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- Mono path[0] = 'C:/Program Files/Pimax/PVRHome/PVRHome_Data/Managed'
- Mono config path = 'C:/Program Files/Pimax/PVRHome/MonoBleedingEdge/etc'
- Initialize engine version: 2019.4.10f1 (5311b3af6f69)
- [Subsystems] Discovering subsystems at path C:/Program Files/Pimax/PVRHome/PVRHome_Data/UnitySubsystems
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 2080 Ti (ID=0x1e07)
- Vendor:
- VRAM: 11049 MB
- Driver: 27.21.14.5655
- Begin MonoManager ReloadAssembly
- - Completed reload, in 1.087 seconds
- D3D11 device created for Microsoft Media Foundation video decoding.
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- WARNING: Shader Unsupported: 'Toon/Basic Outline' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- UnloadTime: 0.368900 ms
- 2020-10-07 17:11:25:456 :[Debug] Awake() Initialization started...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:25:459 :[Debug] Searching for SteamVR Installation...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:25:461 :[Debug] Steam install path found (64 bit Windows): C:\Program Files (x86)\Steam
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:25:463 :[Debug] Searching for Oculus Home Installation...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:25:463 :[Debug] Searching for VivePort Installation...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:25:463 :[Debug] Searching for Revive (SteamVR Plugin) Installation...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:25:463 :[Debug] Revive install path found (64 bit Windows): C:\Program Files\Revive\Revive
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:25:463 :[Debug] Searching for PiTool Installation...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:25:463 :[Debug] PiTool install path found (64 bit Windows): C:\Program Files\Pimax
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:25:477 :[Debug] Starting import of new SteamVR games...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:25:726 :[Debug] Update: Last-Played time for all SteamVR games has been updated!
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:25:726 :[Debug] SteamVR game import finished! Imported 0 new SteamVR games to library.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:25:727 :[Debug] Starting import of new VivePort games...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:25:727 :[Debug] WARNING: VivePort games cannot be imported because the manifest file (with an index of all installed VivePort games) is missing: C:\Users\gyurmak\AppData\Local\HTC\Viveport\installed_apps.json
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:25:727 :[Debug] VivePort game import finished! Imported 0 new VivePort games to library.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:25:727 :[Debug] Starting import of new Revive games...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:25:728 :[Debug] WARNING: Revive VR games could not be imported because the manifest file (with an index of all installed Revive games) is missing: C:\Program Files\Revive\Revive\revive.vrmanifest
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:25:728 :[Debug] Revive game import finished! Imported 0 new Revive VR games to library.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:25:728 :[Debug] User settings file found, now reading file...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:25:740 :[Debug] File Validation OK: User settings profile C:/Users/gyurmak/AppData/LocalLow/Pimax/PVRHome/userSettingsPVR.json is validated and OK. Now proceeding...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:25:744 :[Debug] OK! Double-checked Config File values (due to new VRHome version) and if needed, added new values to Config File. Settings saved to: C:/Users/gyurmak/AppData/LocalLow/Pimax/PVRHome/userSettingsPVR.json
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:25:746 :[Debug] Attempting to change UI Theme...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:25:748 :[Debug] Changing UI Theme...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:25:763 :[Debug] Pimax Black/Green UI Theme selected...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:25:763 :[Debug] Changing view mode Basic/Advanced...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:25:763 :[Debug] View mode changed to Advanced!
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:25:764 :[Debug] Awake() Initialization finished!
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Failed to confine the cursor - ClipCursor failed: Access is denied.
- 0x00007FFB0CB278EC (UnityPlayer)
- 0x00007FFB0CB2AC13 (UnityPlayer)
- 0x00007FFB0CB1912D (UnityPlayer)
- 0x00007FFB0D3CB30E (UnityPlayer) UnityMain
- 0x00007FFB0CB50035 (UnityPlayer)
- 0x00007FFB0CB4F731 (UnityPlayer)
- 0x00007FFB7E335C7D (USER32) CallWindowProcW
- 0x00007FFB7E33584C (USER32) DispatchMessageW
- 0x00007FFB7E341FE3 (USER32) IsWindowVisible
- 0x00007FFB7EE3FDE4 (ntdll) KiUserCallbackDispatcher
- 0x00007FFB7C1D1764 (win32u) NtUserDispatchMessage
- 0x00007FFB7E335789 (USER32) DispatchMessageW
- 0x00007FFB0CB3B8E2 (UnityPlayer)
- 0x00007FFB0CB4DD28 (UnityPlayer)
- 0x00007FFB0CB51DCC (UnityPlayer)
- 0x00007FFB0CB558BB (UnityPlayer) UnityMain
- 0x00007FF7AF7C11F2 (PVRHome)
- 0x00007FFB7CEE7BD4 (KERNEL32) BaseThreadInitThunk
- 0x00007FFB7EE0CE51 (ntdll) RtlUserThreadStart
- (Filename: Line: 707)
- 2020-10-07 17:11:26:303 :[Debug] Start() Initialization begins...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:26:306 :[Debug] Checking if all games have profiles...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:26:312 :[Debug] Checking if all SteamVR/VivePort/Imported games have a SteamVR profile...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:26:314 :[Debug] Waiting 2 seconds to retrieve all values before continuing...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:26:322 :[PVR-Unity] Starting
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Setting up 8 worker threads for Enlighten.
- Thread -> id: 1bbc -> priority: 1
- Thread -> id: 48d4 -> priority: 1
- Thread -> id: 4b3c -> priority: 1
- Thread -> id: 2c6c -> priority: 1
- Thread -> id: 4370 -> priority: 1
- Thread -> id: 6b4 -> priority: 1
- Thread -> id: 4e3c -> priority: 1
- Thread -> id: 4dbc -> priority: 1
- 2020-10-07 17:11:27:907 :[Debug] PiTool Connection: Values sent to PiTool...Awaiting response...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:27:907 :[Debug] Values sent to PiTool: {
- "message":0
- }
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:27:907 :[Debug] PiTool Connection: PiTool Responded and Settings are Applied!
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:27:907 :[Debug] PiTool responded! Active settings: {
- "backBrightness": 1,
- "blackEnable": true,
- "blacklevel": 2,
- "brightnessleft": -0.07999999821186066,
- "brightnessleft_B": -0.07999999821186066,
- "brightnessleft_G": -0.07999999821186066,
- "brightnessleft_R": -0.07999999821186066,
- "brightnessright": -0.07999999821186066,
- "brightnessright_B": -0.07999999821186066,
- "brightnessright_G": -0.07999999821186066,
- "brightnessright_R": -0.07999999821186066,
- "colorChannelValue": 0,
- "comboFov1": 0,
- "comparapro": true,
- "contrastleft": 0,
- "contrastleft_B": 0,
- "contrastleft_G": 0,
- "contrastleft_R": 0,
- "contrastright": 0,
- "contrastright_B": 0,
- "contrastright_G": 0,
- "contrastright_R": 0,
- "controllerLeftProduct": "vive_controller",
- "currentRefreshIndex": 0,
- "displayName": "Pimax 5K XR",
- "displayquality": 1.5,
- "foveated": true,
- "foveatedSupport": true,
- "foveatedcom": 1,
- "headTracked": true,
- "hiddenarea": true,
- "homeSupport": true,
- "ipd": 0,
- "refreshValues": "82 72 64",
- "smartfill": false,
- "startalone": true,
- "suppervivegame": false,
- "supportFoveated": true,
- "title": "DCS World Steam Edition",
- "verticalOffsetLeft": 0,
- "verticalOffsetRight": 0
- }
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:27:917 :[Debug] Updating SysInfo values...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:27:918 :[Debug] Initializing HMD values from PiTool...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:27:918 :[Debug] Init HMD values done!
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:27:919 :[Debug] Active Advanced Image Adjustments loaded from active profile
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Leap Service not connected; attempting to reconnect for try 1/5...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:28:919 :[Debug] Listing all games in steam category...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- 2020-10-07 17:11:28:995 :[Debug] Loading all Main-Settings + Quick-Settings...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:28:995 :[Debug] Changing view mode Basic/Advanced...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:28:995 :[Debug] View mode changed to Advanced!
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:29:005 :[Debug] All Main-Settings + Quick-Settings loaded!
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:29:021 :[Debug] Start() Initialization finished!
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:29:021 :[Debug] Attempting to disable auto-start of SteamVR when VR controller is powered on (or when VR controller System-button is pressed)...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:29:021 :[Debug] Looking up the active config file used by SteamVR...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:29:021 :[Debug] OK! Found vrPathReg.exe in: C:\Program Files (x86)\Steam\steamapps\common\SteamVR\bin\win64\vrPathReg.exe
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:29:021 :[Debug] Now trying to locate the active SteamVR configuration file...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:29:046 :[Debug] OK: SteamVR active config file steamvr.vrsettings found in: C:\Users\gyurmak\AppData\Local\openvr\steamvr.vrsettings
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 24805.
- Total: 8.087800 ms (FindLiveObjects: 1.003800 ms CreateObjectMapping: 0.155800 ms MarkObjects: 6.895800 ms DeleteObjects: 0.032400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 24805.
- Total: 8.047700 ms (FindLiveObjects: 0.979900 ms CreateObjectMapping: 0.152600 ms MarkObjects: 6.884100 ms DeleteObjects: 0.030800 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 24805.
- Total: 7.726600 ms (FindLiveObjects: 0.866300 ms CreateObjectMapping: 0.136000 ms MarkObjects: 6.694000 ms DeleteObjects: 0.030200 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 24805.
- Total: 8.102700 ms (FindLiveObjects: 0.835200 ms CreateObjectMapping: 0.125500 ms MarkObjects: 7.106700 ms DeleteObjects: 0.035200 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 24805.
- Total: 7.823800 ms (FindLiveObjects: 0.879200 ms CreateObjectMapping: 0.138200 ms MarkObjects: 6.774000 ms DeleteObjects: 0.032200 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 24805.
- Total: 7.634900 ms (FindLiveObjects: 0.822000 ms CreateObjectMapping: 0.128900 ms MarkObjects: 6.650900 ms DeleteObjects: 0.033000 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 24805.
- Total: 7.661300 ms (FindLiveObjects: 0.859700 ms CreateObjectMapping: 0.128500 ms MarkObjects: 6.642100 ms DeleteObjects: 0.030900 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 24805.
- Total: 7.602400 ms (FindLiveObjects: 0.837100 ms CreateObjectMapping: 0.128100 ms MarkObjects: 6.607600 ms DeleteObjects: 0.029400 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 24805.
- Total: 7.691600 ms (FindLiveObjects: 0.823100 ms CreateObjectMapping: 0.129700 ms MarkObjects: 6.708200 ms DeleteObjects: 0.030500 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 24805.
- Total: 7.629500 ms (FindLiveObjects: 0.832400 ms CreateObjectMapping: 0.132300 ms MarkObjects: 6.635200 ms DeleteObjects: 0.029500 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 24805.
- Total: 7.560800 ms (FindLiveObjects: 0.835000 ms CreateObjectMapping: 0.128900 ms MarkObjects: 6.567800 ms DeleteObjects: 0.029000 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 24805.
- Total: 7.757800 ms (FindLiveObjects: 0.827400 ms CreateObjectMapping: 0.145400 ms MarkObjects: 6.754100 ms DeleteObjects: 0.030700 ms)
- Leap Service not connected; attempting to reconnect for try 2/5...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Leap Service not connected; attempting to reconnect for try 3/5...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:33:906 :[Debug] Opening Game-view popup with game: DCS World Steam Edition. Launcher for game is set to:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Leap Service not connected; attempting to reconnect for try 4/5...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:35:955 :[Debug] Preparing to launch selected game...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:35:955 :[Debug] Auto-applying game profile upon start...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:35:955 :[Debug] Applying profile DCS World Steam Edition to PiTool upon game-start ...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:35:955 :[Debug] Now Auto-applying Game/App Profile before launch: C:\Users\gyurmak\AppData\Roaming\PiTool\manifest\PiTool\DCS World Steam Edition.json
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:35:955 :[Debug] PiTool Connection: Values sent to PiTool...Awaiting response...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:35:955 :[Debug] Values sent to PiTool: {
- "parameter":{
- "blacklevel": 2,
- "brightnessleft": -0.07999999821186066,
- "brightnessleft_B": -0.07999999821186066,
- "brightnessleft_G": -0.07999999821186066,
- "brightnessleft_R": -0.07999999821186066,
- "brightnessright": -0.07999999821186066,
- "brightnessright_B": -0.07999999821186066,
- "brightnessright_G": -0.07999999821186066,
- "brightnessright_R": -0.07999999821186066,
- "colorChannelValue": 0,
- "comboFov1": 0,
- "comparapro": true,
- "contrastleft": 0.0,
- "contrastleft_B": 0.0,
- "contrastleft_G": 0.0,
- "contrastleft_R": 0.0,
- "contrastright": 0.0,
- "contrastright_B": 0.0,
- "contrastright_G": 0.0,
- "contrastright_R": 0.0,
- "displayquality": 1.5,
- "foveated": true,
- "foveatedcom": 1,
- "foveatedSupport": false,
- "hiddenarea": true,
- "smartfill": false,
- "startalone": true,
- "suppervivegame": false,
- "title": "DCS World Steam Edition"
- }
- }
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:35:955 :[Debug] Profile applied to PiTool: C:\Users\gyurmak\AppData\Roaming\PiTool\manifest\PiTool\DCS World Steam Edition.json
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:35:956 :[Debug] Saving Custom UI Settings..
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:35:960 :[Debug] OK! Customized user settings saved. Settings saved to: C:/Users/gyurmak/AppData/LocalLow/Pimax/PVRHome/userSettingsPVR.json
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:35:960 :[Debug] OK, Profile applied before starting game. Profile applied: DCS World Steam Edition
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:35:960 :[Debug] Auto-applying SteamVR profile upon start...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:35:960 :[Debug] Applying SteamVR optimization before launch, from selected profile: C:/Users/gyurmak/AppData/LocalLow/Pimax/PVRHome/CustomSteamVRProfiles/DCS World Steam Edition.json , with values: SS: 1, MaxRec: 8192, SSFiltering: true, GPUSpeeds: 1500
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:35:962 :[Debug] Attempting to apply Manual SteamVR Optimization into main SteamVR configuration file...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:35:962 :[Debug] PiTool Connection: PiTool Responded and Settings are Applied!
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:35:962 :[Debug] PiTool responded! Active settings: {
- "backBrightness": 1,
- "blackEnable": true,
- "blacklevel": 2,
- "brightnessleft": -0.07999999821186066,
- "brightnessleft_B": -0.07999999821186066,
- "brightnessleft_G": -0.07999999821186066,
- "brightnessleft_R": -0.07999999821186066,
- "brightnessright": -0.07999999821186066,
- "brightnessright_B": -0.07999999821186066,
- "brightnessright_G": -0.07999999821186066,
- "brightnessright_R": -0.07999999821186066,
- "colorChannelValue": 0,
- "comboFov1": 0,
- "comparapro": true,
- "contrastleft": 0,
- "contrastleft_B": 0,
- "contrastleft_G": 0,
- "contrastleft_R": 0,
- "contrastright": 0,
- "contrastright_B": 0,
- "contrastright_G": 0,
- "contrastright_R": 0,
- "controllerLeftProduct": "vive_controller",
- "currentRefreshIndex": 0,
- "displayName": "Pimax 5K XR",
- "displayquality": 1.5,
- "foveated": true,
- "foveatedSupport": true,
- "foveatedcom": 1,
- "headTracked": true,
- "hiddenarea": true,
- "homeSupport": true,
- "ipd": 0,
- "refreshValues": "82 72 64",
- "smartfill": false,
- "startalone": true,
- "suppervivegame": false,
- "supportFoveated": true,
- "title": "DCS World Steam Edition",
- "verticalOffsetLeft": 0,
- "verticalOffsetRight": 0
- }
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:35:962 :[Debug] First SteamVR configuration file found (in main SteamVR install path): C:\Program Files (x86)\Steam\config\steamvr.vrsettings
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:35:964 :[Debug] Backup OK! File copied: C:\Program Files (x86)\Steam\config\steamvr.vrsettings to C:\Program Files (x86)\Steam\config\steamvr.vrsettings.pimaxbackup2020-10-07
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- JsonReaderException: Error reading JObject from JsonReader. Path '', line 1, position 1107.
- at Newtonsoft.Json.Linq.JObject.Load (Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Linq.JsonLoadSettings settings) [0x00026] in <394015232cf841bc8e43c6c98d8e6545>:0
- at Newtonsoft.Json.Linq.JObject.Parse (System.String json, Newtonsoft.Json.Linq.JsonLoadSettings settings) [0x0000c] in <394015232cf841bc8e43c6c98d8e6545>:0
- at Newtonsoft.Json.Linq.JObject.Parse (System.String json) [0x00000] in <394015232cf841bc8e43c6c98d8e6545>:0
- at PimaxSteamVROptimization.pimaxManualOptimization (System.Int32 getNewMaxRendered, System.Double getNewSuperSample, System.Int32 getNewGPUSpeed, System.String getAdvancedSuperSampleFilter, System.Boolean autoAppliedOponStartup) [0x00191] in <a5e55d708dfd467bbe18da1b8b605b54>:0
- at PimaxSteamVROptimization.applySteamVROptimizationUponGameStartup (System.String whatProfile) [0x000bf] in <a5e55d708dfd467bbe18da1b8b605b54>:0
- at GameGallery.startGameExternally (System.String gameID, System.String gameType, System.String gameLocation, System.String steamURL, System.String startLauncher) [0x00111] in <a5e55d708dfd467bbe18da1b8b605b54>:0
- at GameGallery+<>c__DisplayClass87_0.<showGamePopupMenu>b__1 () [0x00000] in <a5e55d708dfd467bbe18da1b8b605b54>:0
- at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in <548b4fa0e7e04f27a1b7580930bfb7dc>:0
- at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in <548b4fa0e7e04f27a1b7580930bfb7dc>:0
- at UnityEngine.UI.Button.Press () [0x0001c] in <911f597324b4440789ef94991b2c85e3>:0
- at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00009] in <911f597324b4440789ef94991b2c85e3>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in <911f597324b4440789ef94991b2c85e3>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in <911f597324b4440789ef94991b2c85e3>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- Wacki.LaserPointerInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: <394015232cf841bc8e43c6c98d8e6545> Line: 0)
- 2020-10-07 17:11:35:970 :[Debug] Updating SysInfo values...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:35:971 :[Debug] Updating/refreshing Main-Settings...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:35:973 :[Debug] Main-Settings updated!
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:35:973 :[Debug] Updating/Refreshing Quick-Settings...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:35:974 :[Debug] Quick-Settings updated!
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:35:974 :[Debug] Initializing HMD values from PiTool...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:35:974 :[Debug] Init HMD values done!
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:35:974 :[Debug] Active Advanced Image Adjustments loaded from active profile
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Leap Service not connected; attempting to reconnect for try 5/5...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2020-10-07 17:11:40:954 :[Debug] Warning: Seems like no game has been started. Aborting game-launch procedure and showing Error-popup.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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