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- Intrati in common/length.h si cautati :
- PLAYER_EXP_TABLE_MAX = 105,
- PLAYER_MAX_LEVEL_CONST = 105,
- 105 = numar level-ului
- ATENTIE!!! DUPA CE COMPILATI O SA TREBUIASCA SA MODIFICATI TABELELE DE EXPERIENTA.
- Intrati in game/src/constant.cpp si cautati :
- const DWORD exp_table_common[PLAYER_EXP_TABLE_MAX + 1] =
- const DWORD exp_table_euckr[PLAYER_EXP_TABLE_MAX + 1] =
- const DWORD exp_table_euckr[PLAYER_EXP_TABLE_MAX + 1] =
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