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- Not a bad concept
- TacticalTickler (JP)Yesterday at 5:01 PM
- I like the concept
- I can expand on it
- But I already have an area we can use on Semia
- Late into the storyline
- E4 Island and the Battle Resort
- Plus player housing is there since we don't plan to use /warps then its worth renting the house space at the resort for that
- NickImpactYesterday at 5:02 PM
- yeah, I mean, this is sorta like what we'd do with the whole base concept
- TacticalTickler (JP)Yesterday at 5:02 PM
- Yea
- NickImpactYesterday at 5:03 PM
- what would be cool is to have it work in a way such that, maybe each base is its own void world
- and you can expand it, choose a theme, build perhaps, etc
- TacticalTickler (JP)Yesterday at 5:03 PM
- That's a big concept now xD
- It sounds dope but would take time to actually produce no?
- NickImpactYesterday at 5:04 PM
- yep
- unless we just went with no building
- but, it would satisfy a lot
- private training area, setup to your liking
- TacticalTickler (JP)Yesterday at 5:06 PM
- http://prntscr.com/o76rzz
- Lightshot
- Screenshot
- This was the area I was planning for competitive attraction, it's one of the very final things that needs doing
- Until Semia map is done
- We can put the training area concept on the beach/resort?
- NickImpactYesterday at 5:07 PM
- but the problem is
- you wouldn't be able to use it till post game
- so how would you train prior to everything
- just wild pokemon and random npcs?
- TacticalTickler (JP)Yesterday at 5:08 PM
- How would early game users afford that?
- NickImpactYesterday at 5:08 PM
- they just build up their money
- and buy as necessary
- TacticalTickler (JP)Yesterday at 5:08 PM
- Hmmmm
- Hold up
- I have an idea
- Gonna speak to pickles about quest/main storyline quickly
- I think we EXCLUDE the E4 Island from the storyline, we don't force the player to do E4 since not everyone is competitive
- So what if
- We had a super early game quest that offers direct transport to E4 Island, levels and shit would be higher, BUT a boat can safely take players to the resort
- That way it's offered early game but it's more realistic to people who commit
- NickImpactYesterday at 5:10 PM
- how would it scale or work for what a player needs?
- TacticalTickler (JP)Yesterday at 5:10 PM
- Scale by gym progression?
- Would make the most sense imo
- NickImpactYesterday at 5:10 PM
- so, would a player who just started be able to use it
- but is that place setup for such a structure
- TacticalTickler (JP)Yesterday at 5:11 PM
- That's the thing I mentioned earlier, it's still being built so if we want we can restructure this build and change it up for what we decide on
- NickImpactYesterday at 5:12 PM
- so you'd rather have a public hub rather than an area where a player can setup their area to their liking?
- TacticalTickler (JP)Yesterday at 5:13 PM
- I think time wise and for launch we can do public hub
- Update into the unique system post launch when things settle down
- NickImpactYesterday at 5:14 PM
- hmm
- TacticalTickler (JP)Yesterday at 5:14 PM
- Because lets be honest
- NickImpactYesterday at 5:14 PM
- might have to do that
- TacticalTickler (JP)Yesterday at 5:14 PM
- Your idea is the legit one
- But time wise, we have a big opportunity if we launch next month
- And plus community LOVES seeing upgrades ;)
- "New update: Battle Resort training area has been upgraded! Train the way YOU want with customizable blah blah"
- The community eats that shit brother
- NickImpactYesterday at 5:16 PM
- we could do it like that
- just want to make sure we setup that resort in a fashion then that allows for us to make that change
- otherwise, it can go against us
- TacticalTickler (JP)Yesterday at 5:16 PM
- Yea so if you want
- Wanna grab drew me and yourself in a call and speak to him about it
- NickImpactYesterday at 5:17 PM
- when I get home from work
- TacticalTickler (JP)Yesterday at 5:17 PM
- Can be tomorrow even lol
- But ya solid concept idea bro
- That's SEXY stuff, we gotta make sure it's super balanced tho
- One screw up and everyone gets level 100s xD
- NickImpactYesterday at 5:18 PM
- it'd feature the scaling system
- it's literally a training ground setup exactly how insurgence does it
- TacticalTickler (JP)Yesterday at 5:18 PM
- Should be fine then
- Insurgence is super loved
- NickImpactYesterday at 5:19 PM
- everyone will have level 100s by the end of the day as well
- but it'll all be based on progression
- TacticalTickler (JP)Yesterday at 5:19 PM
- If they have Dan Bilzerean kind of money on our server
- yea
- NickImpactYesterday at 5:19 PM
- someone could easily buy a level 100 from GTS
- TacticalTickler (JP)Yesterday at 5:20 PM
- Hmmm, are we good with that? Would it break our storyline at all you think?
- NickImpactYesterday at 5:20 PM
- that's your opinion
- TacticalTickler (JP)Yesterday at 5:20 PM
- I can look in on that
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