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- // shtok styles convertered
- //Running outer ring dot + inner pulsing ring:
- StylePtr<Gradient<ColorCycle<Rgb<100,100,100>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<Rgb<100,100,100>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<Rgb<100,100,100>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<Rgb<100,100,100>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<Rgb<100,100,100>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<Rgb<100,100,100>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<Rgb<100,100,100>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<Rgb<100,100,100>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<Rgb<100,100,100>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<Rgb<100,100,100>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<Rgb<100,100,100>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<Rgb<100,100,100>,15,50,Rgb<100,100,100>,15,50,1>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>>>(),
- //Running outer ring dot battery level indicator + inner pulsing ring:
- StylePtr<Gradient<ColorCycle<Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,1>,ColorCycle<Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,1>,ColorCycle<Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,1>,ColorCycle<Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,1>,ColorCycle<Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,1>,ColorCycle<Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,1>,ColorCycle<Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,1>,ColorCycle<Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,1>,ColorCycle<Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,1>,ColorCycle<Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,1>,ColorCycle<Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,1>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>>>(),
- //Windmill outer ring dots + inner pulsing ring:
- StylePtr<Gradient<Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>>>(),
- //Windmill outer ring dots battery level indicator + inner pulsing ring:
- StylePtr<Gradient<Stripes<10,-700,Mix<BatteryLevel,Red,Orange,Yellow,Green>,Black,Black>,Stripes<10,-700,Mix<BatteryLevel,Red,Orange,Yellow,Green>,Black,Black>,Stripes<10,-700,Mix<BatteryLevel,Red,Orange,Yellow,Green>,Black,Black>,Stripes<10,-700,Mix<BatteryLevel,Red,Orange,Yellow,Green>,Black,Black>,Stripes<10,-700,Mix<BatteryLevel,Red,Orange,Yellow,Green>,Black,Black>,Stripes<10,-700,Mix<BatteryLevel,Red,Orange,Yellow,Green>,Black,Black>,Stripes<10,-700,Mix<BatteryLevel,Red,Orange,Yellow,Green>,Black,Black>,Stripes<10,-700,Mix<BatteryLevel,Red,Orange,Yellow,Green>,Black,Black>,Stripes<10,-700,Mix<BatteryLevel,Red,Orange,Yellow,Green>,Black,Black>,Stripes<10,-700,Mix<BatteryLevel,Red,Orange,Yellow,Green>,Black,Black>,Stripes<10,-700,Mix<BatteryLevel,Red,Orange,Yellow,Green>,Black,Black>,Stripes<10,-700,Mix<BatteryLevel,Red,Orange,Yellow,Green>,Black,Black>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>>>(),
- //Pulsing in-out #1:
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>>>(),
- //Pulsing in-out #2:
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>>>(),
- //Pulsing out-in #1:
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>>>(),
- //Pulsing out-in #2:
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>>>(),
- //Random pulsing in-out #1:
- StylePtr<Gradient<Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,800>,Pulsing<Red,Black,800>,Pulsing<Red,Black,800>,Pulsing<Red,Black,800>,Pulsing<Red,Black,800>,Pulsing<Red,Black,800>,Pulsing<Red,Black,800>,Pulsing<Red,Black,800>,Pulsing<Red,Black,800>,Pulsing<Red,Black,800>,Pulsing<Red,Black,800>,Pulsing<Red,Black,800>>>(),
- //Random pulsing in-out #2:
- StylePtr<Gradient<Pulsing<Red,Black,1000>,Pulsing<Red,Black,800>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,800>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,800>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,800>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,800>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,800>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,800>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,800>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,800>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,800>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,800>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,800>>>(),
- //Cross-pulsing:
- StylePtr<Gradient<Pulsing<Black,Red,800>,Pulsing<Red,Black,800>,Pulsing<Black,Red,800>,Pulsing<Red,Black,800>,Pulsing<Black,Red,800>,Pulsing<Red,Black,800>,Pulsing<Black,Red,800>,Pulsing<Red,Black,800>,Pulsing<Black,Red,800>,Pulsing<Red,Black,800>,Pulsing<Black,Red,800>,Pulsing<Red,Black,800>,Pulsing<Black,Red,800>,Pulsing<Red,Black,800>,Pulsing<Black,Red,800>,Pulsing<Red,Black,800>,Pulsing<Black,Red,800>,Pulsing<Red,Black,800>,Pulsing<Black,Red,800>,Pulsing<Red,Black,800>,Pulsing<Black,Red,800>,Pulsing<Red,Black,800>,Pulsing<Black,Red,800>,Pulsing<Red,Black,800>>>(),
- // customs
- // red running outer ring, flashing middle, red inner running ring
- StylePtr<Gradient<Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,RandomFlicker<Yellow,Tomato>,Stripes<1000,-800,Black,Black,Black,Red>,RandomFlicker<Yellow,Tomato>,RandomFlicker<Yellow,Tomato>,Stripes<1000,-800,Black,Black,Black,Red>,RandomFlicker<Yellow,Tomato>,RandomFlicker<Yellow,Tomato>,Stripes<1000,-800,Black,Black,Black,Red>,RandomFlicker<Yellow,Tomato>,RandomFlicker<Yellow,Tomato>,Stripes<1000,-800,Black,Black,Black,Red>,RandomFlicker<Yellow,Tomato>>>(),
- // ^^^ all red
- StylePtr<Gradient<Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,RandomFlicker<Red,Black>,Stripes<1000,-800,Black,Black,Black,Red>,RandomFlicker<Red,Black>,RandomFlicker<Red,Black>,Stripes<1000,-800,Black,Black,Black,Red>,RandomFlicker<Red,Black>,RandomFlicker<Red,Black>,Stripes<1000,-800,Black,Black,Black,Red>,RandomFlicker<Red,Black>,RandomFlicker<Red,Black>,Stripes<1000,-800,Black,Black,Black,Red>,RandomFlicker<Red,Black>>>()
- // eye test - meh, might have potential for other applications
- StylePtr<Gradient<Moccasin,NavajoWhite,NavajoWhite,NavajoWhite,NavajoWhite,NavajoWhite,Moccasin,NavajoWhite,NavajoWhite,NavajoWhite,NavajoWhite,NavajoWhite,Moccasin,Blinking<DeepSkyBlue,Moccasin,2000,100>,Moccasin,Moccasin,Blinking<DeepSkyBlue,Moccasin,2000,100>,Moccasin,Moccasin,Blinking<DeepSkyBlue,Moccasin,2000,100>,Moccasin,Moccasin,Blinking<DeepSkyBlue,Moccasin,2000,100>,Moccasin>>(),
- // slower red outer pulse, faster red inner
- StylePtr<Gradient<Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,300>,Pulsing<Red,Black,300>,Pulsing<Red,Black,300>,Pulsing<Red,Black,300>,Pulsing<Red,Black,300>,Pulsing<Red,Black,300>,Pulsing<Red,Black,300>,Pulsing<Red,Black,300>,Pulsing<Red,Black,300>,Pulsing<Red,Black,300>,Pulsing<Red,Black,300>,Pulsing<Red,Black,300>>>(),
- // opposite running stripes, yellow outer, slightly smaller cyan inner
- StylePtr<Gradient<Stripes<1000,1000,Black,Black,Yellow,Black>,Stripes<1000,1000,Black,Black,Yellow,Black>,Stripes<1000,1000,Black,Black,Yellow,Black>,Stripes<1000,1000,Black,Black,Yellow,Black>,Stripes<1000,1000,Black,Black,Yellow,Black>,Stripes<1000,1000,Black,Black,Yellow,Black>,Stripes<1000,1000,Black,Black,Yellow,Black>,Stripes<1000,1000,Black,Black,Yellow,Black>,Stripes<1000,1000,Black,Black,Yellow,Black>,Stripes<1000,1000,Black,Black,Yellow,Black>,Stripes<1000,1000,Black,Black,Yellow,Black>,Stripes<1000,1000,Black,Black,Yellow,Black>,Stripes<800,-1000,Black,Black,Cyan,Black>,Stripes<800,-1000,Black,Black,Cyan,Black>,Stripes<800,-1000,Black,Black,Cyan,Black>,Stripes<800,-1000,Black,Black,Cyan,Black>,Stripes<800,-1000,Black,Black,Cyan,Black>,Stripes<800,-1000,Black,Black,Cyan,Black>,Stripes<800,-1000,Black,Black,Cyan,Black>,Stripes<800,-1000,Black,Black,Cyan,Black>,Stripes<800,-1000,Black,Black,Cyan,Black>,Stripes<800,-1000,Black,Black,Cyan,Black>,Stripes<800,-1000,Black,Black,Cyan,Black>,Stripes<800,-1000,Black,Black,Cyan,Black>>>(),
- // dark orange outer fade to orange inner
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>>>(),
- // silver outer running ring, pulsing cyan inner
- StylePtr<Gradient<Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Pulsing<Black,Cyan,5000>,Pulsing<Black,Cyan,5000>,Pulsing<Black,Cyan,5000>,Pulsing<Black,Cyan,5000>,Pulsing<Black,Cyan,5000>,Pulsing<Black,Cyan,5000>,Pulsing<Black,Cyan,5000>,Pulsing<Black,Cyan,5000>,Pulsing<Black,Cyan,5000>,Pulsing<Black,Cyan,5000>,Pulsing<Black,Cyan,5000>,Pulsing<Black,Cyan,5000>>>(),
- // green outer pulse with slight faster green inner pulse
- StylePtr<Gradient<Pulsing<Green,Black,1000>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,800>,Pulsing<Green,Black,800>,Pulsing<Green,Black,800>,Pulsing<Green,Black,800>,Pulsing<Green,Black,800>,Pulsing<Green,Black,800>,Pulsing<Green,Black,800>,Pulsing<Green,Black,800>,Pulsing<Green,Black,800>,Pulsing<Green,Black,800>,Pulsing<Green,Black,800>,Pulsing<Green,Black,800>>>(),
- // blue/white flicker outer running ring with slow purple inner pulse
- StylePtr<Gradient<ColorCycle<HumpFlicker<Blue,NavajoWhite,50>,15,50,HumpFlicker<Blue,NavajoWhite,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,NavajoWhite,50>,15,50,HumpFlicker<Blue,NavajoWhite,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,NavajoWhite,50>,15,50,HumpFlicker<Blue,NavajoWhite,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,NavajoWhite,50>,15,50,HumpFlicker<Blue,NavajoWhite,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,NavajoWhite,50>,15,50,HumpFlicker<Blue,NavajoWhite,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,NavajoWhite,50>,15,50,HumpFlicker<Blue,NavajoWhite,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,NavajoWhite,50>,15,50,HumpFlicker<Blue,NavajoWhite,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,NavajoWhite,50>,15,50,HumpFlicker<Blue,NavajoWhite,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,NavajoWhite,50>,15,50,HumpFlicker<Blue,NavajoWhite,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,NavajoWhite,50>,15,50,HumpFlicker<Blue,NavajoWhite,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,NavajoWhite,50>,15,50,HumpFlicker<Blue,NavajoWhite,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,NavajoWhite,50>,15,50,HumpFlicker<Blue,NavajoWhite,50>,15,50,1>,Pulsing<Black,Rgb<110,5,200>,5000>,Pulsing<Black,Rgb<110,5,200>,5000>,Pulsing<Black,Rgb<110,5,200>,5000>,Pulsing<Black,Rgb<110,5,200>,5000>,Pulsing<Black,Rgb<110,5,200>,5000>,Pulsing<Black,Rgb<110,5,200>,5000>,Pulsing<Black,Rgb<110,5,200>,5000>,Pulsing<Black,Rgb<110,5,200>,5000>,Pulsing<Black,Rgb<110,5,200>,5000>,Pulsing<Black,Rgb<110,5,200>,5000>,Pulsing<Black,Rgb<110,5,200>,5000>,Pulsing<Black,Rgb<110,5,200>,5000>>>(),
- // ^ same but lighter blue and ice blueish center
- StylePtr<Gradient<ColorCycle<HumpFlicker<Blue,MintCream,50>,15,50,HumpFlicker<Blue,MintCream,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,MintCream,50>,15,50,HumpFlicker<Blue,MintCream,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,MintCream,50>,15,50,HumpFlicker<Blue,MintCream,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,MintCream,50>,15,50,HumpFlicker<Blue,MintCream,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,MintCream,50>,15,50,HumpFlicker<Blue,MintCream,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,MintCream,50>,15,50,HumpFlicker<Blue,MintCream,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,MintCream,50>,15,50,HumpFlicker<Blue,MintCream,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,MintCream,50>,15,50,HumpFlicker<Blue,MintCream,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,MintCream,50>,15,50,HumpFlicker<Blue,MintCream,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,MintCream,50>,15,50,HumpFlicker<Blue,MintCream,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,MintCream,50>,15,50,HumpFlicker<Blue,MintCream,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,MintCream,50>,15,50,HumpFlicker<Blue,MintCream,50>,15,50,1>,Pulsing<RandomFlicker<Black,Mix<Int<8448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,HumpFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<6448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,50>,3000>,Pulsing<RandomFlicker<Black,Mix<Int<8448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,HumpFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<6448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,50>,3000>,Pulsing<RandomFlicker<Black,Mix<Int<8448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,HumpFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<6448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,50>,3000>,Pulsing<RandomFlicker<Black,Mix<Int<8448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,HumpFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<6448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,50>,3000>,Pulsing<RandomFlicker<Black,Mix<Int<8448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,HumpFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<6448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,50>,3000>,Pulsing<RandomFlicker<Black,Mix<Int<8448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,HumpFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<6448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,50>,3000>,Pulsing<RandomFlicker<Black,Mix<Int<8448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,HumpFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<6448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,50>,3000>,Pulsing<RandomFlicker<Black,Mix<Int<8448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,HumpFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<6448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,50>,3000>,Pulsing<RandomFlicker<Black,Mix<Int<8448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,HumpFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<6448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,50>,3000>,Pulsing<RandomFlicker<Black,Mix<Int<8448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,HumpFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<6448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,50>,3000>,Pulsing<RandomFlicker<Black,Mix<Int<8448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,HumpFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<6448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,50>,3000>,Pulsing<RandomFlicker<Black,Mix<Int<8448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,HumpFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<6448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,50>,3000>>>()
- // 2 purples cross pulsing, shtok style expanded to 24 pxls
- StylePtr<Gradient<Pulsing<Rgb<118,0,194>,Black,800>,Pulsing<Black,Rgb<115,15,240>,800>,Pulsing<Black,Rgb<118,0,194>,800>,Pulsing<Rgb<115,15,240>,Black,800>,Pulsing<Rgb<118,0,194>,Black,800>,Pulsing<Black,Rgb<115,15,240>,800>,Pulsing<Black,Rgb<118,0,194>,800>,Pulsing<Rgb<115,15,240>,Black,800>,Pulsing<Rgb<118,0,194>,Black,800>,Pulsing<Black,Rgb<115,15,240>,800>,Pulsing<Black,Rgb<118,0,194>,800>,Pulsing<Rgb<115,15,240>,Black,800>,Pulsing<Rgb<118,0,194>,Black,800>,Pulsing<Black,Rgb<115,15,240>,800>,Pulsing<Black,Rgb<118,0,194>,800>,Pulsing<Rgb<115,15,240>,Black,800>,Pulsing<Black,Rgb<118,0,194>,800>,Pulsing<Rgb<115,15,240>,Black,800>,Pulsing<Black,Rgb<118,0,194>,800>,Pulsing<Rgb<115,15,240>,Black,800>,Pulsing<Black,Rgb<118,0,194>,800>,Pulsing<Rgb<115,15,240>,Black,800>,Pulsing<Black,Rgb<118,0,194>,800>,Pulsing<Rgb<115,15,240>,Black,800>>>(),
- // blue fade to red humpflicker
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>>>(),
- // silver and gold fade to pulse
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<100,100,150>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<100,100,150>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<100,100,150>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<100,100,150>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<100,100,150>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<100,100,150>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<100,100,150>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<100,100,150>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<100,100,150>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<100,100,150>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<100,100,150>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<100,100,150>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>>>(),
- // unknownn yet
- StylePtr<Gradient<Pulsing<Red,Black,800>,Pulsing<Black,Red,800>,Pulsing<Red,Black,800>,Pulsing<Black,Red,800>,Pulsing<Red,Black,800>,Pulsing<Black,Red,800>,Pulsing<Red,Black,800>,Pulsing<Black,Red,800>,Pulsing<Red,Black,800>,Pulsing<Black,Red,800>,Pulsing<Red,Black,800>,Pulsing<Black,Red,800>,Pulsing<Black,HumpFlicker<Black,Red,50>,800>,Pulsing<HumpFlicker<Black,Red,50>,Black,800>,Pulsing<Black,HumpFlicker<Black,Red,50>,800>,Pulsing<HumpFlicker<Black,Red,50>,Black,800>,Pulsing<Black,HumpFlicker<Black,Red,50>,800>,Pulsing<HumpFlicker<Black,Red,50>,Black,800>,Pulsing<Black,HumpFlicker<Black,Red,50>,800>,Pulsing<HumpFlicker<Black,Red,50>,Black,800>,PulsingX<Black,HumpFlicker<Black,Red,50>,Int<800>>,Pulsing<HumpFlicker<Black,Red,50>,Black,800>,Pulsing<Black,HumpFlicker<Black,Red,50>,800>,Pulsing<HumpFlicker<Black,Red,50>,Black,800>>>()
- // 2 rings with blinking center
- StylePtr<Gradient<Stripes<142,-1119,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>>,Stripes<142,-1119,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>>,Stripes<142,-1119,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>>,Stripes<142,-1119,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>>,Stripes<142,-1119,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>>,Stripes<142,-1119,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>>,Stripes<142,-1119,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>>,Stripes<142,-1119,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>>,Stripes<142,-1119,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>>,Stripes<142,-1119,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>>,Stripes<142,-1119,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>>,Stripes<142,-1119,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>>,Stripes<108,-800,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>>,Blinking<RgbArg<EMITTER_COLOR_ARG,Red>,Black,600,500>,Stripes<108,-800,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>>,Stripes<108,-800,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>>,Blinking<RgbArg<EMITTER_COLOR_ARG,Red>,Black,500,500>,Stripes<108,-800,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>>,Stripes<108,-800,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>>,Blinking<RgbArg<EMITTER_COLOR_ARG,Red>,Black,600,500>,Stripes<108,-800,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>>,Stripes<108,-800,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>>,Blinking<RgbArg<EMITTER_COLOR_ARG,Red>,Black,500,500>,Stripes<108,-800,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>>>>(),
- // fallen order styles
- // PURPLE
- StylePtr<Gradient<Pulsing<Rgb<118,0,194>,Black,800>,Pulsing<Black,Rgb<118,0,194>,800>,Pulsing<Rgb<118,0,194>,Black,800>,Pulsing<Black,Rgb<118,0,194>,800>,Pulsing<Rgb<118,0,194>,Black,800>,Pulsing<Black,Rgb<118,0,194>,800>,Pulsing<Rgb<118,0,194>,Black,800>,Pulsing<Black,Rgb<118,0,194>,800>,Pulsing<Rgb<118,0,194>,Black,800>,Pulsing<Black,Rgb<118,0,194>,800>,Pulsing<Rgb<118,0,194>,Black,800>,Pulsing<Black,Rgb<118,0,194>,800>,Pulsing<Rgb<115,15,240>,Black,800>,Pulsing<Black,Rgb<115,15,240>,800>,Pulsing<Rgb<115,15,240>,Black,800>,Pulsing<Black,Rgb<115,15,240>,800>,Pulsing<Rgb<115,15,240>,Black,800>,Pulsing<Black,Rgb<115,15,240>,800>,Pulsing<Rgb<115,15,240>,Black,800>,PulsingX<Black,Rgb<115,15,240>,Int<800>>,Pulsing<Rgb<115,15,240>,Black,800>,Pulsing<Black,Rgb<115,15,240>,800>,Pulsing<Rgb<115,15,240>,Black,800>,Pulsing<Black,Rgb<115,15,240>,800>>>()
- // CYAN
- StylePtr<Gradient<Pulsing<Cyan,Black,800>,Pulsing<Black,Cyan,800>,Pulsing<Cyan,Black,800>,Pulsing<Black,Cyan,800>,Pulsing<Cyan,Black,800>,Pulsing<Black,Cyan,800>,Pulsing<Cyan,Black,800>,Pulsing<Black,Cyan,800>,Pulsing<Cyan,Black,800>,Pulsing<Black,Cyan,800>,Pulsing<Cyan,Black,800>,Pulsing<Black,Cyan,800>,Pulsing<Cyan,Black,800>,Pulsing<Black,Cyan,800>,Pulsing<Cyan,Black,800>,Pulsing<Black,Cyan,800>,Pulsing<Cyan,Black,800>,Pulsing<Black,Cyan,800>,Pulsing<Cyan,Black,800>,PulsingX<Black,Cyan,Int<800>>,Pulsing<Cyan,Black,800>,Pulsing<Black,Cyan,800>,Pulsing<Cyan,Black,800>,Pulsing<Black,Cyan,800>>>()
- // RED
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>>>()
- // MAGENTA
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Magenta,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Magenta,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Magenta,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Magenta,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Magenta,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Magenta,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Magenta,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Magenta,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Magenta,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Magenta,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Magenta,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Magenta,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Magenta,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Magenta,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Magenta,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Magenta,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Magenta,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Magenta,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Magenta,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Magenta,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Magenta,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Magenta,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Magenta,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Magenta,TrFade<1000>>,Black,TrDelay<500>>>>>()
- // YELLOW
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Yellow,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Yellow,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Yellow,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Yellow,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Yellow,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Yellow,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Yellow,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Yellow,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Yellow,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Yellow,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Yellow,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Yellow,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>>>()
- // BLUE
- StylePtr<Gradient<Pulsing<Blue,Black,1500>,Pulsing<Blue,Black,1500>,Pulsing<Blue,Black,1500>,Pulsing<Blue,Black,1500>,Pulsing<Blue,Black,1500>,Pulsing<Blue,Black,1500>,Pulsing<Blue,Black,1500>,Pulsing<Blue,Black,1500>,Pulsing<Blue,Black,1500>,Pulsing<Blue,Black,1500>,Pulsing<Blue,Black,1500>,Pulsing<Blue,Black,1500>,Pulsing<Blue,Black,1200>,Pulsing<Blue,Black,1200>,Pulsing<Blue,Black,1200>,Pulsing<Blue,Black,1200>,Pulsing<Blue,Black,1200>,Pulsing<Blue,Black,1200>,Pulsing<Blue,Black,1200>,Pulsing<Blue,Black,1200>,Pulsing<Blue,Black,1200>,Pulsing<Blue,Black,1200>,Pulsing<Blue,Black,1200>,Pulsing<Blue,Black,1200>>>()
- // GREEN
- StylePtr<Gradient<Pulsing<Green,Black,1000>,Pulsing<Green,Black,2000>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,2000>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,2000>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,2000>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,2000>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,2000>,Pulsing<Green,Black,800>,Pulsing<Green,Black,1600>,Pulsing<Green,Black,800>,Pulsing<Green,Black,1600>,Pulsing<Green,Black,800>,Pulsing<Green,Black,1600>,Pulsing<Green,Black,800>,Pulsing<Green,Black,1600>,Pulsing<Green,Black,800>,Pulsing<Green,Black,1600>,Pulsing<Green,Black,800>,Pulsing<Green,Black,1600>>>()
- // INDIGO
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Rgb<40,25,105>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Rgb<40,25,105>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Rgb<40,25,105>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Rgb<40,25,105>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Rgb<40,25,105>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Rgb<40,25,105>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Rgb<40,25,105>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Rgb<40,25,105>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Rgb<40,25,105>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Rgb<40,25,105>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Rgb<40,25,105>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Rgb<40,25,105>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<80,50,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<80,50,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<80,50,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<80,50,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<80,50,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<80,50,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<80,50,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<80,50,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<80,50,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<80,50,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<80,50,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<80,50,210>,TrFade<1000>>,Black,TrDelay<500>>>>>()
- // ORANGE
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>>>(),
- // transition loop styles
- // 4 loop spin - red
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrDelay<333>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<667>>>,TransitionLoop<Black,TrConcat<TrDelay<333>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<667>>>,TransitionLoop<Black,TrConcat<TrDelay<333>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<667>>>,TransitionLoop<Black,TrConcat<TrDelay<667>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<333>>>,TransitionLoop<Black,TrConcat<TrDelay<667>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<333>>>,TransitionLoop<Black,TrConcat<TrDelay<667>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<333>>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<667>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<333>>>,TransitionLoop<Black,TrConcat<TrDelay<667>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<333>>>,TransitionLoop<Black,TrConcat<TrDelay<667>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<333>>>,TransitionLoop<Black,TrConcat<TrDelay<333>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<667>>>,TransitionLoop<Black,TrConcat<TrDelay<333>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<667>>>,TransitionLoop<Black,TrConcat<TrDelay<333>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<667>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<1000>>>>>()
- // 4 loop faster spin
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<600>>>>>()
- // 4 loop spin with center pulse - red
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrDelay<333>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<667>>>,TransitionLoop<Black,TrConcat<TrDelay<333>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<667>>>,TransitionLoop<Black,TrConcat<TrDelay<333>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<667>>>,TransitionLoop<Black,TrConcat<TrDelay<667>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<333>>>,TransitionLoop<Black,TrConcat<TrDelay<667>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<333>>>,TransitionLoop<Black,TrConcat<TrDelay<667>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<333>>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,Pulsing<Black,Red,1000>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<667>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<333>>>,Pulsing<Red,Black,1000>,TransitionLoop<Black,TrConcat<TrDelay<667>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<333>>>,TransitionLoop<Black,TrConcat<TrDelay<333>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<667>>>,Pulsing<Black,Red,1000>,TransitionLoop<Black,TrConcat<TrDelay<333>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<667>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<1000>>>,Pulsing<Red,Black,1000>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<1000>>>>>()
- // 4 loop faster spin with center pulse - red
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,Pulsing<Black,Red,1000>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<200>>>,Pulsing<Red,Black,1000>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<400>>>,Pulsing<Black,Red,1000>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<600>>>,Pulsing<Red,Black,1000>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<600>>>>>()
- // ^ faster still
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrInstant>>,Pulsing<Rgb<20,0,0>,Red,1000>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrDelay<200>>>,Pulsing<Red,Rgb<20,0,0>,1000>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrDelay<400>>>,Pulsing<Rgb<20,0,0>,Red,1000>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrDelay<600>>>,Pulsing<Red,Rgb<20,0,0>,1000>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrDelay<600>>>>>()
- // 4 loop spin, no pulse, fast
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<300>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<300>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<300>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<100>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<100>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<100>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<100>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<100>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<100>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<300>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<300>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<300>>>>>()
- // 5 loop spin with corner pulse
- StylePtr<Gradient<Pulsing<Black,Red,800>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<1000>>>,Pulsing<Black,Red,800>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<750>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<750>>>,Pulsing<Black,Red,800>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<500>>>,Pulsing<Black,Red,800>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<750>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<750>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<750>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<1000>>>>>(),
- // 6 loop spin - blue
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<800>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<800>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<800>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<800>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<800>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<800>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<800>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<800>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<1000>>>>>(),
- // v2 ^ faster
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<800>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<800>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<800>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<800>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<800>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<800>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<800>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<800>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<1000>>>>>()
- // v3 ^faster still
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<700>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<700>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<700>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<700>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<700>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<700>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<700>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<700>>>>>()
- // v4 very fast
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<350>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<350>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<150>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<150>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<150>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<100>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<100>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<100>>>,TransitionLoop<Black,TrConcat<TrDelay<350>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<350>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<350>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<350>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<100>>>,TransitionLoop<Black,TrConcat<TrDelay<150>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<150>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<150>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<150>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<150>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<350>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<350>>>>>()
- // out in 3 rings - green
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<250>>>>>()
- // out in 3 rings - red, orange red, tomato
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Tomato,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Tomato,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Tomato,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Tomato,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>>>(),
- // out in 3 rings - DSB
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<250>>>>>(),
- // out in 3 rings - purple
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<150,0,255>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<150,0,255>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<150,0,255>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<150,0,255>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<250>>>>>()
- // out in 3 rings - blue to dodger blue with steel blue center
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,SteelBlue,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,SteelBlue,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,SteelBlue,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,SteelBlue,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<250>>>>>(),
- // out in 3 rings - dodger blue with steel blue center
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,SteelBlue,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,SteelBlue,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,SteelBlue,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,SteelBlue,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<250>>>>>(),
- // out in 3 rings - purple to red
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<115,15,240>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<115,15,240>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<115,15,240>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<115,15,240>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>>>(),
- // out in 3 rings - deep purple with purple center
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<115,15,240>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<115,15,240>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<115,15,240>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<115,15,240>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<250>>>>>(),
- // in out 3 rings - red
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>>>()
- // in out 3 rings - orange red, red, tomato
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Tomato,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Tomato,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Tomato,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Tomato,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>>>(),
- // in out 3 rings - red to green
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>>>()
- // in out 3 rings - cyan
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<250>>>>>(),
- // in out 3 rings - green
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<250>>>>>()
- // in out 3 ring - purple
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<150,0,255>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<150,0,255>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<150,0,255>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<150,0,255>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<150,0,255>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<150,0,255>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<150,0,255>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<150,0,255>,TrFade<1000>>,Black,TrDelay<250>>>>>()
- // ^^^v2 but with brownnoise flicker in the center
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,BrownNoiseFlicker<Cyan,Black,50>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,BrownNoiseFlicker<Cyan,Black,50>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,BrownNoiseFlicker<Cyan,Black,50>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,BrownNoiseFlicker<Cyan,Black,50>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<250>>>>>()
- // 5 loop spin with corner pulse, 2 color alternate - blue and red
- StylePtr<Gradient<Pulsing<Black,Red,800>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<1000>>>,Pulsing<Black,Red,800>,TransitionLoop<Black,TrConcat<TrDelay<250>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrDelay<750>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrDelay<750>>>,Pulsing<Black,Red,800>,TransitionLoop<Black,TrConcat<TrDelay<500>,Blue,TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Blue,TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<500>>>,Pulsing<Black,Red,800>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Blue,TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Blue,TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Blue,TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrDelay<750>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrDelay<750>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrDelay<750>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<1000>>>>>()
- // ^v2
- StylePtr<Gradient<Pulsing<Blue,Red,800>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<1000>>>,Pulsing<Red,Blue,800>,TransitionLoop<Black,TrConcat<TrDelay<250>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrDelay<750>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrDelay<750>>>,Pulsing<Blue,Red,800>,TransitionLoop<Black,TrConcat<TrDelay<500>,Blue,TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Blue,TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<500>>>,Pulsing<Red,Blue,800>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Blue,TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Blue,TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Blue,TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrDelay<750>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrDelay<750>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrDelay<750>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<1000>>>>>()
- // rainbow out-in 3 ring pulse
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<250>>>>>(),
- // tmnt
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,SpringGreen,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,SpringGreen,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,SpringGreen,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,SpringGreen,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,SpringGreen,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,SpringGreen,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,SpringGreen,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,SpringGreen,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,SpringGreen,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,SpringGreen,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,SpringGreen,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,SpringGreen,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Green,TrFade<2000>>,Black,TrDelay<50>>>,Pulsing<Black,Red,800>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Green,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Green,TrFade<2000>>,Black,TrDelay<50>>>,Pulsing<Blue,Black,800>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Green,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Green,TrFade<2000>>,Black,TrDelay<50>>>,Pulsing<Black,DarkOrange,800>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Green,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Green,TrFade<2000>>,Black,TrDelay<50>>>,Pulsing<Rgb<110,0,250>,Black,800>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>>>()
- // silver/magenta flickers and pulses
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<Magenta,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<Magenta,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<Magenta,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<Magenta,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<Magenta,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<Magenta,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<Magenta,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<Magenta,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<Magenta,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<Magenta,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<Magenta,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<Magenta,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Mix<SwingSpeed<400>,RotateColorsX<Variation,Magenta>,RotateColorsX<Variation,Rgb<170,150,225>>>,RandomPerLEDFlicker<Black,Magenta>,150>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,RandomFlicker<BrownNoiseFlicker<Rgb<90,75,120>,Rgb<45,35,75>,50>,HumpFlicker<Rgb<170,150,225>,Rgb<50,0,50>,50>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Mix<SwingSpeed<400>,RotateColorsX<Variation,Magenta>,RotateColorsX<Variation,Rgb<170,150,225>>>,RandomPerLEDFlicker<Black,Magenta>,150>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Mix<SwingSpeed<400>,RotateColorsX<Variation,Magenta>,RotateColorsX<Variation,Rgb<170,150,225>>>,RandomPerLEDFlicker<Black,Magenta>,150>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,RandomFlicker<BrownNoiseFlicker<Rgb<90,75,120>,Rgb<45,35,75>,50>,HumpFlicker<Rgb<170,150,225>,Rgb<50,0,50>,50>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Mix<SwingSpeed<400>,RotateColorsX<Variation,Magenta>,RotateColorsX<Variation,Rgb<170,150,225>>>,RandomPerLEDFlicker<Black,Magenta>,150>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Mix<SwingSpeed<400>,RotateColorsX<Variation,Magenta>,RotateColorsX<Variation,Rgb<170,150,225>>>,RandomPerLEDFlicker<Black,Magenta>,150>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,RandomFlicker<BrownNoiseFlicker<Rgb<90,75,120>,Rgb<45,35,75>,50>,HumpFlicker<Rgb<170,150,225>,Rgb<50,0,50>,50>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Mix<SwingSpeed<400>,RotateColorsX<Variation,Magenta>,RotateColorsX<Variation,Rgb<170,150,225>>>,RandomPerLEDFlicker<Black,Magenta>,150>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Mix<SwingSpeed<400>,RotateColorsX<Variation,Magenta>,RotateColorsX<Variation,Rgb<170,150,225>>>,RandomPerLEDFlicker<Black,Magenta>,150>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,RandomFlicker<BrownNoiseFlicker<Rgb<90,75,120>,Rgb<45,35,75>,50>,HumpFlicker<Rgb<170,150,225>,Rgb<50,0,50>,50>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Mix<SwingSpeed<400>,RotateColorsX<Variation,Magenta>,RotateColorsX<Variation,Rgb<170,150,225>>>,RandomPerLEDFlicker<Black,Magenta>,150>,TrFade<1000>>,Black,TrDelay<250>>>>>()
- // silver/azure flickers and pulses
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<HoneyDew,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<HoneyDew,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<HoneyDew,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<HoneyDew,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<HoneyDew,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<HoneyDew,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<HoneyDew,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<HoneyDew,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<HoneyDew,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<HoneyDew,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<HoneyDew,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<HoneyDew,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Mix<SwingSpeed<400>,RotateColorsX<Variation,Azure>,RotateColorsX<Variation,Rgb<170,150,225>>>,RandomPerLEDFlicker<Black,Azure>,150>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,RandomFlicker<BrownNoiseFlicker<Rgb<90,75,120>,Rgb<45,35,75>,50>,HumpFlicker<Rgb<170,150,225>,Rgb<30,30,50>,50>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Mix<SwingSpeed<400>,RotateColorsX<Variation,Azure>,RotateColorsX<Variation,Rgb<170,150,225>>>,RandomPerLEDFlicker<Black,Azure>,150>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Mix<SwingSpeed<400>,RotateColorsX<Variation,Azure>,RotateColorsX<Variation,Rgb<170,150,225>>>,RandomPerLEDFlicker<Black,Azure>,150>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,RandomFlicker<BrownNoiseFlicker<Rgb<90,75,120>,Rgb<45,35,75>,50>,HumpFlicker<Rgb<170,150,225>,Rgb<30,30,50>,50>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Mix<SwingSpeed<400>,RotateColorsX<Variation,Azure>,RotateColorsX<Variation,Rgb<170,150,225>>>,RandomPerLEDFlicker<Black,Azure>,150>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Mix<SwingSpeed<400>,RotateColorsX<Variation,Azure>,RotateColorsX<Variation,Rgb<170,150,225>>>,RandomPerLEDFlicker<Black,Azure>,150>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,RandomFlicker<BrownNoiseFlicker<Rgb<90,75,120>,Rgb<45,35,75>,50>,HumpFlicker<Rgb<170,150,225>,Rgb<30,30,50>,50>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Mix<SwingSpeed<400>,RotateColorsX<Variation,Azure>,RotateColorsX<Variation,Rgb<170,150,225>>>,RandomPerLEDFlicker<Black,Azure>,150>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Mix<SwingSpeed<400>,RotateColorsX<Variation,Azure>,RotateColorsX<Variation,Rgb<170,150,225>>>,RandomPerLEDFlicker<Black,Azure>,150>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,RandomFlicker<BrownNoiseFlicker<Rgb<90,75,120>,Rgb<45,35,75>,50>,HumpFlicker<Rgb<170,150,225>,Rgb<30,30,50>,50>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Mix<SwingSpeed<400>,RotateColorsX<Variation,Azure>,RotateColorsX<Variation,Rgb<170,150,225>>>,RandomPerLEDFlicker<Black,Azure>,150>,TrFade<1000>>,Black,TrDelay<250>>>>>(),
- // DSB and deep pink cross-pulse
- StylePtr<Gradient<Pulsing<Black,DeepSkyBlue,800>,Pulsing<DeepPink,Black,800>,Pulsing<Black,DeepSkyBlue,800>,Pulsing<DeepPink,Black,800>,Pulsing<Black,DeepSkyBlue,800>,Pulsing<DeepPink,Black,800>,Pulsing<Black,DeepSkyBlue,800>,Pulsing<DeepPink,Black,800>,Pulsing<Black,DeepSkyBlue,800>,Pulsing<DeepPink,Black,800>,Pulsing<Black,DeepSkyBlue,800>,Pulsing<DeepPink,Black,800>,Pulsing<Black,DeepSkyBlue,800>,Pulsing<DeepPink,Black,800>,Pulsing<Black,DeepSkyBlue,800>,Pulsing<DeepPink,Black,800>,Pulsing<Black,DeepSkyBlue,800>,Pulsing<DeepPink,Black,800>,Pulsing<Black,DeepSkyBlue,800>,Pulsing<DeepPink,Black,800>,Pulsing<Black,DeepSkyBlue,800>,Pulsing<DeepPink,Black,800>,Pulsing<Black,DeepSkyBlue,800>,Pulsing<DeepPink,Black,800>>>()
- // Random pulsing in-out #2: green with green yellow center
- StylePtr<Gradient<Pulsing<Green,Black,1000>,Pulsing<Green,Black,800>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,800>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,800>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,800>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,800>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,800>,Pulsing<Green,Black,1000>,Pulsing<GreenYellow,Black,800>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,800>,Pulsing<GreenYellow,Black,1000>,Pulsing<Green,Black,800>,Pulsing<Green,Black,1000>,Pulsing<GreenYellow,Black,800>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,800>,Pulsing<GreenYellow,Black,1000>,Pulsing<Green,Black,800>>>()
- // Pulsing in-out #2:
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>>>(),
- // out in 3 rings - fade to bright green - kara style
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<0,25,0>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<0,25,0>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<0,25,0>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<0,25,0>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<0,25,0>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<0,25,0>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<0,25,0>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<0,25,0>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<0,25,0>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<0,25,0>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<0,25,0>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<0,25,0>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<0,100,0>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<0,100,0>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<0,100,0>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<0,100,0>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<0,100,0>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<0,100,0>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<0,100,0>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<0,100,0>,TrFade<1000>>,Black,TrDelay<250>>>>>(),
- // Pulsing out-in #2: with random led flicker
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Yellow,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Yellow,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Yellow,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Yellow,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<500>>>>>(),
- // Running outer ring flickering dot + inner pulsing ring:
- StylePtr<Gradient<ColorCycle<RandomFlicker<Red,Black>,25,60,RandomFlicker<Red,Black>,15,50,1>,ColorCycle<RandomFlicker<Red,Black>,25,60,RandomFlicker<Red,Black>,15,50,1>,ColorCycle<RandomFlicker<Red,Black>,25,60,RandomFlicker<Red,Black>,15,50,1>,ColorCycle<RandomFlicker<Red,Black>,25,60,RandomFlicker<Red,Black>,15,50,1>,ColorCycle<RandomFlicker<Red,Black>,25,60,RandomFlicker<Red,Black>,15,50,1>,ColorCycle<RandomFlicker<Red,Black>,25,60,RandomFlicker<Red,Black>,15,50,1>,ColorCycle<RandomFlicker<Red,Black>,25,60,RandomFlicker<Red,Black>,15,50,1>,ColorCycle<RandomFlicker<Red,Black>,25,60,RandomFlicker<Red,Black>,15,50,1>,ColorCycle<RandomFlicker<Red,Black>,25,60,RandomFlicker<Red,Black>,15,50,1>,ColorCycle<RandomFlicker<Red,Black>,25,60,RandomFlicker<Red,Black>,15,50,1>,ColorCycle<RandomFlicker<Red,Black>,25,60,RandomFlicker<Red,Black>,15,50,1>,ColorCycle<RandomFlicker<Red,Black>,25,60,RandomFlicker<Red,Black>,15,50,1>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>>>(),
- // 3 ringgs in out green blue cyan
- StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<250>>>>>()
- // windmill with 3 colors, plusing and flickering
- StylePtr<Gradient<Stripes<10,-700,Pulsing<Blue,RandomPerLEDFlicker<Red,Black>,1500>,Black,Black>,Stripes<10,-700,Pulsing<Blue,RandomPerLEDFlicker<Red,Black>,1500>,Black,Black>,Stripes<10,-700,Pulsing<Blue,RandomPerLEDFlicker<Red,Black>,1500>,Black,Black>,Stripes<10,-700,Pulsing<Blue,RandomPerLEDFlicker<Red,Black>,1500>,Black,Black>,Stripes<10,-700,Pulsing<Blue,RandomPerLEDFlicker<Red,Black>,1500>,Black,Black>,Stripes<10,-700,Pulsing<Blue,RandomPerLEDFlicker<Red,Black>,1500>,Black,Black>,Stripes<10,-700,Pulsing<Blue,RandomPerLEDFlicker<Red,Black>,1500>,Black,Black>,Stripes<10,-700,Pulsing<Blue,RandomPerLEDFlicker<Red,Black>,1500>,Black,Black>,Stripes<10,-700,Pulsing<Blue,RandomPerLEDFlicker<Red,Black>,1500>,Black,Black>,Stripes<10,-700,Pulsing<Blue,RandomPerLEDFlicker<Red,Black>,1500>,Black,Black>,Stripes<10,-700,Pulsing<Blue,RandomPerLEDFlicker<Red,Black>,1500>,Black,Black>,Stripes<10,-700,Pulsing<Blue,RandomPerLEDFlicker<Red,Black>,1500>,Black,Black>,Pulsing<Green,RandomPerLEDFlicker<Red,Black>,2000>,Pulsing<RandomPerLEDFlicker<Red,Black>,Pulsing<Blue,Green,2500>,2000>,Pulsing<Green,RandomPerLEDFlicker<Red,Black>,2000>,Pulsing<Green,RandomPerLEDFlicker<Red,Black>,2000>,Pulsing<RandomPerLEDFlicker<Red,Black>,Pulsing<Blue,Green,2500>,2000>,Pulsing<Green,RandomPerLEDFlicker<Red,Black>,2000>,Pulsing<Green,RandomPerLEDFlicker<Red,Black>,2000>,Pulsing<RandomPerLEDFlicker<Red,Black>,Pulsing<Blue,Green,2500>,2000>,Pulsing<Green,RandomPerLEDFlicker<Red,Black>,2000>,Pulsing<Green,RandomPerLEDFlicker<Red,Black>,2000>,Pulsing<RandomPerLEDFlicker<Red,Black>,Pulsing<Blue,Green,2500>,2000>,Pulsing<Green,RandomPerLEDFlicker<Red,Black>,2000>>>()
- // fire
- StylePtr<Gradient<Pulsing<RandomPerLEDFlicker<DarkOrange,Rgb<50,25,0>>,Black,1000>,Pulsing<RandomPerLEDFlicker<DarkOrange,Rgb<50,25,0>>,Black,1000>,Pulsing<RandomPerLEDFlicker<DarkOrange,Rgb<50,25,0>>,Black,1000>,Pulsing<RandomPerLEDFlicker<DarkOrange,Rgb<50,25,0>>,Black,1000>,Pulsing<RandomPerLEDFlicker<DarkOrange,Rgb<50,25,0>>,Black,1000>,Pulsing<RandomPerLEDFlicker<DarkOrange,Rgb<50,25,0>>,Black,1000>,Pulsing<RandomPerLEDFlicker<DarkOrange,Rgb<50,25,0>>,Black,1000>,Pulsing<RandomPerLEDFlicker<DarkOrange,Rgb<50,25,0>>,Black,1000>,Pulsing<RandomPerLEDFlicker<DarkOrange,Rgb<50,25,0>>,Black,1000>,Pulsing<RandomPerLEDFlicker<DarkOrange,Rgb<50,25,0>>,Black,1000>,Pulsing<RandomPerLEDFlicker<DarkOrange,Rgb<50,25,0>>,Black,1000>,Pulsing<RandomPerLEDFlicker<DarkOrange,Rgb<50,25,0>>,Black,1000>,Pulsing<BrownNoiseFlicker<Red,Black,50>,Black,800>,Pulsing<BrownNoiseFlickerL<OrangeRed,Int<50>>,Black,800>,Pulsing<BrownNoiseFlicker<Red,Black,50>,Black,800>,Pulsing<BrownNoiseFlicker<Red,Black,50>,Black,800>,Pulsing<BrownNoiseFlickerL<OrangeRed,Int<50>>,Black,800>,Pulsing<BrownNoiseFlicker<Red,Black,50>,Black,800>,Pulsing<BrownNoiseFlicker<Red,Black,50>,Black,800>,Pulsing<BrownNoiseFlickerL<OrangeRed,Int<50>>,Black,800>,Pulsing<BrownNoiseFlicker<Red,Black,50>,Black,800>,Pulsing<BrownNoiseFlicker<Red,Black,50>,Black,800>,Pulsing<BrownNoiseFlickerL<OrangeRed,Int<50>>,Black,800>,Pulsing<BrownNoiseFlicker<Red,Black,50>,Black,800>>>()
- // running outter pulsing flicker ring with pulsing middle - red
- StylePtr<Gradient<ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>>>()
- // running inner pulsing flicker with pulsing outter - red
- StylePtr<Gradient<Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>>>()
- // green custom running outter ring, pulsing inner
- StylePtr<Gradient<ColorCycle<RandomBlink<3000,Green>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<RandomBlink<3000,Green>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<RandomBlink<3000,Green>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<RandomBlink<3000,Green>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<RandomBlink<3000,Green>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<RandomBlink<3000,Green>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<RandomBlink<3000,Green>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<RandomBlink<3000,Green>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<RandomBlink<3000,Green>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<RandomBlink<3000,Green>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<RandomBlink<3000,Green>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<RandomBlink<3000,Green>,15,50,Rgb<100,100,100>,15,50,1>,Pulsing<HumpFlicker<Rgb<0,25,0>,Rgb<0,50,0>,50>,RandomPerLEDFlicker<Green,Black>,3000>,Pulsing<HumpFlicker<Rgb<0,25,0>,Rgb<0,50,0>,50>,RandomPerLEDFlicker<Green,Black>,3000>,Pulsing<HumpFlicker<Rgb<0,25,0>,Rgb<0,50,0>,50>,RandomPerLEDFlicker<Green,Black>,3000>,Pulsing<HumpFlicker<Rgb<0,25,0>,Rgb<0,50,0>,50>,RandomPerLEDFlicker<Green,Black>,3000>,Pulsing<HumpFlicker<Rgb<0,25,0>,Rgb<0,50,0>,50>,RandomPerLEDFlicker<Green,Black>,3000>,Pulsing<HumpFlicker<Rgb<0,25,0>,Rgb<0,50,0>,50>,RandomPerLEDFlicker<Green,Black>,3000>,Pulsing<HumpFlicker<Rgb<0,25,0>,Rgb<0,50,0>,50>,RandomPerLEDFlicker<Green,Black>,3000>,Pulsing<HumpFlicker<Rgb<0,25,0>,Rgb<0,50,0>,50>,RandomPerLEDFlicker<Green,Black>,3000>,Pulsing<HumpFlicker<Rgb<0,25,0>,Rgb<0,50,0>,50>,RandomPerLEDFlicker<Green,Black>,3000>,Pulsing<HumpFlicker<Rgb<0,25,0>,Rgb<0,50,0>,50>,RandomPerLEDFlicker<Green,Black>,3000>,Pulsing<HumpFlicker<Rgb<0,25,0>,Rgb<0,50,0>,50>,RandomPerLEDFlicker<Green,Black>,3000>,Pulsing<HumpFlicker<Rgb<0,25,0>,Rgb<0,50,0>,50>,RandomPerLEDFlicker<Green,Black>,3000>>>()
- // infinity guantlet v1
- StylePtr<Gradient<Pulsing<Black,Green,2000>,Pulsing<Black,Rgb<118,0,194>,2000>,Pulsing<Black,Blue,2000>,Pulsing<Black,Green,2000>,Pulsing<Black,Blue,2000>,Pulsing<Black,Red,2000>,Pulsing<Black,Green,2000>,Pulsing<Black,Red,2000>,Pulsing<Black,DarkOrange,2000>,Pulsing<Black,Green,2000>,Pulsing<Black,DarkOrange,2000>,Pulsing<Black,Rgb<118,0,194>,2000>,Pulsing<Black,Rgb<118,0,194>,2000>,Pulsing<Black,Rgb<180,130,0>,2000>,Pulsing<Black,DarkOrange,2000>,Pulsing<Black,DarkOrange,2000>,Pulsing<Black,Rgb<180,130,0>,2000>,Pulsing<Black,Red,2000>,Pulsing<Black,Red,2000>,Pulsing<Black,Rgb<180,130,0>,2000>,Pulsing<Black,Blue,2000>,Pulsing<Black,Blue,2000>,Pulsing<Black,Rgb<180,130,0>,2000>,Pulsing<Black,Rgb<118,0,194>,2000>>>()
- // arc reactor
- StylePtr<Gradient<Stripes<10,-700,Mix<Int<16384>,Rgb<100,100,200>,RandomFlicker<Black,Blue>>,Black,Mix<Int<16384>,Rgb<100,100,200>,RandomFlicker<Black,Blue>>>,Mix<Int<16384>,Rgb<180,120,0>,OrangeRed>,Stripes<10,-700,Mix<Int<16384>,Rgb<100,100,200>,RandomFlicker<Black,Blue>>,Black,Mix<Int<16384>,Rgb<100,100,200>,RandomFlicker<Black,Blue>>>,Mix<Int<16384>,Rgb<180,120,0>,OrangeRed>,Stripes<10,-700,Mix<Int<16384>,Rgb<100,100,200>,RandomFlicker<Black,Blue>>,Black,Mix<Int<16384>,Rgb<100,100,200>,RandomFlicker<Black,Blue>>>,Mix<Int<16384>,Rgb<180,120,0>,OrangeRed>,Stripes<10,-700,Mix<Int<16384>,Rgb<100,100,200>,RandomFlicker<Black,Blue>>,Black,Mix<Int<16384>,Rgb<100,100,200>,RandomFlicker<Black,Blue>>>,Mix<Int<16384>,Rgb<180,120,0>,OrangeRed>,Stripes<10,-700,Mix<Int<16384>,Rgb<100,100,200>,RandomFlicker<Black,Blue>>,Black,Mix<Int<16384>,Rgb<100,100,200>,RandomFlicker<Black,Blue>>>,Mix<Int<16384>,Rgb<180,120,0>,OrangeRed>,Stripes<10,-700,Mix<Int<16384>,Rgb<100,100,200>,RandomFlicker<Black,Blue>>,Black,Mix<Int<16384>,Rgb<100,100,200>,RandomFlicker<Black,Blue>>>,Mix<Int<16384>,Rgb<180,120,0>,OrangeRed>,Pulsing<RandomFlicker<Rgb<0,50,50>,Rgb<0,20,100>>,Mix<Int<22384>,RandomBlink<3000,SteelBlue>,BrownNoiseFlicker<Cyan,Black,25>>,3000>,Pulsing<RandomFlicker<Rgb<0,50,50>,Rgb<0,20,100>>,Mix<Int<22384>,RandomBlink<3000,SteelBlue>,BrownNoiseFlicker<Cyan,Black,25>>,3000>,Pulsing<RandomFlicker<Rgb<0,50,50>,Rgb<0,20,100>>,Mix<Int<22384>,RandomBlink<3000,SteelBlue>,BrownNoiseFlicker<Cyan,Black,25>>,3000>,Pulsing<RandomFlicker<Rgb<0,50,50>,Rgb<0,20,100>>,Mix<Int<22384>,RandomBlink<3000,SteelBlue>,BrownNoiseFlicker<Cyan,Black,25>>,3000>,Pulsing<RandomFlicker<Rgb<0,50,50>,Rgb<0,20,100>>,Mix<Int<22384>,RandomBlink<3000,SteelBlue>,BrownNoiseFlicker<Cyan,Black,25>>,3000>,Pulsing<RandomFlicker<Rgb<0,50,50>,Rgb<0,20,100>>,Mix<Int<22384>,RandomBlink<3000,SteelBlue>,BrownNoiseFlicker<Cyan,Black,25>>,3000>,Pulsing<RandomFlicker<Rgb<0,50,50>,Rgb<0,20,100>>,Mix<Int<22384>,RandomBlink<3000,SteelBlue>,BrownNoiseFlicker<Cyan,Black,25>>,3000>,Pulsing<RandomFlicker<Rgb<0,50,50>,Rgb<0,20,100>>,Mix<Int<22384>,RandomBlink<3000,SteelBlue>,BrownNoiseFlicker<Cyan,Black,25>>,3000>,Pulsing<RandomFlicker<Rgb<0,50,50>,Rgb<0,20,100>>,Mix<Int<22384>,RandomBlink<3000,SteelBlue>,BrownNoiseFlicker<Cyan,Black,25>>,3000>,Pulsing<RandomFlicker<Rgb<0,50,50>,Rgb<0,20,100>>,Mix<Int<22384>,RandomBlink<3000,SteelBlue>,BrownNoiseFlicker<Cyan,Black,25>>,3000>,Pulsing<RandomFlicker<Rgb<0,50,50>,Rgb<0,20,100>>,Mix<Int<22384>,RandomBlink<3000,SteelBlue>,BrownNoiseFlicker<Cyan,Black,25>>,3000>,Pulsing<RandomFlicker<Rgb<0,50,50>,Rgb<0,20,100>>,Mix<Int<22384>,RandomBlink<3000,SteelBlue>,BrownNoiseFlicker<Cyan,Black,25>>,3000>>>()
- // opposite running cyclons test
- StylePtr<Gradient<Mix<LinearSectionF<Sin<Int<20>>,Int<8000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Red>>,Mix<LinearSectionF<Sin<Int<20>>,Int<8000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Red>>,Mix<LinearSectionF<Sin<Int<20>>,Int<8000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Red>>,Mix<LinearSectionF<Sin<Int<20>>,Int<8000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Red>>,Mix<LinearSectionF<Sin<Int<20>>,Int<8000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Red>>,Mix<LinearSectionF<Sin<Int<20>>,Int<8000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Red>>,Mix<LinearSectionF<Sin<Int<20>>,Int<8000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Red>>,Mix<LinearSectionF<Sin<Int<20>>,Int<8000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Red>>,Mix<LinearSectionF<Sin<Int<20>>,Int<8000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Red>>,Mix<LinearSectionF<Sin<Int<20>>,Int<8000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Red>>,Mix<LinearSectionF<Sin<Int<20>>,Int<8000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Red>>,Mix<LinearSectionF<Sin<Int<20>>,Int<8000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Red>>,Mix<LinearSectionF<Sin<Int<20>,Int<0>,Int<32768>>,Int<5000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Blue>>,Mix<LinearSectionF<Sin<Int<20>,Int<0>,Int<32768>>,Int<5000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Blue>>,Mix<LinearSectionF<Sin<Int<20>,Int<0>,Int<32768>>,Int<5000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Blue>>,Mix<LinearSectionF<Sin<Int<20>,Int<0>,Int<32768>>,Int<5000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Blue>>,Mix<LinearSectionF<Sin<Int<20>,Int<0>,Int<32768>>,Int<5000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Blue>>,Mix<LinearSectionF<Sin<Int<20>,Int<0>,Int<32768>>,Int<5000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Blue>>,Mix<LinearSectionF<Sin<Int<20>,Int<0>,Int<32768>>,Int<5000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Blue>>,Mix<LinearSectionF<Sin<Int<20>,Int<0>,Int<32768>>,Int<5000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Blue>>,Mix<LinearSectionF<Sin<Int<20>,Int<0>,Int<32768>>,Int<5000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Blue>>,Mix<LinearSectionF<Sin<Int<20>,Int<0>,Int<32768>>,Int<5000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Blue>>,Mix<LinearSectionF<Sin<Int<20>,Int<0>,Int<32768>>,Int<5000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Blue>>,Mix<LinearSectionF<Sin<Int<20>,Int<0>,Int<32768>>,Int<5000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Blue>>>>()
- // sequence center flicker with brownnoise windmill -blue and sliver
- StylePtr<Gradient<Stripes<10,-700,BrownNoiseFlicker<Blue,Rgb<100,100,150>,50>,Black,Black>,Stripes<10,-700,BrownNoiseFlicker<Blue,Rgb<100,100,150>,50>,Black,Black>,Stripes<10,-700,BrownNoiseFlicker<Blue,Rgb<100,100,150>,50>,Black,Black>,Stripes<10,-700,BrownNoiseFlicker<Blue,Rgb<100,100,150>,50>,Black,Black>,Stripes<10,-700,BrownNoiseFlicker<Blue,Rgb<100,100,150>,50>,Black,Black>,Stripes<10,-700,BrownNoiseFlicker<Blue,Rgb<100,100,150>,50>,Black,Black>,Stripes<10,-700,BrownNoiseFlicker<Blue,Rgb<100,100,150>,50>,Black,Black>,Stripes<10,-700,BrownNoiseFlicker<Blue,Rgb<100,100,150>,50>,Black,Black>,Stripes<10,-700,BrownNoiseFlicker<Blue,Rgb<100,100,150>,50>,Black,Black>,Stripes<10,-700,BrownNoiseFlicker<Blue,Rgb<100,100,150>,50>,Black,Black>,Stripes<10,-700,BrownNoiseFlicker<Blue,Rgb<100,100,150>,50>,Black,Black>,Stripes<10,-700,BrownNoiseFlicker<Blue,Rgb<100,100,150>,50>,Black,Black>,Pulsing<Black,RandomFlicker<Sequence<Blue,Snow,400,37,0b1010100011100,0b111000111000101,0b100000000000000>,RotateColorsX<Variation,Blue>>,5000>,Pulsing<Black,RandomFlicker<Sequence<Blue,Snow,400,37,0b1010100011100,0b111000111000101,0b100000000000000>,RotateColorsX<Variation,Red>>,5000>,Pulsing<Black,RandomFlicker<Sequence<Blue,Snow,400,37,0b1010100011100,0b111000111000101,0b100000000000000>,RotateColorsX<Variation,Blue>>,5000>,Pulsing<Black,RandomFlicker<Sequence<Blue,Snow,400,37,0b1010100011100,0b111000111000101,0b100000000000000>,RotateColorsX<Variation,Blue>>,5000>,Pulsing<Black,RandomFlicker<Sequence<Blue,Snow,400,37,0b1010100011100,0b111000111000101,0b100000000000000>,RotateColorsX<Variation,Red>>,5000>,Pulsing<Black,RandomFlicker<Sequence<Blue,Snow,400,37,0b1010100011100,0b111000111000101,0b100000000000000>,RotateColorsX<Variation,Blue>>,5000>,Pulsing<Black,RandomFlicker<Sequence<Blue,Snow,400,37,0b1010100011100,0b111000111000101,0b100000000000000>,RotateColorsX<Variation,Blue>>,5000>,Pulsing<Black,RandomFlicker<Sequence<Blue,Snow,400,37,0b1010100011100,0b111000111000101,0b100000000000000>,RotateColorsX<Variation,Red>>,5000>,Pulsing<Black,RandomFlicker<Sequence<Blue,Snow,400,37,0b1010100011100,0b111000111000101,0b100000000000000>,RotateColorsX<Variation,Blue>>,5000>,Pulsing<Black,RandomFlicker<Sequence<Blue,Snow,400,37,0b1010100011100,0b111000111000101,0b100000000000000>,RotateColorsX<Variation,Blue>>,5000>,Pulsing<Black,RandomFlicker<Sequence<Blue,Snow,400,37,0b1010100011100,0b111000111000101,0b100000000000000>,RotateColorsX<Variation,Red>>,5000>,Pulsing<Black,RandomFlicker<Sequence<Blue,Snow,400,37,0b1010100011100,0b111000111000101,0b100000000000000>,RotateColorsX<Variation,Blue>>,5000>>>()
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