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- --[[ DONT SPAWN IN. WAIT TILL GAME LOADS THEN EXECUTE
- ]]
- local owner = game:GetService("Players").LocalPlayer
- local ticket = "Halloween Haberdash"
- local deb = game.Workspace.Debris
- function movealltickets()
- local h = deb:GetDescendants()
- for index, g in pairs(h) do
- if g.Name == ticket then
- owner.Character.HumanoidRootPart.CFrame = g.CFrame
- wait()
- elseif g.Name ~= ticket then
- end
- end
- end
- while wait() do
- movealltickets()
- end
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