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- #define nature «saladetomateoignon»
- while(!clmnt.getStylo())
- {
- colton.kill(grizzly);
- for(int i = 0 ; i < n ; i++)
- {
- game::gun.play();
- if(gun.getLevel != «final»)
- {
- colton.setWeapon('schofield');
- colton.setWeapon_sec('volcanic');
- colton.seek(gun.Madruger);
- }
- else if(gun.isInAMuseum(«Coronado_cross»!= True)
- {
- colton.kill(Magruder);
- }
- }
- }
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