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- Log uploaded on Sunday, September 08, 2019, 6:13:43 PM
- Loaded mods:
- Startup impact: 0Harmony(1.2.0.1), StartupImpact(1.1.7027.12912)
- ModCheck: 0Harmony(1.2.0.1), ModCheck(1.8.1.0)
- Core: (no assemblies)
- HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
- JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
- Mod Manager: 0ColourPicker(2.0.0.22137), 0Harmony(1.2.0.1), FluffyUI(1.0.0.22965), ModManager(av:1.0.0.0,fv:1.31.872), YamlDotNet(av:6.0.0.0,fv:6.1.2.0)
- ModSync RW - 1.0: 0Harmony(1.2.0.1), ModSyncRW(1.0.0.0)
- Giddy-up! Core[ov:1.1.6]: GiddyUpCore(0.0.0.0)
- Giddy-up! Battle Mounts[ov:1.0.2]: Battlemounts(0.0.0.0), DependencyChecker(1.0.0.0)
- Giddy-up! Caravan[ov:1.1.0]: DependencyChecker(1.0.0.0), GiddyUpCaravan(0.0.0.0)
- Giddy-up! Ride and Roll[ov:1.2.0]: DependencyChecker(1.0.0.0), GiddyUpRideAndRoll(0.0.0.0)
- Giddy-Up! Add-on: Animal Saddles: (no assemblies)
- Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
- [KV] Faction Control - 1.0: 0Harmony(1.2.0.1), FactionControl(1.0.6885.42591)
- Faction Discovery: Faction Discovery(1.0.3.0)
- Grand Rivers Reborn: (no assemblies)
- Map Reroll: $HugsLibChecker(0.5.0.0), MapReroll(2.4.0.0)
- My Little Planet: 0Harmony(1.2.0.1), MyLittlePlanet(1.0.0.0)
- [RF] Permafrost [1.0]: Rainbeau's Permafrost(1.0.6889.18550)
- [RF] Realistic Planets [1.0]: 0Harmony(1.2.0.1), Rainbeau's Realistic Planets(1.0.6913.20726)
- Vanilla Factions Expanded - Core: 0Harmony(1.2.0.1), VFECore(1.1.4.1)
- Achtung!: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), AchtungMod(2.3.3.0)
- [XND] Adrenaline!: 0Harmony(1.2.0.1), Adrenaline(1.1.2.0)
- Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
- Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.7046.38269)
- [XND] AutoOwl: 0Harmony(1.2.0.1), AutoOwl(1.0.2059.1)
- Avoid Friendly Fire: $HugsLibChecker(0.5.0.0), AvoidFriendlyFire(1.0.6.0)
- Better Infestations 1.0: 0Harmony(1.2.0.1), BetterInfestations(1.0.0.0)
- Better Pawn Control[ov:2.0.0]: $HugsLibChecker(0.5.0.0), BetterPawnControl(1.9.2.0)
- Better Vanilla Masking: (no assemblies)
- Better Workbench Management: $HugsLibChecker(0.5.0.0), ImprovedWorkbenches(1.0.11.0)
- Bionic icons: BionicIcons(1.0.0.0)
- Blueprints: Blueprints(av:2.0.0.0,fv:2.7.102)
- Bo's Milkable Animals: (no assemblies)
- Bricks Don't Vanish: 0Harmony(1.2.0.1), BricksDontVanish(1.0.0.0)
- Brrr and Phew: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), Brrr(1.0.0.0)
- Camera+: 0Harmony(1.2.0.1), CameraPlus(1.4.4.0)
- CCP's Stone Tweaks Vanilla: (no assemblies)
- [1.0] Ceramics: ExpandableFermenting(1.0.0.0)
- Cleaning Priority: 0Harmony(1.2.0.1), CleaningPriority(1.0.0.0)
- Colonist Bar KF 1.0: 0Harmony(1.2.0.1), 0KillfaceTools(1.0.0.0), ColonistBarKF(1.0.0.0)
- Combat Readiness Check: 0Harmony(1.2.0.1), CRC_Revivified(1.0.7162.14026)
- Combat Training: KriilMod_CD(1.0.0.0)
- Common Ailments: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), ComAil(1.0.0.0)
- Common Sense: 0Harmony(1.2.0.2), CommonSense(1.0.7176.29926)
- [KV] Consolidated Traits - 1.0: 0Harmony(1.2.0.1), ConsolidatedTraits(1.0.6911.38270)
- Cut plants before building: 0Harmony(1.2.0.1), CutPlantsBeforeBuilding(1.0.0.0)
- Cyber Fauna 1.0: (no assemblies)
- Days Matter[ov:1.0.0]: $HugsLibChecker(0.5.0.0), RimWorldDaysMatter(1.0.0.0)
- Death Rattle: DeathRattle(18.10.30.0)
- Death Rattle - Comatose: Comatose(1.0.0.0)
- Deconstruct Return Fix: 0Harmony(1.0.9.1), Deconstruct Return Fix(1.0.0.0)
- Deep Ore Identifier: 0Harmony(1.2.0.1), DeepOreIdentifier(1.0.2059.1)
- Defensive Positions: $HugsLibChecker(0.5.0.0), 0UnofficialMultiplayerAPI(av:1.0.0.0,fv:1.1.0.0), DefensivePositions(av:1.7.0.0,fv:1.8.0)
- Designator Shapes: 0Harmony(1.0.9.1), Merthsoft.DesignatorShapes(1.0.0.0)
- DontBlockDoorMod[1.0]: 0Harmony(1.1.0.0), DontBlockDoorMod(0.0.0.0)
- Down For Me: 0Harmony(1.2.0.1), DownForMe(1.0.2.0)
- Drug Response: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), MSPainless(1.0.0.0)
- Dual Wield: $HugsLibChecker(0.5.0.0), DualWield(1.0.0.0)
- Dubs Break Mod: 0Harmony(1.2.0.1), DubsBreakMod(1.0.7048.25189)
- Dubs Mint Menus: 0Harmony(1.2.0.1), DubsMintMenus(1.2.7186.38797)
- Dub's Paint Shop: 0Harmony(1.2.0.1), Dubs Paint Shop(1.0.7117.38387)
- EdB Prepare Carefully: 0Harmony(1.2.0.1), EdBPrepareCarefully(1.0.13.0)
- [RF] Editable Backstories and Names [1.0]: 0Harmony(1.2.0.1), Rainbeau's Editable Backstories(1.0.6859.36995)
- Everybody Gets One: 0Harmony(1.2.0.1), Everybody_Gets_One(1.0.0.0)
- [RF] Etched Stone Walls [1.0]: 0Harmony(1.2.0.1), Smooth Stone Walls(1.0.6882.21578)
- Expanded Incidents: $HugsLibChecker(0.5.0.0), ExpandedIncidents(18.10.30.0)
- [WD] Fast Moisture Pumps 1.0 : (no assemblies)
- Fluffy Breakdowns: 0Harmony(1.2.0.1), Fluffy_Breakdowns(av:3.0.0.0,fv:3.3.48)
- Follow Me: 0Harmony(1.2.0.1), FollowMe!(av:3.0.0.0,fv:3.5.76)
- [XND] Forbiddable Debris: (no assemblies)
- Forbiddable Refuelables: (no assemblies)
- FrameRateControl: FrameRateControl(1.0.6922.39298)
- Fuel Economy: 0Harmony(1.2.0.1), Fuel_Economy(1.0.0.0)
- Gear Up And Go: 0Harmony(1.2.0.1), GearUpAndGo(1.0.0.0)
- Go Explore!: LetsGoExplore(av:0.1.0.1,fv:1.0.0.0)
- Gradient Hair: 0Harmony(1.2.0.1), GradientHair(1.0.350.854)
- Graphics Setter: 0Harmony(1.2.0.1), GraphicSetter(1.0.0.0)
- Grazing Lands: 0Harmony(1.2.0.2), GrazingLands(1.0.0.0)
- Grenade Fix: Rearmed: Grenade Fix Rearmed(1.0.2059.1)
- Hardworking animals 1.0: (no assemblies)
- Harvest Organs Post Mortem: Autopsy(4.1.1.0)
- Harvest Sync: 0Harmony(1.2.0.1), HarvestSync(1.0.0.0)
- [SYR] Harvest Yield Patch: 0Harmony(1.2.0.1), HarvestYieldPatch(1.0.0.0)
- Haul to Stack: $HugsLibChecker(0.5.0.0), 0Harmony(1.2.0.2), HaulToStack(1.0.0.0)
- Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(av:1.0.0.0,fv:1.0.28)
- [KV] Improved Load Transport Pods: LoadTransportPod(1.0.0.0)
- Incident Person Stat: 0Harmony(1.2.0.1), IncidentPersonStat(1.0.0.0)
- Infused: 0Harmony(1.2.0.1), Infused(35.0.0.0)
- Insulation: 0Harmony(1.2.0.1), Insulation(1.0.0.0)
- In-wall coolers and vents [1.0]: InwallCoolersAndVents(1.0.6826.40526)
- Just Ignore Me Passing: 0Harmony(1.2.0.1), JustIgnoreMePassing(1.1.3.0)
- [KV] Keep Hands & Feet - 1.0: 0Harmony(1.2.0.1), KeepHandsFeet(1.0.0.0)
- Labels on Floor: $HugsLibChecker(0.5.0.0), LabelsOnFloor(1.0.3.0)
- Less Arbitrary Surgery: LessArbitrarySurgery(18.10.30.0)
- Life Support: 0Harmony(1.2.0.1), LifeSupport(0.0.0.0)
- Locks: 0Harmony(1.0.9.1), Locks(1.0.0.0)
- Locks (DoorsExpanded): 0Harmony(1.2.0.1), LocksDoorsExpanded(1.0.0.0)
- Meals On Wheels: 0Harmony(1.2.0.1), Meals_On_Wheels(1.0.0.0)
- [XND] Memorable Auroras: LastingAurora(1.0.0.0)
- MendAndRecycle: MendAndRecycle(1.0.6942.32740)
- [CP] Metal Gear Solid - CQC Takedown (1.0): 0Harmony(1.0.9.1), CPAbilityUser(1.18.0.0), CPAbilityUserAI(1.18.0.0), CQCTakedown(0.0.0.0)
- Miniaturisation: (no assemblies)
- Pawn Rules: 0Harmony(1.2.0.1), PawnRules(1.2.5.0)
- More Harvest Designators!: MoreHarvestDesignators(1.0.6864.29280)
- LWM's Deep Storage: IHoldMultipleThings(av:0.1.0.0,fv:1.0.0.0), LWM.DeepStorage(1.0.7189.28553)
- More Planning: $HugsLibChecker(0.5.0.0), MorePlanning(5.0.0.0)
- [KV] More Trait Slots - 1.0: 0Harmony(1.2.0.1), More Trait Slots(1.0.6902.37574)
- Numbers: 0Harmony(1.2.0.1), Numbers(av:1.0.0.0,fv:1.0.0.4)
- OgreStack: OgreStack(1.0.0.0)
- [RF] Packed Lunches [1.0]: (no assemblies)
- [KV] Path Avoid - 1.0: 0Harmony(1.2.0.1), PathAvoid(1.0.0.0)
- [RF] Pawns are Capable! [1.0]: 0Harmony(1.2.0.1), Pawns are Capable!(1.0.6916.16774)
- Power Indicators: 0Harmony(1.2.0.2), ShowMeThePower(1.0.6864.32434)
- PowerSwitch: PowerSwitch(1.0.2.0)
- Prepare Landing[ov:0.9.4]: PrepareLanding(0.9.4.0)
- [XND] Proper Shotguns: 0Harmony(1.2.0.1), ProperShotguns(1.1.2.0)
- QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.8.0)
- Quality Cooldown: (no assemblies)
- Quest Tab: 0Harmony(1.0.9.1), Merthsoft.QuestTab(1.0.0.0)
- Quick Stockpile Creation: 0Harmony(1.2.0.1), SmartStockpileCreation(1.0.0.0)
- Rah's Bionics and Surgery Expansion: RBSE(1.0.0.0), ScarRemoving(1.0.0.0)
- Medicine Texture Restoration: (no assemblies)
- [FSF] Rain Washes Away Filth: (no assemblies)
- RandomPlus: 0Harmony(1.2.0.1), RandomPlus(1.0.0.0)
- [XND] Ranged Stagger Rebalanced: 0Harmony(1.2.0.1), RangedStaggerRebalanced(1.1.0.0)
- [RF] Rational Romance [1.0]: 0Harmony(1.2.0.1), Rainbeau's Rational Romance(1.0.6913.27235)
- RazzleDazzle!: RazzleDazzle(1.0.7036.34321)
- RimCities: 0Harmony(1.2.0.1), Cabbage_Cities(1.0.0.0)
- [RF] Rim Disorders [1.0]: Rainbeau's Rim Disorders(1.0.6886.37545)
- RimSaves: 0Harmony(1.2.0.1), RimSaves(2019.2.1.2)
- [RF] Rumor Has It.... [1.0]: Rainbeau's Rumor Has It(1.0.6881.17783)
- Realistic Darkness (Lighter Version) 1.0: (no assemblies)
- Realistic Rooms: (no assemblies)
- Reasonable Components V1: (no assemblies)
- Release Animals into Wild: Release Animals into Wild(1.0.0.0)
- Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0)
- ResearchPal: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), ResearchTree(1.0.0.0)
- Reverse Commands: 0Harmony(1.2.0.1), ReverseCommands(1.0.8.0)
- Reworked Temperature Extreme Events [1.0]: ReworkedTemperatureEvents(1.0.0.0)
- RimHUD: 0Harmony(1.2.0.1), RimHUD(1.3.2.0)
- RIMMSqol: 0Harmony(1.2.0.1), Priority Queue(4.1.1.0), RIMMSqol(1.0.7186.31947)
- Rimsenal - Storyteller pack: (no assemblies)
- Rimworld Search Agency: 0Harmony(1.2.0.1), RSA.Core(0.1.0.0), RSA(2.3.0.0), _harmonycheck(1.0.0.0)
- Roads of the Rim: 0Harmony(1.2.0.1), RoadsOfTheRim(1.0.7013.22096), UnityEngine(0.0.0.0)
- [1.0] RPG Style Inventory: Sandy_Detailed_RPG_Inventory(1.0.7134.33100)
- RunAndGun[ov:1.1.2]: RunAndGun(1.18.3.0)
- Run and Hide: RunandHide(18.10.30.0)
- RuntimeGC: RuntimeGC(20.0.15.1)
- SafeInside: SafeInside(1.0.6894.29955)
- Safe Pause: 0Harmony(1.2.0.1), SafePause(av:1.0.0.0,fv:1.0.48.1)
- Save Our Ship (Reloaded): $HugsLibChecker(0.5.0.0), ShipsHaveInsides(1.0.0.0)
- [RF] Scenarios [1.0]: 0Harmony(1.2.0.1), Rainbeau's Scenarios(1.0.6890.15682)
- Search and Destroy: $HugsLibChecker(0.5.0.0), SearchAndDestroy(1.0.0.0)
- Selected Reconnector: SupesReconnector(1.0.0.0)
- [SYR] Set Up Camp: 0Harmony(1.2.0.1), SetUpCamp(1.0.0.0)
- SF Grim Reality: (no assemblies)
- SF Materials Rebalanced: More Steel from Slag(1.0.6884.31212)
- Share The Load: 0Harmony(1.2.0.1), Share_The_Load(1.0.0.0)
- Shoo!: 0Harmony(1.1.0.0), Shoo!(1.0.0.0)
- [KV] Show Hair With Hats or Hide All Hats - 1.0: 0Harmony(1.2.0.1), ShowHair(1.0.0.0)
- ShowModDesignators: ShowModDesignators(1.0.0.0)
- Simple Food Selection: 0Harmony(1.2.0.1), SimpleFoodSelection(0.0.0.0), SmarterFoodSelectionSlim(0.0.0.0)
- Simple FX: Smoke: Smoker(1.0.0.0)
- Simple sidearms: SimpleSidearms(1.0.0.0)
- Simple Sidearms Fire Extinguisher Fix: 0Harmony(1.2.0.1), FESSFix(1.0.0.0)
- Skilled Stonecutting: (no assemblies)
- Smart Medicine: 0Harmony(1.2.0.1), SmartMedicine(1.0.0.0)
- Snap Out!: 0Harmony(1.2.0.1), 1SettingsHelper(1.0.0.0), SnapOut(1.0.0.0)
- Snow Clearance Sanity: 0Harmony(1.2.0.1), SnowClearanceSanity(1.0.6864.6722)
- Sometimes Raids Go Wrong: SometimesRaidsGoWrong(1.0.7146.25576)
- Static Quality Plus 1.1: static_quality_plus(1.1.0.0)
- Stats Matter: (no assemblies)
- Stronger Quality Scaling (1.0): (no assemblies)
- [XND] Stuffed Flaks: (no assemblies)
- Stuffed Floors: 0Harmony(1.2.0.1), StuffedFloors(av:1.0.0.0,fv:1.4.65), _harmonycheck(1.0.0.0)
- Suppression: SuppressionMod(1.0.0.0)
- [XND] Targeting Modes: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.0.28153), TargetingModes(1.1.7.0)
- Tech Advancing: 0Harmony(1.0.9.1), 0MultiplayerAPI(0.1.0.0), TechAdvancing(1.0.0.0)
- [1.0] Terrain Zone Selections[ov:0.19.0]: 0Harmony(1.2.0.1), GrowZoneSelect(1.0.0.0)
- The Birds and the Bees RBSE edition: 0Harmony(1.2.0.1), Fluffy_BirdsAndBees(av:2.0.0.0,fv:2.3.47)
- The Birds and the Bees - CF Patch: (no assemblies)
- Harvest Everybees!: (no assemblies)
- Therapy: $HugsLibChecker(0.5.0.0), Therapy(1.0.2.0)
- [KV] Trading Spot - 1.0: TradingSpot(1.0.0.0)
- Turn It On and Off v1.3 [1.0]: $HugsLibChecker(0.5.0.0), TurnItOnandOff(1.0.0.0)
- [XND] Turret Extensions: 0Harmony(1.2.0.1), TurretExtensions(1.2.7.0)
- [XND] TE Turret Expansion: (no assemblies)
- Transport Downed Pawns: 0Harmony(1.2.0.1), TransportDownedPawns(1.0.0.0)
- [RF] Tribal Pawn Names [1.0]: 0Harmony(1.2.0.1), Rainbeau's Tribal Pawn Names(1.0.6861.20516)
- Ugh You Got Me: 0Harmony(1.2.0.1), UghYouGotMe(1.0.6864.6526)
- Use Bedrolls: 0Harmony(1.2.0.1), UseBedrolls(1.0.0.0)
- Vanilla Animals Overhaul Reloaded: (no assemblies)
- Variable Population: $HugsLibChecker(0.5.0.0), VariablePopulation(1.1.0.0)
- Various Space Ship Chunk: 0Harmony(1.2.0.1), ShipChunkTranspiler(0.1.1.0)
- [XND] Visible Pants: 0Harmony(1.2.0.1), VisiblePants(2.2.0.0)
- [XND] Watermill Tweaks: 0Harmony(1.2.0.1), WatermillTweaks(1.2.1.0)
- WeaponStats: WeaponsTab(1.0.6982.24663)
- Weapon Tech: (no assemblies)
- [O21] WikiRim: HelpTab(1.0.0.0)
- [1.0] Wild Animal Sex V4.1: WildAnimalSex(1.0.0.0)
- [RF] Wild Cultivation [1.0]: 0Harmony(1.2.0.1), Rainbeau's Wild Cultivation(1.0.6871.35676)
- Yet Another Stockpile Presets: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), YetAnotherStockpilePresets(1.0.7127.25864)
- Animal Tab: 0Harmony(1.2.0.1), AnimalTab(av:3.0.0.0,fv:3.8.232)
- Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(av:4.0.0.0,fv:4.14.589)
- Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(av:2.0.0.0,fv:2.9.83)
- Pharmacist: 0Harmony(1.2.0.1), Pharmacist(av:2.0.0.0,fv:2.4.135)
- Relations Tab: Fluffy_Relations(av:2.0.0.0,fv:2.3.68)
- Work Tab: 0Harmony(1.2.0.1), FluffyUI(1.0.0.40421), WorkTab(av:3.0.0.0,fv:3.9.285)
- [KV] Adjustable Trade Ships - 1.0: 0Harmony(1.2.0.1), AdjustableTradeShips(1.0.0.0)
- Auto Seller: 0Harmony(1.2.0.1), RWASFilterLib(1.0.0.0), RWASWidgets(1.0.0.0), RWAutoSell(2.0.4.0)
- Dismiss Trader: 0Harmony(1.2.0.1), Dismiss_Trader(0.1.1.0)
- Early Industrial Societies: (no assemblies)
- Let's Trade! [1.0]: (no assemblies)
- The Rock Trade [1.0]: (no assemblies)
- [XND] Profitable Weapons: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.1.36477), ProfitableWeapons(1.2.7.0)
- Supply and Demand: 0Harmony(1.2.0.1), SupplyAndDemand(1.0.0.0)
- PrisonerRansom: 0Harmony(1.1.0.0), PrisonerRansom(1.0.6744.33716)
- More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(av:0.1.0.8,fv:1.0.10.0)
- Outfitted: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), Outfitted(1.0.7142.38112)
- RimQuest: 0Harmony(1.0.9.1), RimQuest(0.0.0.0)
- RimWriter - Books, Scrolls, Tablets, and Libraries: 0Harmony(1.0.9.1), RimWriter(1.1.0.7)
- Rimsenal - Federation: (no assemblies)
- Rimsenal - Feral: (no assemblies)
- Mechanoids Extraordinaire: (no assemblies)
- MiningCo. Spaceship: MiningCo. Spaceship(1.0.0.0)
- More Mechanoids: MoreMechanoids(1.0.1.0)
- Base Robots: 0Harmony(1.2.0.1), BaseRobot(0.0.0.0)
- Cleaning Bot: (no assemblies)
- Hauling Bot: (no assemblies)
- [Ods] Mens Hair : (no assemblies)
- Rimsenal - Rimhair: (no assemblies)
- Spoons Hair Mod: (no assemblies)
- [CP] Chicken Mitchell - Hairstyles (1.0): (no assemblies)
- [Ods] Womens Hair : (no assemblies)
- Xeva's Rimhair: (no assemblies)
- Alpha Animals: 0Harmony(1.2.0.1), AlphaAnimalRangeUnlocker(1.0.7167.27346), AlphaBehavioursAndEvents(1.0.0.0), AnimalVariations(1.0.6818.33624), ModCheck(1.8.1.0), NewAlphaAnimalSubproducts(1.0.0.0)
- [RF] Advanced Bridges [1.0]: Rainbeau's Advanced Bridges(1.0.6889.23495)
- [sd] advanced powergeneration: sd_adv_powergen(1.0.6938.22941)
- Storage Solutions: (no assemblies)
- [1.0]-StockpileForDisaster: 0Harmony(1.0.9.1), StockpileForDisaster(1.0.0.0)
- Advanced Transport Pods: (no assemblies)
- Ancient_Structures: (no assemblies)
- Apparello 2: (no assemblies)
- [XND] Carpenter Tables: 0Harmony(1.2.0.1), CarpenterTable(1.2.0.0)
- Centralized Climate Control: $HugsLibChecker(0.5.0.0), CentralizedClimateControl(1.5.0.0)
- [1.0] Combat Shields: 0Harmony(1.2.0.1), Shields(0.6.0.0)
- [1.0] Combat Shields - Unofficial Sci-Fi Addon: (no assemblies)
- [RF] Concrete [1.0]: 0Harmony(1.2.0.1), RFF Concrete(1.0.6871.34943)
- [KV] Change Mirror - 1.0: 0Harmony(1.2.0.1), ChangeMirror(1.0.0.0)
- Dubs Skylights: 0Harmony(1.2.0.1), Dubs Skylight(1.5.7173.34871)
- FashionRIMsta: (no assemblies)
- [1.0] Defenses Expanded: (no assemblies)
- Diseases Overhauled: (no assemblies)
- [SYR] Doormats: SyrDoorMats(1.0.0.0)
- Dubs Bad Hygiene: 0Harmony(1.2.0.1), BadHygiene(2.5.7173.41991)
- Electric Stonecutting Table: (no assemblies)
- Evolved Organs: 0Harmony(1.2.0.1), EvolvedOrgans(1.0.0.0)
- Blood Pack: BloodPack(1.0.0.0)
- RimFridge + Blood Pack Compatibility Patch: (no assemblies)
- [RF] Fertile Fields [1.0]: 0Harmony(1.2.0.1), Rainbeau's Fertile Fields(1.0.6910.32487)
- Fertile Fields Dub's Hygiene Compat: (no assemblies)
- [JP] Fertile Fields Makeover: (no assemblies)
- [RF] Fishing [1.0]: Rainbeau's Fishing(1.0.6909.28204)
- Furnace: (no assemblies)
- [XND] Genetically Engineered Plants: (no assemblies)
- Genetic Rim: 0Harmony(1.2.0.1), AnimalRangeUnlocker(1.0.6862.17033), DraftingPatcher(1.0.0.0), ExplosionTypes(1.0.0.0), ModCheck(1.8.1.0), NewAnimalSubproducts(1.0.0.0), NewHatcher(1.0.0.0), NewMachinery(1.0.0.0)
- GeneticRim Alpha Animals Patch: (no assemblies)
- Improved Anesthetic: (no assemblies)
- Industrial Rollers: RimWorldIndustrialRollers(2.4.3.0)
- LED Lights: (no assemblies)
- Mass Graves: 0Harmony(1.2.0.1), MassGraves(1.0.0.0)
- Medieval Madness: Tools of the Trade: 0Harmony(1.0.9.1), CompOversizedWeapon(1.18.0.0)
- More Vanilla Turrets 1.0: (no assemblies)
- More Vanilla Turrets - Turret Extensions Patch: (no assemblies)
- Mortar Accuracy: 0Harmony(1.2.0.1), MortarAccuracy(1.0.0.0)
- No Fertilized Egg Deterioration: (no assemblies)
- [1.0] Palisades: (no assemblies)
- Pawns Paint! Restored: (no assemblies)
- Power Logic: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), PowerLogic(1.12.0.0)
- Quarry 1.0: Quarry(0.19.0.0)
- Questionable Ethics Enhanced: 0Harmony(1.2.0.1), QuestionableEthicsEnhanced(1.0.0.0)
- Remote Tech: $HugsLibChecker(0.5.0.0), RemoteTech(av:2.1.0.0,fv:2.1.2)
- Rimatomics: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), Rimatomics(1.6.7185.27237)
- Rimefeller: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), Rimefeller(1.2.7175.25675)
- [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
- RIMkea: (no assemblies)
- Rimlaser: 0Harmony(1.2.0.1), Rimlaser(1.0.345.849)
- Rim of Madness - Arachnophobia: 0Harmony(1.0.9.1), Arachnophobia(1.18.0.0)
- Rim of Madness - Bones: 0Harmony(1.0.9.1), BoneMod(1.0.0.0)
- RimPlas: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), PelShield(1.0.0.0), RimPlas(1.0.0.0)
- Medical Supplements: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), MSClarity(1.0.0.0), MSDrugMix(1.0.0.0), MSExotic(1.0.0.0), MSLHM(1.0.0.0), MSMedMat(1.0.0.0), MSMineBits(1.0.0.0), MSMulti(1.0.0.0), MSOptions(1.0.0.0), MSPlacebo(1.0.0.0), MSRegen(1.0.0.0), MSTend(1.0.0.0), MSVitamins(1.0.0.0)
- Social Supplements: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), SSOptions(1.0.0.0), SSScent(1.0.0.0), SSVapes(1.0.0.0)
- Utility Supplements: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), USToxins(1.0.0.0)
- [1.0] RimCuisine 2 Core: 0Harmony(1.0.9.1), ExpandableFermenting(1.0.0.0)
- [1.0] RimCuisine 2 Meals and Munchies Expansion: (no assemblies)
- [1.0] RimCuisine 2: Bottling and Booze Expansion: 0Harmony(1.0.9.1), RimCuisine2BBDrugPolicies(0.1.0.1)
- Vanilla Factions Expanded - Medieval: 0Harmony(1.2.0.1), CompOversizedWeapon(1.18.0.0), LoadOnDemand(1.0.7184.15751), VFEMedieval(1.0.3.0)
- [1.0] RimCuisine 2: Smokes and Shrooms Expansion: 0Harmony(1.0.9.1), RimCuisine2SSDrugPolicies(0.1.0.1)
- Rimsenal: (no assemblies)
- Rimsenal - Enhanced Vanilla Pack: (no assemblies)
- Rimsenal - Security pack: (no assemblies)
- Rimsenal Security - Turret Extensions Patch: (no assemblies)
- Roof Support 1.0: (no assemblies)
- RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
- RT Solar Flare Shield: 0Harmony(1.2.0.1), RT_SolarFlareShield(1.0.0.0)
- SS Bigger Batteries: (no assemblies)
- SS Battery Fuse: (no assemblies)
- Shield Generators by Frontier Developments: 0Harmony(1.2.0.1), FrontierDevelopments-Shields(1.2.1.2231)
- SRTS Expanded: 0Harmony(1.2.0.1), SRTS(1.0.0.0)
- [VtC] Synthetic Leather Core: (no assemblies)
- Tables+: (no assemblies)
- Toxic Fallout Protection Suit: (no assemblies)
- Training Console 1.0: (no assemblies)
- Vanilla Animals Expanded — Arid Shrubland: 0Harmony(1.2.0.1), VAEShrubland(1.0.0.0)
- Vanilla Animals Expanded — Cats and Dogs: 0Harmony(1.2.0.1), AnimalVariations(1.0.6991.8182), ModCheck(1.8.1.0)
- Vanilla Animals Expanded — Desert: (no assemblies)
- Vanilla Animals Expanded — Extreme Desert: (no assemblies)
- Vanilla Animals Expanded — Livestock: 0Harmony(1.2.0.1), AnimalVariations(1.0.6991.8182), ModCheck(1.8.1.0)
- Vanilla Apparel Expanded: (no assemblies)
- Vanilla Armour Expanded: 0Harmony(1.0.9.1), Camouflage(1.0.0.0), D9UsefulAI(1.0.0.0)
- Vanilla Fences: VanillaFences(1.0.0.0)
- Vanilla Furniture Expanded: AOMoreFurniture(1.0.0.0)
- Vanilla Furniture Expanded - Medical Module: AOMoreMedical(1.0.0.0)
- Vanilla Furniture Expanded - Spacer Module: MFSpacer(1.0.0.0)
- Vanilla Furniture Expanded - Security: 0Harmony(1.2.0.1), ExplosiveTrailsEffect(1.0.7140.31563), NoCamShakeExplosions(1.0.0.0), VFESecurity(1.0.4.0)
- Vanilla Weapons Expanded: 0Harmony(1.0.9.1), CompOversizedWeapon(1.18.0.0), ExplosiveTrailsEffect(1.0.7140.31563), NoCamShake(1.0.0.0), SmokingGun(1.0.0.0), Submunition(1.0.0.0), OPToxic(1.0.0.0)
- Smokeleaf Industry: 0Harmony(1.2.0.1), ModCheck(1.8.1.0), SmokeleafIndustry(1.0.0.0)
- More Linkables: (no assemblies)
- [XND] Survival Tools: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.1.36477), SurvivalTools(1.1.10.0)
- Gimmicks: CompOversizedWeapon(1.18.0.0), Gimmicks(1.0.0.0)
- Active Harmony patches:
- <>c__DisplayClass0_0.<RandomCityFaction>b__0: post: VFECore.Patch_Cities_GenCity+manual_RandomCityFaction_predicate.Postfix
- <>c__DisplayClass3_0.<MakeNewToils>b__0: TRANS: SurvivalTools.Harmony.HarmonyPatches.Transpile_JobDriver_Maintenance_MakeNewToils
- <>c__DisplayClass6_0.<DoBill>b__1: TRANS: ProfitableWeapons.HarmonyPatches.Transpile_MendAndReycle_JobDriver_Mend_MendToil_TickAction
- <FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
- <FinishRecipeAndStartStoringProduct>c__AnonStorey2.<>m__0: TRANS: CarpenterTable.Patch_Toils_Recipe+ManualPatch_FinishRecipeAndStartStoringProduct_InitAction.Transpiler
- <GetBuildingResourcesLeaveCalculator>c__AnonStorey0.<>m__0: post: RTBricksDontVanish.Patch_GBRLC_Deconstruct.Postfix
- <GiveCombatEnhancingDrugs>c__AnonStorey2.<>m__0: TRANS: Adrenaline.Patch_PawnInventoryGenerator+ManualPatch_GiveCombatEnhancingDrugs_source_predicate.Transpiler
- <GizmoOnGUI>c__AnonStorey0.<>m__0: TRANS: TurretExtensions.Patch_Gizmo_RefuelableFuelStatus+ManualPatch_GizmoOnGUI_Delegate.Transpiler
- <GotoCastPosition>c__AnonStorey1.<>m__0: TRANS: VFESecurity.Patch_Toils_Combat+manual_GoToCastPosition_initAction.Transpiler
- <JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- <MakeNewToils>c__AnonStorey1.<>m__0: TRANS: TD_Enhancement_Pack.JobDriver_DoBill_Patch.Transpiler
- <MakeNewToils>c__AnonStorey1.<>m__0: TRANS: SurvivalTools.Harmony.HarmonyPatches.Transpile_JobDriver_Mine_MakeNewToils
- <MakeNewToils>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
- <MakeNewToils>c__AnonStorey1.<>m__1: TRANS: SurvivalTools.Harmony.HarmonyPatches.Transpile_JobDriver_AffectRoof_MakeNewToils
- <MakeNewToils>c__AnonStorey1.<>m__1: TRANS: RTBricksDontVanish.Patch_MakeNewToils.Transpiler, SurvivalTools.Harmony.HarmonyPatches.Transpile_JobDriver_ConstructFinishFrame_MakeNewToils
- <MakeNewToils>c__AnonStorey1.<>m__1: TRANS: HarvestYieldPatch.HarvestYieldPatch.Transpiler, SurvivalTools.Harmony.HarmonyPatches.Transpile_JobDriver_PlantWork_MakeNewToils
- <MakeNewToils>c__AnonStorey1.<>m__1: TRANS: SurvivalTools.Harmony.HarmonyPatches.Transpile_JobDriver_Repair_MakeNewToils
- <MakeNewToils>c__AnonStorey1.<>m__2: TRANS: SmartMedicine.MakeNewToils_Patch.Transpiler
- <MakeNewToils>c__Iterator0.<>m__4: PRE: Fluffy_BirdsAndBees.JobDriver_Lovin_MakeNewToils_FinishAction.Prefix
- <MakeRecipeProducts>c__Iterator0.MoveNext: TRANS: CommonSense.RandomIngredients+GenRecipe_MakeRecipeProducts_CommonSensePatch.CleanIngList
- <PickupMedicine>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PickupMedicine_Patch.Transpiler
- <Regenerate>c__Iterator0.MoveNext: TRANS: WorldGenRules.RulesOverrider+WorldLayer_Hills_Regenerate_Patch.Transpiler
- <Regenerate>c__Iterator0.MoveNext: TRANS: WorldGenRules.RulesOverrider+WorldLayer_SingleTile_Regenerate_Patch.Transpiler
- <StartCarryThing>c__AnonStorey0.<>m__0: TRANS: LWM.DeepStorage.Patch_StartCarryThing_Delegate.Transpiler
- <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
- ActiveDropPod.PodOpen: PRE: SRTS.HarmonyTest_dp.Prefix, MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
- Alert_LowMedicine.MedicineCount: post: SmartMedicine.StockUp.LowMedicineWarning.Postfix
- Alert_ShieldUserHasRangedWeapon.GetReport: PRE: D9UsefulAI.ShieldHarmony+GenericFix.GenericPrefix
- ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: JecsTools.HarmonyPatches.CutOutComplexApparel_Transpiler
- ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether, PelShield.CanWearTogether_PostPatch.PostFix
- Area.Invert: PRE: CleaningPriority.ListerFilthPrioritizedNotifiers.AreaInverted.Prefix
- Area.Set: post: CleaningPriority.ListerFilthPrioritizedNotifiers.AreaChange.Postfix
- AreaManager.NotifyEveryoneAreaRemoved: post: CleaningPriority.ListerFilthPrioritizedNotifiers.AreaRemoved.Postfix
- AreaManager.TryMakeNewAllowed: post: CleaningPriority.ListerFilthPrioritizedNotifiers.AreaAdded.Postfix
- ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage TRANS: VFECore.Patch_ArmorUtility+ApplyArmor.Transpiler
- ArmorUtility.GetPostArmorDamage: PRE: VFECore.Patch_ArmorUtility+GetPostArmorDamage.Prefix post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
- AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix TRANS: VFESecurity.Patch_AttackTargetFinder+manual_BestAttackTarget.Transpiler
- AttackTargetFinder.BestShootTargetFromCurrentPosition: TRANS: VFESecurity.Patch_AttackTargetFinder+BestShootTargetFromCurrentPosition.Transpiler
- AttackTargetFinder.GetShootingTargetScore: post: FrontierDevelopments.Shields.Harmony.Harmony_AttackTargetFinder+Patch_GetShootingTargetScore.Postfix
- AutoBuildRoofAreaSetter.TryGenerateAreaNow: post: CutPlantsBeforeBuilding.Patch_AutoBuildRoofAreaSetter_TryGenerateAreaNow.Postfix
- AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
- Autosaver.NewAutosaveFileName: PRE: aRandomKiwi.ARS.Autosaver_Patch+SaveGame.Listener
- BackCompatibility.BackCompatibleDefName: PRE: Rimefeller.HarmonyPatches+Harmony_BackCompatibleDefName.Prefix, Rimefeller.HarmonyPatches+Harmony_BackCompatibleDefName.Prefix, VFEMedieval.Patch_BackCompatibility+BackCompatibleDefName.Prefix post: LWM.DeepStorage.Patch_LWM_DS_BackCompatibleDefName.Postfix
- Backstory.TitleFor: PRE: REB_Code.Patch_Backstory_TitleFor.Prefix
- BaseGenUtility.IsCheapWallStuff: post: Rimefeller.HarmonyPatches+Harmony_IsCheapWallStuff.Postfix, Rimefeller.HarmonyPatches+Harmony_IsCheapWallStuff.Postfix
- BeachMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- Bill.DoInterface: PRE: ImprovedWorkbenches.Bill_DoInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_DoInterface_Detour.Postfix
- Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
- BillConfig_DoWindowContents_Patch.DrawFilters: TRANS: TD_Enhancement_Pack.ImprovedWorkbenches_Patch.Transpiler
- BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix TRANS: TD_Enhancement_Pack.MakeConfigFloatMenu_Patch.Transpiler
- BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Delete_Detour.Prefix
- BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix, ImprovedWorkbenches.BillStack_DoListing_Detour.Prefix post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
- BillUtility.MakeNewBill: post: ImprovedWorkbenches.Detours.BillUtility_MakeNewBill_Detour.Postfix
- Bill_Production.CanUnpause: PRE: TD_Enhancement_Pack.CanUnpause_Patch.Prefix
- Bill_Production.Clone: post: ImprovedWorkbenches.ExtendedBillData_Clone.Postfix
- Bill_Production.DoConfigInterface: PRE: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix TRANS: TD_Enhancement_Pack.DoConfigInterface_Patch.Transpiler
- Bill_Production.ExposeData: post: ImprovedWorkbenches.ExtendedBillData_ExposeData.Postfix
- Bill_Production.ShouldDoNow: PRE: TD_Enhancement_Pack.ShouldDoNow_Patch.Prefix
- Bill_Production.get_RepeatInfoText: PRE: TD_Enhancement_Pack.RepeatInfoText_Patch.Prefix, ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
- Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
- Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
- Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
- Bombardment.CreateRandomExplosion: TRANS: FrontierDevelopments.Shields.Harmony.Harmony_Bombardment+Patch_CreateRandomExplosion.Transpiler
- Bombardment.StartRandomFire: TRANS: FrontierDevelopments.Shields.Harmony.Harmony_Bombardment+Patch_StartRandomFire.Transpiler
- Bombardment.Tick: post: FrontierDevelopments.Shields.Harmony.Harmony_Bombardment+Patch_Tick.Postfix
- Building.DeSpawn: PRE: [800]LWM.DeepStorage.Patch_Building_DeSpawn_For_Building_Storage.Prefix
- Building.Destroy: PRE: ImprovedWorkbenches.Building_Destroy_Detour.Prefix
- Building.PreApplyDamage: post: VFESecurity.Patch_Building+PreApplyDamage.Postfix
- Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
- Building_Bed.DeSpawn: PRE: UseBedrolls.BedDeSpawnRemove.Prefix
- Building_Bed.FacilityChanged: post: LabelsOnFloor.Building_Bed_Medical_Patch.Postfix
- Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, UseBedrolls.TempBedGizmo.Postfix, UseBedrolls.TravelerBedGizmo.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
- Building_Bed.RemoveAllOwners: post: UseBedrolls.RemoveAllOwners_Patch.Postfix
- Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
- Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix
- Building_Bed.get_DrawColorTwo: post: DubRoss.Harmony_BedColour.Postfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
- Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
- Building_CryptosleepCasket.EjectContents: PRE: ShipsHaveInsides.Mod.RecoverPawnAfterExit.Prefix post: ShipsHaveInsides.Mod.RecoverPawnAfterExit.PostFix
- Building_Door.CanPhysicallyPass: PRE: DoorsExpanded.HarmonyPatches.CanPhysicallyPass
- Building_Door.DeSpawn: post: Locks.HarmonyPatches.Patch_RemoveLockData.Postfix
- Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
- Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
- Building_Door.ExposeData: post: Locks.HarmonyPatches.Patch_AddLockDataToSave.Postfix
- Building_Door.GetGizmos: TRANS: Locks.HarmonyPatches.Patch_AddLockGizmoToDoors.Transpiler
- Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
- Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix post: Shoo.PawnCanOpen.Postfix, ExpandedIncidents.Harmony.Building_Door_CanOpenPatch.AllowThievesToOpen TRANS: Locks.HarmonyPatches.Patch_InjectLockCheck.Transpiler, LocksDoorsExpanded.HarmonyPatches.Patch_InjectLockCheck.Transpiler
- Building_Door.SpawnSetup: post: DontBlockDoorMod.PatchForBuilding_Door.Postfix
- Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
- Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
- Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix
- Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
- Building_DoorExpanded.DeSpawn: post: LocksDoorsExpanded.HarmonyPatches.Patch_RemoveLockData.Postfix
- Building_DoorExpanded.ExposeData: post: LocksDoorsExpanded.HarmonyPatches.Patch_AddLockDataToSave.Postfix
- Building_DoorExpanded.GetGizmos: TRANS: LocksDoorsExpanded.HarmonyPatches.Patch_AddLockGizmoToDoors.Transpiler
- Building_Grave.get_StorageTabVisible: PRE: MassGraves.Harmony_Storage_Tab_Visible.Prefix
- Building_NutrientPasteDispenser.TryDispenseFood: TRANS: CommonSense.RandomIngredients+GenRecipe_TryDispenseFood_CommonSensePatch.CleanIngList
- Building_Storage.Notify_ReceivedThing: post: LWM.DeepStorage.PatchDisplay_Notify_ReceivedThing.Postfix
- Building_Storage.SpawnSetup: post: LWM.DeepStorage.PatchDisplay_SpawnSetup.Postfix
- Building_Turret.PreApplyDamage: TRANS: VFESecurity.Patch_Building_Turret+PreApplyDamage.Transpiler
- Building_TurretGun.BurstCooldownTime: post: TurretExtensions.Patch_Building_TurretGun+Patch_BurstCooldownTime.Postfix
- Building_TurretGun.DrawExtraSelectionOverlays: post: VFESecurity.Patch_Building_TurretGun+DrawExtraSelectionOverlays.Postfix
- Building_TurretGun.GetInspectString: TRANS: TurretExtensions.Patch_Building_TurretGun+Patch_GetInspectString.Transpiler
- Building_TurretGun.OrderAttack: post: VFESecurity.Patch_Building_Turret+OrderAttack.Postfix, VFESecurity.Patch_Building_TurretGun+OrderAttack.Postfix
- Building_TurretGun.SpawnSetup: post: TurretExtensions.Patch_Building_TurretGun+Patch_SpawnSetup.Postfix
- Building_TurretGun.Tick: PRE: TurretExtensions.Patch_Building_TurretGun+Patch_Tick.Prefix
- Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix, VFESecurity.Patch_Building_Turret+TryStartShootSomething.Prefix, VFESecurity.Patch_Building_TurretGun+TryStartShootSomething.Prefix post: TurretExtensions.Patch_Building_TurretGun+Patch_TryStartShootSomething.Postfix
- Building_TurretGun.get_CanSetForcedTarget: post: TurretExtensions.Patch_Building_TurretGun+Patch_CanSetForcedTarget.Postfix
- Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
- Building_WorkTable.UsedThisTick: PRE: TurnItOnandOff.Building_WorkTable_UsedThisTick_Patch.UsedThisTick
- Bullet.Impact: PRE: SuppressionMod.Patch_Bullet_Impact.BulletImpactStuff TRANS: RangedStaggerRebalanced.HarmonyPatches.TranspileImpact
- CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Transpiler
- CameraDriver.JumpToCurrentMapLoc: PRE: ColonistBarKF.HarmonyPatches.StopFollow_Prefix_Vector3
- CameraDriver.OnGUI: TRANS: CameraPlus.CameraDriver_OnGUI_Patch.Transpiler
- CameraDriver.Update: post: CameraPlus.CameraDriver_Update_Patch.Postfix TRANS: CameraPlus.CameraDriver_Update_Patch.Transpiler
- CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.Transpiler
- CameraDriver.get_CurrentZoom: PRE: CameraPlus.CameraDriver_CurrentZoom_Patch.Prefix
- Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
- Caravan.GetGizmos: post: Syrchalis_SetUpCamp.SetUpCamp.GetGizmosPostfix, JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs, RoadsOfTheRim.Patch_Caravan_GetGizmos.Postfix, SRTS.HarmonyTest_BB.Postfix
- Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix, RoadsOfTheRim.Patch_Caravan_GetInspectString.Postfix
- Caravan.Notify_PawnAdded: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Caravan.Notify_PawnRemoved: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Caravan.PostAdd: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Caravan.PostRemove: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Caravan.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsCaravanWealthForStoryTeller.Prefix
- CaravanArrivalAction_OfferGifts.CanOfferGiftsTo: PRE: Cities.CaravanArrivalAction_OfferGifts_CanOfferGiftsTo.Prefix
- CaravanEnterMapUtility.Enter: PRE: UseBedrolls.CaravanBedrollSharer.Prefix, CompVehicle.HarmonyCompVehicle.Enter_PreFix, MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings TRANS: GiddyUpRideAndRoll.Harmony.CaravanEnterMapUtility_Enter.Transpiler
- CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
- CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix TRANS: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Transpiler
- CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
- Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
- Caravan_PathFollower.CostToMove: post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix
- CastPositionFinder.CastPositionPreference: TRANS: FrontierDevelopments.Shields.Harmony.Harmony_CastPositionFinder+Patch_CastPositionPreference.Transpiler
- CastPositionFinder.TryFindCastPosition: TRANS: VFESecurity.Patch_CastPositionFinder+TryFindCastPosition.Transpiler
- CellFinderLoose.GetFleeDestToolUser: PRE: RunandHide.Harmony.CellFinderLoosePatch.GetFleeDestToolUserPatch
- CharacterCardUtility.DrawCharacterCard: TRANS: [700]RationalRomance_Code.CharacterCardUtility_DrawCharacterCard.Transpiler, [700]MoreTraitSlots.CharacterCardUtility_DrawCharacterCard.Transpiler, PawnsAreCapable.CharacterCardUtility_DrawCharacterCard.Transpiler, RandomPlus.Patch_RandomEditButton.Transpiler
- ChildRelationUtility.ChanceOfBecomingChildOf: PRE: RationalRomance_Code.ChildRelationUtility_ChanceOfBecomingChildOf.Prefix
- ColonistBar.CaravanMemberCaravanAt: PRE: ColonistBarKF.HarmonyPatches.CaravanMemberCaravanAt_Prefix
- ColonistBar.CaravanMembersCaravansInScreenRect: PRE: ColonistBarKF.HarmonyPatches.CaravanMembersCaravansInScreenRect_Prefix
- ColonistBar.ColonistBarOnGUI: PRE: ColonistBarKF.Bar.ColonistBar_KF.ColonistBarOnGUI_Prefix
- ColonistBar.ColonistOrCorpseAt: PRE: ColonistBarKF.HarmonyPatches.ColonistOrCorpseAt_Prefix
- ColonistBar.GetColonistsInOrder: PRE: ColonistBarKF.HarmonyPatches.GetColonistsInOrder_Prefix
- ColonistBar.MapColonistsOrCorpsesInScreenRect: PRE: ColonistBarKF.HarmonyPatches.MapColonistsOrCorpsesInScreenRect_Prefix
- ColonistBar.MarkColonistsDirty: post: ColonistBarKF.HarmonyPatches.MarkColonistsDirty_Postfix
- Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
- CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
- CompEggLayer.ProduceEgg: post: Arachnophobia.HarmonyPatches.ProduceEgg_PostFix
- CompEquippable.GetVerbsCommands: post: VFECore.Patch_CompEquippable+GetVerbsCommands.Postfix
- CompForbiddable.CompGetGizmosExtra: PRE: Cities.CompForbiddable_CompGetGizmosExtra.Prefix
- CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
- CompHasGatherableBodyResource.Gathered: TRANS: HarvestYieldPatch.AnimalYieldPatch.AnimalYieldPatch_Prefix
- CompLaunchable.ChoseWorldTarget: TRANS: Fuel_Economy.ChoseWorldTargetPatch.Transpiler
- CompLaunchable.TryLaunch: TRANS: Fuel_Economy.TryLaunchPatch.Transpiler
- CompLaunchable.get_MaxLaunchDistance: TRANS: Fuel_Economy.MaxLaunchDistance_Patch.Transpiler
- CompPowerPlantWater.CompInspectStringExtra: post: WatermillTweaks.HarmonyPatches.PostfixCompInspectStringExtra
- CompPowerPlantWater.get_DesiredPowerOutput: post: WatermillTweaks.HarmonyPatches.PostfixDesiredPowerOutput
- CompPowerTrader.SetUpPowerVars: post: TurretExtensions.Patch_CompPowerTrader+Patch_SetUpPowerVars.Postfix
- CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreaseDestructivePreFix
- CompQuality.SetQuality: post: Infused.CompQuality_SetQuality_Patch.Postfix
- CompRefuelable.CompInspectStringExtra: TRANS: TurretExtensions.Patch_CompRefuelable+Patch_CompInspectStringExtra.Transpiler
- CompRefuelable.GetFuelCountToFullyRefuel: TRANS: TurretExtensions.Patch_CompRefuelable+Patch_GetFuelCountToFullyRefuel.Transpiler
- CompRefuelable.Refuel: TRANS: TurretExtensions.Patch_CompRefuelable+Patch_Refuel.Transpiler
- CompRefuelable.get_TargetFuelLevel: TRANS: TurretExtensions.Patch_CompRefuelable+Patch_TargetFuelLevel_Getter.Transpiler
- CompRefuelable.set_TargetFuelLevel: TRANS: TurretExtensions.Patch_CompRefuelable+Patch_TargetFuelLevel_Setter.Transpiler
- CompRottable.CompTickRare: PRE: RFF_Code.CompRottable_CompTickRare.Prefix post: RFF_Code.CompRottable_CompTickRare.Postfix
- CompSpawnerHives.CanSpawnHiveAt: post: Rimatomics.HarmonyPatches+Harmony_CanSpawnHiveAt.Postfix
- CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
- CompSpawnerMechanoidsOnDamaged.TrySpawnMechanoids: TRANS: TargetingModes.Patch_CompSpawnerMechanoidsOnDamaged+Patch_TrySpawnMechanoids.Transpiler
- CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
- CompUsable.get_FloatMenuOptionLabel: post: LWM.DeepStorage.MakeArtifactsActivateLabelNameArtifact.Postfix
- CompUseEffect_FinishRandomResearchProject.CanBeUsedBy: post: VFECore.Patch_CompUseEffect_FinishRandomResearchProject+CanBeUsedBy.Postfix
- CompUseEffect_FinishRandomResearchProject.DoEffect: post: VFECore.Patch_CompUseEffect_FinishRandomResearchProject+DoEffect.Postfix
- CompUseEffect_FixWorstHealthCondition.DoEffect: PRE: DeathRattle.Harmony.CompUseEffect_FixWorstHealthCondition_DestroyedOrganPatch.PrioritizeDestroyedOrgans
- CompressibilityDeciderUtility.IsSaveCompressible: post: LWM.DeepStorage.Patch_IsSaveCompressible.Postfix
- Corpse.NotifyColonistBar: post: ColonistBarKF.HarmonyPatches.NotifyColonistBar_Postfix
- Corpse.SpecialDisplayStats: post: BoneMod.HarmonyPatches.SpecialDisplayStats_PostFix
- CoverUtility.BaseBlockChance: post: VFESecurity.Patch_CoverUtility+BaseBlockChance_Thing.Postfix
- CoverUtility.CalculateCoverGiverSet: post: VFESecurity.Patch_CoverUtility+CalculateCoverGiverSet.Postfix
- CoverUtility.CalculateOverallBlockChance: post: VFESecurity.Patch_CoverUtility+CalculateOverallBlockChance.Postfix
- Current.Notify_LoadedSceneChanged: post: aRandomKiwi.ARS.Notify_LoadedSceneChanged_Patch.Listener
- DamageWorker.ExplosionAffectCell: PRE: VFESecurity.Patch_DamageWorker+ExplosionAffectCell.Prefix
- DamageWorker_AddInjury.ChooseHitPart: post: TargetingModes.Patch_DamageWorker_AddInjury+Patch_ChooseHitPart.Postfix
- DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
- DamageWorker_Bite.ChooseHitPart: post: TargetingModes.Patch_DamageWorker_Bite+Patch_ChooseHitPart.Postfix
- DamageWorker_Blunt.ChooseHitPart: post: TargetingModes.Patch_DamageWorker_Blunt+Patch_ChooseHitPart.Postfix
- DamageWorker_Cut.ChooseHitPart: post: TargetingModes.Patch_DamageWorker_Cut+Patch_ChooseHitPart.Postfix
- DamageWorker_Scratch.ChooseHitPart: post: TargetingModes.Patch_DamageWorker_Scratch+Patch_ChooseHitPart.Postfix
- DamageWorker_Stab.ChooseHitPart: TRANS: TargetingModes.Patch_DamageWorker_Stab+Patch_ChooseHitPart.Transpiler
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: PRE: Rimefeller.DebugButtonsPatch.Prefix, DubsBadHygiene.DebugButtonsPatch.Prefix, Rimefeller.DebugButtonsPatch.Prefix post: Rimefeller.DebugButtonsPatch.Postfix, DubsBadHygiene.DebugButtonsPatch.Postfix, Rimefeller.DebugButtonsPatch.Postfix TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DeepProfiler.End: PRE: StartupImpact.Patch.DeepProfilerEnd.Prefix
- DeepProfiler.Start: PRE: StartupImpact.Patch.DeepProfilerStart.Prefix
- DeepResourceGrid.MarkForDraw: post: DeepOreIdentifier.HarmonyPatches+Patch_DeepResourceGrid.Postfix
- DefGenerator.GenerateImpliedDefs_PostResolve: post: FrontierDevelopments.ClimateControl.Module+Patch_GenerateImpliedDefs_PostResolve.Postfix, [0]FrontierDevelopments.Shields.Module.CrashLandingModule.Module+Patch_GenerateImpliedDefs_PostResolve.Postfix
- DefGenerator.GenerateImpliedDefs_PreResolve: PRE: StuffedFloors.HarmonyPatch_GenerateImpliedDefs_PreResolve.Prefix, Rimefeller.HarmonyPatches+Harmony_GenerateImpliedDefs_PreResolve.Prefix, Rimefeller.HarmonyPatches+Harmony_GenerateImpliedDefs_PreResolve.Prefix post: Numbers.Numbers.Columndefs, Fluffy_BirdsAndBees.GenerateImpliedDefs_PreResolve.Postfix, AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
- DefMap`2.ExposeData: post: RIMMSqol.DefMapSaveStateFixRecordDef.Postfix
- DefMap`2.ExposeData: post: RIMMSqol.DefMapSaveStateFixWorkTypeDef.Postfix
- DefOfHelper.EnsureInitializedInCtor: PRE: Everybody_Gets_One.Mod.EnsureInitializedInCtorPrefix, Fuel_Economy.Mod.EnsureInitializedInCtorPrefix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration, AnimalTab.Patch_InjectTrainerSettingsComp.Postfix
- Designation.DesignationDraw: PRE: MorePlanning.Patches.DesignationPlanningDraw.Prefix, MorePlanning.Patches.DesignationPlanningDraw.Prefix
- Designation.ExposeData: PRE: MorePlanning.Patches.DesignationPlanningExposeData.Prefix, MorePlanning.Patches.DesignationPlanningExposeData.Prefix
- DesignationCategoryDef.get_ResolvedAllowedDesignators: post: LabelsOnFloor.DesignationCategoryDef_ResolvedAllowedDesignators_Patch.Postfix
- DesignationDragger.UpdateDragCellsIfNeeded: PRE: Merthsoft.DesignatorShapes.Patches.DesignationDragger_UpdateDragCellsIfNeeded.Prefix
- DesignationManager.AddDesignation: post: Merthsoft.DesignatorShapes.Patches.DesignationManager_AddDesignation.Postfix
- Designator.Finalize: post: Merthsoft.DesignatorShapes.Patches.Designator_Finalize.Postfix
- DesignatorManager.ProcessInputEvents: PRE: Merthsoft.DesignatorShapes.Patches.DesignatorManager_ProcessInputEvents.Prefix, DubRoss.Harmony_ProcessInputEvents.Prefix post: Merthsoft.DesignatorShapes.Patches.DesignatorManager_ProcessInputEvents.Postfix
- DesignatorManager.Select: PRE: Merthsoft.DesignatorShapes.Patches.DesignatorManager_Select.Prefix post: Merthsoft.DesignatorShapes.Patches.DesignatorManager_Select.Postfix
- Designator_AreaBuildRoof.DesignateSingleCell: post: CutPlantsBeforeBuilding.Patch_Designator_AreaBuildRoof_DesignateSingleCell.Postfix
- Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix
- Designator_Build.DesignateSingleCell: post: CutPlantsBeforeBuilding.Patch_Designator_Build_DesignateSingleCell.Postfix
- Designator_Build.DrawMouseAttachments: TRANS: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Transpiler
- Designator_Build.GizmoOnGUI: post: ShowMeThePower.ShowMeThePower.DesignatorShower
- Designator_Build.ProcessInput: post: RIMMSqol.FloatMenuDecorations_Designator_Build_ProcessInput.Postfix
- Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix, MassGraves.Harmony_Designator_Build.Prefix post: CarpenterTable.Patch_Designator_Build+Patch_Visible_Getter.Postfix, Rimatomics.HarmonyPatches+Harmony_Designator_Build_Visible.Postfix
- Designator_Cancel.DesignateThing: PRE: TurretExtensions.Patch_Designator_Cancel+Patch_DesignateThing.Prefix
- Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
- Designator_Dropdown.ProcessInput: PRE: RIMMSqol.Designator_Dropdown_ProcessInput.Prefix post: RIMMSqol.FloatMenuDecorations_Designator_Dropdown_ProcessInput.Postfix
- Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
- Designator_Install.DesignateSingleCell: post: CutPlantsBeforeBuilding.Patch_Designator_Install_DesignateSingleCell.Postfix
- Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
- Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
- Designator_RemoveBridge.CanDesignateCell: post: RoadsOfTheRim.Patch_Designator_RemoveBridge_CanDesignateCell.Postfix
- Designator_SmoothSurface.CanDesignateCell: PRE: RSSW_Code.Designator_SmoothSurface_CanDesignateCell.Prefix
- Designator_ZoneAdd_Growing.CanDesignateCell: PRE: RWC_Code.Designator_ZoneAdd_Growing_RWC.CanDesignateCellPrefix post: RWC_Code.Designator_ZoneAdd_Growing_RWC.CanDesignateCellPostfix
- DestroyedSettlement.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_DestroyedSettlement_ShouldRemoveMapNow.Postfix
- Dialog_BillConfig.DoWindowContents: PRE: RSA.Dialog_BillConfig_DoWindowContents.Before_DoWindowContents post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters TRANS: TD_Enhancement_Pack.Dialog_BillConfig_Patch.Transpiler, CarpenterTable.Patch_Dialog_BillConfig+Patch_DoWindowContents.Transpiler
- Dialog_DebugActionsMenu.DoListingItems_AllModePlayActions: post: RIMMSqol.DebugAction_RegenerateFactionLeaders.Postfix
- Dialog_FileList.DoWindowContents: PRE: aRandomKiwi.ARS.Dialog_FileList_Patch+DoWindowContents.Listener
- Dialog_FileList.get_InitialSize: PRE: aRandomKiwi.ARS.Dialog_FileList_Patch+get_InitialSize.Listener
- Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
- Dialog_LoadTransporters.AddPawnsToTransferables: PRE: TransportDownedPawns.TransportPrisonersPatch.DownedPawns_AddToTransferables, SRTS.HarmonyTest_C.Prefix
- Dialog_LoadTransporters.CheckForErrors: post: Fuel_Economy.SmallPod.Postfix
- Dialog_ManageOutfits.DoWindowContents: PRE: RSA.DialogManageOutfits_DoWindowContents.Before_DoWindowContents post: Outfitted.Dialog_ManageOutfits_DoWindowContents_Patch.Postfix
- Dialog_MedicalDefaults.DoWindowContents: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedSetting.Postfix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_RenameZone.SetName: post: LabelsOnFloor.Dialog_RenameZone_SetName_Patch.Postfix
- Dialog_SaveFileList_Save.DoFileInteraction: PRE: aRandomKiwi.ARS.Dialog_SaveFileList_Save_Patch+Dialog_SaveFileList_Save_DoFileInteraction.Listener
- Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
- Dialog_Trade.DoWindowContents: post: RWAutoSell.DialogPatcher.PostDoWindowContents TRANS: RWAutoSell.DialogPatcher.Transpiler
- Dialog_Trade.FillMainRect: TRANS: RWAutoSell.DialogPatcher.Transpiler
- Dialog_Trade.PostOpen: post: RWAutoSell.DialogPatcher.PostOpenTrade
- Dialog_Trade.SetupPlayerCaravanVariables: post: SRTS.HarmonyTest_trade.Postfix
- DirectXmlLoader.DefFromNode: PRE: StartupImpact.Patch.DirectXmlLoaderDefFromNode.Prefix post: StartupImpact.Patch.DirectXmlLoaderDefFromNode.Postfix
- DropCellFinder.CanPhysicallyDropInto: TRANS: FrontierDevelopments.Shields.Harmony.Harmony_DropCellFinder+Patch_CanPhysicallyDropInto.Transpiler
- DropPodUtility.DropThingGroupsNear: PRE: RFScenarios_Code.ScenPart_PlayerPawnsArriveMethod_DropThingGroupsNear.Prefix
- DropPodUtility.MakeDropPodAt: PRE: SRTS.HarmonyTest.Prefix
- DrugPolicyDatabase.GenerateStartingDrugPolicies: post: VFEMedieval.Patch_DrugPolicyDatabase+GenerateStartingDrugPolicies.Postfix
- DynamicDrawManager.DrawDynamicThings: PRE: ReverseCommands.Patch1.Prefix, LabelsOnFloor.DynamicDrawManager_DrawDynamicThings_Patch.Prefix
- EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
- Explosion.AffectCell: TRANS: FrontierDevelopments.Shields.Harmony.Harmony_Explosion+Patch_AffectCell.Transpiler
- Ext_Pawn_EquipmentTracker.MakeRoomForOffHand: post: VFECore.Patch_DualWield_Ext_Pawn_EquipmentTracker+manual_MakeRoomForOffHand.Postfix
- Faction.CheckNaturalTendencyToReachGoodwillThreshold: PRE: FactionControl.Patch_Faction_CheckNaturalTendencyToReachGoodwillThreshold.Prefix
- Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied, Arachnophobia.HarmonyPatches.Notify_MemberDied_Prefix
- Faction.Notify_MemberExitedMap: PRE: Hospitality.Harmony.Faction_Patch+Notify_MemberExitedMap.Prefix
- Faction.Notify_MemberTookDamage: post: Arachnophobia.HarmonyPatches.Notify_MemberTookDamage_PostFix
- Faction.Notify_RelationKindChanged: post: MoreFactionInteraction.HarmonyPatches.Notify_RelationKindChanged
- Faction.TryAffectGoodwillWith: post: Rimatomics.HarmonyPatches+Harmony_TryAffectGoodwillWith.Postfix TRANS: RemoteTech.Patches.Faction_AffectGoodwillWith_Patch.CustomNegativeStandingCap
- Faction.get_Color: PRE: FactionControl.Patch_Faction_get_Color.Prefix
- FactionDialogMaker.FactionDialogFor: post: PrisonerRansom.ReplacementCode.FactionDialogForPostFix, RoadsOfTheRim.Patch_FactionDialogMaker_FactionDialogFor.Postfix, Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
- FactionGenerator.EnsureRequiredEnemies: PRE: FactionControl.FactionGenerator_EnsureRequiredEnemies.Prefix
- FactionGenerator.GenerateFactionsIntoWorld: PRE: [600]Planets_Code.FactionGenerator_GenerateFactionsIntoWorld.Prefix, FactionControl.FactionGenerator_GenerateFactionsIntoWorld.Prefix TRANS: VFECore.Patch_FactionGenerator+GenerateFactionsIntoWorld.Transpiler
- FactionGenerator.NewGeneratedFaction: PRE: [600]Planets_Code.FactionGenerator_NewGeneratedFaction.Prefix
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- FeedPatientUtility.ShouldBeFed: TRANS: SmartMedicine.ShouldBeFed_Patch.Transpiler
- FertilityGrid.CalculateFertilityAt: post: DubsBadHygiene.HarmonyPatches+Patch_CalculateFertilityAt.Postfix
- Filth.CanDropAt: PRE: USToxins.Filth_CanDropAt.Prefix
- Filth.SpawnSetup: TRANS: USToxins.SpawnSetup_transpiler.Transpiler
- FloatMenuMakerMap.AddDraftedOrders: post: BattleMounts.Harmony.FloatMenuMakerMap_AddDraftedOrders.Postfix
- FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, Dismiss_Trader.HarmonyPatches.FloatMenuMakerMap_AddHumanlikeOrdersToDismissTraders_PostFix, RimQuest.HarmonyPatches.AddHumanlikeOrders, DualWield.Harmony.FloatMenuMakerMap_AddHumanlikeOrders.Postfix, RT_Shelves.Patch_AddHumanlikeOrders.Postfix, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders TRANS: PawnsAreCapable.FloatMenuMakerMap_AddHumanlikeOrders.Transpiler, VFECore.Patch_FloatMenuMakerMap+AddHumanlikeOrders.Transpiler, SurvivalTools.Harmony.HarmonyPatches.Transpile_FloatMenuMakerMad_AddHumanlikeOrders
- FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Prefix post: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Postfix TRANS: PawnsAreCapable.FloatMenuMakerMap_AddUndraftedOrders.Transpiler, AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Transpiler
- FloatMenuMakerMap.CanTakeOrder: post: DraftingPatcher.FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable
- FloatMenuMakerMap.ChoicesAtFor: PRE: [100]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Prefix post: [700]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Postfix, AchtungMod.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix, GiddyUpRideAndRoll.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix
- FloatMenuMakerMap_AddHumanlikeOrders.Postfix: TRANS: VFECore.Patch_DualWield_Harmony_FloatMenuMakerMap_AddHumanlikeOrders+manual_Postfix.Transpiler
- FloatMenuUtility.GetMeleeAttackAction: TRANS: PawnsAreCapable.FloatMenuUtility_GetMeleeAttackAction.Transpiler
- FogGrid.FloodUnfogAdjacent: PRE: Cities.FogGrid_FloodUnfogAdjacent.Prefix
- FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
- FoodRestriction.Allows: post: PawnRules.Patch.RimWorld_FoodRestriction_Allows+FromThing.Postfix
- FoodRestriction.Allows: post: PawnRules.Patch.RimWorld_FoodRestriction_Allows+FromThingDef.Postfix
- FoodUtility.BestFoodSourceOnMap: PRE: RIMMSqol.ThinkResultContextFood2.Prefix, SimpleFoodSelection.Patches.FoodUtility_BestFoodSourceOnMap.Prefix, SmarterFoodSelectionSlim.Patches.FoodUtility_BestFoodSourceOnMap.Prefix, Hospitality.Harmony.FoodUtility_Patch+BestFoodSourceOnMap.Prefix post: RIMMSqol.ThinkResultContextFood2.Postfix
- FoodUtility.FoodOptimality: post: CommonSense.IngredientPriority+FoodUtility_FoodOptimality.Postfix
- FoodUtility.TryFindBestFoodSourceFor: PRE: RIMMSqol.ThinkResultContextFood1.Prefix, SimpleFoodSelection.Patches.FoodUtility_TryFindBestFoodSourceFor.Prefix, SmarterFoodSelectionSlim.Patches.FoodUtility_TryFindBestFoodSourceFor.Prefix post: RIMMSqol.ThinkResultContextFood1.Postfix, [200]Meals_On_Wheels.FoodGrabbing.Postfix
- FoodUtility.WillEat: post: PawnRules.Patch.RimWorld_FoodUtility_WillEat+FromThing.Postfix
- FoodUtility.WillEat: post: PawnRules.Patch.RimWorld_FoodUtility_WillEat+FromThingDef.Postfix
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.InAllowedArea: post: AchtungMod.ForbidUtility_InAllowedArea_Patch.Postfix, Hospitality.Harmony.ForbidUtility_Patch+InAllowedArea.Postfix
- ForbidUtility.IsForbidden: PRE: AchtungMod.ForbidUtility_IsForbidden_Patch.Prefix post: RIMMSqol.ThingForbiddenPredicatesFix.Postfix
- ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix
- ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix TRANS: Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler
- Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix
- Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix post: RTBricksDontVanish.Patch_FailConstruction.Postfix TRANS: RTBricksDontVanish.Patch_FailConstruction.Transpiler
- Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
- Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
- Game.AddMap: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, ColonistBarKF.HarmonyPatches.IsPlayingDirty_Postfix
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, CameraPlus.Game_FinalizeInit_Patch.Postfix, Merthsoft.DesignatorShapes.Patches.Game_FinalizeInit.Postfix, SnapOut.Mod.FinalizeInit_Postfixu, SnapOut.Mod.FinalizeInit_Postfixu, AchtungMod.Game_FinalizeInit_Patch.Postfix, JustIgnoreMePassing.Game_FinalizeInit_Patch.Postfix, PawnRules.Patch.Verse_Game_FinalizeInit.Postfix, ReverseCommands.Game_FinalizeInit_Patch.Postfix, RimHUD.Patch.Verse_Game_FinalizeInit.Postfix
- Game.FindMap: post: ShipsHaveInsides.Mod.Game_FindMap.AdjustReturnValue
- Game.InitNewGame: PRE: AdjustableTradeShips.Patch_Game_InitNewGame.Prefix post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix, ShowHair.Patch_Game_InitNewGame.Postfix TRANS: VFECore.Patch_Game+InitNewGame.Transpiler
- Game.LoadGame: post: Rimefeller.HarmonyPatches+Harmony_FinalizeInit.Postfix, DubsBadHygiene.HarmonyPatches+Harmony_FinalizeInit.Postfix, Rimefeller.HarmonyPatches+Harmony_FinalizeInit.Postfix
- GameComponentUtility.GameComponentUpdate: post: AutoOwl.HarmonyPatches+Patch_GameComponentUtility.Postfix
- GameComponentUtility.LoadedGame: post: ConsolidatedTraits.Patch_GameComponentUtility_LoadedGame.Postfix, RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: ConsolidatedTraits.Patch_GameComponentUtility_StartedNewGame.Postfix, RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GameDataSaveLoader.SaveGame: PRE: aRandomKiwi.ARS.GameDataSaveLoader_Patch+SaveGame.Listener
- GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
- GameInitData.PrepForMapGen: post: PawnsAreCapable.GameInitData_PrepForMapGen.Postfix
- GatherSpotLister.RegisterActivated: post: LabelsOnFloor.GatherSpotLister_RegisterActivated_Patch.Postfix
- GatherSpotLister.RegisterDeactivated: post: LabelsOnFloor.GatherSpotLister_RegisterDeactivated_Patch.Postfix
- GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
- GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, Share_The_Load.PawnBlockConstruction.Prefix, UseBedrolls.PawnBlockConstruction.Prefix, AchtungMod.GenConstruct_BlocksConstruction_Patch.Prefix, JustIgnoreMePassing.GenConstruct_BlocksConstruction_Patch.Prefix, RFFConcrete_Code.GenConstruct_BlocksConstruction.Prefix, RFF_Code.GenConstruct_BlocksConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix, JecsTools.HarmonyPatches.BlocksConstruction_PostFix, ShipsHaveInsides.Mod.DontBlockHullUnderDoor.BlocksConstruction TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
- GenConstruct.CanBuildOnTerrain: PRE: DubsBadHygiene.HarmonyPatches+Patch_CanBuildOnTerrain.Prefix post: RoadsOfTheRim.Patch_GenConstruct_CanBuildOnTerrain.Postfix TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
- GenConstruct.CanConstruct: post: PawnRules.Patch.RimWorld_GenConstruct_CanConstruct.Postfix
- GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix, RoadsOfTheRim.Patch_GenConstruct_CanPlaceBlueprintAt.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
- GenConstruct.CanPlaceBlueprintOver: PRE: RFFConcrete_Code.GenConstruct_CanPlaceBlueprintOver.Prefix, RFF_Code.GenConstruct_CanPlaceBlueprintOver.Prefix post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix, ShipsHaveInsides.Mod.AllowHullUnderDoor.CanPlaceBlueprintOver TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
- GenConstruct.HandleBlockingThingJob: post: SurvivalTools.Harmony.HarmonyPatches.Postfix_HandleBlockingThingJob TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler, Share_The_Load.HandleAllBlockingThings.Transpiler
- GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix post: Merthsoft.DesignatorShapes.Patches.GenConstruct_PlaceBlueprintForBuild.Postfix
- GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
- GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
- GenDate.DayOfQuadrum: post: RimWorldDaysMatter.DaysMatter+GenDateDayOfQuadrumPatch.FixDayOfQuadrum
- GenDate.Quadrum: post: RimWorldDaysMatter.DaysMatter+GenDateQuadrumPatch.FixQuadrum
- GenDrop.TryDropSpawn: post: CommonSense.GenPlace_TryPlaceThing_CommonSensePatch.Postfix
- GenFilePaths.get_AllSavedGameFiles: PRE: aRandomKiwi.ARS.GenFilePaths_Patch+get_AllSavedGameFiles.Listener
- GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver
- GenGrid.Impassable: TRANS: VFESecurity.Patch_GenGrid+Impassable.Transpiler
- GenGrid.InBounds: PRE: FrontierDevelopments.Harmony.Harmony_GenGrid+Patch_InBounds_IntVec3.Prefix
- GenGrid.InBounds: PRE: FrontierDevelopments.Harmony.Harmony_GenGrid+Patch_InBounds_Vector3.Prefix
- GenGrid.Standable: TRANS: VFESecurity.Patch_GenGrid+Standable.Transpiler
- GenHostility.GetPreyOfMyFaction: (no patches)
- GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
- GenLeaving.<GetBuildingResourcesLeaveCalculator>m__6: post: RTBricksDontVanish.Patch_GBRLC_FailConstruction.Postfix
- GenLeaving.DoLeavingsFor: PRE: RFFConcrete_Code.GenLeaving_DoLeavingsFor_Floors.Prefix, RFF_Code.GenLeaving_DoLeavingsFor.Prefix
- GenLeaving.DoLeavingsFor: PRE: Deconstruct_Return_Fix.DeconstructReturnFix+CalcFix.DoLeavingsForPrefix, RFFConcrete_Code.GenLeaving_DoLeavingsFor_Walls.Prefix
- GenLeaving.GetBuildingResourcesLeaveCalculator: post: MSMedMat.GetBuildingResourcesLeaveCalculator_PostPatch.PostFix, RemoteTech.Patches.GenLeaving_GetLeaveCalculator_Patch.FullRefundOnDeconstruct
- GenMapUI.DrawPawnLabel: PRE: [10000]CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix
- GenMapUI.DrawThingLabel: post: Infused.GenMapUI_DrawThingLabel_Patch.Postfix
- GenMapUI.DrawThingLabel: PRE: [10000]CameraPlus.GenMapUI_DrawThingLabel_Patch.Prefix TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.Transpiler
- GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix, DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
- GenPlace.PlaceSpotQualityAt: PRE: DontBlockDoorMod.PatchForGenPlace.Prefix
- GenPlace.TryPlaceDirect: PRE: LWM.DeepStorage.Patch_TryPlaceDirect.Prefix post: LWM.DeepStorage.Patch_TryPlaceDirect.Postfix
- GenRecipe.MakeRecipeProducts: post: Autopsy.MakeRecipeProductsPatch.Postfix
- GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
- GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix TRANS: LWM.DeepStorage.Patch_GenSpawn_Spawn.Transpiler
- GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
- GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix, RFFConcrete_Code.GenSpawn_SpawningWipes.Prefix, RFF_Code.GenSpawn_SpawningWipes.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, JecsTools.HarmonyPatches.SpawningWipes_PostFix, DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
- GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
- GenStep_Settlement.ScatterAt: TRANS: VFECore.Patch_GenStep_Settlement+ScatterAt.Transpiler
- GenStep_Terrain.GenerateRiver: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- GenTemperature.EqualizeTemperaturesThroughBuilding: PRE: Insulation.EqualizeTempsBuilding_Patch.PreFix
- GenTemperature.SeasonalShiftAmplitudeAt: post: Planets_Code.GenTemperature_SeasonalShiftAmplitudeAt.Postfix
- GenUI.ThingsUnderMouse: TRANS: LWM.DeepStorage.Patch_GenUI_ThingsUnderMouse.Transpiler
- GettersFilters.findBestRangedWeapon: PRE: FESSFix.findBestRangedWeapon.Prefix
- GettersFilters.findBestRangedWeaponAtRanged: PRE: FESSFix.findBestRangedWeaponAtRanged.Prefix
- GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix, DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
- GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
- GlowGrid.GameGlowAt: post: Dubs_Skylight.Patch_GameGlowAt.Postfix
- GridsUtility.GetRoof: post: Dubs_Skylight.Patch_GetRoof.Postfix
- GridsUtility.Roofed: post: Dubs_Skylight.JankyManky+Patch_Roofed.Postfix
- HarmonyPatches.GenerateStartingDrugPolicies_PostFix: TRANS: VFEMedieval.Patch_RimCuisineBBDrugPolicies_HarmonyPatches+manual_GenerateStartingDrugPolicies_PostFix.Transpiler
- HaulAIUtility.HaulToCellStorageJob: TRANS: LWM.DeepStorage.Patch_HaulToCellStorageJob.Transpiler
- HaulAIUtility.HaulablePlaceValidator: PRE: DontBlockDoorMod.Patch_TryFindSpotToPlaceHaulableCloseTo.Prefix
- HaulAIUtility.PawnCanAutomaticallyHaulFast: PRE: AchtungMod.HaulAIUtility_PawnCanAutomaticallyHaulFast_Patch.Prefix
- HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
- HealthAIUtility.FindBestMedicine: PRE: SmartMedicine.FindBestMedicine.Prefix, Pharmacist.HealthAIUtility_FindBestMedicine.Prefix
- HealthCardUtility.DrawHediffRow: TRANS: SmartMedicine.HediffRowPriorityCare.Transpiler
- HealthCardUtility.DrawOverviewTab: TRANS: SmartMedicine.SurgeryUnlimited.SurgergyUnlimitedPawnSettings.Transpiler
- HealthCardUtility.DrawPawnHealthCard: PRE: DubsMintMenus.Patch_HealthCardUtility.Prefix post: DubsMintMenus.Patch_HealthCardUtility.Postfix
- HealthCardUtility.EntryClicked: PRE: SmartMedicine.SuppressRightClickHediff.Prefix
- HealthUtility.DamageLegsUntilIncapableOfMoving: PRE: Adrenaline.Patch_HealthUtility+DamageLegsUntilIncapableOfMoving.Prefix
- HealthUtility.DamageUntilDowned: PRE: Adrenaline.Patch_HealthUtility+DamageUntilDowned.Prefix
- HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
- HealthUtility.GiveInjuriesOperationFailureCatastrophic: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityCatastrophicInjuriesPatch.FailureCatastrophicInjuries
- HealthUtility.GiveInjuriesOperationFailureMinor: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityMinorInjuriesPatch.FailureMinorInjuries
- HealthUtility.GiveRandomSurgeryInjuries: TRANS: LessArbitrarySurgery.Harmony.HealthUtilitySurgeryPatch.ReplaceDefaultSurgeryConsequences
- Hediff.PostRemoved: PRE: SmartMedicine.RemoveHediffHook.Prefix
- Hediff.TendableNow: PRE: SmartMedicine.PriorityCareTendableNow.Prefix post: MSTend.MSTendableNow_Patch.Postfix
- Hediff.get_TendPriority: PRE: SmartMedicine.PriorityHediff.Prefix
- HediffGiver.TryApply: PRE: Fluffy_BirdsAndBees.HediffGiver_TryApply.Prefix
- ITab.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_ITab_PaneTopY.Prefix
- ITab_Bills.FillTab: PRE: DubsMintMenus.HarmonyPatches.Prefix
- ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
- ITab_Pawn_Gear.DrawThingRow: PRE: CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler, SurvivalTools.Harmony.Patch_ITab_Pawn_Gear_DrawThingRow.Transpiler
- ITab_Pawn_Gear.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
- ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop post: SmartMedicine.InterfaceDrop_Patch.Postfix
- ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VFECore.Patch_ITab_Pawn_Gear+TryDrawOverallArmor.Transpiler
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- ITab_Pawn_Health..ctor: post: SmartMedicine.SurgeryUnlimited.MakeRoomForSetting.Postfix
- ITab_Pawn_Health.FillTab: PRE: DubsMintMenus.Patch_ITab_Pawn_Health.Prefix
- ITab_Storage.FillTab: PRE: RSA.ITab_Storage_FillTab.Before_ITab_Storage_FillTab
- IncidentQueue.IncidentQueueTick: post: ComAil.IncidentQueueTick_PostPatch.PostFix
- IncidentWorker.TryExecute: post: ExpandedIncidents.IncidentWorker_RaidEnemyPatch.PopSaboteurs
- IncidentWorker_Ambush.DoExecute: TRANS: Battlemounts.Harmony.IncidentWorker_Ambush_DoExecute.Transpiler
- IncidentWorker_QuestDownedRefugee.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestDownedRefugee_Patch.Prefix
- IncidentWorker_QuestPrisonerRescue.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestPrisonerRescue_Patch.Prefix
- IncidentWorker_QuestTradeRequest.RandomNearbyTradeableSettlement: post: Cities.IncidentWorker_QuestTradeRequest_RandomNearbyTradeableSettlement.Postfix
- IncidentWorker_Raid.TryExecuteWorker: TRANS: Battlemounts.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler
- IncidentWorker_RaidEnemy.FactionCanBeGroupSource: PRE: FactionControl.IncidentWorker_RaidEnemy_FactionCanBeGroupSource.Prefix
- IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_RefugeeChased_Patch.Prefix
- IncidentWorker_ShipChunkDrop.SpawnChunk: PRE: RFScenarios_Code.IncidentWorker_ShipChunkDrop_SpawnChunk.Prefix TRANS: ShipChunkDrop_Transpiler.HarmonyPatches.IncidentWorker_ShipChunkDrop_SpawnChunk_Transpiler
- IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler
- IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler
- IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix post: RimQuest.HarmonyPatches.AddQuestGiver
- IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler
- IncidentWorker_WandererJoin.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_WandererJoin_Patch.Prefix TRANS: VFECore.Patch_IncidentWorker_WandererJoin+TryExecuteWorker.Transpiler
- InfestationCellFinder.GetScoreAt: post: Rimatomics.HarmonyPatches+Harmony_GetScoreAt.Postfix
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- InspectPaneFiller.DoPaneContentsFor: PRE: RimHUD.Patch.RimWorld_InspectPaneFiller_DoPaneContentsFor.Prefix
- InspectPaneUtility.DoTabs: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
- InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
- InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
- InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
- InteractionWorker.Interacted: PRE: ExpandedIncidents.Harmony.InteractionWorkerHomesicknessPatch.SpreadHomesickness, ExpandedIncidents.Harmony.InteractionWorkerCliquePatch.ManageCliques
- InteractionWorker_Breakup.RandomSelectionWeight: PRE: RationalRomance_Code.InteractionWorker_Breakup_RandomSelectionWeight.Prefix
- InteractionWorker_MarriageProposal.AcceptanceChance: PRE: RationalRomance_Code.InteractionWorker_MarriageProposal_AcceptanceChance.Prefix
- InteractionWorker_MarriageProposal.RandomSelectionWeight: PRE: RationalRomance_Code.InteractionWorker_MarriageProposal_RandomSelectionWeight.Prefix
- InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: RationalRomance_Code.InteractionWorker_RomanceAttempt_BreakLoverAndFianceRelations.Prefix
- InteractionWorker_RomanceAttempt.RandomSelectionWeight: PRE: RationalRomance_Code.InteractionWorker_RomanceAttempt_RandomSelectionWeight.Prefix, PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_RandomSelectionWeight.Prefix
- InteractionWorker_RomanceAttempt.SuccessChance: PRE: RationalRomance_Code.InteractionWorker_RomanceAttempt_SuccessChance.Prefix, PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_SuccessChance.Prefix
- ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
- JobDriver.Cleanup: PRE: BattleMounts.Harmony.Jobdriver_Cleanup+JobDriver_Cleanup.Prefix
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver.SetupToils: post: GiddyUpRideAndRoll.Harmony.JobDriver_SetupToils.Postfix, RunAndGun.Harmony.JobDriver_SetupToils.Postfix
- JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
- JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
- JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
- JobDriver_Deconstruct.TickAction: PRE: SurvivalTools.Harmony.HarmonyPatches.Prefix_JobDriver_Deconstruct_TickAction
- JobDriver_DoBill.MakeNewToils: PRE: CommonSense.JobGiver_DoBIll_Rework+JobDriver_DoBill_MakeNewToils_CommonSensePatch.Prefix
- JobDriver_FoodDeliver.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix
- JobDriver_FoodFeedPatient.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix
- JobDriver_HaulToCell.TryMakePreToilReservations: PRE: HaulToStack.PreToilReservations_Patch.Prefix post: HaulToStack.PreToilReservations_Patch.Postfix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobDriver_Ingest.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch2.Prefix
- JobDriver_LayDown.MakeNewToils: PRE: SmartMedicine.CleanUpTempBeds.Prefix
- JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
- JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: ComAil.GenerateRandomMinTicksToNextLovin_PostPatch.PostFix
- JobDriver_ManTurret.FindAmmoForTurret: PRE: VFESecurity.Patch_JobDriver_ManTurret+FindAmmoForTurret.Prefix
- JobDriver_Mine.ResetTicksToPickHit: TRANS: SurvivalTools.Harmony.HarmonyPatches.Transpile_JobDriver_Mine_ResetTicksToPickHit
- JobDriver_MineQuarry.Mine: post: SurvivalTools.Harmony.HarmonyPatches.Postfix_JobDriver_MineQuarry_Mine
- JobDriver_MineQuarry.ResetTicksToPickHit: TRANS: SurvivalTools.Harmony.HarmonyPatches.Transpile_JobDriver_MineQuarry_ResetTicksToPickHit
- JobDriver_Mount.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_FinishAction.Postfix
- JobDriver_Mount.TryMakePreToilReservations: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_TryMakePreToilReservations.Postfix
- JobDriver_Mounted.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_FinishAction.Postfix
- JobDriver_Mounted.shouldCancelJob: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_ShouldCancelJob.Postfix
- JobDriver_PlantCut.PlantWorkDoneToil: PRE: RFF_Code.JobDriver_PlantCut_PlantWorkDoneToil.Prefix
- JobDriver_PlantCut.PlantWorkDoneToil: PRE: RFF_Code.JobDriver_PlantCut_Designated_PlantWorkDoneToil.Prefix
- JobDriver_PlantHarvest.PlantWorkDoneToil: post: RFF_Code.JobDriver_PlantHarvest_PlantWorkDoneToil.Postfix
- JobDriver_PlantHarvest.PlantWorkDoneToil: post: RFF_Code.JobDriver_PlantHarvest_Designated_PlantWorkDoneToil.Postfix
- JobDriver_TendPatient.Notify_Starting: PRE: SmartMedicine.TendPatient_Notify_Starting_Patch.Prefix
- JobDriver_UpgradeTurret.Upgrade: post: SurvivalTools.Harmony.HarmonyPatches.Postfix_JobDriver_UpgradeTurret_Upgrade
- JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting TRANS: DualWield.Harmony.Jobdriver_Wait_CheckForAutoAttack.Transpiler
- JobDriver_WatchBuilding.WatchTickAction: PRE: TurnItOnandOff.JobDriver_WatchBuilding_WatchTickAction_Patch.WatchTickAction
- JobGiver_AIDefendPawn.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIDefendPawn+TryFindShootingPosition.Transpiler
- JobGiver_AIDefendPawn.TryGiveJob: PRE: AlphaAnimalRangeAttack.ARA_FightAI_Patch.Prefix, AnimalRangeAttack.ARA_FightAI_Patch.Prefix
- JobGiver_AIDefendPoint.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIDefendPoint+TryFindShootingPosition.Transpiler
- JobGiver_AIFightEnemies.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIFightEnemies+TryFindShootingPosition.Transpiler
- JobGiver_BingeDrug.BestIngestTarget: PRE: MSPlacebo.BestIngestTarget.Prefix
- JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: TRANS: VFESecurity.Patch_JobGiver_ConfigurableHostilityResponse+TryGetAttackNearbyEnemyJob.Transpiler
- JobGiver_DoLovin.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Prefix post: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Postfix, MSExotic.TryGiveJob_PostPatch.PostFix
- JobGiver_DrinkWater.GetPriority: PRE: CommonSense.PatchBadHy+JobGiver_DrinkWater_GetPriority_CommonSensePatch.Prefix
- JobGiver_DropUnusedInventory.TryGiveJob: TRANS: SmartMedicine.StockUp.DontDropStockedDrugs.Transpiler
- JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
- JobGiver_GetJoy.TryGiveJob: PRE: CommonSense.CravingForOutdoors+JobGiver_GetJoy_TryGiveJob_CommonSensePatch.Prefix
- JobGiver_GetRest.TryGiveJob: post: UseBedrolls.InterceptRest.Postfix TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
- JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
- JobGiver_HaveWash.GetPriority: PRE: CommonSense.PatchBadHy+JobGiver_HaveWash_GetPriority_CommonSensePatch.Prefix
- JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
- JobGiver_Manhunter.TryGiveJob: PRE: AlphaAnimalRangeAttack.ARA__ManHunter_Patch.Prefix, AnimalRangeAttack.ARA__ManHunter_Patch.Prefix TRANS: DoorsExpanded.HarmonyPatches.JobGiver_Manhunter_TryGiveJob_Transpiler
- JobGiver_Mate.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_Mate_TryGiveJob.Prefix
- JobGiver_OptimizeApparel.ApparelScoreRaw: PRE: Outfitted.JobGiver_OptimizeApparel_ApparelScoreRaw_Patch.Prefix
- JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
- JobGiver_PackFood.TryGiveJob: PRE: CommonSense.JoyPriority+JobGiver_PackFood_TryGiveJob_CommonSensePatch.Prefix
- JobGiver_PatientGoToBed.TryIssueJobPackage: TRANS: SmartMedicine.UseTempSleepSpot.Transpiler
- JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
- JobGiver_ReactToCloseMeleeThreat.IsHunting: post: Arachnophobia.HarmonyPatches.IsHunting_PostFix
- JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
- JobGiver_SocialFighting.TryGiveJob: post: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Postfix
- JobGiver_UnloadYourInventory.TryGiveJob: PRE: CommonSense.JobGiver_UnloadYourInventory_TryGiveJob_CommonSensePatch.Prefix
- JobGiver_UseToilet.GetPriority: PRE: CommonSense.PatchBadHy+JobGiver_UseToilet_GetPriority_CommonSensePatch.Prefix
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
- JoyGiver_GoForWalk.TryGiveJob: PRE: Dubs_Skylight.Patch_JoyGiver_GoForWalkTryGiveJob.Prefix
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- JoyGiver_Ingest.CreateIngestJob: post: CommonSense.FoodCountLimiter+JobGiver_GetJoy_TryGiveJob_CommonSensePatch.Postfix
- JoyGiver_InteractBuilding.CanInteractWith: PRE: Dubs_Skylight.JankyManky+Patch_CanInteractWith.Prefix post: Dubs_Skylight.JankyManky+Patch_CanInteractWith.Postfix
- JoyGiver_Skygaze.TryGiveJob: PRE: Dubs_Skylight.Patch_JoyGiver_SkygazeTryGiveJob.Prefix
- LanguageDatabase.LoadAllMetadata: post: RIMMSqol.translations.LanguageChangeListener.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LetterStack.LettersOnGUI: PRE: RimHUD.Patch.Verse_LetterStack_LettersOnGUI.Prefix
- ListerBuildings.Add: post: LabelsOnFloor.ListerBuildings_Add_Patch.Postfix
- ListerBuildings.Remove: post: LabelsOnFloor.ListerBuildings_Remove_Patch.Postfix
- ListerFilthInHomeArea.Notify_FilthDespawned: post: CleaningPriority.ListerFilthPrioritizedNotifiers.FilthDespawned.Postfix
- ListerFilthInHomeArea.Notify_FilthSpawned: post: CleaningPriority.ListerFilthPrioritizedNotifiers.FilthSpawned.Postfix
- Listing_TreeThingFilter.DoCategoryChildren: PRE: RSA.Core.ThingFilter_InjectFilter.Before_DoCategoryChildren
- LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
- LoadedModManager.GetSettingsFilename: PRE: FactionControl.LoadedModManager_GetSettingsFilename.Prefix
- LoadedModManager.LoadModXML: PRE: StartupImpact.Patch.LoadedModManagerLoadModXML.Prefix post: StartupImpact.Patch.LoadedModManagerLoadModXML.Postfix
- LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
- LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
- LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
- LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
- LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix
- LordToil_Siege.LordToilTick: TRANS: VFESecurity.Patch_LordToil_Siege+LordToilTick.Transpiler
- LordToil_Siege.SetAsBuilder: TRANS: VFESecurity.Patch_LordToil_Siege+SetAsBuilder.Transpiler
- LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: RationalRomance_Code.LovePartnerRelationUtility_ChangeSpouseRelationsToExSpouse.Prefix
- LovePartnerRelationUtility.LovePartnerRelationGenerationChance: PRE: RationalRomance_Code.LovePartnerRelationUtility_LovePartnerRelationGenerationChance.Prefix
- MainButtonsRoot.DoButtons: PRE: Merthsoft.QuestTab.Patches.MainButtonsRoot_DoButtons.Prefix
- MainButtonsRoot.MainButtonsOnGUI: PRE: DubsMintMenus.HarmonyPatches+Patch_MainButtonsOnGUI.Prefix
- MainMenuDrawer.DoMainMenuControls: post: ModSyncRW.Patch_MainMenuDrawer_DoMainMenuControls.Postfix TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler
- MainMenuDrawer.Init: PRE: aRandomKiwi.ARS.MainMenuDrawer_Patch+MainMenuDrawer_Init.Listener post: CameraPlus.CrossPromotion.MainMenuDrawer_Init_Postfix
- MainMenuDrawer.MainMenuOnGUI: PRE: WeaponStorage.Patch_MainMenuDrawer_MainMenuOnGUI.Prefix post: ModCheck.DoneLoading.Postfix
- MainTabWindow_Architect.CacheDesPanels: PRE: RIMMSqol.ArchitectButtonFix.Prefix
- MainTabWindow_Architect.ExtraOnGUI: PRE: Merthsoft.DesignatorShapes.DesignatorShapes.LoadDefs
- MainTabWindow_Inspect.ExtraOnGUI: post: ImprovedWorkbenches.MainTabWindow_Inspect_Detour.Postfix
- MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
- MainTabWindow_MintResearch.DrawModsList: TRANS: RIMMSqol.MainTabWindow_Research_DrawRightRect.TranspilerMintMenus
- MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix
- MainTabWindow_Research.DrawRightRect: TRANS: VFECore.Patch_MainTabWindow_Research+DrawRightRect.Transpiler, RIMMSqol.MainTabWindow_Research_DrawRightRect.Transpiler
- MainTabsRoot.HandleLowPriorityShortcuts: PRE: AchtungMod.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix, DubsMintMenus.HarmonyPatches+Patch_InterfaceTryActivate.Prefix, ReverseCommands.Patch2.Prefix
- MainTabsRoot.ToggleTab: PRE: DubsMintMenus.HarmonyPatches+Patch_MainTabsRoot.Prefix
- ManhunterPackIncidentUtility.GenerateAnimals: post: TargetingModes.Patch_ManhunterPackIncidentUtility+Patch_GenerateAnimals.Postfix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.ExposeData: PRE: PathAvoid.Patch_Map_ExposeData.Prefix
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- Map.FinalizeLoading: post: aRandomKiwi.ARS.MapFinalizeLoadPatch.Postfix
- Map.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsMapWealthForStoryTeller.Prefix
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapDrawer.DrawMapMesh: PRE: ShipsHaveInsides.Mod.RenderPlanetBehindMap.PreDraw post: FrontierDevelopments.Shields.Harmony.Harmony_MapDrawer+Patch_DrawMapMesh.Postfix
- MapGenerator.GenerateMap: PRE: PathAvoid.Patch_MapGenerator_GenerateMap.Prefix, Cities.MapGenerator_GenerateMap.Prefix TRANS: MapReroll.Patches.MapGenerator_GenerateMap_Patch.RecordUsedMapGenerator
- MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix post: Merthsoft.DesignatorShapes.Patches.MapInterface_MapInterfaceOnGUI_AfterMainTabs.Postfix
- MapInterface.Notify_SwitchedMap: post: RimHUD.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
- MapParent.RecalculateHibernatableIncidentTargets: post: DraftingPatcher.MapParent_RecalculateHibernatableIncidentTargets_Patch.AddEndParts
- MapPawns.DoListChangedNotifications: post: ColonistBarKF.HarmonyPatches.IsColonistBarNull_Postfix
- MapPawns.get_AnyPawnBlockingMapRemoval: post: aRandomKiwi.DFM.MapPawns_Patch+MapPawns_get_AnyPawnBlockingMapRemoval.Listener
- MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MapTemperature.get_OutdoorTemp: post: ShipsHaveInsides.Mod.MapTemperature_OutdoorTemp.ChooseSpaceWeather
- MapTemperature.get_SeasonalTemp: post: ShipsHaveInsides.Mod.MapTemperature_SeasonalTemp.ChooseSpaceWeather
- MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, AlphaBehavioursAndEvents.MassUtility_Capacity_Patch.MakeGigantelopesCarryMore, DraftingPatcher.MassUtility_Capacity_Patch.MakeThemCarryMore, GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix
- MassUtility.CountToPickUpUntilOverEncumbered: post: SurvivalTools.Harmony.Patch_MassUtility+CountToPickUpUntilOverEncumbered.Postfix
- MassUtility.WillBeOverEncumberedAfterPickingUp: post: SurvivalTools.Harmony.Patch_MassUtility+WillBeOverEncumberedAfterPickingUp.Postfix
- MedicalRecipesUtility.SpawnNaturalPartIfClean: post: QEthics.HarmonyPatches+SpawnNaturalPartIfClean_Patch.SpawnNaturalPartIfCleanPostfix
- Medicine.GetMedicineCountToFullyHeal: TRANS: SmartMedicine.GetMedicineCountToFullyHeal_Patch.Transpiler
- MemoryUtility.ClearAllMapsAndWorld: PRE: DubsMintMenus.HarmonyPatches+Patch_ClearAllMapsAndWorld.Prefix, PawnRules.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, RimHUD.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
- MentalBreaker.MentalBreakerTick: post: AchtungMod.MentalBreaker_MentalBreakerTick_Patch.Postfix
- MentalBreaker.get_CurrentPossibleMoodBreaks: PRE: DubsBreakMod.Harmony_CurrentPossibleMoodBreaks.Prefix
- MentalState.MentalStateTick: PRE: MSClarity.MentalStateTick.Prefix
- MentalStateHandler.TryStartMentalState: PRE: Hospitality.Harmony.MentalStateHandler_Patch+TryStartMentalState.Prefix post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
- MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Prefix
- Mineable.Notify_TookMiningDamage: TRANS: SurvivalTools.Harmony.Patch_Mineable_Notify_TookMiningDamage.Transpiler
- Mineable.TrySpawnYield: post: MSMineBits.TrySpawnYield_PostPatch.PostFix
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- ModContentLoader`1.LoadPNG: PRE: GraphicSetter.GraphicSetter+LoadPNGPatch.Prefix
- ModContentPack.<ReloadContent>m__1: PRE: StartupImpact.Patch.ModContentPackReloadContentm__1.Prefix
- ModContentPack.LoadDefs: post: StartupImpact.Patch.ModContentPackLoadDefs.Postfix
- ModContentPack.LoadPatches: PRE: StartupImpact.Patch.ModContentPackLoadPatches.Prefix post: StartupImpact.Patch.ModContentPackLoadPatches.Postfix
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
- MouseoverReadout.MouseoverReadoutOnGUI: PRE: DubsBadHygiene.HarmonyPatches+Patch_MouseoverReadoutOnGUI.Prefix post: DubsBadHygiene.HarmonyPatches+Patch_MouseoverReadoutOnGUI.Postfix
- NameGenerator.GenerateName: PRE: [700]RTPN_Code.NameGenerator_GenerateName.Prefix
- Need_Outdoors.NeedInterval: PRE: Dubs_Skylight.Patch_NeedInterval.Prefix post: Dubs_Skylight.Patch_NeedInterval.Postfix
- NeedsCardUtility.DrawThoughtGroup: PRE: Therapy.Patches.NeedsCardUtility_Patch+DrawThoughtGroup.DrawTherapyIcon
- OptionListingUtility.DrawOptionListing: PRE: StartupImpact.Patch.OptionListingUtilityDrawOptionListing.Prefix, aRandomKiwi.ARS.OptionListingUtility_Patch.Listener
- OutfitDatabase.ExposeData: post: Outfitted.Database.OutfitDatabase_ExposeData_Patch.Postfix
- OutfitDatabase.GenerateStartingOutfits: PRE: Outfitted.Database.OutfitDatabase_GenerateStartingOutfits_Patch.Prefix
- OutfitDatabase.MakeNewOutfit: TRANS: Outfitted.Database.OutfitDatabase_MakeNewOutfit_Patch.Transpiler
- OverallTemperatureUtility.GetTemperatureCurve: post: Planets_Code.OverallTemperatureUtility_GetTemperatureCurve.Postfix
- PageUtility.StitchedPages: post: [600]Planets_Code.PageUtility_StitchedPages.Postfix, PrepareLanding.Patches.PageUtilityPatch.StitchedPagesPostFix
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix, RandomPlus.HarmoryPatch.Patch_Init.Postfix
- Page_ConfigureStartingPawns.RandomizeCurPawn: PRE: RandomPlus.Patch_RandomizeMethod.Prefix TRANS: RandomPlus.Patch_RandomizeMethod.Transpiler
- Page_CreateWorldParams.DoWindowContents: TRANS: WorldGenRules.RulesOverrider+Page_CreateWorldParams_DoWindowContents_Patch.Transpiler
- Page_ModsConfig.DoWindowContents: post: ModSyncRW.Patch_Page_ModsConfig_DoWindowContents.Postfix TRANS: CameraPlus.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
- Page_ModsConfig.PostClose: post: CameraPlus.CrossPromotion.Page_ModsConfig_PostClose_Postfix
- PanelAppearance.DrawColorSelectorForPawnLayer: post: GradientHair.Patch.PanelAppearanceDrawColorSelectorForPawnLayer.Postfix
- PatchOperation.Apply: PRE: StartupImpact.Patch.PatchOperationApply.Prefix post: StartupImpact.Patch.PatchOperationApply.Postfix
- PathFinder.FindPath: PRE: RIMMSqol.pathfinding.PathfindingFix.Prefix TRANS: VFESecurity.Patch_PathFinder+FindPath.Transpiler
- PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix, BetterInfestations.HarmonyPatches.Patch_GetBuildingCost
- PathFinder.IsDestroyable: post: DoorsExpanded.HarmonyPatches.IsDestroyable_PostFix
- PathGrid.CalculatedCostAt: TRANS: [800]VFESecurity.Patch_PathGrid+CalculatedCostAt.Transpiler
- Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix, BoneMod.HarmonyPatches.ButcherProducts_PostFix
- Pawn.CheckAcceptArrest: PRE: ExpandedIncidents.Harmony.Pawn_AcceptArrestPatch.RevealSaboteur
- Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
- Pawn.DeSpawn: PRE: UseBedrolls.ExitMapSaver.Prefix, ImprovedWorkbenches.Detours.Pawn_DeSpawn_Detour.Prefix post: AchtungMod.Pawn_DeSpawn_Patch.Postfix
- Pawn.Destroy: post: SmartMedicine.Destroy_Pawn_Patch.Postfix
- Pawn.DropAndForbidEverything: PRE: aRandomKiwi.DFM.Pawn_Patch+DropAndForbidEverything.Listener
- Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
- Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, UseBedrolls.PickBackUpBedGizmo.Postfix, AnimalTab.Patch_InjectTrainerSettingsGizmo.Postfix, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, Adrenaline.Patch_Pawn+Patch_GetGizmos.Postfix, PawnRules.Patch.Verse_Pawn_GetGizmos.Postfix, TargetingModes.Patch_Pawn+Patch_GetGizmos.Postfix, DraftingPatcher.Pawn_GetGizmos_Patch.AddGizmo, GiddyUpRideAndRoll.Harmony.Pawn_GetGizmos.Postfix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
- Pawn.GetInspectString: post: AchtungMod.Pawn_GetInspectString_Patch.Postfix
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.Kill: post: ColonistBarKF.HarmonyPatches.Pawn_Kill_Postfix, PawnRules.Patch.Verse_Pawn_Kill.Postfix, TechAdvancing.TA_OnKill_Event.Postfix, Rimatomics.HarmonyPatches+Harmony_Pawn_Kill.Postfix, AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
- Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix, ColonistBarKF.HarmonyPatches.Pawn_PostApplyDamage_Postfix
- Pawn.PreApplyDamage: PRE: VFEMedieval.Patch_Pawn+PreApplyDamage.Prefix
- Pawn.SetFaction: PRE: PawnRules.Patch.Verse_Pawn_SetFaction.Prefix, TechAdvancing.TA_OnNewPawn_Event.Prefix, Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: VFECore.Patch_Pawn+SetFaction.Postfix, ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix, TechAdvancing.TA_PostOnNewPawn_Event.Postfix
- Pawn.SpawnSetup: post: UseBedrolls.SpawnClaimHomeBed.Postfix, ColonistBarKF.HarmonyPatches.Pawn_SpawnSetup_Postfix, ImprovedWorkbenches.Detours.Pawn_SpawnSetup_Detour.Postfix
- Pawn.ThreatDisabled: post: ExpandedIncidents.Harmony.Pawn_ThreatDisabledPatch.IgnoreThief
- Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick, VisiblePants.Patch_Pawn+Patch_Tick.Postfix, DualWield.Harmony.Pawn_Tick.Postfix
- Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix
- Pawn.TryGetAttackVerb: PRE: AlphaAnimalRangeAttack.ARA__VerbCheck_Patch.Prefix, AnimalRangeAttack.ARA__VerbCheck_Patch.Prefix
- Pawn.TryStartAttack: post: DualWield.Harmony.Pawn_TryStartAttack.Postfix
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- Pawn.get_CurrentEffectiveVerb: post: DualWield.Harmony.Pawn_get_CurrentEffectiveVerb.Postfix
- Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
- PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix, VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+GenerateStartingApparelFor.Postfix
- PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: [200]REB_Code.Patch_PawnBioAndNameGenerator_FillBackstorySlotShuffled.Prefix
- PawnBioAndNameGenerator.GeneratePawnName: PRE: [700]RTPN_Code.PawnBioAndNameGenerator_GeneratePawnName.Prefix, [200]REB_Code.PawnBioAndNameGenerator_GeneratePawnName.Prefix
- PawnBioAndNameGenerator.GeneratePawnName_Shuffled: PRE: [200]REB_Code.PawnBioAndNameGenerator_GeneratePawnName_Shuffled.Prefix
- PawnBioAndNameGenerator.GetBackstoryCategoriesFor: post: REB_Code.PawnBioAndNameGenerator_GetBackstoryCategoriesFor.Postfix
- PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: PRE: REB_Code.Patch_PawnBioAndNameGenerator_GiveAppropriateBioAndNameTo.Prefix
- PawnBioAndNameGenerator.GiveShuffledBioTo: post: REB_Code.Patch_PawnBioAndNameGenerator_GiveShuffledBioTo.Postfix
- PawnBioAndNameGenerator.TryGetRandomUnusedSolidName: PRE: REB_Code.Patch_PawnBioAndNameGenerator_TryGetRandomUnusedSolidName.Prefix
- PawnColumnWorker.DoHeader: TRANS: Numbers.Numbers.UseWordWrapOnHeaders
- PawnColumnWorker.HeaderClicked: PRE: Numbers.Numbers.RightClickToRemoveHeader
- PawnColumnWorker_Label.DoCell: post: Numbers.Numbers.AddHighlightToLabel_PostFix TRANS: Numbers.Numbers.AddHighlightToLabel_Transpiler
- PawnColumnWorker_Text.DoCell: TRANS: Numbers.Numbers.CentreCell
- PawnColumnWorker_WorkType.HeaderInteractions: PRE: Numbers.Numbers.RightClickToRemoveHeader
- PawnComponentsUtility.AddAndRemoveDynamicComponents: post: DraftingPatcher.PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability
- PawnComponentsUtility.AddComponentsForSpawn: post: DualWield.Harmony.PawnComponentsUtility_AddComponentsForSpawn.Postfix
- PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
- PawnGenerator.GenerateBodyType: PRE: REB_Code.Patch_PawnGenerator_GenerateBodyType.Prefix
- PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, VFECore.Patch_PawnGenerator+GenerateGearFor.Postfix, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
- PawnGenerator.GeneratePawn: post: JecsTools.HarmonyPatches.Post_GeneratePawn
- PawnGenerator.GeneratePawn: post: PawnRules.Patch.Verse_PawnGenerator_GeneratePawn.Postfix
- PawnGenerator.GenerateSkills: post: PawnsAreCapable.PawnGenerator_GenerateSkills.Postfix
- PawnGenerator.GenerateTraits: post: RationalRomance_Code.PawnGenerator_GenerateTraits.Postfix TRANS: [700]MoreTraitSlots.PawnGenerator_GenerateTraits.Transpiler
- PawnGraphicSet.MatsBodyBaseAt: TRANS: VFECore.Patch_PawnGraphicSet+MatsBodyBaseAt.Transpiler
- PawnGraphicSet.ResolveAllGraphics: post: VFECore.Patch_PawnGraphicSet+ResolveAllGraphics.Postfix
- PawnGraphicSet.ResolveApparelGraphics: PRE: GradientHair.Patch.PawnGraphicSetResolveApparelGraphics.Prefix
- PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix, CPAbilityUser.StandaloneAbilityUserMod.GeneratePawns_PostFix
- PawnGroupKindWorker_Trader.GenerateGuards: post: RimQuest.HarmonyPatches.AddQuestGiverTwo
- PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns, TargetingModes.Patch_PawnGroupMakerUtility+Patch_GeneratePawns.Postfix
- PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix post: AvoidFriendlyFire.PawnNameColorUtility_PawnNameColorOf_Patch.Postfix
- PawnPathPool.GetEmptyPawnPath: TRANS: ReverseCommands.Patch0.Transpiler
- PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
- PawnRenderer.BaseHeadOffsetAt: post: SuppressionMod.Patch_Verse_PawnRenderer_BaseHeadOffsetAt.OffsetSuppressedHead
- PawnRenderer.DrawEquipment: TRANS: VFECore.Patch_PawnRenderer+DrawEquipment.Transpiler
- PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix, Rimlaser.PatchGunDrawing.Prefix, DualWield.Harmony.PawnRenderer_DrawEquipmentAiming.Prefix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
- PawnRenderer.LayingFacing: PRE: Therapy.Patches.PawnRenderer_Patch+LayingFacing.Replacement
- PawnRenderer.RenderPawnAt: PRE: [10000]CameraPlus.PawnRenderer_RenderPawnAt_Patch.Prefix post: CameraPlus.PawnRenderer_RenderPawnAt_Patch.Postfix, PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt, RimQuest.HarmonyPatches.RenderPawnAt, DualWield.Harmony.PawnRenderer_RenderPawnAt.Postfix
- PawnRenderer.RenderPawnInternal: PRE: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Prefix, DubsBadHygiene.HarmonyPatches+Patch_PawnRenderer.Prefix, SuppressionMod.Patch_Verse_PawnRenderer_RenderPawnInternal.TestMethod post: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Postfix TRANS: VFECore.Patch_PawnRenderer+RenderPawnInternal.Transpiler, ShowHair.Patch_PawnRenderer_RenderPawnInternal.Transpiler
- PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix TRANS: Numbers.Numbers.MakeHeadersReOrderable
- PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
- PawnUIOverlay.DrawPawnGUIOverlay: PRE: Camouflage.VAE_PawnUIOverlay_Patch.GhillieException, AvoidFriendlyFire.PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix, ExpandedIncidents.Harmony.PawnUIOverlayPatch.ThiefException post: RimQuest.HarmonyPatches.DrawPawnGUIOverlay
- PawnUtility.FertileMateTarget: PRE: Fluffy_BirdsAndBees.PawnUtility_FertileMateTarget.Prefix
- PawnUtility.GetAvoidGrid: post: PathAvoid.Patch_PawnUtility_GetAvoidGrid.Postfix, RemoteTech.Patches.PawnUtility_GetAvoidGrid_Patch.ReturnFriendlyAvoidGrid
- PawnUtility.IsFighting: post: Adrenaline.Patch_PawnUtility+Patch_IsFighting.Postfix, Arachnophobia.HarmonyPatches.IsFighting_PostFix
- PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
- PawnUtility.KnownDangerAt: post: RemoteTech.Patches.PawnUtility_KnownDangerAt_Patch.ConsiderFriendlyAvoidGrid
- PawnUtility.Mated: PRE: Fluffy_BirdsAndBees.PawnUtility_Mated.Prefix
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- PawnUtility.TrySpawnHatchedOrBornPawn: post: PawnRules.Patch.RimWorld_PawnUtility_TrySpawnHatchedOrBornPawn.Postfix
- PawnUtility.WillSoonHaveBasicNeed: post: DubsBadHygiene.HarmonyPatches+Patch_WillSoonHaveBasicNeed.Postfix
- PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
- PawnWeaponGenerator.TryGenerateWeaponFor: post: DualWield.Harmony.PawnWeaponGenerator_TryGenerateWeaponFor.Postfix
- Pawn_AgeTracker.ExposeData: PRE: RimWorldDaysMatter.DaysMatter+PawnAgeTrackerExposeDataPatch.PreFix post: RimWorldDaysMatter.DaysMatter+PawnAgeTrackerExposeDataPatch.PostFix
- Pawn_AgeTracker.get_BirthDayOfSeasonZeroBased: post: RimWorldDaysMatter.DaysMatter+PawnAgeTrackerBirthDayOfSeasonZeroBasedPatch.Fix
- Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix, CPAbilityUser.StandaloneAbilityUserMod.Notify_ApparelAdded_PostFix, DubRoss.Patch_Pawn_ApparelTracker_Notify_ApparelAdded.Postfix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix, CPAbilityUser.StandaloneAbilityUserMod.Notify_ApparelRemoved_PostFix, DubRoss.Patch_Pawn_ApparelTracker_Notify_ApparelRemoved.Postfix
- Pawn_ApparelTracker.SortWornApparelIntoDrawOrder: PRE: VisiblePants.Patch_Pawn_ApparelTracker+Patch_SortWornApparelIntoDrawOrder.Prefix
- Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
- Pawn_ApparelTracker.Wear: post: Shield.Harmonypatches.ShieldPatchWearApparel
- Pawn_DraftController.GetGizmos: post: USToxins.Pawn_DraftController_GetGizmos_Patch.Postfix, AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix, DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo, SearchAndDestroy.Harmony.Pawn_DraftController_GetGizmos.Postfix
- Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, AvoidFriendlyFire.Pawn_DraftController_set_Drafted_Patch.Postfix, SearchAndDestroy.Harmony.Pawn_DraftController_set_Drafted.Postfix
- Pawn_DrawTracker.get_DrawPos: post: GiddyUpCore.Harmony.Pawn_DrawTracker_get_DrawPos.Postfix
- Pawn_DrugPolicyTracker.AllowedToTakeScheduledNow: PRE: CommonSense.DrugPolicy+Pawn_DrugPolicyTracker_AllowedToTakeScheduledNow_CommonSensePatch.Prefix
- Pawn_EquipmentTracker.AddEquipment: PRE: VFECore.Patch_Pawn_EquipmentTracker+AddEquipment.Prefix post: Shield.Harmonypatches.ShieldPatchAddEquipment, DualWield.Harmony.Pawn_EquipmentTracker_AddEquipment.Postfix, SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment TRANS: DualWield.Harmony.Pawn_EquipmentTracker_AddEquipment.Transpiler
- Pawn_EquipmentTracker.DestroyEquipment: PRE: aRandomKiwi.DFM.Pawn_EquipmentTracker_Patch+DestroyEquipment.Listener
- Pawn_EquipmentTracker.MakeRoomFor: PRE: VFECore.Patch_Pawn_EquipmentTracker+MakeRoomFor.Prefix, DualWield.Harmony.Pawn_EquipmentTracker_MakeRoomFor.Prefix post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix, CPAbilityUser.StandaloneAbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix, CPAbilityUser.StandaloneAbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix, aRandomKiwi.DFM.Pawn_EquipmentTracker_Patch+TryDropEquipment.Listener post: VFECore.Patch_Pawn_EquipmentTracker+TryDropEquipment.Postfix, ProfitableWeapons.HarmonyPatches+Patch_Pawn_EquipmentTracker_TryDropEquipment.Postfix
- Pawn_EquipmentTracker.TryTransferEquipmentToContainer: PRE: aRandomKiwi.DFM.Pawn_EquipmentTracker_Patch+TryTransferEquipmentToContainer.Listener
- Pawn_Extensions.AllowedToDo: post: PawnsAreCapable.WorkTab_Pawn_Extensions_AllowedToDo.Postfix
- Pawn_FilthTracker.TryPickupFilth: post: DubsBadHygiene.HarmonyPatches+Patch_TryPickupFilth.Postfix
- Pawn_FoodRestrictionTracker.get_Configurable: PRE: PawnRules.Patch.RimWorld_Pawn_FoodRestrictionTracker_Configurable.Prefix
- Pawn_FoodRestrictionTracker.get_CurrentFoodRestriction: PRE: PawnRules.Patch.RimWorld_Pawn_FoodRestrictionTracker_CurrentFoodRestriction.Prefix
- Pawn_GuestTracker.SetGuestStatus: PRE: PawnRules.Patch.RimWorld_Pawn_GuestTracker_SetGuestStatus.Prefix, Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
- Pawn_HealthTracker.CheckForStateChange: post: VFECore.Patch_Pawn_HealthTracker+CheckForStateChange.Postfix
- Pawn_HealthTracker.MakeDowned: post: GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
- Pawn_HealthTracker.Notify_Resurrected: post: ColonistBarKF.HarmonyPatches.Pawn_Resurrected_Postfix
- Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
- Pawn_HealthTracker.SetDead: post: GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix
- Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: TRANS: DeathRattle.Harmony.ShouldBeDeadFromRequiredCapacityPatch.DeathRattleException
- Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_InventoryTracker.DropAllNearPawn: PRE: ProfitableWeapons.HarmonyPatches+Patch_Pawn_InventoryTracker_DropAllNearPawn.Prefix
- Pawn_InventoryTracker.InventoryTrackerTickRare: post: SurvivalTools.Harmony.Patch_Pawn_InventoryTracker+InventoryTrackerTickRare.Postfix
- Pawn_InventoryTracker.Notify_ItemRemoved: post: SurvivalTools.Harmony.Patch_Pawn_InventoryTracker+Notify_ItemRemoved.Postfix
- Pawn_InventoryTracker.get_FirstUnloadableThing: post: SurvivalTools.Harmony.Patch_Pawn_InventoryTracker+FirstUnloadableThing.Postfix TRANS: SimpleSidearms.intercepts.Pawn_InventoryTracker_FirstUnloadableThing_Transpiler.Transpiler
- Pawn_JobTracker.CleanupCurrentJob: PRE: SmartMedicine.CleanupCurrentJob_Patch.Prefix TRANS: CommonSense.PutBackToBackpack+Pawn_CleanupCurrentJob_CommonSensePatch.Transpiler
- Pawn_JobTracker.DetermineNextJob: PRE: StockpileForDisaster.Harmony.HarmonyPatches+DetermineNextJob_Fix.Prefix post: StockpileForDisaster.Harmony.HarmonyPatches+DetermineNextJob_Fix.Postfix, GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob.Postfix, SearchAndDestroy.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix
- Pawn_JobTracker.EndCurrentJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_EndCurrentJob_CommonSensePatch.Prefix TRANS: AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Transpiler
- Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix
- Pawn_JobTracker.ShouldStartJobFromThinkTree: post: AchtungMod.Pawn_JobTracker_ShouldStartJobFromThinkTree_Patch.Postfix
- Pawn_JobTracker.StartJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_StartJob_CommonSensePatch.Prefix, GiddyUpCore.Harmony.Pawn_JobTracker_StartJob.Prefix post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
- Pawn_MeleeVerbs.GetUpdatedAvailableVerbsList: post: DualWield.Harmony.Pawn_MeleeVerbs_GetUpdatedAvailableVerbsList.Postfix
- Pawn_MeleeVerbs.TryMeleeAttack: post: DualWield.Harmony.Pawn_MeleeVerbs_TryMeleeAttack.Postfix
- Pawn_MindState.CanStartFleeingBecauseOfPawnAction: post: ProperShotguns.Patch_Pawn_MindState+CanStartFleeingBecauseOfPawnAction.Postfix, Arachnophobia.HarmonyPatches.CanStartFleeingBecauseOfPawnAction
- Pawn_MindState.GetGizmos: post: aRandomKiwi.DFM.Pawn_MindState_Patch+GetGizmos.Listener
- Pawn_MindState.MindStateTick: post: Adrenaline.Patch_Pawn_MindState+Patch_MindStateTick.Postfix
- Pawn_MindState.StartManhunterBecauseOfPawnAction: PRE: Arachnophobia.HarmonyPatches.StartManhunterBecauseOfPawnAction_PreFix
- Pawn_NativeVerbs.CheckCreateVerbProperties: PRE: BetterInfestations.HarmonyPatches.Patch_CheckCreateVerbProperties
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix post: BaseRobot.Need_Battery_Patch.Postfix, DubsBadHygiene.HarmonyPatches+Patch_ShouldHaveNeed.Postfix
- Pawn_Ownership.Notify_ChangedGuestStatus: post: ExpandedIncidents.Harmony.Notify_ChangedGuestStatusPatch.MakePotentialSaboteur
- Pawn_Ownership.UnclaimBed: PRE: Hospitality.Harmony.Pawn_Ownership_Patch+UnclaimBed.Prefix
- Pawn_PathFollower.PatherTick: TRANS: DualWield.Harmony.Pawn_PathFollower_PatherTick.Transpiler
- Pawn_PathFollower.SetupMoveIntoNextCell: post: DubsBadHygiene.HarmonyPatches+Patch_SetupMoveIntoNextCell.Postfix
- Pawn_PathFollower.TryRecoverFromUnwalkablePosition: TRANS: AchtungMod.Pawn_PathFollower_TryRecoverFromUnwalkablePosition_Patch.Transpiler
- Pawn_PlayerSettings.GetGizmos: PRE: GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos.Prefix
- Pawn_PlayerSettings.ResetMedicalCare: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedDefault.Postfix
- Pawn_RelationsTracker.AddDirectRelation: PRE: RIMMSqol.PreventAnimalFamilies_Pawn_RelationsTracker_AddDirectRelation.Prefix
- Pawn_RelationsTracker.Notify_RescuedBy: PRE: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Prefix
- Pawn_RelationsTracker.SecondaryLovinChanceFactor: PRE: RationalRomance_Code.Pawn_RelationsTracker_SecondaryLovinChanceFactor.Prefix
- Pawn_RotationTracker.Face: PRE: RIMMSqol.performance.pawn_rotationtracker.Pawn_RotationTracker_Face.Prefix
- Pawn_RotationTracker.FaceCell: PRE: RIMMSqol.performance.pawn_rotationtracker.Pawn_RotationTracker_FaceCell.Prefix
- Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
- Pawn_RotationTracker.UpdateRotation: PRE: GiddyUpCore.Harmony.Pawn_RotationTracker_UpdateRotation.Prefix post: DualWield.Harmony.Pawn_RotationTracker_UpdateRotation.Postfix TRANS: TurretExtensions.Patch_Pawn_RotationTracker+Patch_UpdateRotation.Transpiler
- Pawn_StoryTracker.OneOfWorkTypesIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_OneOfWorkTypesIsDisabled.Prefix
- Pawn_StoryTracker.WorkTagIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTagIsDisabled.Prefix
- Pawn_StoryTracker.WorkTypeIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTypeIsDisabled.Prefix
- Pawn_TimetableTracker..ctor: post: AutoOwl.HarmonyPatches+Patch_Pawn_TimetableTracker.Postfix
- Pawn_TrainingTracker.TrainingTrackerTickRare: PRE: [800]RIMMSqol.PreventTamenessDecay_Pawn_TrainingTracker_TrainingTrackerTickRare.Prefix post: RIMMSqol.PreventTamenessDecay_Pawn_TrainingTracker_TrainingTrackerTickRare.Postfix TRANS: AnimalsLogic.ForgetMeNot+Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler
- Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
- Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
- Pawn_WorkSettings.EnableAndInitialize: post: PawnsAreCapable.Pawn_WorkSettings_EnableAndInitialize.Postfix
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix, Therapy.Patches.Pawn_WorkSettings_Patch+ExposeData.Postfix
- Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
- Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
- PawnsArrivalModeWorker_CenterDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_CenterDrop_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDrop_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeDropGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDropGroups_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeWalkIn.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkIn_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeWalkInGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkInGroups_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_RandomDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_RandomDrop_TryResolveRaidSpawnCenter.Postfix
- PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
- PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
- PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
- PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
- PlanetShapeGenerator.DoGenerate: PRE: WorldGenRules.RulesOverrider+PlanetShapeGenerator_DoGenerate_Patch.Prefix, [200]Planets_Code.PlanetShapeGenerator_DoGenerate.Prefix
- Plant.IngestedCalculateAmounts: PRE: GrazingLands.PlantPropertiesPatch+Plant_IngestedCalculateAmounts_GrazingLandsPatch.Prefix
- Plant.TickLong: post: GrazingLands.PlantPropertiesPatch+Plant_TickLong_GrazingLandsPatch.Postfix, USToxins.Plant_TickLong.Postfix
- Plant.get_HarvestableNow: PRE: GrazingLands.PlantPropertiesPatch+Plant_HarvestableNow_GrazingLandsPatch.Prefix
- Plant.get_HarvestableSoon: PRE: GrazingLands.PlantPropertiesPatch+Plant_HarvestableSoon_GrazingLandsPatch.Prefix
- PlantProperties.get_Sowable: PRE: GrazingLands.PlantPropertiesPatch+PlantProperties_Sowable_GrazingLandsPatch.Prefix
- PlantToGrowSettableUtility.SetPlantToGrowCommand: PRE: DubsMintMenus.Patch_SetPlantToGrowCommand.Prefix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlaySettings.DoPlaySettingsGlobalControls: PRE: ColonistBarKF.HarmonyPatches.PlaySettingsDirty_Prefix, CutPlantsBeforeBuilding.PlaySettings_DoPlaySettingsGlobalControls_Patch.Prefix post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, CleaningPriority.UserInterface.AreaPriorityPlaySettings.Postfix, ColonistBarKF.HarmonyPatches.PlaySettingsDirty_Postfix, RimHUD.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, Outfitted.PlaySettings_DoPlaySettingsGlobalControls_Patch.Postfix, FollowMe.Patch_DoPlaySettingsGlobalControls.Postfix
- PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
- PossibleApparelSet.CoatButNoShirt: TRANS: VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler
- PowerNet.PowerNetTick: TRANS: RT_SolarFlareShield.Patch_PowerNetTick.Transpiler
- PriorityWork.GetGizmos: post: AchtungMod.PriorityWork_GetGizmos_Patch.Postfix
- Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
- Projectile.Launch: PRE: DualWield.Harmony.Projectile_Launch.Prefix post: ProperShotguns.Patch_Projectile+Launch.Postfix
- Projectile.Tick: TRANS: FrontierDevelopments.Shields.Harmony.Harmony_Projectile+Patch_Tick.Transpiler
- Projectile.get_DamageAmount: post: ProperShotguns.Patch_Projectile+get_DamageAmount.Postfix
- ProjectileProperties.get_StoppingPower: post: RangedStaggerRebalanced.HarmonyPatches.PostfixStoppingPower
- RCellFinder.CanWanderToCell: PRE: DubsBadHygiene.HarmonyPatches+Patch_CanWanderToCell.Prefix
- RCellFinder.TryFindRandomCellInRegionUnforbidden: PRE: AllowTool.Patches.RCellFinder_TryFindRandomCellInRegionUnforbidden_Patch.SkipPlayerAvoidGridCells
- RaidStrategyWorker_Siege.MakeLordJob: PRE: VFECore.Patch_RaidStrategyWorker_Siege+MakeLordJob.Prefix
- Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
- Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
- ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
- RecipeDef.WorkAmountTotal: post: CarpenterTable.Patch_RecipeDef+Patch_WorkAmountTotal.Postfix
- RecipeDef.get_AvailableNow: post: CarpenterTable.Patch_RecipeDef+Patch_AvailableNow_Getter.Postfix, Rimatomics.HarmonyPatches+Harmony_RecipeDef_AvailableNow.Postfix
- RecipeWorkerCounter.CountProducts: post: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix
- Recipe_InstallNaturalBodyPart.ApplyOnPawn: post: QEthics.HarmonyPatches+ApplyOnPawn_Patch.ApplyOnPawnPostfix
- Recipe_Surgery.CheckSurgeryFail: PRE: LessArbitrarySurgery.Harmony.Recipe_SurgeryFailPatch.CheckSurgeryFail
- RelationsUtility.TryDevelopBondRelation: PRE: PawnRules.Patch.RimWorld_RelationsUtility_TryDevelopBondRelation.Prefix
- ReorderableWidget.Reorderable: TRANS: Numbers.Numbers.ReorderWidgetFromEventToInputTranspiler
- ResearchManager.ExposeData: PRE: DubsMintMenus.HarmonyPatches+Patch_ResearchManager.Prefix
- ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix post: DubsMintMenus.HarmonyPatches+Patch_FinishProject.Postfix
- ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
- ResearchNode.Draw: TRANS: VFECore.Patch_FluffyResearchTree_ResearchNode+manual_Draw.Transpiler
- ResearchNode.get_Available: post: VFECore.Patch_FluffyResearchTree_ResearchNode+manual_get_Available.Postfix
- ResearchProjectDef.CostFactor: post: TechAdvancing.TA_ReplaceResearchProjectDef.Postfix
- ResearchProjectDef.HasTag: post: VFECore.Patch_ResearchProjectDef+HasTag.Postfix
- ResearchProjectDef.get_CanStartNow: post: VFECore.Patch_ResearchProjectDef+get_CanStartNow.Postfix
- ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix, Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
- ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
- ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
- ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix TRANS: AchtungMod.ReservationManager_Reserve_Patch.Transpiler
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
- ReverseDesignatorDatabase.InitDesignators: PRE: RSSW_Code.ReverseDesignatorDatabase_InitDesignators.Prefix post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators, Shoo.InitDesignators.Postfix, TurretExtensions.Patch_ReverseDesignatorDatabase+Patch_InitDesignators.Postfix, VFESecurity.Patch_ReverseDesignatorDatabase+InitDesignators.Postfix
- RoadDefGenStep_Place.Place: post: RoadsOfTheRim.Patch_RoadDefGenStep_Place_Place.Postfix
- RoofGrid.SetRoof: post: Dubs_Skylight.Patch_SetRoof.Postfix
- RoofUtility.CanHandleBlockingThing: post: SurvivalTools.Harmony.Patch_RoofUtility_CanHandleBlockingThing.Postfix
- RoofUtility.HandleBlockingThingJob: post: SurvivalTools.Harmony.HarmonyPatches.Postfix_HandleBlockingThingJob
- Room.MakeNew: post: LabelsOnFloor.Room_MakeNew_Patch.Postfix
- Room.Notify_BedTypeChanged: post: LabelsOnFloor.Room_Notify_BedTypeChanged_Patch.Postfix
- Room.Notify_RoomShapeOrContainedBedsChanged: post: LabelsOnFloor.Room_Notify_RoomShapeOrContainedBedsChanged_Patch.Postfix
- Room.RemoveRegion: post: LabelsOnFloor.Room_RemoveRegion_Patch.Postfix
- RoomGroupTempTracker.DeepEqualizationTempChangePerInterval: post: Insulation.DeepEqualizationTempChangePerInterval_Patch.PostFix
- RoomGroupTempTracker.ThinRoofEqualizationTempChangePerInterval: post: Insulation.ThinRoofEqualizationTempChangePerInterval_Patch.PostFix
- RoomGroupTempTracker.WallEqualizationTempChangePerInterval: post: Insulation.WallEqualizationTempChangePerInterval_Patch.PostFix
- RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.HarmonyPatches+Patch_GetScore.Postfix
- Root.Start: post: RimHUD.Patch.Verse_PlayDataLoader_DoPlayLoad.Postfix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- Root_Play.Update: post: DraftingPatcher.Root_Play_Update_Patch.TickCountDown
- Sandy_Detailed_RPG_GearTab.DrawThingRow: PRE: CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler
- Sandy_Detailed_RPG_GearTab.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
- Sandy_Detailed_RPG_GearTab.InterfaceDrop: post: SmartMedicine.InterfaceDrop_Patch.Postfix
- Sandy_Detailed_RPG_GearTab.TryDrawOverallArmor: TRANS: VFECore.Patch_Sandy_Detailed_RPG_GearTab_Sandy_Detailed_RPG_Inventory+manual_TryDrawOverallArmor.Transpiler
- Sandy_Detailed_RPG_GearTab.TryDrawOverallArmor1: TRANS: VFECore.Patch_Sandy_Detailed_RPG_GearTab_Sandy_Detailed_RPG_Inventory+manual_TryDrawOverallArmor1.Transpiler
- SappersUtility.CanMineReasonablyFast: PRE: MoreMechanoids.Harmony.SappersUtility_Patch+CanMineReasonablyFast.Prefix
- SappersUtility.HasBuildingDestroyerWeapon: PRE: MoreMechanoids.Harmony.SappersUtility_Patch+HasBuildingDestroyerWeapon.Prefix
- SavedGameLoaderNow.LoadGameFromSaveFileNow: post: Planets_Code.SavedGameLoaderNow_LoadGameFromSaveFileNow.Postfix, [0]ShowHair.Patch_SavedGameLoader_LoadGameFromSaveFileNow.Postfix
- ScenPart_CreateIncident.Tick: PRE: Rimatomics.HarmonyPatches+Harmony_ScenPart_CreateIncident.Prefix post: Rimatomics.HarmonyPatches+Harmony_ScenPart_CreateIncident.Postfix
- Scenario.PostGameStart: post: RimCuisineBBDrugPolicies.HarmonyPatches.GenerateStartingDrugPolicies_PostFix, RimCuisineSSDrugPolicies.HarmonyPatches.GenerateStartingDrugPolicies_PostFix
- SectionLayer.ClearSubMeshes: post: ShipsHaveInsides.Mod.GenerateSpaceSubMesh.GenerateMesh
- SectionLayer.DrawLayer: PRE: ShipsHaveInsides.Mod.HideLightingLayersInSpace.ShouldDraw post: ShipsHaveInsides.Mod.HideLightingLayersInSpace.Cleanup
- SectionLayer_LightingOverlay.Regenerate: PRE: Dubs_Skylight.Patch_SectionLayer_LightingOverlay_Regenerate.Prefix post: Dubs_Skylight.Patch_SectionLayer_LightingOverlay_Regenerate.Postfix
- SectionLayer_SunShadows.Regenerate: TRANS: [800]VFESecurity.Patch_SectionLayer_SunShadows+manual_Regenerate.Transpiler
- SectionLayer_Terrain.Regenerate: PRE: DubRoss.HarmonyPatches.Regenerate
- SectionLayer_Things.Regenerate: TRANS: LWM.DeepStorage.PatchDisplay_SectionLayer_Things_Regenerate.Transpiler
- SelectionDrawer.DrawSelectionOverlays: post: AchtungMod.SelectionDrawer_DrawSelectionOverlays_Patch.Postfix
- Selector.HandleMapClicks: PRE: ReverseCommands.Patch3.Prefix, LWM.DeepStorage.Patch_HandleMapClicks.Prefix
- Selector.Select: post: LWM.DeepStorage.Open_DS_Tab_On_Select.Postfix
- Selector.SelectAllMatchingObjectUnderMouseOnScreen: PRE: LWM.DeepStorage.Make_DoubleClick_Work.Prefix post: LWM.DeepStorage.Make_DoubleClick_Work.Postfix
- Selector.SelectUnderMouse: PRE: LWM.DeepStorage.Make_Select_Under_Mouse_Use_SortForDeepStorage.Prefix post: LWM.DeepStorage.Make_Select_Under_Mouse_Use_SortForDeepStorage.Postfix
- SelfDefenseUtility.ShouldFleeFrom: PRE: GiddyUpCore.Harmony.SelfDefenceUtility_ShouldFleeFrom.Prefix
- SettlementAbandonUtility.Abandon: PRE: RIMMSqol.SpawnRemnantColony.Prefix
- SettlementAbandonUtility.TryAbandonViaInterface: PRE: RIMMSqol.DisplayConfirmationDialog.Prefix
- SettlementBase.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_SettlementBase_ShouldRemoveMapNow.Postfix
- SettlementDefeatUtility.CheckDefeated: PRE: Cities.SettlementDefeatUtility_CheckDefeated.Prefix
- ShipCountdown.CountdownEnded: PRE: ShipsHaveInsides.Mod.SaveShip.SaveShipAndRemoveItemStacks
- ShipCountdown.InitiateCountdown: PRE: ShipsHaveInsides.Mod.InitShipRefs.SaveStatics
- ShipUtility.LaunchFailReasons: PRE: ShipsHaveInsides.Mod.FindLaunchFailReasons.DisableOriginalMethod post: ShipsHaveInsides.Mod.FindLaunchFailReasons.FindLaunchFailReasonsReally
- ShipUtility.ShipBuildingsAttachedTo: PRE: ShipsHaveInsides.Mod.FindAllTheShipParts.DisableOriginalMethod post: ShipsHaveInsides.Mod.FindAllTheShipParts.FindShipPartsReally
- ShortCircuitUtility.DoShortCircuit: PRE: [800]RimPlas.DoShortCircuit_Patch.PreFix, [700]PowerLogic.ZzztFuse.FuseStop, RT_Fuse.Patch_DoShortCircuit.Prefix
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch, CPAbilityUser.StandaloneAbilityUserMod.GiveShortHash_PrePatch
- ShotReport.HitFactorFromShooter: post: TargetingModes.Patch_ShotReport+Patch_HitFactorFromShooter.Postfix
- ShotReport.HitReportFor: post: SuppressionMod.Patch_Verse_ShotReport_HitReportFor.ApplySuppressionFactors
- Site.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_Site_ShouldRemoveMapNow.Postfix
- SkillRecord.CalculateTotallyDisabled: PRE: PawnsAreCapable.SkillRecord_CalculateTotallyDisabled.Prefix
- SkillRecord.Interval: PRE: RIMMSqol.StopSkillDecay.Prefix
- SkillRecord.Learn: PRE: RIMMSqol.TrackLevelUp.Prefix post: RIMMSqol.TrackLevelUp.Postfix
- Skyfaller.SpawnSetup: post: VFESecurity.Patch_Skyfaller+SpawnSetup.Postfix
- Skyfaller.Tick: PRE: FrontierDevelopments.Shields.Harmony.Harmony_Skyfaller+Patch_Tick.Prefix
- SmoothableWallUtility.Notify_BuildingDestroying: PRE: RSSW_Code.SmoothableWallUtility_Notify_BuildingDestroying.Prefix
- SmoothableWallUtility.Notify_SmoothedByPawn: PRE: RSSW_Code.SmoothableWallUtility_Notify_SmoothedByPawn.Prefix
- SnowUtility.MovementTicksAddOn: post: RIMMSqol.SnowUtility_MovementTicksAddOn.Postfix
- SocialCardUtility.DrawPawnRow: PRE: Hospitality.Harmony.SocialCardUtility_Patch+DrawPawnRow.Prefix
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
- SolidBioDatabase.LoadAllBios: PRE: REB_Code.Patch_SolidBioDatabase_LoadAllBios.Prefix
- Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
- StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
- StatWorker.GetExplanationUnfinalized: post: TurretExtensions.Patch_StatWorker+Patch_GetExplanationUnfinalized.Postfix TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized, VFECore.Patch_StatWorker+GetExplanationUnfinalized.Transpiler
- StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized, TurretExtensions.Patch_StatWorker+Patch_GetValueUnfinalized.Postfix, SuppressionMod.Patch_StatWorker_GetValueUnfinalized.ApplySuppressionFactors TRANS: VFECore.Patch_StatWorker+GetValueUnfinalized.Transpiler
- StatWorker.ShouldShowFor: post: VFECore.Patch_StatWorker+ShouldShowFor.Postfix
- StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
- StaticConstructorOnStartupUtility.CallAll: PRE: StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll.Prefix
- StatsReportUtility.DescriptionEntry: post: TurretExtensions.Patch_StatsReportUtility+Patch_DescriptionEntry_Thing.Postfix
- StatsReportUtility.DrawStatsReport: PRE: RIMMSqol.DrawStatsReport_EditShortcut.Prefix TRANS: CommonSense.TextChanges+StatsReportUtility_DrawStatsReport_CommonSensePatch.Transpiler
- StatsReportUtility.StatsToDraw: post: TurretExtensions.Patch_StatsReportUtility+Patch_StatsToDraw_Def_ThingDef.Postfix
- StatsReportUtility.StatsToDraw: post: TurretExtensions.Patch_StatsReportUtility+Patch_StatsToDraw_Thing.Postfix
- StockGenerator.RandomCountOf: post: SupplyAndDemand.Patch_FloatMenuMakerMap_ChoicesAtFor.Postfix
- StorageSettings.ExposeData: post: RSA.StorageSettings_ExposeData.ExposeData
- StoreUtility.IsGoodStoreCell: post: LWM.DeepStorage.Patch_IsGoodStoreCell.Postfix
- StoreUtility.NoStorageBlockersIn: PRE: DontBlockDoorMod.Patch_NoStorageBlockersIn.Prefix, LWM.DeepStorage.PatchNoStorageBlockersIn.Prefix post: LWM.DeepStorage.Fix_RSA_Incompatibilit_NoStorageBlockersIn.Postfix
- StoreUtility.TryFindBestBetterStoreCellFor: TRANS: LWM.DeepStorage.Patch_TryFindBestBetterStoreCellFor.Transpiler
- StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
- Storyteller.Notify_DefChanged: post: AdjustableTradeShips.Patch_Storyteller_Notify_DefChanged.Postfix
- StorytellerComp_Triggered.Notify_PawnEvent: PRE: aRandomKiwi.DFM.StorytellerComp_Triggered_Patch+Notify_PawnEvent.Listener
- StorytellerUtility.DefaultThreatPointsNow: PRE: CRC_Reintegrated.MarvsStoryTellerUtility.Prefix
- SymbolResolver_AncientRuins.Resolve: PRE: SurvivalTools.Harmony.Patch_SymbolResolver_AncientRuins_Resolve.Prefix
- SymbolResolver_CultivatedPlants.DeterminePlantDef: post: RemoteTech.Patches.CultivatedPlants_DeterminePlantDef_Patch.ReplaceSparkweedWithPotatoes
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
- TaleRecorder.RecordTale: PRE: RIMMSqol.PreventAnimalFamilies_TaleRecorder_RecordTale.Prefix
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid, CPAbilityUser.StandaloneAbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix, CPAbilityUser.StandaloneAbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: PRE: Rimatomics.HarmonyPatches+Harmony_Targeter_TargeterUpdate.Prefix post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix, CPAbilityUser.StandaloneAbilityUserMod.TargeterUpdate_PostFix, AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
- TerrainGrid.CanRemoveTopLayerAt: post: VFESecurity.Patch_TerrainGrid+CanRemoveTopLayerAt.Postfix
- TerrainGrid.DoTerrainChangedEffects: post: DubsBadHygiene.HarmonyPatches+Harmony_DoTerrainChangedEffects.Postfix
- TerrainGrid.RemoveTopLayer: PRE: Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix, DubRoss.HarmonyPatches.RemoveTopLayer
- TerrainGrid.SetTerrain: PRE: DubRoss.HarmonyPatches.RemoveTopLayer
- TerrainGrid.SetUnderTerrain: PRE: DubRoss.HarmonyPatches.RemoveTopLayer
- TerrainPatchMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- Thing.BlocksPawn: post: VFESecurity.Patch_Thing+BlocksPawn.Postfix
- Thing.ButcherProducts: post: NewAlphaAnimalSubproducts.Thing_ButcherProducts_Patch.ChangeMeatAmountByAge
- Thing.CanStackWith: post: CommonSense.MealStacking+CompIngredients_CanStackWith_CommonSensePatch.Postfix
- Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix, Adrenaline.Patch_Thing+Patch_DeSpawn.Prefix, LWM.DeepStorage.Cleanup_For_DeepStorage_Thing_At_DeSpawn.Prefix post: ColonistBarKF.HarmonyPatches.DeSpawn_Postfix TRANS: VFESecurity.Patch_Thing+DeSpawn.Transpiler
- Thing.DrawExtraSelectionOverlays: TRANS: TurretExtensions.Patch_Thing+Patch_DrawExtraSelectionOverlays.Transpiler, RemoteTech.Patches.Thing_DrawExtraSelectionOverlays_Patch.DrawThingRefPlaceWorkers
- Thing.DrawGUIOverlay: PRE: LWM.DeepStorage.Add_DSU_GUI_Overlay.Prefix post: Outfitted.Thing_DrawGUIOverlay_Patch.Postfix
- Thing.GetFloatMenuOptions: post: Cities.Thing_GetFloatMenuOptions.Postfix
- Thing.GetGizmos: post: SmartStockpileCreation.Mod.PatchThingGetGizmosWithSmartStockpileGizmo.GetGizmos, Cities.Thing_GetGizmos.Postfix
- Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
- Thing.SpawnSetup: post: Adrenaline.Patch_Thing+Patch_SpawnSetup.Postfix TRANS: VFESecurity.Patch_Thing+SpawnSetup.Transpiler
- Thing.SpecialDisplayStats: post: RangedStaggerRebalanced.HarmonyPatches.Thing_PostfixSpecialDisplayStats
- Thing.SplitOff: post: Cities.Thing_SplitOff.Postfix TRANS: CommonSense.RandomIngredients+Thing_SplitOff_CommonSensePatch.CleanIngList
- Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
- Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
- Thing.get_DrawPos: post: LWM.DeepStorage.Ensure_Top_Item_In_DSU_Draws_Correctly.Postfix
- Thing.get_Graphic: post: TurretExtensions.Patch_Thing+Patch_Graphic_Getter.Postfix, [0]VFESecurity.Patch_Thing+get_Graphic.Postfix
- ThingDef.SpecialDisplayStats: post: VFECore.Patch_ThingDef+SetFaction.Postfix, RangedStaggerRebalanced.HarmonyPatches.ThingDef_PostfixSpecialDisplayStats, TurretExtensions.Patch_ThingDef+Patch_SpecialDisplayStats.Postfix, SurvivalTools.Harmony.Patch_ThingDef_SpecialDisplayStats.Postfix
- ThingDef.get_ConnectToPower: post: RemoteTech.Patches.ThingDef_ConnectToPower_Patch.AllowPolymorphicComps
- ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
- ThingFilter.SetAllow: PRE: [0]RIMMSqol.ThingFilter_SetAllow_StuffCategoryDef.Prefix
- ThingFilter.SetAllowAllWhoCanMake: PRE: CommonSense.TextChanges+ThingFilter_SetAllowAllWhoCanMake_CommonSensePatch.Prefix
- ThingFilter.SetFromPreset: post: SurvivalTools.Harmony.Patch_ThingFilter_SetFromPreset.Postfix
- ThingFilter.get_Summary: PRE: CommonSense.TextChanges+ThingFilter_Summary_CommonSensePatch.Prefix
- ThingFilterUI.DoThingFilterConfigWindow: PRE: StorageSearch.HaulingHysteresis_InjectControls.Before_DoThingFilterConfigWindow TRANS: RSA.Core.FilterSearch_InjectSearchBox.Transpiler
- ThingGrid.Deregister: PRE: RimWorld.ThingGrid_Deregister.Deregister
- ThingGrid.Register: post: RimWorld.ThingGrid_Register.Register
- ThingMaker.MakeThing: post: CommonSense.RandomIngredients+ThingMaker_MakeThing_CommonSensePatch.Postfix
- ThingOverlays.ThingOverlaysOnGUI: post: AchtungMod.ThingOverlays_ThingOverlaysOnGUI_Patch.Postfix
- ThingOwner.NotifyColonistBarIfColonistCorpse: post: ColonistBarKF.HarmonyPatches.NotifyColonistBarIfColonistCorpse_Postfix
- ThingOwner`1.Remove: post: DualWield.Harmony.ThingOwner_Remove.Postfix
- ThingOwner`1.TryAdd: PRE: Cities.ThingOwner_TryAdd.Prefix post: CommonSense.ThingOwnerThing_TryAdd_CommonSensePatch.Postfix
- ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix, ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist1 post: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist2
- ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix, ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist1 post: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist2
- ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix post: Camouflage.VAE_ThingSelectionUtility_Patch.GhillieException, ExpandedIncidents.Harmony.ThingSelectionUtilityPatch.ThiefException
- ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
- ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: Rimefeller.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix, Rimatomics.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix, Rimefeller.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix
- ThingUtility.CheckAutoRebuildOnDestroyed: post: QualityBuilder.Patch_ThingUtillity.Postfix TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
- ThingWithComps.ExposeData: post: CommonSense.ThingWithComps_ExposeData_CommonSensePatch.Postfix
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- ThingWithComps.GetGizmos: post: SmartStockpileCreation.Mod.PatchThingWithCompsGetGizmosWithSmartStockpileGizmo.GetGizmos
- ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix, CPAbilityUser.StandaloneAbilityUserMod.InitializeComps_PostFix
- ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
- ThinkNode_Priority_GetJoy.GetPriority: TRANS: CommonSense.JoyPriority+ThinkNode_Priority_GetJoy_GetPriority_CommonSensePatch.Transpiler
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- ThoughtWorker_PsychicDrone.CurrentStateInternal: post: VFESecurity.Patch_ThoughtWorker_PsychicDrone+CurrentStateInternal.Postfix
- ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: TRANS: MoreFactionInteraction.HarmonyPatches.PsychicEmanatorSoothe_Transpiler
- ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
- TickManager.TogglePaused: post: SafePause.TickManager_TogglePaused_Patch.Postfix
- TileFinder.RandomSettlementTileFor: PRE: [600]Planets_Code.TileFinder_RandomSettlementTileFor.Prefix, FactionControl.TileFinder_RandomFactionBaseTileFor.Prefix
- TimeControls.DoTimeControlsGUI: PRE: CameraPlus.TimeControls_DoTimeControlsGUI_Patch.Prefix, SafePause.TimeControls_DoTimeControlsGUI_Patch.Prefix post: SafePause.TimeControls_DoTimeControlsGUI_Patch.Postfix
- TimeControls.PlaySoundOf: PRE: SafePause.TimeControls_PlaySoundOf_Patch.Prefix
- Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
- Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently, LWM.DeepStorage.Patch_PlaceHauledThingInCell_Toil.Postfix
- Toils_Haul.TakeToInventory: post: SurvivalTools.Harmony.Patch_Toils_Haul_TakeToInventory.Postfix
- Toils_JobTransforms.ExtractNextTargetFromQueue: post: SmartMedicine.ExtractQueueDrop.Postfix
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- Toils_LayDown.LayDown: post: LifeSupport.HarmonyPatches.Patch_LayDown
- Toils_Recipe.DoRecipeWork: post: CarpenterTable.Patch_Toils_Recipe+Patch_DoRecipeWork.Postfix
- TooltipUtility.ShotCalculationTipString: PRE: AvoidFriendlyFire.TooltipUtility_ShotCalculationTipString_Patch.Prefix
- Tornado.CellImmuneToDamage: post: VFESecurity.Patch_Tornado+CellImmuneToDamage.Postfix
- TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix, RSSW_Code.TouchPathEndModeUtility_IsCornerTouchAllowed.Prefix
- TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
- TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
- Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
- Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
- TraderCaravanUtility.GetTraderCaravanRole: post: VFECore.Patch_TraderCaravanUtility+GetTraderCaravanRole.Postfix, GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Postfix
- TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
- TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
- TrainableUtility.GetWildnessExplanation: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_GetWildnessExplanation_Patch.Transpiler
- TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
- TraitSet.GainTrait: PRE: Adrenaline.Patch_TraitSet+Patch_GainTrait.Prefix
- TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
- TransferableOneWayWidget.DoRow: TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler
- TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix
- TransferableUtility.TransferAsOne: post: RWAutoSell.MergePatcher.MergeAllowedTradeableMatching, GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
- TransportPodsArrivalAction_LandInSpecificCell.Arrived: PRE: SRTS.HarmonyTest_AJ.Prefix
- TurretTop.DrawTurret: PRE: Rimlaser.PatchTuretTopDrawTurret.Prefix, [0]VFESecurity.Patch_TurretTop+DrawTurret.Prefix TRANS: TurretExtensions.Patch_TurretTop+Patch_DrawTurret.Transpiler
- Tutor.TutorOnGUI: PRE: RimHUD.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.Available: post: VFECore.Patch_Verb+Available.Postfix, VFESecurity.Patch_Verb+Available.Postfix
- Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
- Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix TRANS: FrontierDevelopments.Shields.Harmony.Harmony_Verb+Patch_CanHitTargetFrom.Transpiler
- Verb.TryCastNextBurstShot: TRANS: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Transpiler, [200]DualWield.Harmony.Verb_TryCastNextBurstShot.Transpiler
- Verb.TryFindShootLineFromTo: TRANS: VFESecurity.Patch_Verb+TryFindShootLineFromTo.Transpiler
- Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix post: DualWield.Harmony.Verb_TryStartCastOn.Postfix
- Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix, CPAbilityUser.StandaloneAbilityUserMod.get_DirectOwner_Prefix
- Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon, CPAbilityUser.StandaloneAbilityUserMod.get_UIIcon
- VerbProperties.AdjustedAccuracy: post: GiddyUpCore.Harmony.VerbProperties_AdjustedAccuracy.Postfix, DualWield.Harmony.VerbProperties_AdjustedAccuracy.Postfix, RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
- VerbProperties.AdjustedCooldown: post: DualWield.Harmony.VerbProperties_AdjustedCooldown.Postfix
- VerbProperties.DrawRadiusRing: TRANS: VFESecurity.Patch_VerbProperties+DrawRadiusRing.Transpiler
- VerbProperties.GetDamageFactorFor: post: Adrenaline.Patch_VerbProperties+Patch_GetDamageFactorFor.Postfix
- VerbTracker.CreateVerbTargetCommand: PRE: DualWield.Harmony.VerbTracker_CreateVerbTargetCommand.Prefix
- VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix post: DualWield.Harmony.VerbTracker_GetVerbsCommands_Postfix.Postfix
- Verb_LaunchProjectile.TryCastShot: post: ProfitableWeapons.HarmonyPatches.Postfix_TryCastShot
- Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix, CPAbilityUser.StandaloneAbilityUserMod.get_Projectile_Prefix
- Verb_MeleeAttack.GetNonMissChance: post: TargetingModes.Patch_Verb_MeleeAttack+Patch_GetNonMissChance.Postfix
- Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
- Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
- Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
- Verb_MeleeAttack.TryCastShot: post: ProfitableWeapons.HarmonyPatches.Postfix_TryCastShot, SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot TRANS: DualWield.Harmony.Verb_MeleeAttack_TryCastShot.Transpiler
- Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
- Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot post: USToxins.TryCastShot.Postfix
- Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
- Verb_TryCastNextBurstShot.SetStanceRunAndGun: post: DualWield.Harmony.RunAndGun.Postfix
- WITab_Caravan_Gear.IsVisibleWeapon: post: VFEMedieval.Patch_WITab_Caravan_Gear+IsVisibleWeapon.Postfix
- WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: PawnsAreCapable.WITab_Caravan_Gear_TryEquipDraggedItem.Transpiler
- WealthWatcher.CalculateWealthFloors: PRE: StuffedFloors.HarmonyPatch_WealthWatcher_CalculateWealthFloors.Prefix
- WeatherDecider.StartInitialWeather: post: ShipsHaveInsides.Mod.WeatherDecider_StartInitialWeather.ChooseSpaceWeather
- WeatherDecider.StartNextWeather: post: ShipsHaveInsides.Mod.WeatherDecider_StartNextWeather.ChooseSpaceWeather
- WidgetRow.ButtonIcon: PRE: Rimefeller.Jippo.Prefix, DubsBadHygiene.Jippo.Prefix, Rimefeller.Jippo.Prefix
- Widgets.ButtonImage: PRE: ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix
- Widgets.TextFieldNumeric: PRE: RIMMSqol.ReplaceNumericTextboxesInt.Prefix
- Widgets.TextFieldNumeric: PRE: RIMMSqol.ReplaceNumericTextboxesFloat.Prefix
- WidgetsWork.DrawWorkBoxBackground: PRE: PawnsAreCapable.WidgetsWork_DrawWorkBoxBackground.Prefix
- WidgetsWork.TipForPawnWorker: PRE: PawnsAreCapable.WidgetsWork_TipForPawnWorker.Prefix
- WildAnimalSpawner.<SpawnRandomWildAnimalAt>m__0: TRANS: VAEShrubland.Patch_WildAnimalSpawner+manual_SpawnWildAnimalAt_predicate.Transpiler
- WildAnimalSpawner.SpawnRandomWildAnimalAt: TRANS: AlphaBehavioursAndEvents.WildAnimalSpawner_SpawnRandomWildAnimalAt_Patch.Transpiler
- Window.Notify_ResolutionChanged: post: ColonistBarKF.HarmonyPatches.IsPlayingDirty_Postfix
- WindowResizer.DoResizeControl: post: ModManager.Patch_WindowResizer_DoResizeControl.Postfix
- WindowStack.ImmediateWindow: PRE: Rimefeller.Biffo.Prefix, DubsBadHygiene.Biffo.Prefix, Rimefeller.Biffo.Prefix
- WorkGiver.MissingRequiredCapacity: post: SurvivalTools.Harmony.Patch_WorkGiver_MissingRequiredCapacity.Postfix
- WorkGiver_ClearSnow.HasJobOnCell: post: SnowClearanceSanity.ClearanceSanity.Postfix
- WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler, AchtungMod.WorkGiver_ConstructDeliverResources_FindNearbyNeeders_Patch.Transpiler
- WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
- WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: RFF_Code.WorkGiver_ConstructDeliverResourcesToBlueprints_JobOnThing.Prefix
- WorkGiver_ConstructDeliverResourcesToBlueprints.NoCostFrameMakeJobFor: PRE: RFF_Code.WorkGiver_ConstructDeliverResourcesToBlueprints_NoCostFrameMakeJobFor.Prefix
- WorkGiver_ConstructFinishFrames.JobOnThing: PRE: RFF_Code.WorkGiver_ConstructFinishFrames_JobOnThing.Prefix post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
- WorkGiver_DoBill.AddEveryMedicineToRelevantThings: post: SmartMedicine.InventorySurgery.Postfix
- WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedBillCategory.Postfix
- WorkGiver_DoBill.TryFindBestBillIngredients: PRE: SmartMedicine.HackityGetBill.Prefix, RIMMSqol.performance.workgiver_dobill.WorkGiver_DoBill_TryFindBestBillIngredients.Prefix post: CommonSense.IngredientPriority+WorkGiver_DoBill_TryStartNewDoBillJob_CommonSensePatch.Postfix
- WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: PRE: CommonSense.IngredientPriority+WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_CommonSensePatch.Prefix, [0]RIMMSqol.WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix.Prefix
- WorkGiver_DoBill.TryFindBestBillIngredientsInSet_NoMix: PRE: CommonSense.IngredientPriority+WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_CommonSensePatch.Prefix
- WorkGiver_Grower.ExtraRequirements: post: HarvestSync.HarvestPotentialWorkCellsPatcher.Postfix
- WorkGiver_GrowerSow.JobOnCell: post: SurvivalTools.Harmony.Patch_WorkGiver_GrowerSow_JobOnCell.Postfix
- WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Harmony.WorkGiver_HunterHunt+HasJobOnThing.Postfix
- WorkGiver_HunterHunt.HasShieldAndRangedWeapon: PRE: D9UsefulAI.ShieldHarmony+Hunterfix.HunterPrefix
- WorkGiver_InteractAnimal.HasFoodToInteractAnimal: PRE: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_HasFoodToInteractAnimal.Prefix post: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_HasFoodToInteractAnimal.Postfix
- WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: PRE: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Prefix post: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix
- WorkGiver_Merge.JobOnThing: TRANS: CommonSense.WorkGiver_Merge_Patch.Transpiler, LWM.DeepStorage.Fix_Vanilla_WorkGiver_Merge.Transpiler
- WorkGiver_Miner.JobOnThing: post: Share_The_Load.MakeWay_Miner_Job.Postfix TRANS: Share_The_Load.MakeWay_Miner_Job.Transpiler
- WorkGiver_Miner.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Miner.Postfix
- WorkGiver_PlantsCut.JobOnThing: post: SurvivalTools.Harmony.Patch_WorkGiver_PlantsCut_JobOnThing.Postfix TRANS: Share_The_Load.MakeWay_Plant_Job.Transpiler
- WorkGiver_PlantsCut.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Plant.Postfix
- WorkGiver_Repair.HasJobOnThing: TRANS: AchtungMod.WorkGiver_Repair_HasJobOnThing_Patch.Transpiler
- WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
- WorkGiver_Tame.JobOnThing: post: AnimalTab.Patch_WorkGiver_Tame_JobOnThing.Postfix
- WorkGiver_Tend.GoodLayingStatusForTend: post: SmartMedicine.GoodLayingStatusForTend_Patch.Postfix
- WorkGiver_Tend.HasJobOnThing: TRANS: SmartMedicine.NeedTendBeforeStatusForTend.Transpiler
- WorkGiver_Tend.JobOnThing: PRE: SmartMedicine.JobOnThing_Patch.Prefix
- WorkGiver_Train.JobOnThing: PRE: GiddyUpCore.Harmony.WorkGiver_Train_JobOnThing.Prefix post: AnimalTab.Patch_WorkGiver_Train_JobOnThing.Postfix
- Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix
- WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
- WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix post: CameraPlus.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
- WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
- World.HasCaves: PRE: MapReroll.Patches.World_HasCaves_Patch.ConsistentRerollCaves
- World.NaturalRockTypesIn: post: PrepareLanding.Patches.PatchNaturalRockTypesIn.NaturalRockTypesInPostFix
- WorldCameraDriver.JumpTo: PRE: ColonistBarKF.HarmonyPatches.StopFollow_Prefix
- WorldGenStep_Cities.GenerateFresh: PRE: VFECore.Patch_Cities_WorldGenStep_Cities+manual_GenerateFresh.Prefix
- WorldGenStep_Terrain.GenerateGridIntoWorld: post: PrepareLanding.Patches.PatchGenerateGridIntoWorld.GenerateGridIntoWorldPostFix
- WorldGenStep_Terrain.SetupElevationNoise: PRE: Planets_Code.WorldGenStep_Terrain_SetupElevationNoise.Prefix
- WorldGenerator.GenerateWorld: PRE: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPrefix post: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPostFix
- WorldGrid.GetRoadMovementDifficultyMultiplier: post: RoadsOfTheRim.Patch_WorldGrid_GetRoadMovementDifficultyMultiplier.Postifx
- WorldInterface.WorldInterfaceOnGUI: post: PrepareLanding.Patches.PatchWorldInterfaceOnGui.WorldInterfaceOnGuiPostFix
- WorldInterface.WorldInterfaceUpdate: post: PrepareLanding.Patches.PatchWorldInterfaceUpdate.WorldInterfaceUpdatePostFix
- WorldLayer_Rivers.FinalizePoint: TRANS: WorldGenRules.RulesOverrider+WorldLayer_Rivers_FinalizePoint_Patch.Transpiler
- WorldLayer_Roads.FinalizePoint: TRANS: WorldGenRules.RulesOverrider+WorldLayer_Roads_FinalizePoint_Patch.Transpiler
- WorldObject.GetGizmos: post: Cities.WorldObject_GetGizmos.Postfix
- WorldObjectsHolder.MapParentAt: post: ShipsHaveInsides.Mod.WorldObjectsHolder_MapParentAt.AdjustReturnValue
- WorldObjectsHolder.Remove: post: VFESecurity.Patch_WorldObjectsHolder+Remove.Postfix
- WorldPawnGC.LogDotgraph: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_LogDotgraph.Prefix
- WorldPawnGC.PawnGCDebugResults: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_PawnGCDebugResults.Prefix
- WorldPawnGC.RunGC: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_RunGC.Prefix
- WorldPawnGC.WorldPawnGCTick: PRE: RIMMSqol.performance.worldpawngc.WorldPawnGC_WorldPawnGCTick.Prefix
- WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
- WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
- WorldSelector.HandleWorldClicks: PRE: ShipsHaveInsides.Mod.HandleWorldSelectorOverrides.HandleClicks
- WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
- WorldTargeter.StopTargeting: PRE: RoadsOfTheRim.Patch_WorldTargeter_StopTargeting.Prefix
- Zone.AddCell: post: LabelsOnFloor.Zone_AddCell_Patch.Postfix
- Zone.Delete: PRE: HarvestSync.ZoneDeleteNotifier.Prefix
- Zone.RemoveCell: post: LabelsOnFloor.Zone_RemoveCell_Patch.Postfix
- ZoneManager.DeregisterZone: post: LabelsOnFloor.ZoneManager_DeregisterZone_Patch.Postfix
- ZoneManager.RegisterZone: post: LabelsOnFloor.ZoneManager_RegisterZone_Patch.Postfix
- Zone_Growing.GetGizmos: post: HarvestSync.GrowingZoneGetGizmosPatcher.Postfix
- Zone_Growing.GetZoneAddGizmos: PRE: TerrainZoneSelect.ZoneGrowPatch.Prefix
- Zone_Growing.SetPlantDefToGrow: post: LabelsOnFloor.Zone_Growing_SetPlantDefToGrow_Patch.Postfix
- Zone_Stockpile.GetGizmos: post: YetAnotherStockpilePresets.Zone_Stockpile_GetGizmos_Patch.Postfix
- Zone_Stockpile.GetZoneAddGizmos: PRE: TerrainZoneSelect.ZoneStockpilePatch.Prefix
- Harmony versions present: 1.2.0.2: net.avilmask.rimworld.mod.CommonSense, net.avilmask.rimworld.mod.GrazingLands, net.avilmask.rimworld.mod.CommonSense.RPGInventory, com.jkluch.HaulToStack, rimworld.erdelf.powerShower; 1.2.0.1: com.github.automatic1111.startupimpact, rimworld.randomKiwi.FFM, com.keephandsfeet.rimworld.mod, com.rimworld.modcheck, Dubwise.Rimefeller, Dubwise.DubsBadHygiene, UnlimitedHugs.HugsLib, com.colonistbarkf.rimworld.mod, net.pardeike.rimworld.mod.camera+, weilbyte.rimworld.snapout, net.pardeike.rimworld.mods.achtung, net.pardeike.rimworld.mod.just-ignore-me-passing, PawnRules, net.pardeike.reversecommands, RimHUD, Dubwise.Rimatomics, HugsLib.AvoidFriendlyFire, Dubwise.DubsPaintShop, fluffy.modmanager, com.modsyncninja.rimworld, brrainz-crosspromotion, com.rimworld.mod.factioncontrol, net.rainbeau.rimworld.mod.realisticplanets, OskarPotocki.VFECore, net.quicksilverfox.rimworld.mod.worldgenrules, com.showhair.rimworld.mod, HugsLib.PrepareLanding, HugsLib.AllowTool, HugsLib.SearchAndDestroy, Uuugggg.rimworld.UseBedrolls.main, Fluffy.AnimalTab, XeoNovaDan.Adrenaline, XeoNovaDan.TargetingModes, com.geneticrim, HugsLib.GiddyUpRideAndRoll, HugsLib.RunAndGun, HugsLib.SimpleSidearms, HugsLib.LWM_DeepStorage, HugsLib.DualWield, net.rainbeau.rimworld.mod.smoothstone, XeoNovaDan.TurretExtensions, OskarPotocki.VanillaFurnitureExpanded.Security, net.quicksilverfox.rimworld.mod.animalslogic, HugsLib.GiddyUpCore, RIMMSqol, com.rimfridge.rimworld.mod, HugsLib.Hospitality, Uuugggg.rimworld.Replace_Stuff.main, io.github.ratysz.bricksdontvanish, XeoNovaDan.SurvivalTools, likeafox.rimworld.safepause, net.marvinkosh.rimworld.mod.combatreadinesscheck, cabbage.rimcities, uuugggg.rimworld.SmartMedicine.main, com.consolidatedtraits.rimworld.mod, dingo.deeporeidentifier, Dubwise.DubsBreakMod, Uuugggg.rimworld.Everybody_Gets_One.main, Uuugggg.rimworld.Fuel_Economy.main, HugsLib.ImprovedWorkbenches, RSA, XeoNovaDan.CarpenterTable, fluffy.breakdowns, com.github.automatic1111.gradienthair, com.graphicsetter.rimworld.mod, com.Pelador.Rimworld.UtilitySupplements.USToxins, rimworld.infused, SimpleFoodSelection, SmarterFoodSelectionSlim, uuugggg.rimworld.Meals_On_Wheels.main, Fluffy.StuffedFloors, mehni.rimworld.numbers, Fluffy.BirdsAndBees, fluffy.medicaltab, fluffy.worktab, rainbeau.pawnsAreCapable, net.rainbeau.rimworld.mod.rationalromance, com.rimworld.mod.moretraitslots, RandomPlus, mehni.rimworld.traderdismissal.main, SmartStockpileCreation, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null, Uuugggg.rimworld.Share_The_Load.main, net.rainbeau.rimworld.mod.rffconcrete, net.rainbeau.rimworld.mod.fertilefields, HugsLib.ShipInteriorMod, Loconeko.Rimworld.RoadsOfTheRim, MassGraves.Harmony, com.tammybee.cutplantsbeforebuilding, com.github.chippedchap.cleaningpriority, rimworld.outfitted, Fluffy.FollowMe, com.ogliss.rimworld.mod.VanillaArmorsExpanded, HugsLib.ExpandedIncidents, de.hatti.rimworld.mod.qualitybuilder, rimworld.ResearchPal, Dubwise.DubsMintMenus, RSA.Core, net.rainbeau.rimworld.mod.scenarios, mehni.rimworld.shipchunks.main, Syrchalis.Rimworld.SetUpCamp, SRTSExpanded, fluffy.rimworld.pharmacist, com.Pelador.Rimworld.MedicalSupplements.MSTend, net.marvinkosh.rimworld.mod.snowclearancesanity, com.Pelador.Rimworld.MedicalSupplements.MSExotic, net.marvinkosh.rimworld.mod.ughyougotme, HugsLib.MapReroll, fluffy.colonymanager, betterinfestations.harmony, com.SupesSolutions.TradeUnMergerPatcher, HugsLib.GiddyUpCaravan, Dubwise.Dubs_Skylights, com.SupesSolutions.PowerLogic, io.github.ratysz.madskills, com.Pelador.Rimworld.RimPlas, OskarPotocki.VFEMedieval, io.github.ratysz.rt_solarflareshield, frontierdevelopment.shields, net.rainbeau.rimworld.mod.backstories, net.rainbeau.rimworld.mod.pawnnames, com.Pelador.Rimworld.PelShield, com.github.automatic1111.rimlaser, rimworld.randomKiwi.CMP, XeoNovaDan.ProfitableWeapons, com.alphaanimals, XeoNovaDan.VisiblePants, HugsLib.da_SuppressionMod, com.github.rimworld.mod.AlphaAnimalRangeAttack, com.github.rimworld.mod.AnimalRangeAttack, com.modifyresearchtime.rimworld.mod, EdB.PrepareCarefully, RimWorld.Vanya.IncidentPersonStat, XeoNovaDan.RangedStaggerRebalanced, ShieldHarmony, multiversionmodfix, XeoNovaDan.AutoOwl, CommonAilments.Pelador, uuugggg.rimworld.SmartMedicine.RPGInventory, Uuugggg.rimworld.TD_Enhancement_Pack.main, com.chippedchap.harvestsync, syrchalis.rimworld.harvestYieldPatch, com.Pelador.Rimworld.Insulation, KongMD.LifeSupport, Harmony_Locks, com.github.alandariva.moreplanning, HugsLib.com.github.alandariva.moreplanning, com.pathavoid.rimworld.mod, HugsLib.RemoteTech, XeoNovaDan.ProperShotguns, HugsLib.LabelsOnFloor, com.Pelador.Rimworld.FESSFix, net.mseal.rimworld.mod.terrainzoneselect, com.github.duhranged.rimworld.mod.transportdownedpawns, XeoNovaDan.WatermillTweaks, net.rainbeau.rimworld.mod.wildcultivation, rimworld.notfood.yasp, com.supplyanddemand.rimworld.mod, mehni.rimworld.MFI.main, com.github.harmony.rimworld.baserobots, KongMD.QEE, com.Pelador.Rimworld.MedicalSupplements.MSClarity, com.Pelador.Rimworld.MedicalSupplements.MSMedMat, com.Pelador.Rimworld.MedicalSupplements.MSMineBits, com.Pelador.Rimworld.MedicalSupplements.MSPlacebo, HugsLib.DefensivePositions, OskarPotocki.VAEShrubland, HugsLib.BattleMounts, HugsLib.DaysMatter, HugsLib.DeathRattle, HugsLib.Autopsy, HugsLib.Therapy, HugsLib.LessArbitrarySurgery, HugsLib.RunandHide, HugsLib.TurnItOnandOff, HugsLib.MoreMechanoids, com.SupesSolutions.TradeWindowPatcher; 1.1.0.0: jamaicancastle.shoo, tikubonn.rimworld.mod.dontblockdoor, rimworld.erdelf.prisoner_ransom; 1.0.9.1: Merthsoft.DesignatorShapes, rimworld.jecrell.abilityuser, rimworld.jecrell.standaloneabilityuser, rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.Sihv.bonemod, chjees.shields, rimworld.rimquest, rimworld.jecrell.humanlikeorders, Merthsoft.QuestTab.QuestTabMod, rimworld.jecrell.jecstools.main, rimworld.jecrell.doorsexpanded, rimworld.jecrell.comps.oversized, rimworld.jecrell.caravanjobs, rimworld.jecrell.comps.installedpart, rimworld.jecrell.arachnophobia, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds, com.ghxx.rimworld.techadvancing, com.dninemfive.deconstructreturnfix, rimworld.steardliy.StockpileForDisaster, mehni.rimworld.rimCuisine.main, com.dninemfive.advancedshields
- Platform information: (hidden, use publishing options to include)
- Log file contents:
- Setting breakpad minidump AppID = 294100
- [Steam Id redacted]
- ERROR: ld.so: object '[Home_dir]/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- pid 5464 != 5463, skipping destruction (fork without exec?)
- pid 5472 != 5463, skipping destruction (fork without exec?)
- ERROR: ld.so: object '[Home_dir]/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- pid 5474 != 5463, skipping destruction (fork without exec?)
- pid 5476 != 5463, skipping destruction (fork without exec?)
- ERROR: ld.so: object '[Home_dir]/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- pid 5478 != 5463, skipping destruction (fork without exec?)
- ERROR: ld.so: object '[Home_dir]/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- ERROR: ld.so: object '[Home_dir]/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- pid 5481 != 5463, skipping destruction (fork without exec?)
- ERROR: ld.so: object '[Home_dir]/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- pid 5480 != 5463, skipping destruction (fork without exec?)
- ERROR: ld.so: object '[Home_dir]/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- pid 5484 != 5483, skipping destruction (fork without exec?)
- pid 5490 != 5483, skipping destruction (fork without exec?)
- ERROR: ld.so: object '[Home_dir]/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- pid 5492 != 5483, skipping destruction (fork without exec?)
- ERROR: ld.so: object '[Home_dir]/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- ERROR: ld.so: object '[Home_dir]/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
- gment_layer_viewport GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_ob
- jects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod
- GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_meminfo GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_shader_
- integer_mix GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_IBM_multimode_draw_arrays GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NVX_gpu_memory_info GL_NV_conditional_render GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_texture_barrier GL_NV_vdpau_interop GL_OES_EGL_image GL_S3_s3tc
- OPENGL LOG: Creating OpenGL 3.3 graphics device ; Context level <OpenGL 3.3> ; Context handle 65859296
- AudioManager: Using PulseAudio: Default Output Device
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]/RimWorldLinux_Data/Managed/UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]/RimWorldLinux_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]/RimWorldLinux_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]/RimWorldLinux_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]/RimWorldLinux_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]/RimWorldLinux_Data/Managed/TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- New context 0x495bc60 created with attributes:
- Default vsync count 1
- requesting resize 1920 x 1080
- Using native desktop resolution 1920 x 1080
- requesting fullscreen 1920 x 1080 at 0 Hz
- Desktop is 1920 x 1080 @ 60 Hz
- Command line arguments: -logfile /tmp/rimworld_log
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RimWorld 1.0.2282 rev730
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- requesting resize 1922 x 1082
- Using native desktop resolution 1920 x 1080
- requesting fullscreen 1920 x 1080 at 0 Hz
- Desktop is 1920 x 1080 @ 60 Hz
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Malformed (correct format is Major.Minor) version string on mod Project RimFactory - Core from Spdskatr "1.0.0" - parsed as "1.0"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Malformed (correct format is Major.Minor) version string on mod Project RimFactory - Drones from Spdskatr "1.0.0" - parsed as "1.0"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Malformed (correct format is Major.Minor) version string on mod Project RimFactory - Storage from Spdskatr "1.0.0" - parsed as "1.0"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Malformed (correct format is Major.Minor) version string on mod DisableModPreviews from notfood "1.0.0" - parsed as "1.0"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Malformed (correct format is Major.Minor) version string on mod Project RimFactory - Core from Spdskatr "1.0.0" - parsed as "1.0"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Malformed (correct format is Major.Minor) version string on mod Project RimFactory - Drones from Spdskatr "1.0.0" - parsed as "1.0"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Malformed (correct format is Major.Minor) version string on mod Project RimFactory - Storage from Spdskatr "1.0.0" - parsed as "1.0"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Malformed (correct format is Major.Minor) version string on mod DisableModPreviews from notfood "1.0.0" - parsed as "1.0"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [HugsLib] version 6.1.3
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- DependencyChecker!
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [BricksDontVanish]: settings initialized, failure notifications are enabled, failure chance scaling is 1, mild failure chance is 0, failure material return is 1, deconstruction material return is 0.95 (sub 1)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [BricksDontVanish]: settings initialized, failure notifications are enabled, failure chance scaling is 1, mild failure chance is 0, failure material return is 1, deconstruction material return is 0.95 (sub 1)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [BricksDontVanish]: settings initialized, failure notifications are enabled, failure chance scaling is 1, mild failure chance is 0, failure material return is 1, deconstruction material return is 0.95 (sub 1)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Tried to use an uninitialized DefOf of type StatDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ConsolidatedTraits Harmony Patches:
- Prefix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- DubsBreakMod 1.0.1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- DubsMintMenus 1.2.409
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Dubs Paint Shop 1.0.208
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Fluffy Breakdowns :: Initialized
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- requesting resize 1920 x 1080
- Using native desktop resolution 1920 x 1080
- requesting fullscreen 1920 x 1080 at 60 Hz
- Desktop is 1920 x 1080 @ 60 Hz
- Graphics Setter - Loaded
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [Pawn Rules v1.2.5] Initialized
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RimSaves 2019 R2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RSA Core loaded...
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RSA Main injected ...
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [RuntimeGC] Mod settings loaded.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Snow Clearance Sanity: Trying to patch WorkGiver_ClearSnow.HasJobOnCell.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Snow Clearance Sanity: Patched WorkGiver_ClearSnow.HasJobOnCell.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ZLJ's Static Quality Plus :: Initialized
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Dubs Skylight 1.5.960
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BadHygiene 2.5.958
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Rimatomics 1.6.919
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Rimefeller 1.2.537
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Frontier Developments Shields :: enabled Centralized Climate Control support
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Frontier Developments Shields :: exception while loading Combat Extended support: Could not load type 'CombatExtended.ExplosionCE' from assembly 'CombatExtended, Version=0.18.1.1, Culture=neutral, PublicKeyToken=null'.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LWM Deep Storage: activated compatibility patch for Fertile Fields
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LWM Deep Storage: activated compatibility patch for RimCuisine2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LWM Deep Storage: activated compatibility patch for RimCuisine2-Bottling and Booze
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LWM Deep Storage: activated compatibility patch for RimCuisine2-Meals and Munchies
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LWM Deep Storage: activated compatibility patch for Rim of Madness - Bones
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LWM Deep Storage: activated compatibility patch for [1.0]-StockpileForDisaster
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LWM Deep Storage: activated compatibility patch for [XND] Survival Tools
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Vanilla Factions Expanded - Medieval :: LoadingOnDemand EditableBackstories
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Vanilla Factions Expanded - Medieval :: LoadingOnDemand VFESecurity
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- XML error: Could not find parent node named "SurgeryInstallOrgan" for node "RecipeDef". Full node: <RecipeDef ParentName="SurgeryInstallOrgan"><defName>InstallNaturalReproductiveOrgans</defName><label>install reproductive organs</label><description>Install biological reproductive organs.</description><jobString>Installing reproductive organs.</jobString><ingredients><li><filter><categories><li>Medicine</li></categories></filter><count>2</count></li><li><filter><thingDefs><li>ReproductiveOrgans</li></thingDefs></filter><count>1</count></li></ingredients><fixedIngredientFilter><categories><li>Medicine</li></categories><thingDefs><li>ReproductiveOrgans</li></thingDefs></fixedIngredientFilter><appliedOnFixedBodyParts><li>ReproductiveOrgans</li></appliedOnFixedBodyParts></RecipeDef>
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Parsed 2.5 as int.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Parsed 8.5 as int.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Parsed 2.5 as int.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BodyDef MechanicalCentipede has BodyPartRecord of MechanicalCentipedeBodyFirstRing whose children have more coverage than 1.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BodyDef AA_SlurrypedeBody has BodyPartRecord of MechanicalCentipedeBodyFirstRing whose children have more coverage than 1.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BodyDef AA_Squid has BodyPartRecord of SnakeBody whose children have more coverage than 1.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Config error in FoodPoisoning: Verse.HediffCompProperties_Immunizable: two comps with same compClass: Verse.HediffComp_Immunizable
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Config error in FoodPoisoning: Verse.HediffCompProperties_Immunizable: two comps with same compClass: Verse.HediffComp_Immunizable
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not load reference to Verse.ThingDef named ChunkSalt
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Quarry.ThingCountExposable.GetHashCode () [0x00000] in <filename unknown>:0
- at System.Collections.Generic.EqualityComparer`1+DefaultComparer[Verse.IExposable].GetHashCode (IExposable obj) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.HashSet`1[Verse.IExposable].GetItemHashCode (IExposable item) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.HashSet`1[Verse.IExposable].Contains (IExposable item) [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.RegisterForPostLoadInit (IExposable s) [0x00000] in <filename unknown>:0
- at Verse.ScribeExtractor.SaveableFromNode[ThingCountExposable] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
- Subnode:
- <li><thingDef>ChunkSalt</thingDef></li>
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Quarry:: Found 1 or more null entries in ore dictionary. This is most likely due to an uninstalled mod. Removing entries from list.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Quarry:: Failed to load ThingCount. Setting default.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Translation data for language English has 203 errors. Generate translation report for more info.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Start injecting PSI to pawns ...
- PSI check: Human - PSI injected.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Colonistbar KF successfully completed 555 patches with harmony.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Deconstruct Return Fix harmony patch successfully loaded
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [HarvestYieldPatch] loaded...
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [IncidentPersonStat] injected.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- KeepHandsFeet Harmony Patches:
- Prefix:
- MainMenuDrawer.MainMenuOnGUI
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LifeSupport: DeathRattle mod detected
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Life Support: Death Rattle mod detected, not patching Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity()
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MoreTraitSlots Harmony Patches:
- Prefix:
- PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
- CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [PrepareLanding] MonoController Initialization
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [PrepareLanding] WorldLayerBehaviour Static Initialization
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Ranged Stagger Rebalanced has completed dynamic stopping power patching. Scroll down for details...
- Weapons that have been patched:
- - Gun_MiniTurret (mini-turret gun)
- - Gun_AutocannonTurret (autocannon)
- - Gun_TurretSniper (uranium slug cannon)
- - Weapon_GrenadeFrag (frag grenades)
- - Weapon_GrenadeMolotov (molotov cocktails)
- - Weapon_GrenadeEMP (EMP grenades)
- - Gun_ChargeBlasterHeavy (heavy charge blaster)
- - Gun_InfernoCannon (inferno cannon)
- - Bow_Short (short bow)
- - Pila (pila)
- - Bow_Recurve (recurve bow)
- - Bow_Great (greatbow)
- - Gun_ChargeLance (charge lance)
- - Bow_TrainingShort (training bow)
- - Weapon_Ballista (ballista)
- - Gun_TurretLongRange (mini-sniper turret gun)
- - Gun_TurretMGEmplacement (heavy machine gun)
- - Gun_TurretSniperUpgraded (sniper cannon)
- - Gun_GMGTurret (mounted grenade machine gun)
- - Gun_UpgradedGMGTurret (mounted upgraded grenade machine gun)
- - Gun_GrenadeLauncher (grenade launcher)
- - Gun_SmartLauncher (smart launcher)
- - Gun_DisposableLauncher (disposable launcher)
- - Gun_QuadLauncher (quad launcher)
- - AD_Pacificator (crucible rifle)
- - AD_Negotiator (crucible pistol)
- - AD_Arbiter (heat cannon)
- - AD_Intercessor (crucible precision rifle)
- - AD_Axiom (plasma caster)
- - AD_CrucibleCarbine (crucible carbine)
- - AD_Repose (plasma grenade)
- - ADOriginal_Pacificator (crucible rifle)
- - ADOriginal_Negotiator (crucible pistol)
- - ADOriginal_Arbiter (heat cannon)
- - ADOriginal_Intercessor (crucible precision rifle)
- - ADOriginal_Axiom (plasma caster)
- - AD_Sentinel (plasma rifle)
- - AD_PBomb (plasma bomb)
- - AD_EMB (EMP discharger)
- - AD_AuxPistol (auxiliary pistol)
- - Gun_MCrucibleRifle (makeshift crucible rifle)
- - AD_PlasmaBombard (plasma bombard)
- - AD_CrucibleCannon (crucible cannon)
- - Gun_Harvester (harvester cannon)
- - Gun_PB (plasma bombard)
- - Weapon_MADness (MADness)
- - Gun_Scraptooth (feral pistols)
- - Gun_ScatterStick (feral scattergun)
- - Gun_Thrasher (feral rifle)
- - Gun_Crucifier (feral anti-material rifle)
- - Gun_Deathdealer (feral submachine guns)
- - Gun_Gnasher (feral nail gun)
- - Gun_Scorcher (feral flamethrower)
- - Gun_Thumper (feral rocket launcher)
- - Gun_RatStick (feral rat sticks)
- - Gun_SkullBuster (feral crank gun)
- - Feral_ScatterCannon (scatter cannon)
- - Feral_RivetCannon (rivet cannon)
- - Feral_DMG (dual machine gun)
- - Feral_SporeSmoker (smoke spore)
- - Weapon_GrenadeLauncher_ME (grenade launcher)
- - Gun_InfernoCannonChimeraME (inferno cannon (built-in))
- - Gun_VulcanTurret (vulcan turret gun)
- - Gun_ChargeBlasterInternal (internal charge blaster)
- - MechanoidFlameThrower (mechanoid flamethrower)
- - MechanoidBoom (mechanoid boom)
- - GR_Weapon_ThrownSac (explosive sac)
- - MMr_sling (sling)
- - MMr_crossbow_hand (hand crossbow)
- - MMr_tknives (throwing knives)
- - MMr_firelongbow (fireshot longbow)
- - Gun_GunComplex (gun complex gun)
- - Gun_RocketComplex (rocket complex)
- - Gun_TurretMilitary (military turret gun)
- - Gun_TurretShredder (shredder turret gun)
- - Gun_TurretPrecision (precision turret gun)
- - Gun_BlastCharge (rocket complex)
- - Gun_VulcanCannon (vulcan cannon gun)
- - Artillery_DevastatorBomb (devastator mortar)
- - Gun_TurretMilitaryManned (manned military turret gun)
- - Gun_TurretShredderManned (manned shredder turret gun)
- - Gun_TurretPrecisionManned (manned precision turret gun)
- - Gun_BlastChargeManned (manned blast charge cannon)
- - Gun_VulcanCannonManned (manned vulcan cannon gun)
- - Gun_TurretShredderUpgraded (shredder turret gun)
- - Gun_TurretShredderMannedUpgraded (manned shredder turret gun)
- - Gun_BlastChargeUpgraded (rocket complex)
- - Gun_BlastChargeMannedUpgraded (manned blast charge cannon)
- - Gun_VulcanCannonUpgraded (vulcan cannon gun)
- - Gun_VulcanCannonMannedUpgraded (manned vulcan cannon gun)
- - Artillery_DevastatorBombUpgraded (devastator mortar)
- - Rimlaser_LaserRifle (laser rifle)
- - Rimlaser_LaserRifleMounted (laser turret barrel)
- - Rimlaser_LaserPistol (laser pistol)
- - Rimlaser_LaserHeavy (heavy laser)
- - Rimlaser_LaserIncendiary (incendiary laser)
- - Rimlaser_LaserSniper (laser sniper rifle)
- - Rimlaser_LaserMinigun (laser minigun)
- - LaserHeavyMinigunMounted (heavy laser minigun)
- - Rimlaser_DeathRay (Garin's Hyperboloid)
- - Rimlaser_TeslaGun (Tesla gun)
- - Gun_USSprayer_Antifreeze (Antifreeze Sprayer)
- - Weapon_USGrenade_InsectKill (Insect Killer Grenade)
- - Weapon_USGrenade_MindKill (Mind Killer Grenade)
- - Weapon_USGrenade_TangleKill (Tangle Killer Grenade)
- - Weapon_USGrenade_GlowStick (Glow Sticks)
- - Weapon_USGrenade_TearGas (Tear Gas Grenade)
- - Gun_USSprayer_BlightKill (Blight Killer Sprayer)
- - Gun_USSprayer_FilthKill (Filth Killer Sprayer)
- - Gun_USSprayer_InsectKill (Insect Killer Sprayer)
- - Gun_USSprayer_PlantKill (Plant Killer Sprayer)
- - Gun_USSprayer_TreeKill (Tree Killer Sprayer)
- - Gun_USSprayer_WeedKill (Weed Killer Sprayer)
- - GD_MSST (modular triple-shot)
- - GD_MSSS (modular spitfire)
- - GD_MSSF (modular flakker)
- - GD_TacticalPistol (tactical pistol)
- - GD_ModularCarbine (modular carbine)
- - GD_ModularRifle (modular rifle)
- - GD_ModularDMR (modular DMR)
- - GD_ModularLMG (modular LMG)
- - GD_HVSMG (GD HV SMG)
- - GD_GrenadeLauncher (GD multi launcher)
- - GD_INGrenadeLauncher (GD incendiary launcher)
- - GD_SKGrenadeLauncher (GD smoke launcher)
- - GD_BSLauncher (GD buckshot launcher)
- - JI_Hrunting (JI molten rifle)
- - JI_Trollsverd (JI molten pistol)
- - JI_Fafnir (JI siege shotgun)
- - JI_Gramr (JI AMR)
- - JI_Grendel (JI siege gun)
- - JI_Muspell (JI suppressor cannon)
- - YP_BaegYa (microwave grenades)
- - JI_Dunder (Satchel charge)
- - GD_Bobcat (mini grenades)
- - TE_Grief (impact grenades)
- - TE_KineticRifle (TE kinetic rifle)
- - TE_KineticPistol (TE kinetic pistol)
- - TE_ThuddGun (TE thudd gun)
- - TE_KineticLongRifle (TE kinetic long rifle)
- - TE_StormCannon (TE storm cannon)
- - TE_KineticLance (TE kinetic lance)
- - YP_SeoLi (YP shard rifle)
- - YP_SagPung (YP swarmer)
- - YP_SeolHwa (YP dual wield shard pistols)
- - YP_GeugGwang (YP microwave emmiter)
- - YP_VectorShot (YP vector shot)
- - Gun_ChargeSidearm (charge sidearm)
- - Gun_ScatterCharger (scatter charger)
- - Gun_ChargeDriver (charge driver)
- - Gun_EMPRifle (EMP rifle)
- - Gun_AssaultCharger (assault charger)
- - Gun_BurstCharger (burst charger)
- - Weapon_GrenadeSmoke (smoke grenades)
- - Gun_RSBattleRifle (battle rifle)
- - Gun_RSCarbine (carbine)
- - Gun_PistolHeavyRevolver (heavy revolver)
- - Gun_RSAMRifle (anti-materiel rifle)
- - Gun_Repeater (repeating rifle)
- - Gun_AutomaticRifle (automatic rifle)
- - Gun_MilitiaRifle (militia rifle)
- - Gun_FR (frontier rifle)
- - Gun_Blowgun (blowgun)
- - Gun_ThrowingAxes (throwing axes)
- - Gun_ThrowingClubs (throwing clubs)
- - Gun_SmartRifle (smart rifle)
- - Gun_SmartPistol (smart pistol)
- - Gun_SMG (smart SMG)
- - SmartMG (smart machine gun)
- - Gun_SmartSniperRifle (smart sniper rifle)
- - Gun_NestMissile (ATGM launcher)
- - Gun_RocketTurret (rocket launcher)
- - Gun_ShardSentry (shard sentry gun)
- - Gun_WaveEmitter (microwave emitter)
- - Gun_NestHMG (heavy machine gun)
- - Gun_NestMMG (medium machine gun)
- - Gun_AGS (automatic grenade launcher)
- - Gun_FakeRifle (fake rifle)
- - Gun_SuvTurret (kinetic long rifle)
- - Gun_ShardSentryUpgraded (shard sentry gun)
- - Gun_WaveEmitterUpgraded (microwave emitter)
- - Gun_NestHMGUpgraded (heavy machine gun)
- - Gun_AGSUpgraded (automatic grenade launcher)
- - Gun_NestMMGUpgraded (medium machine gun)
- - Gun_SuvTurretUpgraded (kinetic long rifle)
- - Gun_RocketTurretUpgraded (rocket launcher)
- - VFES_Gun_None (decoy gun)
- - VFES_TurretDoubleAutocannon_Top (double autocannon)
- - VFES_TurretTriRocket_Top (salvo turret launcher)
- - VFES_Gun_MilitaryTurret (military turret doublegun)
- - VFES_Gun_FlameTurret (flame turret gun)
- - VFES_Gun_SentryTurret (sentry turret gun)
- - VFES_Gun_ChargeComplex (charge gun emplacement)
- - VFES_Gun_ChargeTurret (charged turret gun)
- - VFES_Gun_EMPTurret (EMP cannon)
- - VWE_OPOrbBombGrenade (Orbital Bombardment Grenade)
- - VWE_SmokeGrenade (smoke grenades)
- - VWE_ToxicGrenade (toxic grenades)
- - VWE_FlashGrenade (flash grenades)
- - Gun_TripleRocket (triple rocket launcher)
- - Gun_DoomsdayRocket (doomsday rocket launcher)
- - VWE_Gun_RocketLauncher (rocket launcher)
- - Gun_Revolver (revolver)
- - Gun_Autopistol (autopistol)
- - Gun_MachinePistol (machine pistol)
- - Gun_IncendiaryLauncher (incendiary launcher)
- - Gun_BoltActionRifle (bolt-action rifle)
- - Gun_PumpShotgun (pump shotgun)
- - Gun_ChainShotgun (chain shotgun)
- - Gun_HeavySMG (heavy SMG)
- - Gun_LMG (LMG)
- - Gun_AssaultRifle (assault rifle)
- - Gun_SniperRifle (sniper rifle)
- - Gun_Minigun (minigun)
- - VWE_Gun_HandCannon (Hand Cannon)
- - VWE_CombatHandgun (combat handgun)
- - VWE_SawedOffShotgun (sawed-off Shotgun)
- - VWE_Gun_GrenadeLauncher (grenade launcher)
- - VWE_Gun_Flamethrower (flamethrower)
- - VWE_Gun_FireExtinguisher (fire extinguisher)
- - VWE_Gun_LeverActionRifle (lever-action rifle)
- - VWE_Gun_LightSMG (light SMG)
- - VWE_Gun_SMG (SMG)
- - VWE_Gun_ServiceRifle (service rifle)
- - VWE_Gun_BattleRifle (battle rifle)
- - VWE_Gun_Carbine (carbine)
- - VWE_Gun_Musket (musket)
- - VWE_Gun_Flintlock (flintlock)
- - VWE_Throwing_Knives (throwing knives)
- - VWE_Tool_Whip (Whip)
- - VWE_Throwing_Rocks (throwing rocks)
- - VWE_Gun_ChargePistol (charge pistol)
- - VWE_Gun_ChargeSMG (charge SMG)
- - VWE_Gun_ChargeMinigun (charge minigun)
- - VWE_Gun_ChargeRocketLauncher (charge rocket launcher)
- - Tool_Whip (lash)
- Weapons that haven't been patched:
- - Artillery_Mortar (mortar)
- - OrbitalTargeterBombardment (orbital bombardment targeter)
- - OrbitalTargeterPowerBeam (orbital power beam targeter)
- - TornadoGenerator (tornado generator)
- - Gun_TrainingBBGun (bolt-action bb gun)
- - Gun_AkimboMachinePistols (cloned machine pistol)
- - Gun_AkimboLeverActionShotguns (sawn-off lever-action shotgun)
- - Artillery_MortarUpgraded (mortar)
- - Gun_GatlingGunTurret (mounted gatling gun)
- - Gun_LMGTurret (mounted LMG)
- - Gun_VintageGPMGTurret (mounted vintage GPMG)
- - Gun_GPMGTurret (mounted GPMG)
- - Gun_MinigunTurret (mounted minigun)
- - Gun_AntiTankRifleTurret (mounted anti-tank rifle)
- - Gun_UpgradedGatlingGunTurret (mounted upgraded gatling gun)
- - Gun_UpgradedLMGTurret (mounted upgraded LMG)
- - Gun_UpgradedVintageGPMGTurret (mounted upgraded vintage GPMG)
- - Gun_UpgradedGPMGTurret (mounted upgraded GPMG)
- - Gun_UpgradedMinigunTurret (mounted upgraded minigun)
- - Gun_UpgradedAntiTankRifleTurret (mounted upgraded anti-tank rifle)
- - Gun_MatchlockPistol (matchlock pistol)
- - Gun_MatchlockArquebus (matchlock arquebus)
- - Gun_DoubleBarreledShotgun (double-barrelled shotgun)
- - Gun_BreechLoadingRifle (breech-loading rifle)
- - Gun_LeverActionRifle (lever-action rifle)
- - Gun_SubmachineGun (submachine gun)
- - Gun_BattleRifle (battle rifle)
- - Gun_LargeRevolver (large revolver)
- - Gun_BoltActionPistol (bolt-action pistol)
- - Gun_ServicePistol (service pistol)
- - Gun_UrbanPistol (urban pistol)
- - Gun_VintageMachinePistol (vintage machine pistol)
- - Gun_VintageSubmachineGun (vintage submachine gun)
- - Gun_BullpupPDW (bullpup PDW)
- - Gun_PolymerSubmachineGun (polymer submachine gun)
- - Gun_SawnOffShotgun (sawn-off shotgun)
- - Gun_LeverActionShotgun (lever-action shotgun)
- - Gun_SemiAutomaticShotgun (semi-automatic shotgun)
- - Gun_RiotShotgun (riot shotgun)
- - Gun_RuggedCarbine (rugged carbine)
- - Gun_CompactCarbine (compact carbine)
- - Gun_ServiceCarbine (service carbine)
- - Gun_CombatPDW (combat PDW)
- - Gun_WeightedBullpupCarbine (weighted bullpup carbine)
- - Gun_ImprovisedRifle (improvised rifle)
- - Gun_TurretRifle (turret rifle)
- - Gun_LargeLeverActionRifle (large lever-action rifle)
- - Gun_ConvertedBoltActionRifle (converted bolt-action rifle)
- - Gun_SportingRifle (sporting rifle)
- - Gun_VintageAssaultRifle (vintage assault rifle)
- - Gun_RuggedAssaultRifle (rugged assault rifle)
- - Gun_ModernisedRuggedAssaultRifle (modernised rugged assault rifle)
- - Gun_ServiceRifle (service rifle)
- - Gun_BalancedBullpupRifle (balanced bullpup rifle)
- - Gun_ModernisedBullpupRifle (modernised bullpup rifle)
- - Gun_LightCombatRifle (light combat rifle)
- - Gun_PolymerBullpupRifle (polymer bullpup rifle)
- - Gun_WeightedBullpupRifle (weighted bullpup rifle)
- - Gun_PrototypeRifle (prototype rifle)
- - Gun_DefenceRifle (defence rifle)
- - Gun_AutomaticBattleRifle (automatic battle rifle)
- - Gun_HeavyCombatRifle (heavy combat rifle)
- - Gun_RuggedLMG (rugged light support weapon)
- - Gun_CompactLightMachineGun (compact light machine gun)
- - Gun_PolymerLightSupportWeapon (polymer light support weapon)
- - Gun_InfantryAutomaticRifle (infantry automatic rifle)
- - Gun_WeightedLightSupportWeapon (weighted light support weapon)
- - Gun_VintageLightMachineGun (vintage light machine gun)
- - Gun_VintageGPMG (vintage general-purpose machine gun)
- - Gun_GPMG (general-purpose machine gun)
- - Gun_BreechLoadingSniper (breech-loading sniper)
- - Gun_LeverActionSniper (lever-action sniper)
- - Gun_ReconRifle (recon rifle)
- - Gun_RuggedMarksmansRifle (rugged marksman's rifle)
- - Gun_VintageSniper (vintage sniper)
- - Gun_SpecialPurposeRifle (special purpose rifle)
- - Gun_SniperSupportRifle (sniper support rifle)
- - Gun_AntiMaterielRifle (anti-materiel rifle)
- - Gun_ModernisedArquebus (modernised arquebus)
- - Gun_PersonalisedBullpupPDW (personalised bullpup PDW)
- - VintageLeverActionRifle (vintage lever-action rifle)
- - Gun_GoldPlatedRuggedAssaultRifle (gold-plated rugged assault rifle)
- - Gun_SpecialOperationsRifle (special operations rifle)
- - Gun_ModifiedLightSupportWeapon (modified light support weapon)
- - Gun_AutomaticSniperRifle (automatic sniper rifle)
- - Gun_GaussPistol (gauss pistol)
- - Gun_ChargeRifle (gauss rifle)
- - Gun_GaussMachineGun (gauss machine gun)
- - Gun_GaussSniper (gauss sniper)
- - MMr_tnet (throwing net)
- - MMr_pbolas (primitive bolas)
- - MMr_crossbow_light (light crossbow)
- - MMr_harpoon (harpoon)
- - MMr_fbolas (forged bolas)
- - MMr_taxes (throwing axes)
- - MMr_javelin (javelin)
- - MMr_crossbow_heavy (heavy crossbow)
- - MMr_crossbow_repeater (repeater crossbow)
- - MMr_crossbow_Siege (siege crossbow)
- - MMr_clongbow (composite longbow)
- - ADS_Dish (ADS Dish)
- - Tesla_Coil_Arc_Discharger (Tesla Coil Arc Discharger)
- - HEL_Laser (HEL Laser)
- - Railgun_Cannon (Punisher Railgun)
- - Obelisk_Laser (Obelisk Laser)
- - Marauder_Railgun (Marauder Railgun)
- - GD_MSSH (modular hybrid pistol)
- - GD_HybridRifle (modular hybrid rifle)
- - YP_SangAe (YP spike rifle)
- - Bow_Compound (compound bow)
- - Artillery_MC (molten cannon)
- - Artillery_MCUpgraded (molten cannon)
- - VFES_Gun_HMGComplex (mounted HMG)
- - VFES_Artillery_Weapon (artillery)
- - VFES_Gun_Searchlight (searchlight)
- - VFES_Gun_BallistaTurret (ballista)
- - VFES_Artillery_Catapult (catapult)
- - VFES_Gun_RailgunTurret (charge railgun)
- - VWE_Bow_Compound (compound bow)
- - VWE_Gun_SemiAutomaticRifle (semi-automatic rifle)
- - VWE_Gun_HMG (HMG)
- - VWE_Gun_MarksmanRifle (marksman rifle)
- - VWE_Gun_AntiMaterialRifle (anti-material rifle)
- - VWE_Bow_Crossbow (crossbow)
- - VWE_Bow_Long (long bow)
- - VWE_Gun_ChargeShotgun (charge shotgun)
- - VWE_Gun_ChargeLMG (charge LMG)
- - VWE_Gun_ChargeSniperRifle (charge sniper rifle)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [RimHUD v1.3.2] Integrated with HugsLib
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [RimHUD v1.3.2] Initialized
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Compatibility-Patch for MintMenu is active.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Allow patch: RIMMSqol:ArchitectButtonFix[ArchitectButtonVisibility]
- Allow patch: RIMMSqol:DebugAction_RegenerateFactionLeaders[DebugMenuOptions]
- Allow patch: RIMMSqol:DefMapSaveStateFixRecordDef[DefMap]
- Allow patch: RIMMSqol:DefMapSaveStateFixWorkTypeDef[DefMap]
- Allow patch: RIMMSqol:Designator_Dropdown_ProcessInput[DesignatorDropdown]
- Allow patch: RIMMSqol:DrawStatsReport_EditShortcut[StatsReportEditShortcut]
- Allow patch: RIMMSqol:FloatMenuDecorations_Designator_Dropdown_ProcessInput[FloatMenuDecorations]
- Allow patch: RIMMSqol:FloatMenuDecorations_Designator_Build_ProcessInput[FloatMenuDecorations]
- Allow patch: RIMMSqol:MainTabWindow_Research_DrawRightRect[ResearchTabDrawer]
- Allow patch: RIMMSqol.pathfinding:PathfindingFix[Pathfinding]
- Allow patch: RIMMSqol.performance.pawn_rotationtracker:Pawn_RotationTracker_Face[PawnRotation]
- Allow patch: RIMMSqol.performance.pawn_rotationtracker:Pawn_RotationTracker_FaceCell[PawnRotation]
- Allow patch: RIMMSqol.performance.workgiver_dobill:WorkGiver_DoBill_TryFindBestBillIngredients[DoBillIngredientSearchRadius]
- Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_WorldPawnGCTick[WorldPawnGC]
- Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_RunGC[WorldPawnGC]
- Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_LogDotgraph[WorldPawnGC]
- Allow patch: RIMMSqol.performance.worldpawngc:WorldPawnGC_PawnGCDebugResults[WorldPawnGC]
- Allow patch: RIMMSqol:PreventAnimalFamilies_Pawn_RelationsTracker_AddDirectRelation[PreventAnimalFamilies]
- Allow patch: RIMMSqol:PreventAnimalFamilies_TaleRecorder_RecordTale[PreventAnimalFamilies]
- Allow patch: RIMMSqol:PreventTamenessDecay_Pawn_TrainingTracker_TrainingTrackerTickRare[StopTamenessDecay]
- Allow patch: RIMMSqol:ReplaceNumericTextboxesInt[NumericTextboxes]
- Allow patch: RIMMSqol:ReplaceNumericTextboxesFloat[NumericTextboxes]
- Allow patch: RIMMSqol:SnowUtility_MovementTicksAddOn[SnowUtilityMovementTicksAddOn]
- Allow patch: RIMMSqol:SpawnRemnantColony[RemnantColony]
- Allow patch: RIMMSqol:DisplayConfirmationDialog[RemnantColony]
- Allow patch: RIMMSqol:ThingFilter_SetAllow_StuffCategoryDef[ThingFilterBugfix]
- Allow patch: RIMMSqol:ThingForbiddenPredicatesFix[ForbidByContext]
- Allow patch: RIMMSqol:ThinkResultContextFood1[ForbidByContext]
- Allow patch: RIMMSqol:ThinkResultContextFood2[ForbidByContext]
- Allow patch: RIMMSqol:TrackLevelUp[TrackLevelUp]
- Allow patch: RIMMSqol:StopSkillDecay[StopSkillDecay]
- Allow patch: RIMMSqol.translations:LanguageChangeListener[LanguageChangeListener]
- Allow patch: RIMMSqol:WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix[DoBillIngredientOverflow]
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [SimpleFoodSelection] Initialized
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [SmarterFoodSelectionSlim] Initialized
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [TransportDownedPawns] Initialized
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Medical Tab :: Adding FertilitySource to the list of required capacities for Fertility.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Medical Tab :: Tag WebSpinningSource is not associated with any pawnCapacity. This may be intentional. For modders; if the tag defName contains the capacity defName the two will be linked.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AdjustableTradeShips Harmony Patches:
- Prefix:
- Game.InitNewGame
- Postfix:
- Storyteller.Notify_DefChanged
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SupplyAndDemand Harmony Patches:
- Postfix:
- StockGenerator.RandomCountOf
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Added recipes for burning books/scrolls successfully.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Harmony successfully patched in Evolved Organ Methods
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Advanced Shields harmony patch successfully loaded
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Checking all stuff for StuffPropsTool modExtension...
- Has props:
- Silver (Core)
- Gold (Core)
- Plasteel (Core)
- WoodLog (Core)
- Uranium (Core)
- Jade (Core)
- BlocksSandstone (Core)
- BlocksGranite (Core)
- BlocksLimestone (Core)
- BlocksSlate (Core)
- BlocksMarble (Core)
- Foerum (Rimsenal - Federation)
- GU_RedWood (Alpha Animals)
- AA_SkySteel (Alpha Animals)
- Synthylene (Rimefeller)
- FiberComposite (Rimefeller)
- BoneItem (Rim of Madness - Bones)
- Bonecrete (Rim of Madness - Bones)
- BonePlastic (Rim of Madness - Bones)
- BoneChina (Rim of Madness - Bones)
- Doesn't have props:
- Steel (Core)
- N7_DriedMudbrick ([1.0] Ceramics)
- N7_FiredBrick ([1.0] Ceramics)
- N7_HardenedCeramic ([1.0] Ceramics)
- N7_Porcelain ([1.0] Ceramics)
- RFFBlocksConcrete ([RF] Concrete [1.0])
- GR_TortoiseShell (Genetic Rim)
- RimPlas_Asphalt (RimPlas)
- CarboFibre (RimPlas)
- RimPlasGraphene (RimPlas)
- CarboPlasteel (RimPlas)
- RimPlas (RimPlas)
- BlocksHempcrete (Smokeleaf Industry)
- HempFiber (Smokeleaf Industry)
- HempBiocomposite (Smokeleaf Industry)
- HempNanosheet (Smokeleaf Industry)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Gimmicks ### Interstellar Encyclopedia Page 42 ### successfully loaded...
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Type GUIDrawUtility probably needs a StaticConstructorOnStartup attribute, because it has a field disabledTex of type Texture2D. All assets must be loaded in the main thread.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- [PrepareLanding] MonoController Start
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [PrepareLanding] WorldLayerBehaviour Start
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ResearchPal :: Preparing research nodes
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ResearchPal :: redundant prerequisites for IEDs: Electricity
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ResearchPal :: redundant prerequisites for Advanced solar power: Electricity
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ResearchPal :: redundant prerequisites for Industrial Climate Control: Electricity
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ResearchPal :: redundant prerequisites for Portable Power: Electricity
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ResearchPal :: redundant prerequisites for Advanced food preservation: Electricity
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ResearchPal :: redundant prerequisites for Smokeleaf pharmacology: Advanced smokeleaf cultivation
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ResearchPal :: RecurveBow has a lower techlevel than (one of) it's prerequisites
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ResearchPal :: RimWriter_TechBookshelves has a lower techlevel than (one of) it's prerequisites
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ResearchPal :: PrecisionTurret has a lower techlevel than (one of) it's prerequisites
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ResearchPal :: BlastTurret has a lower techlevel than (one of) it's prerequisites
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ResearchPal :: VulcanCannon has a lower techlevel than (one of) it's prerequisites
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ResearchPal :: Reducing crossings
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ResearchPal :: Finalizing layout
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ResearchPal :: Restoring queue
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [ModMetaDataCleaner] Removed 216 Metadata and cleaned 661 PreviewImage.
- Removed: GeneticRim Cosmic Horrors Patch, GeneticRim Dinosauria Patch, [FSF] Lightweight Building Polymer, VGP Vegetable Garden, VGP Garden Fabrics, VGP Garden Resources, VGP Garden Tools, VGP Garden Canning, [CP] Rimmu-Nation - Clothing (1.0), Dubs Rimkit, GeneticRim Megafauna Patch, [CP] Rimmu-Nation - Weapons (1.0), [RH] Faction: The Ghosts (1.0), [CP] Rimmu-Nation - Gloves N' Boots (1.0), [CP] Get to the Chopper! - Aircraft mod [1.0], [RH] Faction: Task Force 141 (1.0), [RH] Faction: Umbra Company (1.0), [RH] Faction: Militaires Sans Frontieres (1.0), Humanoid Alien Races 2.0, The Birds and the Bees, VGP Garden Gourmet, VGP More Veggies, [1.0] DE Surgeries, Base Robots Expansion, Arctic SE Cleaning Bot, Arctic SE Hauling Bot, Realistic Darkness 1.0, Carcinoma spreads, The Birds and the Bees EPOE Patch, Misc. Training, Expanded Woodworking, Expanded Woodworking for Vegetable Garden Project, Shear Those Corpses Vanilla, Shear Those Corpses ACP, Cosmic Horrors VGP Meal Patch, Faction Blender, Harvest Everything!, Giddy-up! Mechanoids, Pick Up And Haul, What the hack?!, [SYR] Metallic Batteries, FF_VG_canned_delights, Uninstall RimBees, AutoPriorities, Misc. MapGenerator, [KV] Change Dresser - 1.0, [CP] Red Horse Furniture (1.0), RimBees, [CP] Chicken Mitchell - Facial Stuff Version (1.0), [1.0] Apparel Organizer, EPOE - rebalance, RIMMSLoadUp, AnimalCollabProj, Cannibal Meals (VGP required), Animal Variety Coats, A Dog Said... Animal Prosthetics, Research Tree, AnimalCollabProj ADS Patch, Miscellaneous 'CORE', Misc. TurretBase, Objects, WM Smarter food selection, Color Coded Mood Bar, Facial Stuff 1.0, [KV] Weapon Storage - 1.0, [KV] Infinite Storage - 1.0, VGP Garden Drinks, LBE's A Dog Said Easy Patcher, Please Haul Perishables, FishIndustry, AlienFaces, Door Mat R1.0, Call of Cthulhu - Factions, Call of Cthulhu - Cosmic Horrors, Architect Icons, Expanded Prosthetics and Organ Engineering, Halloween Special Edition, Industrial Age - Objects and Furniture, Call of Cthulhu - Cults, Call of Cthulhu - Straitjackets, Damage Indicators, HelpTab, Dinosauria, Dinosauria - Patch for A Dog Said..., Hunting Restriction, Harrowed Light, Craftsmanship, QualitySurgeon, MinifyEverything, MiningCo. Projector, Megafauna, Project RimFactory 3.0 - Public Beta, Respect the Scars Lite [1.0], More Furniture [1.0], [KV] ReColor Stockpile & Growing Zones - 1.0, VGP Garden Medicine, VGP Xtra Trees and Flowers, [B18] Climatize Plants v0.1.3, Snow Clearance Sanity, While You're Up [1.0], [XND] Improved Anesthetic, [XND] Simple Plastic, NightVision, Psychology, EPOE Replacement Expansion, [KV] Hand 'n' Footwear - 1.0, GeneticRim Cosmic Horrors Patch, GeneticRim Dinosauria Patch, [FSF] Lightweight Building Polymer, VGP Vegetable Garden, VGP Garden Fabrics, VGP Garden Resources, VGP Garden Tools, VGP Garden Canning, [CP] Rimmu-Nation - Clothing (1.0), Dubs Rimkit, GeneticRim Megafauna Patch, [CP] Rimmu-Nation - Weapons (1.0), [RH] Faction: The Ghosts (1.0), [CP] Rimmu-Nation - Gloves N' Boots (1.0), [CP] Get to the Chopper! - Aircraft mod [1.0], [RH] Faction: Task Force 141 (1.0), [RH] Faction: Umbra Company (1.0), [RH] Faction: Militaires Sans Frontieres (1.0), Humanoid Alien Races 2.0, The Birds and the Bees, VGP Garden Gourmet, VGP More Veggies, [1.0] DE Surgeries, Base Robots Expansion, Arctic SE Cleaning Bot, Arctic SE Hauling Bot, Realistic Darkness 1.0, Carcinoma spreads, The Birds and the Bees EPOE Patch, Misc. Training, Expanded Woodworking, Expanded Woodworking for Vegetable Garden Project, Shear Those Corpses Vanilla, Shear Those Corpses ACP, Cosmic Horrors VGP Meal Patch, Faction Blender, Harvest Everything!, Giddy-up! Mechanoids, Pick Up And Haul, What the hack?!, [SYR] Metallic Batteries, FF_VG_canned_delights, Uninstall RimBees, AutoPriorities, Misc. MapGenerator, [KV] Change Dresser - 1.0, [CP] Red Horse Furniture (1.0), RimBees, [CP] Chicken Mitchell - Facial Stuff Version (1.0), [1.0] Apparel Organizer, EPOE - rebalance, RIMMSLoadUp, AnimalCollabProj, Cannibal Meals (VGP required), Animal Variety Coats, A Dog Said... Animal Prosthetics, Research Tree, AnimalCollabProj ADS Patch, Miscellaneous 'CORE', Misc. TurretBase, Objects, WM Smarter food selection, Color Coded Mood Bar, Facial Stuff 1.0, [KV] Weapon Storage - 1.0, [KV] Infinite Storage - 1.0, VGP Garden Drinks, LBE's A Dog Said Easy Patcher, Please Haul Perishables, FishIndustry, AlienFaces, Door Mat R1.0, Call of Cthulhu - Factions, Call of Cthulhu - Cosmic Horrors, Architect Icons, Expanded Prosthetics and Organ Engineering, Halloween Special Edition, Industrial Age - Objects and Furniture, Call of Cthulhu - Cults, Call of Cthulhu - Straitjackets, Damage Indicators, HelpTab, Dinosauria, Dinosauria - Patch for A Dog Said..., Hunting Restriction, Harrowed Light, Craftsmanship, QualitySurgeon, MinifyEverything, MiningCo. Projector, Megafauna, Project RimFactory 3.0 - Public Beta, Respect the Scars Lite [1.0], More Furniture [1.0], [KV] ReColor Stockpile & Growing Zones - 1.0, VGP Garden Medicine, VGP Xtra Trees and Flowers, [B18] Climatize Plants v0.1.3, Snow Clearance Sanity, While You're Up [1.0], [XND] Improved Anesthetic, [XND] Simple Plastic, NightVision, Psychology, EPOE Replacement Expansion, [KV] Hand 'n' Footwear - 1.0, SurvivalToolsCompatibilityExtension, DisableModPreviews, Project RimFactory - Storage, Project RimFactory - Drones, Project RimFactory - Core, BetterLoading
- Cleaned: Better Infestations 1.0, Auto Seller, Alpha Animals, Combat Readiness Check, Hospitality, Dubs Bad Hygiene, Camera+, Genetic Rim, Harvest Organs Post Mortem, Dubs Mint Menus, Rimsenal, Power Logic, RIMMSqol, More Linkables, Rimatomics, Mod Manager, Quality Cooldown, Work Tab, [XND] Proper Shotguns, SF Grim Reality, Rimefeller, [FSF] Rain Washes Away Filth, Dubs Skylights, [WD] Fast Moisture Pumps 1.0 , Dual Wield, [JP] Fertile Fields Makeover, GeneticRim Alpha Animals Patch, Vanilla Furniture Expanded, Vanilla Furniture Expanded - Medical Module, RimSaves, Brrr and Phew, Common Ailments, LWM's Deep Storage, [CP] Chicken Mitchell - Hairstyles (1.0), [XND] Adrenaline!, Electric Stonecutting Table, Medical Supplements, Common Sense, Social Supplements, Utility Supplements, RimPlas, [VtC] Synthetic Leather Core, Insulation, Pawn Rules, [O21] WikiRim, Vanilla Furniture Expanded - Spacer Module, Vanilla Armour Expanded, Vanilla Apparel Expanded, Vanilla Weapons Expanded, [RF] Fishing [1.0], Rah's Bionics and Surgery Expansion, Gimmicks, The Birds and the Bees RBSE edition, Medicine Texture Restoration, Diseases Overhauled, Quest Tab, Bricks Don't Vanish, Quick Stockpile Creation, Go Explore!, [RF] Etched Stone Walls [1.0], Graphics Setter, SRTS Expanded, Vanilla Furniture Expanded - Security, Drug Response, Medieval Madness: Tools of the Trade, Simple Food Selection, Simple Sidearms Fire Extinguisher Fix, Training Console 1.0, Combat Training, RandomPlus, Vanilla Factions Expanded - Core, Vanilla Factions Expanded - Medieval, [1.0] RimCuisine 2 Core, [1.0] RimCuisine 2: Bottling and Booze Expansion, [1.0] RimCuisine 2 Meals and Munchies Expansion, [1.0] RimCuisine 2: Smokes and Shrooms Expansion, [1.0] Ceramics, Vanilla Animals Expanded — Extreme Desert, Vanilla Animals Expanded — Desert, Vanilla Animals Expanded — Arid Shrubland, Vanilla Animals Expanded — Cats and Dogs, Vanilla Animals Expanded — Livestock, [KV] Change Mirror - 1.0, Gradient Hair, [Ods] Womens Hair , [Ods] Mens Hair , Early Industrial Societies, Cut plants before building, Evolved Organs, [XND] Survival Tools, Questionable Ethics Enhanced, Animal Tab, Blueprints, Colony Manager, Follow Me, EdB Prepare Carefully, Medical Tab, MendAndRecycle, QualityBuilder, Reasonable Components V1, Stuffed Floors, [XND] Visible Pants, [XND] Turret Extensions, [XND] Targeting Modes, Sometimes Raids Go Wrong, Bionic icons, Vanilla Fences, [KV] Show Hair With Hats or Hide All Hats - 1.0, [1.0]-StockpileForDisaster, Outfitted, Labels on Floor, Realistic Darkness (Lighter Version) 1.0, Realistic Rooms, In-wall coolers and vents [1.0], [1.0] RPG Style Inventory, [XND] Carpenter Tables, Forbiddable Refuelables, Achtung!, [1.0] Combat Shields, Tech Advancing, Weapon Tech, Yet Another Stockpile Presets, [XND] Profitable Weapons, Death Rattle - Comatose, Life Support, RimCities, Dub's Paint Shop, Giddy-up! Core, Giddy-up! Ride and Roll, ResearchPal, Tables+, More Faction Interaction, Mortar Accuracy, Down For Me, Grazing Lands, RazzleDazzle!, Designator Shapes, Meals On Wheels, Replace Stuff, Smart Medicine, Use Bedrolls, [XND] Memorable Auroras, Everybody Gets One, Simple FX: Smoke, The Birds and the Bees - CF Patch, RimFridge + Blood Pack Compatibility Patch, Blood Pack, Stats Matter, [1.0] Combat Shields - Unofficial Sci-Fi Addon, Bo's Milkable Animals, Defensive Positions, HugsLib, Giddy-up! Battle Mounts, Giddy-up! Caravan, Incident Person Stat, Let's Trade! [1.0], PowerSwitch, Numbers, Shield Generators by Frontier Developments, Snap Out!, The Rock Trade [1.0], [SYR] Set Up Camp, ModCheck, [SYR] Doormats, Cleaning Bot, Cyber Fauna 1.0, Vanilla Animals Overhaul Reloaded, Fertile Fields Dub's Hygiene Compat, [SYR] Harvest Yield Patch, [CP] Metal Gear Solid - CQC Takedown (1.0), Better Vanilla Masking, Release Animals into Wild, Improved Anesthetic, Dubs Break Mod, Transport Downed Pawns, DontBlockDoorMod[1.0], Apparello 2, Better Workbench Management, Avoid Friendly Fire, Rimsenal - Federation, RunAndGun, Rimsenal - Enhanced Vanilla Pack, Better Pawn Control, Rimlaser, Roads of the Rim, Selected Reconnector, Giddy-Up! Add-on: Animal Saddles, Grand Rivers Reborn, Startup impact, Turn It On and Off v1.3 [1.0], Cleaning Priority, Harvest Sync, Harvest Everybees!, Variable Population, Gear Up And Go, Doors Expanded, Rimsenal - Rimhair, Rimsenal - Storyteller pack, Rimsenal - Security pack, Pawns Paint! Restored, WeaponStats, Roof Support 1.0, ModSync RW - 1.0, [RF] Rim Disorders [1.0], [RF] Rumor Has It.... [1.0], [RF] Rational Romance [1.0], Animals Logic, Infused, FashionRIMsta, Remote Tech, RIMkea, Pharmacist, Spoons Hair Mod, Toxic Fallout Protection Suit, Advanced Transport Pods, SafeInside, FrameRateControl, No Fertilized Egg Deterioration, Colonist Bar KF 1.0, LED Lights, Storage Solutions, [1.0] Defenses Expanded, [1.0] Palisades, CCP's Stone Tweaks Vanilla, RimWriter - Books, Scrolls, Tablets, and Libraries, Simple sidearms, SS Bigger Batteries, SS Battery Fuse, Mass Graves, [XND] AutoOwl, RuntimeGC, [sd] advanced powergeneration, [KV] RimFridge - 1.0, JecsTools, MiningCo. Spaceship, RimQuest, Smokeleaf Industry, [RF] Pawns are Capable! [1.0], Hardworking animals 1.0, Map Reroll, Quarry 1.0, Static Quality Plus 1.1, [RF] Advanced Bridges [1.0], [XND] Watermill Tweaks, [KV] Consolidated Traits - 1.0, [RF] Concrete [1.0], [RF] Fertile Fields [1.0], [RF] Wild Cultivation [1.0], [RF] Scenarios [1.0], [RF] Realistic Planets [1.0], [KV] Adjustable Trade Ships - 1.0, My Little Planet, Base Robots, Hauling Bot, Rim of Madness - Bones, [KV] More Trait Slots - 1.0, [KV] Keep Hands & Feet - 1.0, Suppression, Miniaturisation, Allow Tool, Centralized Climate Control, Ancient_Structures, Furnace, Fluffy Breakdowns, Faction Discovery, Industrial Rollers, Grenade Fix: Rearmed, Haul to Stack, Days Matter, Just Ignore Me Passing, Dismiss Trader, Deep Ore Identifier, Fuel Economy, Deconstruct Return Fix, Relations Tab, Rimworld Search Agency, RT Fuse, PrisonerRansom, More Mechanoids, Reverse Commands, More Planning, Power Indicators, Rim of Madness - Arachnophobia, Prepare Landing, Mechanoids Extraordinaire, Locks, Locks (DoorsExpanded), Reworked Temperature Extreme Events [1.0], OgreStack, Search and Destroy, More Vanilla Turrets 1.0, Rimsenal Security - Turret Extensions Patch, RimHUD, More Vanilla Turrets - Turret Extensions Patch, More Harvest Designators!, RT Solar Flare Shield, Rimsenal - Feral, Therapy, Various Space Ship Chunk, [KV] Trading Spot - 1.0, [KV] Path Avoid - 1.0, Stronger Quality Scaling (1.0), Skilled Stonecutting, [1.0] Wild Animal Sex V4.1, Shoo!, Share The Load, ShowModDesignators, Supply and Demand, Save Our Ship (Reloaded), [1.0] Terrain Zone Selections, Snow Clearance Sanity, Ugh You Got Me, [XND] Stuffed Flaks, [XND] Genetically Engineered Plants, [XND] Forbiddable Debris, [XND] Ranged Stagger Rebalanced, [XND] TE Turret Expansion, [KV] Faction Control - 1.0, [RF] Packed Lunches [1.0], [RF] Permafrost [1.0], Safe Pause, [KV] Improved Load Transport Pods, Death Rattle, Expanded Incidents, Less Arbitrary Surgery, Run and Hide, [RF] Editable Backstories and Names [1.0], [RF] Tribal Pawn Names [1.0], Xeva's Rimhair, SF Materials Rebalanced, Better Infestations 1.0, Auto Seller, Alpha Animals, Combat Readiness Check, Hospitality, Dubs Bad Hygiene, Camera+, Genetic Rim, Harvest Organs Post Mortem, Dubs Mint Menus, Rimsenal, Power Logic, RIMMSqol, More Linkables, Rimatomics, Mod Manager, Quality Cooldown, Work Tab, [XND] Proper Shotguns, SF Grim Reality, Rimefeller, [FSF] Rain Washes Away Filth, Dubs Skylights, [WD] Fast Moisture Pumps 1.0 , Dual Wield, [JP] Fertile Fields Makeover, GeneticRim Alpha Animals Patch, Vanilla Furniture Expanded, Vanilla Furniture Expanded - Medical Module, RimSaves, Brrr and Phew, Common Ailments, LWM's Deep Storage, [CP] Chicken Mitchell - Hairstyles (1.0), [XND] Adrenaline!, Electric Stonecutting Table, Medical Supplements, Common Sense, Social Supplements, Utility Supplements, RimPlas, [VtC] Synthetic Leather Core, Insulation, Pawn Rules, [O21] WikiRim, Vanilla Furniture Expanded - Spacer Module, Vanilla Armour Expanded, Vanilla Apparel Expanded, Vanilla Weapons Expanded, [RF] Fishing [1.0], Rah's Bionics and Surgery Expansion, Gimmicks, The Birds and the Bees RBSE edition, Medicine Texture Restoration, Diseases Overhauled, Quest Tab, Bricks Don't Vanish, Quick Stockpile Creation, Go Explore!, [RF] Etched Stone Walls [1.0], Graphics Setter, SRTS Expanded, Vanilla Furniture Expanded - Security, Drug Response, Medieval Madness: Tools of the Trade, Simple Food Selection, Simple Sidearms Fire Extinguisher Fix, Training Console 1.0, Combat Training, RandomPlus, Vanilla Factions Expanded - Core, Vanilla Factions Expanded - Medieval, [1.0] RimCuisine 2 Core, [1.0] RimCuisine 2: Bottling and Booze Expansion, [1.0] RimCuisine 2 Meals and Munchies Expansion, [1.0] RimCuisine 2: Smokes and Shrooms Expansion, [1.0] Ceramics, Vanilla Animals Expanded — Extreme Desert, Vanilla Animals Expanded — Desert, Vanilla Animals Expanded — Arid Shrubland, Vanilla Animals Expanded — Cats and Dogs, Vanilla Animals Expanded — Livestock, [KV] Change Mirror - 1.0, Gradient Hair, [Ods] Womens Hair , [Ods] Mens Hair , Early Industrial Societies, Cut plants before building, Evolved Organs, [XND] Survival Tools, Questionable Ethics Enhanced, Animal Tab, Blueprints, Colony Manager, Follow Me, EdB Prepare Carefully, Medical Tab, MendAndRecycle, QualityBuilder, Reasonable Components V1, Stuffed Floors, [XND] Visible Pants, [XND] Turret Extensions, [XND] Targeting Modes, Sometimes Raids Go Wrong, Bionic icons, Vanilla Fences, [KV] Show Hair With Hats or Hide All Hats - 1.0, [1.0]-StockpileForDisaster, Outfitted, Labels on Floor, Realistic Darkness (Lighter Version) 1.0, Realistic Rooms, In-wall coolers and vents [1.0], [1.0] RPG Style Inventory, [XND] Carpenter Tables, Forbiddable Refuelables, Achtung!, [1.0] Combat Shields, Tech Advancing, Weapon Tech, Yet Another Stockpile Presets, [XND] Profitable Weapons, Death Rattle - Comatose, Life Support, RimCities, Dub's Paint Shop, Giddy-up! Core, Giddy-up! Ride and Roll, ResearchPal, Tables+, More Faction Interaction, Mortar Accuracy, Down For Me, Grazing Lands, RazzleDazzle!, Designator Shapes, Meals On Wheels, Replace Stuff, Smart Medicine, Use Bedrolls, [XND] Memorable Auroras, Everybody Gets One, Simple FX: Smoke, The Birds and the Bees - CF Patch, RimFridge + Blood Pack Compatibility Patch, Blood Pack, Stats Matter, [1.0] Combat Shields - Unofficial Sci-Fi Addon, Bo's Milkable Animals, Defensive Positions, HugsLib, Giddy-up! Battle Mounts, Giddy-up! Caravan, Incident Person Stat, Let's Trade! [1.0], PowerSwitch, Numbers, Shield Generators by Frontier Developments, Snap Out!, The Rock Trade [1.0], [SYR] Set Up Camp, ModCheck, [SYR] Doormats, Cleaning Bot, Cyber Fauna 1.0, Vanilla Animals Overhaul Reloaded, Fertile Fields Dub's Hygiene Compat, [SYR] Harvest Yield Patch, [CP] Metal Gear Solid - CQC Takedown (1.0), Better Vanilla Masking, Release Animals into Wild, Improved Anesthetic, Dubs Break Mod, Transport Downed Pawns, DontBlockDoorMod[1.0], Apparello 2, Better Workbench Management, Avoid Friendly Fire, Rimsenal - Federation, RunAndGun, Rimsenal - Enhanced Vanilla Pack, Better Pawn Control, Rimlaser, Roads of the Rim, Selected Reconnector, Giddy-Up! Add-on: Animal Saddles, Grand Rivers Reborn, Startup impact, Turn It On and Off v1.3 [1.0], Cleaning Priority, Harvest Sync, Harvest Everybees!, Variable Population, Gear Up And Go, Doors Expanded, Rimsenal - Rimhair, Rimsenal - Storyteller pack, Rimsenal - Security pack, Pawns Paint! Restored, WeaponStats, Roof Support 1.0, ModSync RW - 1.0, [RF] Rim Disorders [1.0], [RF] Rumor Has It.... [1.0], [RF] Rational Romance [1.0], Animals Logic, Infused, FashionRIMsta, Remote Tech, RIMkea, Pharmacist, Spoons Hair Mod, Toxic Fallout Protection Suit, Advanced Transport Pods, SafeInside, FrameRateControl, No Fertilized Egg Deterioration, Colonist Bar KF 1.0, LED Lights, Storage Solutions, [1.0] Defenses Expanded, [1.0] Palisades, CCP's Stone Tweaks Vanilla, RimWriter - Books, Scrolls, Tablets, and Libraries, Simple sidearms, SS Bigger Batteries, SS Battery Fuse, Mass Graves, [XND] AutoOwl, RuntimeGC, [sd] advanced powergeneration, [KV] RimFridge - 1.0, JecsTools, MiningCo. Spaceship, RimQuest, Smokeleaf Industry, [RF] Pawns are Capable! [1.0], Hardworking animals 1.0, Map Reroll, Quarry 1.0, Static Quality Plus 1.1, [RF] Advanced Bridges [1.0], [XND] Watermill Tweaks, [KV] Consolidated Traits - 1.0, [RF] Concrete [1.0], [RF] Fertile Fields [1.0], [RF] Wild Cultivation [1.0], [RF] Scenarios [1.0], [RF] Realistic Planets [1.0], [KV] Adjustable Trade Ships - 1.0, My Little Planet, Base Robots, Hauling Bot, Rim of Madness - Bones, [KV] More Trait Slots - 1.0, [KV] Keep Hands & Feet - 1.0, Suppression, Miniaturisation, Allow Tool, Centralized Climate Control, Ancient_Structures, Furnace, Fluffy Breakdowns, Faction Discovery, Industrial Rollers, Grenade Fix: Rearmed, Haul to Stack, Days Matter, Just Ignore Me Passing, Dismiss Trader, Deep Ore Identifier, Fuel Economy, Deconstruct Return Fix, Relations Tab, Rimworld Search Agency, RT Fuse, PrisonerRansom, More Mechanoids, Reverse Commands, More Planning, Power Indicators, Rim of Madness - Arachnophobia, Prepare Landing, Mechanoids Extraordinaire, Locks, Locks (DoorsExpanded), Reworked Temperature Extreme Events [1.0], OgreStack, Search and Destroy, More Vanilla Turrets 1.0, Rimsenal Security - Turret Extensions Patch, RimHUD, More Vanilla Turrets - Turret Extensions Patch, More Harvest Designators!, RT Solar Flare Shield, Rimsenal - Feral, Therapy, Various Space Ship Chunk, [KV] Trading Spot - 1.0, [KV] Path Avoid - 1.0, Stronger Quality Scaling (1.0), Skilled Stonecutting, [1.0] Wild Animal Sex V4.1, Shoo!, Share The Load, ShowModDesignators, Supply and Demand, Save Our Ship (Reloaded), [1.0] Terrain Zone Selections, Snow Clearance Sanity, Ugh You Got Me, [XND] Stuffed Flaks, [XND] Genetically Engineered Plants, [XND] Forbiddable Debris, [XND] Ranged Stagger Rebalanced, [XND] TE Turret Expansion, [KV] Faction Control - 1.0, [RF] Packed Lunches [1.0], [RF] Permafrost [1.0], Safe Pause, [KV] Improved Load Transport Pods, Death Rattle, Expanded Incidents, Less Arbitrary Surgery, Run and Hide, [RF] Editable Backstories and Names [1.0], [RF] Tribal Pawn Names [1.0], Xeva's Rimhair, SF Materials Rebalanced, Core
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [LanguageDataCleaner] Removed 35 LoadedLanguages and cleaned 190 DefInjectionPackages.
- Removed Languages: Germany, Korean_SK, Chinese, PotugueseBrazilian, Sample, Ukranian, Keyed, SimplifiedChinese, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski (1.0 beta), Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [RuntimeGC] Detour completed: MuteGC
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ||========================================
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- || Setting up Editable Backstories (REB)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ||========================================
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- || Backstories Added by REB:
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- || Childhood Backstories (shuffleable): 154
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- || Childhood Backstories (non-shuffleable): 0
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- || Adulthood Backstories (shuffleable): 188
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- || Adulthood Backstories (non-shuffleable): 0
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ||========================================
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- || Backstories Added by Other Mods:
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- || Childhood Backstories (shuffleable): 0
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- || Childhood Backstories (non-shuffleable): 0
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- || Adulthood Backstories (shuffleable): 0
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- || Adulthood Backstories (non-shuffleable): 0
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ||========================================
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- || Names Added by REB:
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- || First Names (Female): 2508
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- || First Names (Male): 2305
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- || Nicknames (Female): 146
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- || Nicknames (Male): 179
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- || Nicknames (Unisex): 1542
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- || First/Nick Sets (Female): 1486
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- || First/Nick Sets (Male): 1052
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- || Last Names: 10092
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- || Full Names (without bios): 45
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- || Full Names (with bios): 10
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ||========================================
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- || FilterSet Name Lists:
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- || FS1 First Names (Female): 146
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- || FS1 First Names (Male): 140
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- || FS1 Last Names: 222
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- || FS2: No Names Defined
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- || FS3: No Names Defined
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- || FS4: No Names Defined
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- || FS5: No Names Defined
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- || FS6: No Names Defined
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- || FS7: No Names Defined
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- || FS8: No Names Defined
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- || FS9: No Names Defined
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ||========================================
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LWM DeepStorage: Activating Compatibility Patch for RimWorld Search Agency
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LWM DeepStorage: Activating Compatibility Patch for RimWorld Search Agency
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [PrepareLanding] In constructor.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [HugsLib] initializing GiddyUpCore, BattleMounts, GiddyUpCaravan, GiddyUpRideAndRoll, FactionDiscovery, MapReroll, AllowTool, AvoidFriendlyFire, BetterPawnControl, ImprovedWorkbenches, CombatTraining, DaysMatter, DeathRattle, Comatose, DefensivePositions, DualWield, ExpandedIncidents, Autopsy, com.jkluch.HaulToStack, Hospitality, LabelsOnFloor, LessArbitrarySurgery, LWM_DeepStorage, com.github.alandariva.moreplanning, PrepareLanding, RunAndGun, RunandHide, ShipInteriorMod, SearchAndDestroy, SimpleSidearms, da_SuppressionMod, Therapy, TurnItOnandOff, VariablePopulation, MoreMechanoids, CentralizedClimateControl, RemoteTech
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, ChangeMirror, CCP_LEDMedLight, MS_DStand, Table_Wardrobe, Table_RoyalEndTable, Table_RoyalDresser, Facility_VitalsCentre, Facility_IVDrip, Table_IlluminatedEndTable, Table_IlluminatedDresser, SurgicalLamp, SurgicalInstruments
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, TempSleepSpot, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, BedRoll_TSB, BedrollDouble_TSB, MSMedicalMat, MSMedicalMatSpacer, MSMedicalMatUltra, MSMedicalMatEarly, Bed_StoneSlab, Bed_Simple, Bed_Ergonomic, Bed_DoubleErgonomic, Bed_Kingsize, Bed_OperatingTable, Bed_CryptoBed, Bed_AdvBed, Bed_AdvDoubleBed
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [PrepareLanding] Initializing.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [PrepareLanding] Preset folder is at: /home/<redacted>/.config/unity3d/Ludeon Studios/RimWorld by Ludeon Studios/PrepareLanding
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [PrepareLanding] Preset template folder is at: /home/<redacted>/.local/share/Steam/steamapps/workshop/content/294100/1095331978/Presets
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [TurnItOnandOff] Initialized Components
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [TurnItOnandOff] Registered instance
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [DaysMatter] Loaded.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- System.SystemException: Error running gmcs: Cannot find the specified file
- at Mono.CSharp.CSharpCodeCompiler.CompileFromFileBatch (System.CodeDom.Compiler.CompilerParameters options, System.String[] fileNames) [0x00000] in <filename unknown>:0
- at Mono.CSharp.CSharpCodeCompiler.CompileAssemblyFromFileBatch (System.CodeDom.Compiler.CompilerParameters options, System.String[] fileNames) [0x00000] in <filename unknown>:0
- at Mono.CSharp.CSharpCodeCompiler.CompileAssemblyFromFile (System.CodeDom.Compiler.CompilerParameters options, System.String fileName) [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
- [HugsLib][ERR] LWM_DeepStorage caused an exception during OnDefsLoaded: System.NullReferenceException: Object reference not set to an instance of an object
- at LWM.DeepStorage.Settings+<>c__DisplayClass15_0.<ArchitectMenu_ChangeLocation>b__0 (Verse.ThingDef x) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.List`1[Verse.ThingDef].FindAllStackBits (System.Predicate`1 match) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.List`1[Verse.ThingDef].FindAll (System.Predicate`1 match) [0x00000] in <filename unknown>:0
- at LWM.DeepStorage.Settings.ArchitectMenu_ChangeLocation (System.String newDefName, Boolean loadingOnStartup) [0x00000] in <filename unknown>:0
- at LWM.DeepStorage.Settings.DefsLoaded () [0x00000] in <filename unknown>:0
- at LWM.DeepStorage.LWM_Hug.DefsLoaded () [0x00000] in <filename unknown>:0
- at HugsLib.HugsLibController.OnDefsLoaded () [0x00000] in <filename unknown>:0
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [PrepareLanding] OnDefsLoaded
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [PrepareLanding] GameOptions.OnDefLoaded().
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [TurnItOnandOff] Loaded 0 of 0 mod support defs.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [RemoteTech] Injected stock generators for 7 traders
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [RemoteTech] Injected 13 alternate explosives recipes.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- static_quality_Injector: _QualityUtility _GenerateQualityCreatedByPawn injected successfully!
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- static_quality_Injector: _SkillRecord_derived _Interval injected successfully!
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- static_quality_Injector: _SkillRecord _Learn injected successfully!
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- static_quality_Injector: _SkillUI _GetSkillDescription injected successfully!
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- static_quality_Injector: _Plant _Resting injected successfully!
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- static_quality_Injector: _QualityUtility _SendCraftNotification injected successfully!
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- static_quality_plus injected.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [OgreStack]: Modify Stack Sizes Complete
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- KeepHandsFeet trying to relocate hands and feet:
- [Monkey] hands and feet moved.
- [Mechsuit] hands and feet moved.
- [Biodrone] hands moved.
- [AssimilatedHuman] hands and feet moved.
- [Human] hands and feet moved.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- String too long for TextMeshGenerator. Cutting off characters.
- (Filename: Line: 224)
- requesting resize 1922 x 1082
- Using native desktop resolution 1920 x 1080
- requesting fullscreen 1920 x 1080 at 0 Hz
- Desktop is 1920 x 1080 @ 60 Hz
- LWM's Deep Storage: HugsLib settings changed
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- [RimHUD v1.3.2] The loaded version of 'Pawn Rules' (1.2.5.0) is different from expected (1.2.4)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [RimHUD v1.3.2] Integrated with Pawn Rules
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- QualityBuilder added property to '693' things
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- requesting resize 1920 x 1080
- Using native desktop resolution 1920 x 1080
- requesting fullscreen 1920 x 1080 at 0 Hz
- Desktop is 1920 x 1080 @ 60 Hz
- Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 28619.
- Total: 528.443970 ms (FindLiveObjects: 1.207000 ms CreateObjectMapping: 3.134000 ms MarkObjects: 523.833984 ms DeleteObjects: 0.267000 ms)
- Loading game from file Northwest Banasinum Republican Pact with mods Startup impact, ModCheck, Core, HugsLib, JecsTools, Mod Manager, ModSync RW - 1.0, Giddy-up! Core, Giddy-up! Battle Mounts, Giddy-up! Caravan, Giddy-up! Ride and Roll, Giddy-Up! Add-on: Animal Saddles, Doors Expanded, [KV] Faction Control - 1.0, Faction Discovery, Grand Rivers Reborn, Map Reroll, My Little Planet, [RF] Permafrost [1.0], [RF] Realistic Planets [1.0], Vanilla Factions Expanded - Core, Achtung!, [XND] Adrenaline!, Allow Tool, Animals Logic, [XND] AutoOwl, Avoid Friendly Fire, Better Infestations 1.0, Better Pawn Control, Better Vanilla Masking, Better Workbench Management, Bionic icons, Blueprints, Bo's Milkable Animals, Bricks Don't Vanish, Brrr and Phew, Camera+, CCP's Stone Tweaks Vanilla, [1.0] Ceramics, Cleaning Priority, Colonist Bar KF 1.0, Combat Readiness Check, Combat Training, Common Ailments, Common Sense, [KV] Consolidated Traits - 1.0, Cut plants before building, Cyber Fauna 1.0, Days Matter, Death Rattle, Death Rattle - Comatose, Deconstruct Return Fix, Deep Ore Identifier, Defensive Positions, Designator Shapes, DontBlockDoorMod[1.0], Down For Me, Drug Response, Dual Wield, Dubs Break Mod, Dubs Mint Menus, Dub's Paint Shop, EdB Prepare Carefully, [RF] Editable Backstories and Names [1.0], Everybody Gets One, [RF] Etched Stone Walls [1.0], Expanded Incidents, [WD] Fast Moisture Pumps 1.0 , Fluffy Breakdowns, Follow Me, [XND] Forbiddable Debris, Forbiddable Refuelables, FrameRateControl, Fuel Economy, Gear Up And Go, Go Explore!, Gradient Hair, Graphics Setter, Grazing Lands, Grenade Fix: Rearmed, Hardworking animals 1.0, Harvest Organs Post Mortem, Harvest Sync, [SYR] Harvest Yield Patch, Haul to Stack, Hospitality, [KV] Improved Load Transport Pods, Incident Person Stat, Infused, Insulation, In-wall coolers and vents [1.0], Just Ignore Me Passing, [KV] Keep Hands & Feet - 1.0, Labels on Floor, Less Arbitrary Surgery, Life Support, Locks, Locks (DoorsExpanded), Meals On Wheels, [XND] Memorable Auroras, MendAndRecycle, [CP] Metal Gear Solid - CQC Takedown (1.0), Miniaturisation, Pawn Rules, More Harvest Designators!, LWM's Deep Storage, More Planning, [KV] More Trait Slots - 1.0, Numbers, OgreStack, [RF] Packed Lunches [1.0], [KV] Path Avoid - 1.0, [RF] Pawns are Capable! [1.0], Power Indicators, PowerSwitch, Prepare Landing, [XND] Proper Shotguns, QualityBuilder, Quality Cooldown, Quest Tab, Quick Stockpile Creation, Rah's Bionics and Surgery Expansion, Medicine Texture Restoration, [FSF] Rain Washes Away Filth, RandomPlus, [XND] Ranged Stagger Rebalanced, [RF] Rational Romance [1.0], RazzleDazzle!, RimCities, [RF] Rim Disorders [1.0], RimSaves, [RF] Rumor Has It.... [1.0], Realistic Darkness (Lighter Version) 1.0, Realistic Rooms, Reasonable Components V1, Release Animals into Wild, Replace Stuff, ResearchPal, Reverse Commands, Reworked Temperature Extreme Events [1.0], RimHUD, RIMMSqol, Rimsenal - Storyteller pack, Rimworld Search Agency, Roads of the Rim, [1.0] RPG Style Inventory, RunAndGun, Run and Hide, RuntimeGC, SafeInside, Safe Pause, Save Our Ship (Reloaded), [RF] Scenarios [1.0], Search and Destroy, Selected Reconnector, [SYR] Set Up Camp, SF Grim Reality, SF Materials Rebalanced, Share The Load, Shoo!, [KV] Show Hair With Hats or Hide All Hats - 1.0, ShowModDesignators, Simple Food Selection, Simple FX: Smoke, Simple sidearms, Simple Sidearms Fire Extinguisher Fix, Skilled Stonecutting, Smart Medicine, Snap Out!, Snow Clearance Sanity, Sometimes Raids Go Wrong, Static Quality Plus 1.1, Stats Matter, Stronger Quality Scaling (1.0), [XND] Stuffed Flaks, Stuffed Floors, Suppression, [XND] Targeting Modes, Tech Advancing, [1.0] Terrain Zone Selections, The Birds and the Bees RBSE edition, The Birds and the Bees - CF Patch, Harvest Everybees!, Therapy, [KV] Trading Spot - 1.0, Turn It On and Off v1.3 [1.0], [XND] Turret Extensions, [XND] TE Turret Expansion, Transport Downed Pawns, [RF] Tribal Pawn Names [1.0], Ugh You Got Me, Use Bedrolls, Vanilla Animals Overhaul Reloaded, Variable Population, Various Space Ship Chunk, [XND] Visible Pants, [XND] Watermill Tweaks, WeaponStats, Weapon Tech, [O21] WikiRim, [1.0] Wild Animal Sex V4.1, [RF] Wild Cultivation [1.0], Yet Another Stockpile Presets, Animal Tab, Colony Manager, Medical Tab, Pharmacist, Relations Tab, Work Tab, [KV] Adjustable Trade Ships - 1.0, Auto Seller, Dismiss Trader, Early Industrial Societies, Let's Trade! [1.0], The Rock Trade [1.0], [XND] Profitable Weapons, Supply and Demand, PrisonerRansom, More Faction Interaction, Outfitted, RimQuest, RimWriter - Books, Scrolls, Tablets, and Libraries, Rimsenal - Federation, Rimsenal - Feral, Mechanoids Extraordinaire, MiningCo. Spaceship, More Mechanoids, Base Robots, Cleaning Bot, Hauling Bot, [Ods] Mens Hair , Rimsenal - Rimhair, Spoons Hair Mod, [CP] Chicken Mitchell - Hairstyles (1.0), [Ods] Womens Hair , Xeva's Rimhair, Alpha Animals, [RF] Advanced Bridges [1.0], [sd] advanced powergeneration, Storage Solutions, [1.0]-StockpileForDisaster, Advanced Transport Pods, Ancient_Structures, Apparello 2, [XND] Carpenter Tables, Centralized Climate Control, [1.0] Combat Shields, [1.0] Combat Shields - Unofficial Sci-Fi Addon, [RF] Concrete [1.0], [KV] Change Mirror - 1.0, Dubs Skylights, FashionRIMsta, [1.0] Defenses Expanded, Diseases Overhauled, [SYR] Doormats, Dubs Bad Hygiene, Electric Stonecutting Table, Evolved Organs, Blood Pack, RimFridge + Blood Pack Compatibility Patch, [RF] Fertile Fields [1.0], Fertile Fields Dub's Hygiene Compat, [JP] Fertile Fields Makeover, [RF] Fishing [1.0], Furnace, [XND] Genetically Engineered Plants, Genetic Rim, GeneticRim Alpha Animals Patch, Improved Anesthetic, Industrial Rollers, LED Lights, Mass Graves, Medieval Madness: Tools of the Trade, More Vanilla Turrets 1.0, More Vanilla Turrets - Turret Extensions Patch, Mortar Accuracy, No Fertilized Egg Deterioration, [1.0] Palisades, Pawns Paint! Restored, Power Logic, Quarry 1.0, Questionable Ethics Enhanced, Remote Tech, Rimatomics, Rimefeller, [KV] RimFridge - 1.0, RIMkea, Rimlaser, Rim of Madness - Arachnophobia, Rim of Madness - Bones, RimPlas, Medical Supplements, Social Supplements, Utility Supplements, [1.0] RimCuisine 2 Core, [1.0] RimCuisine 2 Meals and Munchies Expansion, [1.0] RimCuisine 2: Bottling and Booze Expansion, Vanilla Factions Expanded - Medieval, [1.0] RimCuisine 2: Smokes and Shrooms Expansion, Rimsenal, Rimsenal - Enhanced Vanilla Pack, Rimsenal - Security pack, Rimsenal Security - Turret Extensions Patch, Roof Support 1.0, RT Fuse, RT Solar Flare Shield, SS Bigger Batteries, SS Battery Fuse, Shield Generators by Frontier Developments, SRTS Expanded, [VtC] Synthetic Leather Core, Tables+, Toxic Fallout Protection Suit, Training Console 1.0, Vanilla Animals Expanded — Arid Shrubland, Vanilla Animals Expanded — Cats and Dogs, Vanilla Animals Expanded — Desert, Vanilla Animals Expanded — Extreme Desert, Vanilla Animals Expanded — Livestock, Vanilla Apparel Expanded, Vanilla Armour Expanded, Vanilla Fences, Vanilla Furniture Expanded, Vanilla Furniture Expanded - Medical Module, Vanilla Furniture Expanded - Spacer Module, Vanilla Furniture Expanded - Security, Vanilla Weapons Expanded, Smokeleaf Industry, More Linkables, [XND] Survival Tools, Gimmicks
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WorldComponent created!
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WorldComponent created!
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [Tech Advancing] [Information] Loading finished.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not resolve reference to object with loadID Thing_Human386690 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not resolve reference to object with loadID Thing_Human386690 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not resolve reference to object with loadID Job_907923 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not resolve reference to object with loadID Job_946097 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not resolve reference to object with loadID Job_931460 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not resolve reference to object with loadID Job_914431 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not resolve reference to object with loadID Thing_Human386690 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=PawnRules.Data.Binding curPathRelToParent=
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [Tech Advancing] [Information] Loading finished.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Replaced verb RimWorld.Verb_MeleeAttack/Thing_HaulingRobot91929_0; may have been changed through a version update or a mod change
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not instantiate Verb (directOwner=Hauling Bot): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
- at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Replaced verb RimWorld.Verb_MeleeAttack/Thing_HaulingRobot91931_0; may have been changed through a version update or a mod change
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not instantiate Verb (directOwner=Hauling Bot): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
- at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not do PostLoadInit on PawnRules.Data.Binding: PawnRules.Mod+Exception: [Pawn Rules v1.2.5] Unable to load rules for binding
- at PawnRules.Data.Binding.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [Tech Advancing] [Information] Loading finished.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find think node with key -725371723
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [AnimalVariations] Loading XML data from: [Home_dir]/.local/share/Steam/steamapps/workshop/content/294100/1541721856/Textures/Things/Pawn/Animal/AA_SandSquid/AA_SandSquid_SkinSet.xml
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [AnimalVariations] Loading XML data from: [Home_dir]/.local/share/Steam/steamapps/workshop/content/294100/1541721856/Textures/Things/Pawn/Animal/AA_BoulderMit/AA_BoulderMit_SkinSet.xml
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [AnimalVariations] Loading XML data from: [Home_dir]/.local/share/Steam/steamapps/workshop/content/294100/1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cleaned up 85 depricated records from Giddy-up!
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [AllowTool] Injected 7 designators
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- QualityBuilder added to orders category.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LWM's Deep Storage: HugsLib settings changed
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [PrepareLanding] WorldLoaded (from save).
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [PrepareLanding] OnWorldLoaded
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- [AnimalVariations] Loading XML data from: [Home_dir]/.local/share/Steam/steamapps/workshop/content/294100/1541721856/Textures/Things/Pawn/Animal/AA_SandSquid/AA_SandSquid_SkinSet.xml
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [AnimalVariations] Loading XML data from: [Home_dir]/.local/share/Steam/steamapps/workshop/content/294100/1541721856/Textures/Things/Pawn/Animal/AA_BoulderMit/AA_BoulderMit_SkinSet.xml
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [AnimalVariations] Loading XML data from: [Home_dir]/.local/share/Steam/steamapps/workshop/content/294100/1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Arachnophobia :: Spider Biome Settings Adjusted :: Current Factor: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [AnimalVariations] Loading XML data from: [Home_dir]/.local/share/Steam/steamapps/workshop/content/294100/1541721856/Textures/Things/Pawn/Animal/AA_SandSquid/AA_SandSquid_SkinSet.xml
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [AnimalVariations] Loading XML data from: [Home_dir]/.local/share/Steam/steamapps/workshop/content/294100/1541721856/Textures/Things/Pawn/Animal/AA_BoulderMit/AA_BoulderMit_SkinSet.xml
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [AnimalVariations] Loading XML data from: [Home_dir]/.local/share/Steam/steamapps/workshop/content/294100/1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 37080.
- Total: 595.233032 ms (FindLiveObjects: 1.680000 ms CreateObjectMapping: 5.649000 ms MarkObjects: 587.827026 ms DeleteObjects: 0.077000 ms)
- [PrepareLanding] Prefilter: 65612 tiles in WorldGrid.tiles
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Wrote screenshot [Home_dir]/.config/unity3d/Ludeon Studios/RimWorld by Ludeon Studios/RimSaves/Previews/Northwest Banasinum Republican Pact.jpg of size 242432
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- String too long for TextMeshGenerator. Cutting off characters.
- (Filename: Line: 224)
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:77.08334, current:20.6, spawning:Boomrat
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Exception in JobDriver tick for pawn Alpaca252777 driver=JobDriver_Mounted (toilIndex=1) driver.job=(Mounted (Job_959889) A=Thing_Human34465) lastJobGiver=Verse.AI.ThinkNode_QueuedJob
- System.NullReferenceException: Object reference not set to an instance of an object
- at GiddyUpCore.Jobs.JobDriver_Mounted.tryAttackEnemy () <0x00128>
- at GiddyUpCore.Jobs.JobDriver_Mounted.<delegateMovement>b__9_0 () <0x0015c>
- at (wrapper dynamic-method) Verse.AI.JobDriver.DriverTick_Patch1 (object) <0x003e0>
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- String too long for TextMeshGenerator. Cutting off characters.
- (Filename: Line: 224)
- Creating new none AA_Aerofleet with skin index of 1 where 2 possible variants were available. Chance was 33%.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Creating new none AA_Aerofleet with skin index of 1 where 2 possible variants were available. Chance was 33%.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Creating new none AA_Aerofleet with skin index of 1 where 2 possible variants were available. Chance was 33%.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Creating new none AA_Aerofleet with skin index of 1 where 2 possible variants were available. Chance was 33%.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- stagger duration: 1.28s
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- stagger duration: 0.83s
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- stagger duration: 0.83s
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- stagger duration: 1.28s
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- stagger duration: 0.83s
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- stagger duration: 1.28s
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- stagger duration: 0.83s
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [Tech Advancing] [Information] Loading finished.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Object with load ID Job_957639 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Object with load ID Job_967362 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Object with load ID Job_959919 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Object with load ID Job_959937 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Object with load ID Thing_Cooler_Over387678 is referenced (xml node name: thing) but is not deep-saved. This will cause errors during loading.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Object with load ID Thing_Cooler_Over387676 is referenced (xml node name: thing) but is not deep-saved. This will cause errors during loading.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Object with load ID Thing_Cooler_Over387677 is referenced (xml node name: thing) but is not deep-saved. This will cause errors during loading.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Object with load ID Thing_Cooler_Over387679 is referenced (xml node name: thing) but is not deep-saved. This will cause errors during loading.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Wrote screenshot [Home_dir]/.config/unity3d/Ludeon Studios/RimWorld by Ludeon Studios/RimSaves/Previews/Autosave-1.jpg of size 195746
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:77.08334, current:24.4, spawning:AA_Aerofleet
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Creating new none AA_Aerofleet with skin index of 1 where 2 possible variants were available. Chance was 33%.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [Tech Advancing] [Information] Loading finished.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Object with load ID Job_957639 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Object with load ID Job_983220 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Object with load ID Job_959919 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Object with load ID Job_984861 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Object with load ID Thing_Cooler_Over387678 is referenced (xml node name: thing) but is not deep-saved. This will cause errors during loading.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Object with load ID Thing_Cooler_Over387676 is referenced (xml node name: thing) but is not deep-saved. This will cause errors during loading.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Object with load ID Thing_Cooler_Over387677 is referenced (xml node name: thing) but is not deep-saved. This will cause errors during loading.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Object with load ID Thing_Cooler_Over387679 is referenced (xml node name: thing) but is not deep-saved. This will cause errors during loading.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Wrote screenshot [Home_dir]/.config/unity3d/Ludeon Studios/RimWorld by Ludeon Studios/RimSaves/Previews/Autosave-2.jpg of size 332734
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:77.08334, current:24.55, spawning:AA_Wildpawn
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- break attempt Oakley, Recruiter
- Binging_Food Minor
- Wander_Sad Minor
- Wander_OwnRoom Minor
- InsultingSpree Minor
- TargetedInsultingSpree Minor
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Deb started 10 jobs in one tick. newJob=TakeInventory (Job_1000954) A=Thing_RC2_DriedMeat422131 jobGiver=RimWorld.JobGiver_PackFood jobList=(TakeInventory (Job_1000944) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1000945) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1000946) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1000947) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1000948) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1000949) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1000950) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1000951) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1000952) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1000953) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1000954) A=Thing_RC2_DriedMeat422131) lastJobGiver=RimWorld.JobGiver_PackFood
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- String too long for TextMeshGenerator. Cutting off characters.
- (Filename: Line: 224)
- Deb started 10 jobs in one tick. newJob=TakeInventory (Job_1000997) A=Thing_RC2_DriedMeat422131 jobGiver=RimWorld.JobGiver_PackFood jobList=(TakeInventory (Job_1000987) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1000988) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1000989) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1000990) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1000991) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1000992) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1000993) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1000994) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1000995) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1000996) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1000997) A=Thing_RC2_DriedMeat422131) lastJobGiver=RimWorld.JobGiver_PackFood
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Deb started 10 jobs in one tick. newJob=TakeInventory (Job_1001034) A=Thing_RC2_DriedMeat422131 jobGiver=RimWorld.JobGiver_PackFood jobList=(TakeInventory (Job_1001024) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001025) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001026) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001027) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001028) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001029) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001030) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001031) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001032) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001033) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001034) A=Thing_RC2_DriedMeat422131) lastJobGiver=RimWorld.JobGiver_PackFood
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Deb started 10 jobs in one tick. newJob=TakeInventory (Job_1001069) A=Thing_RC2_DriedMeat422131 jobGiver=RimWorld.JobGiver_PackFood jobList=(TakeInventory (Job_1001059) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001060) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001061) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001062) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001063) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001064) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001065) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001066) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001067) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001068) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001069) A=Thing_RC2_DriedMeat422131) lastJobGiver=RimWorld.JobGiver_PackFood
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- String too long for TextMeshGenerator. Cutting off characters.
- (Filename: Line: 224)
- Deb started 10 jobs in one tick. newJob=TakeInventory (Job_1001172) A=Thing_RC2_DriedMeat422131 jobGiver=RimWorld.JobGiver_PackFood jobList=(TakeInventory (Job_1001162) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001163) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001164) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001165) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001166) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001167) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001168) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001169) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001170) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001171) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001172) A=Thing_RC2_DriedMeat422131) lastJobGiver=RimWorld.JobGiver_PackFood
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- String too long for TextMeshGenerator. Cutting off characters.
- (Filename: Line: 224)
- Deb started 10 jobs in one tick. newJob=TakeInventory (Job_1001215) A=Thing_RC2_DriedMeat422131 jobGiver=RimWorld.JobGiver_PackFood jobList=(TakeInventory (Job_1001205) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001206) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001207) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001208) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001209) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001210) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001211) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001212) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001213) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001214) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001215) A=Thing_RC2_DriedMeat422131) lastJobGiver=RimWorld.JobGiver_PackFood
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- String too long for TextMeshGenerator. Cutting off characters.
- (Filename: Line: 224)
- Deb started 10 jobs in one tick. newJob=TakeInventory (Job_1001250) A=Thing_RC2_DriedMeat422131 jobGiver=RimWorld.JobGiver_PackFood jobList=(TakeInventory (Job_1001240) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001241) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001242) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001243) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001244) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001245) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001246) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001247) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001248) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001249) A=Thing_RC2_DriedMeat422131) (TakeInventory (Job_1001250) A=Thing_RC2_DriedMeat422131) lastJobGiver=RimWorld.JobGiver_PackFood
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- String too long for TextMeshGenerator. Cutting off characters.
- (Filename: Line: 224)
- [Tech Advancing] [Information] Loading finished.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Object with load ID Job_957639 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Object with load ID Job_959919 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Object with load ID Job_996098 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Object with load ID Job_1005717 is referenced (xml node name: targetJob) but is not deep-saved. This will cause errors during loading.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Object with load ID Thing_Cooler_Over387678 is referenced (xml node name: thing) but is not deep-saved. This will cause errors during loading.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Object with load ID Thing_Cooler_Over387676 is referenced (xml node name: thing) but is not deep-saved. This will cause errors during loading.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Object with load ID Thing_Cooler_Over387677 is referenced (xml node name: thing) but is not deep-saved. This will cause errors during loading.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Object with load ID Thing_Cooler_Over387679 is referenced (xml node name: thing) but is not deep-saved. This will cause errors during loading.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Wrote screenshot [Home_dir]/.config/unity3d/Ludeon Studios/RimWorld by Ludeon Studios/RimSaves/Previews/Autosave-3.jpg of size 228549
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Spawning Random Prey, Because I Can. Deal with it.maxdensity:77.08334, current:23.75, spawning:AA_Wildpawn
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Deb started 10 jobs in one tick. newJob=TakeInventory (Job_1019840) A=Thing_RC2_DriedMeat422492 jobGiver=RimWorld.JobGiver_PackFood jobList=(TakeInventory (Job_1019830) A=Thing_RC2_DriedMeat422492) (TakeInventory (Job_1019831) A=Thing_RC2_DriedMeat422492) (TakeInventory (Job_1019832) A=Thing_RC2_DriedMeat422492) (TakeInventory (Job_1019833) A=Thing_RC2_DriedMeat422492) (TakeInventory (Job_1019834) A=Thing_RC2_DriedMeat422492) (TakeInventory (Job_1019835) A=Thing_RC2_DriedMeat422492) (TakeInventory (Job_1019836) A=Thing_RC2_DriedMeat422492) (TakeInventory (Job_1019837) A=Thing_RC2_DriedMeat422492) (TakeInventory (Job_1019838) A=Thing_RC2_DriedMeat422492) (TakeInventory (Job_1019839) A=Thing_RC2_DriedMeat422492) (TakeInventory (Job_1019840) A=Thing_RC2_DriedMeat422492) lastJobGiver=RimWorld.JobGiver_PackFood
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- String too long for TextMeshGenerator. Cutting off characters.
- (Filename: Line: 224)
- Deb started 10 jobs in one tick. newJob=TakeInventory (Job_1019868) A=Thing_RC2_DriedMeat422492 jobGiver=RimWorld.JobGiver_PackFood jobList=(TakeInventory (Job_1019858) A=Thing_RC2_DriedMeat422492) (TakeInventory (Job_1019859) A=Thing_RC2_DriedMeat422492) (TakeInventory (Job_1019860) A=Thing_RC2_DriedMeat422492) (TakeInventory (Job_1019861) A=Thing_RC2_DriedMeat422492) (TakeInventory (Job_1019862) A=Thing_RC2_DriedMeat422492) (TakeInventory (Job_1019863) A=Thing_RC2_DriedMeat422492) (TakeInventory (Job_1019864) A=Thing_RC2_DriedMeat422492) (TakeInventory (Job_1019865) A=Thing_RC2_DriedMeat422492) (TakeInventory (Job_1019866) A=Thing_RC2_DriedMeat422492) (TakeInventory (Job_1019867) A=Thing_RC2_DriedMeat422492) (TakeInventory (Job_1019868) A=Thing_RC2_DriedMeat422492) lastJobGiver=RimWorld.JobGiver_PackFood
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- String too long for TextMeshGenerator. Cutting off characters.
- (Filename: Line: 224)
- String too long for TextMeshGenerator. Cutting off characters.
- (Filename: Line: 224)
- String too long for TextMeshGenerator. Cutting off characters.
- (Filename: Line: 224)
- Deb started 10 jobs in one tick. newJob=TakeInventory (Job_1019894) A=Thing_RC2_DriedMeat422492 jobGiver=RimWorld.JobGiver_PackFood jobList=(TakeInventory (Job_1019884) A=Thing_RC2_DriedMeat422492) (TakeInventory (Job_1019885) A=Thing_RC2_DriedMeat422492) (TakeInventory (Job_1019886) A=Thing_RC2_DriedMeat422492) (TakeInventory (Job_1019887) A=Thing_RC2_DriedMeat422492) (TakeInventory (Job_1019888) A=Thing_RC2_DriedMeat422492) (TakeInventory (Job_1019889) A=Thing_RC2_DriedMeat422492) (TakeInventory (Job_1019890) A=Thing_RC2_DriedMeat422492) (TakeInventory (Job_1019891) A=Thing_RC2_DriedMeat422492) (TakeInventory (Job_1019892) A=Thing_RC2_DriedMeat422492) (TakeInventory (Job_1019893) A=Thing_RC2_DriedMeat422492) (TakeInventory (Job_1019894) A=Thing_RC2_DriedMeat422492) lastJobGiver=RimWorld.JobGiver_PackFood
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LWM's Deep Storage: HugsLib settings changed
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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