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Aug 13th, 2018
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  1. + (GameStateManager *)sharedGameStateManager;
  2.  
  3. -(void)loadGameState;
  4. -(void)saveGameState;
  5.  
  6. // GameStateManager.m
  7. #import "GameStateManager.h"
  8. #import "SynthesizeSingleton.h"
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