Lil__Nicky

SFP PCB Styles

Oct 20th, 2023
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  1. // shtok styles convertered
  2.  
  3. //Running outer ring dot + inner pulsing ring:
  4. StylePtr<Gradient<ColorCycle<Rgb<100,100,100>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<Rgb<100,100,100>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<Rgb<100,100,100>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<Rgb<100,100,100>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<Rgb<100,100,100>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<Rgb<100,100,100>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<Rgb<100,100,100>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<Rgb<100,100,100>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<Rgb<100,100,100>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<Rgb<100,100,100>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<Rgb<100,100,100>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<Rgb<100,100,100>,15,50,Rgb<100,100,100>,15,50,1>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>>>(),
  5.  
  6. //Running outer ring dot battery level indicator + inner pulsing ring:
  7. StylePtr<Gradient<ColorCycle<Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,1>,ColorCycle<Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,1>,ColorCycle<Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,1>,ColorCycle<Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,1>,ColorCycle<Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,1>,ColorCycle<Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,1>,ColorCycle<Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,1>,ColorCycle<Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,1>,ColorCycle<Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,1>,ColorCycle<Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,1>,ColorCycle<Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,Mix<BatteryLevel,Red,Orange,Yellow,Green>,15,50,1>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>>>(),
  8.  
  9. //Windmill outer ring dots + inner pulsing ring:
  10. StylePtr<Gradient<Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>>>(),
  11.  
  12. //Windmill outer ring dots battery level indicator + inner pulsing ring:
  13. StylePtr<Gradient<Stripes<10,-700,Mix<BatteryLevel,Red,Orange,Yellow,Green>,Black,Black>,Stripes<10,-700,Mix<BatteryLevel,Red,Orange,Yellow,Green>,Black,Black>,Stripes<10,-700,Mix<BatteryLevel,Red,Orange,Yellow,Green>,Black,Black>,Stripes<10,-700,Mix<BatteryLevel,Red,Orange,Yellow,Green>,Black,Black>,Stripes<10,-700,Mix<BatteryLevel,Red,Orange,Yellow,Green>,Black,Black>,Stripes<10,-700,Mix<BatteryLevel,Red,Orange,Yellow,Green>,Black,Black>,Stripes<10,-700,Mix<BatteryLevel,Red,Orange,Yellow,Green>,Black,Black>,Stripes<10,-700,Mix<BatteryLevel,Red,Orange,Yellow,Green>,Black,Black>,Stripes<10,-700,Mix<BatteryLevel,Red,Orange,Yellow,Green>,Black,Black>,Stripes<10,-700,Mix<BatteryLevel,Red,Orange,Yellow,Green>,Black,Black>,Stripes<10,-700,Mix<BatteryLevel,Red,Orange,Yellow,Green>,Black,Black>,Stripes<10,-700,Mix<BatteryLevel,Red,Orange,Yellow,Green>,Black,Black>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>>>(),
  14.  
  15. //Pulsing in-out #1:
  16. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>>>(),
  17.  
  18. //Pulsing in-out #2:
  19. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>>>(),
  20.  
  21. //Pulsing out-in #1:
  22. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,Red,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>>>(),
  23.  
  24. //Pulsing out-in #2:
  25. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<200>>>>>(),
  26.  
  27. //Random pulsing in-out #1:
  28. StylePtr<Gradient<Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,800>,Pulsing<Red,Black,800>,Pulsing<Red,Black,800>,Pulsing<Red,Black,800>,Pulsing<Red,Black,800>,Pulsing<Red,Black,800>,Pulsing<Red,Black,800>,Pulsing<Red,Black,800>,Pulsing<Red,Black,800>,Pulsing<Red,Black,800>,Pulsing<Red,Black,800>,Pulsing<Red,Black,800>>>(),
  29.  
  30. //Random pulsing in-out #2:
  31. StylePtr<Gradient<Pulsing<Red,Black,1000>,Pulsing<Red,Black,800>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,800>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,800>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,800>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,800>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,800>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,800>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,800>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,800>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,800>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,800>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,800>>>(),
  32.  
  33. //Cross-pulsing:
  34. StylePtr<Gradient<Pulsing<Black,Red,800>,Pulsing<Red,Black,800>,Pulsing<Black,Red,800>,Pulsing<Red,Black,800>,Pulsing<Black,Red,800>,Pulsing<Red,Black,800>,Pulsing<Black,Red,800>,Pulsing<Red,Black,800>,Pulsing<Black,Red,800>,Pulsing<Red,Black,800>,Pulsing<Black,Red,800>,Pulsing<Red,Black,800>,Pulsing<Black,Red,800>,Pulsing<Red,Black,800>,Pulsing<Black,Red,800>,Pulsing<Red,Black,800>,Pulsing<Black,Red,800>,Pulsing<Red,Black,800>,Pulsing<Black,Red,800>,Pulsing<Red,Black,800>,Pulsing<Black,Red,800>,Pulsing<Red,Black,800>,Pulsing<Black,Red,800>,Pulsing<Red,Black,800>>>(),
  35.  
  36.  
  37. // customs
  38.  
  39. // red running outer ring, flashing middle, red inner running ring
  40. StylePtr<Gradient<Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,RandomFlicker<Yellow,Tomato>,Stripes<1000,-800,Black,Black,Black,Red>,RandomFlicker<Yellow,Tomato>,RandomFlicker<Yellow,Tomato>,Stripes<1000,-800,Black,Black,Black,Red>,RandomFlicker<Yellow,Tomato>,RandomFlicker<Yellow,Tomato>,Stripes<1000,-800,Black,Black,Black,Red>,RandomFlicker<Yellow,Tomato>,RandomFlicker<Yellow,Tomato>,Stripes<1000,-800,Black,Black,Black,Red>,RandomFlicker<Yellow,Tomato>>>(),
  41.  
  42. // ^^^ all red
  43. StylePtr<Gradient<Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,Stripes<1000,1100,Red,Black,Black,Black>,RandomFlicker<Red,Black>,Stripes<1000,-800,Black,Black,Black,Red>,RandomFlicker<Red,Black>,RandomFlicker<Red,Black>,Stripes<1000,-800,Black,Black,Black,Red>,RandomFlicker<Red,Black>,RandomFlicker<Red,Black>,Stripes<1000,-800,Black,Black,Black,Red>,RandomFlicker<Red,Black>,RandomFlicker<Red,Black>,Stripes<1000,-800,Black,Black,Black,Red>,RandomFlicker<Red,Black>>>()
  44.  
  45. // eye test - meh, might have potential for other applications
  46. StylePtr<Gradient<Moccasin,NavajoWhite,NavajoWhite,NavajoWhite,NavajoWhite,NavajoWhite,Moccasin,NavajoWhite,NavajoWhite,NavajoWhite,NavajoWhite,NavajoWhite,Moccasin,Blinking<DeepSkyBlue,Moccasin,2000,100>,Moccasin,Moccasin,Blinking<DeepSkyBlue,Moccasin,2000,100>,Moccasin,Moccasin,Blinking<DeepSkyBlue,Moccasin,2000,100>,Moccasin,Moccasin,Blinking<DeepSkyBlue,Moccasin,2000,100>,Moccasin>>(),
  47.  
  48. // slower red outer pulse, faster red inner
  49. StylePtr<Gradient<Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,1000>,Pulsing<Red,Black,300>,Pulsing<Red,Black,300>,Pulsing<Red,Black,300>,Pulsing<Red,Black,300>,Pulsing<Red,Black,300>,Pulsing<Red,Black,300>,Pulsing<Red,Black,300>,Pulsing<Red,Black,300>,Pulsing<Red,Black,300>,Pulsing<Red,Black,300>,Pulsing<Red,Black,300>,Pulsing<Red,Black,300>>>(),
  50.  
  51. // opposite running stripes, yellow outer, slightly smaller cyan inner
  52. StylePtr<Gradient<Stripes<1000,1000,Black,Black,Yellow,Black>,Stripes<1000,1000,Black,Black,Yellow,Black>,Stripes<1000,1000,Black,Black,Yellow,Black>,Stripes<1000,1000,Black,Black,Yellow,Black>,Stripes<1000,1000,Black,Black,Yellow,Black>,Stripes<1000,1000,Black,Black,Yellow,Black>,Stripes<1000,1000,Black,Black,Yellow,Black>,Stripes<1000,1000,Black,Black,Yellow,Black>,Stripes<1000,1000,Black,Black,Yellow,Black>,Stripes<1000,1000,Black,Black,Yellow,Black>,Stripes<1000,1000,Black,Black,Yellow,Black>,Stripes<1000,1000,Black,Black,Yellow,Black>,Stripes<800,-1000,Black,Black,Cyan,Black>,Stripes<800,-1000,Black,Black,Cyan,Black>,Stripes<800,-1000,Black,Black,Cyan,Black>,Stripes<800,-1000,Black,Black,Cyan,Black>,Stripes<800,-1000,Black,Black,Cyan,Black>,Stripes<800,-1000,Black,Black,Cyan,Black>,Stripes<800,-1000,Black,Black,Cyan,Black>,Stripes<800,-1000,Black,Black,Cyan,Black>,Stripes<800,-1000,Black,Black,Cyan,Black>,Stripes<800,-1000,Black,Black,Cyan,Black>,Stripes<800,-1000,Black,Black,Cyan,Black>,Stripes<800,-1000,Black,Black,Cyan,Black>>>(),
  53.  
  54. // dark orange outer fade to orange inner
  55. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>>>(),
  56.  
  57. // silver outer running ring, pulsing cyan inner
  58. StylePtr<Gradient<Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Stripes<10,-700,Rgb<100,100,100>,Black,Black>,Pulsing<Black,Cyan,5000>,Pulsing<Black,Cyan,5000>,Pulsing<Black,Cyan,5000>,Pulsing<Black,Cyan,5000>,Pulsing<Black,Cyan,5000>,Pulsing<Black,Cyan,5000>,Pulsing<Black,Cyan,5000>,Pulsing<Black,Cyan,5000>,Pulsing<Black,Cyan,5000>,Pulsing<Black,Cyan,5000>,Pulsing<Black,Cyan,5000>,Pulsing<Black,Cyan,5000>>>(),
  59.  
  60. // green outer pulse with slight faster green inner pulse
  61. StylePtr<Gradient<Pulsing<Green,Black,1000>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,800>,Pulsing<Green,Black,800>,Pulsing<Green,Black,800>,Pulsing<Green,Black,800>,Pulsing<Green,Black,800>,Pulsing<Green,Black,800>,Pulsing<Green,Black,800>,Pulsing<Green,Black,800>,Pulsing<Green,Black,800>,Pulsing<Green,Black,800>,Pulsing<Green,Black,800>,Pulsing<Green,Black,800>>>(),
  62.  
  63. // blue/white flicker outer running ring with slow purple inner pulse
  64. StylePtr<Gradient<ColorCycle<HumpFlicker<Blue,NavajoWhite,50>,15,50,HumpFlicker<Blue,NavajoWhite,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,NavajoWhite,50>,15,50,HumpFlicker<Blue,NavajoWhite,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,NavajoWhite,50>,15,50,HumpFlicker<Blue,NavajoWhite,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,NavajoWhite,50>,15,50,HumpFlicker<Blue,NavajoWhite,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,NavajoWhite,50>,15,50,HumpFlicker<Blue,NavajoWhite,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,NavajoWhite,50>,15,50,HumpFlicker<Blue,NavajoWhite,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,NavajoWhite,50>,15,50,HumpFlicker<Blue,NavajoWhite,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,NavajoWhite,50>,15,50,HumpFlicker<Blue,NavajoWhite,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,NavajoWhite,50>,15,50,HumpFlicker<Blue,NavajoWhite,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,NavajoWhite,50>,15,50,HumpFlicker<Blue,NavajoWhite,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,NavajoWhite,50>,15,50,HumpFlicker<Blue,NavajoWhite,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,NavajoWhite,50>,15,50,HumpFlicker<Blue,NavajoWhite,50>,15,50,1>,Pulsing<Black,Rgb<110,5,200>,5000>,Pulsing<Black,Rgb<110,5,200>,5000>,Pulsing<Black,Rgb<110,5,200>,5000>,Pulsing<Black,Rgb<110,5,200>,5000>,Pulsing<Black,Rgb<110,5,200>,5000>,Pulsing<Black,Rgb<110,5,200>,5000>,Pulsing<Black,Rgb<110,5,200>,5000>,Pulsing<Black,Rgb<110,5,200>,5000>,Pulsing<Black,Rgb<110,5,200>,5000>,Pulsing<Black,Rgb<110,5,200>,5000>,Pulsing<Black,Rgb<110,5,200>,5000>,Pulsing<Black,Rgb<110,5,200>,5000>>>(),
  65.  
  66. // ^ same but lighter blue and ice blueish center
  67. StylePtr<Gradient<ColorCycle<HumpFlicker<Blue,MintCream,50>,15,50,HumpFlicker<Blue,MintCream,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,MintCream,50>,15,50,HumpFlicker<Blue,MintCream,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,MintCream,50>,15,50,HumpFlicker<Blue,MintCream,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,MintCream,50>,15,50,HumpFlicker<Blue,MintCream,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,MintCream,50>,15,50,HumpFlicker<Blue,MintCream,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,MintCream,50>,15,50,HumpFlicker<Blue,MintCream,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,MintCream,50>,15,50,HumpFlicker<Blue,MintCream,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,MintCream,50>,15,50,HumpFlicker<Blue,MintCream,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,MintCream,50>,15,50,HumpFlicker<Blue,MintCream,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,MintCream,50>,15,50,HumpFlicker<Blue,MintCream,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,MintCream,50>,15,50,HumpFlicker<Blue,MintCream,50>,15,50,1>,ColorCycle<HumpFlicker<Blue,MintCream,50>,15,50,HumpFlicker<Blue,MintCream,50>,15,50,1>,Pulsing<RandomFlicker<Black,Mix<Int<8448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,HumpFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<6448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,50>,3000>,Pulsing<RandomFlicker<Black,Mix<Int<8448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,HumpFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<6448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,50>,3000>,Pulsing<RandomFlicker<Black,Mix<Int<8448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,HumpFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<6448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,50>,3000>,Pulsing<RandomFlicker<Black,Mix<Int<8448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,HumpFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<6448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,50>,3000>,Pulsing<RandomFlicker<Black,Mix<Int<8448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,HumpFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<6448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,50>,3000>,Pulsing<RandomFlicker<Black,Mix<Int<8448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,HumpFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<6448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,50>,3000>,Pulsing<RandomFlicker<Black,Mix<Int<8448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,HumpFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<6448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,50>,3000>,Pulsing<RandomFlicker<Black,Mix<Int<8448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,HumpFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<6448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,50>,3000>,Pulsing<RandomFlicker<Black,Mix<Int<8448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,HumpFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<6448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,50>,3000>,Pulsing<RandomFlicker<Black,Mix<Int<8448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,HumpFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<6448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,50>,3000>,Pulsing<RandomFlicker<Black,Mix<Int<8448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,HumpFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<6448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,50>,3000>,Pulsing<RandomFlicker<Black,Mix<Int<8448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,HumpFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<6448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,50>,3000>>>()
  68.  
  69. // 2 purples cross pulsing, shtok style expanded to 24 pxls
  70. StylePtr<Gradient<Pulsing<Rgb<118,0,194>,Black,800>,Pulsing<Black,Rgb<115,15,240>,800>,Pulsing<Black,Rgb<118,0,194>,800>,Pulsing<Rgb<115,15,240>,Black,800>,Pulsing<Rgb<118,0,194>,Black,800>,Pulsing<Black,Rgb<115,15,240>,800>,Pulsing<Black,Rgb<118,0,194>,800>,Pulsing<Rgb<115,15,240>,Black,800>,Pulsing<Rgb<118,0,194>,Black,800>,Pulsing<Black,Rgb<115,15,240>,800>,Pulsing<Black,Rgb<118,0,194>,800>,Pulsing<Rgb<115,15,240>,Black,800>,Pulsing<Rgb<118,0,194>,Black,800>,Pulsing<Black,Rgb<115,15,240>,800>,Pulsing<Black,Rgb<118,0,194>,800>,Pulsing<Rgb<115,15,240>,Black,800>,Pulsing<Black,Rgb<118,0,194>,800>,Pulsing<Rgb<115,15,240>,Black,800>,Pulsing<Black,Rgb<118,0,194>,800>,Pulsing<Rgb<115,15,240>,Black,800>,Pulsing<Black,Rgb<118,0,194>,800>,Pulsing<Rgb<115,15,240>,Black,800>,Pulsing<Black,Rgb<118,0,194>,800>,Pulsing<Rgb<115,15,240>,Black,800>>>(),
  71.  
  72. // blue fade to red humpflicker
  73. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>>>(),
  74.  
  75. // silver and gold fade to pulse
  76. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<100,100,150>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<100,100,150>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<100,100,150>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<100,100,150>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<100,100,150>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<100,100,150>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<100,100,150>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<100,100,150>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<100,100,150>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<100,100,150>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<100,100,150>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<100,100,150>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>>>(),
  77.  
  78. // unknownn yet
  79. StylePtr<Gradient<Pulsing<Red,Black,800>,Pulsing<Black,Red,800>,Pulsing<Red,Black,800>,Pulsing<Black,Red,800>,Pulsing<Red,Black,800>,Pulsing<Black,Red,800>,Pulsing<Red,Black,800>,Pulsing<Black,Red,800>,Pulsing<Red,Black,800>,Pulsing<Black,Red,800>,Pulsing<Red,Black,800>,Pulsing<Black,Red,800>,Pulsing<Black,HumpFlicker<Black,Red,50>,800>,Pulsing<HumpFlicker<Black,Red,50>,Black,800>,Pulsing<Black,HumpFlicker<Black,Red,50>,800>,Pulsing<HumpFlicker<Black,Red,50>,Black,800>,Pulsing<Black,HumpFlicker<Black,Red,50>,800>,Pulsing<HumpFlicker<Black,Red,50>,Black,800>,Pulsing<Black,HumpFlicker<Black,Red,50>,800>,Pulsing<HumpFlicker<Black,Red,50>,Black,800>,PulsingX<Black,HumpFlicker<Black,Red,50>,Int<800>>,Pulsing<HumpFlicker<Black,Red,50>,Black,800>,Pulsing<Black,HumpFlicker<Black,Red,50>,800>,Pulsing<HumpFlicker<Black,Red,50>,Black,800>>>()
  80.  
  81. // 2 rings with blinking center
  82. StylePtr<Gradient<Stripes<142,-1119,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>>,Stripes<142,-1119,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>>,Stripes<142,-1119,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>>,Stripes<142,-1119,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>>,Stripes<142,-1119,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>>,Stripes<142,-1119,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>>,Stripes<142,-1119,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>>,Stripes<142,-1119,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>>,Stripes<142,-1119,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>>,Stripes<142,-1119,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>>,Stripes<142,-1119,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>>,Stripes<142,-1119,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>,RgbArg<BASE_COLOR_ARG,Red>>,Stripes<108,-800,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>>,Blinking<RgbArg<EMITTER_COLOR_ARG,Red>,Black,600,500>,Stripes<108,-800,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>>,Stripes<108,-800,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>>,Blinking<RgbArg<EMITTER_COLOR_ARG,Red>,Black,500,500>,Stripes<108,-800,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>>,Stripes<108,-800,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>>,Blinking<RgbArg<EMITTER_COLOR_ARG,Red>,Black,600,500>,Stripes<108,-800,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>>,Stripes<108,-800,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>>,Blinking<RgbArg<EMITTER_COLOR_ARG,Red>,Black,500,500>,Stripes<108,-800,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<ALT_COLOR_ARG,Red>,RgbArg<POSTOFF_COLOR_ARG,Black>,RgbArg<POSTOFF_COLOR_ARG,Black>>>>(),
  83.  
  84. // fallen order styles
  85. // PURPLE
  86. StylePtr<Gradient<Pulsing<Rgb<118,0,194>,Black,800>,Pulsing<Black,Rgb<118,0,194>,800>,Pulsing<Rgb<118,0,194>,Black,800>,Pulsing<Black,Rgb<118,0,194>,800>,Pulsing<Rgb<118,0,194>,Black,800>,Pulsing<Black,Rgb<118,0,194>,800>,Pulsing<Rgb<118,0,194>,Black,800>,Pulsing<Black,Rgb<118,0,194>,800>,Pulsing<Rgb<118,0,194>,Black,800>,Pulsing<Black,Rgb<118,0,194>,800>,Pulsing<Rgb<118,0,194>,Black,800>,Pulsing<Black,Rgb<118,0,194>,800>,Pulsing<Rgb<115,15,240>,Black,800>,Pulsing<Black,Rgb<115,15,240>,800>,Pulsing<Rgb<115,15,240>,Black,800>,Pulsing<Black,Rgb<115,15,240>,800>,Pulsing<Rgb<115,15,240>,Black,800>,Pulsing<Black,Rgb<115,15,240>,800>,Pulsing<Rgb<115,15,240>,Black,800>,PulsingX<Black,Rgb<115,15,240>,Int<800>>,Pulsing<Rgb<115,15,240>,Black,800>,Pulsing<Black,Rgb<115,15,240>,800>,Pulsing<Rgb<115,15,240>,Black,800>,Pulsing<Black,Rgb<115,15,240>,800>>>()
  87.  
  88. // CYAN
  89. StylePtr<Gradient<Pulsing<Cyan,Black,800>,Pulsing<Black,Cyan,800>,Pulsing<Cyan,Black,800>,Pulsing<Black,Cyan,800>,Pulsing<Cyan,Black,800>,Pulsing<Black,Cyan,800>,Pulsing<Cyan,Black,800>,Pulsing<Black,Cyan,800>,Pulsing<Cyan,Black,800>,Pulsing<Black,Cyan,800>,Pulsing<Cyan,Black,800>,Pulsing<Black,Cyan,800>,Pulsing<Cyan,Black,800>,Pulsing<Black,Cyan,800>,Pulsing<Cyan,Black,800>,Pulsing<Black,Cyan,800>,Pulsing<Cyan,Black,800>,Pulsing<Black,Cyan,800>,Pulsing<Cyan,Black,800>,PulsingX<Black,Cyan,Int<800>>,Pulsing<Cyan,Black,800>,Pulsing<Black,Cyan,800>,Pulsing<Cyan,Black,800>,Pulsing<Black,Cyan,800>>>()
  90.  
  91. // RED
  92. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Red,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>>>()
  93.  
  94. // MAGENTA
  95. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Magenta,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Magenta,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Magenta,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Magenta,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Magenta,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Magenta,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Magenta,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Magenta,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Magenta,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Magenta,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Magenta,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,HumpFlicker<Magenta,Black,50>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Magenta,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Magenta,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Magenta,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Magenta,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Magenta,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Magenta,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Magenta,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Magenta,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Magenta,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Magenta,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Magenta,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Magenta,TrFade<1000>>,Black,TrDelay<500>>>>>()
  96.  
  97. // YELLOW
  98. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Yellow,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Yellow,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Yellow,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Yellow,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Yellow,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Yellow,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Yellow,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Yellow,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Yellow,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Yellow,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Yellow,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Yellow,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Pulsing<Rgb<180,130,0>,Rgb<45,30,0>,400>,TrFade<1000>>,Black,TrDelay<200>>>>>()
  99.  
  100. // BLUE
  101. StylePtr<Gradient<Pulsing<Blue,Black,1500>,Pulsing<Blue,Black,1500>,Pulsing<Blue,Black,1500>,Pulsing<Blue,Black,1500>,Pulsing<Blue,Black,1500>,Pulsing<Blue,Black,1500>,Pulsing<Blue,Black,1500>,Pulsing<Blue,Black,1500>,Pulsing<Blue,Black,1500>,Pulsing<Blue,Black,1500>,Pulsing<Blue,Black,1500>,Pulsing<Blue,Black,1500>,Pulsing<Blue,Black,1200>,Pulsing<Blue,Black,1200>,Pulsing<Blue,Black,1200>,Pulsing<Blue,Black,1200>,Pulsing<Blue,Black,1200>,Pulsing<Blue,Black,1200>,Pulsing<Blue,Black,1200>,Pulsing<Blue,Black,1200>,Pulsing<Blue,Black,1200>,Pulsing<Blue,Black,1200>,Pulsing<Blue,Black,1200>,Pulsing<Blue,Black,1200>>>()
  102.  
  103. // GREEN
  104. StylePtr<Gradient<Pulsing<Green,Black,1000>,Pulsing<Green,Black,2000>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,2000>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,2000>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,2000>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,2000>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,2000>,Pulsing<Green,Black,800>,Pulsing<Green,Black,1600>,Pulsing<Green,Black,800>,Pulsing<Green,Black,1600>,Pulsing<Green,Black,800>,Pulsing<Green,Black,1600>,Pulsing<Green,Black,800>,Pulsing<Green,Black,1600>,Pulsing<Green,Black,800>,Pulsing<Green,Black,1600>,Pulsing<Green,Black,800>,Pulsing<Green,Black,1600>>>()
  105.  
  106. // INDIGO
  107. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Rgb<40,25,105>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Rgb<40,25,105>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Rgb<40,25,105>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Rgb<40,25,105>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Rgb<40,25,105>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Rgb<40,25,105>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Rgb<40,25,105>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Rgb<40,25,105>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Rgb<40,25,105>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Rgb<40,25,105>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Rgb<40,25,105>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Rgb<40,25,105>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<80,50,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<80,50,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<80,50,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<80,50,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<80,50,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<80,50,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<80,50,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<80,50,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<80,50,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<80,50,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<80,50,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Rgb<80,50,210>,TrFade<1000>>,Black,TrDelay<500>>>>>()
  108.  
  109. // ORANGE
  110. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DarkOrange,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,Orange,TrFade<1000>>,Black,TrDelay<200>>>>>(),
  111.  
  112.  
  113. // transition loop styles
  114.  
  115.  
  116.  
  117. // 4 loop spin - red
  118. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrDelay<333>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<667>>>,TransitionLoop<Black,TrConcat<TrDelay<333>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<667>>>,TransitionLoop<Black,TrConcat<TrDelay<333>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<667>>>,TransitionLoop<Black,TrConcat<TrDelay<667>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<333>>>,TransitionLoop<Black,TrConcat<TrDelay<667>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<333>>>,TransitionLoop<Black,TrConcat<TrDelay<667>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<333>>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<667>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<333>>>,TransitionLoop<Black,TrConcat<TrDelay<667>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<333>>>,TransitionLoop<Black,TrConcat<TrDelay<667>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<333>>>,TransitionLoop<Black,TrConcat<TrDelay<333>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<667>>>,TransitionLoop<Black,TrConcat<TrDelay<333>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<667>>>,TransitionLoop<Black,TrConcat<TrDelay<333>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<667>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<1000>>>>>()
  119.  
  120. // 4 loop faster spin
  121. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<600>>>>>()
  122.  
  123. // 4 loop spin with center pulse - red
  124. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrDelay<333>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<667>>>,TransitionLoop<Black,TrConcat<TrDelay<333>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<667>>>,TransitionLoop<Black,TrConcat<TrDelay<333>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<667>>>,TransitionLoop<Black,TrConcat<TrDelay<667>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<333>>>,TransitionLoop<Black,TrConcat<TrDelay<667>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<333>>>,TransitionLoop<Black,TrConcat<TrDelay<667>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<333>>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,Pulsing<Black,Red,1000>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<667>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<333>>>,Pulsing<Red,Black,1000>,TransitionLoop<Black,TrConcat<TrDelay<667>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<333>>>,TransitionLoop<Black,TrConcat<TrDelay<333>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<667>>>,Pulsing<Black,Red,1000>,TransitionLoop<Black,TrConcat<TrDelay<333>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<667>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<1000>>>,Pulsing<Red,Black,1000>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<1000>>>>>()
  125.  
  126. // 4 loop faster spin with center pulse - red
  127. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,Pulsing<Black,Red,1000>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<200>>>,Pulsing<Red,Black,1000>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<400>>>,Pulsing<Black,Red,1000>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<600>>>,Pulsing<Red,Black,1000>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<600>>>>>()
  128.  
  129. // ^ faster still
  130. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrInstant>>,Pulsing<Rgb<20,0,0>,Red,1000>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrDelay<200>>>,Pulsing<Red,Rgb<20,0,0>,1000>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrDelay<400>>>,Pulsing<Rgb<20,0,0>,Red,1000>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrDelay<600>>>,Pulsing<Red,Rgb<20,0,0>,1000>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<100>,Red,TrFade<500>>,Black,TrDelay<600>>>>>()
  131.  
  132. // 4 loop spin, no pulse, fast
  133. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<300>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<300>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<300>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<100>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<100>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<100>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<100>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<100>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<100>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<300>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<300>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<50>,Red,TrFade<250>>,Black,TrDelay<300>>>>>()
  134.  
  135. // 5 loop spin with corner pulse
  136. StylePtr<Gradient<Pulsing<Black,Red,800>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<1000>>>,Pulsing<Black,Red,800>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<750>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<750>>>,Pulsing<Black,Red,800>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<500>>>,Pulsing<Black,Red,800>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<750>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<750>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<750>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Black,TrDelay<1000>>>>>(),
  137.  
  138. // 6 loop spin - blue
  139. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<800>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<800>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<800>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<800>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<800>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<800>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<800>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<800>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<800>>,Black,TrDelay<1000>>>>>(),
  140.  
  141. // v2 ^ faster
  142. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<800>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<800>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<800>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<800>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<800>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<800>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<800>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<600>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrDelay<400>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<600>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<800>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<1000>>>>>()
  143.  
  144. // v3 ^faster still
  145. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<700>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<700>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<700>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<700>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<700>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<700>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<400>>>,TransitionLoop<Black,TrConcat<TrDelay<200>,Black,TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<700>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<500>>,Black,TrDelay<700>>>>>()
  146.  
  147. // v4 very fast
  148. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<350>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<350>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<150>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<150>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<150>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<100>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<100>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<100>>>,TransitionLoop<Black,TrConcat<TrDelay<350>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<350>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<350>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<350>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<100>>>,TransitionLoop<Black,TrConcat<TrDelay<150>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<150>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<150>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<150>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<150>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<350>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<100>,Blue,TrFade<250>>,Black,TrDelay<350>>>>>()
  149.  
  150. // out in 3 rings - green
  151. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<250>>>>>()
  152.  
  153. // out in 3 rings - red, orange red, tomato
  154. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Tomato,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Tomato,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Tomato,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Tomato,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>>>(),
  155.  
  156. // out in 3 rings - DSB
  157. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<250>>>>>(),
  158.  
  159. // out in 3 rings - purple
  160. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<150,0,255>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<150,0,255>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<150,0,255>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<150,0,255>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<250>>>>>()
  161.  
  162. // out in 3 rings - blue to dodger blue with steel blue center
  163. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,SteelBlue,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,SteelBlue,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,SteelBlue,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,SteelBlue,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<250>>>>>(),
  164.  
  165. // out in 3 rings - dodger blue with steel blue center
  166. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,SteelBlue,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,SteelBlue,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,SteelBlue,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,SteelBlue,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,DodgerBlue,TrFade<1000>>,Black,TrDelay<250>>>>>(),
  167.  
  168. // out in 3 rings - purple to red
  169. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<115,15,240>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<115,15,240>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<115,15,240>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<115,15,240>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>>>(),
  170.  
  171. // out in 3 rings - deep purple with purple center
  172. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<115,15,240>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<115,15,240>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<115,15,240>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<115,15,240>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<118,0,194>,TrFade<1000>>,Black,TrDelay<250>>>>>(),
  173.  
  174. // in out 3 rings - red
  175. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>>>()
  176.  
  177. // in out 3 rings - orange red, red, tomato
  178. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,OrangeRed,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Tomato,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Tomato,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Tomato,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Tomato,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>>>(),
  179.  
  180. // in out 3 rings - red to green
  181. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Red,TrFade<1000>>,Black,TrDelay<250>>>>>()
  182.  
  183. // in out 3 rings - cyan
  184. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<250>>>>>(),
  185.  
  186. // in out 3 rings - green
  187. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrDelay<250>>>>>()
  188.  
  189. // in out 3 ring - purple
  190. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<150,0,255>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<150,0,255>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<150,0,255>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<150,0,255>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<150,0,255>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<150,0,255>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<150,0,255>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<95,0,210>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<150,0,255>,TrFade<1000>>,Black,TrDelay<250>>>>>()
  191.  
  192. // ^^^v2 but with brownnoise flicker in the center
  193. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,BrownNoiseFlicker<Cyan,Black,50>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,BrownNoiseFlicker<Cyan,Black,50>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,BrownNoiseFlicker<Cyan,Black,50>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,BrownNoiseFlicker<Cyan,Black,50>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<250>>>>>()
  194.  
  195. // 5 loop spin with corner pulse, 2 color alternate - blue and red
  196. StylePtr<Gradient<Pulsing<Black,Red,800>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<1000>>>,Pulsing<Black,Red,800>,TransitionLoop<Black,TrConcat<TrDelay<250>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrDelay<750>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrDelay<750>>>,Pulsing<Black,Red,800>,TransitionLoop<Black,TrConcat<TrDelay<500>,Blue,TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Blue,TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<500>>>,Pulsing<Black,Red,800>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Blue,TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Blue,TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Blue,TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrDelay<750>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrDelay<750>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrDelay<750>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<1000>>>>>()
  197.  
  198. // ^v2
  199. StylePtr<Gradient<Pulsing<Blue,Red,800>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<1000>>>,Pulsing<Red,Blue,800>,TransitionLoop<Black,TrConcat<TrDelay<250>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrDelay<750>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrDelay<750>>>,Pulsing<Blue,Red,800>,TransitionLoop<Black,TrConcat<TrDelay<500>,Blue,TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Blue,TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<500>>>,Pulsing<Red,Blue,800>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<1000>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Blue,TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Blue,TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Blue,TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrDelay<750>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrDelay<750>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Red,TrConcat<TrFade<200>,Blue,TrFade<800>>,Red,TrDelay<750>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<1000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Red,TrFade<800>>,Blue,TrDelay<1000>>>>>()
  200.  
  201. // rainbow out-in 3 ring pulse
  202. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Stripes<10,-700,Red,DarkOrange,Yellow,Green,Rgb<125,0,255>,Blue,Cyan,Rgb<100,100,150>>,TrFade<1000>>,Black,TrDelay<250>>>>>(),
  203.  
  204. // tmnt
  205. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,SpringGreen,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,SpringGreen,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,SpringGreen,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,SpringGreen,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,SpringGreen,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,SpringGreen,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,SpringGreen,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,SpringGreen,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,SpringGreen,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,SpringGreen,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,SpringGreen,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<250>,SpringGreen,TrFade<500>>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Green,TrFade<2000>>,Black,TrDelay<50>>>,Pulsing<Black,Red,800>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Green,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Green,TrFade<2000>>,Black,TrDelay<50>>>,Pulsing<Blue,Black,800>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Green,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Green,TrFade<2000>>,Black,TrDelay<50>>>,Pulsing<Black,DarkOrange,800>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Green,TrFade<2000>>,Black,TrDelay<50>>>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Green,TrFade<2000>>,Black,TrDelay<50>>>,Pulsing<Rgb<110,0,250>,Black,800>,TransitionLoop<Black,TrConcat<TrDelay<100>,Black,TrConcat<TrFade<600>,Red,TrFade<2000>>,Black,TrDelay<50>>>>>()
  206.  
  207. // silver/magenta flickers and pulses
  208. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<Magenta,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<Magenta,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<Magenta,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<Magenta,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<Magenta,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<Magenta,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<Magenta,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<Magenta,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<Magenta,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<Magenta,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<Magenta,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<Magenta,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Mix<SwingSpeed<400>,RotateColorsX<Variation,Magenta>,RotateColorsX<Variation,Rgb<170,150,225>>>,RandomPerLEDFlicker<Black,Magenta>,150>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,RandomFlicker<BrownNoiseFlicker<Rgb<90,75,120>,Rgb<45,35,75>,50>,HumpFlicker<Rgb<170,150,225>,Rgb<50,0,50>,50>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Mix<SwingSpeed<400>,RotateColorsX<Variation,Magenta>,RotateColorsX<Variation,Rgb<170,150,225>>>,RandomPerLEDFlicker<Black,Magenta>,150>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Mix<SwingSpeed<400>,RotateColorsX<Variation,Magenta>,RotateColorsX<Variation,Rgb<170,150,225>>>,RandomPerLEDFlicker<Black,Magenta>,150>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,RandomFlicker<BrownNoiseFlicker<Rgb<90,75,120>,Rgb<45,35,75>,50>,HumpFlicker<Rgb<170,150,225>,Rgb<50,0,50>,50>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Mix<SwingSpeed<400>,RotateColorsX<Variation,Magenta>,RotateColorsX<Variation,Rgb<170,150,225>>>,RandomPerLEDFlicker<Black,Magenta>,150>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Mix<SwingSpeed<400>,RotateColorsX<Variation,Magenta>,RotateColorsX<Variation,Rgb<170,150,225>>>,RandomPerLEDFlicker<Black,Magenta>,150>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,RandomFlicker<BrownNoiseFlicker<Rgb<90,75,120>,Rgb<45,35,75>,50>,HumpFlicker<Rgb<170,150,225>,Rgb<50,0,50>,50>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Mix<SwingSpeed<400>,RotateColorsX<Variation,Magenta>,RotateColorsX<Variation,Rgb<170,150,225>>>,RandomPerLEDFlicker<Black,Magenta>,150>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Mix<SwingSpeed<400>,RotateColorsX<Variation,Magenta>,RotateColorsX<Variation,Rgb<170,150,225>>>,RandomPerLEDFlicker<Black,Magenta>,150>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,RandomFlicker<BrownNoiseFlicker<Rgb<90,75,120>,Rgb<45,35,75>,50>,HumpFlicker<Rgb<170,150,225>,Rgb<50,0,50>,50>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Mix<SwingSpeed<400>,RotateColorsX<Variation,Magenta>,RotateColorsX<Variation,Rgb<170,150,225>>>,RandomPerLEDFlicker<Black,Magenta>,150>,TrFade<1000>>,Black,TrDelay<250>>>>>()
  209.  
  210. // silver/azure flickers and pulses
  211. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<HoneyDew,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<HoneyDew,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<HoneyDew,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<HoneyDew,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<HoneyDew,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<HoneyDew,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<HoneyDew,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<HoneyDew,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<HoneyDew,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<HoneyDew,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<HoneyDew,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Stripes<5000,-300,RotateColorsX<Variation,Rgb<35,25,55>>,RotateColorsX<Variation,Rgb<90,75,120>>,RotateColorsX<Variation,Rgb<15,10,20>>,RotateColorsX<Variation,Rgb<60,50,75>>>,RandomFlicker<HoneyDew,Black>,50>,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Mix<SwingSpeed<400>,RotateColorsX<Variation,Azure>,RotateColorsX<Variation,Rgb<170,150,225>>>,RandomPerLEDFlicker<Black,Azure>,150>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,RandomFlicker<BrownNoiseFlicker<Rgb<90,75,120>,Rgb<45,35,75>,50>,HumpFlicker<Rgb<170,150,225>,Rgb<30,30,50>,50>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Mix<SwingSpeed<400>,RotateColorsX<Variation,Azure>,RotateColorsX<Variation,Rgb<170,150,225>>>,RandomPerLEDFlicker<Black,Azure>,150>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Mix<SwingSpeed<400>,RotateColorsX<Variation,Azure>,RotateColorsX<Variation,Rgb<170,150,225>>>,RandomPerLEDFlicker<Black,Azure>,150>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,RandomFlicker<BrownNoiseFlicker<Rgb<90,75,120>,Rgb<45,35,75>,50>,HumpFlicker<Rgb<170,150,225>,Rgb<30,30,50>,50>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Mix<SwingSpeed<400>,RotateColorsX<Variation,Azure>,RotateColorsX<Variation,Rgb<170,150,225>>>,RandomPerLEDFlicker<Black,Azure>,150>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Mix<SwingSpeed<400>,RotateColorsX<Variation,Azure>,RotateColorsX<Variation,Rgb<170,150,225>>>,RandomPerLEDFlicker<Black,Azure>,150>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,RandomFlicker<BrownNoiseFlicker<Rgb<90,75,120>,Rgb<45,35,75>,50>,HumpFlicker<Rgb<170,150,225>,Rgb<30,30,50>,50>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Mix<SwingSpeed<400>,RotateColorsX<Variation,Azure>,RotateColorsX<Variation,Rgb<170,150,225>>>,RandomPerLEDFlicker<Black,Azure>,150>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Mix<SwingSpeed<400>,RotateColorsX<Variation,Azure>,RotateColorsX<Variation,Rgb<170,150,225>>>,RandomPerLEDFlicker<Black,Azure>,150>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,RandomFlicker<BrownNoiseFlicker<Rgb<90,75,120>,Rgb<45,35,75>,50>,HumpFlicker<Rgb<170,150,225>,Rgb<30,30,50>,50>>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,BrownNoiseFlicker<Mix<SwingSpeed<400>,RotateColorsX<Variation,Azure>,RotateColorsX<Variation,Rgb<170,150,225>>>,RandomPerLEDFlicker<Black,Azure>,150>,TrFade<1000>>,Black,TrDelay<250>>>>>(),
  212.  
  213. // DSB and deep pink cross-pulse
  214. StylePtr<Gradient<Pulsing<Black,DeepSkyBlue,800>,Pulsing<DeepPink,Black,800>,Pulsing<Black,DeepSkyBlue,800>,Pulsing<DeepPink,Black,800>,Pulsing<Black,DeepSkyBlue,800>,Pulsing<DeepPink,Black,800>,Pulsing<Black,DeepSkyBlue,800>,Pulsing<DeepPink,Black,800>,Pulsing<Black,DeepSkyBlue,800>,Pulsing<DeepPink,Black,800>,Pulsing<Black,DeepSkyBlue,800>,Pulsing<DeepPink,Black,800>,Pulsing<Black,DeepSkyBlue,800>,Pulsing<DeepPink,Black,800>,Pulsing<Black,DeepSkyBlue,800>,Pulsing<DeepPink,Black,800>,Pulsing<Black,DeepSkyBlue,800>,Pulsing<DeepPink,Black,800>,Pulsing<Black,DeepSkyBlue,800>,Pulsing<DeepPink,Black,800>,Pulsing<Black,DeepSkyBlue,800>,Pulsing<DeepPink,Black,800>,Pulsing<Black,DeepSkyBlue,800>,Pulsing<DeepPink,Black,800>>>()
  215.  
  216. // Random pulsing in-out #2: green with green yellow center
  217. StylePtr<Gradient<Pulsing<Green,Black,1000>,Pulsing<Green,Black,800>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,800>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,800>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,800>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,800>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,800>,Pulsing<Green,Black,1000>,Pulsing<GreenYellow,Black,800>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,800>,Pulsing<GreenYellow,Black,1000>,Pulsing<Green,Black,800>,Pulsing<Green,Black,1000>,Pulsing<GreenYellow,Black,800>,Pulsing<Green,Black,1000>,Pulsing<Green,Black,800>,Pulsing<GreenYellow,Black,1000>,Pulsing<Green,Black,800>>>()
  218.  
  219. // Pulsing in-out #2:
  220. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,DeepSkyBlue,TrFade<1000>>,Black,TrDelay<500>>>>>(),
  221.  
  222. // out in 3 rings - fade to bright green - kara style
  223. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<0,25,0>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<0,25,0>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<0,25,0>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<0,25,0>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<0,25,0>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<0,25,0>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<0,25,0>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<0,25,0>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<0,25,0>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<0,25,0>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<0,25,0>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Rgb<0,25,0>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<0,100,0>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<0,100,0>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<0,100,0>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<0,100,0>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<0,100,0>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<0,100,0>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<0,100,0>,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Rgb<0,100,0>,TrFade<1000>>,Black,TrDelay<250>>>>>(),
  224.  
  225. // Pulsing out-in #2: with random led flicker
  226. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrDelay<300>,Black,TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<200>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Yellow,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Yellow,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Yellow,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,Yellow,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<500>,RandomPerLEDFlicker<Yellow,Black>,TrFade<1000>>,Black,TrDelay<500>>>>>(),
  227.  
  228. // Running outer ring flickering dot + inner pulsing ring:
  229. StylePtr<Gradient<ColorCycle<RandomFlicker<Red,Black>,25,60,RandomFlicker<Red,Black>,15,50,1>,ColorCycle<RandomFlicker<Red,Black>,25,60,RandomFlicker<Red,Black>,15,50,1>,ColorCycle<RandomFlicker<Red,Black>,25,60,RandomFlicker<Red,Black>,15,50,1>,ColorCycle<RandomFlicker<Red,Black>,25,60,RandomFlicker<Red,Black>,15,50,1>,ColorCycle<RandomFlicker<Red,Black>,25,60,RandomFlicker<Red,Black>,15,50,1>,ColorCycle<RandomFlicker<Red,Black>,25,60,RandomFlicker<Red,Black>,15,50,1>,ColorCycle<RandomFlicker<Red,Black>,25,60,RandomFlicker<Red,Black>,15,50,1>,ColorCycle<RandomFlicker<Red,Black>,25,60,RandomFlicker<Red,Black>,15,50,1>,ColorCycle<RandomFlicker<Red,Black>,25,60,RandomFlicker<Red,Black>,15,50,1>,ColorCycle<RandomFlicker<Red,Black>,25,60,RandomFlicker<Red,Black>,15,50,1>,ColorCycle<RandomFlicker<Red,Black>,25,60,RandomFlicker<Red,Black>,15,50,1>,ColorCycle<RandomFlicker<Red,Black>,25,60,RandomFlicker<Red,Black>,15,50,1>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>>>(),
  230.  
  231. // 3 ringgs in out green blue cyan
  232. StylePtr<Gradient<TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<500>,Black,TrConcat<TrFade<200>,Green,TrFade<1000>>,Black,TrInstant>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<250>>>,TransitionLoop<Black,TrConcat<TrConcat<TrFade<200>,Cyan,TrFade<1000>>,Black,TrDelay<500>>>,TransitionLoop<Black,TrConcat<TrDelay<250>,Black,TrConcat<TrFade<200>,Blue,TrFade<1000>>,Black,TrDelay<250>>>>>()
  233.  
  234. // windmill with 3 colors, plusing and flickering
  235. StylePtr<Gradient<Stripes<10,-700,Pulsing<Blue,RandomPerLEDFlicker<Red,Black>,1500>,Black,Black>,Stripes<10,-700,Pulsing<Blue,RandomPerLEDFlicker<Red,Black>,1500>,Black,Black>,Stripes<10,-700,Pulsing<Blue,RandomPerLEDFlicker<Red,Black>,1500>,Black,Black>,Stripes<10,-700,Pulsing<Blue,RandomPerLEDFlicker<Red,Black>,1500>,Black,Black>,Stripes<10,-700,Pulsing<Blue,RandomPerLEDFlicker<Red,Black>,1500>,Black,Black>,Stripes<10,-700,Pulsing<Blue,RandomPerLEDFlicker<Red,Black>,1500>,Black,Black>,Stripes<10,-700,Pulsing<Blue,RandomPerLEDFlicker<Red,Black>,1500>,Black,Black>,Stripes<10,-700,Pulsing<Blue,RandomPerLEDFlicker<Red,Black>,1500>,Black,Black>,Stripes<10,-700,Pulsing<Blue,RandomPerLEDFlicker<Red,Black>,1500>,Black,Black>,Stripes<10,-700,Pulsing<Blue,RandomPerLEDFlicker<Red,Black>,1500>,Black,Black>,Stripes<10,-700,Pulsing<Blue,RandomPerLEDFlicker<Red,Black>,1500>,Black,Black>,Stripes<10,-700,Pulsing<Blue,RandomPerLEDFlicker<Red,Black>,1500>,Black,Black>,Pulsing<Green,RandomPerLEDFlicker<Red,Black>,2000>,Pulsing<RandomPerLEDFlicker<Red,Black>,Pulsing<Blue,Green,2500>,2000>,Pulsing<Green,RandomPerLEDFlicker<Red,Black>,2000>,Pulsing<Green,RandomPerLEDFlicker<Red,Black>,2000>,Pulsing<RandomPerLEDFlicker<Red,Black>,Pulsing<Blue,Green,2500>,2000>,Pulsing<Green,RandomPerLEDFlicker<Red,Black>,2000>,Pulsing<Green,RandomPerLEDFlicker<Red,Black>,2000>,Pulsing<RandomPerLEDFlicker<Red,Black>,Pulsing<Blue,Green,2500>,2000>,Pulsing<Green,RandomPerLEDFlicker<Red,Black>,2000>,Pulsing<Green,RandomPerLEDFlicker<Red,Black>,2000>,Pulsing<RandomPerLEDFlicker<Red,Black>,Pulsing<Blue,Green,2500>,2000>,Pulsing<Green,RandomPerLEDFlicker<Red,Black>,2000>>>()
  236.  
  237. // fire
  238. StylePtr<Gradient<Pulsing<RandomPerLEDFlicker<DarkOrange,Rgb<50,25,0>>,Black,1000>,Pulsing<RandomPerLEDFlicker<DarkOrange,Rgb<50,25,0>>,Black,1000>,Pulsing<RandomPerLEDFlicker<DarkOrange,Rgb<50,25,0>>,Black,1000>,Pulsing<RandomPerLEDFlicker<DarkOrange,Rgb<50,25,0>>,Black,1000>,Pulsing<RandomPerLEDFlicker<DarkOrange,Rgb<50,25,0>>,Black,1000>,Pulsing<RandomPerLEDFlicker<DarkOrange,Rgb<50,25,0>>,Black,1000>,Pulsing<RandomPerLEDFlicker<DarkOrange,Rgb<50,25,0>>,Black,1000>,Pulsing<RandomPerLEDFlicker<DarkOrange,Rgb<50,25,0>>,Black,1000>,Pulsing<RandomPerLEDFlicker<DarkOrange,Rgb<50,25,0>>,Black,1000>,Pulsing<RandomPerLEDFlicker<DarkOrange,Rgb<50,25,0>>,Black,1000>,Pulsing<RandomPerLEDFlicker<DarkOrange,Rgb<50,25,0>>,Black,1000>,Pulsing<RandomPerLEDFlicker<DarkOrange,Rgb<50,25,0>>,Black,1000>,Pulsing<BrownNoiseFlicker<Red,Black,50>,Black,800>,Pulsing<BrownNoiseFlickerL<OrangeRed,Int<50>>,Black,800>,Pulsing<BrownNoiseFlicker<Red,Black,50>,Black,800>,Pulsing<BrownNoiseFlicker<Red,Black,50>,Black,800>,Pulsing<BrownNoiseFlickerL<OrangeRed,Int<50>>,Black,800>,Pulsing<BrownNoiseFlicker<Red,Black,50>,Black,800>,Pulsing<BrownNoiseFlicker<Red,Black,50>,Black,800>,Pulsing<BrownNoiseFlickerL<OrangeRed,Int<50>>,Black,800>,Pulsing<BrownNoiseFlicker<Red,Black,50>,Black,800>,Pulsing<BrownNoiseFlicker<Red,Black,50>,Black,800>,Pulsing<BrownNoiseFlickerL<OrangeRed,Int<50>>,Black,800>,Pulsing<BrownNoiseFlicker<Red,Black,50>,Black,800>>>()
  239.  
  240. // running outter pulsing flicker ring with pulsing middle - red
  241. StylePtr<Gradient<ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>>>()
  242.  
  243. // running inner pulsing flicker with pulsing outter - red
  244. StylePtr<Gradient<Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,Pulsing<Black,Red,5000>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>,ColorCycle<Pulsing<BrownNoiseFlicker<Black,Rgb<255,33,33>,50>,HumpFlicker<Black,Rgb<150,0,0>,50>,2000>,33,60,Rgb<255,33,33>,15,50,1>>>()
  245.  
  246. // green custom running outter ring, pulsing inner
  247. StylePtr<Gradient<ColorCycle<RandomBlink<3000,Green>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<RandomBlink<3000,Green>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<RandomBlink<3000,Green>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<RandomBlink<3000,Green>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<RandomBlink<3000,Green>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<RandomBlink<3000,Green>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<RandomBlink<3000,Green>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<RandomBlink<3000,Green>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<RandomBlink<3000,Green>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<RandomBlink<3000,Green>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<RandomBlink<3000,Green>,15,50,Rgb<100,100,100>,15,50,1>,ColorCycle<RandomBlink<3000,Green>,15,50,Rgb<100,100,100>,15,50,1>,Pulsing<HumpFlicker<Rgb<0,25,0>,Rgb<0,50,0>,50>,RandomPerLEDFlicker<Green,Black>,3000>,Pulsing<HumpFlicker<Rgb<0,25,0>,Rgb<0,50,0>,50>,RandomPerLEDFlicker<Green,Black>,3000>,Pulsing<HumpFlicker<Rgb<0,25,0>,Rgb<0,50,0>,50>,RandomPerLEDFlicker<Green,Black>,3000>,Pulsing<HumpFlicker<Rgb<0,25,0>,Rgb<0,50,0>,50>,RandomPerLEDFlicker<Green,Black>,3000>,Pulsing<HumpFlicker<Rgb<0,25,0>,Rgb<0,50,0>,50>,RandomPerLEDFlicker<Green,Black>,3000>,Pulsing<HumpFlicker<Rgb<0,25,0>,Rgb<0,50,0>,50>,RandomPerLEDFlicker<Green,Black>,3000>,Pulsing<HumpFlicker<Rgb<0,25,0>,Rgb<0,50,0>,50>,RandomPerLEDFlicker<Green,Black>,3000>,Pulsing<HumpFlicker<Rgb<0,25,0>,Rgb<0,50,0>,50>,RandomPerLEDFlicker<Green,Black>,3000>,Pulsing<HumpFlicker<Rgb<0,25,0>,Rgb<0,50,0>,50>,RandomPerLEDFlicker<Green,Black>,3000>,Pulsing<HumpFlicker<Rgb<0,25,0>,Rgb<0,50,0>,50>,RandomPerLEDFlicker<Green,Black>,3000>,Pulsing<HumpFlicker<Rgb<0,25,0>,Rgb<0,50,0>,50>,RandomPerLEDFlicker<Green,Black>,3000>,Pulsing<HumpFlicker<Rgb<0,25,0>,Rgb<0,50,0>,50>,RandomPerLEDFlicker<Green,Black>,3000>>>()
  248.  
  249. // infinity guantlet v1
  250. StylePtr<Gradient<Pulsing<Black,Green,2000>,Pulsing<Black,Rgb<118,0,194>,2000>,Pulsing<Black,Blue,2000>,Pulsing<Black,Green,2000>,Pulsing<Black,Blue,2000>,Pulsing<Black,Red,2000>,Pulsing<Black,Green,2000>,Pulsing<Black,Red,2000>,Pulsing<Black,DarkOrange,2000>,Pulsing<Black,Green,2000>,Pulsing<Black,DarkOrange,2000>,Pulsing<Black,Rgb<118,0,194>,2000>,Pulsing<Black,Rgb<118,0,194>,2000>,Pulsing<Black,Rgb<180,130,0>,2000>,Pulsing<Black,DarkOrange,2000>,Pulsing<Black,DarkOrange,2000>,Pulsing<Black,Rgb<180,130,0>,2000>,Pulsing<Black,Red,2000>,Pulsing<Black,Red,2000>,Pulsing<Black,Rgb<180,130,0>,2000>,Pulsing<Black,Blue,2000>,Pulsing<Black,Blue,2000>,Pulsing<Black,Rgb<180,130,0>,2000>,Pulsing<Black,Rgb<118,0,194>,2000>>>()
  251.  
  252. // arc reactor
  253. StylePtr<Gradient<Stripes<10,-700,Mix<Int<16384>,Rgb<100,100,200>,RandomFlicker<Black,Blue>>,Black,Mix<Int<16384>,Rgb<100,100,200>,RandomFlicker<Black,Blue>>>,Mix<Int<16384>,Rgb<180,120,0>,OrangeRed>,Stripes<10,-700,Mix<Int<16384>,Rgb<100,100,200>,RandomFlicker<Black,Blue>>,Black,Mix<Int<16384>,Rgb<100,100,200>,RandomFlicker<Black,Blue>>>,Mix<Int<16384>,Rgb<180,120,0>,OrangeRed>,Stripes<10,-700,Mix<Int<16384>,Rgb<100,100,200>,RandomFlicker<Black,Blue>>,Black,Mix<Int<16384>,Rgb<100,100,200>,RandomFlicker<Black,Blue>>>,Mix<Int<16384>,Rgb<180,120,0>,OrangeRed>,Stripes<10,-700,Mix<Int<16384>,Rgb<100,100,200>,RandomFlicker<Black,Blue>>,Black,Mix<Int<16384>,Rgb<100,100,200>,RandomFlicker<Black,Blue>>>,Mix<Int<16384>,Rgb<180,120,0>,OrangeRed>,Stripes<10,-700,Mix<Int<16384>,Rgb<100,100,200>,RandomFlicker<Black,Blue>>,Black,Mix<Int<16384>,Rgb<100,100,200>,RandomFlicker<Black,Blue>>>,Mix<Int<16384>,Rgb<180,120,0>,OrangeRed>,Stripes<10,-700,Mix<Int<16384>,Rgb<100,100,200>,RandomFlicker<Black,Blue>>,Black,Mix<Int<16384>,Rgb<100,100,200>,RandomFlicker<Black,Blue>>>,Mix<Int<16384>,Rgb<180,120,0>,OrangeRed>,Pulsing<RandomFlicker<Rgb<0,50,50>,Rgb<0,20,100>>,Mix<Int<22384>,RandomBlink<3000,SteelBlue>,BrownNoiseFlicker<Cyan,Black,25>>,3000>,Pulsing<RandomFlicker<Rgb<0,50,50>,Rgb<0,20,100>>,Mix<Int<22384>,RandomBlink<3000,SteelBlue>,BrownNoiseFlicker<Cyan,Black,25>>,3000>,Pulsing<RandomFlicker<Rgb<0,50,50>,Rgb<0,20,100>>,Mix<Int<22384>,RandomBlink<3000,SteelBlue>,BrownNoiseFlicker<Cyan,Black,25>>,3000>,Pulsing<RandomFlicker<Rgb<0,50,50>,Rgb<0,20,100>>,Mix<Int<22384>,RandomBlink<3000,SteelBlue>,BrownNoiseFlicker<Cyan,Black,25>>,3000>,Pulsing<RandomFlicker<Rgb<0,50,50>,Rgb<0,20,100>>,Mix<Int<22384>,RandomBlink<3000,SteelBlue>,BrownNoiseFlicker<Cyan,Black,25>>,3000>,Pulsing<RandomFlicker<Rgb<0,50,50>,Rgb<0,20,100>>,Mix<Int<22384>,RandomBlink<3000,SteelBlue>,BrownNoiseFlicker<Cyan,Black,25>>,3000>,Pulsing<RandomFlicker<Rgb<0,50,50>,Rgb<0,20,100>>,Mix<Int<22384>,RandomBlink<3000,SteelBlue>,BrownNoiseFlicker<Cyan,Black,25>>,3000>,Pulsing<RandomFlicker<Rgb<0,50,50>,Rgb<0,20,100>>,Mix<Int<22384>,RandomBlink<3000,SteelBlue>,BrownNoiseFlicker<Cyan,Black,25>>,3000>,Pulsing<RandomFlicker<Rgb<0,50,50>,Rgb<0,20,100>>,Mix<Int<22384>,RandomBlink<3000,SteelBlue>,BrownNoiseFlicker<Cyan,Black,25>>,3000>,Pulsing<RandomFlicker<Rgb<0,50,50>,Rgb<0,20,100>>,Mix<Int<22384>,RandomBlink<3000,SteelBlue>,BrownNoiseFlicker<Cyan,Black,25>>,3000>,Pulsing<RandomFlicker<Rgb<0,50,50>,Rgb<0,20,100>>,Mix<Int<22384>,RandomBlink<3000,SteelBlue>,BrownNoiseFlicker<Cyan,Black,25>>,3000>,Pulsing<RandomFlicker<Rgb<0,50,50>,Rgb<0,20,100>>,Mix<Int<22384>,RandomBlink<3000,SteelBlue>,BrownNoiseFlicker<Cyan,Black,25>>,3000>>>()
  254.  
  255. // opposite running cyclons test
  256. StylePtr<Gradient<Mix<LinearSectionF<Sin<Int<20>>,Int<8000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Red>>,Mix<LinearSectionF<Sin<Int<20>>,Int<8000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Red>>,Mix<LinearSectionF<Sin<Int<20>>,Int<8000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Red>>,Mix<LinearSectionF<Sin<Int<20>>,Int<8000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Red>>,Mix<LinearSectionF<Sin<Int<20>>,Int<8000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Red>>,Mix<LinearSectionF<Sin<Int<20>>,Int<8000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Red>>,Mix<LinearSectionF<Sin<Int<20>>,Int<8000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Red>>,Mix<LinearSectionF<Sin<Int<20>>,Int<8000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Red>>,Mix<LinearSectionF<Sin<Int<20>>,Int<8000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Red>>,Mix<LinearSectionF<Sin<Int<20>>,Int<8000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Red>>,Mix<LinearSectionF<Sin<Int<20>>,Int<8000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Red>>,Mix<LinearSectionF<Sin<Int<20>>,Int<8000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Red>>,Mix<LinearSectionF<Sin<Int<20>,Int<0>,Int<32768>>,Int<5000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Blue>>,Mix<LinearSectionF<Sin<Int<20>,Int<0>,Int<32768>>,Int<5000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Blue>>,Mix<LinearSectionF<Sin<Int<20>,Int<0>,Int<32768>>,Int<5000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Blue>>,Mix<LinearSectionF<Sin<Int<20>,Int<0>,Int<32768>>,Int<5000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Blue>>,Mix<LinearSectionF<Sin<Int<20>,Int<0>,Int<32768>>,Int<5000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Blue>>,Mix<LinearSectionF<Sin<Int<20>,Int<0>,Int<32768>>,Int<5000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Blue>>,Mix<LinearSectionF<Sin<Int<20>,Int<0>,Int<32768>>,Int<5000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Blue>>,Mix<LinearSectionF<Sin<Int<20>,Int<0>,Int<32768>>,Int<5000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Blue>>,Mix<LinearSectionF<Sin<Int<20>,Int<0>,Int<32768>>,Int<5000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Blue>>,Mix<LinearSectionF<Sin<Int<20>,Int<0>,Int<32768>>,Int<5000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Blue>>,Mix<LinearSectionF<Sin<Int<20>,Int<0>,Int<32768>>,Int<5000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Blue>>,Mix<LinearSectionF<Sin<Int<20>,Int<0>,Int<32768>>,Int<5000>>,Cylon<Rgb<100,100,150>,20,20,Red,5,20,1>,RgbArg<OFF_COLOR_ARG,Blue>>>>()
  257.  
  258. // sequence center flicker with brownnoise windmill -blue and sliver
  259. StylePtr<Gradient<Stripes<10,-700,BrownNoiseFlicker<Blue,Rgb<100,100,150>,50>,Black,Black>,Stripes<10,-700,BrownNoiseFlicker<Blue,Rgb<100,100,150>,50>,Black,Black>,Stripes<10,-700,BrownNoiseFlicker<Blue,Rgb<100,100,150>,50>,Black,Black>,Stripes<10,-700,BrownNoiseFlicker<Blue,Rgb<100,100,150>,50>,Black,Black>,Stripes<10,-700,BrownNoiseFlicker<Blue,Rgb<100,100,150>,50>,Black,Black>,Stripes<10,-700,BrownNoiseFlicker<Blue,Rgb<100,100,150>,50>,Black,Black>,Stripes<10,-700,BrownNoiseFlicker<Blue,Rgb<100,100,150>,50>,Black,Black>,Stripes<10,-700,BrownNoiseFlicker<Blue,Rgb<100,100,150>,50>,Black,Black>,Stripes<10,-700,BrownNoiseFlicker<Blue,Rgb<100,100,150>,50>,Black,Black>,Stripes<10,-700,BrownNoiseFlicker<Blue,Rgb<100,100,150>,50>,Black,Black>,Stripes<10,-700,BrownNoiseFlicker<Blue,Rgb<100,100,150>,50>,Black,Black>,Stripes<10,-700,BrownNoiseFlicker<Blue,Rgb<100,100,150>,50>,Black,Black>,Pulsing<Black,RandomFlicker<Sequence<Blue,Snow,400,37,0b1010100011100,0b111000111000101,0b100000000000000>,RotateColorsX<Variation,Blue>>,5000>,Pulsing<Black,RandomFlicker<Sequence<Blue,Snow,400,37,0b1010100011100,0b111000111000101,0b100000000000000>,RotateColorsX<Variation,Red>>,5000>,Pulsing<Black,RandomFlicker<Sequence<Blue,Snow,400,37,0b1010100011100,0b111000111000101,0b100000000000000>,RotateColorsX<Variation,Blue>>,5000>,Pulsing<Black,RandomFlicker<Sequence<Blue,Snow,400,37,0b1010100011100,0b111000111000101,0b100000000000000>,RotateColorsX<Variation,Blue>>,5000>,Pulsing<Black,RandomFlicker<Sequence<Blue,Snow,400,37,0b1010100011100,0b111000111000101,0b100000000000000>,RotateColorsX<Variation,Red>>,5000>,Pulsing<Black,RandomFlicker<Sequence<Blue,Snow,400,37,0b1010100011100,0b111000111000101,0b100000000000000>,RotateColorsX<Variation,Blue>>,5000>,Pulsing<Black,RandomFlicker<Sequence<Blue,Snow,400,37,0b1010100011100,0b111000111000101,0b100000000000000>,RotateColorsX<Variation,Blue>>,5000>,Pulsing<Black,RandomFlicker<Sequence<Blue,Snow,400,37,0b1010100011100,0b111000111000101,0b100000000000000>,RotateColorsX<Variation,Red>>,5000>,Pulsing<Black,RandomFlicker<Sequence<Blue,Snow,400,37,0b1010100011100,0b111000111000101,0b100000000000000>,RotateColorsX<Variation,Blue>>,5000>,Pulsing<Black,RandomFlicker<Sequence<Blue,Snow,400,37,0b1010100011100,0b111000111000101,0b100000000000000>,RotateColorsX<Variation,Blue>>,5000>,Pulsing<Black,RandomFlicker<Sequence<Blue,Snow,400,37,0b1010100011100,0b111000111000101,0b100000000000000>,RotateColorsX<Variation,Red>>,5000>,Pulsing<Black,RandomFlicker<Sequence<Blue,Snow,400,37,0b1010100011100,0b111000111000101,0b100000000000000>,RotateColorsX<Variation,Blue>>,5000>>>()
Tags: style sfp PCB
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