MiguelSth

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Jan 29th, 2021
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  1. [11:38:30] Outdated graphic pack or unknown version in 'H:/Games/cemu_1.22.2/graphicPacks/BreathOfTheWild_LwzxNullCheck\rules.txt'
  2. [11:38:31] ------- Init Cemu 1.22.2 -------
  3. [11:38:31] Init Wii U memory space (base: 0x2474ffe0000)
  4. [11:38:31] mlc01 path: H:\Games\cemu_1.22.2\mlc01\
  5. [11:38:31] Cemuhook version: 0.5.7.3
  6. [11:38:31] CPU: AMD Ryzen 5 3500 6-Core Processor
  7. [11:38:31] RAM: 8140MB
  8. [11:38:31] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
  9. [11:39:25] Outdated graphic pack or unknown version in 'H:/Games/cemu_1.22.2/graphicPacks/BreathOfTheWild_LwzxNullCheck\rules.txt'
  10. [11:42:28] Loading U-King.rpx
  11. [11:42:28] ------- Init Vulkan graphics backend -------
  12. [11:42:28] Using GPU: GeForce GTX 1660
  13. [11:42:28] Driver version (as stored in device info): 73424000
  14. [11:42:28] Vulkan device memory info:
  15. [11:42:28] Heap 0 - Size 5991MB Flags 0x00000001
  16. [11:42:28] Heap 1 - Size 4070MB Flags 0x00000000
  17. [11:42:28] Heap 2 - Size 246MB Flags 0x00000001
  18. [11:42:28] Memory 0 - HeapIndex 1 Flags 0x00000000
  19. [11:42:28] Memory 1 - HeapIndex 0 Flags 0x00000001
  20. [11:42:28] Memory 2 - HeapIndex 1 Flags 0x00000006
  21. [11:42:28] Memory 3 - HeapIndex 1 Flags 0x0000000e
  22. [11:42:28] Memory 4 - HeapIndex 2 Flags 0x00000007
  23. [11:42:28] VK_FORMAT_R4G4B4A4_UNORM_PACK16 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
  24. [11:42:28] VK_FORMAT_R4G4_UNORM_PACK8 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
  25. [11:42:28] VK_FORMAT_R5G5B5A1_UNORM_PACK16 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
  26. [11:42:29] Loaded RPL module u-king (checksum 0x6267BFD0)
  27. [11:42:29] Thread quantum set to 100000
  28. [11:42:29] ------- Loaded title -------
  29. [11:42:29] TitleId: 00050000-101c9400
  30. [11:42:29] TitleVersion: v208
  31. [11:42:29] Update path: <mlc01>\usr\title\0005000e\101c9400\
  32. [11:42:29] AOC path: <mlc01>\usr\title\0005000c\101c9400\
  33. [11:42:29] Save path: <mlc01>\usr\save\00050000\101C9400\user\
  34. [11:42:29] Shader cache file: shaderCache\transferable\00050000101c9400.bin
  35. [11:42:29] gameprofile path: gameProfiles\00050000101c9400.ini
  36. [11:42:29] RPX hash (updated): fb7911ad
  37. [11:42:29] RPX hash (base): dcac9927
  38. [11:42:29] Loaded module 'u-king' with checksum 0x6267bfd0
  39. [11:42:29] RPL link time: 125ms
  40. [11:42:29] HLE scan time: 94ms
  41. [11:42:29] ------- Active settings -------
  42. [11:42:29] CPU-Mode: Multi-core recompiler (gameprofile)
  43. [11:42:29] Load shared libraries: true (gameprofile)
  44. [11:42:29] Use precompiled shaders: auto (gameprofile)
  45. [11:42:29] Full sync at GX2DrawDone: true
  46. [11:42:29] Async compile: true
  47. [11:42:29] Console language: English
  48. [11:42:30] Vulkan-Info: Allocated additional memory for textures from device-local memory
  49. [11:42:30] ------- Activate graphic packs -------
  50. [11:42:30] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements [Presets: Disabled (Default),Enabled,Enhanced Reflections,Ultra (8x, Default)]
  51. [11:42:30] Applying patch group 'BotW_AspectRatio_Shared' (Codecave: 01800000-01800004)
  52. [11:42:30] Applying patch group 'BotW_AspectRatio_V208'
  53. [11:42:30] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics [Presets: 16:9 (Default),1920x1080 (Full HD),NVIDIA FXAA,Medium (100%, Default)]
  54. [11:42:30] Applying patch group 'BotW_ControllerScrollSpeed_V208' (Codecave: 01800100-018001d4)
  55. [11:42:30] Applying patch group 'BotW_FenceMethod_V208' (Codecave: 01800200-01800250)
  56. [11:42:30] Applying patch group 'BotW_Gamespeed_V208' (Codecave: 01800300-01800518)
  57. [11:42:30] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++ [Presets: Normal Settings,60FPS Limit (Default),Enabled (prevents cutscene crashing, specific shrine physics issues),60FPS (ideal for 240/120/60Hz displays),Disabled (Default, dynamically adjust game speed),8 Frames Averaged (Default),Performance Fence (Default),Disabled (Default),Disabled (Default)]
  58. [11:42:30] Set vsync frequency to 30 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++)
  59. [11:42:30] ------- Init Audio backend -------
  60. [11:42:30] DirectSound: available
  61. [11:42:30] XAudio 2.8: available
  62. [11:42:30] ------- Run title -------
  63. [11:42:38] Shader cache loaded with 9711 shaders. Commited mem 1543MB. Took 7245ms
  64. [11:42:38] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
  65. [11:42:38] Custom timer mode: QPC
  66. [11:42:38] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
  67. [11:42:38] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
  68. [11:42:38] IOSU_ACT: using account default in first slot
  69. [11:42:45] Vulkan-Info: Allocated additional memory for textures from device-local memory
  70. [11:42:53] Vulkan-Info: Allocated additional memory for textures from device-local memory
  71. [11:42:53] Vulkan-Info: Allocated additional memory for textures from device-local memory
  72. [11:42:53] Vulkan-Info: Allocated additional memory for textures from device-local memory
  73. [11:43:13] Vulkan-Info: Allocated additional memory for textures from device-local memory
  74. [11:43:21] Vulkan-Info: Allocated additional memory for textures from device-local memory
  75. [11:44:49] Vulkan-Info: Allocated additional memory for textures from device-local memory
  76.  
  77. Crashlog for Cemu 1.22.2
  78. Date: 18-01-2021 14:53:37
  79.  
  80. -----------------------------------------
  81. Stack trace
  82. -----------------------------------------
  83. Exception 0xc0000005 at 0x247134c4464
  84. cemu.exe at 0x7ff634690000
  85.  
  86. RAX=0000000000000001 RBX=000000000e281978 RCX=0000000000000008 RDX=00000000030a662c
  87. RSP=00000248b9aba210 RBP=0000000039bbe100 RDI=0000000000000004 RSI=000000006433e68a
  88. R8 =0000000039bbe164 R9 =0000000000000001 R10=0000000039bbe154 R11=0000000000000000
  89. R12=000000006433e68b R13=000002474ffe0000 R14=0000000000000001 R15=00000248ba0e0000
  90.  
  91. -----------------------------------------
  92. Game info
  93. -----------------------------------------
  94. Game: Breath of the Wild [US v208]
  95. TitleId: 50000101c9400
  96. RPXHash: dcac9927
  97.  
  98. -----------------------------------------
  99. Active PPC instance
  100. -----------------------------------------
  101. IP 0x030a662c LR 0x030a662c Thread 0x0e08150c
  102. -----------------------------------------
  103. PPC stack trace
  104. -----------------------------------------
  105. [11:53:37] Trace starting at SP 0e281a48 r1 = 0e281a20
  106. [11:53:37] SP 0e281ad0 ReturnAddr 030df798
  107. [11:53:37] SP 0e281b00 ReturnAddr 030dfdd4
  108. [11:53:37] SP 0e281b38 ReturnAddr 030cbbc4
  109. [11:53:37] SP 0e281f58 ReturnAddr 03a136f4
  110. [11:53:37] SP 0e282000 ReturnAddr 0309fa64
  111. [11:53:37] SP 0e282010 ReturnAddr 0309fa8c
  112. [11:53:37] SP 0e282020 ReturnAddr 0309fa8c
  113. [11:53:37] SP 0e282030 ReturnAddr 0309fa8c
  114. [11:53:37] SP 0e282040 ReturnAddr 0309fad4
  115. [11:53:37] SP 0e282050 ReturnAddr 031fa310
  116. [11:53:37] SP 0e282060 ReturnAddr 031fa8dc
  117. [11:53:37] SP 0e282070 ReturnAddr 031fa590
  118. [11:53:37] SP 0e2820f8 ReturnAddr 0309c860
  119. [11:53:37] SP 0e282108 ReturnAddr 0309ee88
  120. [11:53:37] SP 0e282148 ReturnAddr 02c5e810
  121. [11:53:37] SP 0e282210 ReturnAddr 03c704b0
  122. [11:53:37] SP 0e282228 ReturnAddr 00e00000
  123.  
  124. -----------------------------------------
  125. PPC threads
  126. -----------------------------------------
  127. 0e060770 Ent 00e00008 IP 00e00008 LR 00e00000 WAITING Aff 111 Pri 32 Name Alarm Thread
  128. 0e004dc0 Ent 00e0000c IP 00e0000c LR 00e00000 WAITING Aff 111 Pri 32 Name Callback Thread
  129. 0e08150c Ent 00e05b8c IP 03658850 LR 03658850 RUNNING Aff 010 Pri 80 Name Default Core 1
  130. 109f9178 Ent 030bbea8 IP 00e04554 LR 030decd0 WAITING Aff 010 Pri 84 Name Prepare Thread
  131. 12afc6b0 Ent 030bbea8 IP 00e04554 LR 030decd0 WAITING Aff 100 Pri 80 Name WorkerMgr/Worker1(Any)
  132. 12b3cf88 Ent 030bbea8 IP 00e04554 LR 030decd0 WAITING Aff 001 Pri 80 Name WorkerMgr/Worker2(Any)
  133. 15b47e30 Ent 030bbea8 IP 00e04554 LR 030decd0 WAITING Aff 010 Pri 81 Name OverlayArena Prepare
  134. 15b49b18 Ent 030bbea8 IP 00e04554 LR 030decd0 WAITING Aff 001 Pri 83 Name DecompThread
  135. 302ddbb8 Ent 030bbea8 IP 00e04554 LR 030decd0 WAITING Aff 001 Pri 83 Name Resource Loading
  136. 302e87c8 Ent 030bbea8 IP 00e04554 LR 030decd0 WAITING Aff 100 Pri 84 Name Resource Control
  137. 302f3548 Ent 030bbea8 IP 00e04554 LR 030decd0 WAITING Aff 100 Pri 84 Name Resource Memory
  138. 302fe438 Ent 030bbea8 IP 00e04554 LR 030decd0 WAITING Aff 100 Pri 84 Name MovableMemory
  139. 36c65fc8 Ent 030bbea8 IP 00e04554 LR 030decd0 WAITING Aff 100 Pri 84 Name res::Compaction
  140. 1059e0c0 Ent 042180cc IP 00e04554 LR 04218258 WAITING Aff 100 Pri 67 Name nw::snd::TaskThread
  141. 0e036288 Ent 00e05bc4 IP 00e05bc4 LR 00e00000 WAITING Aff 100 Pri 14 Name NULL
  142. 3e174200 Ent 030bbea8 IP 00e04554 LR 030decd0 WAITING Aff 100 Pri 82 Name aal::LowPrioWorkerThread
  143. 3e563d20 Ent 030bbea8 IP 00e04554 LR 030decd0 WAITING Aff 100 Pri 72 Name AsyncPatternRumbleThread
  144. 3f028e38 Ent 030bbea8 IP 00e0468c LR 038ded84 WAITING Aff 010 Pri 86 Name ProductReportBackGround Thread
  145. 3f258398 Ent 030bbea8 IP 00e0468c LR 03429ed8 WAITING Aff 010 Pri 83 Name NFP Thread
  146. 10e15520 Ent 03fa39f0 IP 00e046a8 LR 03f7b168 WAITING Aff 001 Pri 80 Name Physics:HavokWorkerEntity(Core2)
  147. 10e16d50 Ent 03fa39f0 IP 00e046a8 LR 03f7b168 WAITING Aff 100 Pri 80 Name Physics:HavokWorkerEntity(Core0)
  148. 1109fb20 Ent 03fa39f0 IP 00e046a8 LR 03f7b168 WAITING Aff 001 Pri 80 Name Physics:HavokWorkerSensor(Core2)
  149. 1109f310 Ent 03fa39f0 IP 00e046a8 LR 03f7b168 WAITING Aff 100 Pri 80 Name Physics:HavokWorkerSensor(Core0)
  150. 3f3680c8 Ent 030bbea8 IP 00e04554 LR 030decd0 WAITING Aff 100 Pri 84 Name NavMeshSystemThread
  151. 3f3e4678 Ent 030bbea8 IP 00e04554 LR 030decd0 WAITING Aff 010 Pri 84 Name
  152. 3f40f728 Ent 030bbea8 IP 00e04554 LR 030decd0 WAITING Aff 100 Pri 84 Name
  153. 3f43a7d8 Ent 030bbea8 IP 00e04554 LR 030decd0 WAITING Aff 001 Pri 84 Name
  154. 3f553500 Ent 030bbea8 IP 00e04554 LR 030decd0 WAITING Aff 100 Pri 82 Name SaveMgrThread
  155. 41a09150 Ent 030bbea8 IP 00e04554 LR 030decd0 WAITING Aff 100 Pri 81 Name WorkerSupport[0]
  156. 41a2a460 Ent 030bbea8 IP 00e04554 LR 030decd0 WAITING Aff 001 Pri 81 Name WorkerSupport[1]
  157. 41a2c000 Ent 030bbea8 IP 00e0468c LR 031ff784 WAITING Aff 001 Pri 79 Name Sleeper
  158. 41b394d8 Ent 030bbea8 IP 00e04554 LR 030decd0 WAITING Aff 001 Pri 84 Name ActorCreate
  159. 41b108c0 Ent 030bbea8 IP 00e04554 LR 030decd0 WAITING Aff 100 Pri 84 Name ActorCreate
  160. 41c08318 Ent 030bbea8 IP 00e04554 LR 030decd0 WAITING Aff 010 Pri 81 Name GameScen TaskMgr
  161. 43444c18 Ent 030bbea8 IP 00e04554 LR 030decd0 WAITING Aff 001 Pri 84 Name uiLowPrioThreadMgr
  162. 4a8dbd60 Ent 030bbea8 IP 00e04554 LR 030decd0 WAITING Aff 001 Pri 85 Name RadarMgr
  163. 42602d08 Ent 030bbea8 IP 00e04554 LR 030decd0 WAITING Aff 100 Pri 84 Name tera::ImageResourceMgr
  164. 4a127348 Ent 030bbea8 IP 00e04554 LR 030decd0 WAITING Aff 001 Pri 84 Name PlacementMgr
  165.  
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