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- //############################################################
- //############################################################
- //#################Note: Use Ctrl+F to easy search the ###################
- //################# different sections for what you want ###################
- //#################to look at. Eg. Unique, Set, Superior,####################
- //################# magic or do it by item name/type #####################
- //################# Eg. Amazon to see all Zon items #####################
- //############################################################
- //############################################################
- //MAGIC/RARE SORCERESS ORBS
- //[Type] == Orb && ([Quality] == Magic || [Quality] == Rare) # ([SorceressSkills]+[SkillLightning] >= 5) || ([SorceressSkills]+[SkillChainLightning] >= 5)
- //[Type] == Orb && ([Quality] == Magic || [Quality] == Rare) # ([SorceressSkills]+[SkillFireball] >= 5) || ([SorceressSkills]+[SkillFirebolt] >= 5)
- //[Type] == Orb && ([Quality] == Magic || [Quality] == Rare) # ([SorceressSkills]+[SkillGlacialSpike] >= 5) || ([SorceressSkills]+[SkillFrozenOrb] >= 5)
- //[Type] == Orb && ([Quality] == Magic || [Quality] == Rare) # [SorceressSkills]+[SkillEnchant] >= 5
- //[Type] == Orb && ([Quality] == Magic || [Quality] == Rare) # ([LightningSkillTab]+[SkillLightning] >= 5) || ([LightningSkillTab]+[SkillChainLightning] >= 5)
- //[Type] == Orb && ([Quality] == Magic || [Quality] == Rare) # ([FireSkillTab]+[SkillFireball] >= 5) || ([FireSkillTab]+[SkillFirebolt] >= 5)
- //[Type] == Orb && ([Quality] == Magic || [Quality] == Rare) # ([ColdSkillTab]+[SkillGlacialSpike] >= 5) || ([ColdSkillTab]+[SkillFrozenOrb] >= 5)
- //[Type] == Orb && ([Quality] == Magic || [Quality] == Rare) # [FireSkillTab]+[SkillEnchant] >= 5
- // ##### Polearms ######################
- //[Name] == OgreAxe && [Quality] == unique && [Flag] != ethereal // Bonehew
- [Name] == Thresher && [Quality] == unique && [Flag] == ethereal // The Reaper's Toll
- [Name] == Thresher && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 239 && [LifeLeech] >= 11 // The Reaper's Toll
- //[Name] == Thresher && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 225 && [LifeLeech] >= 11 // The Reaper's Toll
- [Name] == CrypticAxe && [Quality] == unique && [Flag] == ethereal // Tomb Reaver
- // ##### Polearms ######################
- //[Name] == Thresher && [Quality] == normal && [Class] == elite && [Flag] == ethereal # [Sockets] == 0 // Cubing
- //[Name] == ColossusVoulge && [Quality] == normal && [Class] == elite && [Flag] == ethereal # [Sockets] == 0 // Cubing
- //[Name] == CrypticAxe && [Quality] == normal && [Class] == elite && [Flag] == ethereal # [Sockets] == 0 // Cubing
- //[Name] == GiantThresher && [Quality] == normal && [Class] == elite && [Flag] == ethereal # [Sockets] == 0 // Cubing
- //[Name] == GreatPoleaxe && [Quality] == normal && [Class] == elite && [Flag] == ethereal # [Sockets] == 0 // Cubing
- [Name] == Thresher && [Quality] == normal && [Class] == elite && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 && [EnhancedDamage] >= 0 // Variable
- //[Name] == Thresher && [Quality] == normal && [Class] == elite && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 5 && [EnhancedDamage] >= 0 // Variable
- //[Name] == ColossusVoulge && [Quality] == normal && [Class] == elite && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 && [EnhancedDamage] >= 0 // Variable
- [Name] == ColossusVoulge && [Quality] == normal && [Class] == elite && [Quality] == superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 4) && [EnhancedDamage] >= 5 // Variable
- //[Name] == CrypticAxe && [Quality] == normal && [Class] == elite && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 && [EnhancedDamage] >= 0 // Variable
- [Name] == CrypticAxe && [Quality] == normal && [Class] == elite && [Quality] == superior && [Flag] == ethereal # [Sockets] == 4 && [EnhancedDamage] >= 5 // Variable
- //[Name] == CrypticAxe && [Quality] == normal && [Class] == elite && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 5 && [EnhancedDamage] >= 0 // Variable
- //[Name] == GiantThresher && [Quality] == normal && [Class] == elite && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 && [EnhancedDamage] >= 0 // Variable
- [Name] == GiantThresher && [Quality] == normal && [Class] == elite && [Quality] == superior && [Flag] == ethereal # [Sockets] == 4 && [EnhancedDamage] >= 5 // Variable
- //[Name] == GiantThresher && [Quality] == normal && [Class] == elite && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 5 && [EnhancedDamage] >= 0 // Variable
- //[Name] == GreatPoleaxe && [Quality] == normal && [Class] == elite && [Flag] == ethereal # [Sockets] == 4 && [EnhancedDamage] >= 0 // Variable
- //[Type] == Polearm && [Quality] == normal && [Class] == exceptional && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 4 # [MaxQuantity] == 1
- //[Type] == Polearm && [Quality] == normal && [Class] == exceptional && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 4 # [MaxQuantity] == 1
- //[Name] == Bill && [Quality] == normal && [Class] == exceptional && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 0 # [MaxQuantity] == 1
- // ##### Essences ##########################
- //[Name] == TwistedEssenceOfSuffering # # [MaxQuantity] == 2
- //[Name] == ChargedEssenceOfHatred # # [MaxQuantity] == 2
- //[Name] == BurningEssenceOfTerror # # [MaxQuantity] == 4
- //[Name] == FesteringEssenceOfDestruction # # [MaxQuantity] == 4
- // ##### Helms #########################
- //[Name] == DeathMask && [Quality] == unique // Blackhorn's Face # # [MaxQuantity] == 8
- //[Name] == Cap && [Quality] == unique // Biggin's Bonnet # # [MaxQuantity] == 1
- //[Name] == Casque && [Quality] == unique // Stealskull
- //[Name] == GrandCrown && [Quality] == unique && [Flag] != ethereal // Crown of Thieves
- //[Name] == Mask && [Quality] == unique && [Flag] == ethereal // The Face of Horror # # [MaxQuantity] == 1
- //[Name] == Sallet && [Quality] == unique && [Flag] == ethereal # [ColdResist] >= 20 && [FireResist] >= 30 && [LightResist] >= 30 // Rockstopper
- //[Name] == Sallet && [Quality] == unique && [Flag] != ethereal // Rockstopper # # [MaxQuantity] == 1
- //[Name] == WarHat && [Quality] == unique // Peasant Crown # # [MaxQuantity] == 2
- [Name] == GrimHelm && [Quality] == unique && [Flag] == ethereal // Vampire Gaze # # [MaxQuantity] == 1
- [Name] == GrimHelm && [Quality] == unique && [Flag] != ethereal # [LifeLeech] >= 8 && [ManaLeech] >= 5 && [DamageResist] >= 20 // Vampire Gaze
- //[Name] == Shako && [Quality] == unique // Harlequin Crest # # [MaxQuantity] == 20
- [Name] == Shako && [Quality] == unique && [Flag] != ethereal # [Defense] >= 140 // Harlequin Crest
- [Name] == Demonhead && [Quality] == unique && [Flag] != ethereal # [LifeLeech] >= 10 && [Strength] >= 30 // Andariel's Visage
- [Name] == Demonhead && [Quality] == unique && [Flag] == ethereal // Andariel's Visage
- [Name] == BoneVisage && [Quality] == unique && [Flag] == ethereal // Giant Skull
- [Name] == SpiredHelm && [Quality] == unique # [PassiveColdMastery] >= 15 && [Dexterity] >= 10 // Nightwing's Veil
- [Name] == Corona && [Quality] == unique // Crown of ages
- // ##### Armor #########################
- //[Name] == Quilted Armor && [Quality] == unique // Greyform # # [MaxQuantity] == 1
- //[Name] == Leather Armor [Quality] == unique // Blinkbat's Form
- //[Name] == StuddedLeather && [Quality] == unique // Twitchthroe # # [MaxQuantity] == 1
- //[Name] == WireFleece && [Quality] == unique // The Gladiator's Bane
- //[Name] == MagePlate && [Quality] == unique // Que-Hegan's Wisdom
- //[Name] == Cuirass && [Quality] == unique && [Flag] != ethereal // Duriel's Shell
- [Name] == Cuirass && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 200 // Duriel's Shell
- //[Name] == LinkedMail && [Quality] == unique // Spirit Forge
- //[Name] == GhostArmor && [Quality] == unique // The Spirit Shroud
- //[Name] == SerpentskinArmor && [Quality] == unique // Skin of the Vipermagi
- [Name] == SerpentskinArmor && [Quality] == unique && [Flag] != ethereal # [FireResist] >= 35 // Skin of the Vipermagi # # [MaxQuantity] == 2
- //[Name] == MeshArmor && [Quality] == unique && [Flag] == ethereal // Shaftstop # # [MaxQuantity] == 1
- [Name] == MeshArmor && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 200 // Shaftstop # # [MaxQuantity] == 5
- [Name] == RussetArmor && [Quality] == unique && [Flag] == ethereal // Skullder's Ire
- //[Name] == RussetArmor && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 200 // Skullder's Ire
- //[Name] == TemplarCoat && [Quality] == unique // Guardian Angel # # [MaxQuantity] == 1
- [Name] == TemplarCoat && [Quality] == unique && [Flag] != Ethereal # [EnhancedDefense] >= 200 // Guardian Angel
- [Name] == DuskShroud && [Quality] == Unique && [Flag] != ethereal # [SkillEnchant] == 3 && [PassiveFireMastery] >= 10 //Ormus' Robes
- [Name] == DuskShroud && [Quality] == Unique && [Flag] != ethereal # [SkillIceBlast] == 3 && [PassiveColdMastery] >= 15 //Ormus' Robes
- [Name] == DuskShroud && [Quality] == Unique && [Flag] != ethereal # [SkillBlizzard] == 3 && [PassiveColdMastery] >= 15 //Ormus' Robes
- //[Name] == BalrogSkin && [Quality] == unique # [ItemAllSkills] >= 2 // Arkaine's Valor
- //[Name] == KrakenShell && [Quality] == unique // Leviathan # # [MaxQuantity] == 1
- [Name] == SacredArmor && [Quality] == unique && [Flag] != identified # [Strength] >= 10 // Tyrael's Might
- // ##### Shields #################E######
- //[Name] == Buckler && [Quality] == unique // Pelta Lunata
- //[Name] == KiteShield && [Quality] == unique // Steelclash
- //[Name] == Defender && [Quality] == unique // Visceratuan # # [MaxQuantity] == 1
- //[Name] == RoundShield && [Quality] == unique // Moser's Blessed Circle # # [MaxQuantity] == 8
- //[Name] == Gothic Shield && [Quality] == unique # [Strength] == 10 && [ColdResist] >= 46 // The Ward # [MaxQuantity] == 1
- [Name] == RoundShield && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] == 220 // Moser's Blessed Circle
- //[Name] == DragonShield && [Quality] == unique // Tiamat's Rebuke
- //[Name] == Pavise && [Quality] == unique // Gerke's Sanctuary
- //[Name] == Luna && [Quality] == unique // Blackoak Shield
- //[Name] == Ward && [Quality] == unique // Spirit Ward
- //[Name] == GrimShield && [Quality] == unique // Lidless Wall # # [MaxQuantity] == 3
- //[Name] == GrimShield && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] == 130 // Lidless Wall
- //[Name] == Monarch && [Quality] == unique // Stormshield # # [MaxQuantity] == 5
- [Name] == Monarch && [Quality] == unique # [Defense] >= 148 // Stormshield
- // ##### Gloves ##################V######
- //[Name] == HeavyGloves && [Quality] == unique // Bloodfist # # [MaxQuantity] == 1
- //[Name] == Gauntlets && [Quality] == unique // Frostburn
- //[Name] == ChainGloves && [Quality] == unique && [Flag] != ethereal // Chance Guards
- [Name] == ChainGloves && [Quality] == Unique && [Flag] != Ethereal # [ItemMagicBonus] >= 40 && [EnhancedDefense] >= 30
- //Name] == LightGauntlets && [Quality] == unique // Magefist # # [MaxQuantity] == 1
- [Name] == LightGauntlets && [Quality] == unique # [EnhancedDefense] == 30 // Magefist
- //[Name] == BattleGauntlets && [Quality] == unique // Lava Gout
- //[Name] == WarGauntlets && [Quality] == unique // Hellmouth
- //[Name] == VampireboneGloves && [Quality] == unique && [Flag] != ethereal // Dracul's Grasp # # [MaxQuantity] == 1
- [Name] == VampireboneGloves && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 90 && [Strength] == 15 && [LifeLeech] >= 7 // Dracul's Grasp
- //[Name] == OgreGauntlets && [Quality] == unique // Steelrend
- // ##### Boots ##################R#######
- //[Name] == LightPlatedBoots && [Quality] == unique // Goblin Toe # # [MaxQuantity] == 1
- //[Name] == LightPlatedBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] == 60 // Goblin Toe
- //[Name] == Greaves && [Quality] == unique // Tearhaunch
- //[Name] == ChainBoots && [Quality] == unique // Treads of Cthon # # [MaxQuantity] == 2
- [Name] == Boots && [Quality] == unique // Hotspur # # [MaxQuantity] == 8
- //[Name] == Boots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] == 20 // Hotspur
- //Name] == DemonhideBoots && [Quality] == unique // Infernostride # # [MaxQuantity] == 8
- [Name] == DemonhideBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 150 && [ItemGoldBonus] >= 70 // Infernostride
- //[Name] == SharkskinBoots && [Quality] == unique // Waterwalk # # [MaxQuantity] == 1
- [Name] == SharkskinBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 150 && [MaxHP] >= 65 // Waterwalk
- //[Name] == MeshBoots && [Quality] == unique // Silkweave
- //[Name] == BattleBoots && [Quality] == unique // War Traveler # # [MaxQuantity] == 4
- [Name] == BattleBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 120 && [ItemMagicBonus] >= 50 // War Traveler
- //[Name] == WarBoots && [Quality] == unique // Gore Rider # # [MaxQuantity] == 1
- [Name] == WarBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] == 200 // Gore Rider
- [Name] == ScarabshellBoots && [Quality] == unique && [Flag] == ethereal // Sandstorm Trek # # [MaxQuantity] == 2
- [Name] == ScarabshellBoots && [Quality] == unique && [Flag] != ethereal # [Strength]+[Vitality] == 30 // Sandstorm Trek
- //[Name] == BoneweaveBoots && [Quality] == unique // Marrowwalk
- //[Name] == BoneweaveBoots && [Quality] == unique && [Flag] != ethereal # [Strength] == 20 && [SkillSkeletonMastery] >= 2 // Marrowwalk
- [Name] == MyrmidonGreaves && [Quality] == unique // Shadow Dancer
- // ##### Belts ###################A######
- //[Name] == Sash && [Quality] == unique // Lenymo # # [MaxQuantity] == 1
- //[Name] == MeshBelt && [Quality] == unique // Gloom's Trap
- //[Name] == DemonhideSash && [Quality] == unique // String of Ears # # [MaxQuantity] == 1
- [Name] == DemonhideSash && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 150 && [DamageResist] == 15 && [LifeLeech] == 8 && [MagicDamageReduction] == 15 // String of Ears
- //[Name] == BattleBelt && [Quality] == unique // Snowclash # # [MaxQuantity] == 1
- //[Name] == Belt && [Quality] == unique // Nightsmoke
- //[Name] == HeavyBelt && [Quality] == unique // Goldwrap
- //[Name] == PlatedBelt && [Quality] == unique // Bladebuckle
- //[Name] == VampirefangBelt && [Quality] == unique // Nosferatu's Coil # # [MaxQuantity] == 1
- //[Name] == SharkskinBelt && [Quality] == unique // Razortail
- //[Name] == HeavyBelt && [Quality] == unique // Goldwrap
- //[Name] == WarBelt && [Quality] == unique // Thundergod's Vigor # # [MaxQuantity] == 10
- [Name] == WarBelt && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] == 200 // Thundergod's Vigor
- [Name] == SpiderwebSash && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 118 // Arachnid Mesh
- //[Name] == SpiderwebSash && [Quality] == unique && [Flag] != ethereal // Arachnid Mesh
- //[Name] == MithrilCoil && [Quality] == unique // Verdungo's Hearty Cord
- [Name] == MithrilCoil && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 95 && [Vitality] >= 40 && [DamageResist] >= 15 // Verdungo's Hearty Cord
- // ##### Barbarian Helms ###########M####
- //[Name] == SlayerGuard && [Quality] == unique && [Flag] != ethereal // Arreat's Face # # [MaxQuantity] == 1
- [Name] == SlayerGuard && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 && [LifeLeech] >= 6 // Arreat's Face
- // ##### Druid Pelts ###################
- [Name] == TotemicMask && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 // Jalal's Mane
- //[Name] == TotemicMask && [Quality] == unique && [Flag] != ethereal // Jalal's Mane # # [MaxQuantity] == 2
- // ##### Paladin Shields ###############
- //[Name] == GildedShield && [Quality] == unique && [Flag] != ethereal// Herald Of Zakarum
- [Name] == GildedShield && [Quality] == unique # [EnhancedDefense] >= 200 // Herald Of Zakarum
- //[Name] == ZakarumShield && [Quality] == unique // Dragonscale
- //[Name] == SacredRondache && [Quality] == unique // Alma Negra
- // ##### Necromancer Shrunken Heads ####
- [Name] == HierophantTrophy && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] == 200 // Homunculus
- //[Name] == HierophantTrophy && [Quality] == unique // Homunculus # # [MaxQuantity] == 1
- //[Name] == BloodlordSkull && [Quality] == unique && [Flag] != ethereal # [NecromancerSummoningSkillTab]+[PoisonAndBoneSkillTab]+[CursesSkillTab] >= 9 // Darkforce Spawn
- //[Name] == SuccubusSkull && [Quality] == unique // Boneflame
- // ##### Axes ##########################
- //[Name] == HandAxe && [Quality] ==unique // The Gnasher # # [MaxQuantity] == 1
- //[Name] == BerserkerAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 270 // Death Cleaver
- //[Name] == Cleaver && [Quality] ==unique // Butchers Pupil
- // ##### Bows ##########################
- //[Name] == Longbow && [Quality] == unique // Raven Claw # # [MaxQuantity] == 1
- //[Name] == HydraBow && [Quality] == unique // Windforce
- // ##### Crossbows #####################
- // ##### Daggers #######################
- //[Name] == Dagger && [Quality] == unique // Gull # # [MaxQuantity] == 1
- //[Name] == Blade && [Quality] == unique // Spectral Shard
- //[Name] == BoneKnife && [Quality] == unique // Wizardspike # # [MaxQuantity] == 8
- // ##### Maces #########################
- //[Name] == TyrantClub && [Quality] == unique // Demon Limb
- //[Name] == Club && [Quality] == unique // Felloak
- //[Name] == DevilStar && [Quality] == unique // Baranar's Star
- //[Name] == Scourge && [Quality] == unique // Horizon's Tornado
- //[Name] == Scourge && [Quality] == unique // Stormlash
- // ##### Scepters ######################
- //[Name] == Scepter && [Quality] == unique // Knell Striker
- [Name] == MightyScepter && [Quality] == unique # [Sockets] == 2 && [EnhancedDamage] >= 250 && [PaladinSkills] == 3 && [IAS] == 20 // Heaven's Light
- //[Name] == MightyScepter && [Quality] == unique # [EnhancedDamage] >= 250 && [ItemNormalDamage] >= 70 && [ItemReqPercent] <= -60 // The Redeemer
- //[Name] == Caduceus && [Quality] == unique # [EnhancedDamage] >= 240 && [PaliCombatSkillTab] >= 2 // Astreon's Iron Ward
- // ##### Spears ########################
- [Name] == Yari && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 200 # [MaxQuantity] == 2 // Hone Sundan
- // ##### Staves ########################
- //[Name] == ElderStaff && [Quality] == unique // Ondal's Wisdom
- //[Name] == ArchonStaff && [Quality] == unique // Mang Song's Lesson
- ##### Swords ########################
- //[Name] == ShortSword && [Quality] == unique // Rixot's Keen # # [MaxQuantity] == 1
- //[Name] == Tulwar && [Quality] == unique // Blade Of Ali Baba # # [MaxQuantity] == 1
- //[Name] == DimensionalBlade && [Quality] == unique // Ginther's Riftr
- //[Name] == BattleSword && [Quality] == unique // Headstriker
- //[Name] == AncientSword && [Quality] == unique // The Atlantean
- //[Name] == ExecutionerSword && [Quality] == unique // Swordguard
- //[Name] == PhaseBlade && [Quality] == unique // Lightsabre
- //[Name] == PhaseBlade && [Quality] == unique // Azurewrath
- //[Name] == ChampionSword && [Quality] == unique // Doombringer
- //[Name] == ColossusBlade && [Quality] == unique // The Grandfather
- // ##### Throwing ######################
- // ##### Wands #########################
- //[Name] == BurntWand && [Quality] == unique && [Flag] != ethereal // Suicide Branch
- //[Name] == TombWand && [Quality] == unique // Arm of King Leoric
- //[Name] == GraveWand && [Quality] == unique // Blackhand Key
- //[Name] == LichWand && [Quality] == unique // Boneshade
- //[Name] == UnearthedWand && [Quality] == unique // Death's Web
- // ##### Amazon Weapons ################
- //[Name] == MatriarchalJavelin && [Quality] == unique && [Flag] != ethereal // Thunderstroke
- [Name] == MatriarchalJavelin && [Quality] == Unique && [Flag] == ethereal # [itemaddjavelinandspearskilltab] >= 4 && [EnhancedDamage] >= 200 //Thunderstorke
- [Name] == CeremonialJavelin && [Quality] == unique && [Flag] == ethereal // Titan's Revenge
- [Name] == CeremonialJavelin && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 200 && [LifeLeech] >= 7 // Titan's Revenge
- // ##### Assassin Katars ###############
- //[Name] == GreaterTalons && [Quality] == unique // Bartuc's Cut-Throat # # [MaxQuantity] == 1
- //[Name] == WristSword && [Quality] == unique // Jade Talon
- // ##### Sorceress Orbs ################
- [Name] == SwirlingCrystal && [Quality] == unique && [Flag] == ethereal // The Oculus # # [MaxQuantity] == 1
- [Name] == EldritchOrb && [Quality] == unique # [SorceressSkills] == 3 && ([PassiveFireMastery] >= 20 || [PassiveLtngMastery] == 20) // Eschuta's Temper
- [Name] == DimensionalShard && [Quality] == unique && [Flag] != ethereal // Death's Fathom
- // ##### Circlets ######################
- //[Name] == Tiara && [Quality] == unique // Kira's Guardian
- [Name] == Tiara && [Quality] == unique # [FireResist] >= 70 // Kira's Guardian
- [Name] == Diadem && [Quality] == unique // Griffon's Eye
- // ##### Rings #########################
- //[Type] == ring && [Quality] == unique # [ItemMagicBonus] == 30 // Nagelring
- //[Type] == ring && [Quality] == unique # [ManaLeech] >= 4 // Manald Heal
- [Type] == ring && [Quality] == unique # [ItemMaxManaPercent] == 25 // Stone of Jordan
- //[Type] == ring && [Quality] == unique # [MaxHP] == 40 // Dwarf Star # # [MaxQuantity] == 1
- [Type] == ring && [Quality] == unique # [Dexterity] >= 20 && [ToHit] >= 249 // Raven Frost
- [Type] == ring && [Quality] == unique # [LifeLeech] >= 3 && [MaxStamina] == 50 // Bul-Kathos' Wedding Band
- //[Type] == ring && [Quality] == unique # [LifeLeech] >= 6 // Carrion Wind
- [Type] == ring && [Quality] == unique # [PoisonResist] >= 20 && [NormalDamageReduction] >= 9 // Nature's Peace
- [Type] == ring && [Quality] == unique # [ItemAbsorbLightPercent] >= 10 // Wisp Projector
- // ##### Amulets #######################
- //[Type] == amulet && [Quality] == unique // Nokozan Relic
- //[Type] == amulet && [Quality] == unique # [Strength] == 12 && [ColdResist] >= 20 // Saracen's Chance
- //[Type] == amulet && [Quality] == unique # [Dexterity] == 25 // The Cat's Eye
- //[Type] == amulet && [Quality] == unique # [LifeLeech] >= 3 && [ManaLeech] >= 11 // Crescent Moon
- //[Type] == amulet && [Quality] == unique # [PoisonResist] == 75 // Atma's Scarab
- //[Type] == amulet && [Quality] == unique # [HPRegen] == 10 // The Rising Sun
- //[Type] == amulet && [Quality] == unique # [LightResist] == 35 // Highlord's Wrath
- [Type] == amulet && [Quality] == unique # [Strength] == 5 && [ColdResist] >= 20 // Mara's Kaleidoscope
- //[Type] == amulet && [Quality] == unique # [DefensiveAurasSkillTab] >= 1 // Seraph's Hymn
- [Type] == amulet && [Quality] == unique # [ToHit] >= 100 && [ColdResist] >= 30 // Metalgrid
- // ##### Jewels ########################
- [Type] == jewel && [Quality] == unique # [PassiveFireMastery] == 5 && [PassiveFirePierce] >= 3 // Rainbow Facet
- [Type] == jewel && [Quality] == unique # [PassiveLtngMastery] >= 3 && [PassiveLtngPierce] >= 5 // Rainbow Facet
- [Type] == jewel && [Quality] == unique # [PassiveColdMastery] == 5 && [PassiveColdPierce] >= 4 // Rainbow Facet
- //[Type] == jewel && [Quality] == unique # [PassivePoisMastery]+[PassivePoisPierce] >= 10 // Rainbow Facet
- // ##### Small Charms ##################
- [Name] == SmallCharm && [Quality] == unique
- // ##### Grand Charms ##################
- //[Name] == GrandCharm && [Quality] == unique # [ItemReducedPrices] >= 10 && [ItemMagicBonus] >= 30
- // ##### Angelic Raiment ###############
- //[Name] == RingMail && [Quality] == set // Angelic Mantle
- //[Name] == Sabre && [Quality] == set // Angelic Sickle
- //[Type] == ring && [Quality] == set # [MaxHP] == 20 // Halo # [MaxQuantity] == 2
- //[Type] == amulet && [Quality] == set # [ItemLightRadius] == 3 && [ItemDamageToMana] == 20 // Angelic Wings # [MaxQuantity] == 1
- // ##### Arcanna's Tricks ##############
- //[Type] == amulet && [Quality] == set # [MaxMana] == 15 // Arcanna's Sign
- //[Name] == SkullCap && [Quality] == set // Arcanna's Head
- //[Name] == LightPlate && [Quality] == set // Arcanna's Flesh
- //[Name] == WarStaff && [Quality] == set // Arcanna's Deathwand
- // ##### Arctic Gear ###################
- //[Name] == QuiltedArmor && [Quality] == set // Arctic Furs
- //[Name] == LightBelt && [Quality] == set // Arctic Binding
- //[Name] == LightGauntlets && [Quality] == set # [MaxHP] == 20 && [IAS] == 10 // Arctic Mitts
- // ##### Berseker's Arsenal ############
- //[Name] == Helm && [Quality] == set // Berserker's Headgear
- //[Name] == SplintMail && [Quality] == set // Berserker's Hauberk
- //[Name] == DoubleAxe && [Quality] == set // Berserker's Hatchet
- // ##### Cathan's Traps ################
- //[Type] == ring && [Quality] == set # [LifeLeech] == 6 && [NormalDamageReduction] == 2 // Cathan's Seal
- //[Type] == amulet && [Quality] == set # [FHR] == 10 && [LightMaxDam] == 5 // Cathan's Sigil
- //[Name] == ChainMail && [Quality] == set // Cathan's Mesh
- //[Name] == Mask && [Quality] == set // Cathan's Visage
- // ##### Civerb's Vestment #############
- //[Name] == GrandScepter && [Quality] == set // Civerb's Cudgel
- //[Type] == amulet && [Quality] == set # [ManaRecovery] == 40 && [HPRegen] == 4 // Civerb's Icon
- //[Name] == LargeShield && [Quality] == set // Civerb's Ward
- // ##### Cleglaw's Brace ###############
- //[Name] == LongSword && [Quality] == set // Cleglaw's Tooth
- //[Name] == ChainGloves && [Quality] == set // Cleglaw's Pincers
- //[Name] == SmallShield && [Quality] == set // Cleglaw's Claw
- // ##### Death's Disguise ##############
- //[Name] == WarSword && [Quality] == set // Death's Touch
- //[Name] == LeatherGloves && [Quality] == set // Death's Hand # # [MaxQuantity] == 1
- //[Name] == Sash && [Quality] == set // Death's Guard # # [MaxQuantity] == 1
- // ##### Hsaru's Defense ###############
- //[Name] == Buckler && [Quality] == set // Hsarus' Iron Fist
- //[Name] == Belt && [Quality] == set # [ColdResist] == 20 && [MaxHP] == 20 // Hsarus' Iron Stay
- //[Name] == ChainBoots && [Quality] == set // Hsarus' Iron Heel
- // ##### Infernal Tools ################
- //[Name] == Cap && [Quality] == set # [FireResist] == 10 && [LightResist] == 10 && [ColdResist] == 10 && [PoisonResist] == 10 // Infernal Cranium
- //[Name] == GrimWand && [Quality] == set // Infernal Touch
- //[Name] == HeavyBelt && [Quality] == set # [MaxHP] == 20 && [EnhancedDefense] == 25 // Infernal Sign
- // ##### Iratha's Finery ###############
- //[Name] == HeavyBelt && [Quality] == set # [MinDamage] == 5 // Iratha's Cord
- //[Name] == Crown && [Quality] == set # [FireResist] == 30 && [LightResist] == 30 // Iratha's Coil
- //[Type] == amulet && [Quality] == set # [PoisonResist] == 30 && [PoisonLength] == -75 // Iratha's Collar
- //[Name] == LightGauntlets && [Quality] == set # [ColdResist] == 30 // Iratha's Cuff
- // ##### Isenhart's Armory #############
- //[Name] == BroadSword && [Quality] == set // Isenhart's Lightbrand
- //[Name] == FullHelm && [Quality] == set // Isenhart's Horns
- //[Name] == BreastPlate && [Quality] == set // Isenhart's Case
- //[Name] == GothicShield && [Quality] == set // Isenhart's Parry
- // ##### Milabrega's Regalia ###########
- //[Name] == KiteShield && [Quality] == set // Milabrega's Orb
- //[Name] == AncientArmor && [Quality] == set // Milabrega's Robe
- //[Name] == WarScepter && [Quality] == set // Milabrega's Rod
- //[Name] == Crown && [Quality] == set # [MaxHP] == 15 && [MaxMana] == 15 // Milabrega's Diadem
- // ##### Sigon's Steel #################
- //[Name] == GreatHelm && [Quality] == set // Sigon's Visor
- //[Name] == GothicPlate && [Quality] == set // Sigon's Shelter
- //[Name] == Greaves && [Quality] == set // Sigon's Sabot
- //[Name] == TowerShield && [Quality] == set // Sigon's Guard
- //[Name] == PlatedBelt && [Quality] == set // Sigon's Warp
- //[Name] == Gauntlets && [Quality] == set // Sigon's Gage
- // ##### Tancred's Battlegear ##########
- //[Name] == BoneHelm && [Quality] == set // Tancred's Skull
- //[Name] == FullPlateMail && [Quality] == set // Tancred's Spine
- //[Name] == Boots && [Quality] == set # [StaminaRecoveryBonus] == 25 && [Dexterity] == 10 // Tancred's Hobnails
- //[Name] == MilitaryPick && [Quality] == set // Tancred's Crowbill
- //[Type] == amulet && [Quality] == set # [MagicDamageReduction] == 1 && [NormalDamageReduction] == 2 // Tancred's Weird
- // ##### Vidala's Rig ##################
- //[Type] == amulet && [Quality] == set # [ColdResist] == 20 && [MaxMana] == 15 // Vidala's Snare
- //[Name] == LeatherArmor && [Quality] == set // Vidala's Ambush
- //[Name] == LightPlatedBoots && [Quality] == set // Vidala's Fetlock
- // ##### Aldur's Watchtower ############
- //[Name] == HuntersGuise && [Quality] == set // Aldur's Stony Gaze # # [MaxQuantity] == 1
- //[Name] == BattleBoots && [Quality] == set # [FireResist] >= 50 // Aldur's Advance # [MaxQuantity] == 2
- //[Name] == ShadowPlate && [Quality] == set // Aldur's Deception # #[MaxQuantity] == 1
- //[Name] == JaggedStar && [Quality] == set // Aldur's Rhythm # # [MaxQuantity] == 1
- // ##### Bul Kathos' Children ##########
- //[Name] == ColossusBlade && [Quality] == set // Bul-Kathos' Sacred Charge
- //[Name] == MythicalSword && [Quality] == set // Bul-Kathos' Tribal Guardian
- // ##### Cow King's Leathers ###########
- //[Name] == WarHat && [Quality] == set // Cow King's Horns
- //[Name] == StuddedLeather && [Quality] == set // Cow King's Hide
- //[Name] == HeavyBoots && [Quality] == set # [Dexterity] == 20 && [ItemMagicBonus] == 25 // Cow King's Hooves
- // ##### The Disciple ##################
- //[Type] == amulet && [Quality] == set # [ItemAllSkills] == 1 && [ColdResist] == 18 // Telling of Beads
- //[Name] == BrambleMitts && [Quality] == set // Laying of Hands # # [MaxQuantity] == 2
- //[Name] == DuskShroud && [Quality] == set // Dark Adherent
- //[Name] == DemonhideBoots && [Quality] == set // Rite of Passage
- //[Name] == MithrilCoil && [Quality] == set // Credendum
- // ##### Griswold's Legacy #############
- //[Name] == OrnatePlate && [Quality] == set # [Defense] >= 500 // Griswold's Heart # [MaxQuantity] == 1
- //[Name] == Corona && [Quality] == set # [EnhancedDefense] >= 10 // Griswold's Valor # [MaxQuantity] == 1
- //[Name] == Caduceus && [Quality] == set # [Sockets] >= 3 // Griswold's Redemption # [MaxQuantity] == 1
- //[Name] == VortexShield && [Quality] == set # [Defense] >= 100 // Griswold's Honor # [MaxQuantity] == 1
- // ##### Heaven's Brethren #############
- //[Name] == Cuirass && [Quality] == set // Haemosu's Adamant
- //[Name] == ReinforcedMace && [Quality] == set // Dangoon's Teaching
- //[Name] == Ward && [Quality] == set // Taebaek's Glory
- //[Name] == SpiredHelm && [Quality] == set // Ondal's Almighty
- // ##### Hwanin's Majesty ##############
- //[Name] == GrandCrown && [Quality] == set // Hwanin's Splendor
- //[Name] == Bill && [Quality] == set // Hwanin's Justice
- //[Name] == TigulatedMail && [Quality] == set // Hwanin's Refuge
- //[Name] == Belt && [Quality] == set # [LightMinDam] == 3 && [LightMaxDam] == 33 // Hwanin's Blessing
- // ##### Immortal King #################
- //[Name] == WarBelt && [Quality] == set // Immortal King's Detail # # [MaxQuantity] == 1
- //[Name] == AvengerGuard && [Quality] == set // Immortal King's Will
- //[Name] == OgreMaul && [Quality] == set // Immortal King's Stone Crusher
- //[Name] == SacredArmor && [Quality] == set // Immortal King's Soul Cage
- //[Name] == WarGauntlets && [Quality] == set // Immortal King's Forge # # [MaxQuantity] == 1
- //[Name] == WarBoots && [Quality] == set // Immortal King's Pillar
- // ##### M'avina's Battle Hymn #########
- //[Name] == Diadem && [Quality] == set // M'avina's True Sight
- //[Name] == KrakenShell && [Quality] == set // M'avina's Embrace
- //[Name] == BattleGauntlets && [Quality] == set // M'avina's Icy Clutch
- //[Name] == SharkskinBelt && [Quality] == set // M'avina's Tenet
- // ##### Natalya's Odium ###############
- //[Name] == GrimHelm && [Quality] == set // Natalya's Totem # # [MaxQuantity] == 8
- //[Name] == ScissorsSuwayyah && [Quality] == set // Natalya's Mark
- //[Name] == LoricatedMail && [Quality] == set // Natalya's Shadow # # [MaxQuantity] == 1
- //[Name] == MeshBoots && [Quality] == set // Natalya's Soul # # [MaxQuantity] == 1
- // ##### Naj's Ancient Vestige #########
- //[Name] == Circlet && [Quality] == set // Naj's Circlet
- //[Name] == HellforgePlate && [Quality] == set // Naj's Light Plate
- //[Name] == ElderStaff && [Quality] == set // Naj's Puzzler
- // ##### Orphan's Call #################
- //[Name] == WingedHelm && [Quality] == set // Guillaume's Face # # [MaxQuantity] == 1
- //[Name] == RoundShield && [Quality] == set // Whistan's Guard # # [MaxQuantity] == 3
- //[Name] == SharkskinGloves && [Quality] == set // Magnus' Skin
- //[Name] == BattleBelt && [Quality] == set // Wilhelm's Pride
- // ##### Sander's Folly ################
- //[Name] == Cap && [Quality] == set # [ItemMagicBonus] == 35 // Sander's Paragon
- //[Name] == BoneWand && [Quality] == set // Sander's Superstition
- //[Name] == HeavyGloves && [Quality] == set # [MaxHP] == 40 // Sander's Taboo
- //[Name] == HeavyBoots && [Quality] == set # [Dexterity] == 10 && [Strength] == 5 // Sander's Riprap
- // ##### Sazabi's Grand Tribute ########
- //[Name] == Basinet && [Quality] == set // Sazabi's Mental Sheath # # [MaxQuantity] == 2
- //[Name] == CrypticSword && [Quality] == set // Sazabi's Cobalt Redeemer
- //[Name] == BalrogSkin && [Quality] == set // Sazabi's Ghost Liberator
- // ##### Tal Rasha's Wrappings #########
- //[Name] == SwirlingCrystal && [Quality] == set // Tal Rasha's Lidless Eye # # [MaxQuantity] == 2
- //[Name] == SwirlingCrystal && [Quality] == set # [skilllightningmastery] == 2 && [skillcoldmastery] == 2 && [skillfiremastery] == 2// Tal Rasha's Lidless Eye
- //[Name] == DeathMask && [Quality] == set // Tal Rasha's Horadric Crest # # [MaxQuantity] == 8
- //[Name] == DeathMask && [Quality] == set # [Defense] >= 131 // Tal Rasha's Horadric Crest # # [MaxQuantity] == 8
- [Name] == LacqueredPlate && [Quality] == set # [Defense] >= 900 // Tal Rasha's Guardianship
- //[Type] == amulet && [Quality] == set # [SorceressSkills] == 2 // Tal Rasha's Adjucation
- //[Name] == MeshBelt && [Quality] == set # [ItemMagicBonus] == 15 // Tal Rasha's Fine-Spun Cloth
- //[Name] == MeshBelt && [Quality] == set // Tal Rasha's Fine-Spun Cloth
- // ##### Trang-Oul's Avatar ############
- //[Name] == BoneVisage && [Quality] == set // Trang-Oul's Guise
- //[Name] == ChaosArmor && [Quality] == set // Trang-Oul's Scales # # [MaxQuantity] == 1
- //[Name] == CantorTrophy && [Quality] == set // Trang-Oul's Wing # # [MaxQuantity] == 1
- //[Name] == TrollBelt && [Quality] == set // Trang-Oul's Girth # # [MaxQuantity] == 1
- //[Name] == HeavyBracers && [Quality] == set // Trang-Oul's Claws # # [MaxQuantity] == 1
- // ##### Helms #########################
- //[Type] == helm && [Class] == elite && [Flag] == ethereal # [Sockets] == 0 // Delirium or Dream
- //[Type] == helm && [Class] == elite && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3) && [EnhancedDefense] == 15 // Delirium or Dream
- [Name] == BoneVisage && [Class] == elite && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3) && [EnhancedDefense] == 15 // Delirium or Dream
- //[Name] == Diadem && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 0 // Delirium or Dream
- //[Name] == Crown && [Class] == normal && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 0 // # [MaxQuantity] == 1
- //[Type] == helm && [Class] == exceptional && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 0 // Variable # [MaxQuantity] == 1
- // ##### Armor #########################
- //[Type] == armor && [Class] == exceptional && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 2) && [EnhancedDefense] >= 0 // Variable # [MaxQuantity] == 2
- //[Name] == MagePlate && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 2 || [Sockets] == 3) && [EnhancedDefense] >= 0 // Enigma # [MaxQuantity] == 1
- //[Type] == armor && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 2) && [EnhancedDefense] >= 0 // Variable # [MaxQuantity] == 3
- //[Type] == armor && [Class] == exceptional && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 2) && [EnhancedDefense] >= 0 // Variable # [MaxQuantity] == 2
- //[Name] == ArchonPlate && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 0 // Variable
- //[Name] == ScarabHusk && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 0 // Variable
- //[Name] == Wyrmhide && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 0 // Variable
- //[Name] == WireFleece && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 0 // Variable
- //[Name] == DuskShroud && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 0 // Variable
- //[Name] == TemplarCoat && [Class] == exceptional && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] == 15 // Variable
- //[Name] == GreatHauberk && [Class] == elite && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 10 // Variable
- //[Name] == AncientArmor && [Class] == normal && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 4) && [EnhancedDefense] >= 10 // Variable
- //[Name] == ChaosArmor && [Class] == Exceptional && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 10 // Variable
- [Name] == ScarabHusk && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 15 // Variable
- [Name] == Wyrmhide && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 15 // Variable
- [Name] == ArchonPlate && [Class] == elite && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 15 // Variable
- [Name] == WireFleece && [Class] == elite && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 15 // Variable
- [Name] == DuskShroud && [Class] == elite && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 15 // Variable
- [Name] == TemplarCoat && [Class] == exceptional && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] == 15 // Variable
- [Name] == GreatHauberk && [Class] == elite && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 15 // Variable
- //[Name] == AncientArmor && [Class] == normal && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 4) && [EnhancedDefense] >= 15 // Variable
- //[Name] == ChaosArmor && [Class] == Exceptional && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 15 // Variable
- //[Name] == ArchonPlate && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4) && [EnhancedDefense] >= 0 // Variable # [MaxQuantity] == 1
- //[Name] == WireFleece && [Class] == elite && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4) && [EnhancedDefense] >= 12 // Variable
- //[Name] == DuskShroud && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 4 && [EnhancedDefense] >= 0// Variable # [MaxQuantity] == 1
- //[Name] == TemplarCoat && [Class] == exceptional && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] == 15 // Variable
- //[Name] == GreatHauberk && [Class] == elite && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4) && [EnhancedDefense] >= 12 // Variable
- //[Name] == KrakenShell && [Class] == elite && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 10 // Variable
- //[Name] == ScarabHusk && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 3) && [EnhancedDefense] >= 0 // Variable
- //[Name] == ArchonPlate && [Class] == elite && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4) && [EnhancedDefense] == 15 // Variable
- //[Type] == armor && [Quality] == normal # [Defense] >= 750 && [Sockets] == 0 // Cubing # [MaxQuantity] == 1
- //[Name] == ArchonPlate && [Quality] == normal # [Defense] >= 700 && [Sockets] == 0 // Cubing
- //[Name] == SacredArmor && [Quality] == normal # [Defense] >= 700 && [Sockets] == 0 // Cubing
- //[Type] == armor && [Class] == elite && [Quality] == normal # [Defense] >= 1150 && [Sockets] == 4 // Variable # [MaxQuantity] == 1
- //[Type] == armor && [Class] == elite && [Quality] == normal # [Defense] >= 950 && [Sockets] == 3 // Variable # [MaxQuantity] == 1
- // ##### Shields #######################
- //[Name] == TrollNest && [Class] == elite && [Flag] != ethereal # [Sockets] == 3 && [EnhancedDefense] >= 0 // Dream
- //[Name] == Monarch && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 4) && [EnhancedDefense] >= 0 // Phoenix or Spirit # [MaxQuantity] == 1
- //[Name] == Monarch && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4) // Phoenix or Spirit # # [MaxQuantity] == 1
- // ##### Gloves ########################
- // ##### Belts #########################
- // ##### Barbarian Helms ###############
- //[Type] == primalhelm && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillBattleOrders]+[SkillBattleCommand] >= 4 // Delirium
- //[Type] == primalhelm && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillBattleOrders]+[SkillFindItem] >= 4 // Delirium
- //[Type] == primalhelm && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillBattleOrders]+[SkillShout] >= 4 // Delirium
- // ##### Druid Pelts ###################
- [Type] == pelt && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillHurricane]+[SkillTornado] >= 4 // Delirium
- //[Type] == pelt && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] >= 0
- // ##### Paladin Shields ###############
- [Name] == SacredTarge && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 3) && [FireResist] >= 45 // Dream or Spirit
- [Name] == SacredTarge && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 3) && [FireResist] >= 45 && [EnhancedDefense] >= 15 // Dream
- //[Name] == SacredRondache && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 3) && [FireResist] >= 35 // Dream or Spirit
- //[Name] == AkaranTarge && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 3) && [FireResist] >= 35 // Dream or Spirit
- //[Name] == AkaranRondache && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 3) && [FireResist] >= 35 // Dream or Spirit
- //[Name] == VortexShield && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 0) && [FireResist] >= 40 // Dream or Spirit
- //[Type] == auricshields && [Class] == elite && [Quality] <= superior && [Flag] == ethereal # [fireresist] >= 30 && ([Sockets] == 0 || [Sockets] >= 0) // Exile base
- // ##### Necromancer Shrunken Heads ####
- //[Type] == voodooheads && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 2 && [SkillBoneSpear]+[SkillBoneSpirit] >= 4 // Splender
- //[Type] == voodooheads && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 2 && [SkillPoisonExplosion]+[SkillPoisonNova] >= 4 // Splender
- // ##### Axes ##########################
- //[Name] == BerserkerAxe && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [EnhancedDamage] >= 0 // Grief
- //[Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 6) && [EnhancedDamage] >= 10 // Breath of the Dying
- // ##### Daggers #######################
- // ##### Javelins ######################
- // ##### Maces #########################
- //[Name] == Flail && [Quality] <= superior # [Sockets] == 4 # [MaxQuantity] == 1
- //[Name] == Flail && [Quality] <= superior # [Sockets] == 5 // # # [MaxQuantity] == 1
- [Name] == Scourge && [Quality] == superior # [Sockets] == 4 && [EnhancedDamage] == 15 && [ToHit] == 3 // Heart of the Oak
- // ##### Scepters ######################
- ([Name] == WarScepter || [Name] == DivineScepter || [Name] == Caduceus) && [Quality] <= superior # ([Sockets] == 0 || [Sockets] == 5) && [SkillHolyShield] >= 1 // Call to Arms
- ([Name] == WarScepter || [Name] == DivineScepter || [Name] == Caduceus) && [Quality] <= superior # ([Sockets] == 0 || [Sockets] == 5) && [SkillBlessedHammer]+[SkillConcentration] >= 6 // Call to Arms
- //([Name] == WarScepter || [Name] == DivineScepter || [Name] == Caduceus) && [Quality] <= superior # [Sockets] == 0 && [SkillFistOfTheHeavens]+[SkillConviction] >= 5
- // ##### Staves ########################
- //[Type] == staff && [Quality] <= superior # [Sockets] == 4 && [SkillEnergyShield] == 3 && ([SkillFrozenArmor] >=1 || [SkillThunderStorm] >=1)
- //[Name] == gnarledstaff && [Quality] <= superior # [SkillEnergyShield] == 3 && ([SkillFrozenArmor] >=1 || [SkillThunderStorm] >=1)
- //[Name] == battlestaff && [Quality] <= superior # [SkillEnergyShield] == 3 && ([SkillFrozenArmor] >=1 || [SkillThunderStorm] >=1)
- //[Name] == cedarstaff && [Quality] <= superior # [SkillEnergyShield] == 3 && ([SkillFrozenArmor] >=1 || [SkillThunderStorm] >=1)
- //[Name] == gothicstaff && [Quality] <= superior # [SkillEnergyShield] == 3 && ([SkillFrozenArmor] >=1 || [SkillThunderStorm] >=1)
- //[Name] == elderstaff && [Quality] <= superior # [SkillEnergyShield] == 3 && ([SkillFrozenArmor] >=1 || [SkillThunderStorm] >=1)
- // ##### Swords ########################
- //[Name] == CrystalSword && [Quality] <= superior # [Sockets] == 5 && [EnhancedDamage] >= 0 && [ToHit] >= 0 // Call to Arms/Spirit
- //[Name] == CrystalSword && [Quality] <= superior # [Sockets] == 4 && [EnhancedDamage] >= 0 && [ToHit] >= 0 // Call to Arms/Spirit # [MaxQuantity] == 1
- //[Name] == BroadSword && [Quality] <= superior # [Sockets] == 4 && [EnhancedDamage] >= 0 && [ToHit] >= 0 // Call to Arms/Spirit # [MaxQuantity] == 1
- //[Type] == Sword && [Quality] == normal && [Class] >= exceptional && [Flag] == ethereal # [Sockets] == 3 // Lawbringer
- //Name] == ColossusBlade && [Quality] <= superior && [Flag] == ethereal # [Sockets] == 3 && [EnhancedDamage] >= 0 // Breath of the Dying
- [Name] == PhaseBlade && [Quality] == superior # [Sockets] == 5 && [EnhancedDamage] >= 15 && [ToHit] >= 3 // Last Wish/Grief # # [MaxQuantity] == 1
- // ##### Throwing ######################
- // ##### Wands #########################
- //[Type] == wand && [Quality] <= superior # [Sockets] >= 0 && [SkillBoneSpear]+[SkillBoneSpirit] >= 3 // White
- // ##### Runes #########################
- //[Name] == ElRune # # [MaxQuantity] == 1
- //[Name] == EldRune
- //[Name] == TirRune # # [MaxQuantity] == 1
- //[Name] == NefRune # # [MaxQuantity] == 4
- //[Name] == EthRune # # [MaxQuantity] == 1
- //[Name] == IthRune # # [MaxQuantity] == 1
- //[Name] == TalRune # # [MaxQuantity] == 1
- [Name] == RalRune # # [MaxQuantity] == 2
- //[Name] == OrtRune # # [MaxQuantity] == 1
- [Name] == ThulRune # # [MaxQuantity] == 1
- //[Name] == AmnRune # # [MaxQuantity] == 1
- [Name] == SolRune # # [MaxQuantity] == 2
- //[Name] == ShaelRune # # [MaxQuantity] == 3
- //[Name] == DolRune # # [MaxQuantity] == 1
- //[Name] == HelRune ## # [MaxQuantity] == 1
- //[Name] == IoRune # # [MaxQuantity] == 8
- //[Name] == LumRune # # [MaxQuantity] == 2
- [Name] == KoRune # # [MaxQuantity] == 1
- //[Name] == FalRune # # [MaxQuantity] == 1
- //[Name] == LemRune # # [MaxQuantity] == 3
- //[Name] == PulRune # # [MaxQuantity] == 1
- //[Name] == UmRune # # [MaxQuantity] == 1
- [Name] == MalRune # # [MaxQuantity] == 2
- [Name] == IstRune
- [Name] == GulRune
- [Name] == VexRune
- [Name] == OhmRune
- [Name] == LoRune
- [Name] == SurRune
- [Name] == BerRune
- [Name] == JahRune
- [Name] == ChamRune
- [Name] == ZodRune
- // ##### Gems ##########################
- //[Name] == ChippedAmethyst
- //[Name] == ChippedDiamond
- //[Name] == ChippedEmerald
- //[Name] == ChippedRuby
- //[Name] == ChippedSapphire
- //[Name] == ChippedSkull
- //[Name] == ChippedTopaz
- //[Name] == FlawedAmethyst
- //[Name] == FlawedDiamond # # [MaxQuantity] == 1
- //[Name] == FlawedEmerald
- //[Name] == FlawedRuby
- //[Name] == FlawedSapphire
- //[Name] == FlawedSkull
- //[Name] == FlawedTopaz # # [MaxQuantity] == 2
- //[Name] == Amethyst # # [MaxQuantity] == 1
- //[Name] == Diamond # # [MaxQuantity] == 1
- //[Name] == Emerald # # [MaxQuantity] == 1
- //[Name] == Ruby # # [MaxQuantity] == 1
- //[Name] == Skull
- //[Name] == Sapphire # # [MaxQuantity] == 2
- //[Name] == Topaz
- //[Name] == FlawlessAmethyst
- //[Name] == FlawlessDiamond # # [MaxQuantity] == 6
- //[Name] == FlawlessEmerald
- //[Name] == FlawlessRuby
- //[Name] == FlawlessSkull
- //[Name] == FlawlessTopaz # # [MaxQuantity] == 3
- //[Name] == FlawlessSapphire # # [MaxQuantity] == 3
- //[Name] == PerfectAmethyst
- //[Name] == PerfectDiamond # # [MaxQuantity] == 10
- //[Name] == PerfectEmerald # # [MaxQuantity] == 1
- //[Name] == PerfectRuby
- //[Name] == PerfectSapphire
- //[Name] == PerfectSkull
- //[Name] == PerfectTopaz
- // ##### Potions #######################
- [Name] == GreaterHealingPotion
- [Name] == SuperHealingPotion
- //[Name] == MinorHealingPotion
- [Name] == GreaterManaPotion
- [Name] == SuperManaPotion
- [Name] == LightManaPotion
- //[Name] == MinorManaPotion
- [Name] == RejuvenationPotion
- [Name] == FullRejuvenationPotion
- [Name] == scrolloftownportal
- // ##### Keys ##########################
- [Name] == KeyOfTerror # # [MaxQuantity] == 9
- [Name] == KeyOfHate # # [MaxQuantity] == 3
- [Name] == KeyOfDestruction # # [MaxQuantity] == 9
- // ##### Gold ##########################
- [Type] == gold # [Gold] >= 600
- // ##### Helms #########################
- //[Type] == helm && [Class] == elite && [Quality] >= magic # [Defense] >= 300 && [itemtohitpercentperlevel] >= 1
- //[Type] == helm && [Quality] == magic # ([MaxHp] >= 40 || [FHR] == 10) && [Sockets] == 3
- // ##### Armor #########################
- //[Type] == armor && [Class] >= normal && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 4 && ([MaxHP] >= 60 || [FHR] >= 24 || [ItemPoisonLengthResist] >= 75)
- //[Type] == armor && [Quality] == magic && [Flag] != ethereal # [Sockets] == 3 && [MaxHP] >= 60 && [itemlevelreq] <= 30
- // ##### Shields #######################
- [Name] == Monarch && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && [FBR] >= 15
- [Name] == Monarch && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && [MaxHP] ==50
- // ##### Gloves ########################
- //[Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && [Strength]+[Dexterity] >= 15
- [Type] == Gloves && [Flag] != ethereal && [Quality] == rare # [IAS] == 20 && [itemaddJavelinAndSpearSkillTab] >= 2
- //[Type] == Gloves && [Quality] == magic && [Flag] != ethereal # [IAS] == 20 && ([javelinandspearskilltab] == 3)
- [Name] == Gauntlets && [Flag] != ethereal && [Quality] == rare # [IAS] == 20 && [itemaddJavelinAndSpearSkillTab] >= 2
- // ##### RARE BOOTS #########################
- [Type] == boots && [Quality] == rare && [Flag] != ethereal # ([LightResist] >= 20 && [FireResist] >= 20 && [PoisonResist] >= 20)
- [Type] == boots && [Quality] == rare && [Flag] != ethereal # ([LightResist] >= 20 && [FireResist] >= 20 && [ColdResist] >= 20)
- [Type] == boots && [Quality] == rare && [Flag] != ethereal # ([LightResist] >= 30 && [FireResist] >= 30)
- //[Type] == boots && [Quality] >= magic && [Flag] != ethereal # [LightResist] >= 30
- // ##### Belts #########################
- [Type] == belt && [Quality] == rare && [Flag] != ethereal # [FHR] >= 12 && [Strength] >= 15 && [MaxHP] >= 30 && ([LightResist] >= 15 && [FireResist] >= 15)
- [Type] == belt && [Quality] == rare && [Flag] != ethereal # [FHR] >= 12 && [Strength] >= 15 && [MaxHP] >= 30 && ([LightResist] >= 15 && [ColdResist] >= 15)
- [Type] == belt && [Quality] == rare && [Flag] != ethereal # [FHR] >= 12 && [MaxHP] >= 30 && ([LightResist] >= 15 && [FireResist] >= 15 && [PoisonResist] >= 15)
- [Type] == belt && [Quality] == rare && [Flag] != ethereal # [FHR] >= 12 && [MaxHP] >= 30 && ([LightResist] >= 15 && [FireResist] >= 15 && [ColdResist] >= 15)
- [Type] == belt && [Quality] == rare && [Flag] != ethereal # [MaxHP] >= 30 && ([LightResist] >= 15 && [FireResist] >= 15 && [ColdResist] >= 15)
- //[Type] == belt && [Quality] == rare && [Flag] != ethereal # ([LightResist] >= 20 && [FireResist] >= 20)
- //MAGIC/RARE PELT
- [Type] == Pelt && ([Quality] == Rare || [Quality] == Magic) # [DruidSkills] == 2 && [SkillTornado] >= 3
- [Type] == Pelt && ([Quality] == Rare || [Quality] == Magic) # [ElementalSkillTab] >= 2 && [SkillTornado] >= 3
- [Type] == Pelt && ([Quality] == Rare || [Quality] == Magic) # [ElementalSkillTab] >= 3 && [SkillTornado] >= 2
- [Type] == Pelt && ([Quality] == Rare || [Quality] == Magic) # [DruidSummoningSkillTab] >= 2 && [SkillSummonGrizzly] >= 3
- [Type] == Pelt && ([Quality] == Rare || [Quality] == Magic) # [DruidSummoningSkillTab] >= 3 && [SkillSummonGrizzly] >= 2
- //[Type] == Pelt && ([Quality] == Rare || [Quality] == Magic) && [Flag] != Ethereal # [ShapeShiftingSkillTab] >= 2 && [ItemSingleSkill] >= 2
- //MAGIC/RARE 4+ BATTLE ORDER HELMS
- //[Type] == PrimalHelm && ([Quality] == Rare || [Quality] == Magic) # [BarbarianSkills] >= 2 && [SkillBattleOrders] >= 2
- //[Type] == PrimalHelm && ([Quality] == Rare || [Quality] == Magic) # [WarcriesSkillTab] >= 2 && [SkillBattleOrders] >= 2
- //[Type] == PrimalHelm && ([Quality] == Rare || [Quality] == Magic) # [BarbarianSkills] >= 2 && [WarcriesSkillTab] == 3
- //MAGIC/RARE 5+ BATTLE ORDER HELMS
- [Type] == PrimalHelm && ([Quality] == Rare || [Quality] == Magic) # [BarbarianSkills] >= 2 && [SkillBattleOrders] >= 3
- [Type] == PrimalHelm && ([Quality] == Rare || [Quality] == Magic) # [WarcriesSkillTab] >= 2 && [SkillBattleOrders] >= 3
- [Type] == PrimalHelm && ([Quality] == Rare || [Quality] == Magic) # [BarbarianSkills] >= 2 && [WarcriesSkillTab] == 3
- // ##### Paladin Shields ###############
- //[Type] == auricshields && [Class] == elite && [Quality] == magic && [Flag] != ethereal # ([Sockets] == 4 || [PaladinSkills] >= 2) && [FBR] >= 15
- // ##### Necromancer Shrunken Heads ####
- //[Type] == voodooheads && [Class] >= exceptional && [Quality] == magic && [Flag] != ethereal # ([NecromancerSkills] >= 2 || [PoisonAndBoneSkillTab] >= 3) && [SkillBoneSpear]+[SkillBoneSpirit]+[SkillPoisonNova] >= 2
- //[Type] == voodooheads && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 0 && [NecromancerSkills] >= 2 && [SkillBoneSpear]+[SkillBoneSpirit]+[SkillPoisonNova] >= 2
- // ##### Axes ##########################
- [Name] == BerserkerAxe && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
- //[Type] == axe && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10
- //MAGIC/RARE +5/+6 JAV SKILLS 30+ [IAS] JAVELINS
- [Name] == CeremonialJavelin && ([Quality] == Rare || [Quality] == Magic) # [IAS] >= 30 && [JavelinAndSpearSkillTab] >= 4
- [Name] == MaidenJavelin && ([Quality] == Rare || [Quality] == Magic) # [IAS] >= 30 && [JavelinAndSpearSkillTab] >= 4
- [Name] == MatriarchalJavelin && ([Quality] == Rare || [Quality] == Magic) # [IAS] >= 30 && [JavelinAndSpearSkillTab] >= 4
- [Name] == CeremonialJavelin && ([Quality] == Rare || [Quality] == Magic) # [IAS] >= 30 && [AmazonSkills]+[JavelinAndSpearSkillTab] >= 4
- [Name] == MaidenJavelin && ([Quality] == Rare || [Quality] == Magic) # [IAS] >= 30 && [AmazonSkills]+[JavelinAndSpearSkillTab] >= 4
- [Name] == MatriarchalJavelin && ([Quality] == Rare || [Quality] == Magic) # [IAS] >= 30 && [AmazonSkills]+[JavelinAndSpearSkillTab] >= 4
- // ##### Maces #########################
- ([Type] == club || [Type] == hammer || [Type] == mace) && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
- ([Type] == club || [Type] == hammer || [Type] == mace) && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10
- // ##### Polearms ######################
- //[Type] == polearm && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
- //[Type] == polearm && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10
- // ##### Scepters ######################
- [Type] == scepter && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
- [Type] == scepter && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10
- // ##### Staves ########################
- // ##### Swords ########################
- [Name] == CrystalSword && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
- [Name] == DimensionalBlade && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
- [Name] == PhaseBlade && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
- //[Type] == sword && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
- //[Type] == sword && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10
- //([Name] == CrystalSword || [Name] == GreatSword) && [Quality] == magic # [WarCriesSkillTab] >= 3 && ([LifeLeech] >= 0 || [ManaLeech] >= 0)
- //MAGIC/RARE +5/+6 LS CLAWS
- //[Type] == AssassinClaw && ([Quality] == Rare || [Quality] == Magic) # [AssassinSkills]+[SkillLightningSentry] >= 5
- //[Type] == AssassinClaw && ([Quality] == Rare || [Quality] == Magic) # [TrapsSkillTab]+[SkillLightningSentry] >= 5
- //[Type] == HandToHand && ([Quality] == Rare || [Quality] == Magic) # [AssassinSkills]+[SkillLightningSentry] >= 5
- //[Type] == HandToHand && ([Quality] == Rare || [Quality] == Magic) # [TrapsSkillTab]+[SkillLightningSentry] >= 5
- //[Type] == HandToHand && [Quality] >= Magic # [AssassinSkills] == 2 && [SkillLightningSentry] == 3
- //[Type] == HandToHand && [Quality] >= Magic # [ItemAddTrapsSkillTab] == 3 && [SkillLightningSentry] >= 2
- //[Type] == HandToHand && [Quality] >= Magic # [ItemAddTrapsSkillTab] == 2 && [SkillLightningSentry] == 3
- //[Type] == HandToHand && [Quality] >= Magic # [AssassinSkills] == 2 && [SkillLightningSentry] == 3
- //[Type] == HandToHand && [Quality] >= Magic # [ItemAddTrapsSkillTab] == 3 && [SkillLightningSentry] >= 2
- //[Type] == HandToHand && [Quality] >= Magic # [ItemAddTrapsSkillTab] == 2 && [SkillLightningSentry] == 3
- //[Type] == HandToHand && [Quality] >= Magic # [IAS] >= 20 && [SkillLightningSentry] >= 2
- //[Type] == HandToHand && [Quality] >= Magic # [AssassinSkills] == 2 && [SkillLightningSentry] == 3
- //[Type] == HandToHand && [Quality] >= Magic # [TrapsSkillTab] == 3 && [SkillLightningSentry] >= 2
- //[Type] == HandToHand && [Quality] >= Magic # [TrapsSkillTab] == 2 && [SkillLightningSentry] == 3
- //[Type] == HandToHand && [Quality] >= Magic # [AssassinSkills] == 2 && [SkillLightningSentry] == 3
- //[Type] == HandToHand && [Quality] >= Magic # [TrapsSkillTab] == 3 && [SkillLightningSentry] >= 2
- //[Type] == HandToHand && [Quality] >= Magic # [TrapsSkillTab] == 2 && [SkillLightningSentry] == 3
- //[Type] == HandToHand && [Quality] >= Magic # [IAS] >= 20 && [SkillLightningSentry] >= 2
- //([Type] == HandToHand || [Type] == AssassinClaw || [Type] == AssassinItem) && [Quality] >= Magic # [SkillLightningSentry] >= 3 && ([TrapsSkillTab] >= 3 || [AssassinSkills] >= 2)
- //[type] == HandToHand && [Quality] >= Magic # ([AssassinSkills] == 2 || [TrapsSkillTab] == 3) && [SkillLightningSentry] == 3
- //[type] == HandToHand && [Quality] >= Magic # ([AssassinSkills] == 2 || [ShadowDisciplinesSkillTab] == 3) && ([SkillVenom] == 3 || [SkillFade] == 3)
- //[type] == HandToHand && [Quality] >= Magic # [AssassinSkills]+[SkillLightningSentry] == 5 && [IAS] >= 30
- //[type] == HandToHand && [Quality] >= Magic # [TrapsSkillTab]+[SkillLightningSentry] >= 5 && [IAS] >= 30
- //[Name] == GreaterTalons && [Quality] >= Magic # [AssassinSkills]+[SkillLightningSentry] == 5 || [TrapsSkillTab]+[SkillLightningSentry] >= 5
- //[Name] == GreaterTalons && [Quality] >= Magic # [AssassinSkills]+[SkillWakeOfFire] == 5 || [TrapsSkillTab]+[SkillWakeOfFire] >= 5
- //[Name] == GreaterTalons && [Quality] >= Magic # [AssassinSkills]+[SkillLightningSentry] >= 4 && [IAS] >= 30
- //[Name] == GreaterTalons && [Quality] >= Magic # [AssassinSkills]+[SkillWakeOfFire] >= 4 && [IAS] >= 30
- //[Name] == GreaterTalons && [Quality] >= Magic # [TrapsSkillTab]+[SkillLightningSentry] >= 5 && [IAS] >= 30
- //[Name] == GreaterTalons && [Quality] >= Magic # [TrapsSkillTab]+[SkillWakeOfFire] >= 5 && [IAS] >= 30
- //[Name] == GreaterClaws && [Quality] >= Magic # [AssassinSkills]+[SkillLightningSentry] == 5 || [TrapsSkillTab]+[SkillLightningSentry] >= 5 && [IAS] >= 10
- //[Name] == GreaterClaws && [Quality] >= Magic # [AssassinSkills]+[SkillWakeOfFire] == 5 || [TrapsSkillTab]+[SkillWakeOfFire] >= 5 && [IAS] >= 10
- //[Name] == GreaterClaws && [Quality] >= Magic # [ItemToHitPerLevel] >= 15 && [IAS] >= 40
- //[Name] == GreaterClaws && [Quality] >= Magic # [Sockets] == 3 && [IAS] >= 40
- //[Name] == GreaterClaws && [Quality] >= Magic # [AssassinSkills]+[SkillLightningSentry] >= 4 && [IAS] >= 40
- //[Name] == GreaterClaws && [Quality] >= Magic # [AssassinSkills]+[SkillWakeOfFire] >= 4 && [IAS] >= 40
- //[Name] == GreaterClaws && [Quality] >= Magic # [TrapsSkillTab]+[SkillLightningSentry] >= 5 && [IAS] >= 40
- //[Name] == GreaterClaws && [Quality] > Magic # [TrapsSkillTab]+[SkillWakeOfFire] >= 5 && [IAS] >= 40
- //[Name] == BladeTalons && [Quality] >= Magic # [AssassinSkills] == 2 && [IAS] >= 30
- // ##### Circlets ######################
- [Type] >= circlet && [Quality] >= magic && [Flag] != ethereal # [Sockets] >= 0 && [ItemAddClassSkills] >= 2 && [FCR] >= 20
- //[Type] >= circlet && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 0 && [FireSkillTab] == 3
- [Type] >= circlet && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 0 && [FireSkillTab] == 3 && [Strength] >= 10
- [Type] >= circlet && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 0 && [FireSkillTab] == 3 && [FCR] >= 20
- [Type] >= circlet && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 0 && [FireSkillTab] == 3 && [MaxHP] >= 90
- //[Type] >= circlet && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 0 && [TrapsSkillTab] == 3
- [Type] >= circlet && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 0 && [TrapsSkillTab] == 3 && [Strength] >= 20
- [Type] >= circlet && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 0 && [TrapsSkillTab] == 3 && [FCR] >= 20
- [Type] >= circlet && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 0 && [TrapsSkillTab] == 3 && [MaxHP] >= 90
- // ##### Rings #########################
- //[Type] == ring && [Quality] == magic # ([FCR] >= 10 || [ItemMagicBonus] >= 20) && (([FireResist] >= 12 && [LightResist] >= 12) || [MaxMana] >= 60)
- //[Type] == ring && [Quality] == rare # [FCR] == 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 0 && [MaxMana] >= 0 && [Strength]+[Dexterity] >= 0
- [Type] == ring && [Quality] == rare # [FCR] == 10 && [LightResist] >= 22
- [Type] == ring && [Quality] == rare # [FCR] == 10 && [FireResist]+[LightResist] >= 30
- [Type] == ring && [Quality] == rare # [FCR] == 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 0 && ([MaxMana] >= 30 || [MaxHP] >= 30) && ([Strength] >= 15 || [Dexterity] >= 10) && ([LifeLeech] >= 3 || [ManaLeech] >= 4)
- [Type] == ring && [Quality] == rare # [FCR] == 10 && ([MaxMana] >= 30 || [MaxHP] >= 30) && ([Strength] >= 15 || [Dexterity] >= 10) && ([LifeLeech] >= 3 || [ManaLeech] >= 4)
- [Type] == ring && [Quality] == rare # [FCR] == 10 && [Manaleech] >= 3 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 0 && [MaxMana] >= 0 && [MaxHP] >= 0 && ([Strength] >= 0 || [Dexterity] >= 0)
- [Type] == ring && [Quality] == rare # [FCR] == 10 && [MaxMana] >= 60
- [Type] == ring && [Quality] == crafted # [FCR] == 10 && [LightResist] >= 22
- [Type] == ring && [Quality] == crafted # [FCR] == 10 && [FireResist]+[LightResist] >= 30
- //[Type] == ring && [Quality] == rare # [ToHit] >= 70 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 && [LifeLeech]+[ManaLeech] >= 7
- //[Type] == ring && [Quality] == rare # [ToHit] >= 90 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 0 && ([LifeLeech] >= 0 || [ManaLeech] >= 3) && ([Strength] >= 0 || [Dexterity] >= 0)
- //[Type] == ring && [Quality] == rare # [ToHit] >= 30 && [ManaLeech] >= 4 && ([Strength] >= 0 || [Dexterity] >= 0)
- //[Type] == ring && [Quality] >= magic # [ItemMagicBonus] >= 35
- //[Type] == ring && [Quality] >= magic # [FCR] == 10 && ([ItemMagicBonus] >= 20 || [Strength] >= 15)
- [Type] == ring && [Quality] == crafted # [FCR] == 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 0 && [MaxMana] >= 0 && [MaxHP] >= 0 && ([Strength] >= 0 || [Dexterity] >= 0)
- [Type] == ring && [Quality] == crafted # [FCR] == 10 && [LifeLeech] >= 1 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 0 && [MaxMana] >= 0 && [MaxHP] >= 0 && ([Strength] >= 0 || [Dexterity] >= 0)
- [Type] == ring && [Quality] == crafted # [Manaleech] >= 3 && [LifeLeech] >= 1 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 0 && [MaxMana] >= 0 && [MaxHP] >= 0 && ([Strength] >= 0 || [Dexterity] >= 0)
- [Type] == ring && [Quality] == crafted # [FCR] == 10 && [Manaleech] >= 3 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 0 && [MaxMana] >= 0 && [MaxHP] >= 0 && ([Strength] >= 0 || [Dexterity] >= 0)
- [Type] == ring && [Quality] == rare # [FCR] == 10 && [MaxMana] >= 60
- // ##### Amulets #######################
- //[Type] == amulet && [Quality] == magic # ([LightResist] >= 25 && [FireResist] >= 25)
- [Type] == amulet && [Quality] == magic # [ItemAddClassSkills] == 2 && [FCR] == 10
- [Type] == amulet && [Quality] == magic # [FireSkillTab] == 3 && [FCR] == 10
- [Type] == amulet && [Quality] == magic # [FireSkillTab] == 3 && [Strength] >= 20
- [Type] == amulet && [Quality] == magic # [FireSkillTab] == 3 && [MaxHP] >= 80
- [Type] == amulet && [Quality] == magic # [WarCriesSkillTab] == 3 && [FCR] == 10
- [Type] == amulet && [Quality] == magic # [WarCriesSkillTab] == 3 && [Strength] >= 20
- [Type] == amulet && [Quality] == magic # [WarCriesSkillTab] == 3 && [MaxHP] >= 80
- [Type] == amulet && [Quality] == magic # [LightningSkillTab] == 3 && [FCR] == 10
- [Type] == amulet && [Quality] == magic # [LightningSkillTab] == 3 && [Strength] >= 20
- [Type] == amulet && [Quality] == magic # [LightningSkillTab] == 3 && [MaxHP] >= 80
- //[Type] == amulet && [Quality] == magic # [WarCriesSkillTab] == 3
- //Type] == amulet && [Quality] == magic # [FireSkillTab] == 3
- //[Type] == amulet && [Quality] == magic # [TrapsSkillTab] == 3
- [Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FCR] == 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 0 && [MaxMana] >= 0 && [Strength]+[Dexterity] >= 0
- [Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FCR] == 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 0 && [MaxMana] >= 0 && [MaxHP] >= 0 && ([Strength] >= 0 || [Dexterity] >= 0)
- //[Type] == amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 0 && ([LifeLeech]+[ManaLeech] >= 2 || [Strength]+[Dexterity] >= 0)
- //[Type] == amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 50 && ([LifeLeech] >= 4 || [ManaLeech] >= 6) && ([Strength] >= 15 || [Dexterity] >= 5)
- [Type] == amulet && [Quality] == crafted # [FCR] >= 9 && [ItemAddClassSkills] >= 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 0 && ([MaxMana] >= 0 || [MaxHP] >= 0 || [Strength] >= 0 || [Dexterity] >= 0)
- [Type] == amulet && [Quality] == crafted # [FCR] >= 4 && [AmazonSkills] >= 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 0 && ([MaxMana] >= 0 || [MaxHP] >= 0 || [Strength] >= 0 || [Dexterity] >= 0)
- //[Type] == amulet && [Quality] == magic && [Flag] == unidentified && [Level] == 99
- [Type] == amulet && [Quality] == rare # [LightningSkillTab] >= 2 && [FCR] >= 9
- [Type] == amulet && [Quality] == crafted # [LightningSkillTab] >= 2 && [FCR] >= 9
- [Type] == amulet && ([Quality] == rare || [Quality] == crafted) # [PaliCombatSkillTab] >= 2 && [FCR] >= 9
- // ##### Jewels ########################
- [Type] == jewel && [Quality] >= Magic # [MaxDamage] >= 15 && [ItemLevelReq] <= 30
- [Type] == jewel && [Quality] == magic # [EnhancedDamage] >= 30 && ([IAS] >= 15 || [ItemReqPercent] <= -15 || [Strength] >= 7 || [Dexterity] >= 7 || [MinDamage] >= 8 || [MaxDamage] >= 12 || [MaxHP] >= 18 || [FireResist] >= 28)
- [Type] == jewel && [Quality] == magic # [FireResist] >= 15 && [LightResist] >= 15 && ([IAS] >= 15 || [ItemReqPercent] == -15 || [Strength] >= 5 || [Dexterity] >= 5)
- [Type] == jewel && [Quality] == magic # [MaxDamage] >= 20
- //[Type] == jewel && [Quality] == magic # [IAS] == 15 # [MaxQuantity] == 2
- [Type] == jewel && [Quality] == magic # [IAS] == 15 && ([ItemReqPercent] <= -15 || [Strength] >= 7 || [Dexterity] >= 7 || [MinDamage] >= 8 || [MaxDamage] >= 12 || [MaxHP] >= 18 || [FireResist] >= 28 || [LightResist] >= 25)
- [Type] == jewel && [Quality] == rare # ([FireResist] >= 28 || [LightResist] >= 28)
- [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 22 && [MinDamage]+[MaxDamage] >= 15
- [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 22 && [MinDamage]+[MaxDamage] >= 5 && ([Strength] >= 5 || [Dexterity] >= 5)
- [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 22 && ([MinDamage] >= 4 || [MaxDamage] >= 4) && [Strength]+[Dexterity] >= 10
- [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 22 && [FHR] == 7 && ([MinDamage] >= 4 || [MaxDamage] >= 4) && ([Strength] >= 5 || [Dexterity] >= 5)
- [Type] == jewel && [Quality] == rare # ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 15 || [ItemDamageToMana] >= 7) && [FHR] == 7 && [ItemReqPercent] == -15
- //[Type] == jewel && [Quality] == magic && [Flag] == unidentified && [Level] >= 94
- //[Type] == jewel && [Quality] == rare && [Flag] == unidentified && [Level] >= 94
- // ##### Small Charms ##################
- [Name] == SmallCharm && [Quality] == magic # (([MaxDamage] >= 2 && [ToHit] >= 10) || [MaxMana] >= 15 || ([FireResist] >= 9 && [LightResist] >= 9 && [PoisonResist] >= 10)) && ([MaxHP] >= 14 || [FHR] == 5 || [FRW] == 3 || [Strength] == 2 || [Dexterity] == 2)
- [Name] == SmallCharm && [Quality] == Magic # ([LightResist] >= 5 && [FireResist] >= 5)
- [Name] == SmallCharm && [Quality] == magic # ([FireMaxDam] >= 20 || [LightMaxDam] >= 45 || [ColdMaxDam] >= 15) && ([MaxHP] >= 8 || [FHR] == 5 || [FRW] == 3 || [Strength] >= 1 || [Dexterity] >= 1)
- [Name] == SmallCharm && [Quality] == magic # [MaxHP]+[MaxMana] >= 30
- [Name] == SmallCharm && [Quality] == magic # [FireMaxDam] >= 30 || [LightMaxDam] >= 75 || [ColdMaxDam] >= 22
- //[Name] == SmallCharm && [Quality] == magic # [ItemMagicBonus] == 7
- //[Name] == SmallCharm && [Quality] == magic # [MaxHP] >= 20
- //[Name] == SmallCharm && [Quality] == magic # [MaxMana] >= 10
- //[Name] == SmallCharm && [Quality] == magic # [FireResist] >= 11
- [Name] == SmallCharm && [Quality] == magic # [LightResist] >= 11
- //[Name] == SmallCharm && [Quality] == magic # [PoisonResist] >= 11
- [Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && ([FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 ||[PoisonResist] >= 11)
- // ##### Large Charms ##################
- //[Name] == LargeCharm && [Quality] == magic # [MaxHP] >= 35
- // ##### Grand Charms ##################
- [Name] == GrandCharm && [Quality] == magic # (([MaxDamage] >= 10 && [ToHit] >= 50) || [WarCriesSkillTab] == 1) && ([MaxHP] >= 10 || [Strength] >= 5 || [Dexterity] >= 5 || [FHR] == 12 || [FRW] == 7)
- [Name] == GrandCharm && [Quality] == magic # (([MaxDamage] >= 10 && [ToHit] >= 50) || [FireSkillTab] == 1) && ([MaxHP] >= 10 || [Strength] >= 5 || [Dexterity] >= 5 || [FHR] == 12 || [FRW] == 7)
- [Name] == GrandCharm && [Quality] == magic # (([MaxDamage] >= 10 && [ToHit] >= 50) || [ColdSkillTab] == 1) && ([MaxHP] >= 10 || [FHR] == 12)
- [Name] == GrandCharm && [Quality] == magic # (([MaxDamage] >= 10 && [ToHit] >= 50) || [JavelinAndSpearSkilltab] == 1) && ([MaxHP] >= 10 || [Strength] >= 5 || [Dexterity] >= 5 || [FHR] == 12 || [FRW] == 7)
- [Name] == GrandCharm && [Quality] == magic # (([MaxDamage] >= 10 && [ToHit] >= 50) || [ColdSkillTab] == 1) && ([MaxHP] >= 10 || [FHR] == 12)
- [Name] == GrandCharm && [Quality] == magic # (([MaxDamage] >= 10 && [ToHit] >= 50) || [PaliCombatSkillTab] == 1) && ([MaxHP] >= 10 || [Strength] >= 5 || [Dexterity] >= 5 || [FHR] == 12 || [FRW] == 7)
- [Name] == GrandCharm && [Quality] == magic # (([MaxDamage] >= 10 && [ToHit] >= 50) || [TrapsSkillTab] == 1) && ([MaxHP] >= 10 || [FHR] == 12 || [FRW] == 7)
- [Name] == GrandCharm && [Quality] == magic # (([MaxDamage] >= 10 && [ToHit] >= 50) || [LightningSkillTab] == 1) && ([MaxHP] >= 10 || [FHR] == 12 || [FRW] == 7)
- [Name] == GrandCharm && [Quality] == magic # (([MaxDamage] >= 10 && [ToHit] >= 50) || [ElementalSkillTab] == 1) && ([MaxHP] >= 10 || [FHR] == 12 || [FRW] == 7)
- [Name] == GrandCharm && [Quality] == magic # (([MaxDamage] >= 10 && [ToHit] >= 50) || [PoisonAndBoneSkillTab] == 1) && ([MaxHP] >= 10 || [FHR] == 12 || [FRW] == 7)
- [Name] == GrandCharm && [Quality] == magic # (([MaxDamage] >= 10 && [ToHit] >= 50) || [LightningSkillTab] == 1) && ([MaxHP] >= 10 || [FHR] == 12 || [FRW] == 7)
- //[Name] == GrandCharm && [Quality] == magic # (([MaxDamage] >= 10 && [ToHit] >= 50) || [ItemAddSkillTab] == 1) && ([MaxHP] >= 40 || [FHR] == 12 || [FRW] == 7)
- //[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [ToHit] >= 50
- //[Name] == GrandCharm && [Quality] == magic # [Strength] == 4
- //[Name] == GrandCharm && [Quality] == magic # [ItemAddSkillTab] == 1
- [Name] == GrandCharm && [Quality] == magic # [WarCriesSkillTab] == 1
- [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1
- //[Name] == GrandCharm && [Quality] == magic # [LightningSkillTab] == 1
- [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1
- //[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1
- //[Name] == GrandCharm && [Quality] == magic # [JavelinAndSpearSkilltab] == 1
- //[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1
- //[Name] == GrandCharm && [Quality] == magic # [PaliCombatSkillTab] == 1
- //[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkilltab] == 1
- //[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkilltab] == 1
- [Name] == GrandCharm && [Quality] == magic # [PoisonAndBoneSkillTab] == 1
- //[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1
- //[Name] == GrandCharm && [Quality] == magic && [Flag] == identified && [Level] >= 94 # # [MaxQuantity] == 1
- //[Name] == GrandCharm && [Quality] == Magic # ([LightResist] >= 15 && [FireResist] >= 15) && ([FRW] == 7 || [FHR] == 12 || [MaxHP] >= 5 || [Strength] >= 5 || [Dexterity] >= 5)
- //[Name] == GrandCharm && [Quality] == magic # [LightResist] >= 25
- ############# BOWS ############
- //([Name] == CompositeBow || [Name] == Hunter'sBow || [Name] == RazorBow || [Name] == DoubleBow ) && [Quality] <= Superior && ([Sockets] == 0 || [Sockets] == 4)
- //#### Unique Small charm ###########
- [Name] == SmallCharm && [Quality] == Unique
- //==============================================================
- //**************** WARCRIES WEAPONS *************************
- //==============================================================
- //[Name] == CrystalSword && [Quality] == Magic # [WarCriesSkillTab] >= 3 // Warcry Spear # [MaxQuantity] == 1
- //==============================================================
- //**************** LLD ITEMS *************************
- //==============================================================
- //---SORCERESS--------------------------------------------------------------------------------------------------------------------------------------------------------------------
- //[type] == orb && [quality] <= rare && [class] <= exceptional # [fcr] == 20 && [skillfireball] == 3 && [fireskilltab] == 2 && [itemlevelreq] == 30
- //[type] == orb && [quality] <= rare && [class] <= exceptional # [fcr] == 20 && [skillblizzard] == 3 && [coldskilltab] == 2 && [itemlevelreq] == 30
- //[type] == orb && [quality] <= rare && [class] <= exceptional # [skillenergyshield] == 3 && [lightningskilltab] == 2 && [itemlevelreq] == 30
- //=================================================================================================================================================================================
- //=== AMULETS =====================================================================================================================================================================
- //=================================================================================================================================================================================
- [name] == amulet && [quality] == magic # [paladinskills] == 1 && [maxhp] == 80
- [name] == amulet && [quality] == magic # [palicombatskilltab]+[fireskilltab]+[poisonandboneskilltab]+[trapsskilltab]+[shapeshiftingskilltab] == 2 && ([maxhp] == 80 || [hpregen] == 15)
- [type] == amulet && [quality] == rare # [poisonandboneskilltab]+[fireskilltab]+[trapsskilltab]+[palicombatskilltab]+[coldskilltab]+[lightningskilltab]+[elementalskilltab] == 2 && [fcr] == 10 && [maxhp]+[maxmana] >= 50 && [itemlevelreq] <= 30
- [type] == amulet && [quality] == rare # [amazonskills]+[barbarianskills] == 1 && [maxhp] >= 40 && ([hpregen] >= 6 || [maxmana] >= 60) && [itemlevelreq] <= 30
- //=================================================================================================================================================================================
- //=== RINGS =======================================================================================================================================================================
- //=================================================================================================================================================================================
- [type] == ring && [quality] == rare # [fcr] >= 10 && [maxmana] >= 60 && ([strength] >= 8 || [dexterity] >= 8 || [hpregen] >= 5) && [itemlevelreq] <= 30
- [type] == ring && [quality] == rare # [tohit] >= 100 && [strength]+[dexterity] >= 9 && [maxmana] >= 60 && ([hpregen] >= 5 || [mindamage] >= 3 || [maxdamage] >= 5 || [maxhp] >= 15) && [itemlevelreq] <= 30
- [type] == ring && [quality] == rare # [fcr] == 10 && [strength] >= 6 && [dexterity] >= 6 && [maxmana] >= 60 && [itemlevelreq] == 30
- //---CHARMS------------------------------------------------------------------------------------------------------------------------------------------------------------------------
- [name] == smallcharm && [quality] == magic # [maxhp] >= 13 && [maxdamage] >= 3 && [itemlevelreq] <= 30
- [name] == smallcharm && [quality] == magic # [maxhp] == 15 && ([poisonmaxdam] == 128 || [maxmana] >= 12 || [maxdamage] >= 3 || [defense] == 20 || [fireresist] >= 9 || [lightresist] >= 9 || [coldresist] >= 9 || [fireresist] >= 5 && [coldresist] >= 5) && [itemlevelreq] <= 30
- [name] == smallcharm && [quality] == magic # [frw] == 3 && ([poisonmaxdam] == 128 || [maxmana] >= 12 || [maxdamage] >= 3 || [fireresist] >= 9 || [lightresist] >= 9 || [coldresist] >= 9 || [fireresist] >= 5 && [coldresist] >= 5) && [itemlevelreq] <= 30
- [name] == largecharm && [quality] == magic # [maxdamage] == 6 && [frw] == 5
- [name] == grandcharm && [quality] == magic # [maxmana] == 46 && ([maxhp] == 25 || [fhr] == 12 || [frw] == 7) && [itemlevelreq] <= 30
- [name] == grandcharm && [quality] == magic # [coldresist] == 15 && [fireresist] == 15 && ([frw] == 7 || [fhr] == 12)
- [name] == grandcharm && [quality] == magic # [maxdamage] == 10 && ([strength]+[dexterity] == 6 || [fhr] == 12 || [maxhp] >= 20 || [frw] == 7) && [itemlevelreq] <= 30
- //=================================================================================================================================================================================
- //=== JEWELS ======================================================================================================================================================================
- //=================================================================================================================================================================================
- [name] == jewel && [quality] == magic # [fireresist] == 15 && [coldresist] == 15 && ([itemreqpercent] < 0 || [strength] == 6 || [dexterity] == 9 || [maxdamage] == 15)
- [name] == jewel && [quality] == magic # [maxdamage] >= 24 && [itemlevelreq] <= 30
- [name] == jewel && [quality] == magic # [enhanceddamage] == 20 && ([dexterity] == 9 || [strength] == 6 || [maxhp] == 8 || [maxdamage] == 15 || [itemreqpercent] < 0)
- //---AMAZON------------------------------------------------------------------------------------------------------------------------------------------------------------------------
- ([name] == maidenjavelin || [name] == ceremonialjavelin) && [quality] <= rare && [flag] != ethereal # [javelinandspearskilltab] >= 4 && [ias] >= 30 && [itemlevelreq] <= 30
- [name] == ceremonialjavelin && [quality] <= rare && [flag] == ethereal # [enhanceddamage]+[plusmaxdamage] >= 100 && [itemreplenishquantity] > 0 && [itemlevelreq] <= 30
- //---BARBARIAN--------------------------------------------------------------------------------------------------------------------------------------------------------------------
- ([name] == avengerguard || [name] == assaulthelmet) && [quality] <= superior && [flag] != ethereal # [skillwhirlwind] >= 2 && ([sockets] == 0 || [sockets] == 3) && [itemlevelreq] <= 30
- [type] == primalhelm && [quality] == magic && [class] <= exceptional # [skillwhirlwind] >= 2 && ([sockets] == 3 || [barbcombatskilltab] == 2 || [barbarianskills] == 1 || [maxhp] >= 50) && [itemlevelreq] <= 30
- [type] == primalhelm && [quality] == rare && [class] <= exceptional # [skillwhirlwind] >= 2 && ([itemtohitpercentperlevel] > 0) && [itemlevelreq] <= 30
- [type] == primalhelm && [quality] <= rare && [class] <= exceptional # [warcriesskilltab] == 2 && [skillbattleorders] == 3 && [itemlevelreq] <= 30
- //---DRUID------------------------------------------------------------------------------------------------------------------------------------------------------------------------
- [type] == pelt && [quality] <= superior && [flag] != ethereal # [skillfury] == 3 && [skillheartofwolverine] > 0 && ([sockets] == 0 || [sockets] == 3) && [itemlevelreq] <= 30
- [type] == pelt && [quality] <= rare # [elementalskilltab] == 2 && ([skilltornado] == 3 || [skillfissure] == 3) && [itemlevelreq] <= 30 // 5 nado/fissure pelt
- [type] == pelt && [quality] <= rare # [shapeshiftingskilltab] == 2 && [skillfury] == 3 && ([itemtohitpercentperlevel] >= 1 || [sockets] == 2) && [itemlevelreq] <= 30 // 5 fury pelt
- //---NECROMANCER------------------------------------------------------------------------------------------------------------------------------------------------------------------
- [type] == voodooheads && [quality] <= superior # [skillbonespear] >= 3 && [skillbonespirit] >= 3 && [sockets] != 1 && [itemlevelreq] <= 30
- [type] == voodooheads && [quality] <= rare # [poisonandboneskilltab] >= 2 && [skillbonespirit] >= 3 && [fbr] == 30 && ([sockets] == 2 || [skillbonespear] == 3) && [itemlevelreq] <= 30
- //---PALADIN----------------------------------------------------------------------------------------------------------------------------------------------------------------------
- ([name] == akarantarge || [name] == akaranrondache) && [quality] <= superior # [enhanceddamage] == 65 && [tohit] == 121 && ([sockets] == 0 || [sockets] == 4)
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