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Elio Blasio

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Mar 26th, 2019
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  1. -----------//Elio Blasio\\-----------
  2. --[[Movelist
  3. E = Equip/Unequip, click to shoot, hold to spray
  4. T = Taunt
  5. ---------]]
  6. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  7. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  8. local RealPlayer = Player
  9. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
  10.  
  11.  
  12.  
  13. Player=game.Players.LocalPlayer
  14. Character=Player.Character
  15. Character.Humanoid.Name = "noneofurbusiness"
  16. hum = Character.noneofurbusiness
  17. LeftArm=Character["Left Arm"]
  18. LeftLeg=Character["Left Leg"]
  19. RightArm=Character["Right Arm"]
  20. RightLeg=Character["Right Leg"]
  21. Root=Character["HumanoidRootPart"]
  22. Head=Character["Head"]
  23. Torso=Character["Torso"]
  24. Neck=Torso["Neck"]
  25. mouse = Player:GetMouse()
  26. walking = false
  27. jumping = false
  28. attacking = false
  29. firsttime = false
  30. tauntdebounce = false
  31. position = nil
  32. MseGuide = true
  33. running = false
  34. settime = 0
  35. sine = 0
  36. t = 0
  37. ws = 18
  38. change = 1
  39. combo1 = true
  40. equip = false
  41. dgs = 75
  42. combo2 = false
  43. switch1 = true
  44. switch2 = false
  45. firsttime2 = false
  46. combo3 = false
  47. gunallowance = false
  48. shooting = false
  49. RunSrv = game:GetService("RunService")
  50. RenderStepped = game:GetService("RunService").RenderStepped
  51. removeuseless = game:GetService("Debris")
  52.  
  53. screenGui = Instance.new("ScreenGui")
  54. screenGui.Parent = script.Parent
  55.  
  56. local HEADLERP = Instance.new("ManualWeld")
  57. HEADLERP.Parent = Head
  58. HEADLERP.Part0 = Head
  59. HEADLERP.Part1 = Head
  60. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  61.  
  62. local TORSOLERP = Instance.new("ManualWeld")
  63. TORSOLERP.Parent = Root
  64. TORSOLERP.Part0 = Torso
  65. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  66.  
  67. local ROOTLERP = Instance.new("ManualWeld")
  68. ROOTLERP.Parent = Root
  69. ROOTLERP.Part0 = Root
  70. ROOTLERP.Part1 = Torso
  71. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  72.  
  73. local RIGHTARMLERP = Instance.new("ManualWeld")
  74. RIGHTARMLERP.Parent = RightArm
  75. RIGHTARMLERP.Part0 = RightArm
  76. RIGHTARMLERP.Part1 = Torso
  77. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  78.  
  79. local LEFTARMLERP = Instance.new("ManualWeld")
  80. LEFTARMLERP.Parent = LeftArm
  81. LEFTARMLERP.Part0 = LeftArm
  82. LEFTARMLERP.Part1 = Torso
  83. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  84.  
  85. local RIGHTLEGLERP = Instance.new("ManualWeld")
  86. RIGHTLEGLERP.Parent = RightLeg
  87. RIGHTLEGLERP.Part0 = RightLeg
  88. RIGHTLEGLERP.Part1 = Torso
  89. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  90.  
  91. local LEFTLEGLERP = Instance.new("ManualWeld")
  92. LEFTLEGLERP.Parent = LeftLeg
  93. LEFTLEGLERP.Part0 = LeftLeg
  94. LEFTLEGLERP.Part1 = Torso
  95. LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  96.  
  97. local function weldBetween(a, b)
  98. local weld = Instance.new("ManualWeld", a)
  99. weld.Part0 = a
  100. weld.Part1 = b
  101. weld.C0 = a.CFrame:inverse() * b.CFrame
  102. return weld
  103. end
  104.  
  105. function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
  106. A = Instance.new("Attachment", PARENT)
  107. A.Position = POSITION1
  108. A.Name = "A"
  109. B = Instance.new("Attachment", PARENT)
  110. B.Position = POSITION2
  111. B.Name = "B"
  112. tr1 = Instance.new("Trail", PARENT)
  113. tr1.Attachment0 = A
  114. tr1.Attachment1 = B
  115. tr1.Enabled = true
  116. tr1.Lifetime = LIFETIME
  117. tr1.TextureMode = "Static"
  118. tr1.LightInfluence = 0
  119. tr1.Color = COLOR
  120. tr1.Transparency = NumberSequence.new(0, 1)
  121. end
  122.  
  123. shirt = Instance.new("Shirt", Character)
  124. shirt.Name = "Shirt"
  125. pants = Instance.new("Pants", Character)
  126. pants.Name = "Pants"
  127. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1123249914"
  128. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=1839310233"
  129.  
  130. skull = Instance.new("Part",Character)
  131. skull.Size = Vector3.new(2,2,2)
  132. skull.CFrame = Head.CFrame
  133. skull.CanCollide = false
  134. skullweld = Instance.new("Weld",skull)
  135. skullweld.Part0 = skull
  136. skullweld.Part1 = Head
  137. skullweld.C0 = skull.CFrame:inverse() * Head.CFrame
  138. mskull = Instance.new("SpecialMesh", skull)
  139. mskull.MeshType = "FileMesh"
  140. mskull.Scale = Vector3.new(1.12, 1.12, 1.12)
  141. mskull.MeshId,mskull.TextureId = 'http://www.roblox.com/asset/?id=181343290','http://www.roblox.com/asset/?id=181343313'
  142. fedora = Instance.new("Part",Character)
  143. fedora.Size = Vector3.new(2,2,2)
  144. fedora.CFrame = Head.CFrame
  145. fedora.CanCollide = false
  146. fedoraweld = Instance.new("Weld",fedora)
  147. fedoraweld.Part0 = fedora
  148. fedoraweld.Part1 = Head
  149. fedoraweld.C0 = fedora.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.8,0)
  150. mfedora = Instance.new("SpecialMesh", fedora)
  151. mfedora.MeshType = "FileMesh"
  152. mfedora.Scale = Vector3.new(1.1, 1.1, 1.1)
  153. mfedora.MeshId,mfedora.TextureId = 'http://www.roblox.com/asset/?id=13640868','http://www.roblox.com/asset/?id=18987684'
  154. tommygun = Instance.new("Part",Character)
  155. tommygun.Size = Vector3.new(2,2,2)
  156. tommygun.CFrame = RightArm.CFrame
  157. tommygun.CanCollide = false
  158. tommygunweld = Instance.new("Weld",tommygun)
  159. tommygunweld.Part0 = tommygun
  160. tommygunweld.Part1 = RightArm
  161. tommygunweld.C0 = tommygun.CFrame:inverse() * RightArm.CFrame * CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0)
  162. mtommygun = Instance.new("SpecialMesh", tommygun)
  163. mtommygun.MeshType = "FileMesh"
  164. mtommygun.Scale = Vector3.new(1, 1, 1)
  165. mtommygun.MeshId,mtommygun.TextureId = 'http://www.roblox.com/asset/?id=116679805','http://www.roblox.com/asset/?id=116679995'
  166. shootbox = Instance.new("Part",Character)
  167. shootbox.Size = Vector3.new(.2,.2,.2)
  168. shootbox.CanCollide = false
  169. shootbox.Transparency = 1
  170. shootbox.CFrame = tommygun.CFrame
  171. shootboxweld = weldBetween(shootbox,tommygun)
  172. shootboxweld.C0 = CFrame.new(0,-.05,2.62)
  173. light = Instance.new("PointLight", shootbox)
  174. light.Color = BrickColor.new("Bright yellow").Color
  175. light.Range = 5
  176. light.Brightness = 11
  177. light.Enabled = false
  178. particlemiter1 = Instance.new("ParticleEmitter", shootbox)
  179. particlemiter1.Enabled = false
  180. particlemiter1.Texture = "rbxassetid://461242617"
  181. particlemiter1.Lifetime = NumberRange.new(.1)
  182. particlemiter1.Size = NumberSequence.new(1,0)
  183. particlemiter1.Rate = 20
  184. particlemiter1.RotSpeed = NumberRange.new(0)
  185. particlemiter1.Speed = NumberRange.new(0)
  186. tommygunammo = Instance.new("Part",Character)
  187. tommygunammo.Size = Vector3.new(2,2,2)
  188. tommygunammo.CFrame = tommygun.CFrame
  189. tommygunammo.CanCollide = false
  190. tommygunammoweld = Instance.new("Weld",tommygunammo)
  191. tommygunammoweld.Part0 = tommygunammo
  192. tommygunammoweld.Part1 = tommygun
  193. tommygunammoweld.C0 = tommygun.CFrame:inverse() * tommygun.CFrame * CFrame.new(0,.4,.25) * CFrame.Angles(math.rad(0),math.rad(0),0)
  194. mtommygunammo = Instance.new("SpecialMesh", tommygunammo)
  195. mtommygunammo.MeshType = "FileMesh"
  196. mtommygunammo.Scale = Vector3.new(1, 1, 1)
  197. mtommygunammo.MeshId,mtommygunammo.TextureId = 'http://www.roblox.com/asset/?id=116740155','http://www.roblox.com/asset/?id=116679995'
  198. mask = Instance.new("Part",Character)
  199. mask.Size = Vector3.new(2,2,2)
  200. mask.CFrame = Head.CFrame
  201. mask.CanCollide = false
  202. maskweld = Instance.new("Weld",mask)
  203. maskweld.Part0 = mask
  204. maskweld.Part1 = Head
  205. maskweld.C0 = mask.CFrame:inverse() * Head.CFrame * CFrame.new(-.2,0,.62) * CFrame.Angles(math.rad(0),math.rad(10),math.rad(0))
  206. mmask = Instance.new("SpecialMesh", mask)
  207. mmask.MeshType = "FileMesh"
  208. mmask.Scale = Vector3.new(1.25, 1.25, 1.25)
  209. mmask.MeshId,mmask.TextureId = 'http://www.roblox.com/asset/?id=12470186','http://www.roblox.com/asset/?id=12470201'
  210.  
  211.  
  212.  
  213. coroutine.wrap(function()
  214. while wait() do
  215. hum.WalkSpeed = ws
  216. LeftArm.BrickColor = BrickColor.new("Really black")
  217. RightArm.BrickColor = BrickColor.new("Really black")
  218. Head.BrickColor = BrickColor.new("Really black")
  219. end
  220. end)()
  221. godmode = coroutine.wrap(function()
  222. for i,v in pairs(Character:GetChildren()) do
  223. if v:IsA("BasePart") and v ~= Root then
  224. v.Anchored = false
  225. end
  226. end
  227. while true do
  228. hum.MaxHealth = math.huge
  229. wait(0.0000001)
  230. hum.Health = math.huge
  231. wait()
  232. end
  233. end)
  234. godmode()
  235. ff = Instance.new("ForceField", Character)
  236. ff.Visible = false
  237.  
  238. coroutine.wrap(function()
  239. for i,v in pairs(Character:GetChildren()) do
  240. if v.Name == "Animate" then v:Remove()
  241. end
  242. end
  243. end)()
  244.  
  245. function damagealll(Radius,Position)
  246. local Returning = {}
  247. for _,v in pairs(workspace:GetChildren()) do
  248. if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
  249. if v:FindFirstChild("Torso") then
  250. local Mag = (v.Torso.Position - Position).magnitude
  251. if Mag < Radius then
  252. table.insert(Returning,v)
  253. end
  254. elseif v:FindFirstChild("UpperTorso") then
  255. local Mag = (v.UpperTorso.Position - Position).magnitude
  256. if Mag < Radius then
  257. table.insert(Returning,v)
  258. end
  259. end
  260. end
  261. end
  262. return Returning
  263. end
  264.  
  265. ArtificialHB = Instance.new("BindableEvent", script)
  266. ArtificialHB.Name = "Heartbeat"
  267. script:WaitForChild("Heartbeat")
  268.  
  269. frame = 1 / 60
  270. tf = 0
  271. allowframeloss = false
  272. tossremainder = false
  273.  
  274.  
  275. lastframe = tick()
  276. script.Heartbeat:Fire()
  277.  
  278.  
  279. game:GetService("RunService").Heartbeat:connect(function(s, p)
  280. tf = tf + s
  281. if tf >= frame then
  282. if allowframeloss then
  283. script.Heartbeat:Fire()
  284. lastframe = tick()
  285. else
  286. for i = 1, math.floor(tf / frame) do
  287. script.Heartbeat:Fire()
  288. end
  289. lastframe = tick()
  290. end
  291. if tossremainder then
  292. tf = 0
  293. else
  294. tf = tf - frame * math.floor(tf / frame)
  295. end
  296. end
  297. end)
  298.  
  299. function swait(num)
  300. if num == 0 or num == nil then
  301. game:service("RunService").Stepped:wait(0)
  302. else
  303. for i = 0, num do
  304. game:service("RunService").Stepped:wait(0)
  305. end
  306. end
  307. end
  308.  
  309. doomtheme = Instance.new("Sound", Torso)
  310. doomtheme.Volume = 1
  311. doomtheme.Name = "doomtheme"
  312. doomtheme.Looped = true
  313. doomtheme.SoundId = "rbxassetid://318812395"
  314. doomtheme:Play()
  315.  
  316. Torso.ChildRemoved:connect(function(removed)
  317. if removed.Name == "doomtheme" then
  318.  
  319. doomtheme = Instance.new("Sound", Torso)
  320. doomtheme.Volume = 1
  321. doomtheme.Name = "doomtheme"
  322. doomtheme.Looped = true
  323. doomtheme.SoundId = "rbxassetid://318812395"
  324. doomtheme:Play()
  325. end
  326. end)
  327.  
  328. for _,n in pairs(Character:GetChildren()) do
  329. if n:IsA("Accessory") then n:Remove() end
  330. end
  331. for _,x in pairs(Character:GetChildren()) do
  332. if x:IsA("Decal") then x:Remove() end
  333. end
  334.  
  335. function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
  336. so = Instance.new("Sound")
  337. so.Parent = PARENT
  338. so.SoundId = "rbxassetid://"..ID
  339. so.Volume = VOL
  340. so.Looped = LOOP
  341. so:Play()
  342. removeuseless:AddItem(so,REMOVE)
  343. end
  344.  
  345. mouse.KeyDown:connect(function(Press)
  346. Press=Press:lower()
  347. if Press=='t' then
  348. if tauntdebounce then return end
  349. tauntdebounce = true
  350. local b1 = Instance.new("BillboardGui",Head)
  351. b1.Size = UDim2.new(0,4,0,1.6)
  352. b1.StudsOffset = Vector3.new(0,0,0)
  353. b1.Name = "laff"
  354. b1.AlwaysOnTop = true
  355. b1.StudsOffset = Vector3.new(0,2,0)
  356. b1.Adornee = Head
  357. removeuseless:AddItem(b1,3)
  358. local b2 = Instance.new("TextLabel",b1)
  359. b2.BackgroundTransparency = 1
  360. b2.Text = "HeHeHeHeHeHeHe..."
  361. b2.Font = "Garamond"
  362. b2.TextSize = 30
  363. b2.Name = "lafftext"
  364. b2.TextStrokeTransparency = 0
  365. b2.TextColor3 = BrickColor.new("Grey").Color
  366. b2.TextStrokeColor3 = Color3.new(0,0,0)
  367. b2.Size = UDim2.new(1,0,.5,0)
  368. laff = Instance.new("Sound",Head)
  369. laff.SoundId = "rbxassetid://2126502539"
  370. laff.Volume = 5
  371. laff:Play()
  372. wait(5)
  373. laff:Remove()
  374. tauntdebounce = false
  375. end
  376. end)
  377.  
  378. mouse.KeyDown:connect(function(Press)
  379. Press=Press:lower()
  380. if Press=='e' then
  381. if debounce then return end
  382. if equip then
  383. g1:Remove()
  384. light.Enabled = false
  385. pcall(function()
  386. temmy:Remove()
  387. end)
  388. for i,v in pairs(tommygun:GetDescendants()) do
  389. if v.Name == "temmy" then v:Remove()
  390. end
  391. end
  392. light.Enabled = false
  393. particlemiter1.Enabled = false
  394. hum.CameraOffset = Vector3.new(0,0,0)
  395. attacking = false
  396. equip = false
  397. shooting = false
  398. gunallowance = false
  399. ws = 18
  400. else
  401. g1 = Instance.new("BodyGyro", Root)
  402. g1.D = 175
  403. g1.P = 20000
  404. g1.MaxTorque = Vector3.new(0,9000,0)
  405. g1.CFrame = CFrame.new(Root.Position,mouse.Hit.p)
  406. attacking = true
  407. debounce = true
  408. equip = true
  409. coroutine.wrap(function()
  410. while equip do
  411. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.1)
  412. ws = 10
  413. swait()
  414. if Root.Velocity.y > 1 then
  415. position = "Jump3"
  416. elseif Root.Velocity.y < -1 then
  417. position = "Falling3"
  418. elseif Root.Velocity.Magnitude > 2 and running == false and attacking == true then
  419. position = "Walk3"
  420. elseif Root.Velocity.Magnitude < 2 and running == false and attacking == true then
  421. position = "Idle4"
  422. end
  423. end
  424. end)()
  425. coroutine.wrap(function()
  426. while equip do
  427. swait()
  428. settime = 0.05
  429. sine = sine + change
  430. if position == "Jump3" and attacking and not running then
  431. change = .65
  432. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  433. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  434. elseif position == "Falling3" and attacking and not running then
  435. change = .65
  436. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.4)
  437. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(14), math.rad(-4), math.rad(0)), 0.4)
  438. elseif position == "Walk3" and attacking == true and running == false then
  439. change = .65
  440. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0.05*math.sin(sine/4), 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)),.2)
  441. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/8)/2.8, 0.2 - math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0), math.cos(25 * math.cos(sine/8))), 0.1)
  442. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/8)/2.8, 0.2 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(25 * math.cos(sine/8))), 0.1)
  443. elseif position == "Idle4" and attacking == true and running == false then
  444. change = .65
  445. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/25), 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)),.1)
  446. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  447. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/25), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)
  448. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  449. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/25), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  450. end
  451. end
  452. end)()
  453. SOUND(RightArm,898163129,6,false,2)
  454. for i = 1, 30 do
  455. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.68,1.25) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-12)),.25)
  456. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1, 0.1, 0.4) * CFrame.Angles(math.rad(-90), math.rad(-60), math.rad(0)), 0.25)
  457. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.35, 0.4) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.25)
  458. swait()
  459. end
  460. gunallowance = true
  461. mouse.Button1Down:connect(function()
  462. if gunallowance then
  463. particlemiter1.Enabled = true
  464. temmy = Instance.new("Sound",tommygun)
  465. temmy.SoundId = "rbxassetid://2204318084"
  466. temmy.Volume = 6
  467. temmy.Name = "temmy"
  468. temmy.Looped = true
  469. temmy:Play()
  470. shooting = true
  471. end
  472. end)
  473. mouse.Button1Up:connect(function()
  474. if gunallowance then
  475. hum.CameraOffset = Vector3.new(0,0,0)
  476. light.Enabled = false
  477. particlemiter1.Enabled = false
  478. pcall(function()
  479. temmy:Remove()
  480. end)
  481. for i,v in pairs(tommygun:GetDescendants()) do
  482. if v.Name == "temmy" then v:Remove()
  483. end
  484. end
  485. shooting = false
  486. end
  487. end)
  488. coroutine.wrap(function()
  489. if firsttime2 then return end
  490. firsttime2 = true
  491. while true do
  492. swait(3)
  493. if shooting then
  494. if switch1 then
  495. switch1 = false
  496. switch2 = true
  497. light.Enabled = true
  498. elseif switch2 then
  499. switch1 = true
  500. switch2 = false
  501. light.Enabled = false
  502. end
  503. pcall(function()
  504. if mouse.Target.Parent:FindFirstChildOfClass("Humanoid") then
  505. mouse.Target.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(math.random(3,7))
  506. end
  507. end)
  508. end
  509. end
  510. end)()
  511. coroutine.wrap(function()
  512. if firsttime then return end
  513. firsttime = true
  514. while true do
  515. if shooting then
  516. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.35, 0.4) * CFrame.Angles(math.rad(-90), math.rad(0 - 10 * math.sin(sine)), math.rad(0)), 0.25)
  517. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1, 0.1 + .4 * math.sin(sine), 0.4) * CFrame.Angles(math.rad(-90), math.rad(-60), math.rad(0)), 0.25)
  518. pcall(function()
  519. if mouse.Target.Parent:FindFirstChildOfClass("Humanoid") then
  520. mouse.Target.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(1)
  521. end
  522. end)
  523. elseif not shooting then
  524. end
  525. swait()
  526. end
  527. end)()
  528. debounce = false
  529. end
  530. end
  531. end)
  532.  
  533. mouse.KeyDown:connect(function(Press)
  534. Press=Press:lower()
  535. if Press=='z' then
  536. print("Music switched to 1")
  537. id = 2199374985
  538. doomtheme.SoundId = "rbxassetid://"..id
  539. doomtheme:Play()
  540. end
  541. end)
  542.  
  543. mouse.KeyDown:connect(function(Press)
  544. Press=Press:lower()
  545. if Press=='v' then
  546. print("Music switched to 4")
  547. id = 2111948183
  548. doomtheme.SoundId = "rbxassetid://"..id
  549. doomtheme:Play()
  550. end
  551. end)
  552.  
  553. mouse.KeyDown:connect(function(Press)
  554. Press=Press:lower()
  555. if Press=='x' then
  556. print("Music switched to 2")
  557. id = 318812395
  558. doomtheme.SoundId = "rbxassetid://"..id
  559. doomtheme:Play()
  560. end
  561. end)
  562.  
  563. mouse.KeyDown:connect(function(Press)
  564. Press=Press:lower()
  565. if Press=='c' then
  566. print("Music switched to 3")
  567. id = 180337897
  568. doomtheme.SoundId = "rbxassetid://"..id
  569. doomtheme:Play()
  570. end
  571. end)
  572.  
  573. mouse.KeyDown:connect(function(Press)
  574. Press=Press:lower()
  575. if Press=='b' then
  576. print("Music switched to 5")
  577. id = 649148458
  578. doomtheme.SoundId = "rbxassetid://"..id
  579. doomtheme:Play()
  580. end
  581. end)
  582.  
  583.  
  584. checks1 = coroutine.wrap(function() -------Checks
  585. while true do
  586. if Root.Velocity.y > 1 then
  587. position = "Jump"
  588. elseif Root.Velocity.y < -1 then
  589. position = "Falling"
  590. elseif Root.Velocity.Magnitude < 2 then
  591. position = "Idle"
  592. elseif Root.Velocity.Magnitude < 20 then
  593. position = "Walking"
  594. elseif Root.Velocity.Magnitude > 20 then
  595. position = "Running"
  596. else
  597. end
  598. wait()
  599. end
  600. end)
  601. checks1()
  602.  
  603. function ray(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  604. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  605. end
  606.  
  607. function ray2(StartPos, EndPos, Distance, Ignore)
  608. local DIRECTION = CFrame.new(StartPos,EndPos).lookVector
  609. return ray(StartPos, DIRECTION, Distance, Ignore)
  610. end
  611.  
  612. OrgnC0 = Neck.C0
  613. local movelimbs = coroutine.wrap(function()
  614. while RunSrv.RenderStepped:wait() do
  615. TrsoLV = Torso.CFrame.lookVector
  616. Dist = nil
  617. Diff = nil
  618. if not MseGuide then
  619. print("Failed to recognize")
  620. else
  621. local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  622. Dist = (Head.CFrame.p-Point).magnitude
  623. Diff = Head.CFrame.Y-Point.Y
  624. local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  625. Dist2 = (LeftArm.CFrame.p-Point).magnitude
  626. Diff2 = LeftArm.CFrame.Y-Point.Y
  627. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  628. Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
  629. end
  630. end
  631. end)
  632. movelimbs()
  633. immortal = {}
  634. for i,v in pairs(Character:GetDescendants()) do
  635. if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
  636. if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
  637. v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  638. end
  639. table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
  640. elseif v:IsA("JointInstance") then
  641. table.insert(immortal,{v,v.Parent,nil,nil,nil})
  642. end
  643. end
  644. for e = 1, #immortal do
  645. if immortal[e] ~= nil then
  646. local STUFF = immortal[e]
  647. local PART = STUFF[1]
  648. local PARENT = STUFF[2]
  649. local MATERIAL = STUFF[3]
  650. local COLOR = STUFF[4]
  651. local TRANSPARENCY = STUFF[5]
  652. if levitate then
  653. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  654. PART.Material = MATERIAL
  655. PART.Color = COLOR
  656. PART.Transparency = TRANSPARENCY
  657. end
  658. PART.AncestryChanged:connect(function()
  659. PART.Parent = PARENT
  660. end)
  661. else
  662. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  663. PART.Material = MATERIAL
  664. PART.Color = COLOR
  665. PART.Transparency = TRANSPARENCY
  666. end
  667. PART.AncestryChanged:connect(function()
  668. PART.Parent = PARENT
  669. end)
  670. end
  671. end
  672. end
  673. function immortality()
  674. for e = 1, #immortal do
  675. if immortal[e] ~= nil then
  676. local STUFF = immortal[e]
  677. local PART = STUFF[1]
  678. local PARENT = STUFF[2]
  679. local MATERIAL = STUFF[3]
  680. local COLOR = STUFF[4]
  681. local TRANSPARENCY = STUFF[5]
  682. if PART.ClassName == "Part" and PART == Root then
  683. PART.Material = MATERIAL
  684. PART.Color = COLOR
  685. PART.Transparency = TRANSPARENCY
  686. end
  687. if PART.Parent ~= PARENT then
  688. hum:Remove()
  689. PART.Parent = PARENT
  690. hum = Instance.new("Humanoid",Character)
  691. hum.Name = "noneofurbusiness"
  692. end
  693. end
  694. end
  695. end
  696. coroutine.wrap(function()
  697. while true do
  698. if hum.Health < .1 then
  699. deadsound = Instance.new("Sound", Torso)
  700. deadsound.Volume = 6
  701. deadsound.SoundId = "rbxassetid://1411352723"
  702. deadsound:Play()
  703. immortality()
  704. end
  705. wait()
  706. end
  707. end)()
  708.  
  709. local anims = coroutine.wrap(function()
  710. while true do
  711. settime = 0.05
  712. sine = sine + change
  713. if position == "Jump" and attacking == false then
  714. change = 1
  715. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  716. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  717. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  718. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  719. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  720. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.1,-.2) * CFrame.Angles(math.rad(20),math.rad(-3),math.rad(-4)), 0.4)
  721. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  722. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  723. elseif position == "Jump2" and attacking == false then
  724. change = 1
  725. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  726. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3)
  727. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3)
  728. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3)
  729. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3)
  730. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3)
  731. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3)
  732. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3)
  733. elseif position == "Falling" and attacking == false then
  734. change = 1
  735. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  736. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  737. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  738. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  739. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.2)
  740. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(14), math.rad(-4), math.rad(0)), 0.2)
  741. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  742. elseif position == "Falling2" and attacking == false then
  743. change = 1
  744. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  745. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3)
  746. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3)
  747. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3)
  748. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3)
  749. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3)
  750. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3)
  751. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3)
  752. elseif position == "Walking" and attacking == false and running == false then
  753. change = 1.2
  754. walking = true
  755. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  756. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1,0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(10)), 0.1)
  757. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  758. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  759. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5 + Root.RotVelocity.Y / 85,.35,.5*math.sin(sine/8)) * CFrame.Angles(math.rad(-35*math.sin(sine/8)),math.rad(0*math.sin(sine/8)),math.rad(10 + Root.RotVelocity.Y / 10, math.sin(20 * math.sin(sine/4)))),.3)
  760. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0.05*math.sin(sine/4), 0) * CFrame.Angles(math.rad(-10), math.rad(5 * math.cos(sine/7)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.1)
  761. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/8)/2.8, 0.2 - math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0), math.cos(25 * math.cos(sine/8))), 0.3)
  762. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/8)/2.8, 0.2 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(25 * math.cos(sine/8))), 0.3)
  763. elseif position == "Idle" and attacking == false and running == false then
  764. change = .5
  765. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  766. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0),math.rad(25),math.rad(0)),.1)
  767. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3 + .1 * math.sin(sine/12),1 + .1 * math.sin(sine/12),0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(8 + 5 * math.sin(sine/12))), 0.1)
  768. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.59 - .05 * math.sin(sine/12), 0.1 -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(-2), math.rad(2), math.rad(8 - 6 * math.sin(sine/12))), .2)
  769. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  770. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)
  771. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  772. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  773. elseif position == "Idle2" and attacking == false and running == false then
  774. change = .75
  775. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0 - 3 * math.sin(sine/9)),0,0),.1)
  776. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  777. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(-.2,.2,0) * CFrame.Angles(0,0,0),.1)
  778. LEFTARMLERP.C1 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  779. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.8 - .1 * math.sin(sine/9), 0) * CFrame.Angles(math.rad(0), math.rad(0 + 3 * math.sin(sine/9)), math.rad(35 - 5 * math.sin(sine/9))), 0.4)
  780. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.8 - .1 * math.sin(sine/9), 0) * CFrame.Angles(math.rad(0), math.rad(0 - 3 * math.sin(sine/9)), math.rad(-35 + 5 * math.sin(sine/9))), 0.4)
  781. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.4)
  782. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10 + 2 * math.sin(sine/9))), 0.4)
  783. elseif position == "Walking2" and attacking == false and running == false then
  784. ws = 50
  785. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  786. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3)
  787. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3)
  788. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3)
  789. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3)
  790. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3)
  791. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3)
  792. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3)
  793. elseif position == "Running" and attacking == false then
  794. change = 1
  795. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, .5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
  796. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(-1.24+.6*math.sin(sine/4)/1.4, 0.54, 0-0.8*math.sin(sine/4))*CFrame.Angles(math.rad(6+140*math.sin(sine/4)/1.2), math.rad(0), math.rad(20+70*math.sin(sine/4))), 0.3)
  797. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  798. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-20 - 0 * math.sin(sine/4)), math.rad(0 + 6 * math.sin(sine/4)), math.rad(0) + Root.RotVelocity.Y / 30, math.sin(10 * math.sin(sine/4))), 0.3)
  799. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*-math.sin(sine/4)),.3)
  800. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.6+0.1*math.sin(sine/4),.7*-math.sin(sine/4)) * CFrame.Angles(math.rad(15+ -50 * math.sin(sine/4)),0,0),.3)
  801. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*math.sin(sine/4)),.3)
  802. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.6-0.1*math.sin(sine/4),.7*math.sin(sine/4)) * CFrame.Angles(math.rad(15 + 50 * math.sin(sine/4)),0,0),.3)
  803. end
  804. swait()
  805. end
  806. end)
  807. anims()
  808. warn("Risen from hell, ready to prove his reputation. Made by Supr14")
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