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Oct 7th, 2020
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  1. Mono path[0] = 'C:/Program Files/Pimax/PVRHome/PVRHome_Data/Managed'
  2. Mono config path = 'C:/Program Files/Pimax/PVRHome/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.4.10f1 (5311b3af6f69)
  4. [Subsystems] Discovering subsystems at path C:/Program Files/Pimax/PVRHome/PVRHome_Data/UnitySubsystems
  5. GfxDevice: creating device client; threaded=1
  6. Direct3D:
  7. Version: Direct3D 11.0 [level 11.1]
  8. Renderer: NVIDIA GeForce RTX 2080 Ti (ID=0x1e07)
  9. Vendor:
  10. VRAM: 11049 MB
  11. Driver: 27.21.14.5655
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 1.087 seconds
  14. D3D11 device created for Microsoft Media Foundation video decoding.
  15. <RI> Initializing input.
  16.  
  17. <RI> Input initialized.
  18.  
  19. <RI> Initialized touch support.
  20.  
  21. WARNING: Shader Unsupported: 'Toon/Basic Outline' - All passes removed
  22. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  23. UnloadTime: 0.368900 ms
  24. 2020-10-07 17:11:25:456 :[Debug] Awake() Initialization started...
  25. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  26.  
  27. 2020-10-07 17:11:25:459 :[Debug] Searching for SteamVR Installation...
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  29.  
  30. 2020-10-07 17:11:25:461 :[Debug] Steam install path found (64 bit Windows): C:\Program Files (x86)\Steam
  31. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  32.  
  33. 2020-10-07 17:11:25:463 :[Debug] Searching for Oculus Home Installation...
  34. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  35.  
  36. 2020-10-07 17:11:25:463 :[Debug] Searching for VivePort Installation...
  37. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  38.  
  39. 2020-10-07 17:11:25:463 :[Debug] Searching for Revive (SteamVR Plugin) Installation...
  40. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  41.  
  42. 2020-10-07 17:11:25:463 :[Debug] Revive install path found (64 bit Windows): C:\Program Files\Revive\Revive
  43. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  44.  
  45. 2020-10-07 17:11:25:463 :[Debug] Searching for PiTool Installation...
  46. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  47.  
  48. 2020-10-07 17:11:25:463 :[Debug] PiTool install path found (64 bit Windows): C:\Program Files\Pimax
  49. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  50.  
  51. 2020-10-07 17:11:25:477 :[Debug] Starting import of new SteamVR games...
  52. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  53.  
  54. 2020-10-07 17:11:25:726 :[Debug] Update: Last-Played time for all SteamVR games has been updated!
  55. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  56.  
  57. 2020-10-07 17:11:25:726 :[Debug] SteamVR game import finished! Imported 0 new SteamVR games to library.
  58. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  59.  
  60. 2020-10-07 17:11:25:727 :[Debug] Starting import of new VivePort games...
  61. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  62.  
  63. 2020-10-07 17:11:25:727 :[Debug] WARNING: VivePort games cannot be imported because the manifest file (with an index of all installed VivePort games) is missing: C:\Users\gyurmak\AppData\Local\HTC\Viveport\installed_apps.json
  64. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  65.  
  66. 2020-10-07 17:11:25:727 :[Debug] VivePort game import finished! Imported 0 new VivePort games to library.
  67. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  68.  
  69. 2020-10-07 17:11:25:727 :[Debug] Starting import of new Revive games...
  70. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  71.  
  72. 2020-10-07 17:11:25:728 :[Debug] WARNING: Revive VR games could not be imported because the manifest file (with an index of all installed Revive games) is missing: C:\Program Files\Revive\Revive\revive.vrmanifest
  73. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  74.  
  75. 2020-10-07 17:11:25:728 :[Debug] Revive game import finished! Imported 0 new Revive VR games to library.
  76. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  77.  
  78. 2020-10-07 17:11:25:728 :[Debug] User settings file found, now reading file...
  79. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  80.  
  81. 2020-10-07 17:11:25:740 :[Debug] File Validation OK: User settings profile C:/Users/gyurmak/AppData/LocalLow/Pimax/PVRHome/userSettingsPVR.json is validated and OK. Now proceeding...
  82. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  83.  
  84. 2020-10-07 17:11:25:744 :[Debug] OK! Double-checked Config File values (due to new VRHome version) and if needed, added new values to Config File. Settings saved to: C:/Users/gyurmak/AppData/LocalLow/Pimax/PVRHome/userSettingsPVR.json
  85. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  86.  
  87. 2020-10-07 17:11:25:746 :[Debug] Attempting to change UI Theme...
  88. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  89.  
  90. 2020-10-07 17:11:25:748 :[Debug] Changing UI Theme...
  91. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  92.  
  93. 2020-10-07 17:11:25:763 :[Debug] Pimax Black/Green UI Theme selected...
  94. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  95.  
  96. 2020-10-07 17:11:25:763 :[Debug] Changing view mode Basic/Advanced...
  97. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  98.  
  99. 2020-10-07 17:11:25:763 :[Debug] View mode changed to Advanced!
  100. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  101.  
  102. 2020-10-07 17:11:25:764 :[Debug] Awake() Initialization finished!
  103. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  104.  
  105. Failed to confine the cursor - ClipCursor failed: Access is denied.
  106.  
  107. 0x00007FFB0CB278EC (UnityPlayer)
  108. 0x00007FFB0CB2AC13 (UnityPlayer)
  109. 0x00007FFB0CB1912D (UnityPlayer)
  110. 0x00007FFB0D3CB30E (UnityPlayer) UnityMain
  111. 0x00007FFB0CB50035 (UnityPlayer)
  112. 0x00007FFB0CB4F731 (UnityPlayer)
  113. 0x00007FFB7E335C7D (USER32) CallWindowProcW
  114. 0x00007FFB7E33584C (USER32) DispatchMessageW
  115. 0x00007FFB7E341FE3 (USER32) IsWindowVisible
  116. 0x00007FFB7EE3FDE4 (ntdll) KiUserCallbackDispatcher
  117. 0x00007FFB7C1D1764 (win32u) NtUserDispatchMessage
  118. 0x00007FFB7E335789 (USER32) DispatchMessageW
  119. 0x00007FFB0CB3B8E2 (UnityPlayer)
  120. 0x00007FFB0CB4DD28 (UnityPlayer)
  121. 0x00007FFB0CB51DCC (UnityPlayer)
  122. 0x00007FFB0CB558BB (UnityPlayer) UnityMain
  123. 0x00007FF7AF7C11F2 (PVRHome)
  124. 0x00007FFB7CEE7BD4 (KERNEL32) BaseThreadInitThunk
  125. 0x00007FFB7EE0CE51 (ntdll) RtlUserThreadStart
  126.  
  127. (Filename: Line: 707)
  128.  
  129. 2020-10-07 17:11:26:303 :[Debug] Start() Initialization begins...
  130. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  131.  
  132. 2020-10-07 17:11:26:306 :[Debug] Checking if all games have profiles...
  133. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  134.  
  135. 2020-10-07 17:11:26:312 :[Debug] Checking if all SteamVR/VivePort/Imported games have a SteamVR profile...
  136. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  137.  
  138. 2020-10-07 17:11:26:314 :[Debug] Waiting 2 seconds to retrieve all values before continuing...
  139. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  140.  
  141. 2020-10-07 17:11:26:322 :[PVR-Unity] Starting
  142. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  143.  
  144. Setting up 8 worker threads for Enlighten.
  145. Thread -> id: 1bbc -> priority: 1
  146. Thread -> id: 48d4 -> priority: 1
  147. Thread -> id: 4b3c -> priority: 1
  148. Thread -> id: 2c6c -> priority: 1
  149. Thread -> id: 4370 -> priority: 1
  150. Thread -> id: 6b4 -> priority: 1
  151. Thread -> id: 4e3c -> priority: 1
  152. Thread -> id: 4dbc -> priority: 1
  153. 2020-10-07 17:11:27:907 :[Debug] PiTool Connection: Values sent to PiTool...Awaiting response...
  154. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  155.  
  156. 2020-10-07 17:11:27:907 :[Debug] Values sent to PiTool: {
  157. "message":0
  158. }
  159. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  160.  
  161. 2020-10-07 17:11:27:907 :[Debug] PiTool Connection: PiTool Responded and Settings are Applied!
  162. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  163.  
  164. 2020-10-07 17:11:27:907 :[Debug] PiTool responded! Active settings: {
  165. "backBrightness": 1,
  166. "blackEnable": true,
  167. "blacklevel": 2,
  168. "brightnessleft": -0.07999999821186066,
  169. "brightnessleft_B": -0.07999999821186066,
  170. "brightnessleft_G": -0.07999999821186066,
  171. "brightnessleft_R": -0.07999999821186066,
  172. "brightnessright": -0.07999999821186066,
  173. "brightnessright_B": -0.07999999821186066,
  174. "brightnessright_G": -0.07999999821186066,
  175. "brightnessright_R": -0.07999999821186066,
  176. "colorChannelValue": 0,
  177. "comboFov1": 0,
  178. "comparapro": true,
  179. "contrastleft": 0,
  180. "contrastleft_B": 0,
  181. "contrastleft_G": 0,
  182. "contrastleft_R": 0,
  183. "contrastright": 0,
  184. "contrastright_B": 0,
  185. "contrastright_G": 0,
  186. "contrastright_R": 0,
  187. "controllerLeftProduct": "vive_controller",
  188. "currentRefreshIndex": 0,
  189. "displayName": "Pimax 5K XR",
  190. "displayquality": 1.5,
  191. "foveated": true,
  192. "foveatedSupport": true,
  193. "foveatedcom": 1,
  194. "headTracked": true,
  195. "hiddenarea": true,
  196. "homeSupport": true,
  197. "ipd": 0,
  198. "refreshValues": "82 72 64",
  199. "smartfill": false,
  200. "startalone": true,
  201. "suppervivegame": false,
  202. "supportFoveated": true,
  203. "title": "DCS World Steam Edition",
  204. "verticalOffsetLeft": 0,
  205. "verticalOffsetRight": 0
  206. }
  207. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  208.  
  209. 2020-10-07 17:11:27:917 :[Debug] Updating SysInfo values...
  210. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  211.  
  212. 2020-10-07 17:11:27:918 :[Debug] Initializing HMD values from PiTool...
  213. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  214.  
  215. 2020-10-07 17:11:27:918 :[Debug] Init HMD values done!
  216. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  217.  
  218. 2020-10-07 17:11:27:919 :[Debug] Active Advanced Image Adjustments loaded from active profile
  219. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  220.  
  221. Leap Service not connected; attempting to reconnect for try 1/5...
  222. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  223.  
  224. 2020-10-07 17:11:28:919 :[Debug] Listing all games in steam category...
  225. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  226.  
  227. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  228. 2020-10-07 17:11:28:995 :[Debug] Loading all Main-Settings + Quick-Settings...
  229. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  230.  
  231. 2020-10-07 17:11:28:995 :[Debug] Changing view mode Basic/Advanced...
  232. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  233.  
  234. 2020-10-07 17:11:28:995 :[Debug] View mode changed to Advanced!
  235. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  236.  
  237. 2020-10-07 17:11:29:005 :[Debug] All Main-Settings + Quick-Settings loaded!
  238. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  239.  
  240. 2020-10-07 17:11:29:021 :[Debug] Start() Initialization finished!
  241. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  242.  
  243. 2020-10-07 17:11:29:021 :[Debug] Attempting to disable auto-start of SteamVR when VR controller is powered on (or when VR controller System-button is pressed)...
  244. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  245.  
  246. 2020-10-07 17:11:29:021 :[Debug] Looking up the active config file used by SteamVR...
  247. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  248.  
  249. 2020-10-07 17:11:29:021 :[Debug] OK! Found vrPathReg.exe in: C:\Program Files (x86)\Steam\steamapps\common\SteamVR\bin\win64\vrPathReg.exe
  250. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  251.  
  252. 2020-10-07 17:11:29:021 :[Debug] Now trying to locate the active SteamVR configuration file...
  253. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  254.  
  255. 2020-10-07 17:11:29:046 :[Debug] OK: SteamVR active config file steamvr.vrsettings found in: C:\Users\gyurmak\AppData\Local\openvr\steamvr.vrsettings
  256. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  257.  
  258.  
  259. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 24805.
  260. Total: 8.087800 ms (FindLiveObjects: 1.003800 ms CreateObjectMapping: 0.155800 ms MarkObjects: 6.895800 ms DeleteObjects: 0.032400 ms)
  261.  
  262. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  263.  
  264. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 24805.
  265. Total: 8.047700 ms (FindLiveObjects: 0.979900 ms CreateObjectMapping: 0.152600 ms MarkObjects: 6.884100 ms DeleteObjects: 0.030800 ms)
  266.  
  267. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  268.  
  269. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 24805.
  270. Total: 7.726600 ms (FindLiveObjects: 0.866300 ms CreateObjectMapping: 0.136000 ms MarkObjects: 6.694000 ms DeleteObjects: 0.030200 ms)
  271.  
  272. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  273.  
  274. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 24805.
  275. Total: 8.102700 ms (FindLiveObjects: 0.835200 ms CreateObjectMapping: 0.125500 ms MarkObjects: 7.106700 ms DeleteObjects: 0.035200 ms)
  276.  
  277. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  278.  
  279. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 24805.
  280. Total: 7.823800 ms (FindLiveObjects: 0.879200 ms CreateObjectMapping: 0.138200 ms MarkObjects: 6.774000 ms DeleteObjects: 0.032200 ms)
  281.  
  282. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  283.  
  284. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 24805.
  285. Total: 7.634900 ms (FindLiveObjects: 0.822000 ms CreateObjectMapping: 0.128900 ms MarkObjects: 6.650900 ms DeleteObjects: 0.033000 ms)
  286.  
  287. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  288.  
  289. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 24805.
  290. Total: 7.661300 ms (FindLiveObjects: 0.859700 ms CreateObjectMapping: 0.128500 ms MarkObjects: 6.642100 ms DeleteObjects: 0.030900 ms)
  291.  
  292. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  293.  
  294. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 24805.
  295. Total: 7.602400 ms (FindLiveObjects: 0.837100 ms CreateObjectMapping: 0.128100 ms MarkObjects: 6.607600 ms DeleteObjects: 0.029400 ms)
  296.  
  297. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  298.  
  299. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 24805.
  300. Total: 7.691600 ms (FindLiveObjects: 0.823100 ms CreateObjectMapping: 0.129700 ms MarkObjects: 6.708200 ms DeleteObjects: 0.030500 ms)
  301.  
  302. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  303.  
  304. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 24805.
  305. Total: 7.629500 ms (FindLiveObjects: 0.832400 ms CreateObjectMapping: 0.132300 ms MarkObjects: 6.635200 ms DeleteObjects: 0.029500 ms)
  306.  
  307. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  308.  
  309. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 24805.
  310. Total: 7.560800 ms (FindLiveObjects: 0.835000 ms CreateObjectMapping: 0.128900 ms MarkObjects: 6.567800 ms DeleteObjects: 0.029000 ms)
  311.  
  312. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  313.  
  314. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 24805.
  315. Total: 7.757800 ms (FindLiveObjects: 0.827400 ms CreateObjectMapping: 0.145400 ms MarkObjects: 6.754100 ms DeleteObjects: 0.030700 ms)
  316.  
  317. Leap Service not connected; attempting to reconnect for try 2/5...
  318. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  319.  
  320. Leap Service not connected; attempting to reconnect for try 3/5...
  321. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  322.  
  323. 2020-10-07 17:11:33:906 :[Debug] Opening Game-view popup with game: DCS World Steam Edition. Launcher for game is set to:
  324. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  325.  
  326. Leap Service not connected; attempting to reconnect for try 4/5...
  327. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  328.  
  329. 2020-10-07 17:11:35:955 :[Debug] Preparing to launch selected game...
  330. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  331.  
  332. 2020-10-07 17:11:35:955 :[Debug] Auto-applying game profile upon start...
  333. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  334.  
  335. 2020-10-07 17:11:35:955 :[Debug] Applying profile DCS World Steam Edition to PiTool upon game-start ...
  336. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  337.  
  338. 2020-10-07 17:11:35:955 :[Debug] Now Auto-applying Game/App Profile before launch: C:\Users\gyurmak\AppData\Roaming\PiTool\manifest\PiTool\DCS World Steam Edition.json
  339. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  340.  
  341. 2020-10-07 17:11:35:955 :[Debug] PiTool Connection: Values sent to PiTool...Awaiting response...
  342. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  343.  
  344. 2020-10-07 17:11:35:955 :[Debug] Values sent to PiTool: {
  345. "parameter":{
  346. "blacklevel": 2,
  347. "brightnessleft": -0.07999999821186066,
  348. "brightnessleft_B": -0.07999999821186066,
  349. "brightnessleft_G": -0.07999999821186066,
  350. "brightnessleft_R": -0.07999999821186066,
  351. "brightnessright": -0.07999999821186066,
  352. "brightnessright_B": -0.07999999821186066,
  353. "brightnessright_G": -0.07999999821186066,
  354. "brightnessright_R": -0.07999999821186066,
  355. "colorChannelValue": 0,
  356. "comboFov1": 0,
  357. "comparapro": true,
  358. "contrastleft": 0.0,
  359. "contrastleft_B": 0.0,
  360. "contrastleft_G": 0.0,
  361. "contrastleft_R": 0.0,
  362. "contrastright": 0.0,
  363. "contrastright_B": 0.0,
  364. "contrastright_G": 0.0,
  365. "contrastright_R": 0.0,
  366. "displayquality": 1.5,
  367. "foveated": true,
  368. "foveatedcom": 1,
  369. "foveatedSupport": false,
  370. "hiddenarea": true,
  371. "smartfill": false,
  372. "startalone": true,
  373. "suppervivegame": false,
  374. "title": "DCS World Steam Edition"
  375. }
  376. }
  377. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  378.  
  379. 2020-10-07 17:11:35:955 :[Debug] Profile applied to PiTool: C:\Users\gyurmak\AppData\Roaming\PiTool\manifest\PiTool\DCS World Steam Edition.json
  380. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  381.  
  382. 2020-10-07 17:11:35:956 :[Debug] Saving Custom UI Settings..
  383. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  384.  
  385. 2020-10-07 17:11:35:960 :[Debug] OK! Customized user settings saved. Settings saved to: C:/Users/gyurmak/AppData/LocalLow/Pimax/PVRHome/userSettingsPVR.json
  386. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  387.  
  388. 2020-10-07 17:11:35:960 :[Debug] OK, Profile applied before starting game. Profile applied: DCS World Steam Edition
  389. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  390.  
  391. 2020-10-07 17:11:35:960 :[Debug] Auto-applying SteamVR profile upon start...
  392. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  393.  
  394. 2020-10-07 17:11:35:960 :[Debug] Applying SteamVR optimization before launch, from selected profile: C:/Users/gyurmak/AppData/LocalLow/Pimax/PVRHome/CustomSteamVRProfiles/DCS World Steam Edition.json , with values: SS: 1, MaxRec: 8192, SSFiltering: true, GPUSpeeds: 1500
  395. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  396.  
  397. 2020-10-07 17:11:35:962 :[Debug] Attempting to apply Manual SteamVR Optimization into main SteamVR configuration file...
  398. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  399.  
  400. 2020-10-07 17:11:35:962 :[Debug] PiTool Connection: PiTool Responded and Settings are Applied!
  401. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  402.  
  403. 2020-10-07 17:11:35:962 :[Debug] PiTool responded! Active settings: {
  404. "backBrightness": 1,
  405. "blackEnable": true,
  406. "blacklevel": 2,
  407. "brightnessleft": -0.07999999821186066,
  408. "brightnessleft_B": -0.07999999821186066,
  409. "brightnessleft_G": -0.07999999821186066,
  410. "brightnessleft_R": -0.07999999821186066,
  411. "brightnessright": -0.07999999821186066,
  412. "brightnessright_B": -0.07999999821186066,
  413. "brightnessright_G": -0.07999999821186066,
  414. "brightnessright_R": -0.07999999821186066,
  415. "colorChannelValue": 0,
  416. "comboFov1": 0,
  417. "comparapro": true,
  418. "contrastleft": 0,
  419. "contrastleft_B": 0,
  420. "contrastleft_G": 0,
  421. "contrastleft_R": 0,
  422. "contrastright": 0,
  423. "contrastright_B": 0,
  424. "contrastright_G": 0,
  425. "contrastright_R": 0,
  426. "controllerLeftProduct": "vive_controller",
  427. "currentRefreshIndex": 0,
  428. "displayName": "Pimax 5K XR",
  429. "displayquality": 1.5,
  430. "foveated": true,
  431. "foveatedSupport": true,
  432. "foveatedcom": 1,
  433. "headTracked": true,
  434. "hiddenarea": true,
  435. "homeSupport": true,
  436. "ipd": 0,
  437. "refreshValues": "82 72 64",
  438. "smartfill": false,
  439. "startalone": true,
  440. "suppervivegame": false,
  441. "supportFoveated": true,
  442. "title": "DCS World Steam Edition",
  443. "verticalOffsetLeft": 0,
  444. "verticalOffsetRight": 0
  445. }
  446. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  447.  
  448. 2020-10-07 17:11:35:962 :[Debug] First SteamVR configuration file found (in main SteamVR install path): C:\Program Files (x86)\Steam\config\steamvr.vrsettings
  449. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  450.  
  451. 2020-10-07 17:11:35:964 :[Debug] Backup OK! File copied: C:\Program Files (x86)\Steam\config\steamvr.vrsettings to C:\Program Files (x86)\Steam\config\steamvr.vrsettings.pimaxbackup2020-10-07
  452. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  453.  
  454. JsonReaderException: Error reading JObject from JsonReader. Path '', line 1, position 1107.
  455. at Newtonsoft.Json.Linq.JObject.Load (Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Linq.JsonLoadSettings settings) [0x00026] in <394015232cf841bc8e43c6c98d8e6545>:0
  456. at Newtonsoft.Json.Linq.JObject.Parse (System.String json, Newtonsoft.Json.Linq.JsonLoadSettings settings) [0x0000c] in <394015232cf841bc8e43c6c98d8e6545>:0
  457. at Newtonsoft.Json.Linq.JObject.Parse (System.String json) [0x00000] in <394015232cf841bc8e43c6c98d8e6545>:0
  458. at PimaxSteamVROptimization.pimaxManualOptimization (System.Int32 getNewMaxRendered, System.Double getNewSuperSample, System.Int32 getNewGPUSpeed, System.String getAdvancedSuperSampleFilter, System.Boolean autoAppliedOponStartup) [0x00191] in <a5e55d708dfd467bbe18da1b8b605b54>:0
  459. at PimaxSteamVROptimization.applySteamVROptimizationUponGameStartup (System.String whatProfile) [0x000bf] in <a5e55d708dfd467bbe18da1b8b605b54>:0
  460. at GameGallery.startGameExternally (System.String gameID, System.String gameType, System.String gameLocation, System.String steamURL, System.String startLauncher) [0x00111] in <a5e55d708dfd467bbe18da1b8b605b54>:0
  461. at GameGallery+<>c__DisplayClass87_0.<showGamePopupMenu>b__1 () [0x00000] in <a5e55d708dfd467bbe18da1b8b605b54>:0
  462. at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in <548b4fa0e7e04f27a1b7580930bfb7dc>:0
  463. at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in <548b4fa0e7e04f27a1b7580930bfb7dc>:0
  464. at UnityEngine.UI.Button.Press () [0x0001c] in <911f597324b4440789ef94991b2c85e3>:0
  465. at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00009] in <911f597324b4440789ef94991b2c85e3>:0
  466. at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in <911f597324b4440789ef94991b2c85e3>:0
  467. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00063] in <911f597324b4440789ef94991b2c85e3>:0
  468. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  469. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  470. UnityEngine.Logger:LogException(Exception, Object)
  471. UnityEngine.Debug:LogException(Exception)
  472. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  473. Wacki.LaserPointerInputModule:Process()
  474. UnityEngine.EventSystems.EventSystem:Update()
  475.  
  476. (Filename: <394015232cf841bc8e43c6c98d8e6545> Line: 0)
  477.  
  478. 2020-10-07 17:11:35:970 :[Debug] Updating SysInfo values...
  479. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  480.  
  481. 2020-10-07 17:11:35:971 :[Debug] Updating/refreshing Main-Settings...
  482. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  483.  
  484. 2020-10-07 17:11:35:973 :[Debug] Main-Settings updated!
  485. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  486.  
  487. 2020-10-07 17:11:35:973 :[Debug] Updating/Refreshing Quick-Settings...
  488. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  489.  
  490. 2020-10-07 17:11:35:974 :[Debug] Quick-Settings updated!
  491. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  492.  
  493. 2020-10-07 17:11:35:974 :[Debug] Initializing HMD values from PiTool...
  494. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  495.  
  496. 2020-10-07 17:11:35:974 :[Debug] Init HMD values done!
  497. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  498.  
  499. 2020-10-07 17:11:35:974 :[Debug] Active Advanced Image Adjustments loaded from active profile
  500. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  501.  
  502. Leap Service not connected; attempting to reconnect for try 5/5...
  503. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  504.  
  505. 2020-10-07 17:11:40:954 :[Debug] Warning: Seems like no game has been started. Aborting game-launch procedure and showing Error-popup.
  506. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  507.  
  508.  
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