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- while wait() do
- local char = game.Players.LocalPlayer.Character
- local pos = char.HumanoidRootPart.CFrame
- for i,v in pairs(workspace:GetDescendants()) do
- if v.Name == "HumanoidRootPart" then
- v.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- v.Anchored = true
- char.HumanoidRootPart.Anchored = false
- char.HumanoidRootPart.CFrame = pos
- end
- end
- end
- Execute this second:
- Code:
- while wait() do
- game.ReplicatedStorage.Connections.Arcs.Combat:FireServer(1, false)
- end
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