Sanokal

Sanokal's FIRE Dinosaur "saurus" monsters

Apr 5th, 2019
81
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 5.03 KB | None | 0 0
  1. Sanokal's FIRE Dinosaurs
  2.  
  3. Bontan Lavasaurus (retrain)
  4. Level 5 FIRE Dinosaur Effect Monster
  5. ATK/2100
  6. DEF/1300
  7. If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing. If you control "Menchi Icebergdon": You can Special Summon this card from your hand. If this card is sent from the field to the GY : You can add 1 Level 5 monster from your Deck to your hand. You can only use this effect of "Bontan Lavasaurus" once per turn.
  8.  
  9. Punch Flamesaurus (retrain)
  10. Level 4 FIRE Dinosaur Effect Monster
  11. ATK/1800
  12. DEF/1200
  13. FLIP: Target 1 face-up monster; increase or decrease its Level by 1.
  14. The first time this Defense Position monster would be destroyed by battle each turn, it is not. If this card is sent to the GY by a card effect: You can draw 2 cards, then discard 1 card. You can only use this effect of "Punch Flamesaurus" once per turn.
  15.  
  16. Atroci Meltsaurus
  17. Level 3 FIRE Dinosaur Effect Monster
  18. ATK/1400
  19. DEF/700
  20. If this card is Normal Summoned: You can target 1 FIRE Dinosaur monster in your GY; add it to your hand. If this card on the field is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower FIRE Dinosaur monster from your Deck.
  21.  
  22. Iron Heatsaurus
  23. Level 3 FIRE Dinosaur Effect Monster
  24. ATK/1500
  25. DEF/300
  26. If you control no monsters, you can Special Summon this card (from your hand). If this card is Normal or Special Summoned: You can add 1 FIRE Dinosaur monster from your Deck to your hand. You can only use this effect of "Iron Heatsaurus" once per turn.
  27.  
  28. Barbaric Infernosaurus
  29. Level 4 FIRE Dinosaur Effect Monster
  30. ATK/1600
  31. DEF/1300
  32. Cannot be used as a Synchro Material. Up to twice per turn: You can target 1 Dinosaur monster on the field, then activate 1 of these effects.
  33. ● Increase its Level by 1.
  34. ● Reduce its Level by 1.
  35. You cannot Special Summon any monsters during the turn you activate this effect, except FIRE or WATER monsters.
  36.  
  37. Fist Scaldsaurus
  38. Level 5 FIRE Dinosaur Effect Monster
  39. ATK/2000
  40. DEF/1000
  41. If you control a FIRE Dinosaur monster: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 face-up opponent's monster with 2000 or less ATK; destroy it. You can only use each effect of "Fist Scaldsaurus" once per turn.
  42.  
  43. Spike Burstsaurus
  44. Level 3 FIRE Dinosaur Effect Monster
  45. ATK/1600
  46. DEF/400
  47. You can discard 1 card; Special Summon this card from your hand. If this card attacks your opponent directly, it gains 400 ATK during the Damage Step only. Once, while this card is in the GY, 1 Level 5 or higher Dinosaur monster you Normal Summon can be Summoned without Tribute.
  48.  
  49. Masked Ardorsaurus
  50. Level 3 FIRE Dinosaur Effect Monster
  51. ATK/1200
  52. DEF/800
  53. You can Tribute 1 monster: Special Summon 1 Level 5 or lower FIRE Dinosaur monster from your GY. You can only use this effect of "Masked Ardorsaurus" once per turn. If this card attacks an opponent's monster, it gains 500 ATK during the Damage Step only.
  54.  
  55. Zhulong Pyrosaurus
  56. Level 3 FIRE Dinosaur Spirit Effect Monster
  57. ATK/1300
  58. DEF/300
  59. Cannot be Special Summoned. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand. When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower monster from your hand. Can attack your opponent directly.
  60.  
  61. Steam Coalsaurus
  62. Level 4 FIRE Dinosaur Tuner Effect Monster
  63. ATK/1200
  64. DEF/500
  65. While face up on the field, this card is also treated as WATER. If this card is Normal or Special Summoned: You can make this card's Level become 1, and if you do, Special Summon 1 "Steam Shock Token" (Aqua/FIRE/Level 1/ATK 100/DEF 0). You can only use this effect of "Steam Coalsaurus" once per turn.
  66.  
  67. Blazosaurus
  68. Rank 4 FIRE Dinosaur Xyz Effect Monster
  69. ATK/2000
  70. DEF/1500
  71. 2 Level 4 FIRE monsters
  72. When this card is Xyz Summoned: You can detach 2 materials from this card and target 1 monster your opponent controls with 2000 or less ATK; destroy it, and if you do, inflict 800 damage to your opponent. This card cannot attack directly during the turn you activate this effect.
  73.  
  74. Magmasaurus
  75. Rank 5 FIRE Dinosaur Xyz Effect Monster
  76. ATK/2600
  77. DEF/1600
  78. 2 Level 5 FIRE monsters
  79. If this card (and no other cards) would be targeted by your opponent's card (Quick Effect): You can detach 1 material from this card; negate that effect, and if you, inflict 500 damage to your opponent. If this card has a Dinosaur monster as material, it gains this effect ● If this card attacks an opponent's monster, it gains 800 ATK during the Damage Step only.
  80.  
  81. Volcanic Taniwha
  82. Level 5 FIRE Sea Serpent Synchro Effect Monster
  83. ATK/2000
  84. DEF/1000
  85. 1 Tuner + 1+ non-Tuner FIRE monsters
  86. If this card is Synchro Summoned: You can target 1 monster your opponent controls with 2000 or less ATK; destroy it, and if you do, inflict 1200 damage to your opponent. This card cannot attack directly during the turn you activate this effect. You can only use this effect of "Volcanic Taniwha" once per turn.
  87.  
  88. Also still trying to work on a Link Monster or two, but having difficulty settling on designs and effects.
Add Comment
Please, Sign In to add comment