cc1b05d0581
- 2016-07-30 23:56:59.805 - Thread: 6 -> dd4baa50a511c219efbf7959cdfb57cf1a81e6e0
- 2016-07-30 23:56:59.809 - Thread: 6 -> 8c4e898f77953267e82d1e82ef009077d0d7f8a1
- 2016-07-30 23:56:59.860 - Thread: 6 -> d9eb4c69bd4a8f4967cff4792e7216a80a577b67
- 2016-07-30 23:56:59.877 - Thread: 6 -> 9f1e43f58785d0a6281f0e1df2d5a7a18ecc1c6e
- 2016-07-30 23:56:59.880 - Thread: 6 -> 90f92107d5a12c94d9b1bb4396d4c018a487483d
- 2016-07-30 23:56:59.882 - Thread: 6 -> 88b0280fc3c19e6d135387c9094d0645c83faca1
- 2016-07-30 23:56:59.885 - Thread: 6 -> b60acd94835cfe2a617534fa32861f79306d02a0
- 2016-07-30 23:56:59.887 - Thread: 6 -> 6d003c66b4bb92c4db22ae182743fd0951b9b445
- 2016-07-30 23:56:59.893 - Thread: 6 -> 1196ab54f06778b3993ad73133ca28706bb403ae
- 2016-07-30 23:56:59.899 - Thread: 6 -> d1c6be2e9c1310d8ac6a747954f715913f061458
- 2016-07-30 23:56:59.903 - Thread: 6 -> 48a3846ba7b8c1d02c4778409e52904273af6a3e
- 2016-07-30 23:57:00.024 - Thread: 6 -> 30c2266384412777adbfef83340308f84a96fd62
- 2016-07-30 23:57:00.065 - Thread: 1 -> LoadSandbox() - Start
- 2016-07-30 23:57:00.065 - Thread: 1 -> LoadSession() - Start
- 2016-07-30 23:57:00.065 - Thread: 1 -> C:\Users\XXXXXX XXXX\AppData\Roaming\SpaceEngineers\Saves\76561198026569884\MoonBase - 12
- 2016-07-30 23:57:00.078 - Thread: 6 -> 3fd0ff8f92788fb9297dc410bbfc285b0e6a7631
- 2016-07-30 23:57:00.112 - Thread: 6 -> b1db86919f6e3e8c88ffd7f75e3083dd0b7b25e2
- 2016-07-30 23:57:00.151 - Thread: 6 -> 2fd161f8564af2a4d669bfc4eca26db8d4a8d8ac
- 2016-07-30 23:57:00.165 - Thread: 6 -> 6de61bb301740a026528031451841c87b046959d
- 2016-07-30 23:57:00.202 - Thread: 6 -> 88d76e9acda44572fe9b9d45aa0a86446b397cfe
- 2016-07-30 23:57:00.259 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-07-30 23:57:00.260 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-07-30 23:57:00.260 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-07-30 23:57:00.260 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-07-30 23:57:00.261 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-07-30 23:57:00.261 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-07-30 23:57:00.276 - Thread: 1 -> LoadSession() - End
- 2016-07-30 23:57:00.276 - Thread: 1 -> LoadSandbox() - End
- 2016-07-30 23:57:00.277 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2016-07-30 23:57:00.278 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2016-07-30 23:57:00.415 - Thread: 6 -> a788692af698971cb334c5209a2959226ac682c7
- 2016-07-30 23:57:00.496 - Thread: 1 -> RunLoadingAction - START
- 2016-07-30 23:57:00.499 - Thread: 1 -> Loading session: C:\Users\XXXXXX XXXX\AppData\Roaming\SpaceEngineers\Saves\76561198026569884\MoonBase - 12
- 2016-07-30 23:57:00.573 - Thread: 6 -> 75bea5122d09fd8ee019a75cd0e2eb1ab0fbe037
- 2016-07-30 23:57:00.734 - Thread: 6 -> 7155d6ce54aa41cf141daa05d1e123803d671a45
- 2016-07-30 23:57:00.794 - Thread: 6 -> 322f1884b2f35b1a3cd04d201ed42cf5a4665d3e
- 2016-07-30 23:57:00.854 - Thread: 6 -> 02a767500144a7f0c56675a665cbdbaaa211f3bb
- 2016-07-30 23:57:00.903 - Thread: 6 -> 521da523d5e2d06f3a70a35db24a636347d28a60
- 2016-07-30 23:57:00.915 - Thread: 6 -> 212469cf71a20dcb1fc0ae2572859678b6fb57e7
- 2016-07-30 23:57:00.918 - Thread: 6 -> ef4ca7d082ef10f9caa6c815ca5aade071b06cbf
- 2016-07-30 23:57:01.039 - Thread: 6 -> fc28a67febee20449eb2f4721cb2fde4adc081a9
- 2016-07-30 23:57:01.086 - Thread: 6 -> 27112e5c9bebddd97407611e0690b5fac76b2f82
- 2016-07-30 23:57:01.099 - Thread: 6 -> 125cfd10e2625affef2027d3d736fcde9db4a7a1
- 2016-07-30 23:57:01.120 - Thread: 6 -> 7394887c94ada3d0f038dbd80041583a73aef2c8
- 2016-07-30 23:57:01.158 - Thread: 6 -> fffe3a33b7b17d4d4ed937599d2afcbf19448818
- 2016-07-30 23:57:01.176 - Thread: 6 -> 9e9f1db761fccc044281361355b613776730cece
- 2016-07-30 23:57:01.186 - Thread: 6 -> 2822109a06a8aa0c0d888edad88f2539281c4d31
- 2016-07-30 23:57:01.194 - Thread: 6 -> fc4696a299008d87ec871dcd56d2f7dd9bd74c1c
- 2016-07-30 23:57:01.209 - Thread: 6 -> 623e5a1ffc5f339a3f15bbd3cc0e622f68c78de5
- 2016-07-30 23:57:01.223 - Thread: 6 -> ec108847ac7043aae011fe553f97e89a135edabe
- 2016-07-30 23:57:01.228 - Thread: 6 -> 2f98561d0da42bb2d8a4a7745d947ca8430af53f
- 2016-07-30 23:57:01.236 - Thread: 6 -> 93aee224d8fa3dac3bdacf5ebafc55e14ca6a145
- 2016-07-30 23:57:01.297 - Thread: 6 -> 9d5cba795a67fba43f410cb879f29b1e93ccfb6a
- 2016-07-30 23:57:01.316 - Thread: 6 -> 8149fb0a5e51bb374d1d95e0938d664c3175a06a
- 2016-07-30 23:57:01.323 - Thread: 6 -> e679a869e64119514d5a06b1c4bc5a7788f1e060
- 2016-07-30 23:57:01.332 - Thread: 6 -> 71b4f0308d5ef656a1ee9d6f39e4f135fa3d64b4
- 2016-07-30 23:57:01.338 - Thread: 6 -> 8dd26bb925fd30d23772e554626d2b09c45db09e
- 2016-07-30 23:57:01.347 - Thread: 6 -> c1203afbe706d7247733b9cc35a80afbe7ab4aac
- 2016-07-30 23:57:01.355 - Thread: 6 -> 9c5f3fe1dc4fc88071e8b949ae5de0032d25ec4a
- 2016-07-30 23:57:01.362 - Thread: 6 -> 8e48561617806aa4520e0e74cabfb7fed4470faf
- 2016-07-30 23:57:01.389 - Thread: 6 -> 55903b9982d6c7d8c615835069495a7e08e7eaab
- 2016-07-30 23:57:01.403 - Thread: 6 -> a21e1406f10b2f7456a5d4390b354fdd9438e3b2
- 2016-07-30 23:57:01.412 - Thread: 6 -> 8c48e8f5bcb957077a0f4a3e0353b75ae47f0cc0
- 2016-07-30 23:57:01.417 - Thread: 6 -> 8d0164dea02b575e5f8026e9ac40ba4d616da7a5
- 2016-07-30 23:57:01.440 - Thread: 6 -> a3c4e24b56e08412e1873735ef004f437c5b9528
- 2016-07-30 23:57:01.460 - Thread: 6 -> 7bcb9df2e0f419944f2e26bec549a020cd1e7c8d
- 2016-07-30 23:57:01.467 - Thread: 6 -> b91a8cdb4c33ba3c6788d85eeb95be599ecd177b
- 2016-07-30 23:57:01.472 - Thread: 6 -> 048ed6bcc6ac8c2cd5d9f02f1ffae684369ee952
- 2016-07-30 23:57:01.482 - Thread: 6 -> 118ad8176ddc524d8813ddcadbb4c60a59ef2782
- 2016-07-30 23:57:01.510 - Thread: 6 -> 804576c3d35d353764e208d57df22c75a2528602
- 2016-07-30 23:57:01.528 - Thread: 6 -> bda0e5930dabcb853ae9dbf645d6f904ca6b6dfd
- 2016-07-30 23:57:01.540 - Thread: 6 -> 76c482302235587a342fbac5df05dc082d79fb46
- 2016-07-30 23:57:01.562 - Thread: 6 -> 78d55809840d94b256600a46e2f4c6ce601f3c40
- 2016-07-30 23:57:01.575 - Thread: 6 -> 6fc71a583ec13a4a1605854849ec7cf242221880
- 2016-07-30 23:57:01.684 - Thread: 6 -> 27f8dc8473670215c0cc16a79ec5f3e71afc5d72
- 2016-07-30 23:57:01.722 - Thread: 6 -> ef76ca85a3d41d1ab26f1de7b066c496cb285b63
- 2016-07-30 23:57:01.774 - Thread: 6 -> ddb5181ff9c3b857ea86a2847d28a75e5e3171e4
- 2016-07-30 23:57:01.795 - Thread: 6 -> abc525fa7f235ee7f0e15b896d85686804ff0fd3
- 2016-07-30 23:57:01.804 - Thread: 6 -> 1f1cef0f09b4064b9376a85756633b669dc24016
- 2016-07-30 23:57:01.805 - Thread: 6 -> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2016-07-30 23:57:22.044 - Thread: 1 -> GC Memory: 261,174,776 B
- 2016-07-30 23:57:22.050 - Thread: 1 -> Process Memory: 1,738,428,416 B
- 2016-07-30 23:57:22.055 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2016-07-30 23:57:22.340 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-07-30 23:57:22.340 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2016-07-30 23:57:22.346 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2016-07-30 23:57:22.346 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2016-07-30 23:57:22.348 - Thread: 1 -> 98a43f8d619a6ae8e7ddf2d182bc543a08b896b9
- 2016-07-30 23:57:22.449 - Thread: 1 -> Loading scenarios
- 2016-07-30 23:57:22.450 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2016-07-30 23:57:22.450 - Thread: 1 -> Loading behaviors
- 2016-07-30 23:57:22.451 - Thread: 1 -> Loading ammo magazines
- 2016-07-30 23:57:22.455 - Thread: 1 -> Loading ammo definitions
- 2016-07-30 23:57:22.457 - Thread: 1 -> Loading animations
- 2016-07-30 23:57:22.462 - Thread: 1 -> Loading animations
- 2016-07-30 23:57:22.462 - Thread: 1 -> Loading animations
- 2016-07-30 23:57:22.462 - Thread: 1 -> Loading sound definitions
- 2016-07-30 23:57:22.462 - Thread: 1 -> Loading sound definitions
- 2016-07-30 23:57:22.462 - Thread: 1 -> Loading sound definitions
- 2016-07-30 23:57:22.462 - Thread: 1 -> Loading sound definitions
- 2016-07-30 23:57:22.462 - Thread: 1 -> Loading category classes
- 2016-07-30 23:57:22.463 - Thread: 1 -> Loading blueprint classes
- 2016-07-30 23:57:22.465 - Thread: 1 -> Loading blueprint class entries
- 2016-07-30 23:57:22.466 - Thread: 1 -> Loading blueprints
- 2016-07-30 23:57:22.468 - Thread: 1 -> Loading agent definitions
- 2016-07-30 23:57:22.470 - Thread: 1 -> Loading character definitions
- 2016-07-30 23:57:22.488 - Thread: 1 -> Loading character definitions
- 2016-07-30 23:57:22.488 - Thread: 1 -> Loading components
- 2016-07-30 23:57:22.489 - Thread: 1 -> Loading configuration
- 2016-07-30 23:57:22.491 - Thread: 1 -> Loading container types
- 2016-07-30 23:57:22.493 - Thread: 1 -> Loading block positions
- 2016-07-30 23:57:22.497 - Thread: 1 -> Loading curve definitions
- 2016-07-30 23:57:22.500 - Thread: 1 -> Loading debris
- 2016-07-30 23:57:22.501 - Thread: 1 -> Loading environment items entries
- 2016-07-30 23:57:22.502 - Thread: 1 -> Loading decal global definitions
- 2016-07-30 23:57:22.502 - Thread: 1 -> Loading decal definitions
- 2016-07-30 23:57:22.506 - Thread: 1 -> Loading edges
- 2016-07-30 23:57:22.507 - Thread: 1 -> Loading entity components
- 2016-07-30 23:57:22.513 - Thread: 1 -> Loading component containers
- 2016-07-30 23:57:22.514 - Thread: 1 -> Loading environment definition
- 2016-07-30 23:57:22.518 - Thread: 1 -> Loading environment items entries
- 2016-07-30 23:57:22.518 - Thread: 1 -> Loading factions
- 2016-07-30 23:57:22.519 - Thread: 1 -> Loading gas property definitions
- 2016-07-30 23:57:22.520 - Thread: 1 -> Loading event definitions
- 2016-07-30 23:57:22.522 - Thread: 1 -> Loading physical items
- 2016-07-30 23:57:22.534 - Thread: 1 -> Loading LCD texture categories
- 2016-07-30 23:57:22.535 - Thread: 1 -> Loading physical items
- 2016-07-30 23:57:22.536 - Thread: 1 -> Loading physical material properties
- 2016-07-30 23:57:22.541 - Thread: 1 -> Loading pirate antennas
- 2016-07-30 23:57:22.557 - Thread: 1 -> Loading resource distribution groups
- 2016-07-30 23:57:22.558 - Thread: 1 -> Loading shadow textures definitions
- 2016-07-30 23:57:22.558 - Thread: 1 -> Loading ship sound groups
- 2016-07-30 23:57:22.597 - Thread: 1 -> Loading ship sound groups
- 2016-07-30 23:57:22.597 - Thread: 1 -> Loading sound categories
- 2016-07-30 23:57:22.599 - Thread: 1 -> Loading stat definitions
- 2016-07-30 23:57:22.600 - Thread: 1 -> Loading grid creators
- 2016-07-30 23:57:22.602 - Thread: 1 -> Loading transparent material properties
- 2016-07-30 23:57:22.603 - Thread: 1 -> Loading voxel map storage definitions
- 2016-07-30 23:57:22.604 - Thread: 1 -> Loading voxel material definitions
- 2016-07-30 23:57:22.623 - Thread: 1 -> Audio effects definitions
- 2016-07-30 23:57:22.628 - Thread: 1 -> Loading environment item definitions
- 2016-07-30 23:57:22.632 - Thread: 1 -> Loading environment items definitions
- 2016-07-30 23:57:22.634 - Thread: 1 -> Loading environment items definitions
- 2016-07-30 23:57:22.635 - Thread: 1 -> Loading physical material properties
- 2016-07-30 23:57:22.641 - Thread: 1 -> Could not find any sound for 'ImpBulletHitGlass'
- 2016-07-30 23:57:22.641 - Thread: 1 -> Could not find any sound for 'ImpExpHitRock'
- 2016-07-30 23:57:22.641 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
- 2016-07-30 23:57:22.641 - Thread: 1 -> Could not find any sound for 'ImpExpHitGlass'
- 2016-07-30 23:57:22.641 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
- 2016-07-30 23:57:22.641 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
- 2016-07-30 23:57:22.641 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
- 2016-07-30 23:57:22.641 - Thread: 1 -> Loading particle effect definitions
- 2016-07-30 23:57:22.751 - Thread: 1 -> Loading environment item definitions
- 2016-07-30 23:57:22.751 - Thread: 1 -> Loading environment item definitions
- 2016-07-30 23:57:22.751 - Thread: 1 -> Loading voxel material changes definitions
- 2016-07-30 23:57:22.751 - Thread: 1 -> Loading weapon definitions
- 2016-07-30 23:57:22.758 - Thread: 1 -> Loading cube blocks
- 2016-07-30 23:57:22.912 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.913 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.913 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.913 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.913 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.913 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.913 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.914 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.915 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.916 - Thread: 1 -> Loading prefabs
- 2016-07-30 23:57:22.917 - Thread: 1 -> Loading respawn ships
- 2016-07-30 23:57:22.918 - Thread: 1 -> Loading spawn groups
- 2016-07-30 23:57:22.925 - Thread: 1 -> List of used mods (0) - START
- 2016-07-30 23:57:22.926 - Thread: 1 -> List of used mods - END
- 2016-07-30 23:57:22.980 - Thread: 1 -> MyAudio.UnloadData - START
- 2016-07-30 23:57:22.991 - Thread: 1 -> MyAudio.UnloadData - END
- 2016-07-30 23:57:22.991 - Thread: 1 -> MyAudio.LoadData - START
- 2016-07-30 23:57:23.018 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (Realtek High Definition Audio) - Channel #: 2
- 2016-07-30 23:57:28.892 - Thread: 1 -> MyAudio.LoadData - END
- 2016-07-30 23:57:28.911 - Thread: 1 -> Could not find environment item definition for MyObjectBuilder_DestroyableItems/SnowFoliagexxxxx.
- 2016-07-30 23:57:28.916 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2016-07-30 23:57:28.922 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-07-30 23:57:28.932 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6047.25975, Culture=neutral, PublicKeyToken=null
- 2016-07-30 23:57:28.932 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-07-30 23:57:28.932 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-07-30 23:57:28.932 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-07-30 23:57:28.949 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6047.25986, Culture=neutral, PublicKeyToken=null
- 2016-07-30 23:57:29.055 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2016-07-30 23:57:29.075 - Thread: 16 -> External debugger: listening...
- 2016-07-30 23:57:29.124 - Thread: 1 -> Loading Procedural World Generator: Seed = '1916047232' = 1916047232, Density = 0.35
- 2016-07-30 23:57:29.146 - Thread: 1 -> MySunWind.LoadData() - START
- 2016-07-30 23:57:29.147 - Thread: 1 -> MySunWind.LoadData() - END
- 2016-07-30 23:57:29.155 - Thread: 1 -> MyExplosions.LoadData() - START
- 2016-07-30 23:57:29.156 - Thread: 1 -> Could not find any sound for 'WepExplOnPlay'
- 2016-07-30 23:57:29.156 - Thread: 1 -> Could not find any sound for 'WepMissileExplosion'
- 2016-07-30 23:57:29.161 - Thread: 1 -> MyExplosions.LoadData() - END
- 2016-07-30 23:57:29.162 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2016-07-30 23:57:29.162 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2016-07-30 23:57:29.166 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2016-07-30 23:57:29.166 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2016-07-30 23:57:29.166 - Thread: 1 -> MyLights.LoadData() - START
- 2016-07-30 23:57:29.170 - Thread: 1 -> MyLights.LoadData() - END
- 2016-07-30 23:57:29.311 - Thread: 1 -> Loading voxel storage from file 'C:\Users\XXXXXX XXXX\AppData\Roaming\SpaceEngineers\Saves\76561198026569884\MoonBase - 12\EarthLike-346421131d120000.vx2'
- 2016-07-30 23:57:31.486 - Thread: 1 -> Loading voxel storage from file 'C:\Users\XXXXXX XXXX\AppData\Roaming\SpaceEngineers\Saves\76561198026569884\MoonBase - 12\Moon-874681511d19000.vx2'
- 2016-07-30 23:57:32.758 - Thread: 1 -> Loading voxel storage from file 'C:\Users\XXXXXX XXXX\AppData\Roaming\SpaceEngineers\Saves\76561198026569884\MoonBase - 12\Alien-144368028d120000.vx2'
- 2016-07-30 23:57:34.361 - Thread: 1 -> Loading voxel storage from file 'C:\Users\XXXXXX XXXX\AppData\Roaming\SpaceEngineers\Saves\76561198026569884\MoonBase - 12\Titan-296043261d19000.vx2'
- 2016-07-30 23:57:35.510 - Thread: 1 -> Loading voxel storage from file 'C:\Users\XXXXXX XXXX\AppData\Roaming\SpaceEngineers\Saves\76561198026569884\MoonBase - 12\Mars-1517002853d120000.vx2'
- 2016-07-30 23:57:36.747 - Thread: 1 -> Loading voxel storage from file 'C:\Users\XXXXXX XXXX\AppData\Roaming\SpaceEngineers\Saves\76561198026569884\MoonBase - 12\Europa-1636881855d19000.vx2'
- 2016-07-30 23:57:38.150 - Thread: 1 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used !
- 2016-07-30 23:57:38.429 - Thread: 1 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used !
- 2016-07-30 23:57:39.771 - Thread: 1 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/ThrustComponent was not found.
- 2016-07-30 23:57:39.833 - Thread: 1 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/ThrustComponent was not found.
- 2016-07-30 23:57:54.185 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0
- 2016-07-30 23:57:54.212 - Thread: 1 -> MySession.Static.LogSettings - START
- 2016-07-30 23:57:54.212 - Thread: 1 -> Name = MoonBase - 12
- 2016-07-30 23:57:54.213 - Thread: 1 -> Description =
- 2016-07-30 23:57:54.213 - Thread: 1 -> GameDateTime = 01/01/2081 14:02:09
- 2016-07-30 23:57:54.213 - Thread: 1 -> Password =
- 2016-07-30 23:57:54.213 - Thread: 1 -> CurrentPath = C:\Users\XXXXXX XXXX\AppData\Roaming\SpaceEngineers\Saves\76561198026569884\MoonBase - 12
- 2016-07-30 23:57:54.213 - Thread: 1 -> WorkshopId =
- 2016-07-30 23:57:54.213 - Thread: 1 -> CameraController = MyCockpit {1D9DF3D0652B185} Cockpit
- 2016-07-30 23:57:54.213 - Thread: 1 -> ThumbPath = C:\Users\XXXXXX XXXX\AppData\Roaming\SpaceEngineers\Saves\76561198026569884\MoonBase - 12\thumb.jpg
- 2016-07-30 23:57:54.216 - Thread: 1 -> Settings:
- 2016-07-30 23:57:54.216 - Thread: 1 -> GameMode = Survival
- 2016-07-30 23:57:54.216 - Thread: 1 -> MaxPlayers = 4
- 2016-07-30 23:57:54.216 - Thread: 1 -> OnlineMode = OFFLINE
- 2016-07-30 23:57:54.216 - Thread: 1 -> AutoHealing = True
- 2016-07-30 23:57:54.216 - Thread: 1 -> WeaponsEnabled = True
- 2016-07-30 23:57:54.216 - Thread: 1 -> ThrusterDamage = True
- 2016-07-30 23:57:54.216 - Thread: 1 -> EnableSpectator = False
- 2016-07-30 23:57:54.216 - Thread: 1 -> EnableCopyPaste = False
- 2016-07-30 23:57:54.216 - Thread: 1 -> MaxFloatingObjects = 56
- 2016-07-30 23:57:54.216 - Thread: 1 -> CargoShipsEnabled = True
- 2016-07-30 23:57:54.216 - Thread: 1 -> EnvironmentHostility = SAFE
- 2016-07-30 23:57:54.216 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2016-07-30 23:57:54.216 - Thread: 1 -> InventorySizeMultiplier = 10
- 2016-07-30 23:57:54.216 - Thread: 1 -> RefinerySpeedMultiplier = 10
- 2016-07-30 23:57:54.216 - Thread: 1 -> AssemblerSpeedMultiplier = 10
- 2016-07-30 23:57:54.217 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10
- 2016-07-30 23:57:54.217 - Thread: 1 -> WelderSpeedMultiplier = 5
- 2016-07-30 23:57:54.217 - Thread: 1 -> GrinderSpeedMultiplier = 5
- 2016-07-30 23:57:54.217 - Thread: 1 -> ClientCanSave = False
- 2016-07-30 23:57:54.217 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2016-07-30 23:57:54.217 - Thread: 1 -> PermanentDeath = False
- 2016-07-30 23:57:54.217 - Thread: 1 -> DestructibleBlocks = True
- 2016-07-30 23:57:54.217 - Thread: 1 -> EnableScripts = True
- 2016-07-30 23:57:54.217 - Thread: 1 -> AutoSaveInMinutes = 5
- 2016-07-30 23:57:54.217 - Thread: 1 -> SpawnShipTimeMultiplier = 0.2
- 2016-07-30 23:57:54.217 - Thread: 1 -> ProceduralDensity = 0.35
- 2016-07-30 23:57:54.217 - Thread: 1 -> ProceduralSeed = 1916047232
- 2016-07-30 23:57:54.217 - Thread: 1 -> DestructibleBlocks = True
- 2016-07-30 23:57:54.217 - Thread: 1 -> EnableIngameScripts = True
- 2016-07-30 23:57:54.217 - Thread: 1 -> ViewDistance = 15000
- 2016-07-30 23:57:54.217 - Thread: 1 -> Battle = False
- 2016-07-30 23:57:54.217 - Thread: 1 -> Voxel destruction = True
- 2016-07-30 23:57:54.217 - Thread: 1 -> EnableStructuralSimulation = False
- 2016-07-30 23:57:54.217 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2016-07-30 23:57:54.217 - Thread: 1 -> MySession.Static.LogSettings - END
- 2016-07-30 23:57:54.241 - Thread: 1 -> Session loaded
- 2016-07-30 23:57:54.241 - Thread: 1 -> RunLoadingAction - END
- 2016-07-30 23:57:54.242 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2016-07-30 23:57:54.328 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2016-07-30 23:57:54.329 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2016-07-30 23:57:54.329 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2016-07-30 23:57:54.346 - Thread: 1 -> Updating continues.
- 2016-07-30 23:57:54.407 - Thread: 1 -> GC Memory: 2,548,385,368 B
- 2016-07-30 23:58:12.477 - Thread: 1 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/UraniumOreToIngot was not found.
- 2016-07-30 23:58:12.477 - Thread: 1 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/GoldOreToIngot was not found.
- 2016-07-30 23:58:12.491 - Thread: 1 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/StoneOreToIngot was not found.
- 2016-07-30 23:58:12.491 - Thread: 1 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/IronOreToIngot was not found.
- 2016-07-30 23:58:12.491 - Thread: 1 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/UraniumOreToIngot was not found.
- 2016-07-30 23:58:14.134 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2016-07-30 23:58:14.833 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-07-30 23:58:14.833 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-07-30 23:58:21.483 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2016-07-30 23:58:21.618 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2016-07-30 23:58:21.618 - Thread: 1 -> Next activation in 00:12:46.9521702
- 2016-07-30 23:58:24.421 - Thread: 1 -> GC Memory: 3,327,880,520 B
- 2016-07-30 23:58:54.432 - Thread: 1 -> GC Memory: 3,362,313,976 B
- 2016-07-30 23:59:24.447 - Thread: 1 -> GC Memory: 3,411,832,168 B
- 2016-07-30 23:59:32.180 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-07-30 23:59:32.181 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-07-30 23:59:32.181 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-07-30 23:59:32.263 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-07-30 23:59:39.508 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-07-30 23:59:39.509 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-07-30 23:59:54.457 - Thread: 1 -> GC Memory: 3,416,486,472 B
- 2016-07-31 00:00:06.266 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-07-31 00:00:06.267 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-07-31 00:00:08.437 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-07-31 00:00:08.438 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-07-31 00:00:08.756 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-07-31 00:00:08.756 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-07-31 00:00:08.756 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-07-31 00:00:08.759 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-07-31 00:00:10.128 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-07-31 00:00:10.128 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-07-31 00:00:24.458 - Thread: 1 -> GC Memory: 3,438,797,464 B
- 2016-07-31 00:00:54.459 - Thread: 1 -> GC Memory: 3,381,304,656 B
- 2016-07-31 00:01:03.627 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-07-31 00:01:03.629 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-07-31 00:01:24.468 - Thread: 1 -> GC Memory: 3,429,316,864 B
- 2016-07-31 00:01:43.058 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-07-31 00:01:43.058 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-07-31 00:01:43.058 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-07-31 00:01:43.062 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-07-31 00:01:49.485 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-07-31 00:01:49.485 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-07-31 00:01:54.474 - Thread: 1 -> GC Memory: 3,452,245,360 B
- 2016-07-31 00:02:00.298 - Thread: 1 -> Autosave initiated
- 2016-07-31 00:02:00.299 - Thread: 1 -> Character state: True
- 2016-07-31 00:02:00.299 - Thread: 1 -> IsServer: True
- 2016-07-31 00:02:00.299 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2016-07-31 00:02:00.299 - Thread: 1 -> Autosave
- 2016-07-31 00:02:00.301 - Thread: 1 -> Saving world - START
- 2016-07-31 00:02:00.301 - Thread: 1 -> Making world state snapshot.
- 2016-07-31 00:02:00.302 - Thread: 1 -> Before snapshot.: GC Memory: 3,475,372,504 B
- 2016-07-31 00:02:00.549 - Thread: 1 -> After snapshot.: GC Memory: 3,486,080,712 B
- 2016-07-31 00:02:00.550 - Thread: 1 -> Directory cleanup: GC Memory: 3,486,080,712 B
- 2016-07-31 00:02:00.550 - Thread: 1 -> Saving world - END
- 2016-07-31 00:02:00.557 - Thread: 7 -> Session snapshot save - START
- 2016-07-31 00:02:00.557 - Thread: 7 -> Checking file access for files in target dir.
- 2016-07-31 00:02:03.387 - Thread: 7 -> Session snapshot save - END
- 2016-07-31 00:02:24.491 - Thread: 1 -> GC Memory: 3,564,801,760 B
- 2016-07-31 00:02:54.499 - Thread: 1 -> GC Memory: 3,567,761,624 B
- 2016-07-31 00:03:08.153 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-07-31 00:03:08.154 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-07-31 00:03:23.501 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-07-31 00:03:23.501 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-07-31 00:03:24.510 - Thread: 1 -> GC Memory: 3,568,777,216 B
- 2016-07-31 00:03:54.517 - Thread: 1 -> GC Memory: 3,423,585,032 B
- 2016-07-31 00:03:57.209 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-07-31 00:03:57.209 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-07-31 00:04:24.525 - Thread: 1 -> GC Memory: 3,426,130,728 B
- 2016-07-31 00:04:54.534 - Thread: 1 -> GC Memory: 3,428,240,048 B
- 2016-07-31 00:05:10.966 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-07-31 00:05:10.967 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-07-31 00:05:13.309 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-07-31 00:05:13.310 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-07-31 00:05:24.542 - Thread: 1 -> GC Memory: 3,436,851,208 B
- 2016-07-31 00:05:43.703 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-07-31 00:05:43.703 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-07-31 00:05:54.550 - Thread: 1 -> GC Memory: 3,403,492,864 B
- 2016-07-31 00:06:03.736 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-07-31 00:06:03.736 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-07-31 00:06:24.558 - Thread: 1 -> GC Memory: 3,408,517,368 B
- 2016-07-31 00:06:54.568 - Thread: 1 -> GC Memory: 3,463,919,376 B
- 2016-07-31 00:07:00.307 - Thread: 1 -> Autosave initiated
- 2016-07-31 00:07:00.307 - Thread: 1 -> Character state: True
- 2016-07-31 00:07:00.307 - Thread: 1 -> IsServer: True
- 2016-07-31 00:07:00.307 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2016-07-31 00:07:00.307 - Thread: 1 -> Autosave
- 2016-07-31 00:07:00.307 - Thread: 1 -> Saving world - START
- 2016-07-31 00:07:00.308 - Thread: 1 -> Making world state snapshot.
- 2016-07-31 00:07:00.308 - Thread: 1 -> Before snapshot.: GC Memory: 3,481,255,264 B
- 2016-07-31 00:07:00.455 - Thread: 1 -> After snapshot.: GC Memory: 3,493,321,264 B
- 2016-07-31 00:07:00.455 - Thread: 1 -> Directory cleanup: GC Memory: 3,493,321,264 B
- 2016-07-31 00:07:00.455 - Thread: 1 -> Saving world - END
- 2016-07-31 00:07:00.456 - Thread: 5 -> Session snapshot save - START
- 2016-07-31 00:07:00.457 - Thread: 5 -> Checking file access for files in target dir.
- 2016-07-31 00:07:02.279 - Thread: 5 -> Session snapshot save - END
- 2016-07-31 00:07:24.577 - Thread: 1 -> GC Memory: 3,551,174,904 B
- 2016-07-31 00:07:32.190 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-07-31 00:07:32.191 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-07-31 00:07:42.210 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-07-31 00:07:42.211 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-07-31 00:07:54.583 - Thread: 1 -> GC Memory: 3,412,657,024 B
- 2016-07-31 00:08:23.516 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-07-31 00:08:23.517 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-07-31 00:08:24.590 - Thread: 1 -> GC Memory: 3,414,660,856 B
- 2016-07-31 00:08:35.167 - Thread: 1 -> Updating stopped.
- 2016-07-31 00:08:40.157 - Thread: 1 -> Saving world - START
- 2016-07-31 00:08:40.158 - Thread: 1 -> Making world state snapshot.
- 2016-07-31 00:08:40.158 - Thread: 1 -> Before snapshot.: GC Memory: 3,418,904,832 B
- 2016-07-31 00:08:40.311 - Thread: 1 -> After snapshot.: GC Memory: 3,429,451,032 B
- 2016-07-31 00:08:40.311 - Thread: 1 -> Directory cleanup: GC Memory: 3,429,451,032 B
- 2016-07-31 00:08:40.311 - Thread: 1 -> Saving world - END
- 2016-07-31 00:08:40.311 - Thread: 6 -> Session snapshot save - START
- 2016-07-31 00:08:40.312 - Thread: 6 -> Checking file access for files in target dir.
- 2016-07-31 00:08:40.345 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-07-31 00:08:40.346 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-07-31 00:08:42.068 - Thread: 6 -> Session snapshot save - END
- 2016-07-31 00:08:44.297 - Thread: 1 -> Updating continues.
- 2016-07-31 00:08:44.429 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-07-31 00:08:44.430 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-07-31 00:08:54.608 - Thread: 1 -> GC Memory: 3,429,850,072 B
- 2016-07-31 00:08:58.186 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-07-31 00:08:58.187 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-07-31 00:09:22.053 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-07-31 00:09:22.054 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-07-31 00:09:24.617 - Thread: 1 -> GC Memory: 3,476,049,144 B
- 2016-07-31 00:09:42.204 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-07-31 00:09:42.204 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-07-31 00:09:54.625 - Thread: 1 -> GC Memory: 3,492,509,336 B
- 2016-07-31 00:10:24.633 - Thread: 1 -> GC Memory: 3,507,363,408 B
- 2016-07-31 00:10:42.053 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-07-31 00:10:42.054 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-07-31 00:10:54.642 - Thread: 1 -> GC Memory: 4,865,086,384 B
- 2016-07-31 00:11:18.624 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2016-07-31 00:11:24.650 - Thread: 1 -> GC Memory: 3,420,913,400 B
- 2016-07-31 00:11:28.665 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2016-07-31 00:11:38.707 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2016-07-31 00:11:48.749 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2016-07-31 00:11:54.653 - Thread: 1 -> GC Memory: 3,419,047,968 B
- 2016-07-31 00:11:58.786 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2016-07-31 00:12:00.310 - Thread: 1 -> Autosave initiated
- 2016-07-31 00:12:00.310 - Thread: 1 -> Character state: True
- 2016-07-31 00:12:00.310 - Thread: 1 -> IsServer: True
- 2016-07-31 00:12:00.310 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2016-07-31 00:12:00.310 - Thread: 1 -> Autosave
- 2016-07-31 00:12:00.310 - Thread: 1 -> Saving world - START
- 2016-07-31 00:12:00.311 - Thread: 1 -> Making world state snapshot.
- 2016-07-31 00:12:00.311 - Thread: 1 -> Before snapshot.: GC Memory: 3,416,518,504 B
- 2016-07-31 00:12:00.396 - Thread: 1 -> After snapshot.: GC Memory: 3,431,760,272 B
- 2016-07-31 00:12:00.396 - Thread: 1 -> Directory cleanup: GC Memory: 3,431,760,272 B
- 2016-07-31 00:12:00.396 - Thread: 1 -> Saving world - END
- 2016-07-31 00:12:00.396 - Thread: 5 -> Session snapshot save - START
- 2016-07-31 00:12:00.397 - Thread: 5 -> Checking file access for files in target dir.
- 2016-07-31 00:12:02.077 - Thread: 5 -> Session snapshot save - END
- 2016-07-31 00:12:08.828 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2016-07-31 00:12:18.868 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2016-07-31 00:12:18.954 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2016-07-31 00:12:18.954 - Thread: 1 -> Next activation in 00:16:44.9027760
- 2016-07-31 00:12:24.659 - Thread: 1 -> GC Memory: 3,525,315,520 B
- 2016-07-31 00:12:54.668 - Thread: 1 -> GC Memory: 3,567,492,200 B
- 2016-07-31 00:13:22.101 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-07-31 00:13:22.102 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-07-31 00:13:24.026 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-07-31 00:13:24.026 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-07-31 00:13:24.681 - Thread: 1 -> GC Memory: 3,610,441,368 B
- 2016-07-31 00:13:54.696 - Thread: 1 -> GC Memory: 3,421,434,760 B
- 2016-07-31 00:14:21.287 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-07-31 00:14:21.288 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-07-31 00:14:24.705 - Thread: 1 -> GC Memory: 3,438,587,440 B
- 2016-07-31 00:14:54.713 - Thread: 1 -> GC Memory: 3,548,082,576 B
- 2016-07-31 00:15:24.727 - Thread: 1 -> GC Memory: 3,564,380,760 B
- 2016-07-31 00:15:32.501 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-07-31 00:15:32.501 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-07-31 00:15:54.730 - Thread: 1 -> GC Memory: 3,565,537,424 B
- 2016-07-31 00:16:24.616 - Thread: 1 -> Updating stopped.
- 2016-07-31 00:16:29.352 - Thread: 1 -> Saving world - START
- 2016-07-31 00:16:29.353 - Thread: 1 -> Making world state snapshot.
- 2016-07-31 00:16:29.353 - Thread: 1 -> Before snapshot.: GC Memory: 3,566,550,152 B
- 2016-07-31 00:16:29.466 - Thread: 1 -> After snapshot.: GC Memory: 3,578,536,696 B
- 2016-07-31 00:16:29.466 - Thread: 1 -> Directory cleanup: GC Memory: 3,578,536,696 B
- 2016-07-31 00:16:29.466 - Thread: 1 -> Saving world - END
- 2016-07-31 00:16:29.466 - Thread: 8 -> Session snapshot save - START
- 2016-07-31 00:16:29.467 - Thread: 8 -> Checking file access for files in target dir.
- 2016-07-31 00:16:29.501 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-07-31 00:16:29.501 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-07-31 00:16:30.640 - Thread: 1 -> Updating continues.
- 2016-07-31 00:16:30.642 - Thread: 1 -> GC Memory: 3,581,005,312 B
- 2016-07-31 00:16:30.773 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-07-31 00:16:30.773 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-07-31 00:16:31.274 - Thread: 8 -> Session snapshot save - END
- 2016-07-31 00:17:00.336 - Thread: 1 -> Autosave initiated
- 2016-07-31 00:17:00.336 - Thread: 1 -> Character state: True
- 2016-07-31 00:17:00.336 - Thread: 1 -> IsServer: True
- 2016-07-31 00:17:00.336 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2016-07-31 00:17:00.336 - Thread: 1 -> Autosave
- 2016-07-31 00:17:00.336 - Thread: 1 -> Saving world - START
- 2016-07-31 00:17:00.340 - Thread: 1 -> Making world state snapshot.
- 2016-07-31 00:17:00.340 - Thread: 1 -> Before snapshot.: GC Memory: 3,648,915,168 B
- 2016-07-31 00:17:00.527 - Thread: 1 -> After snapshot.: GC Memory: 3,666,813,944 B
- 2016-07-31 00:17:00.527 - Thread: 1 -> Directory cleanup: GC Memory: 3,666,813,944 B
- 2016-07-31 00:17:00.527 - Thread: 1 -> Saving world - END
- 2016-07-31 00:17:00.528 - Thread: 6 -> Session snapshot save - START
- 2016-07-31 00:17:00.528 - Thread: 6 -> Checking file access for files in target dir.
- 2016-07-31 00:17:00.657 - Thread: 1 -> GC Memory: 3,666,600,672 B
- 2016-07-31 00:17:02.349 - Thread: 6 -> Session snapshot save - END
- 2016-07-31 00:17:10.789 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-07-31 00:17:10.790 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-07-31 00:17:15.325 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-07-31 00:17:15.325 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-07-31 00:17:30.660 - Thread: 1 -> GC Memory: 3,443,690,776 B
- 2016-07-31 00:18:00.668 - Thread: 1 -> GC Memory: 3,443,970,592 B
- 2016-07-31 00:18:30.676 - Thread: 1 -> GC Memory: 3,447,973,200 B
- 2016-07-31 00:19:00.686 - Thread: 1 -> GC Memory: 3,449,467,128 B
- 2016-07-31 00:19:30.695 - Thread: 1 -> GC Memory: 3,472,578,808 B
- 2016-07-31 00:20:00.702 - Thread: 1 -> GC Memory: 3,439,804,568 B
- 2016-07-31 00:20:30.713 - Thread: 1 -> GC Memory: 3,454,123,416 B
- 2016-07-31 00:21:00.720 - Thread: 1 -> GC Memory: 3,459,558,408 B
- 2016-07-31 00:21:05.778 - Thread: 15 -> WMI {
- 2016-07-31 00:21:05.788 - Thread: 15 -> {
- 2016-07-31 00:21:05.789 - Thread: 15 -> Caption = NVIDIA GeForce GTX 690
- 2016-07-31 00:21:05.789 - Thread: 15 -> AdapterRam = 2147483648
- 2016-07-31 00:21:05.789 - Thread: 15 -> DriverVersion = 10.18.13.6881
- 2016-07-31 00:21:05.789 - Thread: 15 -> DriverDate = 20160710000000.000000-000
- 2016-07-31 00:21:05.789 - Thread: 15 -> Description = NVIDIA GeForce GTX 690
- 2016-07-31 00:21:05.789 - Thread: 15 -> DeviceID = VideoController1
- 2016-07-31 00:21:05.789 - Thread: 15 -> Name = NVIDIA GeForce GTX 690
- 2016-07-31 00:21:05.789 - Thread: 15 -> VideoProcessor = NVxx
- 2016-07-31 00:21:05.789 - Thread: 15 -> VideoArchitecture = 5
- 2016-07-31 00:21:05.789 - Thread: 15 -> PNPDeviceID = PCI\VEN_10DE&DEV_1188&SUBSYS_26903842&REV_A1\6&269287FD&0&00800010
- 2016-07-31 00:21:05.789 - Thread: 15 -> InstalledDisplayDrivers = nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um,nvwgf2um
- 2016-07-31 00:21:05.789 - Thread: 15 -> }
- 2016-07-31 00:21:05.789 - Thread: 15 -> {
- 2016-07-31 00:21:05.790 - Thread: 15 -> Caption = NVIDIA GeForce GTX 690
- 2016-07-31 00:21:05.790 - Thread: 15 -> AdapterRam = 2147483648
- 2016-07-31 00:21:05.790 - Thread: 15 -> DriverVersion = 10.18.13.6881
- 2016-07-31 00:21:05.790 - Thread: 15 -> DriverDate = 20160710000000.000000-000
- 2016-07-31 00:21:05.790 - Thread: 15 -> Description = NVIDIA GeForce GTX 690
- 2016-07-31 00:21:05.790 - Thread: 15 -> DeviceID = VideoController2
- 2016-07-31 00:21:05.790 - Thread: 15 -> Name = NVIDIA GeForce GTX 690
- 2016-07-31 00:21:05.790 - Thread: 15 -> VideoProcessor = GeForce GTX 690
- 2016-07-31 00:21:05.790 - Thread: 15 -> VideoArchitecture = 5
- 2016-07-31 00:21:05.790 - Thread: 15 -> PNPDeviceID = PCI\VEN_10DE&DEV_1188&SUBSYS_26903842&REV_A1\6&FFD7521&0&00400010
- 2016-07-31 00:21:05.790 - Thread: 15 -> InstalledDisplayDrivers = nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um,nvwgf2um
- 2016-07-31 00:21:05.790 - Thread: 15 -> }
- 2016-07-31 00:21:05.790 - Thread: 15 -> }
- 2016-07-31 00:21:21.377 - Thread: 15 -> WMI {
- 2016-07-31 00:21:21.387 - Thread: 15 -> {
- 2016-07-31 00:21:21.387 - Thread: 15 -> Caption = NVIDIA GeForce GTX 690
- 2016-07-31 00:21:21.387 - Thread: 15 -> AdapterRam = 2147483648
- 2016-07-31 00:21:21.387 - Thread: 15 -> DriverVersion = 10.18.13.6881
- 2016-07-31 00:21:21.387 - Thread: 15 -> DriverDate = 20160710000000.000000-000
- 2016-07-31 00:21:21.387 - Thread: 15 -> Description = NVIDIA GeForce GTX 690
- 2016-07-31 00:21:21.387 - Thread: 15 -> DeviceID = VideoController1
- 2016-07-31 00:21:21.387 - Thread: 15 -> Name = NVIDIA GeForce GTX 690
- 2016-07-31 00:21:21.387 - Thread: 15 -> VideoProcessor = NVxx
- 2016-07-31 00:21:21.387 - Thread: 15 -> VideoArchitecture = 5
- 2016-07-31 00:21:21.387 - Thread: 15 -> PNPDeviceID = PCI\VEN_10DE&DEV_1188&SUBSYS_26903842&REV_A1\6&269287FD&0&00800010
- 2016-07-31 00:21:21.387 - Thread: 15 -> InstalledDisplayDrivers = nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um,nvwgf2um
- 2016-07-31 00:21:21.387 - Thread: 15 -> }
- 2016-07-31 00:21:21.388 - Thread: 15 -> {
- 2016-07-31 00:21:21.388 - Thread: 15 -> Caption = NVIDIA GeForce GTX 690
- 2016-07-31 00:21:21.388 - Thread: 15 -> AdapterRam = 2147483648
- 2016-07-31 00:21:21.388 - Thread: 15 -> DriverVersion = 10.18.13.6881
- 2016-07-31 00:21:21.388 - Thread: 15 -> DriverDate = 20160710000000.000000-000
- 2016-07-31 00:21:21.388 - Thread: 15 -> Description = NVIDIA GeForce GTX 690
- 2016-07-31 00:21:21.388 - Thread: 15 -> DeviceID = VideoController2
- 2016-07-31 00:21:21.388 - Thread: 15 -> Name = NVIDIA GeForce GTX 690
- 2016-07-31 00:21:21.388 - Thread: 15 -> VideoProcessor = GeForce GTX 690
- 2016-07-31 00:21:21.388 - Thread: 15 -> VideoArchitecture = 5
- 2016-07-31 00:21:21.388 - Thread: 15 -> PNPDeviceID = PCI\VEN_10DE&DEV_1188&SUBSYS_26903842&REV_A1\6&FFD7521&0&00400010
- 2016-07-31 00:21:21.388 - Thread: 15 -> InstalledDisplayDrivers = nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um,nvwgf2um
- 2016-07-31 00:21:21.388 - Thread: 15 -> }
- 2016-07-31 00:21:21.388 - Thread: 15 -> }
- 2016-07-31 00:21:30.722 - Thread: 1 -> GC Memory: 3,540,853,480 B
- 2016-07-31 00:21:45.556 - Thread: 15 -> Exception occured: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
- at SharpDX.Result.CheckError()
- at SharpDX.Direct3D11.Device.CreateShaderResourceView(Resource resourceRef, Nullable`1 descRef, ShaderResourceView sRViewOut)
- at VRageRender.Resources.MyTextureArray.Init()
- at VRageRender.MyVoxelMaterialDetailSet.PrepareArrays(MyVoxelMaterialDetailSet& set)
- at VRageRender.MyVoxelMaterials1.OnResourcesGather()
- at VRageRender.MyRender11.UpdateSceneFrame()
- at VRageRender.MyRender11.ProcessDrawMessage(MyRenderMessageBase drawMessage)
- at VRageRender.MyRender11.ProcessDrawQueue()
- at VRageRender.MyRender11.Draw(Boolean draw)
- at VRage.MyRenderThread.Draw()
- at VRage.MyRenderThread.RenderCallback()
- at SharpDX.Windows.RenderLoop.Run(Control form, RenderCallback renderCallback, Boolean useApplicationDoEvents)
- at VRage.MyRenderThread.RenderThreadStart(Object param)
- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
- at System.Threading.ThreadHelper.ThreadStart(Object obj)
- 2016-07-31 00:21:45.559 - Thread: 15 -> Hiding window
- 2016-07-31 00:21:45.616 - Thread: 15 -> Showing message
Add Comment
Please, Sign In to add comment