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  1. //############################################################
  2. //############################################################
  3. //#################Note: Use Ctrl+F to easy search the ###################
  4. //################# different sections for what you want ###################
  5. //#################to look at. Eg. Unique, Set, Superior,####################
  6. //################# magic or do it by item name/type #####################
  7. //################# Eg. Amazon to see all Zon items #####################
  8. //############################################################
  9. //############################################################
  10.  
  11.  
  12. //MAGIC/RARE SORCERESS ORBS
  13.  
  14. //[Type] == Orb && ([Quality] == Magic || [Quality] == Rare) # ([SorceressSkills]+[SkillLightning] >= 5) || ([SorceressSkills]+[SkillChainLightning] >= 5)
  15.  
  16. //[Type] == Orb && ([Quality] == Magic || [Quality] == Rare) # ([SorceressSkills]+[SkillFireball] >= 5) || ([SorceressSkills]+[SkillFirebolt] >= 5)
  17.  
  18. //[Type] == Orb && ([Quality] == Magic || [Quality] == Rare) # ([SorceressSkills]+[SkillGlacialSpike] >= 5) || ([SorceressSkills]+[SkillFrozenOrb] >= 5)
  19.  
  20. //[Type] == Orb && ([Quality] == Magic || [Quality] == Rare) # [SorceressSkills]+[SkillEnchant] >= 5
  21.  
  22. //[Type] == Orb && ([Quality] == Magic || [Quality] == Rare) # ([LightningSkillTab]+[SkillLightning] >= 5) || ([LightningSkillTab]+[SkillChainLightning] >= 5)
  23.  
  24. //[Type] == Orb && ([Quality] == Magic || [Quality] == Rare) # ([FireSkillTab]+[SkillFireball] >= 5) || ([FireSkillTab]+[SkillFirebolt] >= 5)
  25.  
  26. //[Type] == Orb && ([Quality] == Magic || [Quality] == Rare) # ([ColdSkillTab]+[SkillGlacialSpike] >= 5) || ([ColdSkillTab]+[SkillFrozenOrb] >= 5)
  27.  
  28. //[Type] == Orb && ([Quality] == Magic || [Quality] == Rare) # [FireSkillTab]+[SkillEnchant] >= 5
  29.  
  30.  
  31.  
  32.  
  33.  
  34.  
  35.  
  36.  
  37. // ##### Polearms ######################
  38. //[Name] == OgreAxe && [Quality] == unique && [Flag] != ethereal // Bonehew
  39. [Name] == Thresher && [Quality] == unique && [Flag] == ethereal // The Reaper's Toll
  40. [Name] == Thresher && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 239 && [LifeLeech] >= 11 // The Reaper's Toll
  41. //[Name] == Thresher && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 225 && [LifeLeech] >= 11 // The Reaper's Toll
  42. [Name] == CrypticAxe && [Quality] == unique && [Flag] == ethereal // Tomb Reaver
  43.  
  44.  
  45.  
  46. // ##### Polearms ######################
  47.  
  48.  
  49.  
  50. //[Name] == Thresher && [Quality] == normal && [Class] == elite && [Flag] == ethereal # [Sockets] == 0 // Cubing
  51. //[Name] == ColossusVoulge && [Quality] == normal && [Class] == elite && [Flag] == ethereal # [Sockets] == 0 // Cubing
  52. //[Name] == CrypticAxe && [Quality] == normal && [Class] == elite && [Flag] == ethereal # [Sockets] == 0 // Cubing
  53. //[Name] == GiantThresher && [Quality] == normal && [Class] == elite && [Flag] == ethereal # [Sockets] == 0 // Cubing
  54. //[Name] == GreatPoleaxe && [Quality] == normal && [Class] == elite && [Flag] == ethereal # [Sockets] == 0 // Cubing
  55.  
  56. [Name] == Thresher && [Quality] == normal && [Class] == elite && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 && [EnhancedDamage] >= 0 // Variable
  57. //[Name] == Thresher && [Quality] == normal && [Class] == elite && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 5 && [EnhancedDamage] >= 0 // Variable
  58.  
  59.  
  60. //[Name] == ColossusVoulge && [Quality] == normal && [Class] == elite && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 && [EnhancedDamage] >= 0 // Variable
  61. [Name] == ColossusVoulge && [Quality] == normal && [Class] == elite && [Quality] == superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 4) && [EnhancedDamage] >= 5 // Variable
  62.  
  63. //[Name] == CrypticAxe && [Quality] == normal && [Class] == elite && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 && [EnhancedDamage] >= 0 // Variable
  64. [Name] == CrypticAxe && [Quality] == normal && [Class] == elite && [Quality] == superior && [Flag] == ethereal # [Sockets] == 4 && [EnhancedDamage] >= 5 // Variable
  65. //[Name] == CrypticAxe && [Quality] == normal && [Class] == elite && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 5 && [EnhancedDamage] >= 0 // Variable
  66.  
  67.  
  68. //[Name] == GiantThresher && [Quality] == normal && [Class] == elite && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 && [EnhancedDamage] >= 0 // Variable
  69. [Name] == GiantThresher && [Quality] == normal && [Class] == elite && [Quality] == superior && [Flag] == ethereal # [Sockets] == 4 && [EnhancedDamage] >= 5 // Variable
  70. //[Name] == GiantThresher && [Quality] == normal && [Class] == elite && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 5 && [EnhancedDamage] >= 0 // Variable
  71. //[Name] == GreatPoleaxe && [Quality] == normal && [Class] == elite && [Flag] == ethereal # [Sockets] == 4 && [EnhancedDamage] >= 0 // Variable
  72.  
  73.  
  74. //[Type] == Polearm && [Quality] == normal && [Class] == exceptional && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 4 # [MaxQuantity] == 1
  75. //[Type] == Polearm && [Quality] == normal && [Class] == exceptional && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 # [MaxQuantity] == 1
  76. //[Name] == Bill && [Quality] == normal && [Class] == exceptional && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 0 # [MaxQuantity] == 1
  77.  
  78. // ##### Essences ##########################
  79. //[Name] == TwistedEssenceOfSuffering # # [MaxQuantity] == 2
  80. //[Name] == ChargedEssenceOfHatred # # [MaxQuantity] == 2
  81. //[Name] == BurningEssenceOfTerror # # [MaxQuantity] == 4
  82. //[Name] == FesteringEssenceOfDestruction # # [MaxQuantity] == 4
  83.  
  84. // ##### Helms #########################
  85.  
  86.  
  87. //[Name] == DeathMask && [Quality] == unique // Blackhorn's Face # # [MaxQuantity] == 8
  88. //[Name] == Cap && [Quality] == unique // Biggin's Bonnet # # [MaxQuantity] == 1
  89. //[Name] == Casque && [Quality] == unique // Stealskull
  90. //[Name] == GrandCrown && [Quality] == unique && [Flag] != ethereal // Crown of Thieves
  91. //[Name] == Mask && [Quality] == unique && [Flag] == ethereal // The Face of Horror # # [MaxQuantity] == 1
  92. //[Name] == Sallet && [Quality] == unique && [Flag] == ethereal # [ColdResist] >= 20 && [FireResist] >= 30 && [LightResist] >= 30 // Rockstopper
  93. //[Name] == Sallet && [Quality] == unique && [Flag] != ethereal // Rockstopper # # [MaxQuantity] == 1
  94. //[Name] == WarHat && [Quality] == unique // Peasant Crown # # [MaxQuantity] == 2
  95. [Name] == GrimHelm && [Quality] == unique && [Flag] == ethereal // Vampire Gaze # # [MaxQuantity] == 1
  96. [Name] == GrimHelm && [Quality] == unique && [Flag] != ethereal # [LifeLeech] >= 8 && [ManaLeech] >= 5 && [DamageResist] >= 20 // Vampire Gaze
  97. //[Name] == Shako && [Quality] == unique // Harlequin Crest # # [MaxQuantity] == 20
  98. [Name] == Shako && [Quality] == unique && [Flag] != ethereal # [Defense] >= 140 // Harlequin Crest
  99. [Name] == Demonhead && [Quality] == unique && [Flag] != ethereal # [LifeLeech] >= 10 && [Strength] >= 30 // Andariel's Visage
  100. [Name] == Demonhead && [Quality] == unique && [Flag] == ethereal // Andariel's Visage
  101. [Name] == BoneVisage && [Quality] == unique && [Flag] == ethereal // Giant Skull
  102. [Name] == SpiredHelm && [Quality] == unique # [PassiveColdMastery] >= 15 && [Dexterity] >= 10 // Nightwing's Veil
  103. [Name] == Corona && [Quality] == unique // Crown of ages
  104.  
  105. // ##### Armor #########################
  106. //[Name] == Quilted Armor && [Quality] == unique // Greyform # # [MaxQuantity] == 1
  107. //[Name] == Leather Armor [Quality] == unique // Blinkbat's Form
  108. //[Name] == StuddedLeather && [Quality] == unique // Twitchthroe # # [MaxQuantity] == 1
  109. //[Name] == WireFleece && [Quality] == unique // The Gladiator's Bane
  110. //[Name] == MagePlate && [Quality] == unique // Que-Hegan's Wisdom
  111. //[Name] == Cuirass && [Quality] == unique && [Flag] != ethereal // Duriel's Shell
  112. [Name] == Cuirass && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 200 // Duriel's Shell
  113. //[Name] == LinkedMail && [Quality] == unique // Spirit Forge
  114. //[Name] == GhostArmor && [Quality] == unique // The Spirit Shroud
  115. //[Name] == SerpentskinArmor && [Quality] == unique // Skin of the Vipermagi
  116. [Name] == SerpentskinArmor && [Quality] == unique && [Flag] != ethereal # [FireResist] >= 35 // Skin of the Vipermagi # # [MaxQuantity] == 2
  117. //[Name] == MeshArmor && [Quality] == unique && [Flag] == ethereal // Shaftstop # # [MaxQuantity] == 1
  118. [Name] == MeshArmor && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 200 // Shaftstop # # [MaxQuantity] == 5
  119. [Name] == RussetArmor && [Quality] == unique && [Flag] == ethereal // Skullder's Ire
  120. //[Name] == RussetArmor && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 200 // Skullder's Ire
  121.  
  122. //[Name] == TemplarCoat && [Quality] == unique // Guardian Angel # # [MaxQuantity] == 1
  123. [Name] == TemplarCoat && [Quality] == unique && [Flag] != Ethereal # [EnhancedDefense] >= 200 // Guardian Angel
  124.  
  125.  
  126. [Name] == DuskShroud && [Quality] == Unique && [Flag] != ethereal # [SkillEnchant] == 3 && [PassiveFireMastery] >= 10 //Ormus' Robes
  127.  
  128. [Name] == DuskShroud && [Quality] == Unique && [Flag] != ethereal # [SkillIceBlast] == 3 && [PassiveColdMastery] >= 15 //Ormus' Robes
  129.  
  130.  
  131. [Name] == DuskShroud && [Quality] == Unique && [Flag] != ethereal # [SkillBlizzard] == 3 && [PassiveColdMastery] >= 15 //Ormus' Robes
  132.  
  133.  
  134.  
  135. //[Name] == BalrogSkin && [Quality] == unique # [ItemAllSkills] >= 2 // Arkaine's Valor
  136. //[Name] == KrakenShell && [Quality] == unique // Leviathan # # [MaxQuantity] == 1
  137. [Name] == SacredArmor && [Quality] == unique && [Flag] != identified # [Strength] >= 10 // Tyrael's Might
  138.  
  139. // ##### Shields #################E######
  140. //[Name] == Buckler && [Quality] == unique // Pelta Lunata
  141. //[Name] == KiteShield && [Quality] == unique // Steelclash
  142. //[Name] == Defender && [Quality] == unique // Visceratuan # # [MaxQuantity] == 1
  143.  
  144. //[Name] == RoundShield && [Quality] == unique // Moser's Blessed Circle # # [MaxQuantity] == 8
  145.  
  146.  
  147. //[Name] == Gothic Shield && [Quality] == unique # [Strength] == 10 && [ColdResist] >= 46 // The Ward # [MaxQuantity] == 1
  148.  
  149. [Name] == RoundShield && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] == 220 // Moser's Blessed Circle
  150.  
  151. //[Name] == DragonShield && [Quality] == unique // Tiamat's Rebuke
  152. //[Name] == Pavise && [Quality] == unique // Gerke's Sanctuary
  153. //[Name] == Luna && [Quality] == unique // Blackoak Shield
  154. //[Name] == Ward && [Quality] == unique // Spirit Ward
  155. //[Name] == GrimShield && [Quality] == unique // Lidless Wall # # [MaxQuantity] == 3
  156. //[Name] == GrimShield && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] == 130 // Lidless Wall
  157. //[Name] == Monarch && [Quality] == unique // Stormshield # # [MaxQuantity] == 5
  158. [Name] == Monarch && [Quality] == unique # [Defense] >= 148 // Stormshield
  159.  
  160. // ##### Gloves ##################V######
  161. //[Name] == HeavyGloves && [Quality] == unique // Bloodfist # # [MaxQuantity] == 1
  162.  
  163. //[Name] == Gauntlets && [Quality] == unique // Frostburn
  164. //[Name] == ChainGloves && [Quality] == unique && [Flag] != ethereal // Chance Guards
  165. [Name] == ChainGloves && [Quality] == Unique && [Flag] != Ethereal # [ItemMagicBonus] >= 40 && [EnhancedDefense] >= 30
  166. //Name] == LightGauntlets && [Quality] == unique // Magefist # # [MaxQuantity] == 1
  167. [Name] == LightGauntlets && [Quality] == unique # [EnhancedDefense] == 30 // Magefist
  168. //[Name] == BattleGauntlets && [Quality] == unique // Lava Gout
  169. //[Name] == WarGauntlets && [Quality] == unique // Hellmouth
  170. //[Name] == VampireboneGloves && [Quality] == unique && [Flag] != ethereal // Dracul's Grasp # # [MaxQuantity] == 1
  171. [Name] == VampireboneGloves && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 90 && [Strength] == 15 && [LifeLeech] >= 7 // Dracul's Grasp
  172. //[Name] == OgreGauntlets && [Quality] == unique // Steelrend
  173.  
  174. // ##### Boots ##################R#######
  175. //[Name] == LightPlatedBoots && [Quality] == unique // Goblin Toe # # [MaxQuantity] == 1
  176. //[Name] == LightPlatedBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] == 60 // Goblin Toe
  177. //[Name] == Greaves && [Quality] == unique // Tearhaunch
  178. //[Name] == ChainBoots && [Quality] == unique // Treads of Cthon # # [MaxQuantity] == 2
  179. [Name] == Boots && [Quality] == unique // Hotspur # # [MaxQuantity] == 8
  180. //[Name] == Boots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] == 20 // Hotspur
  181. //Name] == DemonhideBoots && [Quality] == unique // Infernostride # # [MaxQuantity] == 8
  182. [Name] == DemonhideBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 150 && [ItemGoldBonus] >= 70 // Infernostride
  183.  
  184. //[Name] == SharkskinBoots && [Quality] == unique // Waterwalk # # [MaxQuantity] == 1
  185. [Name] == SharkskinBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 150 && [MaxHP] >= 65 // Waterwalk
  186. //[Name] == MeshBoots && [Quality] == unique // Silkweave
  187. //[Name] == BattleBoots && [Quality] == unique // War Traveler # # [MaxQuantity] == 4
  188. [Name] == BattleBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 120 && [ItemMagicBonus] >= 50 // War Traveler
  189. //[Name] == WarBoots && [Quality] == unique // Gore Rider # # [MaxQuantity] == 1
  190. [Name] == WarBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] == 200 // Gore Rider
  191. [Name] == ScarabshellBoots && [Quality] == unique && [Flag] == ethereal // Sandstorm Trek # # [MaxQuantity] == 2
  192. [Name] == ScarabshellBoots && [Quality] == unique && [Flag] != ethereal # [Strength]+[Vitality] == 30 // Sandstorm Trek
  193. //[Name] == BoneweaveBoots && [Quality] == unique // Marrowwalk
  194. //[Name] == BoneweaveBoots && [Quality] == unique && [Flag] != ethereal # [Strength] == 20 && [SkillSkeletonMastery] >= 2 // Marrowwalk
  195. [Name] == MyrmidonGreaves && [Quality] == unique // Shadow Dancer
  196.  
  197. // ##### Belts ###################A######
  198. //[Name] == Sash && [Quality] == unique // Lenymo # # [MaxQuantity] == 1
  199. //[Name] == MeshBelt && [Quality] == unique // Gloom's Trap
  200. //[Name] == DemonhideSash && [Quality] == unique // String of Ears # # [MaxQuantity] == 1
  201. [Name] == DemonhideSash && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 150 && [DamageResist] == 15 && [LifeLeech] == 8 && [MagicDamageReduction] == 15 // String of Ears
  202. //[Name] == BattleBelt && [Quality] == unique // Snowclash # # [MaxQuantity] == 1
  203. //[Name] == Belt && [Quality] == unique // Nightsmoke
  204. //[Name] == HeavyBelt && [Quality] == unique // Goldwrap
  205. //[Name] == PlatedBelt && [Quality] == unique // Bladebuckle
  206.  
  207. //[Name] == VampirefangBelt && [Quality] == unique // Nosferatu's Coil # # [MaxQuantity] == 1
  208.  
  209. //[Name] == SharkskinBelt && [Quality] == unique // Razortail
  210. //[Name] == HeavyBelt && [Quality] == unique // Goldwrap
  211.  
  212. //[Name] == WarBelt && [Quality] == unique // Thundergod's Vigor # # [MaxQuantity] == 10
  213.  
  214. [Name] == WarBelt && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] == 200 // Thundergod's Vigor
  215. [Name] == SpiderwebSash && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 118 // Arachnid Mesh
  216.  
  217. //[Name] == SpiderwebSash && [Quality] == unique && [Flag] != ethereal // Arachnid Mesh
  218.  
  219. //[Name] == MithrilCoil && [Quality] == unique // Verdungo's Hearty Cord
  220. [Name] == MithrilCoil && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 95 && [Vitality] >= 40 && [DamageResist] >= 15 // Verdungo's Hearty Cord
  221.  
  222. // ##### Barbarian Helms ###########M####
  223. //[Name] == SlayerGuard && [Quality] == unique && [Flag] != ethereal // Arreat's Face # # [MaxQuantity] == 1
  224. [Name] == SlayerGuard && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 && [LifeLeech] >= 6 // Arreat's Face
  225.  
  226. // ##### Druid Pelts ###################
  227. [Name] == TotemicMask && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 // Jalal's Mane
  228. //[Name] == TotemicMask && [Quality] == unique && [Flag] != ethereal // Jalal's Mane # # [MaxQuantity] == 2
  229.  
  230. // ##### Paladin Shields ###############
  231. //[Name] == GildedShield && [Quality] == unique && [Flag] != ethereal// Herald Of Zakarum
  232. [Name] == GildedShield && [Quality] == unique # [EnhancedDefense] >= 200 // Herald Of Zakarum
  233. //[Name] == ZakarumShield && [Quality] == unique // Dragonscale
  234. //[Name] == SacredRondache && [Quality] == unique // Alma Negra
  235.  
  236. // ##### Necromancer Shrunken Heads ####
  237. [Name] == HierophantTrophy && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] == 200 // Homunculus
  238. //[Name] == HierophantTrophy && [Quality] == unique // Homunculus # # [MaxQuantity] == 1
  239. //[Name] == BloodlordSkull && [Quality] == unique && [Flag] != ethereal # [NecromancerSummoningSkillTab]+[PoisonAndBoneSkillTab]+[CursesSkillTab] >= 9 // Darkforce Spawn
  240. //[Name] == SuccubusSkull && [Quality] == unique // Boneflame
  241.  
  242. // ##### Axes ##########################
  243. //[Name] == HandAxe && [Quality] ==unique // The Gnasher # # [MaxQuantity] == 1
  244. //[Name] == BerserkerAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 270 // Death Cleaver
  245. //[Name] == Cleaver && [Quality] ==unique // Butchers Pupil
  246.  
  247. // ##### Bows ##########################
  248. //[Name] == Longbow && [Quality] == unique // Raven Claw # # [MaxQuantity] == 1
  249. //[Name] == HydraBow && [Quality] == unique // Windforce
  250.  
  251. // ##### Crossbows #####################
  252.  
  253. // ##### Daggers #######################
  254. //[Name] == Dagger && [Quality] == unique // Gull # # [MaxQuantity] == 1
  255. //[Name] == Blade && [Quality] == unique // Spectral Shard
  256. //[Name] == BoneKnife && [Quality] == unique // Wizardspike # # [MaxQuantity] == 8
  257.  
  258. // ##### Maces #########################
  259. //[Name] == TyrantClub && [Quality] == unique // Demon Limb
  260. //[Name] == Club && [Quality] == unique // Felloak
  261. //[Name] == DevilStar && [Quality] == unique // Baranar's Star
  262. //[Name] == Scourge && [Quality] == unique // Horizon's Tornado
  263. //[Name] == Scourge && [Quality] == unique // Stormlash
  264.  
  265.  
  266. // ##### Scepters ######################
  267. //[Name] == Scepter && [Quality] == unique // Knell Striker
  268. [Name] == MightyScepter && [Quality] == unique # [Sockets] == 2 && [EnhancedDamage] >= 250 && [PaladinSkills] == 3 && [IAS] == 20 // Heaven's Light
  269. //[Name] == MightyScepter && [Quality] == unique # [EnhancedDamage] >= 250 && [ItemNormalDamage] >= 70 && [ItemReqPercent] <= -60 // The Redeemer
  270. //[Name] == Caduceus && [Quality] == unique # [EnhancedDamage] >= 240 && [PaliCombatSkillTab] >= 2 // Astreon's Iron Ward
  271.  
  272. // ##### Spears ########################
  273. [Name] == Yari && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 200 # [MaxQuantity] == 2 // Hone Sundan
  274.  
  275. // ##### Staves ########################
  276. //[Name] == ElderStaff && [Quality] == unique // Ondal's Wisdom
  277. //[Name] == ArchonStaff && [Quality] == unique // Mang Song's Lesson
  278.  
  279. ##### Swords ########################
  280. //[Name] == ShortSword && [Quality] == unique // Rixot's Keen # # [MaxQuantity] == 1
  281. //[Name] == Tulwar && [Quality] == unique // Blade Of Ali Baba # # [MaxQuantity] == 1
  282. //[Name] == DimensionalBlade && [Quality] == unique // Ginther's Riftr
  283. //[Name] == BattleSword && [Quality] == unique // Headstriker
  284. //[Name] == AncientSword && [Quality] == unique // The Atlantean
  285. //[Name] == ExecutionerSword && [Quality] == unique // Swordguard
  286. //[Name] == PhaseBlade && [Quality] == unique // Lightsabre
  287. //[Name] == PhaseBlade && [Quality] == unique // Azurewrath
  288. //[Name] == ChampionSword && [Quality] == unique // Doombringer
  289. //[Name] == ColossusBlade && [Quality] == unique // The Grandfather
  290.  
  291. // ##### Throwing ######################
  292.  
  293. // ##### Wands #########################
  294. //[Name] == BurntWand && [Quality] == unique && [Flag] != ethereal // Suicide Branch
  295. //[Name] == TombWand && [Quality] == unique // Arm of King Leoric
  296. //[Name] == GraveWand && [Quality] == unique // Blackhand Key
  297. //[Name] == LichWand && [Quality] == unique // Boneshade
  298. //[Name] == UnearthedWand && [Quality] == unique // Death's Web
  299.  
  300. // ##### Amazon Weapons ################
  301. //[Name] == MatriarchalJavelin && [Quality] == unique && [Flag] != ethereal // Thunderstroke
  302.  
  303. [Name] == MatriarchalJavelin && [Quality] == Unique && [Flag] == ethereal # [itemaddjavelinandspearskilltab] >= 4 && [EnhancedDamage] >= 200 //Thunderstorke
  304.  
  305. [Name] == CeremonialJavelin && [Quality] == unique && [Flag] == ethereal // Titan's Revenge
  306.  
  307. [Name] == CeremonialJavelin && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 200 && [LifeLeech] >= 7 // Titan's Revenge
  308.  
  309. // ##### Assassin Katars ###############
  310. //[Name] == GreaterTalons && [Quality] == unique // Bartuc's Cut-Throat # # [MaxQuantity] == 1
  311. //[Name] == WristSword && [Quality] == unique // Jade Talon
  312.  
  313. // ##### Sorceress Orbs ################
  314. [Name] == SwirlingCrystal && [Quality] == unique && [Flag] == ethereal // The Oculus # # [MaxQuantity] == 1
  315. [Name] == EldritchOrb && [Quality] == unique # [SorceressSkills] == 3 && ([PassiveFireMastery] >= 20 || [PassiveLtngMastery] == 20) // Eschuta's Temper
  316. [Name] == DimensionalShard && [Quality] == unique && [Flag] != ethereal // Death's Fathom
  317.  
  318. // ##### Circlets ######################
  319. //[Name] == Tiara && [Quality] == unique // Kira's Guardian
  320. [Name] == Tiara && [Quality] == unique # [FireResist] >= 70 // Kira's Guardian
  321. [Name] == Diadem && [Quality] == unique // Griffon's Eye
  322.  
  323. // ##### Rings #########################
  324. //[Type] == ring && [Quality] == unique # [ItemMagicBonus] == 30 // Nagelring
  325. //[Type] == ring && [Quality] == unique # [ManaLeech] >= 4 // Manald Heal
  326. [Type] == ring && [Quality] == unique # [ItemMaxManaPercent] == 25 // Stone of Jordan
  327. //[Type] == ring && [Quality] == unique # [MaxHP] == 40 // Dwarf Star # # [MaxQuantity] == 1
  328.  
  329. [Type] == ring && [Quality] == unique # [Dexterity] >= 20 && [ToHit] >= 249 // Raven Frost
  330. [Type] == ring && [Quality] == unique # [LifeLeech] >= 3 && [MaxStamina] == 50 // Bul-Kathos' Wedding Band
  331. //[Type] == ring && [Quality] == unique # [LifeLeech] >= 6 // Carrion Wind
  332. [Type] == ring && [Quality] == unique # [PoisonResist] >= 20 && [NormalDamageReduction] >= 9 // Nature's Peace
  333. [Type] == ring && [Quality] == unique # [ItemAbsorbLightPercent] >= 10 // Wisp Projector
  334.  
  335. // ##### Amulets #######################
  336. //[Type] == amulet && [Quality] == unique // Nokozan Relic
  337.  
  338. //[Type] == amulet && [Quality] == unique # [Strength] == 12 && [ColdResist] >= 20 // Saracen's Chance
  339.  
  340. //[Type] == amulet && [Quality] == unique # [Dexterity] == 25 // The Cat's Eye
  341. //[Type] == amulet && [Quality] == unique # [LifeLeech] >= 3 && [ManaLeech] >= 11 // Crescent Moon
  342. //[Type] == amulet && [Quality] == unique # [PoisonResist] == 75 // Atma's Scarab
  343. //[Type] == amulet && [Quality] == unique # [HPRegen] == 10 // The Rising Sun
  344. //[Type] == amulet && [Quality] == unique # [LightResist] == 35 // Highlord's Wrath
  345. [Type] == amulet && [Quality] == unique # [Strength] == 5 && [ColdResist] >= 20 // Mara's Kaleidoscope
  346. //[Type] == amulet && [Quality] == unique # [DefensiveAurasSkillTab] >= 1 // Seraph's Hymn
  347. [Type] == amulet && [Quality] == unique # [ToHit] >= 100 && [ColdResist] >= 30 // Metalgrid
  348.  
  349.  
  350. // ##### Jewels ########################
  351. [Type] == jewel && [Quality] == unique # [PassiveFireMastery] == 5 && [PassiveFirePierce] >= 3 // Rainbow Facet
  352. [Type] == jewel && [Quality] == unique # [PassiveLtngMastery] >= 3 && [PassiveLtngPierce] >= 5 // Rainbow Facet
  353. [Type] == jewel && [Quality] == unique # [PassiveColdMastery] == 5 && [PassiveColdPierce] >= 4 // Rainbow Facet
  354. //[Type] == jewel && [Quality] == unique # [PassivePoisMastery]+[PassivePoisPierce] >= 10 // Rainbow Facet
  355.  
  356.  
  357. // ##### Small Charms ##################
  358. [Name] == SmallCharm && [Quality] == unique
  359.  
  360.  
  361.  
  362.  
  363. // ##### Grand Charms ##################
  364. //[Name] == GrandCharm && [Quality] == unique # [ItemReducedPrices] >= 10 && [ItemMagicBonus] >= 30
  365.  
  366. // ##### Angelic Raiment ###############
  367. //[Name] == RingMail && [Quality] == set // Angelic Mantle
  368. //[Name] == Sabre && [Quality] == set // Angelic Sickle
  369. //[Type] == ring && [Quality] == set # [MaxHP] == 20 // Halo # [MaxQuantity] == 2
  370. //[Type] == amulet && [Quality] == set # [ItemLightRadius] == 3 && [ItemDamageToMana] == 20 // Angelic Wings # [MaxQuantity] == 1
  371.  
  372. // ##### Arcanna's Tricks ##############
  373. //[Type] == amulet && [Quality] == set # [MaxMana] == 15 // Arcanna's Sign
  374. //[Name] == SkullCap && [Quality] == set // Arcanna's Head
  375. //[Name] == LightPlate && [Quality] == set // Arcanna's Flesh
  376. //[Name] == WarStaff && [Quality] == set // Arcanna's Deathwand
  377.  
  378. // ##### Arctic Gear ###################
  379. //[Name] == QuiltedArmor && [Quality] == set // Arctic Furs
  380. //[Name] == LightBelt && [Quality] == set // Arctic Binding
  381. //[Name] == LightGauntlets && [Quality] == set # [MaxHP] == 20 && [IAS] == 10 // Arctic Mitts
  382.  
  383.  
  384. // ##### Berseker's Arsenal ############
  385. //[Name] == Helm && [Quality] == set // Berserker's Headgear
  386. //[Name] == SplintMail && [Quality] == set // Berserker's Hauberk
  387. //[Name] == DoubleAxe && [Quality] == set // Berserker's Hatchet
  388.  
  389. // ##### Cathan's Traps ################
  390. //[Type] == ring && [Quality] == set # [LifeLeech] == 6 && [NormalDamageReduction] == 2 // Cathan's Seal
  391. //[Type] == amulet && [Quality] == set # [FHR] == 10 && [LightMaxDam] == 5 // Cathan's Sigil
  392. //[Name] == ChainMail && [Quality] == set // Cathan's Mesh
  393. //[Name] == Mask && [Quality] == set // Cathan's Visage
  394.  
  395. // ##### Civerb's Vestment #############
  396. //[Name] == GrandScepter && [Quality] == set // Civerb's Cudgel
  397. //[Type] == amulet && [Quality] == set # [ManaRecovery] == 40 && [HPRegen] == 4 // Civerb's Icon
  398. //[Name] == LargeShield && [Quality] == set // Civerb's Ward
  399.  
  400. // ##### Cleglaw's Brace ###############
  401. //[Name] == LongSword && [Quality] == set // Cleglaw's Tooth
  402. //[Name] == ChainGloves && [Quality] == set // Cleglaw's Pincers
  403. //[Name] == SmallShield && [Quality] == set // Cleglaw's Claw
  404.  
  405. // ##### Death's Disguise ##############
  406. //[Name] == WarSword && [Quality] == set // Death's Touch
  407. //[Name] == LeatherGloves && [Quality] == set // Death's Hand # # [MaxQuantity] == 1
  408. //[Name] == Sash && [Quality] == set // Death's Guard # # [MaxQuantity] == 1
  409.  
  410. // ##### Hsaru's Defense ###############
  411. //[Name] == Buckler && [Quality] == set // Hsarus' Iron Fist
  412. //[Name] == Belt && [Quality] == set # [ColdResist] == 20 && [MaxHP] == 20 // Hsarus' Iron Stay
  413. //[Name] == ChainBoots && [Quality] == set // Hsarus' Iron Heel
  414.  
  415. // ##### Infernal Tools ################
  416. //[Name] == Cap && [Quality] == set # [FireResist] == 10 && [LightResist] == 10 && [ColdResist] == 10 && [PoisonResist] == 10 // Infernal Cranium
  417. //[Name] == GrimWand && [Quality] == set // Infernal Touch
  418. //[Name] == HeavyBelt && [Quality] == set # [MaxHP] == 20 && [EnhancedDefense] == 25 // Infernal Sign
  419.  
  420. // ##### Iratha's Finery ###############
  421. //[Name] == HeavyBelt && [Quality] == set # [MinDamage] == 5 // Iratha's Cord
  422. //[Name] == Crown && [Quality] == set # [FireResist] == 30 && [LightResist] == 30 // Iratha's Coil
  423. //[Type] == amulet && [Quality] == set # [PoisonResist] == 30 && [PoisonLength] == -75 // Iratha's Collar
  424. //[Name] == LightGauntlets && [Quality] == set # [ColdResist] == 30 // Iratha's Cuff
  425.  
  426. // ##### Isenhart's Armory #############
  427. //[Name] == BroadSword && [Quality] == set // Isenhart's Lightbrand
  428. //[Name] == FullHelm && [Quality] == set // Isenhart's Horns
  429. //[Name] == BreastPlate && [Quality] == set // Isenhart's Case
  430. //[Name] == GothicShield && [Quality] == set // Isenhart's Parry
  431.  
  432. // ##### Milabrega's Regalia ###########
  433. //[Name] == KiteShield && [Quality] == set // Milabrega's Orb
  434. //[Name] == AncientArmor && [Quality] == set // Milabrega's Robe
  435. //[Name] == WarScepter && [Quality] == set // Milabrega's Rod
  436. //[Name] == Crown && [Quality] == set # [MaxHP] == 15 && [MaxMana] == 15 // Milabrega's Diadem
  437.  
  438. // ##### Sigon's Steel #################
  439. //[Name] == GreatHelm && [Quality] == set // Sigon's Visor
  440. //[Name] == GothicPlate && [Quality] == set // Sigon's Shelter
  441. //[Name] == Greaves && [Quality] == set // Sigon's Sabot
  442. //[Name] == TowerShield && [Quality] == set // Sigon's Guard
  443. //[Name] == PlatedBelt && [Quality] == set // Sigon's Warp
  444. //[Name] == Gauntlets && [Quality] == set // Sigon's Gage
  445.  
  446. // ##### Tancred's Battlegear ##########
  447. //[Name] == BoneHelm && [Quality] == set // Tancred's Skull
  448. //[Name] == FullPlateMail && [Quality] == set // Tancred's Spine
  449. //[Name] == Boots && [Quality] == set # [StaminaRecoveryBonus] == 25 && [Dexterity] == 10 // Tancred's Hobnails
  450. //[Name] == MilitaryPick && [Quality] == set // Tancred's Crowbill
  451. //[Type] == amulet && [Quality] == set # [MagicDamageReduction] == 1 && [NormalDamageReduction] == 2 // Tancred's Weird
  452.  
  453. // ##### Vidala's Rig ##################
  454. //[Type] == amulet && [Quality] == set # [ColdResist] == 20 && [MaxMana] == 15 // Vidala's Snare
  455.  
  456. //[Name] == LeatherArmor && [Quality] == set // Vidala's Ambush
  457. //[Name] == LightPlatedBoots && [Quality] == set // Vidala's Fetlock
  458.  
  459. // ##### Aldur's Watchtower ############
  460. //[Name] == HuntersGuise && [Quality] == set // Aldur's Stony Gaze # # [MaxQuantity] == 1
  461. //[Name] == BattleBoots && [Quality] == set # [FireResist] >= 50 // Aldur's Advance # [MaxQuantity] == 2
  462. //[Name] == ShadowPlate && [Quality] == set // Aldur's Deception # #[MaxQuantity] == 1
  463. //[Name] == JaggedStar && [Quality] == set // Aldur's Rhythm # # [MaxQuantity] == 1
  464.  
  465. // ##### Bul Kathos' Children ##########
  466. //[Name] == ColossusBlade && [Quality] == set // Bul-Kathos' Sacred Charge
  467. //[Name] == MythicalSword && [Quality] == set // Bul-Kathos' Tribal Guardian
  468.  
  469. // ##### Cow King's Leathers ###########
  470. //[Name] == WarHat && [Quality] == set // Cow King's Horns
  471. //[Name] == StuddedLeather && [Quality] == set // Cow King's Hide
  472. //[Name] == HeavyBoots && [Quality] == set # [Dexterity] == 20 && [ItemMagicBonus] == 25 // Cow King's Hooves
  473.  
  474. // ##### The Disciple ##################
  475. //[Type] == amulet && [Quality] == set # [ItemAllSkills] == 1 && [ColdResist] == 18 // Telling of Beads
  476. //[Name] == BrambleMitts && [Quality] == set // Laying of Hands # # [MaxQuantity] == 2
  477.  
  478. //[Name] == DuskShroud && [Quality] == set // Dark Adherent
  479. //[Name] == DemonhideBoots && [Quality] == set // Rite of Passage
  480. //[Name] == MithrilCoil && [Quality] == set // Credendum
  481.  
  482. // ##### Griswold's Legacy #############
  483. //[Name] == OrnatePlate && [Quality] == set # [Defense] >= 500 // Griswold's Heart # [MaxQuantity] == 1
  484. //[Name] == Corona && [Quality] == set # [EnhancedDefense] >= 10 // Griswold's Valor # [MaxQuantity] == 1
  485. //[Name] == Caduceus && [Quality] == set # [Sockets] >= 3 // Griswold's Redemption # [MaxQuantity] == 1
  486. //[Name] == VortexShield && [Quality] == set # [Defense] >= 100 // Griswold's Honor # [MaxQuantity] == 1
  487.  
  488. // ##### Heaven's Brethren #############
  489. //[Name] == Cuirass && [Quality] == set // Haemosu's Adamant
  490. //[Name] == ReinforcedMace && [Quality] == set // Dangoon's Teaching
  491. //[Name] == Ward && [Quality] == set // Taebaek's Glory
  492. //[Name] == SpiredHelm && [Quality] == set // Ondal's Almighty
  493.  
  494. // ##### Hwanin's Majesty ##############
  495. //[Name] == GrandCrown && [Quality] == set // Hwanin's Splendor
  496. //[Name] == Bill && [Quality] == set // Hwanin's Justice
  497. //[Name] == TigulatedMail && [Quality] == set // Hwanin's Refuge
  498. //[Name] == Belt && [Quality] == set # [LightMinDam] == 3 && [LightMaxDam] == 33 // Hwanin's Blessing
  499.  
  500. // ##### Immortal King #################
  501. //[Name] == WarBelt && [Quality] == set // Immortal King's Detail # # [MaxQuantity] == 1
  502. //[Name] == AvengerGuard && [Quality] == set // Immortal King's Will
  503. //[Name] == OgreMaul && [Quality] == set // Immortal King's Stone Crusher
  504. //[Name] == SacredArmor && [Quality] == set // Immortal King's Soul Cage
  505. //[Name] == WarGauntlets && [Quality] == set // Immortal King's Forge # # [MaxQuantity] == 1
  506.  
  507. //[Name] == WarBoots && [Quality] == set // Immortal King's Pillar
  508.  
  509. // ##### M'avina's Battle Hymn #########
  510. //[Name] == Diadem && [Quality] == set // M'avina's True Sight
  511.  
  512. //[Name] == KrakenShell && [Quality] == set // M'avina's Embrace
  513. //[Name] == BattleGauntlets && [Quality] == set // M'avina's Icy Clutch
  514. //[Name] == SharkskinBelt && [Quality] == set // M'avina's Tenet
  515.  
  516. // ##### Natalya's Odium ###############
  517. //[Name] == GrimHelm && [Quality] == set // Natalya's Totem # # [MaxQuantity] == 8
  518. //[Name] == ScissorsSuwayyah && [Quality] == set // Natalya's Mark
  519. //[Name] == LoricatedMail && [Quality] == set // Natalya's Shadow # # [MaxQuantity] == 1
  520. //[Name] == MeshBoots && [Quality] == set // Natalya's Soul # # [MaxQuantity] == 1
  521.  
  522. // ##### Naj's Ancient Vestige #########
  523. //[Name] == Circlet && [Quality] == set // Naj's Circlet
  524. //[Name] == HellforgePlate && [Quality] == set // Naj's Light Plate
  525. //[Name] == ElderStaff && [Quality] == set // Naj's Puzzler
  526.  
  527. // ##### Orphan's Call #################
  528. //[Name] == WingedHelm && [Quality] == set // Guillaume's Face # # [MaxQuantity] == 1
  529.  
  530. //[Name] == RoundShield && [Quality] == set // Whistan's Guard # # [MaxQuantity] == 3
  531. //[Name] == SharkskinGloves && [Quality] == set // Magnus' Skin
  532. //[Name] == BattleBelt && [Quality] == set // Wilhelm's Pride
  533.  
  534. // ##### Sander's Folly ################
  535. //[Name] == Cap && [Quality] == set # [ItemMagicBonus] == 35 // Sander's Paragon
  536. //[Name] == BoneWand && [Quality] == set // Sander's Superstition
  537. //[Name] == HeavyGloves && [Quality] == set # [MaxHP] == 40 // Sander's Taboo
  538. //[Name] == HeavyBoots && [Quality] == set # [Dexterity] == 10 && [Strength] == 5 // Sander's Riprap
  539.  
  540. // ##### Sazabi's Grand Tribute ########
  541. //[Name] == Basinet && [Quality] == set // Sazabi's Mental Sheath # # [MaxQuantity] == 2
  542. //[Name] == CrypticSword && [Quality] == set // Sazabi's Cobalt Redeemer
  543. //[Name] == BalrogSkin && [Quality] == set // Sazabi's Ghost Liberator
  544.  
  545. // ##### Tal Rasha's Wrappings #########
  546. //[Name] == SwirlingCrystal && [Quality] == set // Tal Rasha's Lidless Eye # # [MaxQuantity] == 2
  547.  
  548. //[Name] == SwirlingCrystal && [Quality] == set # [skilllightningmastery] == 2 && [skillcoldmastery] == 2 && [skillfiremastery] == 2// Tal Rasha's Lidless Eye
  549.  
  550. //[Name] == DeathMask && [Quality] == set // Tal Rasha's Horadric Crest # # [MaxQuantity] == 8
  551.  
  552. //[Name] == DeathMask && [Quality] == set # [Defense] >= 131 // Tal Rasha's Horadric Crest # # [MaxQuantity] == 8
  553.  
  554. [Name] == LacqueredPlate && [Quality] == set # [Defense] >= 900 // Tal Rasha's Guardianship
  555. //[Type] == amulet && [Quality] == set # [SorceressSkills] == 2 // Tal Rasha's Adjucation
  556. //[Name] == MeshBelt && [Quality] == set # [ItemMagicBonus] == 15 // Tal Rasha's Fine-Spun Cloth
  557. //[Name] == MeshBelt && [Quality] == set // Tal Rasha's Fine-Spun Cloth
  558.  
  559. // ##### Trang-Oul's Avatar ############
  560. //[Name] == BoneVisage && [Quality] == set // Trang-Oul's Guise
  561. //[Name] == ChaosArmor && [Quality] == set // Trang-Oul's Scales # # [MaxQuantity] == 1
  562. //[Name] == CantorTrophy && [Quality] == set // Trang-Oul's Wing # # [MaxQuantity] == 1
  563. //[Name] == TrollBelt && [Quality] == set // Trang-Oul's Girth # # [MaxQuantity] == 1
  564. //[Name] == HeavyBracers && [Quality] == set // Trang-Oul's Claws # # [MaxQuantity] == 1
  565.  
  566.  
  567. // ##### Helms #########################
  568. //[Type] == helm && [Class] == elite && [Flag] == ethereal # [Sockets] == 0 // Delirium or Dream
  569. //[Type] == helm && [Class] == elite && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3) && [EnhancedDefense] == 15 // Delirium or Dream
  570. [Name] == BoneVisage && [Class] == elite && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3) && [EnhancedDefense] == 15 // Delirium or Dream
  571. //[Name] == Diadem && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 0 // Delirium or Dream
  572.  
  573. //[Name] == Crown && [Class] == normal && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 0 // # [MaxQuantity] == 1
  574.  
  575. //[Type] == helm && [Class] == exceptional && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 0 // Variable # [MaxQuantity] == 1
  576.  
  577.  
  578.  
  579. // ##### Armor #########################
  580.  
  581.  
  582. //[Type] == armor && [Class] == exceptional && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 2) && [EnhancedDefense] >= 0 // Variable # [MaxQuantity] == 2
  583.  
  584. //[Name] == MagePlate && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 2 || [Sockets] == 3) && [EnhancedDefense] >= 0 // Enigma # [MaxQuantity] == 1
  585.  
  586. //[Type] == armor && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 2) && [EnhancedDefense] >= 0 // Variable # [MaxQuantity] == 3
  587.  
  588. //[Type] == armor && [Class] == exceptional && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 2) && [EnhancedDefense] >= 0 // Variable # [MaxQuantity] == 2
  589.  
  590.  
  591.  
  592.  
  593.  
  594. //[Name] == ArchonPlate && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 0 // Variable
  595. //[Name] == ScarabHusk && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 0 // Variable
  596. //[Name] == Wyrmhide && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 0 // Variable
  597. //[Name] == WireFleece && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 0 // Variable
  598. //[Name] == DuskShroud && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 0 // Variable
  599. //[Name] == TemplarCoat && [Class] == exceptional && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] == 15 // Variable
  600. //[Name] == GreatHauberk && [Class] == elite && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 10 // Variable
  601. //[Name] == AncientArmor && [Class] == normal && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 4) && [EnhancedDefense] >= 10 // Variable
  602. //[Name] == ChaosArmor && [Class] == Exceptional && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 10 // Variable
  603.  
  604.  
  605.  
  606.  
  607. [Name] == ScarabHusk && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 15 // Variable
  608. [Name] == Wyrmhide && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 15 // Variable
  609. [Name] == ArchonPlate && [Class] == elite && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 15 // Variable
  610. [Name] == WireFleece && [Class] == elite && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 15 // Variable
  611. [Name] == DuskShroud && [Class] == elite && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 15 // Variable
  612. [Name] == TemplarCoat && [Class] == exceptional && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] == 15 // Variable
  613. [Name] == GreatHauberk && [Class] == elite && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 15 // Variable
  614. //[Name] == AncientArmor && [Class] == normal && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 4) && [EnhancedDefense] >= 15 // Variable
  615. //[Name] == ChaosArmor && [Class] == Exceptional && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 15 // Variable
  616.  
  617.  
  618.  
  619.  
  620. //[Name] == ArchonPlate && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4) && [EnhancedDefense] >= 0 // Variable # [MaxQuantity] == 1
  621. //[Name] == WireFleece && [Class] == elite && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4) && [EnhancedDefense] >= 12 // Variable
  622. //[Name] == DuskShroud && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 4 && [EnhancedDefense] >= 0// Variable # [MaxQuantity] == 1
  623. //[Name] == TemplarCoat && [Class] == exceptional && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] == 15 // Variable
  624. //[Name] == GreatHauberk && [Class] == elite && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4) && [EnhancedDefense] >= 12 // Variable
  625.  
  626.  
  627.  
  628.  
  629.  
  630. //[Name] == KrakenShell && [Class] == elite && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 10 // Variable
  631. //[Name] == ScarabHusk && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 0 // Variable
  632. //[Name] == ArchonPlate && [Class] == elite && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4) && [EnhancedDefense] == 15 // Variable
  633. //[Type] == armor && [Quality] == normal # [Defense] >= 750 && [Sockets] == 0 // Cubing # [MaxQuantity] == 1
  634. //[Name] == ArchonPlate && [Quality] == normal # [Defense] >= 700 && [Sockets] == 0 // Cubing
  635. //[Name] == SacredArmor && [Quality] == normal # [Defense] >= 700 && [Sockets] == 0 // Cubing
  636. //[Type] == armor && [Class] == elite && [Quality] == normal # [Defense] >= 1150 && [Sockets] == 4 // Variable # [MaxQuantity] == 1
  637. //[Type] == armor && [Class] == elite && [Quality] == normal # [Defense] >= 950 && [Sockets] == 3 // Variable # [MaxQuantity] == 1
  638.  
  639. // ##### Shields #######################
  640. //[Name] == TrollNest && [Class] == elite && [Flag] != ethereal # [Sockets] == 3 && [EnhancedDefense] >= 0 // Dream
  641. //[Name] == Monarch && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 4) && [EnhancedDefense] >= 0 // Phoenix or Spirit # [MaxQuantity] == 1
  642. //[Name] == Monarch && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4) // Phoenix or Spirit # # [MaxQuantity] == 1
  643.  
  644. // ##### Gloves ########################
  645.  
  646.  
  647.  
  648. // ##### Belts #########################
  649.  
  650. // ##### Barbarian Helms ###############
  651. //[Type] == primalhelm && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillBattleOrders]+[SkillBattleCommand] >= 4 // Delirium
  652. //[Type] == primalhelm && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillBattleOrders]+[SkillFindItem] >= 4 // Delirium
  653. //[Type] == primalhelm && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillBattleOrders]+[SkillShout] >= 4 // Delirium
  654.  
  655. // ##### Druid Pelts ###################
  656. [Type] == pelt && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillHurricane]+[SkillTornado] >= 4 // Delirium
  657. //[Type] == pelt && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] >= 0
  658.  
  659.  
  660. // ##### Paladin Shields ###############
  661. [Name] == SacredTarge && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 3) && [FireResist] >= 45 // Dream or Spirit
  662. [Name] == SacredTarge && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 3) && [FireResist] >= 45 && [EnhancedDefense] >= 15 // Dream
  663. //[Name] == SacredRondache && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 3) && [FireResist] >= 35 // Dream or Spirit
  664. //[Name] == AkaranTarge && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 3) && [FireResist] >= 35 // Dream or Spirit
  665. //[Name] == AkaranRondache && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 3) && [FireResist] >= 35 // Dream or Spirit
  666. //[Name] == VortexShield && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 0) && [FireResist] >= 40 // Dream or Spirit
  667. //[Type] == auricshields && [Class] == elite && [Quality] <= superior && [Flag] == ethereal # [fireresist] >= 30 && ([Sockets] == 0 || [Sockets] >= 0) // Exile base
  668.  
  669.  
  670. // ##### Necromancer Shrunken Heads ####
  671. //[Type] == voodooheads && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 2 && [SkillBoneSpear]+[SkillBoneSpirit] >= 4 // Splender
  672. //[Type] == voodooheads && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 2 && [SkillPoisonExplosion]+[SkillPoisonNova] >= 4 // Splender
  673.  
  674. // ##### Axes ##########################
  675. //[Name] == BerserkerAxe && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [EnhancedDamage] >= 0 // Grief
  676. //[Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 6) && [EnhancedDamage] >= 10 // Breath of the Dying
  677.  
  678.  
  679.  
  680. // ##### Daggers #######################
  681.  
  682. // ##### Javelins ######################
  683.  
  684. // ##### Maces #########################
  685. //[Name] == Flail && [Quality] <= superior # [Sockets] == 4 # [MaxQuantity] == 1
  686. //[Name] == Flail && [Quality] <= superior # [Sockets] == 5 // # # [MaxQuantity] == 1
  687.  
  688. [Name] == Scourge && [Quality] == superior # [Sockets] == 4 && [EnhancedDamage] == 15 && [ToHit] == 3 // Heart of the Oak
  689.  
  690.  
  691.  
  692.  
  693.  
  694.  
  695.  
  696.  
  697. // ##### Scepters ######################
  698. ([Name] == WarScepter || [Name] == DivineScepter || [Name] == Caduceus) && [Quality] <= superior # ([Sockets] == 0 || [Sockets] == 5) && [SkillHolyShield] >= 1 // Call to Arms
  699. ([Name] == WarScepter || [Name] == DivineScepter || [Name] == Caduceus) && [Quality] <= superior # ([Sockets] == 0 || [Sockets] == 5) && [SkillBlessedHammer]+[SkillConcentration] >= 6 // Call to Arms
  700. //([Name] == WarScepter || [Name] == DivineScepter || [Name] == Caduceus) && [Quality] <= superior # [Sockets] == 0 && [SkillFistOfTheHeavens]+[SkillConviction] >= 5
  701.  
  702.  
  703.  
  704.  
  705. // ##### Staves ########################
  706. //[Type] == staff && [Quality] <= superior # [Sockets] == 4 && [SkillEnergyShield] == 3 && ([SkillFrozenArmor] >=1 || [SkillThunderStorm] >=1)
  707. //[Name] == gnarledstaff && [Quality] <= superior # [SkillEnergyShield] == 3 && ([SkillFrozenArmor] >=1 || [SkillThunderStorm] >=1)
  708. //[Name] == battlestaff && [Quality] <= superior # [SkillEnergyShield] == 3 && ([SkillFrozenArmor] >=1 || [SkillThunderStorm] >=1)
  709. //[Name] == cedarstaff && [Quality] <= superior # [SkillEnergyShield] == 3 && ([SkillFrozenArmor] >=1 || [SkillThunderStorm] >=1)
  710. //[Name] == gothicstaff && [Quality] <= superior # [SkillEnergyShield] == 3 && ([SkillFrozenArmor] >=1 || [SkillThunderStorm] >=1)
  711. //[Name] == elderstaff && [Quality] <= superior # [SkillEnergyShield] == 3 && ([SkillFrozenArmor] >=1 || [SkillThunderStorm] >=1)
  712.  
  713. // ##### Swords ########################
  714. //[Name] == CrystalSword && [Quality] <= superior # [Sockets] == 5 && [EnhancedDamage] >= 0 && [ToHit] >= 0 // Call to Arms/Spirit
  715.  
  716. //[Name] == CrystalSword && [Quality] <= superior # [Sockets] == 4 && [EnhancedDamage] >= 0 && [ToHit] >= 0 // Call to Arms/Spirit # [MaxQuantity] == 1
  717. //[Name] == BroadSword && [Quality] <= superior # [Sockets] == 4 && [EnhancedDamage] >= 0 && [ToHit] >= 0 // Call to Arms/Spirit # [MaxQuantity] == 1
  718.  
  719. //[Type] == Sword && [Quality] == normal && [Class] >= exceptional && [Flag] == ethereal # [Sockets] == 3 // Lawbringer
  720.  
  721. //Name] == ColossusBlade && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 3 && [EnhancedDamage] >= 0 // Breath of the Dying
  722. [Name] == PhaseBlade && [Quality] == superior # [Sockets] == 5 && [EnhancedDamage] >= 15 && [ToHit] >= 3 // Last Wish/Grief # # [MaxQuantity] == 1
  723.  
  724. // ##### Throwing ######################
  725.  
  726. // ##### Wands #########################
  727. //[Type] == wand && [Quality] <= superior # [Sockets] >= 0 && [SkillBoneSpear]+[SkillBoneSpirit] >= 3 // White
  728.  
  729.  
  730.  
  731.  
  732. // ##### Runes #########################
  733. //[Name] == ElRune # # [MaxQuantity] == 1
  734. //[Name] == EldRune
  735. //[Name] == TirRune # # [MaxQuantity] == 1
  736. //[Name] == NefRune # # [MaxQuantity] == 4
  737. //[Name] == EthRune # # [MaxQuantity] == 1
  738. //[Name] == IthRune # # [MaxQuantity] == 1
  739. //[Name] == TalRune # # [MaxQuantity] == 1
  740. [Name] == RalRune # # [MaxQuantity] == 2
  741. //[Name] == OrtRune # # [MaxQuantity] == 1
  742. [Name] == ThulRune # # [MaxQuantity] == 1
  743. //[Name] == AmnRune # # [MaxQuantity] == 1
  744. [Name] == SolRune # # [MaxQuantity] == 2
  745. //[Name] == ShaelRune # # [MaxQuantity] == 3
  746. //[Name] == DolRune # # [MaxQuantity] == 1
  747. //[Name] == HelRune ## # [MaxQuantity] == 1
  748. //[Name] == IoRune # # [MaxQuantity] == 8
  749. //[Name] == LumRune # # [MaxQuantity] == 2
  750. [Name] == KoRune # # [MaxQuantity] == 1
  751. //[Name] == FalRune # # [MaxQuantity] == 1
  752. //[Name] == LemRune # # [MaxQuantity] == 3
  753. //[Name] == PulRune # # [MaxQuantity] == 1
  754. //[Name] == UmRune # # [MaxQuantity] == 1
  755. [Name] == MalRune # # [MaxQuantity] == 2
  756. [Name] == IstRune
  757. [Name] == GulRune
  758. [Name] == VexRune
  759. [Name] == OhmRune
  760. [Name] == LoRune
  761. [Name] == SurRune
  762. [Name] == BerRune
  763. [Name] == JahRune
  764. [Name] == ChamRune
  765. [Name] == ZodRune
  766.  
  767. // ##### Gems ##########################
  768. //[Name] == ChippedAmethyst
  769. //[Name] == ChippedDiamond
  770. //[Name] == ChippedEmerald
  771. //[Name] == ChippedRuby
  772. //[Name] == ChippedSapphire
  773. //[Name] == ChippedSkull
  774. //[Name] == ChippedTopaz
  775. //[Name] == FlawedAmethyst
  776. //[Name] == FlawedDiamond # # [MaxQuantity] == 1
  777. //[Name] == FlawedEmerald
  778. //[Name] == FlawedRuby
  779. //[Name] == FlawedSapphire
  780. //[Name] == FlawedSkull
  781. //[Name] == FlawedTopaz # # [MaxQuantity] == 2
  782. //[Name] == Amethyst # # [MaxQuantity] == 1
  783. //[Name] == Diamond # # [MaxQuantity] == 1
  784. //[Name] == Emerald # # [MaxQuantity] == 1
  785. //[Name] == Ruby # # [MaxQuantity] == 1
  786. //[Name] == Skull
  787. //[Name] == Sapphire # # [MaxQuantity] == 2
  788. //[Name] == Topaz
  789. //[Name] == FlawlessAmethyst
  790. //[Name] == FlawlessDiamond # # [MaxQuantity] == 6
  791. //[Name] == FlawlessEmerald
  792. //[Name] == FlawlessRuby
  793. //[Name] == FlawlessSkull
  794. //[Name] == FlawlessTopaz # # [MaxQuantity] == 3
  795. //[Name] == FlawlessSapphire # # [MaxQuantity] == 3
  796. //[Name] == PerfectAmethyst
  797. //[Name] == PerfectDiamond # # [MaxQuantity] == 10
  798. //[Name] == PerfectEmerald # # [MaxQuantity] == 1
  799. //[Name] == PerfectRuby
  800. //[Name] == PerfectSapphire
  801. //[Name] == PerfectSkull
  802. //[Name] == PerfectTopaz
  803.  
  804. // ##### Potions #######################
  805. [Name] == GreaterHealingPotion
  806. [Name] == SuperHealingPotion
  807. //[Name] == MinorHealingPotion
  808. [Name] == GreaterManaPotion
  809. [Name] == SuperManaPotion
  810. [Name] == LightManaPotion
  811. //[Name] == MinorManaPotion
  812. [Name] == RejuvenationPotion
  813. [Name] == FullRejuvenationPotion
  814.  
  815. [Name] == scrolloftownportal
  816.  
  817. // ##### Keys ##########################
  818. [Name] == KeyOfTerror # # [MaxQuantity] == 9
  819. [Name] == KeyOfHate # # [MaxQuantity] == 3
  820. [Name] == KeyOfDestruction # # [MaxQuantity] == 9
  821.  
  822. // ##### Gold ##########################
  823. [Type] == gold # [Gold] >= 600
  824.  
  825. // ##### Helms #########################
  826. //[Type] == helm && [Class] == elite && [Quality] >= magic # [Defense] >= 300 && [itemtohitpercentperlevel] >= 1
  827. //[Type] == helm && [Quality] == magic # ([MaxHp] >= 40 || [FHR] == 10) && [Sockets] == 3
  828.  
  829. // ##### Armor #########################
  830. //[Type] == armor && [Class] >= normal && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 4 && ([MaxHP] >= 60 || [FHR] >= 24 || [ItemPoisonLengthResist] >= 75)
  831. //[Type] == armor && [Quality] == magic && [Flag] != ethereal # [Sockets] == 3 && [MaxHP] >= 60 && [itemlevelreq] <= 30
  832.  
  833. // ##### Shields #######################
  834. [Name] == Monarch && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && [FBR] >= 15
  835. [Name] == Monarch && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && [MaxHP] ==50
  836.  
  837.  
  838. // ##### Gloves ########################
  839. //[Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && [Strength]+[Dexterity] >= 15
  840. [Type] == Gloves && [Flag] != ethereal && [Quality] == rare # [IAS] == 20 && [itemaddJavelinAndSpearSkillTab] >= 2
  841. //[Type] == Gloves && [Quality] == magic && [Flag] != ethereal # [IAS] == 20 && ([javelinandspearskilltab] == 3)
  842.  
  843. [Name] == Gauntlets && [Flag] != ethereal && [Quality] == rare # [IAS] == 20 && [itemaddJavelinAndSpearSkillTab] >= 2
  844.  
  845. // ##### RARE BOOTS #########################
  846. [Type] == boots && [Quality] == rare && [Flag] != ethereal # ([LightResist] >= 20 && [FireResist] >= 20 && [PoisonResist] >= 20)
  847. [Type] == boots && [Quality] == rare && [Flag] != ethereal # ([LightResist] >= 20 && [FireResist] >= 20 && [ColdResist] >= 20)
  848.  
  849.  
  850. [Type] == boots && [Quality] == rare && [Flag] != ethereal # ([LightResist] >= 30 && [FireResist] >= 30)
  851. //[Type] == boots && [Quality] >= magic && [Flag] != ethereal # [LightResist] >= 30
  852.  
  853. // ##### Belts #########################
  854. [Type] == belt && [Quality] == rare && [Flag] != ethereal # [FHR] >= 12 && [Strength] >= 15 && [MaxHP] >= 30 && ([LightResist] >= 15 && [FireResist] >= 15)
  855. [Type] == belt && [Quality] == rare && [Flag] != ethereal # [FHR] >= 12 && [Strength] >= 15 && [MaxHP] >= 30 && ([LightResist] >= 15 && [ColdResist] >= 15)
  856. [Type] == belt && [Quality] == rare && [Flag] != ethereal # [FHR] >= 12 && [MaxHP] >= 30 && ([LightResist] >= 15 && [FireResist] >= 15 && [PoisonResist] >= 15)
  857. [Type] == belt && [Quality] == rare && [Flag] != ethereal # [FHR] >= 12 && [MaxHP] >= 30 && ([LightResist] >= 15 && [FireResist] >= 15 && [ColdResist] >= 15)
  858. [Type] == belt && [Quality] == rare && [Flag] != ethereal # [MaxHP] >= 30 && ([LightResist] >= 15 && [FireResist] >= 15 && [ColdResist] >= 15)
  859. //[Type] == belt && [Quality] == rare && [Flag] != ethereal # ([LightResist] >= 20 && [FireResist] >= 20)
  860.  
  861. //MAGIC/RARE PELT
  862.  
  863. [Type] == Pelt && ([Quality] == Rare || [Quality] == Magic) # [DruidSkills] == 2 && [SkillTornado] >= 3
  864. [Type] == Pelt && ([Quality] == Rare || [Quality] == Magic) # [ElementalSkillTab] >= 2 && [SkillTornado] >= 3
  865. [Type] == Pelt && ([Quality] == Rare || [Quality] == Magic) # [ElementalSkillTab] >= 3 && [SkillTornado] >= 2
  866. [Type] == Pelt && ([Quality] == Rare || [Quality] == Magic) # [DruidSummoningSkillTab] >= 2 && [SkillSummonGrizzly] >= 3
  867. [Type] == Pelt && ([Quality] == Rare || [Quality] == Magic) # [DruidSummoningSkillTab] >= 3 && [SkillSummonGrizzly] >= 2
  868. //[Type] == Pelt && ([Quality] == Rare || [Quality] == Magic) && [Flag] != Ethereal # [ShapeShiftingSkillTab] >= 2 && [ItemSingleSkill] >= 2
  869.  
  870.  
  871.  
  872.  
  873.  
  874. //MAGIC/RARE 4+ BATTLE ORDER HELMS
  875.  
  876. //[Type] == PrimalHelm && ([Quality] == Rare || [Quality] == Magic) # [BarbarianSkills] >= 2 && [SkillBattleOrders] >= 2
  877. //[Type] == PrimalHelm && ([Quality] == Rare || [Quality] == Magic) # [WarcriesSkillTab] >= 2 && [SkillBattleOrders] >= 2
  878. //[Type] == PrimalHelm && ([Quality] == Rare || [Quality] == Magic) # [BarbarianSkills] >= 2 && [WarcriesSkillTab] == 3
  879.  
  880.  
  881.  
  882. //MAGIC/RARE 5+ BATTLE ORDER HELMS
  883.  
  884. [Type] == PrimalHelm && ([Quality] == Rare || [Quality] == Magic) # [BarbarianSkills] >= 2 && [SkillBattleOrders] >= 3
  885. [Type] == PrimalHelm && ([Quality] == Rare || [Quality] == Magic) # [WarcriesSkillTab] >= 2 && [SkillBattleOrders] >= 3
  886. [Type] == PrimalHelm && ([Quality] == Rare || [Quality] == Magic) # [BarbarianSkills] >= 2 && [WarcriesSkillTab] == 3
  887.  
  888.  
  889.  
  890.  
  891. // ##### Paladin Shields ###############
  892. //[Type] == auricshields && [Class] == elite && [Quality] == magic && [Flag] != ethereal # ([Sockets] == 4 || [PaladinSkills] >= 2) && [FBR] >= 15
  893.  
  894. // ##### Necromancer Shrunken Heads ####
  895. //[Type] == voodooheads && [Class] >= exceptional && [Quality] == magic && [Flag] != ethereal # ([NecromancerSkills] >= 2 || [PoisonAndBoneSkillTab] >= 3) && [SkillBoneSpear]+[SkillBoneSpirit]+[SkillPoisonNova] >= 2
  896. //[Type] == voodooheads && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 0 && [NecromancerSkills] >= 2 && [SkillBoneSpear]+[SkillBoneSpirit]+[SkillPoisonNova] >= 2
  897.  
  898. // ##### Axes ##########################
  899. [Name] == BerserkerAxe && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
  900. //[Type] == axe && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10
  901.  
  902.  
  903.  
  904. //MAGIC/RARE +5/+6 JAV SKILLS 30+ [IAS] JAVELINS
  905.  
  906.  
  907. [Name] == CeremonialJavelin && ([Quality] == Rare || [Quality] == Magic) # [IAS] >= 30 && [JavelinAndSpearSkillTab] >= 4
  908. [Name] == MaidenJavelin && ([Quality] == Rare || [Quality] == Magic) # [IAS] >= 30 && [JavelinAndSpearSkillTab] >= 4
  909. [Name] == MatriarchalJavelin && ([Quality] == Rare || [Quality] == Magic) # [IAS] >= 30 && [JavelinAndSpearSkillTab] >= 4
  910.  
  911.  
  912. [Name] == CeremonialJavelin && ([Quality] == Rare || [Quality] == Magic) # [IAS] >= 30 && [AmazonSkills]+[JavelinAndSpearSkillTab] >= 4
  913. [Name] == MaidenJavelin && ([Quality] == Rare || [Quality] == Magic) # [IAS] >= 30 && [AmazonSkills]+[JavelinAndSpearSkillTab] >= 4
  914. [Name] == MatriarchalJavelin && ([Quality] == Rare || [Quality] == Magic) # [IAS] >= 30 && [AmazonSkills]+[JavelinAndSpearSkillTab] >= 4
  915.  
  916.  
  917.  
  918. // ##### Maces #########################
  919. ([Type] == club || [Type] == hammer || [Type] == mace) && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
  920. ([Type] == club || [Type] == hammer || [Type] == mace) && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10
  921.  
  922. // ##### Polearms ######################
  923. //[Type] == polearm && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
  924. //[Type] == polearm && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10
  925.  
  926. // ##### Scepters ######################
  927. [Type] == scepter && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
  928. [Type] == scepter && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10
  929.  
  930.  
  931.  
  932. // ##### Staves ########################
  933.  
  934. // ##### Swords ########################
  935. [Name] == CrystalSword && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
  936. [Name] == DimensionalBlade && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
  937. [Name] == PhaseBlade && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
  938. //[Type] == sword && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
  939. //[Type] == sword && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10
  940. //([Name] == CrystalSword || [Name] == GreatSword) && [Quality] == magic # [WarCriesSkillTab] >= 3 && ([LifeLeech] >= 0 || [ManaLeech] >= 0)
  941.  
  942.  
  943.  
  944. //MAGIC/RARE +5/+6 LS CLAWS
  945.  
  946. //[Type] == AssassinClaw && ([Quality] == Rare || [Quality] == Magic) # [AssassinSkills]+[SkillLightningSentry] >= 5
  947.  
  948. //[Type] == AssassinClaw && ([Quality] == Rare || [Quality] == Magic) # [TrapsSkillTab]+[SkillLightningSentry] >= 5
  949.  
  950. //[Type] == HandToHand && ([Quality] == Rare || [Quality] == Magic) # [AssassinSkills]+[SkillLightningSentry] >= 5
  951.  
  952. //[Type] == HandToHand && ([Quality] == Rare || [Quality] == Magic) # [TrapsSkillTab]+[SkillLightningSentry] >= 5
  953.  
  954.  
  955. //[Type] == HandToHand && [Quality] >= Magic # [AssassinSkills] == 2 && [SkillLightningSentry] == 3
  956. //[Type] == HandToHand && [Quality] >= Magic # [ItemAddTrapsSkillTab] == 3 && [SkillLightningSentry] >= 2
  957. //[Type] == HandToHand && [Quality] >= Magic # [ItemAddTrapsSkillTab] == 2 && [SkillLightningSentry] == 3
  958. //[Type] == HandToHand && [Quality] >= Magic # [AssassinSkills] == 2 && [SkillLightningSentry] == 3
  959. //[Type] == HandToHand && [Quality] >= Magic # [ItemAddTrapsSkillTab] == 3 && [SkillLightningSentry] >= 2
  960. //[Type] == HandToHand && [Quality] >= Magic # [ItemAddTrapsSkillTab] == 2 && [SkillLightningSentry] == 3
  961. //[Type] == HandToHand && [Quality] >= Magic # [IAS] >= 20 && [SkillLightningSentry] >= 2
  962.  
  963.  
  964.  
  965.  
  966. //[Type] == HandToHand && [Quality] >= Magic # [AssassinSkills] == 2 && [SkillLightningSentry] == 3
  967. //[Type] == HandToHand && [Quality] >= Magic # [TrapsSkillTab] == 3 && [SkillLightningSentry] >= 2
  968. //[Type] == HandToHand && [Quality] >= Magic # [TrapsSkillTab] == 2 && [SkillLightningSentry] == 3
  969. //[Type] == HandToHand && [Quality] >= Magic # [AssassinSkills] == 2 && [SkillLightningSentry] == 3
  970. //[Type] == HandToHand && [Quality] >= Magic # [TrapsSkillTab] == 3 && [SkillLightningSentry] >= 2
  971. //[Type] == HandToHand && [Quality] >= Magic # [TrapsSkillTab] == 2 && [SkillLightningSentry] == 3
  972. //[Type] == HandToHand && [Quality] >= Magic # [IAS] >= 20 && [SkillLightningSentry] >= 2
  973.  
  974.  
  975. //([Type] == HandToHand || [Type] == AssassinClaw || [Type] == AssassinItem) && [Quality] >= Magic # [SkillLightningSentry] >= 3 && ([TrapsSkillTab] >= 3 || [AssassinSkills] >= 2)
  976.  
  977. //[type] == HandToHand && [Quality] >= Magic # ([AssassinSkills] == 2 || [TrapsSkillTab] == 3) && [SkillLightningSentry] == 3
  978. //[type] == HandToHand && [Quality] >= Magic # ([AssassinSkills] == 2 || [ShadowDisciplinesSkillTab] == 3) && ([SkillVenom] == 3 || [SkillFade] == 3)
  979. //[type] == HandToHand && [Quality] >= Magic # [AssassinSkills]+[SkillLightningSentry] == 5 && [IAS] >= 30
  980. //[type] == HandToHand && [Quality] >= Magic # [TrapsSkillTab]+[SkillLightningSentry] >= 5 && [IAS] >= 30
  981.  
  982. //[Name] == GreaterTalons && [Quality] >= Magic # [AssassinSkills]+[SkillLightningSentry] == 5 || [TrapsSkillTab]+[SkillLightningSentry] >= 5
  983. //[Name] == GreaterTalons && [Quality] >= Magic # [AssassinSkills]+[SkillWakeOfFire] == 5 || [TrapsSkillTab]+[SkillWakeOfFire] >= 5
  984. //[Name] == GreaterTalons && [Quality] >= Magic # [AssassinSkills]+[SkillLightningSentry] >= 4 && [IAS] >= 30
  985. //[Name] == GreaterTalons && [Quality] >= Magic # [AssassinSkills]+[SkillWakeOfFire] >= 4 && [IAS] >= 30
  986. //[Name] == GreaterTalons && [Quality] >= Magic # [TrapsSkillTab]+[SkillLightningSentry] >= 5 && [IAS] >= 30
  987. //[Name] == GreaterTalons && [Quality] >= Magic # [TrapsSkillTab]+[SkillWakeOfFire] >= 5 && [IAS] >= 30
  988.  
  989. //[Name] == GreaterClaws && [Quality] >= Magic # [AssassinSkills]+[SkillLightningSentry] == 5 || [TrapsSkillTab]+[SkillLightningSentry] >= 5 && [IAS] >= 10
  990. //[Name] == GreaterClaws && [Quality] >= Magic # [AssassinSkills]+[SkillWakeOfFire] == 5 || [TrapsSkillTab]+[SkillWakeOfFire] >= 5 && [IAS] >= 10
  991. //[Name] == GreaterClaws && [Quality] >= Magic # [ItemToHitPerLevel] >= 15 && [IAS] >= 40
  992. //[Name] == GreaterClaws && [Quality] >= Magic # [Sockets] == 3 && [IAS] >= 40
  993. //[Name] == GreaterClaws && [Quality] >= Magic # [AssassinSkills]+[SkillLightningSentry] >= 4 && [IAS] >= 40
  994. //[Name] == GreaterClaws && [Quality] >= Magic # [AssassinSkills]+[SkillWakeOfFire] >= 4 && [IAS] >= 40
  995. //[Name] == GreaterClaws && [Quality] >= Magic # [TrapsSkillTab]+[SkillLightningSentry] >= 5 && [IAS] >= 40
  996. //[Name] == GreaterClaws && [Quality] > Magic # [TrapsSkillTab]+[SkillWakeOfFire] >= 5 && [IAS] >= 40
  997.  
  998. //[Name] == BladeTalons && [Quality] >= Magic # [AssassinSkills] == 2 && [IAS] >= 30
  999.  
  1000.  
  1001.  
  1002. // ##### Circlets ######################
  1003.  
  1004. [Type] >= circlet && [Quality] >= magic && [Flag] != ethereal # [Sockets] >= 0 && [ItemAddClassSkills] >= 2 && [FCR] >= 20
  1005.  
  1006.  
  1007. //[Type] >= circlet && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 0 && [FireSkillTab] == 3
  1008.  
  1009. [Type] >= circlet && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 0 && [FireSkillTab] == 3 && [Strength] >= 10
  1010. [Type] >= circlet && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 0 && [FireSkillTab] == 3 && [FCR] >= 20
  1011. [Type] >= circlet && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 0 && [FireSkillTab] == 3 && [MaxHP] >= 90
  1012.  
  1013. //[Type] >= circlet && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 0 && [TrapsSkillTab] == 3
  1014.  
  1015. [Type] >= circlet && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 0 && [TrapsSkillTab] == 3 && [Strength] >= 20
  1016. [Type] >= circlet && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 0 && [TrapsSkillTab] == 3 && [FCR] >= 20
  1017. [Type] >= circlet && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 0 && [TrapsSkillTab] == 3 && [MaxHP] >= 90
  1018.  
  1019.  
  1020.  
  1021. // ##### Rings #########################
  1022. //[Type] == ring && [Quality] == magic # ([FCR] >= 10 || [ItemMagicBonus] >= 20) && (([FireResist] >= 12 && [LightResist] >= 12) || [MaxMana] >= 60)
  1023. //[Type] == ring && [Quality] == rare # [FCR] == 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 0 && [MaxMana] >= 0 && [Strength]+[Dexterity] >= 0
  1024.  
  1025.  
  1026. [Type] == ring && [Quality] == rare # [FCR] == 10 && [LightResist] >= 22
  1027. [Type] == ring && [Quality] == rare # [FCR] == 10 && [FireResist]+[LightResist] >= 30
  1028. [Type] == ring && [Quality] == rare # [FCR] == 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 0 && ([MaxMana] >= 30 || [MaxHP] >= 30) && ([Strength] >= 15 || [Dexterity] >= 10) && ([LifeLeech] >= 3 || [ManaLeech] >= 4)
  1029. [Type] == ring && [Quality] == rare # [FCR] == 10 && ([MaxMana] >= 30 || [MaxHP] >= 30) && ([Strength] >= 15 || [Dexterity] >= 10) && ([LifeLeech] >= 3 || [ManaLeech] >= 4)
  1030. [Type] == ring && [Quality] == rare # [FCR] == 10 && [Manaleech] >= 3 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 0 && [MaxMana] >= 0 && [MaxHP] >= 0 && ([Strength] >= 0 || [Dexterity] >= 0)
  1031. [Type] == ring && [Quality] == rare # [FCR] == 10 && [MaxMana] >= 60
  1032.  
  1033.  
  1034. [Type] == ring && [Quality] == crafted # [FCR] == 10 && [LightResist] >= 22
  1035. [Type] == ring && [Quality] == crafted # [FCR] == 10 && [FireResist]+[LightResist] >= 30
  1036. //[Type] == ring && [Quality] == rare # [ToHit] >= 70 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 && [LifeLeech]+[ManaLeech] >= 7
  1037. //[Type] == ring && [Quality] == rare # [ToHit] >= 90 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 0 && ([LifeLeech] >= 0 || [ManaLeech] >= 3) && ([Strength] >= 0 || [Dexterity] >= 0)
  1038. //[Type] == ring && [Quality] == rare # [ToHit] >= 30 && [ManaLeech] >= 4 && ([Strength] >= 0 || [Dexterity] >= 0)
  1039. //[Type] == ring && [Quality] >= magic # [ItemMagicBonus] >= 35
  1040. //[Type] == ring && [Quality] >= magic # [FCR] == 10 && ([ItemMagicBonus] >= 20 || [Strength] >= 15)
  1041. [Type] == ring && [Quality] == crafted # [FCR] == 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 0 && [MaxMana] >= 0 && [MaxHP] >= 0 && ([Strength] >= 0 || [Dexterity] >= 0)
  1042. [Type] == ring && [Quality] == crafted # [FCR] == 10 && [LifeLeech] >= 1 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 0 && [MaxMana] >= 0 && [MaxHP] >= 0 && ([Strength] >= 0 || [Dexterity] >= 0)
  1043. [Type] == ring && [Quality] == crafted # [Manaleech] >= 3 && [LifeLeech] >= 1 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 0 && [MaxMana] >= 0 && [MaxHP] >= 0 && ([Strength] >= 0 || [Dexterity] >= 0)
  1044. [Type] == ring && [Quality] == crafted # [FCR] == 10 && [Manaleech] >= 3 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 0 && [MaxMana] >= 0 && [MaxHP] >= 0 && ([Strength] >= 0 || [Dexterity] >= 0)
  1045. [Type] == ring && [Quality] == rare # [FCR] == 10 && [MaxMana] >= 60
  1046.  
  1047.  
  1048.  
  1049. // ##### Amulets #######################
  1050.  
  1051. //[Type] == amulet && [Quality] == magic # ([LightResist] >= 25 && [FireResist] >= 25)
  1052.  
  1053. [Type] == amulet && [Quality] == magic # [ItemAddClassSkills] == 2 && [FCR] == 10
  1054. [Type] == amulet && [Quality] == magic # [FireSkillTab] == 3 && [FCR] == 10
  1055. [Type] == amulet && [Quality] == magic # [FireSkillTab] == 3 && [Strength] >= 20
  1056. [Type] == amulet && [Quality] == magic # [FireSkillTab] == 3 && [MaxHP] >= 80
  1057.  
  1058. [Type] == amulet && [Quality] == magic # [WarCriesSkillTab] == 3 && [FCR] == 10
  1059. [Type] == amulet && [Quality] == magic # [WarCriesSkillTab] == 3 && [Strength] >= 20
  1060. [Type] == amulet && [Quality] == magic # [WarCriesSkillTab] == 3 && [MaxHP] >= 80
  1061.  
  1062. [Type] == amulet && [Quality] == magic # [LightningSkillTab] == 3 && [FCR] == 10
  1063. [Type] == amulet && [Quality] == magic # [LightningSkillTab] == 3 && [Strength] >= 20
  1064. [Type] == amulet && [Quality] == magic # [LightningSkillTab] == 3 && [MaxHP] >= 80
  1065.  
  1066. //[Type] == amulet && [Quality] == magic # [WarCriesSkillTab] == 3
  1067. //Type] == amulet && [Quality] == magic # [FireSkillTab] == 3
  1068. //[Type] == amulet && [Quality] == magic # [TrapsSkillTab] == 3
  1069.  
  1070.  
  1071. [Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FCR] == 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 0 && [MaxMana] >= 0 && [Strength]+[Dexterity] >= 0
  1072. [Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FCR] == 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 0 && [MaxMana] >= 0 && [MaxHP] >= 0 && ([Strength] >= 0 || [Dexterity] >= 0)
  1073. //[Type] == amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 0 && ([LifeLeech]+[ManaLeech] >= 2 || [Strength]+[Dexterity] >= 0)
  1074. //[Type] == amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 50 && ([LifeLeech] >= 4 || [ManaLeech] >= 6) && ([Strength] >= 15 || [Dexterity] >= 5)
  1075. [Type] == amulet && [Quality] == crafted # [FCR] >= 9 && [ItemAddClassSkills] >= 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 0 && ([MaxMana] >= 0 || [MaxHP] >= 0 || [Strength] >= 0 || [Dexterity] >= 0)
  1076. [Type] == amulet && [Quality] == crafted # [FCR] >= 4 && [AmazonSkills] >= 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 0 && ([MaxMana] >= 0 || [MaxHP] >= 0 || [Strength] >= 0 || [Dexterity] >= 0)
  1077. //[Type] == amulet && [Quality] == magic && [Flag] == unidentified && [Level] == 99
  1078.  
  1079.  
  1080. [Type] == amulet && [Quality] == rare # [LightningSkillTab] >= 2 && [FCR] >= 9
  1081. [Type] == amulet && [Quality] == crafted # [LightningSkillTab] >= 2 && [FCR] >= 9
  1082. [Type] == amulet && ([Quality] == rare || [Quality] == crafted) # [PaliCombatSkillTab] >= 2 && [FCR] >= 9
  1083.  
  1084.  
  1085.  
  1086.  
  1087. // ##### Jewels ########################
  1088. [Type] == jewel && [Quality] >= Magic # [MaxDamage] >= 15 && [ItemLevelReq] <= 30
  1089.  
  1090.  
  1091. [Type] == jewel && [Quality] == magic # [EnhancedDamage] >= 30 && ([IAS] >= 15 || [ItemReqPercent] <= -15 || [Strength] >= 7 || [Dexterity] >= 7 || [MinDamage] >= 8 || [MaxDamage] >= 12 || [MaxHP] >= 18 || [FireResist] >= 28)
  1092. [Type] == jewel && [Quality] == magic # [FireResist] >= 15 && [LightResist] >= 15 && ([IAS] >= 15 || [ItemReqPercent] == -15 || [Strength] >= 5 || [Dexterity] >= 5)
  1093. [Type] == jewel && [Quality] == magic # [MaxDamage] >= 20
  1094. //[Type] == jewel && [Quality] == magic # [IAS] == 15 # [MaxQuantity] == 2
  1095. [Type] == jewel && [Quality] == magic # [IAS] == 15 && ([ItemReqPercent] <= -15 || [Strength] >= 7 || [Dexterity] >= 7 || [MinDamage] >= 8 || [MaxDamage] >= 12 || [MaxHP] >= 18 || [FireResist] >= 28 || [LightResist] >= 25)
  1096. [Type] == jewel && [Quality] == rare # ([FireResist] >= 28 || [LightResist] >= 28)
  1097. [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 22 && [MinDamage]+[MaxDamage] >= 15
  1098. [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 22 && [MinDamage]+[MaxDamage] >= 5 && ([Strength] >= 5 || [Dexterity] >= 5)
  1099. [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 22 && ([MinDamage] >= 4 || [MaxDamage] >= 4) && [Strength]+[Dexterity] >= 10
  1100. [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 22 && [FHR] == 7 && ([MinDamage] >= 4 || [MaxDamage] >= 4) && ([Strength] >= 5 || [Dexterity] >= 5)
  1101. [Type] == jewel && [Quality] == rare # ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 15 || [ItemDamageToMana] >= 7) && [FHR] == 7 && [ItemReqPercent] == -15
  1102. //[Type] == jewel && [Quality] == magic && [Flag] == unidentified && [Level] >= 94
  1103. //[Type] == jewel && [Quality] == rare && [Flag] == unidentified && [Level] >= 94
  1104.  
  1105. // ##### Small Charms ##################
  1106. [Name] == SmallCharm && [Quality] == magic # (([MaxDamage] >= 2 && [ToHit] >= 10) || [MaxMana] >= 15 || ([FireResist] >= 9 && [LightResist] >= 9 && [PoisonResist] >= 10)) && ([MaxHP] >= 14 || [FHR] == 5 || [FRW] == 3 || [Strength] == 2 || [Dexterity] == 2)
  1107. [Name] == SmallCharm && [Quality] == Magic # ([LightResist] >= 5 && [FireResist] >= 5)
  1108. [Name] == SmallCharm && [Quality] == magic # ([FireMaxDam] >= 20 || [LightMaxDam] >= 45 || [ColdMaxDam] >= 15) && ([MaxHP] >= 8 || [FHR] == 5 || [FRW] == 3 || [Strength] >= 1 || [Dexterity] >= 1)
  1109. [Name] == SmallCharm && [Quality] == magic # [MaxHP]+[MaxMana] >= 30
  1110. [Name] == SmallCharm && [Quality] == magic # [FireMaxDam] >= 30 || [LightMaxDam] >= 75 || [ColdMaxDam] >= 22
  1111. //[Name] == SmallCharm && [Quality] == magic # [ItemMagicBonus] == 7
  1112. //[Name] == SmallCharm && [Quality] == magic # [MaxHP] >= 20
  1113. //[Name] == SmallCharm && [Quality] == magic # [MaxMana] >= 10
  1114. //[Name] == SmallCharm && [Quality] == magic # [FireResist] >= 11
  1115. [Name] == SmallCharm && [Quality] == magic # [LightResist] >= 11
  1116. //[Name] == SmallCharm && [Quality] == magic # [PoisonResist] >= 11
  1117. [Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && ([FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 ||[PoisonResist] >= 11)
  1118.  
  1119. // ##### Large Charms ##################
  1120.  
  1121. //[Name] == LargeCharm && [Quality] == magic # [MaxHP] >= 35
  1122.  
  1123. // ##### Grand Charms ##################
  1124. [Name] == GrandCharm && [Quality] == magic # (([MaxDamage] >= 10 && [ToHit] >= 50) || [WarCriesSkillTab] == 1) && ([MaxHP] >= 10 || [Strength] >= 5 || [Dexterity] >= 5 || [FHR] == 12 || [FRW] == 7)
  1125. [Name] == GrandCharm && [Quality] == magic # (([MaxDamage] >= 10 && [ToHit] >= 50) || [FireSkillTab] == 1) && ([MaxHP] >= 10 || [Strength] >= 5 || [Dexterity] >= 5 || [FHR] == 12 || [FRW] == 7)
  1126. [Name] == GrandCharm && [Quality] == magic # (([MaxDamage] >= 10 && [ToHit] >= 50) || [ColdSkillTab] == 1) && ([MaxHP] >= 10 || [FHR] == 12)
  1127. [Name] == GrandCharm && [Quality] == magic # (([MaxDamage] >= 10 && [ToHit] >= 50) || [JavelinAndSpearSkilltab] == 1) && ([MaxHP] >= 10 || [Strength] >= 5 || [Dexterity] >= 5 || [FHR] == 12 || [FRW] == 7)
  1128. [Name] == GrandCharm && [Quality] == magic # (([MaxDamage] >= 10 && [ToHit] >= 50) || [ColdSkillTab] == 1) && ([MaxHP] >= 10 || [FHR] == 12)
  1129. [Name] == GrandCharm && [Quality] == magic # (([MaxDamage] >= 10 && [ToHit] >= 50) || [PaliCombatSkillTab] == 1) && ([MaxHP] >= 10 || [Strength] >= 5 || [Dexterity] >= 5 || [FHR] == 12 || [FRW] == 7)
  1130. [Name] == GrandCharm && [Quality] == magic # (([MaxDamage] >= 10 && [ToHit] >= 50) || [TrapsSkillTab] == 1) && ([MaxHP] >= 10 || [FHR] == 12 || [FRW] == 7)
  1131. [Name] == GrandCharm && [Quality] == magic # (([MaxDamage] >= 10 && [ToHit] >= 50) || [LightningSkillTab] == 1) && ([MaxHP] >= 10 || [FHR] == 12 || [FRW] == 7)
  1132. [Name] == GrandCharm && [Quality] == magic # (([MaxDamage] >= 10 && [ToHit] >= 50) || [ElementalSkillTab] == 1) && ([MaxHP] >= 10 || [FHR] == 12 || [FRW] == 7)
  1133. [Name] == GrandCharm && [Quality] == magic # (([MaxDamage] >= 10 && [ToHit] >= 50) || [PoisonAndBoneSkillTab] == 1) && ([MaxHP] >= 10 || [FHR] == 12 || [FRW] == 7)
  1134. [Name] == GrandCharm && [Quality] == magic # (([MaxDamage] >= 10 && [ToHit] >= 50) || [LightningSkillTab] == 1) && ([MaxHP] >= 10 || [FHR] == 12 || [FRW] == 7)
  1135. //[Name] == GrandCharm && [Quality] == magic # (([MaxDamage] >= 10 && [ToHit] >= 50) || [ItemAddSkillTab] == 1) && ([MaxHP] >= 40 || [FHR] == 12 || [FRW] == 7)
  1136. //[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [ToHit] >= 50
  1137. //[Name] == GrandCharm && [Quality] == magic # [Strength] == 4
  1138. //[Name] == GrandCharm && [Quality] == magic # [ItemAddSkillTab] == 1
  1139. [Name] == GrandCharm && [Quality] == magic # [WarCriesSkillTab] == 1
  1140. [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1
  1141. //[Name] == GrandCharm && [Quality] == magic # [LightningSkillTab] == 1
  1142. [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1
  1143. //[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1
  1144. //[Name] == GrandCharm && [Quality] == magic # [JavelinAndSpearSkilltab] == 1
  1145. //[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1
  1146. //[Name] == GrandCharm && [Quality] == magic # [PaliCombatSkillTab] == 1
  1147. //[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkilltab] == 1
  1148. //[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkilltab] == 1
  1149. [Name] == GrandCharm && [Quality] == magic # [PoisonAndBoneSkillTab] == 1
  1150. //[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1
  1151.  
  1152. //[Name] == GrandCharm && [Quality] == magic && [Flag] == identified && [Level] >= 94 # # [MaxQuantity] == 1
  1153. //[Name] == GrandCharm && [Quality] == Magic # ([LightResist] >= 15 && [FireResist] >= 15) && ([FRW] == 7 || [FHR] == 12 || [MaxHP] >= 5 || [Strength] >= 5 || [Dexterity] >= 5)
  1154. //[Name] == GrandCharm && [Quality] == magic # [LightResist] >= 25
  1155.  
  1156.  
  1157. ############# BOWS ############
  1158. //([Name] == CompositeBow || [Name] == Hunter'sBow || [Name] == RazorBow || [Name] == DoubleBow ) && [Quality] <= Superior && ([Sockets] == 0 || [Sockets] == 4)
  1159.  
  1160.  
  1161.  
  1162.  
  1163.  
  1164.  
  1165. //#### Unique Small charm ###########
  1166. [Name] == SmallCharm && [Quality] == Unique
  1167.  
  1168.  
  1169. //==============================================================
  1170. //**************** WARCRIES WEAPONS *************************
  1171. //==============================================================
  1172.  
  1173. //[Name] == CrystalSword && [Quality] == Magic # [WarCriesSkillTab] >= 3 // Warcry Spear # [MaxQuantity] == 1
  1174.  
  1175.  
  1176.  
  1177. //==============================================================
  1178. //**************** LLD ITEMS *************************
  1179. //==============================================================
  1180.  
  1181. //---SORCERESS--------------------------------------------------------------------------------------------------------------------------------------------------------------------
  1182.  
  1183. //[type] == orb && [quality] <= rare && [class] <= exceptional # [fcr] == 20 && [skillfireball] == 3 && [fireskilltab] == 2 && [itemlevelreq] == 30
  1184. //[type] == orb && [quality] <= rare && [class] <= exceptional # [fcr] == 20 && [skillblizzard] == 3 && [coldskilltab] == 2 && [itemlevelreq] == 30
  1185. //[type] == orb && [quality] <= rare && [class] <= exceptional # [skillenergyshield] == 3 && [lightningskilltab] == 2 && [itemlevelreq] == 30
  1186.  
  1187.  
  1188. //=================================================================================================================================================================================
  1189. //=== AMULETS =====================================================================================================================================================================
  1190. //=================================================================================================================================================================================
  1191.  
  1192. [name] == amulet && [quality] == magic # [paladinskills] == 1 && [maxhp] == 80
  1193. [name] == amulet && [quality] == magic # [palicombatskilltab]+[fireskilltab]+[poisonandboneskilltab]+[trapsskilltab]+[shapeshiftingskilltab] == 2 && ([maxhp] == 80 || [hpregen] == 15)
  1194.  
  1195. [type] == amulet && [quality] == rare # [poisonandboneskilltab]+[fireskilltab]+[trapsskilltab]+[palicombatskilltab]+[coldskilltab]+[lightningskilltab]+[elementalskilltab] == 2 && [fcr] == 10 && [maxhp]+[maxmana] >= 50 && [itemlevelreq] <= 30
  1196. [type] == amulet && [quality] == rare # [amazonskills]+[barbarianskills] == 1 && [maxhp] >= 40 && ([hpregen] >= 6 || [maxmana] >= 60) && [itemlevelreq] <= 30
  1197.  
  1198.  
  1199. //=================================================================================================================================================================================
  1200. //=== RINGS =======================================================================================================================================================================
  1201. //=================================================================================================================================================================================
  1202.  
  1203. [type] == ring && [quality] == rare # [fcr] >= 10 && [maxmana] >= 60 && ([strength] >= 8 || [dexterity] >= 8 || [hpregen] >= 5) && [itemlevelreq] <= 30
  1204. [type] == ring && [quality] == rare # [tohit] >= 100 && [strength]+[dexterity] >= 9 && [maxmana] >= 60 && ([hpregen] >= 5 || [mindamage] >= 3 || [maxdamage] >= 5 || [maxhp] >= 15) && [itemlevelreq] <= 30
  1205. [type] == ring && [quality] == rare # [fcr] == 10 && [strength] >= 6 && [dexterity] >= 6 && [maxmana] >= 60 && [itemlevelreq] == 30
  1206.  
  1207.  
  1208.  
  1209.  
  1210.  
  1211. //---CHARMS------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  1212.  
  1213.  
  1214. [name] == smallcharm && [quality] == magic # [maxhp] >= 13 && [maxdamage] >= 3 && [itemlevelreq] <= 30
  1215. [name] == smallcharm && [quality] == magic # [maxhp] == 15 && ([poisonmaxdam] == 128 || [maxmana] >= 12 || [maxdamage] >= 3 || [defense] == 20 || [fireresist] >= 9 || [lightresist] >= 9 || [coldresist] >= 9 || [fireresist] >= 5 && [coldresist] >= 5) && [itemlevelreq] <= 30
  1216. [name] == smallcharm && [quality] == magic # [frw] == 3 && ([poisonmaxdam] == 128 || [maxmana] >= 12 || [maxdamage] >= 3 || [fireresist] >= 9 || [lightresist] >= 9 || [coldresist] >= 9 || [fireresist] >= 5 && [coldresist] >= 5) && [itemlevelreq] <= 30
  1217.  
  1218. [name] == largecharm && [quality] == magic # [maxdamage] == 6 && [frw] == 5
  1219.  
  1220. [name] == grandcharm && [quality] == magic # [maxmana] == 46 && ([maxhp] == 25 || [fhr] == 12 || [frw] == 7) && [itemlevelreq] <= 30
  1221. [name] == grandcharm && [quality] == magic # [coldresist] == 15 && [fireresist] == 15 && ([frw] == 7 || [fhr] == 12)
  1222. [name] == grandcharm && [quality] == magic # [maxdamage] == 10 && ([strength]+[dexterity] == 6 || [fhr] == 12 || [maxhp] >= 20 || [frw] == 7) && [itemlevelreq] <= 30
  1223.  
  1224. //=================================================================================================================================================================================
  1225. //=== JEWELS ======================================================================================================================================================================
  1226. //=================================================================================================================================================================================
  1227.  
  1228. [name] == jewel && [quality] == magic # [fireresist] == 15 && [coldresist] == 15 && ([itemreqpercent] < 0 || [strength] == 6 || [dexterity] == 9 || [maxdamage] == 15)
  1229. [name] == jewel && [quality] == magic # [maxdamage] >= 24 && [itemlevelreq] <= 30
  1230. [name] == jewel && [quality] == magic # [enhanceddamage] == 20 && ([dexterity] == 9 || [strength] == 6 || [maxhp] == 8 || [maxdamage] == 15 || [itemreqpercent] < 0)
  1231.  
  1232.  
  1233.  
  1234. //---AMAZON------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  1235.  
  1236. ([name] == maidenjavelin || [name] == ceremonialjavelin) && [quality] <= rare && [flag] != ethereal # [javelinandspearskilltab] >= 4 && [ias] >= 30 && [itemlevelreq] <= 30
  1237. [name] == ceremonialjavelin && [quality] <= rare && [flag] == ethereal # [enhanceddamage]+[plusmaxdamage] >= 100 && [itemreplenishquantity] > 0 && [itemlevelreq] <= 30
  1238.  
  1239. //---BARBARIAN--------------------------------------------------------------------------------------------------------------------------------------------------------------------
  1240.  
  1241. ([name] == avengerguard || [name] == assaulthelmet) && [quality] <= superior && [flag] != ethereal # [skillwhirlwind] >= 2 && ([sockets] == 0 || [sockets] == 3) && [itemlevelreq] <= 30
  1242.  
  1243. [type] == primalhelm && [quality] == magic && [class] <= exceptional # [skillwhirlwind] >= 2 && ([sockets] == 3 || [barbcombatskilltab] == 2 || [barbarianskills] == 1 || [maxhp] >= 50) && [itemlevelreq] <= 30
  1244.  
  1245. [type] == primalhelm && [quality] == rare && [class] <= exceptional # [skillwhirlwind] >= 2 && ([itemtohitpercentperlevel] > 0) && [itemlevelreq] <= 30
  1246. [type] == primalhelm && [quality] <= rare && [class] <= exceptional # [warcriesskilltab] == 2 && [skillbattleorders] == 3 && [itemlevelreq] <= 30
  1247.  
  1248. //---DRUID------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  1249.  
  1250. [type] == pelt && [quality] <= superior && [flag] != ethereal # [skillfury] == 3 && [skillheartofwolverine] > 0 && ([sockets] == 0 || [sockets] == 3) && [itemlevelreq] <= 30
  1251.  
  1252. [type] == pelt && [quality] <= rare # [elementalskilltab] == 2 && ([skilltornado] == 3 || [skillfissure] == 3) && [itemlevelreq] <= 30 // 5 nado/fissure pelt
  1253. [type] == pelt && [quality] <= rare # [shapeshiftingskilltab] == 2 && [skillfury] == 3 && ([itemtohitpercentperlevel] >= 1 || [sockets] == 2) && [itemlevelreq] <= 30 // 5 fury pelt
  1254.  
  1255. //---NECROMANCER------------------------------------------------------------------------------------------------------------------------------------------------------------------
  1256.  
  1257. [type] == voodooheads && [quality] <= superior # [skillbonespear] >= 3 && [skillbonespirit] >= 3 && [sockets] != 1 && [itemlevelreq] <= 30
  1258.  
  1259. [type] == voodooheads && [quality] <= rare # [poisonandboneskilltab] >= 2 && [skillbonespirit] >= 3 && [fbr] == 30 && ([sockets] == 2 || [skillbonespear] == 3) && [itemlevelreq] <= 30
  1260.  
  1261. //---PALADIN----------------------------------------------------------------------------------------------------------------------------------------------------------------------
  1262.  
  1263. ([name] == akarantarge || [name] == akaranrondache) && [quality] <= superior # [enhanceddamage] == 65 && [tohit] == 121 && ([sockets] == 0 || [sockets] == 4)
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