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Dec 14th, 2017
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  1. #pragma once
  2.  
  3. #include "ofMain.h"
  4.  
  5. class ofApp : public ofBaseApp{
  6. private:
  7. ofMesh mesh;
  8.  
  9. ofEasyCam cam;
  10. ofImage image;
  11.  
  12. int numGridPointsX;
  13. int numGridPointsY;
  14.  
  15. int gridStepX;
  16. int gridStepY;
  17.  
  18. public:
  19. void setup();
  20. void update();
  21. void draw();
  22.  
  23. void keyPressed(int key);
  24. void keyReleased(int key);
  25. void mouseMoved(int x, int y );
  26. void mouseDragged(int x, int y, int button);
  27. void mousePressed(int x, int y, int button);
  28. void mouseReleased(int x, int y, int button);
  29. void mouseEntered(int x, int y);
  30. void mouseExited(int x, int y);
  31. void windowResized(int w, int h);
  32. void dragEvent(ofDragInfo dragInfo);
  33. void gotMessage(ofMessage msg);
  34.  
  35. };
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