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- <ProcyonDM> Ok
- <ProcyonDM> You've alerted them, and they don't wait for you to come to them
- <ProcyonDM> They jump from the brush
- <Carmen_Chapman> Can Carmen make out what the two shapes by the fire are as she gets closer?
- <ProcyonDM> Snakes, just 2 for now
- <ProcyonDM> And don't forget, this isn't team deathmatch
- <Carmen_Chapman> "Theyre the snake thingies!"
- <ProcyonDM> Roll initiative!
- <Carmen_Chapman> !roll 1d20+0 initiative w advantage
- <Tyche[Dice]> (1d20) [9] : {9}
- <Maddox> !roll 1d20
- <Tyche[Dice]> (1d20) [11] : {11}
- <Maddox> crap. I think mine is the 11?
- <Carmen_Chapman> oh yeah it is
- <Carmen_Chapman> I forgot to put the 2# in
- <Carmen_Chapman> let me try that again
- <ProcyonDM> !roll 2#1d20
- <Tyche[Dice]> (1d20) [14] : {14} (1d20) [3] : {3}
- <Carmen_Chapman> that works
- <ProcyonDM> Oh that was for the basilisk a
- <Carmen_Chapman> oh
- <Carmen_Chapman> !roll 2#d20+0
- <Tyche[Dice]> (1d20) [18] : {18} (1d20) [2] : {2}
- <Maddox> why are we rolling initiative twice?
- <Carmen_Chapman> not sure about basilisks
- <Maddox> even if they aren't working together, there is only one order, no?
- <Carmen_Chapman> Teal blood racial is advantage on initiative and perception
- <ProcyonDM> No we aren't they each rolled independently
- <Carmen_Chapman> So we have Carmen(18), Basilisk 1(14), Maddox(11), Basilisk 2(3) ?
- <ProcyonDM> Yes
- <ProcyonDM> Carmen your go
- <ProcyonDM> Enjoy
- * Carmen_Chapman continues running up to the two heat signatures
- <ProcyonDM> They burst into the clearing
- <ProcyonDM> STRIFE
- * Carmen_Chapman Charges up to the nearest one, yelling at them
- * Carmen_Chapman swings her new chainsaw saber at it
- <Carmen_Chapman> !roll 1d20+6 attack
- <Tyche[Dice]> (1d20+6) [13+6] : {19}
- * Carmen_Chapman looX at the two of them to see if they look like anything weird
- <ProcyonDM> You hit it
- <ProcyonDM> (Honestly I don't even know the prototypes)
- <Carmen_Chapman> !roll 3d12+6 damage
- <Tyche[Dice]> (3d12+6) [18+6] : {24}
- <Carmen_Chapman> !roll 3d2 burn
- <Tyche[Dice]> (3d2) [4] : {4}
- <ProcyonDM> The basilisk shrugs off the heat. It seems to be immune.
- <ProcyonDM> It still looks quite in pain from the gash though
- * Carmen_Chapman screams at it
- <Carmen_Chapman> "U READY TO GET RIPPED TO SHREDS????"
- <ProcyonDM> It hisses back
- <Carmen_Chapman> "WERE GONNA CUT UR FUCKIN FIREY HEADS IN HALF!"
- <Carmen_Chapman> "THEN TRY N BURN DOWN NICE LIZARD DUDES FARM!!"
- <Carmen_Chapman> !roll 1d20+6 intimidation
- <Tyche[Dice]> (1d20+6) [20+6] : {26}
- <Carmen_Chapman> ((gg))
- <Maddox> ((holy crap lol))
- <ProcyonDM> It low key shits itself and hisses at its friend
- <Carmen_Chapman> ((is it going to roll insight to counter?))
- <ProcyonDM> Oh right it could crit too
- <ProcyonDM> !roll 1d20+3
- <Tyche[Dice]> (1d20+3) [14+3] : {17}
- <ProcyonDM> Not quite
- <Carmen_Chapman> (26-17)/4=2 so it has a -4 on attacks against Carmen for a bit
- <Carmen_Chapman> all actions used, so end turn
- <ProcyonDM> His friend hisses back but it hisses back in response.
- <Carmen_Chapman> ((oh also, I'll just say that heavy duct tape armor is annoying and Carmen didn't stop before this battle to add more, so it's just medium armor right now))
- <ProcyonDM> It's his friends turn.
- <Carmen_Chapman> ((it probably takes a good amount of time to take off or put on))
- <ProcyonDM> He tried to grapple Maddox.
- <ProcyonDM> !roll 1d20+7
- <Tyche[Dice]> (1d20+7) [7+7] : {14}
- <Maddox> what do I roll to counter? Athletics?
- <Carmen_Chapman> Athletics or Acrobatics, your choice
- <Maddox> !roll 1d20+8
- <Tyche[Dice]> (1d20+8) [5+8] : {13}
- <Maddox> dang.
- <ProcyonDM> It grapples you, and hisses at his friend.
- <ProcyonDM> Maddox's turn
- <Maddox> So does resisting take my movement action or major action?
- <ProcyonDM> Major I believe right?
- <Maddox> I resist the grapple.
- <Carmen_Chapman> If you want to escape, it's a major action
- <Carmen_Chapman> You can attack unhindered while grappled though
- <Maddox> oh, I can attack?
- <Maddox> I attack then.
- <Carmen_Chapman> Grappling just makes your speed 0 and makes you vulnerable to grapple effects
- <Maddox> !roll 1d20+4 tohit
- <Tyche[Dice]> (1d20+4) [12+4] : {16}
- <Carmen_Chapman> You can only attack what is grappling you though because reach
- <Maddox> !roll 2d8+4 damage
- <Tyche[Dice]> (2d8+4) [11+4] : {15}
- <Carmen_Chapman> Do you know that hits?
- <Maddox> It almost certainly does.
- <Maddox> Be weird if basilisks had 17 ac
- <Carmen_Chapman> They have a lot of dex
- <Carmen_Chapman> so it wouldn't be that ridiculous to have ~4 dex and some natural armor
- <Carmen_Chapman> Idk what they are though
- <ProcyonDM> AC is 14
- <Carmen_Chapman> COOL
- <Carmen_Chapman> oops, caps lock hahaha
- <Maddox> I then swing with my offhand.
- <Maddox> !roll 1d20+4 tohit
- <Tyche[Dice]> (1d20+4) [18+4] : {22}
- <Maddox> !roll 2d8 damage
- <Tyche[Dice]> (2d8) [7] : {7}
- <Maddox> 22 total damage.
- <Maddox> I grit my teeth, but can't move.
- <Maddox> End turn.
- <ProcyonDM> It doesn't let go still.
- <ProcyonDM> His friend bails, slithering into the corn.
- <ProcyonDM> It's heading toward the forest.
- <Maddox> "CATCH THE ONE RUNNING!"
- <Carmen_Chapman> "Donchu worry I can see it in my glasses!"
- <ProcyonDM> Your turn, feel free to go
- * Carmen_Chapman runs after the basilisk
- <ProcyonDM> You can keep up with it due to its injury, but it's getting closer and closer to the forest.
- <Carmen_Chapman> Is she able to attack it?
- <ProcyonDM> It's also starting fires wherever it goes, your goggles are being less and less effective
- <ProcyonDM> Not quite, unless she has a ranged weapon or wants to try to throw it
- * Carmen_Chapman pulls out one of the Lightworks, not trying to hit the basilisk just throw it close by to try and disorient or slow it down
- * Carmen_Chapman chuX it at the basilisk
- <Carmen_Chapman> !roll 1d20+0 ranged attack
- <Tyche[Dice]> (1d20) [8] : {8}
- <ProcyonDM> You toss it and it goes off with a brilliant flash, succeeding in stunning it, but also stunning yourself! Your goggles completely blind you from the explosion
- <ProcyonDM> It continues on
- <Carmen_Chapman> rip
- <Carmen_Chapman> Wait, it continues on after it's stunned?
- <ProcyonDM> It recovers, as do you I assume
- <Carmen_Chapman> Oh, next turn
- <Carmen_Chapman> okay
- <ProcyonDM> Yeah
- * Carmen_Chapman yells at it in frustration
- <Carmen_Chapman> end turn
- <ProcyonDM> The basilisk bites you Maddox
- <ProcyonDM> Psych strangulsted
- <ProcyonDM> Strangulsted
- <ProcyonDM> Strangulstes
- <ProcyonDM> Fuck it strangles you
- <ProcyonDM> You can't dodge it, and it does
- <ProcyonDM> !roll 2d8+2
- <Tyche[Dice]> (2d8+2) [11+2] : {13}
- <Maddox_> wait, this edition of strangle is auto-hit?
- <ProcyonDM> I think so
- <ProcyonDM> Strangulate. As a major action, the basilisk deals 11 (2d8+2) bludgeoning damage to a grappled creature.
- <Maddox> ah, got it.
- <ProcyonDM> Doesn't say anything about it being an attack really
- <Carmen_Chapman> Yeah, it's not really a normal attack
- <Carmen_Chapman> It's a special ability it can do to targets it's already spent an action to grapple
- <Maddox> does it do anything else?
- <ProcyonDM> Nope. It's accepted it's fate
- <Maddox> My turn.
- <Maddox> I swing at it again.
- <Maddox> !roll 1d20+4
- <Tyche[Dice]> (1d20+4) [6+4] : {10}
- <Maddox> miss
- <Maddox> I swing my other axe.
- <Maddox> !roll 1d20+4
- <Tyche[Dice]> (1d20+4) [13+4] : {17}
- <ProcyonDM> Hit
- <Maddox> !roll 2d8
- <Tyche[Dice]> (2d8) [12] : {12}
- <Maddox> 12 damage.
- <ProcyonDM> Woah 12
- <ProcyonDM> Since that was snake 1 it just barely dies.
- <ProcyonDM> It relaxes and pops into grist
- <Maddox> I quickly exhale, then take off after Carmen, grabbing the grist on the way.
- <ProcyonDM> You're 2 turns out
- <Maddox> 2 turns out?
- <Maddox> Turn one: Carmen hits and yells, I get grappled
- <Maddox> Turn two: Carmen runs after it, I kill the thing and run after her.
- <ProcyonDM> Oh right same turn
- <ProcyonDM> Ok one turn out
- <ProcyonDM> Meanwhile it looks back as Carmen is in pursuit and breathes at her
- <ProcyonDM> Roll resist
- <Carmen_Chapman> Which resist? Dex?
- <Carmen_Chapman> Resistance is just a constant
- <Carmen_Chapman> It rolls the psionic attack
- <ProcyonDM> Honestly not sure so well say con
- <ProcyonDM> Yeah
- <ProcyonDM> Wiat
- <ProcyonDM> Am I not getting something
- <ProcyonDM> !roll 1d20+5
- <Tyche[Dice]> (1d20+5) [10+5] : {15}
- <ProcyonDM> Ok so it gets a 15
- <Carmen_Chapman> Con resistance is 14, but it has a -4 on attacks against Carmen since it's intimidated
- <ProcyonDM> How many turns does it last?
- <Carmen_Chapman> 2 rounds
- <Maddox> So we're on round 2/2
- <ProcyonDM> Ah, so it misses
- <Carmen_Chapman> yup
- <ProcyonDM> But everything is on fire, and it's still running
- <Carmen_Chapman> Carmen's turn?
- <ProcyonDM> Yep
- <Carmen_Chapman> Also, Carmen still takes half damage from the fire
- <Carmen_Chapman> just looked it up
- <Carmen_Chapman> You can roll that, in the meantime Carmen continues chasing it
- <Carmen_Chapman> It spent its major action to breath fire at her, so it only spent it's move to move
- <ProcyonDM> 3d6-1
- <ProcyonDM> Yikes
- <ProcyonDM> !roll 3d6-1
- <Tyche[Dice]> (3d6+-1) [9+-1] : {8}
- <Carmen_Chapman> Carmen can use her move to move, but also instead of attacking she can move with her major action as well to gain a bunch of ground on it
- <Carmen_Chapman> She can't attack it this round since she spent her major to move, but hopefully her extra move should regain the extra move it took at the beginning so she's caught up for next round
- <Carmen_Chapman> Okay, so Carmen takes 4 damage. Noted.
- <ProcyonDM> Alright well unfortunately I've gotta go soon
- <Carmen_Chapman> I think we're almost done?
- <ProcyonDM> Unfortunately so for the basilisk
- <Carmen_Chapman> The other basilisk is dead, so it's Maddox's turn now
- <ProcyonDM> You are able to barely catch up to him
- <Carmen_Chapman> Oh, intimidate, right
- <Carmen_Chapman> "Come back here u fucker Im not done with u yet!!!"
- <Carmen_Chapman> !roll 1d20+6 intimidation
- <Tyche[Dice]> (1d20+6) [2+6] : {8}
- <Carmen_Chapman> rip
- <ProcyonDM> !roll 1d20+3
- <Tyche[Dice]> (1d20+3) [3+3] : {6}
- <ProcyonDM> Rip er
- <Carmen_Chapman> -2 penalty to attacks
- <Carmen_Chapman> against carmen
- <Carmen_Chapman> end turn
- <Maddox> So, how far am I from the basilisk and carmen?
- <ProcyonDM> Like 90 feet
- <Maddox> we using post or pre-nerf flashstep?
- <Carmen_Chapman> in the PHB I see
- <Carmen_Chapman> for 3N PP
- <Carmen_Chapman> Instantly move 5N feet. While in strife if you don’t end the Flashstep adjacent to a conscious creature, the PP cost is tripled.
- <Carmen_Chapman> That's the olive PHB, the older version
- <Maddox> Pre-nerf is on my charsheet, and its 25+5n feet
- <ProcyonDM> so what to do
- <Carmen_Chapman> Brennan is asking which rules we're using
- <Carmen_Chapman> He's 90 feet away right now
- <Maddox_> well, in either case, I run after carmen and the basilisk, getting within 30 feet with only minor action left.
- <Carmen_Chapman> and can use his move for 30 of that
- <Maddox_> Yeah, I can't flashstep here if we use nerfs.
- <Maddox_> I can only do flashstep 4, taking me to 10 feet away
- <Maddox_> and then the cost triples because I'm not quite there.
- <Carmen_Chapman> It wouldn't triple the cost
- <Carmen_Chapman> because Carmen is next to the basilisk
- <Maddox_> yeah, but I'm 10 feet away still if we use nerfs.
- <Maddox_> also pre-nerf didn't have the tripling cost.
- <Carmen_Chapman> so if you appeared just short next to carmen you'd be 10 feet away and next to someone
- <Maddox> No comment, Alex?
- <ProcyonDM> im not sure what to do
- <ProcyonDM> lets just put maddox not quite there
- <Maddox> k. I'm 30 feet away, not flashstepping
- <Maddox> end turn.
- <ProcyonDM> Alright.
- <Maddox_> End turn, in case that didn't go through.
- <ProcyonDM> Carmen you havent grabbe him yet right?
- <Carmen_Chapman> As in, has Carmen grappled it?
- <Carmen_Chapman> No, she's currently standing right next to it
- <ProcyonDM> got it.
- <ProcyonDM> It continues to run
- <Carmen_Chapman> Are attacks of opportunity a thing?
- <Carmen_Chapman> They're in the PHB
- <ProcyonDM> yeah sure
- <Carmen_Chapman> I think they got axed in later rulesets for C4 though
- <Maddox> yeah, they're there for C3
- <Maddox> rules are vague though.
- <ProcyonDM> just
- <ProcyonDM> attack him
- <Carmen_Chapman> hahaha
- <ProcyonDM> hes not long for this world
- <Carmen_Chapman> Okay, attack of opportunity then
- <Carmen_Chapman> !roll 1d20+6 attack
- <Tyche[Dice]> (1d20+6) [3+6] : {9}
- <Carmen_Chapman> miss
- <Carmen_Chapman> On Carmen's turn she's going to use her major and move to run after it
- <Carmen_Chapman> minor to intimidate
- <Carmen_Chapman> !roll 1d20+6 intimidate
- <Tyche[Dice]> (1d20+6) [12+6] : {18}
- <Carmen_Chapman> insight?
- <ProcyonDM> !roll 1d20+3
- <Tyche[Dice]> (1d20+3) [19+3] : {22}
- <Carmen_Chapman> okay end turn
- <ProcyonDM> cool
- <Carmen_Chapman> It's still intimidated for one more round from last round.
- <Maddox> My turn?
- <Carmen_Chapman> yup
- <Carmen_Chapman> It's 90 feet away again
- <Carmen_Chapman> roughly
- <Maddox_> Maddox> Well, I run 60 feet again, then use flashstep 4 to move 20 feet (costing 36 PP)
- <Maddox_> <Maddox> then use Eye of the Storm to regenerate 40 pp
- <Maddox_> I'm now 10 feet behind both, with only minor action left.
- <Maddox_> end turn
- <Carmen_Chapman> nice
- <ProcyonDM> alright
- <ProcyonDM> The basilisk is faltering.
- <ProcyonDM> it can no longer run with such wounds
- <ProcyonDM> it gets 40 feet
- <ProcyonDM> end turn
- <Carmen_Chapman> !roll 1d20+6 attack of opportunity
- <Tyche[Dice]> (1d20+6) [5+6] : {11}
- <Carmen_Chapman> ugh
- * Carmen_Chapman uses her move to get 30 feet
- * Carmen_Chapman uses her major to move 20 feet to around in front of the basilisk to try and box it in
- <ProcyonDM> im just going to say thats a hit because he fell voer
- <Carmen_Chapman> okay
- <Carmen_Chapman> no burn
- <Carmen_Chapman> !roll 3d12+6 damage
- <Tyche[Dice]> (3d12+6) [22+6] : {28}
- <ProcyonDM> its very dead
- <Maddox> I just realized you have a tier 3 weapon.
- <Maddox> dang.
- <Maddox> that's a bit of damage.
- <Carmen_Chapman> yeah that's what the alchemy we were working on before was for
- <Carmen_Chapman> it is a good chunk of damage
- <Maddox> Yeah, its hard to figure out where to go from dual lightaxes though :P
- <Maddox> we'll talk about that later though
- <Maddox> it be ded.
- <Carmen_Chapman> I can roll grist
- <Maddox> Do we both get XP for both, or how does that work?
- <Carmen_Chapman> you already picked up the grist from one of them
- <Maddox> yeah.
- <Carmen_Chapman> !roll 8d8+125 build grist
- <Tyche[Dice]> (8d8+125) [23+125] : {148}
- <Carmen_Chapman> !roll 3d6+40 T1 grist
- <Tyche[Dice]> (3d6+40) [7+40] : {47}
- <Carmen_Chapman> !roll 1d10+10 T2 grist
- <Tyche[Dice]> (1d10+10) [7+10] : {17}
- <Carmen_Chapman> !roll 1d2 T3 chance
- <Tyche[Dice]> (1d2) [1] : {1}
- <Carmen_Chapman> no T3 grist
- <Carmen_Chapman> "Its down!!!"
- * Maddox finally catches up, less than two seconds later.
- * Carmen_Chapman frantically looX around for MaddoX, relieved when he arrives
- <Maddox> "Phew."
- <Maddox> "We gotta put those fires out though."
- <Carmen_Chapman> "We should grab the sweet loot first though!!!"
- * Maddox runs off to contain the fires before saying anything else.
- <Carmen_Chapman> "Or...."
- <Carmen_Chapman> "K whatevs"
- * Carmen_Chapman walX around to pick up the grist from the second basilisk before running around to put out fires
- <Maddox> ^ was that grist drop for the one that just died, or the earlier one?
- <Carmen_Chapman> just your basilisk
- <Maddox> got it.
- <Carmen_Chapman> !roll 8d8+125 build grist
- <Tyche[Dice]> (8d8+125) [30+125] : {155}
- <Carmen_Chapman> !roll 3d6+40 clay grist
- <Tyche[Dice]> (3d6+40) [15+40] : {55}
- <Carmen_Chapman> !roll 1d10+10 sandstone grist
- <Tyche[Dice]> (1d10+10) [9+10] : {19}
- <Carmen_Chapman> !roll 1d2 quartz chance
- <Tyche[Dice]> (1d2) [2] : {2}
- <Carmen_Chapman> !roll 2d8 quartz grist
- <Tyche[Dice]> (2d8) [7] : {7}
- * Carmen_Chapman runs off to wherever she can see red fire heat signatures nearby to try and put stuff out
- <Carmen_Chapman> How does XP work, Alex?
- <ProcyonDM> you both get one basilisk
- <Carmen_Chapman> each basilisk is 75 XP
- <ProcyonDM> very true
- <Maddox> like 5 more of those to level 10 :P
- <Carmen_Chapman> 100 XP away from level 8
- <Carmen_Chapman> nice
- <Maddox> So, are the fires contained?
- <ProcyonDM> they are
- <Carmen_Chapman> Great
- * Maddox meets back up with Carmen.
- <Maddox> "That went better than expected."
- * Carmen_Chapman turns off her chainsaw, stowing it away, still breathing somewhat hard and generally feeling pretty pumped
- <Carmen_Chapman> "That was awesome!!!"
- <Carmen_Chapman> "Im glad ur okay"
- <Carmen_Chapman> "U showed that snakey thing whos boss!"
- <Maddox> "You were real scary out there too!"
- * Maddox puts away his already off axesabers
- <Carmen_Chapman> "They dont seem as hard as I remember them"
- <Carmen_Chapman> "Maybe were just super badass!"
- * Carmen_Chapman laughs
- * Maddox nods and smiles
- <Maddox> "We should probably get out of this cornfield before we ruin more crops though."
- <Carmen_Chapman> "Yeah...."
- <Carmen_Chapman> "We can find that path again!"
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