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  1. * Vendor CPU: GenuineIntel
  2. * Detected CPU: Intel(R) Xeon(R) CPU E5450 @ 3.00GHz
  3. * Architecture CPU: AMD64
  4. * CPU features: RDTSC, MMX, 3DNowExt!, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1
  5. * CPU cores/threads: 4/4
  6.  
  7. Initializing File System...
  8. using fs-ltx ../fsgame.ltx
  9. ! FS: Invalid path: d:/gry/s.t.a.l.k.e.r. - zew prypeci/bin/..\gamedata\ai\
  10. ! FS: Invalid path: d:/gry/s.t.a.l.k.e.r. - zew prypeci/bin/..\gamedata\spawns\
  11. ! FS: Invalid path: d:/gry/s.t.a.l.k.e.r. - zew prypeci/bin/..\gamedata\levels\
  12. ! FS: Invalid path: d:/gry/s.t.a.l.k.e.r. - zew prypeci/bin/..\gamedata\anims\
  13. ! FS: Invalid path: d:/gry/s.t.a.l.k.e.r. - zew prypeci/bin/..\gamedata\sounds\
  14. ! FS: Invalid path: d:/gry/s.t.a.l.k.e.r. - zew prypeci/bin/..\gamedata\configs\environment\weather_effects\
  15. ! FS: Invalid path: d:/gry/s.t.a.l.k.e.r. - zew prypeci/bin/..\gamedata\levels\
  16. FS: 40220 files cached 33 archives, 8541Kb memory used.
  17. Init FileSystem 0.736451 sec
  18. 'xrCore' build 6763, Aug 12 2017
  19.  
  20. -----loading d:/gry/s.t.a.l.k.e.r. - zew prypeci/bin/..\gamedata\configs\system.ltx
  21. -----loading d:/gry/s.t.a.l.k.e.r. - zew prypeci/bin/..\gamedata\configs\system.ltx
  22. Initializing Engine...
  23. Starting INPUT device...
  24. Loading DLL: xrRender_R2.dll
  25. Loading DLL: xrRender_R3.dll
  26. refCount:m_pAdapter 1
  27. Loading DLL: xrRender_R4.dll
  28. command line
  29. Executing config-script "user.ltx"...
  30. [d:/gry/s.t.a.l.k.e.r. - zew prypeci/bin/..\_appdata_\user.ltx] successfully loaded.
  31. Loading DLL: xrRender_R3.dll
  32. Loading DLL: xrGame.dll
  33. * [win32]: free[-179632 K], reserved[63036 K], committed[116532 K]
  34. * [ D3D ]: textures[0 K]
  35. * [x-ray]: process heap[20563 K]
  36. * [x-ray]: economy: strings[7942 K], smem[0 K]
  37. SOUND: OpenAL: enumerate devices...
  38. SOUND: OpenAL: EnumerationExtension Present
  39. dir[0]=D:\Gry\S.T.A.L.K.E.R. - Zew Prypeci\bin\
  40. dir[1]=D:\Gry\S.T.A.L.K.E.R. - Zew Prypeci\bin\
  41. dir[2]=D:\Gry\S.T.A.L.K.E.R. - Zew Prypeci\bin\
  42. dir[3]=C:\Windows\system32\
  43. CleanDeviceSpecifierList
  44. CleanDeviceSpecifierList OpenAL Soft
  45. devices OpenAL Soft
  46. SOUND: OpenAL: system default SndDevice name is Generic Software
  47. SOUND: OpenAL: All available devices:
  48. 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no]
  49. 2. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
  50. Executing config-script "d:/gry/s.t.a.l.k.e.r. - zew prypeci/bin/..\gamedata\configs\default_controls.ltx"...
  51. [d:/gry/s.t.a.l.k.e.r. - zew prypeci/bin/..\gamedata\configs\default_controls.ltx] successfully loaded.
  52. Executing config-script "user.ltx"...
  53. Executing config-script "d:/gry/s.t.a.l.k.e.r. - zew prypeci/bin/..\gamedata\configs\rspec_extreme.ltx"...
  54. [d:/gry/s.t.a.l.k.e.r. - zew prypeci/bin/..\gamedata\configs\rspec_extreme.ltx] successfully loaded.
  55. Executing config-script "d:/gry/s.t.a.l.k.e.r. - zew prypeci/bin/..\gamedata\configs\default_controls.ltx"...
  56. [d:/gry/s.t.a.l.k.e.r. - zew prypeci/bin/..\gamedata\configs\default_controls.ltx] successfully loaded.
  57. ~ Invalid syntax in call to 'r2_aa_break'
  58. ~ Valid arguments: vector3 in range [0.000000e+00,0.000000e+00,0.000000e+00]-[1.000000e+00,1.000000e+00,1.000000e+00]
  59. ~ Invalid syntax in call to 'r2_aa_weight'
  60. ~ Valid arguments: vector3 in range [0.000000e+00,0.000000e+00,0.000000e+00]-[1.000000e+00,1.000000e+00,1.000000e+00]
  61. [d:/gry/s.t.a.l.k.e.r. - zew prypeci/bin/..\_appdata_\user.ltx] successfully loaded.
  62. SOUND: Selected device is OpenAL Soft
  63. * sound: EAX 2.0 extension: absent
  64. * sound: EAX 2.0 deferred: absent
  65. * sound : cache: 65537 kb, 4856 lines, 13820 bpl
  66. Starting RENDER device...
  67. * GPU [vendor:1002]-[device:6819]: AMD Radeon R7 200 Series
  68. * CREATE: DeviceREF: 4
  69. * Texture memory: 2025 M
  70. * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
  71. * GPU vertex cache: unrecognized, 24
  72. * NVAPI is missing.
  73. * AGS: CrossFire GPU count: 1
  74. * Starting rendering as 2-GPU.
  75. * DVB created: 4096K
  76. * DIB created: 512K
  77. ! Renderer doesn't support blender 'effects\shadow_world'
  78. * HWDST/PCF supported and used
  79. - r__tf_aniso 16
  80. - r2_tf_mipbias 0.
  81. Starting engine...
  82. intro_start intro_logo
  83. intro_delete ::update_logo_intro
  84. * [win32]: free[-661700 K], reserved[82232 K], committed[579404 K]
  85. * [ D3D ]: textures[64 K]
  86. * [x-ray]: process heap[127435 K]
  87. * [x-ray]: economy: strings[7907 K], smem[0 K]
  88. stack trace:
  89.  
  90. 0x000007FEEF2E8B4A , D3DKMTCloseAdapter() + 131362 byte(s)
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