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Genkadda Omega Sword

DarkScripter123 May 31st, 2017 42 Never
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  1.             --[[User: TheDarkRevenant
  2.             Script: Genkadda.txt
  3.             Pass: E1IZVizJ]]
  4.  
  5.  
  6. --[[EDIT: Genkadda_Omega (WIP)]]
  7.  
  8. -- Messy atm, will clean up when finished
  9.  
  10. --[[Thank you to Fang and Asriel/Frisk for helping fix cero and adding the nightshift blast]]
  11. --[[Thanks to PixelFire for the gauntlet]]
  12.  
  13. --[[    TODO List:
  14.    
  15.     Fix Cero beam angle (it's a bit off compared to the other one)
  16.     Redo some animations entirely
  17.     Make a toggle for turning future voice sfx on/off(?)
  18.     More attacks, including alternate attacks when dashing
  19.     Add a throw
  20.     Fix animation while flying with someone grabbed
  21.    
  22.  
  23. Changes:
  24.  
  25.     - Added a boosted/holy mode that can be toggled with H
  26.         - While in this mode, attacks are more varied and powerful
  27.         - Different dashing animation
  28.         - Other effects, will make a complete list when
  29.  
  30.     - Added Cero Beam and Nightshift Blast from Zerioth
  31.     - Added other, larger beam
  32.     - Made the standard two swipes with q actually hit both times
  33.     - Probably more I forgot
  34.  
  35. Controls:
  36.  
  37.     Q = Swing sword twice
  38.     E = Slap
  39.     R = Overhead downwards swing
  40.     T = Pelvic thrust
  41.     Y = Nightshift blast
  42.     G = Spinning attack
  43.     C = Cero beam
  44.     V = Large beam
  45.     Z = Grab
  46.     Left Ctrl = Sprint/Dash
  47.     F = Toggle flight
  48.  
  49.     H = Switch between dark/light mode
  50.    
  51.  
  52. ]]
  53.  
  54.  
  55. local p = game.Players.LocalPlayer
  56. local char = p.Character
  57. local mouse = p:GetMouse()
  58. local larm = char["Left Arm"]
  59. local rarm = char["Right Arm"]
  60. local lleg = char["Left Leg"]
  61. local rleg = char["Right Leg"]
  62. local hed = char.Head
  63. local torso = char.Torso
  64. local hum = char.Humanoid
  65. local cam = game.Workspace.CurrentCamera
  66. local root = char.HumanoidRootPart
  67. local deb = false
  68. local CanAttack = true
  69. local shot = 0
  70. local animpose = "Idle"
  71. local lastanimpose = "Idle"
  72. local stanceToggle = "Normal"
  73. local l = game:GetService("Lighting")
  74. local rs = game:GetService("RunService").RenderStepped
  75. math.randomseed(os.time())
  76. hum.MaxHealth = 9001
  77. wait(1)
  78. hum.Health = 9001
  79.  
  80. for i,v in pairs (hed:GetChildren()) do
  81.     if v:IsA("Sound") then
  82.         v:Destroy()
  83.     end
  84. end
  85. --game:service'InsertService':LoadAsset(16469427):children()[1].Parent = char
  86. --char.Reaper.Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=176349813"
  87.  
  88. ----------------------------------------------------
  89. --[[Additional Variables]]
  90.  
  91.  
  92.  
  93.  
  94.  
  95. local lightspeed = math.random(0.1,0.2)
  96. local holy = false -- Is in holy/angel of death form?
  97. local eColors = {"Lime green", "Really black"}
  98. local idz = {"161006212", "161006195"}
  99. local Effects={}
  100.  
  101.  
  102.     hs = Instance.new("Sound",torso)
  103.     hs.SoundId = "http://www.roblox.com/asset/?id=149560784"
  104.     hs.Pitch = 1.2
  105.     hs.Volume = 0.6
  106.     hs.Looped = true
  107.  
  108.     ds = Instance.new("Sound",torso)
  109.     ds.SoundId = "http://roblox.com/asset/?id=149560784"
  110.     ds.Pitch = 0.3
  111.     ds.Volume = 0.4
  112.     ds.Looped = true
  113.  
  114.  
  115. ds:play()
  116.  
  117.  
  118. if holy == false then
  119. eColors = {"Lime green", "Really black"}
  120. else if holy == true then
  121. eColors = {"Lime green"}
  122. end
  123. end
  124.  
  125.  
  126.  
  127.  
  128.  
  129. ----------------------------------------------------
  130. --[[Additional Functions]]
  131.  
  132.     cf=CFrame.new
  133.     vt=Vector3.new
  134.  
  135.     function swait(num)
  136.     if num==0 or num==nil then
  137.     game:service'RunService'.Stepped:wait(0)
  138.     else
  139.     for i=0,num do
  140.     game:service'RunService'.Stepped:wait(0)
  141.     end
  142.     end
  143.     end
  144.  
  145. so = function(id,par,vol,pit)
  146. coroutine.resume(coroutine.create(function()
  147. local sou = Instance.new("Sound",par or workspace)
  148. sou.Volume=vol
  149. sou.Pitch=pit or 1
  150. sou.SoundId=id
  151. swait()
  152. sou:play()
  153. game:GetService("Debris"):AddItem(sou,6)
  154. end))
  155. end
  156.  
  157.  
  158.  
  159.  
  160.  
  161. ----------------------------------------------------
  162. Debounces = {
  163. CanAttack = true;
  164. CanJoke = true;
  165. NoIdl = false;
  166. Slashing = false;
  167. Slashed = false;
  168. Slapping = false;
  169. Slapped = false;
  170. ks = false;
  171. }
  172.  
  173. local Touche = {char.Name, }
  174. ----------------------------------------------------
  175. function HasntTouched(plrname)
  176. local ret = true
  177. for _, v in pairs(Touche) do
  178. if v == plrname then
  179. ret = false
  180. end
  181. end
  182. return ret
  183. end
  184. ----------------------------------------------------
  185. function weld5(part0, part1, c0, c1)
  186.     weeld=Instance.new("Weld", part0)
  187.     weeld.Part0=part0
  188.     weeld.Part1=part1
  189.     weeld.C0=c0
  190.     weeld.C1=c1
  191.     return weeld
  192. end
  193. ----------------------------------------------------
  194. mod=Instance.new('Model',char)
  195.  
  196. function Burst()
  197.     part=Instance.new('Part',mod)
  198.     part.Anchored=true
  199.     part.CanCollide=false
  200.     part.FormFactor='Custom'
  201.     part.Size=Vector3.new(.2,.2,.2)
  202.     part.CFrame=root.CFrame*CFrame.new(0,1,0)*CFrame.Angles(math.rad(90),0,0)
  203.     part.Transparency=.7
  204.  
  205. if holy ~= true then
  206.     part.BrickColor=BrickColor.new('Really black')
  207. else
  208.     part.BrickColor=BrickColor.new('Lime green')
  209. end
  210.  
  211.     mesh=Instance.new('SpecialMesh',part)
  212.     mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  213.     mesh.Scale=Vector3.new(10,5,10)
  214.     part2=part:clone()
  215.     part2.Parent=mod
  216.  
  217. if holy ~= true then
  218.     part2.BrickColor=BrickColor.new('Lime green')
  219. else
  220.     part2.BrickColor=BrickColor.new('Lime green')
  221. end
  222.  
  223.     mesh2=mesh:clone()
  224.     mesh2.Parent=part2
  225.     mesh2.Scale=Vector3.new(5,2.5,5)
  226.     coroutine.resume(coroutine.create(function()
  227.         for i=0,1,0.1 do
  228.             wait()
  229.             part.CFrame=part.CFrame
  230.             part.Transparency=i
  231.             mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  232.             part2.CFrame=part2.CFrame
  233.             part2.Transparency=i
  234.             mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  235.             end
  236.         part.Parent=nil
  237.         part2.Parent=nil
  238.     end))
  239. end
  240. ----------------------------------------------------
  241. mod4 = Instance.new("Model",char)
  242.  
  243. ptez = {0.7, 0.8, 0.9, 1}
  244.  
  245. function FindNearestTorso(Position,Distance,SinglePlayer)
  246.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  247.         local List = {}
  248.         for i,v in pairs(workspace:GetChildren())do
  249.             if v:IsA("Model")then
  250.                 if v:findFirstChild("Torso")then
  251.                     if v ~= char then
  252.                         if(v.Torso.Position -Position).magnitude <= Distance then
  253.                             table.insert(List,v)
  254.                         end
  255.                     end
  256.                 end
  257.             end
  258.         end
  259.     return List
  260. end
  261.  
  262. function Slam()
  263.     part=Instance.new('Part',mod4)
  264.     part.Anchored=true
  265.     part.CanCollide=false
  266.     part.FormFactor='Custom'
  267.     part.Size=Vector3.new(.2,.2,.2)
  268.     part.CFrame=root.CFrame*CFrame.new(0,-2.8,-1.4)*CFrame.Angles(math.rad(90),0,0)
  269.     part.Transparency=.7
  270.  
  271. if holy ~= true then
  272.     part.BrickColor=BrickColor.new('Really black')
  273. else
  274.     part.BrickColor=BrickColor.new('Lime green')
  275. end
  276.    
  277.     mesh=Instance.new('SpecialMesh',part)
  278.     mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  279.     mesh.Scale=Vector3.new(3,3,3)
  280.     part2=Instance.new('Part',mod4)
  281.     part2.Anchored=true
  282.     part2.CanCollide=false
  283.     part2.FormFactor='Custom'
  284.     part2.Size=Vector3.new(.2,.2,.2)
  285.     part2.CFrame=root.CFrame*CFrame.new(0,-2.4,-1.6)
  286.     part2.Transparency=.7
  287.  
  288. if holy ~= true then
  289.     part2.BrickColor=BrickColor.new('Lime green')
  290. else
  291.     part2.BrickColor=BrickColor.new('Lime green')
  292. end
  293.  
  294.     mesh2=Instance.new('SpecialMesh',part2)
  295.     mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  296.     mesh2.Scale=Vector3.new(3,1.5,3)
  297.     x = Instance.new("Sound",char)
  298.     x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  299.     x.Pitch = ptez[math.random(1,#ptez)]
  300.     x.Volume = 1
  301.     wait(.1)
  302.     x1 = Instance.new("Sound",char)
  303.     x1.SoundId = "http://www.roblox.com/asset/?id=206082327"
  304.     x1.Pitch = ptez[math.random(1,#ptez)]
  305.     x1.Volume = 1
  306.     wait(.1)
  307.     x:Play()
  308.     x1:Play()
  309.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  310.         if v:FindFirstChild('Humanoid') then
  311.             v.Humanoid:TakeDamage(math.random(99999999,99999999))
  312.         end
  313.     end
  314.     coroutine.resume(coroutine.create(function()
  315.         for i=0,0.62,0.13 do
  316.             wait()
  317.             part.CFrame=part.CFrame
  318.             part.Transparency=i
  319.             mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  320.             part2.CFrame=part2.CFrame
  321.             part2.Transparency=i
  322.             mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  323.             end
  324.         part.Parent=nil
  325.         part2.Parent=nil
  326.         x:Destroy()
  327.     end))
  328. end
  329. ----------------------------------------------------PUNCH FUNC
  330. function Punch()
  331.     part=Instance.new('Part',mod4)
  332.     part.Anchored=true
  333.     part.CanCollide=false
  334.     part.FormFactor='Custom'
  335.     part.Size=Vector3.new(.2,.2,.2)
  336.     part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  337.     part.Transparency=.7
  338.  
  339.     part.BrickColor=BrickColor.new('Really black')
  340.     mesh=Instance.new('SpecialMesh',part)
  341.     mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  342.     mesh.Scale=Vector3.new(3,3,3)
  343.     part2=Instance.new('Part',mod4)
  344.     part2.Anchored=true
  345.     part2.CanCollide=false
  346.  
  347.     part2.FormFactor='Custom'
  348.     part2.Size=Vector3.new(.2,.2,.2)
  349.     part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  350.     part2.Transparency=.7
  351.     part2.BrickColor=BrickColor.new('Lime green')
  352.     mesh2=Instance.new('SpecialMesh',part2)
  353.     mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  354.     mesh2.Scale=Vector3.new(3,1.5,3)
  355.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  356.         if v:FindFirstChild('Humanoid') then
  357.             v.Humanoid:TakeDamage(math.random(2,6))
  358.         end
  359.     end
  360.     coroutine.resume(coroutine.create(function()
  361.         for i=0,0.62,0.4 do
  362.             wait()
  363.             part.CFrame=part.CFrame
  364.             part.Transparency=i
  365.             mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  366.             part2.CFrame=part2.CFrame
  367.             part2.Transparency=i
  368.             mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  369.             end
  370.         part.Parent=nil
  371.         part2.Parent=nil
  372.     end))
  373. end
  374. ----------------------------------------------------
  375. GroundWave = function()
  376.     local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  377.     local Colors = {"Lime green", "Really black"}
  378.         local wave = Instance.new("Part", torso)
  379.        
  380.         if holy == false then
  381.         wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])   
  382.         else
  383.         wave.BrickColor = BrickColor.new("Lime green")     
  384.         end
  385.        
  386.         wave.Anchored = true
  387.         wave.CanCollide = false
  388.         wave.Material = "Neon"
  389.         wave.Locked = true
  390.         wave.Size = Vector3.new(1, 1, 1)
  391.         wave.TopSurface = "Smooth"
  392.         wave.BottomSurface = "Smooth"
  393.         wave.Transparency = 0.35
  394.         wave.CFrame = HandCF
  395.         wm = Instance.new("SpecialMesh", wave)
  396.         wm.MeshId = "rbxassetid://3270017"
  397.         coroutine.wrap(function()
  398.         for i = 1, 14, 1 do
  399.         wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  400.         wave.Size = wm.Scale
  401.         wave.CFrame = HandCF
  402.         wave.Transparency = i/14
  403.         wait()
  404.         end
  405.         wait()
  406.         wave:Destroy()
  407.     end)()
  408. end
  409. ----------------------------------------------------
  410. Magik = function()
  411.     Spawn(function()
  412.         local function lerp(a,b,c)
  413.             return a+(b-a)*c   
  414.         end
  415.         local function rndRange(rng)
  416.             return math.random(-rng*1000,rng*1000)/1000
  417.         end
  418.         local magik = Instance.new("Part", larm)
  419.         local Colors = {"Lime green", "Really black"}
  420.         magik.Anchored = true
  421.         magik.Locked = true
  422.         magik.Material = "Neon"
  423.         magik.FormFactor = "Custom"
  424.         magik.Size = Vector3.new(1.2, 1.2, 1.2)
  425.         magik.TopSurface = "Smooth"
  426.         magik.BottomSurface = "Smooth"
  427.         magik.Transparency = 0
  428.         magik.CanCollide = false
  429.        
  430.         if holy == false then
  431.         magik.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  432.         else
  433.         magik.BrickColor = BrickColor.new("Lime green")
  434.         end
  435.        
  436.         local mr = math.rad
  437.         local rnx,rny,rnz = mr(rndRange(180)),mr(rndRange(180)),mr(rndRange(180))
  438.         local cf = larm.CFrame * CFrame.new(0, -.8, 0) * CFrame.Angles(rnx,rny,rnz)
  439.         magik.CFrame = cf
  440.         for i = 0, 1, .05 do
  441.             local newTrans = lerp(0.5, 1, i)
  442.             local ns = lerp(1,1.2,i)
  443.             magik.Transparency = newTrans
  444.             magik.Size = Vector3.new(ns,ns,ns)
  445.             magik.CFrame = cf
  446.             rs:wait()
  447.         end
  448.         magik:Destroy()
  449.         wait()
  450.     end)
  451. end
  452. ----------------------------------------------------
  453. Magik2 = function()
  454.     Spawn(function()
  455.         if stanceToggle == "Melee" then
  456.         local function lerp(a,b,c)
  457.             return a+(b-a)*c   
  458.         end
  459.         local function rndRange(rng)
  460.             return math.random(-rng*1000,rng*1000)/1000
  461.         end
  462.         local magik2 = Instance.new("Part", rarm)
  463.         local Colors = {"Lime green", "Really black"}
  464.         magik2.Anchored = true
  465.         magik2.Locked = true
  466.         magik2.FormFactor = "Custom"
  467.         magik2.Size = Vector3.new(1.2, 1.2, 1.2)
  468.         magik2.TopSurface = "Smooth"
  469.         magik2.BottomSurface = "Smooth"
  470.         magik2.Transparency = 0
  471.         magik2.Material = "Neon"
  472.         magik2.CanCollide = false
  473.        
  474.         if holy == false then
  475.         magik2.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  476.         else
  477.         magik2.BrickColor = BrickColor.new("Lime green")
  478.         end
  479.        
  480.         local mr = math.rad
  481.         local rnx,rny,rnz = mr(rndRange(180)),mr(rndRange(180)),mr(rndRange(180))
  482.         local cf = rarm.CFrame * CFrame.new(0, -.8, 0) * CFrame.Angles(rnx,rny,rnz)
  483.         magik2.CFrame = cf
  484.         for i = 0, 1, .05 do
  485.             local newTrans = lerp(0.5, 1, i)
  486.             local ns = lerp(1,1.2,i)
  487.             magik2.Transparency = newTrans
  488.             magik2.Size = Vector3.new(ns,ns,ns)
  489.             magik2.CFrame = cf
  490.             rs:wait()
  491.         end
  492.         magik2:Destroy()
  493.         elseif stanceToggle ~= "Melee" then
  494.         wait()
  495.         end
  496.     end)
  497. end
  498. ----------------------------------------------------
  499. function lerp(a, b, t) -- Linear interpolation
  500.     return a + (b - a)*t
  501. end
  502.  
  503. function slerp(a, b, t) --Spherical interpolation
  504.     dot = a:Dot(b)
  505.     if dot > 0.99999 or dot < -0.99999 then
  506.         return t <= 0.5 and a or b
  507.     else
  508.         r = math.acos(dot)
  509.         return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  510.     end
  511. end
  512.  
  513. function matrixInterpolate(a, b, t)
  514.     local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  515.     local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  516.     local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  517.     local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
  518.     local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
  519.     local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
  520.     local t = v1:Dot(v2)
  521.     if not (t < 0 or t == 0 or t > 0) then  -- Failsafe
  522.         return CFrame.new()
  523.     end
  524.     return CFrame.new(
  525.     v0.x, v0.y, v0.z,
  526.     v1.x, v1.y, v1.z,
  527.     v2.x, v2.y, v2.z,
  528.     v3.x, v3.y, v3.z)
  529. end
  530. ----------------------------------------------------
  531. function genWeld(a,b)
  532.     local w = Instance.new("Weld",a)
  533.     w.Part0 = a
  534.     w.Part1 = b
  535.     return w
  536. end
  537. function weld(a, b)
  538.     local weld = Instance.new("Weld")
  539.     weld.Name = "W"
  540.     weld.Part0 = a
  541.     weld.Part1 = b
  542.     weld.C0 = a.CFrame:inverse() * b.CFrame
  543.     weld.Parent = a
  544.     return weld;
  545. end
  546. ----------------------------------------------------
  547. function Lerp(c1,c2,al)
  548. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  549. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  550. for i,v in pairs(com1) do
  551. com1[i] = v+(com2[i]-v)*al
  552. end
  553. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  554. end
  555. ----------------------------------------------------[[Dissolve function]]
  556. function Dissolve(ret)
  557.    
  558.     ret.BrickColor = BrickColor.new("Really black")
  559.     for i = 1, 10 do wait()
  560.         for i,v in pairs(ret:GetChildren()) do
  561.             if v:IsA("Part") or v:IsA("WedgePart") then
  562.                     v.Transparency = v.Transparency + 0.1
  563.  
  564.             end
  565.         end
  566.     end
  567.     ret:Destroy()
  568. end
  569.  
  570. ----------------------------------------------------
  571. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  572. local wld = Instance.new("Weld", wp1)
  573. wld.Part0 = wp0
  574. wld.Part1 = wp1
  575. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  576. end
  577. ----------------------------------------------------
  578. newWeld(torso, larm, -1.5, 0.5, 0)
  579. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  580. newWeld(torso, rarm, 1.5, 0.5, 0)
  581. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  582. newWeld(torso, hed, 0, 1.5, 0)
  583. newWeld(torso, lleg, -0.5, -1, 0)
  584. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  585. newWeld(torso, rleg, 0.5, -1, 0)
  586. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  587. newWeld(root, torso, 0, -1, 0)
  588. torso.Weld.C1 = CFrame.new(0, -1, 0)
  589. ----------------------------------------------------
  590. --local SIDz = {"167985102, 163752916"}--181449739, 167161785, 148274436, 167985102, 163752916
  591. z = Instance.new("Sound",char) --music
  592. z.SoundId = "rbxassetid://0"--..SIDz[math.random(1,#SIDz)]
  593. z.Looped = true
  594. z.Volume = 1
  595. z.Pitch = .72
  596. wait(1)
  597. z:Play()
  598. hum.WalkSpeed = 10
  599.  
  600.  
  601.  
  602.  
  603.  
  604. --[[partic = Instance.new("ParticleEmitter",hed)
  605. partic.Color = ColorSequence.new(Color3.new(15/225,0,225/45),Color3.new(20/255,0,205/255))
  606. partic.LightEmission = .95
  607. partic.VelocityInheritance = 0
  608. partic.Rate = 300
  609. partic.Texture = "rbxassetid:// 241650934" --56561915392079955
  610. partic.Lifetime = NumberRange.new(0.1,0.2)
  611. partic.RotSpeed = NumberRange.new(100,100)
  612. partic.Speed = NumberRange.new(2,6)
  613. partic.Enabled = true
  614. partic.LockedToPart = true]]
  615.  
  616. --Nah
  617.  
  618. ----------------------------------------------------
  619.  
  620. ----------------------------------------------------
  621. local m = Instance.new("Model")
  622. m.Name = "Genkadda"
  623. p1 = Instance.new("Part", m)
  624. p1.Material = "Metal"
  625. p1.BrickColor = BrickColor.new("Really black")
  626. p1.Name = "BladePart"
  627. p1.FormFactor = Enum.FormFactor.Symmetric
  628. p1.Size = Vector3.new(1, 1, 1)
  629. p1.CFrame = CFrame.new(103.003883, 10.755723, -7.61905956, 5.61699271e-005, -7.1823597e-006, 0.999998987, -0.984785616, -0.173714966, 3.55839729e-005, 0.173720747, -0.984761655, 5.9530139e-006)
  630. p1.CanCollide = false
  631. p1.Locked = true
  632. p1.Elasticity = 0
  633. p1.BottomSurface = Enum.SurfaceType.Smooth
  634. p1.TopSurface = Enum.SurfaceType.Smooth
  635. b1 = Instance.new("BlockMesh", p1)
  636. b1.Name = "Mesh"
  637. b1.Scale = Vector3.new(0.299999923, 1, 0.120000005)
  638. p2 = Instance.new("Part", m)
  639. p2.Material = "Metal"
  640. p2.BrickColor = BrickColor.new("Really black")
  641. p2.FormFactor = Enum.FormFactor.Symmetric
  642. p2.Size = Vector3.new(1, 1, 1)
  643. p2.CFrame = CFrame.new(103.00399, 10.7255898, -6.52608919, 0.00135809346, 0.00169118668, -0.999996662, 0.965820193, 0.259168088, 0.0017684648, 0.259154975, -0.965800881, -0.00130418094)
  644. p2.CanCollide = false
  645. p2.Locked = true
  646. p2.Elasticity = 0
  647. p2.BottomSurface = Enum.SurfaceType.Smooth
  648. p2.TopSurface = Enum.SurfaceType.Smooth
  649. b2 = Instance.new("BlockMesh", p2)
  650. b2.Name = "Mesh"
  651. b2.Scale = Vector3.new(0.099999927, 0.699999928, 0.099999927)
  652. p3 = Instance.new("Part", m)
  653. p3.Material = "Metal"
  654. p3.BrickColor = BrickColor.new("Really black")
  655. p3.FormFactor = Enum.FormFactor.Symmetric
  656. p3.Size = Vector3.new(1, 2, 1)
  657. p3.CFrame = CFrame.new(103.004028, 11.1456547, -6.819067, 1.43263023e-005, -2.88564479e-006, 0.999998987, -0.882936299, -0.469471544, -7.18829688e-006, 0.469469696, -0.882911503, 1.35099981e-005)
  658. p3.CanCollide = false
  659. p3.Locked = true
  660. p3.Elasticity = 0
  661. p3.BottomSurface = Enum.SurfaceType.Smooth
  662. p3.TopSurface = Enum.SurfaceType.Smooth
  663. b3 = Instance.new("BlockMesh", p3)
  664. b3.Name = "Mesh"
  665. b3.Scale = Vector3.new(0.099999927, 0.699999928, 0.099999927)
  666. p4 = Instance.new("Part", m)
  667. p4.Material = "Metal"
  668. p4.BrickColor = BrickColor.new("Really black")
  669. p4.Name = "BladePart"
  670. p4.FormFactor = Enum.FormFactor.Symmetric
  671. p4.Size = Vector3.new(1, 1, 1)
  672. p4.CFrame = CFrame.new(103.003372, 10.965373, -6.66876507, 1.57370523e-005, -6.04354591e-006, 0.999996603, -0.965898931, -0.25886938, -7.14969246e-006, 0.258875549, -0.965874314, 1.58735529e-005)
  673. p4.CanCollide = false
  674. p4.Locked = true
  675. p4.Elasticity = 0
  676. p4.BottomSurface = Enum.SurfaceType.Smooth
  677. p4.TopSurface = Enum.SurfaceType.Smooth
  678. b4 = Instance.new("BlockMesh", p4)
  679. b4.Name = "Mesh"
  680. b4.Scale = Vector3.new(0.299999923, 1, 0.120000005)
  681. p5 = Instance.new("Part", m)
  682. p5.Material = "Metal"
  683. p5.BrickColor = BrickColor.new("Really black")
  684. p5.Name = "Hilt"
  685. p5.FormFactor = Enum.FormFactor.Custom
  686. p5.Size = Vector3.new(1, 0.400000006, 1.60000014)
  687. p5.CFrame = CFrame.new(103.003395, 11.0653381, -6.1687479, -0.99999404, 5.54991711e-005, -0.000617815298, -0.000594727404, -0.000124425016, 0.999983907, 2.66434654e-005, 0.999962509, 0.000109782166)
  688. p5.CanCollide = false
  689. p5.Locked = true
  690. p5.BottomSurface = Enum.SurfaceType.Smooth
  691. p5.TopSurface = Enum.SurfaceType.Smooth
  692. b5 = Instance.new("BlockMesh", p5)
  693. b5.Name = "Mesh"
  694. b5.Scale = Vector3.new(0.299999923, 0.399999917, 0.799999952)
  695. p6 = Instance.new("Part", m)
  696. p6.Material = "Metal"
  697. p6.BrickColor = BrickColor.new("Really black")
  698. p6.Name = "Handle"
  699. p6.FormFactor = Enum.FormFactor.Custom
  700. p6.Size = Vector3.new(1.29999995, 1, 1)
  701. p6.CFrame = CFrame.new(103.000061, 11.0688219, -5.5480547, -1.23393656e-005, -1.36360759e-005, 0.999994218, 5.37017331e-006, 0.999984086, -9.45257489e-006, -0.999962509, -9.28580994e-006, 1.64470257e-005)
  702. p6.CanCollide = false
  703. p6.Locked = true
  704. p6.BottomSurface = Enum.SurfaceType.Smooth
  705. p6.TopSurface = Enum.SurfaceType.Smooth
  706. b6 = Instance.new("SpecialMesh", p6)
  707. b6.MeshType = Enum.MeshType.Cylinder
  708. b6.Name = "Mesh"
  709. b6.Scale = Vector3.new(1, 0.200000003, 0.200000003)
  710. p7 = Instance.new("Part", m)
  711. p7.Material = "Metal"
  712. p7.BrickColor = BrickColor.new("Really black")
  713. p7.FormFactor = Enum.FormFactor.Symmetric
  714. p7.Size = Vector3.new(1, 1, 1)
  715. p7.CFrame = CFrame.new(103.000099, 11.0688391, -4.79808855, -0.000332629686, 0.00429873355, -0.99998492, -4.5920292e-006, 0.999974728, 0.00432178052, 0.999962449, -8.49941443e-006, -0.000361445156)
  716. p7.CanCollide = false
  717. p7.Locked = true
  718. b7 = Instance.new("SpecialMesh", p7)
  719. b7.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  720. b7.TextureId = ""
  721. b7.MeshType = Enum.MeshType.FileMesh
  722. b7.Name = "Mesh"
  723. b7.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  724. p8 = Instance.new("Part", m)
  725. p8.Material = "Metal"
  726. p8.BrickColor = BrickColor.new("Really black")
  727. p8.Name = "BladePart"
  728. p8.FormFactor = Enum.FormFactor.Symmetric
  729. p8.Size = Vector3.new(1, 1, 1)
  730. p8.CFrame = CFrame.new(103.003326, 10.6254845, -8.59870911, -2.92104669e-005, -1.10579058e-005, 0.999994218, -0.996175766, -0.0871899351, -5.3152442e-005, 0.0872026458, -0.996152997, 2.03179661e-005)
  731. p8.CanCollide = false
  732. p8.Locked = true
  733. p8.Elasticity = 0
  734. p8.BottomSurface = Enum.SurfaceType.Smooth
  735. p8.TopSurface = Enum.SurfaceType.Smooth
  736. b8 = Instance.new("BlockMesh", p8)
  737. b8.Name = "Mesh"
  738. b8.Scale = Vector3.new(0.299999923, 1, 0.120000005)
  739. p9 = Instance.new("Part", m)
  740. p9.Material = "Metal"
  741. p9.BrickColor = BrickColor.new("Really black")
  742. p9.Name = "BladePart"
  743. p9.FormFactor = Enum.FormFactor.Symmetric
  744. p9.Size = Vector3.new(1, 1, 1)
  745. p9.CFrame = CFrame.new(103.003311, 10.625597, -9.51878738, -2.59891603e-005, -1.34348729e-005, 0.999994218, -0.996185422, 0.087079078, -4.78096408e-005, -0.0870626047, -0.996165276, 1.31400229e-005)
  746. p9.CanCollide = false
  747. p9.Locked = true
  748. p9.Elasticity = 0
  749. p9.BottomSurface = Enum.SurfaceType.Smooth
  750. p9.TopSurface = Enum.SurfaceType.Smooth
  751. b9 = Instance.new("BlockMesh", p9)
  752. b9.Name = "Mesh"
  753. b9.Scale = Vector3.new(0.299999923, 1, 0.120000005)
  754. p10 = Instance.new("Part", m)
  755. p10.Material = "Metal"
  756. p10.BrickColor = BrickColor.new("Really black")
  757. p10.Name = "BladeTip"
  758. p10.FormFactor = Enum.FormFactor.Symmetric
  759. p10.Size = Vector3.new(1, 1, 2)
  760. p10.CFrame = CFrame.new(103.00309, 11.1081867, -11.6109829, -0.999994099, -0.000455793255, 4.643387e-005, 0.00045133481, -0.965918779, -0.25878337, 0.000134008093, -0.258763671, 0.965901971)
  761. p10.CanCollide = false
  762. p10.Locked = true
  763. p10.Elasticity = 0
  764. p10.BottomSurface = Enum.SurfaceType.Smooth
  765. p10.TopSurface = Enum.SurfaceType.Smooth
  766. b10 = Instance.new("SpecialMesh", p10)
  767. b10.MeshType = Enum.MeshType.Wedge
  768. b10.Name = "Mesh"
  769. b10.Scale = Vector3.new(0.119999997, 0.299999923, 0.699999928)
  770. p11 = Instance.new("Part", m)
  771. p11.Material = "Metal"
  772. p11.BrickColor = BrickColor.new("Really black")
  773. p11.Name = "BladePart"
  774. p11.FormFactor = Enum.FormFactor.Symmetric
  775. p11.Size = Vector3.new(1, 1, 1)
  776. p11.CFrame = CFrame.new(103.003296, 10.7956495, -10.4587727, 2.83485351e-005, -1.54050977e-005, 0.999994218, -0.96592474, 0.258761972, 8.27970416e-006, -0.258742362, -0.965907693, 2.1241216e-005)
  777. p11.CanCollide = false
  778. p11.Locked = true
  779. p11.Elasticity = 0
  780. p11.BottomSurface = Enum.SurfaceType.Smooth
  781. p11.TopSurface = Enum.SurfaceType.Smooth
  782. b11 = Instance.new("BlockMesh", p11)
  783. b11.Name = "Mesh"
  784. b11.Scale = Vector3.new(0.299999923, 1, 0.120000005)
  785. p12 = Instance.new("Part", m)
  786. p12.Material = "Metal"
  787. p12.BrickColor = BrickColor.new("Really black")
  788. p12.Name = "BladeTip2"
  789. p12.FormFactor = Enum.FormFactor.Custom
  790. p12.Size = Vector3.new(1, 1, 2.4000001)
  791. p12.CFrame = CFrame.new(102.999977, 10.6319504, -10.4398403, -0.999994218, -5.5769262e-005, 6.55075928e-005, 4.61044419e-006, 0.882887006, 0.469551951, -0.000112806956, 0.469529003, -0.882874727)
  792. p12.CanCollide = false
  793. p12.Locked = true
  794. p12.Elasticity = 0
  795. p12.BottomSurface = Enum.SurfaceType.Smooth
  796. p12.TopSurface = Enum.SurfaceType.Smooth
  797. b12 = Instance.new("SpecialMesh", p12)
  798. b12.MeshType = Enum.MeshType.Wedge
  799. b12.Name = "Mesh"
  800. b12.Scale = Vector3.new(0.119999997, 0.239999995, 0.699999928)
  801. p13 = Instance.new("Part", m)
  802. p13.Material = "Metal"
  803. p13.BrickColor = BrickColor.new("Medium stone grey")
  804. p13.Transparency = 1
  805. p13.Name = "HitBox"
  806. p13.FormFactor = Enum.FormFactor.Custom
  807. p13.Size = Vector3.new(6.0999999, 0.400000006, 1.5999999)
  808. p13.CFrame = CFrame.new(103.009995, 10.9988394, -9.2679081, 1.22519814e-005, -0.999994218, 1.36361559e-005, -5.27501106e-006, 9.45320426e-006, -0.999984264, 0.999962687, -1.65344682e-005, 9.20891762e-006)
  809. p13.CanCollide = false
  810. p13.Locked = true
  811. p13.BottomSurface = Enum.SurfaceType.Smooth
  812. p13.TopSurface = Enum.SurfaceType.Smooth
  813. w1 = Instance.new("Weld", p1)
  814. w1.Name = "Part_Weld"
  815. w1.Part0 = p1
  816. w1.C0 = CFrame.new(11.9124546, -5.63626003, -103.00383, 4.33940659e-005, -0.984795153, 0.173719674, 1.85460614e-009, -0.173719659, -0.984795094, 1, 4.27345876e-005, -7.53657105e-006)
  817. w1.Part1 = p2
  818. w1.C1 = CFrame.new(-8.80891991, -9.26009178, 102.975845, 0.00136663229, 0.965830803, 0.259170175, 0.00170310249, 0.25916782, -0.965830863, -0.999997616, 0.00176132878, -0.00129072159)
  819. w2 = Instance.new("Weld", p2)
  820. w2.Name = "Part_Weld"
  821. w2.Part0 = p2
  822. w2.C0 = CFrame.new(-8.80891991, -9.26009178, 102.975845, 0.00136663229, 0.965830803, 0.259170175, 0.00170310249, 0.25916782, -0.965830863, -0.999997616, 0.00176132878, -0.00129072159)
  823. w2.Part1 = p3
  824. w2.C1 = CFrame.new(13.0439634, -0.78926897, -103.003448, -4.37113883e-008, -0.88294369, 0.469478935, 0, -0.469478935, -0.88294369, 1, -3.85946954e-008, 2.05215755e-008)
  825. w3 = Instance.new("Weld", p3)
  826. w3.Name = "BladePart_Weld"
  827. w3.Part0 = p3
  828. w3.C0 = CFrame.new(13.0439634, -0.78926897, -103.003448, -4.37113883e-008, -0.88294369, 0.469478935, 0, -0.469478935, -0.88294369, 1, -3.85946954e-008, 2.05215755e-008)
  829. w3.Part1 = p4
  830. w3.C1 = CFrame.new(12.3193283, -3.60437131, -103.003067, 2.38418579e-006, -0.965907753, 0.258877277, 0, -0.258874893, -0.965907753, 0.999997616, 0, 2.38418579e-006)
  831. w4 = Instance.new("Weld", p4)
  832. w4.Name = "Hilt_Weld"
  833. w4.Part0 = p4
  834. w4.C0 = CFrame.new(12.3193283, -3.60437131, -103.003067, 2.38418579e-006, -0.965907753, 0.258877277, 0, -0.258874893, -0.965907753, 0.999997616, 0, 2.38418579e-006)
  835. w4.Part1 = p5
  836. w4.C1 = CFrame.new(103.010277, 6.16758585, -11.003541, -0.999999821, -0.00060418935, 4.31301851e-005, 4.32021443e-005, -0.000119086159, 1, -0.000604184228, 0.999999821, 0.000119112243)
  837. w5 = Instance.new("Weld", p5)
  838. w5.Name = "Handle_Weld"
  839. w5.Part0 = p5
  840. w5.C0 = CFrame.new(103.010277, 6.16758585, -11.003541, -0.999999821, -0.00060418935, 4.31301851e-005, 4.32021443e-005, -0.000119086159, 1, -0.000604184228, 0.999999821, 0.000119112243)
  841. w5.Part1 = p6
  842. w5.C1 = CFrame.new(-5.54999733, -11.0699978, -103, -4.37113883e-008, 2.98366913e-008, -1, 0, 1, 2.98366913e-008, 1, 1.3042032e-015, -4.37113883e-008)
  843. w6 = Instance.new("Weld", p6)
  844. w6.Name = "Part_Weld"
  845. w6.Part0 = p6
  846. w6.C0 = CFrame.new(-5.54999733, -11.0699978, -103, -4.37113883e-008, 2.98366913e-008, -1, 0, 1, 2.98366913e-008, 1, 1.3042032e-015, -4.37113883e-008)
  847. w6.Part1 = p7
  848. w6.C1 = CFrame.new(4.83552647, -11.5140886, 102.949669, -0.000344927335, 7.4505806e-007, 0.99999994, 0.00431239465, 0.999990702, 7.4505806e-007, -0.999990642, 0.00431239465, -0.000344927335)
  849. w7 = Instance.new("Weld", p7)
  850. w7.Name = "BladePart_Weld"
  851. w7.Part0 = p7
  852. w7.C0 = CFrame.new(4.83552647, -11.5140886, 102.949669, -0.000344927335, 7.4505806e-007, 0.99999994, 0.00431239465, 0.999990702, 7.4505806e-007, -0.999990642, 0.00431239465, -0.000344927335)
  853. w7.Part1 = p8
  854. w7.C1 = CFrame.new(11.3406382, -7.6414094, -103.0028, -4.38670977e-005, -0.996191144, 0.0871966407, 1.91451011e-009, -0.0871966407, -0.996191144, 1, -4.36998489e-005, 3.82696771e-006)
  855. w8 = Instance.new("Weld", p8)
  856. w8.Name = "BladePart_Weld"
  857. w8.Part0 = p8
  858. w8.C0 = CFrame.new(11.3406382, -7.6414094, -103.0028, -4.38670977e-005, -0.996191144, 0.0871966407, 1.91451011e-009, -0.0871966407, -0.996191144, 1, -4.36998489e-005, 3.82696771e-006)
  859. w8.Part1 = p9
  860. w8.C1 = CFrame.new(9.76131344, -10.4100504, -103.002922, -3.85031162e-005, -0.996201694, -0.0870751292, 1.47589729e-009, 0.0870751366, -0.996201754, 1, -3.83570004e-005, -3.35119148e-006)
  861. w9 = Instance.new("Weld", p9)
  862. w9.Name = "BladeTip_Weld"
  863. w9.Part0 = p9
  864. w9.C0 = CFrame.new(9.76131344, -10.4100504, -103.002922, -3.85031162e-005, -0.996201694, -0.0870751292, 1.47589729e-009, 0.0870751366, -0.996201754, 1, -3.83570004e-005, -3.35119148e-006)
  865. w9.Part1 = p10
  866. w9.C1 = CFrame.new(102.999939, 7.7735939, 14.0892649, -0.999999881, 0.000441889424, 0.000150508567, -0.000465785735, -0.965935588, -0.258782327, 3.10284122e-005, -0.258782327, 0.965935647)
  867. w10 = Instance.new("Weld", p10)
  868. w10.Name = "BladePart_Weld"
  869. w10.Part0 = p10
  870. w10.C0 = CFrame.new(102.999939, 7.7735939, 14.0892649, -0.999999881, 0.000441889424, 0.000150508567, -0.000465785735, -0.965935588, -0.258782327, 3.10284122e-005, -0.258782327, 0.965935647)
  871. w10.Part1 = p11
  872. w10.C1 = CFrame.new(7.72030354, -12.8984127, -103.003448, 1.83585671e-005, -0.965941429, -0.258760989, 3.25545535e-010, 0.258760959, -0.96594137, 1, 1.77332167e-005, 4.7507956e-006)
  873. w11 = Instance.new("Weld", p11)
  874. w11.Name = "BladeTip2_Weld"
  875. w11.Part0 = p11
  876. w11.C0 = CFrame.new(7.72030354, -12.8984127, -103.003448, 1.83585671e-005, -0.965941429, -0.258760989, 3.25545535e-010, 0.258760959, -0.96594137, 1, 1.77332167e-005, 4.7507956e-006)
  877. w11.Part1 = p12
  878. w11.C1 = CFrame.new(102.999031, -4.47981405, -14.2206001, -1, -4.84334305e-006, -9.63198472e-005, -4.95036402e-005, 0.882903397, 0.469554722, 8.27668991e-005, 0.469554722, -0.882903397)
  879. w12 = Instance.new("Weld", p12)
  880. w12.Name = "HitBox_Weld"
  881. w12.Part0 = p12
  882. w12.C0 = CFrame.new(102.999031, -4.47981405, -14.2206001, -1, -4.84334305e-006, -9.63198472e-005, -4.95036402e-005, 0.882903397, 0.469554722, 8.27668991e-005, 0.469554722, -0.882903397)
  883. w12.Part1 = p13
  884. w12.C1 = CFrame.new(9.27000427, 103.009995, 10.9999933, -4.37113883e-008, -4.37113883e-008, 1, -1, 1.91068547e-015, -4.37113883e-008, 0, -1, -4.37113883e-008)
  885. w13 = Instance.new("Weld", p13)
  886. w13.Name = "Weld"
  887. w13.Part0 = p13
  888. w13.C0 = CFrame.new(9.27000427, 103.009995, 10.9999933, -4.37113883e-008, -4.37113883e-008, 1, -1, 1.91068547e-015, -4.37113883e-008, 0, -1, -4.37113883e-008)
  889. m.Parent = char
  890. m:MakeJoints()
  891. ----------------------------------------------------
  892. local cor = Instance.new("Part", char.Genkadda)
  893. cor.Name = "Thingy"
  894. cor.Locked = true
  895. cor.BottomSurface = 0
  896. cor.CanCollide = false
  897. cor.Size = Vector3.new(1, 9, 1)
  898. cor.Transparency = 1
  899. cor.TopSurface = 0
  900. corw = Instance.new("Weld", cor)
  901. corw.Part0 = rarm
  902. corw.Part1 = cor
  903. corw.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(90))
  904. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  905. weld1 = Instance.new("Weld", char.Genkadda)
  906. weld1.Part0 = cor
  907. weld1.Part1 = p6
  908. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  909. ---------------------------------------------------- Gauntlet
  910.  
  911. m=Instance.new('Model',char)
  912.  
  913.  
  914.     local function weldBetween(a, b)
  915.         local weldd = Instance.new("ManualWeld")
  916.         weldd.Part0 = a
  917.         weldd.Part1 = b
  918.         weldd.C0 = CFrame.new()
  919.         weldd.C1 = b.CFrame:inverse() * a.CFrame
  920.         weldd.Parent = a
  921.         return weldd
  922.     end
  923.    
  924.     it=Instance.new
  925.    
  926.     function nooutline(part)
  927.         part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  928.     end
  929.    
  930.     function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  931.         local fp=it("Part")
  932.         fp.formFactor=formfactor
  933.         fp.Parent=parent
  934.         fp.Reflectance=reflectance
  935.         fp.Transparency=transparency
  936.         fp.CanCollide=false
  937.         fp.Locked=true
  938.         fp.BrickColor=BrickColor.new(tostring(brickcolor))
  939.         fp.Name=name
  940.         fp.Size=size
  941.         fp.Position=char.Torso.Position
  942.         nooutline(fp)
  943.         fp.Material=material
  944.         fp:BreakJoints()
  945.         return fp
  946.     end
  947.    
  948.     function mesh(Mesh,part,meshtype,meshid,offset,scale)
  949.         local mesh=it(Mesh)
  950.         mesh.Parent=part
  951.         if Mesh=="SpecialMesh" then
  952.             mesh.MeshType=meshtype
  953.             mesh.MeshId=meshid
  954.         end
  955.         mesh.Offset=offset
  956.         mesh.Scale=scale
  957.         return mesh
  958.     end
  959.    
  960.     function weld(parent,part0,part1,c0,c1)
  961.         local weld=it("Weld")
  962.         weld.Parent=parent
  963.         weld.Part0=part0
  964.         weld.Part1=part1
  965.         weld.C0=c0
  966.         weld.C1=c1
  967.         return weld
  968.     end
  969.  
  970. MN=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lime green","Handle",Vector3.new(1.09732866, 2.19465828, 1.09732854))
  971. MNweld=weld(m,char["Right Arm"],MN,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0323486328, -0.0509860516, -0.00120401382, -0.00500982394, 0.00520668458, 0.999973893, -0.00739898486, 0.999958873, -0.00524367485, -0.999960065, -0.00742506143, -0.0049710935))
  972. TR7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lime green","TR7",Vector3.new(1.09732866, 0.274332285, 1.09732854))
  973. TR7weld=weld(m,MN,TR7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393))
  974. mesh("SpecialMesh",TR7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 1.02999997, 1.02999997))
  975. MD9=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD9",Vector3.new(1.09732866, 0.266768783, 1.09732854))
  976. MD9weld=weld(m,MN,MD9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.741846681, 0.199262142, 1.00000405, -6.92205504e-06, 0.000154254027, 4.65649646e-05, 0.965939224, -0.25876984, -0.000147186685, 0.258768767, 0.965943158))
  977. mesh("SpecialMesh",MD9,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.411340922, 1.01999998))
  978. MD1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD1",Vector3.new(0.237408489, 0.259352177, 0.518704116))
  979. MD1weld=weld(m,MN,MD1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.402763367, -0.974855185, 0.682875633, 0.99988991, -0.0150081124, -0.00168980728, 0.0149988253, 0.999872923, -0.00539785437, 0.00177063467, 0.00537188631, 0.999988079))
  980. mesh("SpecialMesh",MD1,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
  981. MD10=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD10",Vector3.new(1.09732866, 0.274332285, 1.09732854))
  982. MD10weld=weld(m,MN,MD10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
  983. mesh("SpecialMesh",MD10,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  984. MD11=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD11",Vector3.new(0.266768694, 1.09732914, 0.658397138))
  985. MD11weld=weld(m,MN,MD11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.493839264, -0.274354219, 4.24385071e-05, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
  986. mesh("SpecialMesh",MD11,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999))
  987. MD12=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD12",Vector3.new(0.266768694, 1.09732914, 0.658397138))
  988. MD12weld=weld(m,MN,MD12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.493812561, -0.274300575, -0.000376224518, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
  989. mesh("SpecialMesh",MD12,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999))
  990. MD13=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD13",Vector3.new(1.09732866, 0.822996795, 1.09732854))
  991. MD13weld=weld(m,MN,MD13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, 0.68582201, 0.000464439392, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
  992. mesh("SpecialMesh",MD13,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  993. MD14=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD14",Vector3.new(1.09732866, 0.266768783, 1.09732854))
  994. MD14weld=weld(m,MN,MD14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, 0.603547096, 0.000416755676, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
  995. mesh("SpecialMesh",MD14,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.411340922, 1.04999995))
  996. MD15=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD15",Vector3.new(1.09732866, 0.274332285, 1.09732854))
  997. MD15weld=weld(m,MN,MD15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-05, 0.137180567, -4.529953e-05, -1.0000037, -0.000862163957, 0.000179466791, -0.000862103421, 0.999999523, 0.000520790287, -0.000179945491, 0.000520619913, -1.00000381))
  998. mesh("SpecialMesh",MD15,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  999. MD16=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD16",Vector3.new(1.09732866, 0.266768783, 1.09732854))
  1000. MD16weld=weld(m,MN,MD16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.86645508e-05, 0.932742357, 0.000658988953, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
  1001. mesh("SpecialMesh",MD16,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.411340922, 1.04999995))
  1002. MD19=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD19",Vector3.new(1.09732866, 0.274332285, 1.09732854))
  1003. MD19weld=weld(m,MN,MD19,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393))
  1004. mesh("SpecialMesh",MD19,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.01999998, 1.01999998))
  1005. MD18=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD18",Vector3.new(1.09732866, 0.266768783, 1.09732854))
  1006. MD18weld=weld(m,MN,MD18,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-05, -0.246893644, -0.00013256073, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
  1007. mesh("SpecialMesh",MD18,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.411340922, 1.01999998))
  1008. MD2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD2",Vector3.new(0.2574085, 0.259352177, 0.518704116))
  1009. MD2weld=weld(m,MN,MD2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.392555237, -0.573539257, 1.09872949, 0.999886394, -0.0152528733, -0.00162532134, 0.0119883548, 0.710953057, 0.70314008, -0.00956933573, -0.703074038, 0.71105516))
  1010. mesh("SpecialMesh",MD2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
  1011. MD3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD3",Vector3.new(0.247408509, 0.259352177, 0.518704116))
  1012. MD3weld=weld(m,MN,MD3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.397964478, -0.817667723, 0.487944126, 0.999890864, -0.0149886403, -0.00193861127, 0.0139457425, 0.964460015, -0.263861924, 0.00582473399, 0.26380372, 0.964563668))
  1013. mesh("SpecialMesh",MD3,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
  1014. MD4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD4",Vector3.new(0.247408509, 0.259352177, 0.518704116))
  1015. MD4weld=weld(m,MN,MD4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.422103882, -0.82026124, 0.507567406, 0.999890864, -0.0149886403, -0.00193861127, 0.0139457425, 0.964460015, -0.263861924, 0.00582473399, 0.26380372, 0.964563668))
  1016. mesh("SpecialMesh",MD4,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
  1017. MD5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD5",Vector3.new(0.2574085, 0.259352177, 0.518704116))
  1018. MD5weld=weld(m,MN,MD5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.427509308, -0.557831764, 1.11046171, 0.999886394, -0.0152528733, -0.00162532134, 0.0119883548, 0.710953057, 0.70314008, -0.00956933573, -0.703074038, 0.71105516))
  1019. mesh("SpecialMesh",MD5,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
  1020. MD6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD6",Vector3.new(0.237408489, 0.259352177, 0.518704116))
  1021. MD6weld=weld(m,MN,MD6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417263031, -0.972257376, 0.702233315, 0.99988991, -0.0150081124, -0.00168980728, 0.0149988253, 0.999872923, -0.00539785437, 0.00177063467, 0.00537188631, 0.999988079))
  1022. mesh("SpecialMesh",MD6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
  1023. MD7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD7",Vector3.new(1.09732866, 0.274332285, 1.09732854))
  1024. MD7weld=weld(m,MN,MD7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393))
  1025. mesh("SpecialMesh",MD7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
  1026. MD8=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD8",Vector3.new(1.09732866, 0.274332285, 1.09732854))
  1027. MD8weld=weld(m,MN,MD8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
  1028. mesh("SpecialMesh",MD8,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.01999998, 1.01999998))
  1029. TR1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lime green","TR1",Vector3.new(0.266768694, 0.54866457, 0.548664272))
  1030. TR1weld=weld(m,MN,TR1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.548826218, 0.30154109, 4.57763672e-05, -0.000205519143, -0.0001726388, -1, -4.31765802e-05, 1, -0.00017263052, 1, 4.314119e-05, -0.000205526594))
  1031. mesh("SpecialMesh",TR1,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.700000048, 0.700000048))
  1032. TR2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lime green","TR2",Vector3.new(1.09732866, 0.266768783, 1.09732854))
  1033. TR2weld=weld(m,MN,TR2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, 0.741921067, 0.198978901, 1.00000405, -2.92747281e-05, -1.7457176e-05, 2.37242784e-05, 0.965939343, -0.258769363, 2.44602561e-05, 0.25876832, 0.965943277))
  1034. mesh("SpecialMesh",TR2,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.0822681859, 1.02999997))
  1035. TR3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lime green","TR3",Vector3.new(1.09732866, 0.266768783, 1.09732854))
  1036. TR3weld=weld(m,MN,TR3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-05, 0.603546381, 0.000186920166, 1.00000787, -8.63452442e-05, -2.6775524e-07, 8.62879679e-05, 1, -2.05411197e-07, 2.68686563e-07, 2.3024586e-07, 1.00000775))
  1037. mesh("SpecialMesh",TR3,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.0822681859, 1.05999994))
  1038. TR4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lime green","TR4",Vector3.new(1.09732866, 0.266768783, 1.09732854))
  1039. TR4weld=weld(m,MN,TR4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000106811523, 0.93274045, 0.000304222107, 1.00000787, -8.63452442e-05, -2.6775524e-07, 8.62879679e-05, 1, -2.05411197e-07, 2.68686563e-07, 2.3024586e-07, 1.00000775))
  1040. mesh("SpecialMesh",TR4,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.0822681859, 1.05999994))
  1041. TR5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lime green","TR5",Vector3.new(1.09732866, 0.274332285, 1.09732854))
  1042. TR5weld=weld(m,MN,TR5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
  1043. mesh("SpecialMesh",TR5,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 1.02999997, 1.02999997))
  1044. TR6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Lime green","TR6",Vector3.new(1.09732866, 0.266768783, 1.09732854))
  1045. TR6weld=weld(m,MN,TR6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-05, -0.246893644, -0.00013256073, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799))
  1046. mesh("SpecialMesh",TR6,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.0822681859, 1.02999997))
  1047. MD21=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","MD21",Vector3.new(0.266768694, 0.54866457, 0.548664272))
  1048. MD21weld=weld(m,MN,MD21,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.548921585, 0.301375628, 0.000118255615, -0.000262488145, -9.39509191e-05, -1.00000393, -0.000154611655, 1, -9.38984886e-05, 1.00000393, 0.000154557638, -0.000262471847))
  1049. mesh("SpecialMesh",MD21,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.411340952, 0.900000036, 0.900000036))
  1050.  
  1051. --[[TG1=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Lime green","Handle",Vector3.new(0.231713057, 0.953130603, 0.953130603))
  1052. TG1weld=weld(m,char["HumanoidRootPart"],TG1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.042350769, 2.25753069, -2.74072218, -0.0144443018, -0.00148237997, 0.999894559, 0.138804898, -0.99031961, 0.000536966661, 0.990214407, 0.138798028, 0.0145102367))
  1053. mesh("SpecialMesh",TG1,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.5, 0.5))]]
  1054.  
  1055.  
  1056. local edit = function(name,mat,col)
  1057. name.Material = mat
  1058. name.BrickColor = BrickColor.new(col)
  1059. end
  1060.  
  1061. local dark = function()
  1062. edit(TR1,"Neon","Lime green")
  1063. edit(TR2,"Neon","Lime green")
  1064. edit(TR3,"Neon","Lime green")
  1065. edit(TR4,"Neon","Lime green")
  1066. edit(TR5,"Neon","Lime green")
  1067. edit(TR6,"Neon","Lime green")
  1068. edit(TR7,"Neon","Lime green")
  1069. edit(MN,"Neon","Lime green")
  1070. --
  1071.  
  1072.  
  1073. end
  1074. local light = function()
  1075. edit(TR1,"Neon","Lime green")
  1076. edit(TR2,"Neon","Lime green")
  1077. edit(TR3,"Neon","Lime green")
  1078. edit(TR4,"Neon","Lime green")
  1079. edit(TR5,"Neon","Lime green")
  1080. edit(TR6,"Neon","Lime green")
  1081. edit(TR7,"Neon","Lime green")
  1082. edit(MN,"Neon","Lime green")
  1083. --
  1084.  
  1085. end
  1086.  
  1087.  
  1088. dark()
  1089.  
  1090. --Messy
  1091.  
  1092. ----------------------------------------------------
  1093. function Vanish()
  1094.     for i = 1, 10 do wait()
  1095.         for i,v in pairs(char.Genkadda:GetChildren()) do
  1096.             if v:IsA("Part") or v:IsA("WedgePart") then
  1097.                 if v.Name ~= "HitBox" or v.Name ~= "Thingy" then
  1098.                     v.Transparency = v.Transparency + 0.1
  1099.                 end
  1100.             end
  1101.         end
  1102.     end
  1103. end
  1104. ----------------------------------------------------
  1105. function Appear()
  1106.     for i = 1, 10 do wait()
  1107.         for i,v in pairs(char.Genkadda:GetChildren()) do
  1108.             if v:IsA("Part") or v:IsA("WedgePart") then
  1109.                 if v.Name ~= "HitBox" or v.Name ~= "Thingy" then
  1110.                     v.Transparency = v.Transparency - 0.1
  1111.                 end
  1112.             end
  1113.         end
  1114.     end
  1115. end
  1116. ----------------------------------------------------
  1117. local player = game.Players.LocalPlayer
  1118. local pchar = player.Character
  1119. local mouse = player:GetMouse()
  1120. local cam = workspace.CurrentCamera
  1121.  
  1122. local rad = math.rad
  1123.  
  1124. local keysDown = {}
  1125. local flySpeed = 0
  1126. local MAX_FLY_SPEED = 150
  1127.  
  1128. local canFly = false
  1129. local flyToggled = false
  1130.  
  1131. local forward, side = 0, 0
  1132. local lastForward, lastSide = 0, 0
  1133.  
  1134. local floatBP = Instance.new("BodyPosition")
  1135. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1136. local flyBV = Instance.new("BodyVelocity")
  1137. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1138. local turnBG = Instance.new("BodyGyro")
  1139. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1140.  
  1141. mouse.KeyDown:connect(function(key)
  1142.     keysDown[key] = true
  1143.    
  1144.     if key == "f" then
  1145.         flyToggled = not flyToggled
  1146.        
  1147.     if not flyToggled then
  1148.         stanceToggle = "Normal"
  1149.         floatBP.Parent = nil
  1150.         flyBV.Parent = nil
  1151.         turnBG.Parent = nil
  1152.         root.Velocity = Vector3.new()
  1153.         pchar.Humanoid.PlatformStand = false
  1154.     end
  1155. end
  1156.    
  1157. end)
  1158. mouse.KeyUp:connect(function(key)
  1159.     keysDown[key] = nil
  1160. end)
  1161.  
  1162. local function updateFly()
  1163.  
  1164.     if not flyToggled then return end
  1165.    
  1166.     lastForward = forward
  1167.     lastSide = side
  1168.    
  1169.     forward = 0
  1170.     side = 0
  1171.    
  1172.     if keysDown.w then
  1173.         forward = forward + 1
  1174.     end
  1175.     if keysDown.s then
  1176.         forward = forward - 1
  1177.     end
  1178.     if keysDown.a then
  1179.         side = side - 1
  1180.     end
  1181.     if keysDown.d then
  1182.         side = side + 1
  1183.     end
  1184.  
  1185.    
  1186.     canFly = (forward ~= 0 or side ~= 0)
  1187.    
  1188.     if canFly then
  1189.         stanceToggle = "Floating"
  1190.         turnBG.Parent = root
  1191.         floatBP.Parent = nil
  1192.         flyBV.Parent = root
  1193.        
  1194.         flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1195.         if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1196.     else
  1197.         floatBP.position = root.Position
  1198.         floatBP.Parent = root
  1199.        
  1200.         flySpeed = flySpeed - 1
  1201.         if flySpeed < 0 then flySpeed = 0 end
  1202.     end
  1203.    
  1204.     local camCF = cam.CoordinateFrame
  1205.     local in_forward = canFly and forward or lastForward
  1206.     local in_side = canFly and side or lastSide
  1207.    
  1208.     flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1209. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1210.    
  1211.     turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1212. 0)
  1213. end
  1214.  
  1215. game:service'RunService'.RenderStepped:connect(function()
  1216.     if flyToggled then
  1217.         pchar.Humanoid.PlatformStand = true
  1218.     end
  1219.     updateFly()
  1220. end)
  1221. ----------------------------------------------------
  1222. p13.Touched:connect(function(ht)
  1223.     hit = ht.Parent
  1224.     if ht and hit:IsA("Model") then
  1225.             if hit:FindFirstChild("Humanoid") then
  1226.                 if hit.Name ~= p.Name then
  1227.                     if Debounces.Slashing == true and Debounces.Slashed == false then
  1228.                             Debounces.Slashed = true
  1229.                                 hit:FindFirstChild("Humanoid"):TakeDamage(math.random(20,25))
  1230.                             wait(.3)
  1231.                             Debounces.Slashed = false
  1232.                     end
  1233.                 end
  1234.             end
  1235.     elseif ht and hit:IsA("Hat") then
  1236.         if hit.Parent.Name ~= p.Name then
  1237.             if hit.Parent:FindFirstChild("Humanoid") then
  1238.                    if Debounces.Slashing == true and Debounces.Slashed == false then
  1239.                             Debounces.Slashed = true
  1240.                             hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(20,25))
  1241.                             wait(.3)
  1242.                 Debounces.Slashed = false
  1243.                 end
  1244.             end
  1245.         end
  1246.     end    
  1247. end)
  1248. ----------------------------------------------------
  1249. local ptz = {0.7, 0.8, 0.9, 1}
  1250. ptz2 = {1.5, 1.6, 1.7, 1.8, 1.9, 2}
  1251. idz = {"161006212", "161006195"}
  1252. mouse.KeyDown:connect(function(key)
  1253.     if key == "q" then
  1254.         if Debounces.CanAttack == true then
  1255.             Debounces.CanAttack = false
  1256.             Debounces.NoIdl = true
  1257.             Debounces.on = true
  1258.            
  1259. if holy == true then
  1260.             for i = 1, 8 do
  1261.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad  (60),math.rad(70),math.rad(70)), 0.2)
  1262.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0) *CFrame.Angles(math.rad(-20),math.rad(0),math.rad  (-40)), 0.2)
  1263.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50), math.rad(0)),   0.2)
  1264.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(-.4, -1, 0) * CFrame.Angles(math.rad(0), math.rad(70),   math.rad(0)), 0.2)
  1265.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.2)
  1266.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.2)
  1267.             if Debounces.on == false then break end
  1268.             rs:wait(2)
  1269.             end
  1270.     else
  1271.         for i = 1, 20 do
  1272.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad  (60),math.rad(70),math.rad(70)), 0.2)
  1273.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0) *CFrame.Angles(math.rad(-20),math.rad(0),math.rad  (-40)), 0.2)
  1274.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50), math.rad(0)),   0.2)
  1275.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(-.4, -1, 0) * CFrame.Angles(math.rad(0), math.rad(70),   math.rad(0)), 0.2)
  1276.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.2)
  1277.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.2)
  1278.             if Debounces.on == false then break end
  1279.             rs:wait(2)
  1280.             end        
  1281.     end    
  1282.            
  1283.                 z = Instance.new("Sound", hed)
  1284.                 z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)]
  1285.                 z.Pitch = ptz[math.random(1,#ptz)]
  1286.                 z.Volume = 1
  1287.                 wait(.01)
  1288.                 z:Play()
  1289.                
  1290.                 if holy == true then
  1291.                 --so("http://roblox.com/asset/?id=231917788",hed,1,1.7)
  1292.                 so("http://roblox.com/asset/?id=200633077",hed,1,ptz2[math.random(1,#ptz2)])
  1293.                 else
  1294.                 so("http://roblox.com/asset/?id=200633029",hed,1,ptz2[math.random(1,#ptz2)])
  1295.                 end
  1296.                  
  1297.                 Debounces.Slashing = true
  1298.                
  1299. if holy == true then       
  1300.            
  1301.             for i = 1, 5 do
  1302.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.65, 0) * CFrame.Angles(math.rad(-40),math.rad(-20),math.rad(40)), 0.3)
  1303.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.65, -.3) * CFrame.Angles(math.rad(65),math.rad(-20),math.rad(30)), 0.3)
  1304.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-9),math.rad(35), math.rad(0)), 0.3)
  1305.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 1) * CFrame.Angles(math.rad(0), math.rad(-65), math.rad(0)), 0.3)
  1306.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-10)), 0.3)
  1307.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.3)
  1308.             if Debounces.on == false then break end
  1309.             rs:wait(2)
  1310.             end
  1311.            
  1312. else
  1313.    
  1314.                 for i = 1, 20 do
  1315.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.65, 0) * CFrame.Angles(math.rad(-40),math.rad(-20),math.rad(40)), 0.3)
  1316.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.65, -.3) * CFrame.Angles(math.rad(65),math.rad(-20),math.rad(30)), 0.3)
  1317.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-9),math.rad(35), math.rad(0)), 0.3)
  1318.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 1) * CFrame.Angles(math.rad(0), math.rad(-65), math.rad(0)), 0.3)
  1319.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-10)), 0.3)
  1320.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.3)
  1321.             if Debounces.on == false then break end
  1322.             rs:wait(2)
  1323.                 end
  1324.                
  1325. end
  1326.                 z1 = Instance.new("Sound", hed)
  1327.                 z1.SoundId = "rbxassetid://"..idz[math.random(1,#idz)]
  1328.                 z1.Pitch = ptz[math.random(1,#ptz)]
  1329.                 z1.Volume = 1
  1330.                 wait(.01)
  1331.                 z1:Play()
  1332.                
  1333.                 if holy == true then
  1334.                 --so("http://roblox.com/asset/?id=231917788",hed,1,1.7)
  1335.                 so("http://roblox.com/asset/?id=200633077",hed,1,ptz2[math.random(1,#ptz2)])
  1336.                 else
  1337.                 so("http://roblox.com/asset/?id=200633029",hed,1,ptz2[math.random(1,#ptz2)])
  1338.                 end
  1339.                
  1340.  
  1341.    
  1342.                
  1343.                 Debounces.Slashing = true
  1344.             for i = 1, 26 do
  1345.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad  (90),math.rad(-40),math.rad(80)), 0.35)
  1346.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad (- 70)), 0.35)
  1347.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-90), math.rad(0)),   0.35)
  1348.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(0), math.rad(90),   math.rad(0)), 0.35)
  1349.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.35)
  1350.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.35)
  1351.             cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles (math.rad(0), math.rad(-30), math.rad(0)), 0.35)
  1352.             if Debounces.on == false then break end
  1353.             rs:wait(2)
  1354.             end
  1355.            
  1356.             Debounces.Slashing = false
  1357.             z:Destroy()
  1358.             z1:Destroy()
  1359.             cor.Weld.C1 = CFrame.Angles(0,0,0)
  1360.         if Debounces.CanAttack == false then
  1361.             Debounces.CanAttack = true
  1362.             Debounces.NoIdl = false
  1363.             Debounces.on = false
  1364.             end
  1365.         end
  1366.     end
  1367. end)
  1368. -------------------------------
  1369. pts = {4, 4.2, 4.4, 4.6, 4.8, 5, 5.2, 5.4}
  1370. mouse.KeyDown:connect(function(key)
  1371.     if key == "e" then
  1372.         if Debounces.CanAttack == true then
  1373.             Debounces.CanAttack = false
  1374.             Debounces.NoIdl = true
  1375.             Debounces.on = true
  1376.             Debounces.ks = true
  1377.     larm.Touched:connect(function(ht)
  1378.         hit = ht.Parent
  1379.         if ht and hit:IsA("Model") then
  1380.                 if hit:FindFirstChild("Humanoid") then
  1381.                     if hit.Name ~= p.Name then
  1382.                         if Debounces.Slapping == true and Debounces.Slapped == false then
  1383.                                 Debounces.Slapped = true
  1384.                                     if Debounces.ks==true then
  1385.                                     z = Instance.new("Sound",hed)
  1386.                                     z.SoundId = "rbxassetid://169380525"
  1387.                                     z.Volume = 1
  1388.                                     z:Play()
  1389.                                     z1 = Instance.new("Sound",char)
  1390.                                     z1.SoundId = "rbxassetid://261010715"
  1391.                                     z1.Pitch = pts[math.random(1,#pts)]
  1392.                                     z1.Volume = 1
  1393.                                     z2 = Instance.new("Sound",char)
  1394.                                     z2.SoundId = "rbxassetid://261010715"
  1395.                                     z2.Pitch = z1.Pitch
  1396.                                     z2.Volume = 1
  1397.                                     z3 = Instance.new("Sound",char)
  1398.                                     z3.SoundId = "rbxassetid://261010715"
  1399.                                     z3.Pitch = z1.Pitch
  1400.                                     z3.Volume = 1
  1401.                                     z1:Play()
  1402.                                     z2:Play()
  1403.                                     z3:Play()
  1404.                                     Debounces.ks=false
  1405.                                     end
  1406.                                     hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1407.                                     hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 90
  1408.                                 wait(.5)
  1409.                                 Debounces.Slapped = false
  1410.                                 z:Destroy()
  1411.                                 z1:Destroy()
  1412.                                 z2:Destroy()
  1413.                                 z3:Destroy()
  1414.                         end
  1415.                     end
  1416.                 end
  1417.         elseif ht and hit:IsA("Hat") then
  1418.             if hit.Parent.Name ~= p.Name then
  1419.                 if hit.Parent:FindFirstChild("Humanoid") then
  1420.                        if Debounces.Slapping == true and Debounces.Slapped == false then
  1421.                                 Debounces.Slapped = true
  1422.                                     if Debounces.ks==true then
  1423.                                     z = Instance.new("Sound",hed)
  1424.                                     z.SoundId = "rbxassetid://169380525"
  1425.                                     z.Volume = 1
  1426.                                     z:Play()
  1427.                                     z1 = Instance.new("Sound",char)
  1428.                                     z1.SoundId = "rbxassetid://261010715"
  1429.                                     z1.Pitch = pts[math.random(1,#pts)]
  1430.                                     z1.Volume = 1
  1431.                                     z2 = Instance.new("Sound",char)
  1432.                                     z2.SoundId = "rbxassetid://261010715"
  1433.                                     z2.Pitch = z1.Pitch
  1434.                                     z2.Volume = 1
  1435.                                     z3 = Instance.new("Sound",char)
  1436.                                     z3.SoundId = "rbxassetid://261010715"
  1437.                                     z3.Pitch = z1.Pitch
  1438.                                     z3.Volume = 1
  1439.                                     z1:Play()
  1440.                                     z2:Play()
  1441.                                     z3:Play()
  1442.                                     Debounces.ks=false
  1443.                                     end
  1444.                                 hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1445.                                 wait(.5)
  1446.                     Debounces.Slapped = false
  1447.                     z:Destroy()
  1448.                     z1:Destroy()
  1449.                     z2:Destroy()
  1450.                     z3:Destroy()
  1451.                     end
  1452.                 end
  1453.             end
  1454.         end    
  1455.     end)
  1456.                 for i = 1, 14 do
  1457.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3, 0.5, -.3) * CFrame.Angles(math.rad(50), 0, math.rad(40)), 0.5)
  1458.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(40)), 0.5)
  1459.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  1460.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.5)
  1461.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.5)
  1462.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.5)
  1463.                     if Debounces.on==false then break end
  1464.                     rs:wait(2)
  1465.                 end
  1466.                 Debounces.Slapping = true
  1467.                 for i = 1, 20 do
  1468.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3, 0.7, .3) * CFrame.Angles(math.rad(50), 0, math.rad(-110)), 0.6)
  1469.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(40)), 0.6)
  1470.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.6)
  1471.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.6)
  1472.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.6)
  1473.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.6)
  1474.                     if Debounces.on==false then break end
  1475.                     rs:wait(2)
  1476.                 end
  1477.                 Debounces.Slapping = false
  1478.             if Debounces.CanAttack == false then
  1479.                 Debounces.CanAttack = true
  1480.                 Debounces.NoIdl = false
  1481.                 Debounces.on = false
  1482.             end
  1483.         end
  1484.     end
  1485. end)
  1486. -------------------------------
  1487. ptz2 = {1.5, 1.6, 1.7, 1.8, 1.9, 2}
  1488. mouse.KeyDown:connect(function(key)
  1489.     if key == "r" then
  1490.         if Debounces.CanAttack == true then
  1491.             Debounces.CanAttack = false
  1492.             Debounces.NoIdl = true
  1493.             Debounces.on = true
  1494.             if holy ~= true then
  1495.                 for i = 1, 20 do
  1496.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(40)), 0.3)
  1497.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(-40)), 0.3)
  1498.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), 0, 0), 0.3)
  1499.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(50), 0, 0), 0.3)
  1500.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  1501.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.2, -.5) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
  1502.                     cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, -.2, 0) * CFrame.Angles (math.rad(40), math.rad(0), math.rad(0)), 0.35)
  1503.                     if Debounces.on==false then break end
  1504.                     rs:wait(2)
  1505.                 end
  1506.                 else                       
  1507.                     for i = 1, 10 do
  1508.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(40)), 0.3)
  1509.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(-40)), 0.3)
  1510.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), 0, 0), 0.3)
  1511.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(50), 0, 0), 0.3)
  1512.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  1513.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.2, -.5) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
  1514.                     cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, -.2, 0) * CFrame.Angles (math.rad(40), math.rad(0), math.rad(0)), 0.35)
  1515.                     if Debounces.on==false then break end
  1516.                     rs:wait(2)
  1517.                     end
  1518.                     end
  1519.                 Debounces.Slashing = true
  1520.                
  1521.  
  1522.                
  1523.                 z = Instance.new("Sound",hed)
  1524.                 z.SoundId = "rbxassetid://206083107"
  1525.                 z.Pitch = .75
  1526.                 z.Volume = .65
  1527.                 wait(0.1)
  1528.                 z:Play()
  1529.                 z1 = Instance.new("Sound", hed)
  1530.                 z1.SoundId = "rbxassetid://"..idz[math.random(1,#idz)]
  1531.                 z1.Pitch = ptz[math.random(1,#ptz)]
  1532.                 z1.Volume = 1
  1533.                 wait(.01)
  1534.                 z1:Play()
  1535.                
  1536.                 if holy == true then
  1537.                 so("http://roblox.com/asset/?id=200633077",hed,1,ptz2[math.random(1,#ptz2)])
  1538.                 else
  1539.                 so("http://roblox.com/asset/?id=200633029",hed,1,ptz2[math.random(1,#ptz2)])
  1540.                 end
  1541.                
  1542.                 if holy ~= true then
  1543.                 for i = 1, 20 do
  1544.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(40)), 0.3)
  1545.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(-40)), 0.3)
  1546.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  1547.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  1548.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -.7) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  1549.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-40), 0, 0), 0.3)
  1550.                     cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, -.2, 0) * CFrame.Angles (math.rad(40), math.rad(-20), math.rad(20)), 0.35)
  1551.                     if Debounces.on==false then break end
  1552.                     rs:wait(2)
  1553.                     end
  1554.                 else
  1555.                     for i = 1, 10 do
  1556.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(40)), 0.3)
  1557.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(-40)), 0.3)
  1558.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  1559.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  1560.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -.7) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  1561.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-40), 0, 0), 0.3)
  1562.                     cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, -.2, 0) * CFrame.Angles (math.rad(40), math.rad(-20), math.rad(20)), 0.35)
  1563.                     if Debounces.on==false then break end
  1564.                     rs:wait(2)
  1565.                     end
  1566.                 end
  1567.                 Debounces.Slashing = false
  1568.                 cor.Weld.C1 = CFrame.Angles(0,0,0)
  1569.             if Debounces.CanAttack == false then
  1570.                 Debounces.CanAttack = true
  1571.                 Debounces.NoIdl = false
  1572.                 Debounces.on = false
  1573.             end
  1574.         end
  1575.     end
  1576. end)
  1577. -------------------------------
  1578. mouse.KeyDown:connect(function(key)
  1579.     if key == "t" then
  1580.         if Debounces.CanAttack == true then
  1581.             Debounces.CanAttack = false
  1582.             Debounces.on = true
  1583.             Debounces.NoIdl = true
  1584.         for i = 1,20 do
  1585.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(0)), 0.2)
  1586.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(0)), 0.2)
  1587.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.2)
  1588.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, .4) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.2)
  1589.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2)
  1590.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2)
  1591.             if Debounces.on==false then break end
  1592.             rs:wait(2)
  1593.         end
  1594.         for i = 1,20 do
  1595.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.2)
  1596.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.2)
  1597.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-20),math.rad(0),0), 0.2)
  1598.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -.4) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.2)
  1599.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.2)
  1600.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.2)
  1601.             if Debounces.on==false then break end
  1602.             rs:wait(2)
  1603.         end
  1604.         if Debounces.CanAttack == false then
  1605.             Debounces.CanAttack = true
  1606.             Debounces.on = false
  1607.             Debounces.NoIdl = false
  1608.             end
  1609.         end
  1610.     end
  1611. end)
  1612. -------------------------------
  1613. local ptz3 = {0.5, 0.6, 0.7}
  1614. mouse.KeyDown:connect(function(key)
  1615.     if key == "g" then
  1616.         if Debounces.CanAttack == true then
  1617.             Debounces.CanAttack = false
  1618.             Debounces.NoIdl = true
  1619.             Debounces.on = true
  1620.             Debounces.Slashing = true
  1621.                        
  1622.         z = Instance.new("Sound", hed)
  1623.                 z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)]
  1624.                 z.Pitch = ptz[math.random(1,#ptz)]
  1625.                 z.Volume = 1
  1626.                
  1627.            
  1628.             if holy == true then
  1629.             eColors = {"Lime green"}
  1630.            
  1631.  
  1632.         for i,v in pairs(char.Genkadda:GetChildren()) do
  1633.             if v:IsA("Part") or v:IsA("WedgePart") then
  1634.                 if v.Name ~= "HitBox" or v.Name ~= "Thingy" then
  1635.                     v.BrickColor = BrickColor.new("Lime green")
  1636.                     v.Material = "Neon"
  1637.                 end
  1638.             end
  1639.         end
  1640.        
  1641.    
  1642.     char.Humanoid.WalkSpeed = 50
  1643.    
  1644.                 GroundWave()   
  1645.             so("http://roblox.com/asset/?id=200633077",hed,1,ptz3[math.random(1,#ptz3)])
  1646.             so("http://www.roblox.com/asset/?id=241816017",hed,1,0.5)
  1647.             so("http://www.roblox.com/asset/?id=241816017",hed,1,1)
  1648.              
  1649.    
  1650.             else
  1651.             so("http://roblox.com/asset/?id=200633029",hed,1,0.9)
  1652.             end
  1653.            
  1654.  
  1655.                 for i = 1, 8 do
  1656.                     z:play()
  1657.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-90)), 0.8)
  1658.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(90)), 0.8)
  1659.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, 0, 0), 0.8)
  1660.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), 0.8)
  1661.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.8)
  1662.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.8)
  1663.                     if Debounces.on==false then break end
  1664.                     rs:wait(2)
  1665.                 end
  1666.                 for i = 1, 2880, 48 do
  1667.                     torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(i), math.rad(0))
  1668.                     rs:wait(4)
  1669.                 end
  1670.                
  1671.        
  1672.                
  1673.                
  1674.  
  1675.                
  1676.                        
  1677.                 torso.Weld.C1 = CFrame.new(0, -1, 0)
  1678.                 Debounces.Slashing = false
  1679.                
  1680.             if Debounces.CanAttack == false then
  1681.                 Debounces.CanAttack = true
  1682.                 Debounces.NoIdl = false
  1683.                 Debounces.on = false
  1684.                
  1685.  
  1686.  
  1687.        
  1688.         char.Humanoid.WalkSpeed = 10
  1689.        
  1690.                
  1691.                 end
  1692.                
  1693.  
  1694.                
  1695.             end
  1696.        
  1697.    
  1698.        
  1699.         end
  1700.  
  1701.  
  1702. end)
  1703. ----------------------------------------------------
  1704. pt = {6.6, 6.8, 7, 7.2, 7.4}
  1705. mouse.KeyDown:connect(function(key)
  1706.     if key == "l" then
  1707.         if Debounces.CanJoke == true then
  1708.             Debounces.CanJoke = false
  1709.             u = Instance.new("Sound",char)
  1710.             u.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1711.             u.Pitch = pt[math.random(1,#pt)]
  1712.             u.Volume = 1
  1713.             u2 = Instance.new("Sound",char)
  1714.             u2.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1715.             u2.Pitch = u.Pitch
  1716.             u2.Volume = 1
  1717.             u3 = Instance.new("Sound",char)
  1718.             u3.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1719.             u3.Pitch = u.Pitch
  1720.             u3.Volume = 1
  1721.             wait(.01)
  1722.             u:Play()
  1723.             u2:Play()
  1724.             u3:Play()
  1725.             wait(1.5)
  1726.             u:Destroy()
  1727.             u2:Destroy()
  1728.             u3:Destroy()
  1729.             if Debounces.CanJoke == false then
  1730.                 Debounces.CanJoke = true
  1731.             end
  1732.         end
  1733.     end
  1734. end)
  1735.  
  1736. ------------------------------- BEGIN GRABPUNCH
  1737. mouse.KeyDown:connect(function(key)
  1738.     if key == "x" then
  1739.         Debounces.on = true
  1740.         Debounces.NoIdl = true
  1741.         Debounces.ks = true
  1742.         if Grab == false then
  1743.         gp = nil
  1744.  
  1745.         if Melee == false then
  1746.             Melee = true
  1747.             Vanish()
  1748.         stanceToggle = "Melee"
  1749.     elseif Melee == true then
  1750.         Melee = false
  1751.         Appear()
  1752.         stanceToggle = "Normal"
  1753.         end
  1754.  
  1755.         for i = 1, 20 do
  1756.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  1757.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  1758.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  1759.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  1760.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1761.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1762.             if Debounces.on == false then break end
  1763.             rs:wait()
  1764.         end
  1765.         con1=larm.Touched:connect(function(hit) -- this is grab
  1766.             ht = hit.Parent
  1767.             hum1=ht:FindFirstChild('Humanoid')
  1768.             if hum1 ~= nil then
  1769.                 if Debounces.ks==true then
  1770.                 z = Instance.new("Sound",hed)
  1771.                 z.SoundId = "rbxassetid://169380525"
  1772.                 z.Volume = 1
  1773.                 z:Play()
  1774.                 Debounces.ks=false
  1775.                 end
  1776.                 hum1.PlatformStand=true
  1777.                 gp = ht
  1778.                 Grab = true
  1779.                 asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  1780.                 asd.Parent = larm
  1781.                 asd.Name = "asd"
  1782.                 asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  1783.             --[[elseif hum1 == nil then
  1784.                 con1:disconnect()
  1785.                 wait() return]]--
  1786.             end
  1787.         end)
  1788.         for i = 1, 20 do
  1789.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  1790.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  1791.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  1792.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  1793.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1794.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1795.             if Debounces.on == false then break end
  1796.             rs:wait()
  1797.         end
  1798.     if hum1 == nil then
  1799.     Debounces.on = false
  1800.     Debounces.NoIdl = false
  1801.     end
  1802.     con1:disconnect()
  1803.     elseif Grab == true then
  1804.         Grab = false
  1805.         Punch()
  1806.         z = Instance.new("Sound",hed)
  1807.         z.SoundId = "rbxassetid://169380525"
  1808.         z.Pitch = ptz[math.random(1,#ptz)]
  1809.         z.Volume = 1
  1810.         z:Play()
  1811.         for i = 1, 10 do
  1812.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  1813.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  1814.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  1815.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  1816.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1817.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1818.             if Debounces.on == false then break end
  1819.             rs:wait()
  1820.         end
  1821.         Punch()
  1822.         z = Instance.new("Sound",hed)
  1823.         z.SoundId = "rbxassetid://169380525"
  1824.         z.Pitch = ptz[math.random(1,#ptz)]
  1825.         z.Volume = 1
  1826.         z:Play()
  1827.         for i = 1, 10 do
  1828.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  1829.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  1830.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  1831.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  1832.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1833.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1834.             if Debounces.on == false then break end
  1835.             rs:wait()
  1836.         end
  1837.         Punch()
  1838.         z = Instance.new("Sound",hed)
  1839.         z.SoundId = "rbxassetid://169380525"
  1840.         z.Pitch = ptz[math.random(1,#ptz)]
  1841.         z.Volume = 1
  1842.         z:Play()
  1843.         for i = 1, 10 do
  1844.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  1845.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  1846.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  1847.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  1848.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1849.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1850.             if Debounces.on == false then break end
  1851.             rs:wait()
  1852.         end
  1853.         Punch()
  1854.         z = Instance.new("Sound",hed)
  1855.         z.SoundId = "rbxassetid://169380525"
  1856.         z.Pitch = ptz[math.random(1,#ptz)]
  1857.         z.Volume = 1
  1858.         z:Play()
  1859.         for i = 1, 10 do
  1860.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  1861.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  1862.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  1863.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  1864.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1865.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1866.             if Debounces.on == false then break end
  1867.             rs:wait()
  1868.         end
  1869.         Punch()
  1870.         z = Instance.new("Sound",hed)
  1871.         z.SoundId = "rbxassetid://169380525"
  1872.         z.Pitch = ptz[math.random(1,#ptz)]
  1873.         z.Volume = 1
  1874.         z:Play()
  1875.         for i = 1, 10 do
  1876.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  1877.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  1878.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  1879.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  1880.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1881.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1882.             if Debounces.on == false then break end
  1883.             rs:wait()
  1884.         end
  1885.         Punch()
  1886.         z = Instance.new("Sound",hed)
  1887.         z.SoundId = "rbxassetid://169380525"
  1888.         z.Pitch = ptz[math.random(1,#ptz)]
  1889.         z.Volume = 1
  1890.         z:Play()
  1891.         for i = 1, 10 do
  1892.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  1893.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  1894.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  1895.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  1896.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1897.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1898.             if Debounces.on == false then break end
  1899.             rs:wait()
  1900.         end
  1901.         Punch()
  1902.         z = Instance.new("Sound",hed)
  1903.         z.SoundId = "rbxassetid://169380525"
  1904.         z.Pitch = ptz[math.random(1,#ptz)]
  1905.         z.Volume = 1
  1906.         z:Play()
  1907.         for i = 1, 10 do
  1908.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  1909.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  1910.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  1911.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  1912.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1913.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1914.             if Debounces.on == false then break end
  1915.             rs:wait()
  1916.         end
  1917.         Punch()
  1918.         z = Instance.new("Sound",hed)
  1919.         z.SoundId = "rbxassetid://169380525"
  1920.         z.Pitch = ptz[math.random(1,#ptz)]
  1921.         z.Volume = 1
  1922.         z:Play()
  1923.         for i = 1, 10 do
  1924.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  1925.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  1926.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  1927.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  1928.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1929.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1930.             if Debounces.on == false then break end
  1931.             rs:wait()
  1932.         end
  1933.         Punch()
  1934.         z = Instance.new("Sound",hed)
  1935.         z.SoundId = "rbxassetid://169380525"
  1936.         z.Pitch = ptz[math.random(1,#ptz)]
  1937.         z.Volume = 1
  1938.         z:Play()
  1939.         for i = 1, 10 do
  1940.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  1941.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  1942.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  1943.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  1944.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1945.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1946.             if Debounces.on == false then break end
  1947.             rs:wait()
  1948.         end
  1949.         Punch()
  1950.         z = Instance.new("Sound",hed)
  1951.         z.SoundId = "rbxassetid://169380525"
  1952.         z.Pitch = ptz[math.random(1,#ptz)]
  1953.         z.Volume = 1
  1954.         z:Play()
  1955.         for i = 1, 10 do
  1956.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  1957.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  1958.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  1959.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  1960.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1961.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1962.             if Debounces.on == false then break end
  1963.             rs:wait()
  1964.         end
  1965.         Punch()
  1966.         z = Instance.new("Sound",hed)
  1967.         z.SoundId = "rbxassetid://169380525"
  1968.         z.Pitch = ptz[math.random(1,#ptz)]
  1969.         z.Volume = 1
  1970.         z:Play()
  1971.         for i = 1, 10 do
  1972.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  1973.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  1974.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  1975.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  1976.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1977.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1978.             if Debounces.on == false then break end
  1979.             rs:wait()
  1980.         end
  1981.         Punch()
  1982.         z = Instance.new("Sound",hed)
  1983.         z.SoundId = "rbxassetid://169380525"
  1984.         z.Pitch = ptz[math.random(1,#ptz)]
  1985.         z.Volume = 1
  1986.         z:Play()
  1987.         for i = 1, 10 do
  1988.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  1989.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  1990.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  1991.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  1992.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1993.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1994.             if Debounces.on == false then break end
  1995.             rs:wait()
  1996.         end
  1997.         con1:disconnect()
  1998.         Debounces.on = false
  1999.         Debounces.NoIdl = false
  2000.         if gp ~= nil then
  2001.             gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  2002.                 for i,v in pairs(larm:GetChildren()) do
  2003.                     if v.Name == "asd" and v:IsA("Weld") then
  2004.                 v:Remove()
  2005.             end
  2006.         end
  2007.         --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2008.         bv.maxForce = Vector3.new(400000, 400000, 400000)
  2009.         bv.P = 125000
  2010.         bv.velocity = char.Head.CFrame.lookVector * 200]]--
  2011.         hum1=nil
  2012.         ht=nil
  2013.         Debounces.on = false
  2014.         Debounces.NoIdl = false
  2015.         elseif ht == nil then wait()
  2016.         Grab = false
  2017.         Debounces.on = false
  2018.         Debounces.NoIdl = false
  2019.             end
  2020.         end
  2021.     end
  2022. end)
  2023.  
  2024.  
  2025. -------------------------------------------------
  2026.  
  2027.  
  2028.  
  2029.  
  2030. ----------------------------------------------------Cero
  2031. mouse.KeyDown:connect(function(key)
  2032.     if key == "c" then
  2033.         if Debounces.CanAttack == true then
  2034.             Debounces.CanAttack = false
  2035.             Debounces.NoIdl = true
  2036.             Debounces.on = true
  2037. char.Humanoid.WalkSpeed = .01
  2038. Debounces.on = true
  2039. Vanish()
  2040.  
  2041. xx = Instance.new("Sound")
  2042. xx.SoundId = "http://www.roblox.com/asset/?id=199145659"
  2043. xx.Parent = char.Head
  2044. xx.Looped = false
  2045. xx.Pitch = .88
  2046. xx.Volume = 1
  2047. wait(.1)
  2048. xx:Play()
  2049.  
  2050. if holy == true then
  2051. so("http://roblox.com/asset/?id=231917788",hed,1,1)
  2052. else
  2053. end
  2054.  
  2055.  
  2056. if holy ~= true then
  2057. for i = 1, 20 do
  2058. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-18), 0, math.rad(-20)), 0.3)
  2059. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(65), 0, math.rad(-40)), 0.3)
  2060. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.3)
  2061. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(8), 0, math.rad(10)), 0.3)
  2062. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-10), math.rad(-70), 0), 0.6)
  2063. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(84), 0), 0.4)
  2064. if Debounces.on==false then break end
  2065. wait()
  2066. end
  2067. wait(1)
  2068. else
  2069. for i = 1, 5 do
  2070. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-18), 0, math.rad(-20)), 0.3)
  2071. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(65), 0, math.rad(-40)), 0.3)
  2072. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.3)
  2073. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(8), 0, math.rad(10)), 0.3)
  2074. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-10), math.rad(-70), 0), 0.6)
  2075. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(84), 0), 0.4)
  2076. if Debounces.on==false then break end
  2077. wait()
  2078. end
  2079. wait(1)
  2080. end
  2081.    
  2082. x = Instance.new("Sound")
  2083. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  2084. x2 = Instance.new("Sound")
  2085. x2.SoundId = "http://www.roblox.com/asset/?id=183763506"
  2086. x.Parent = char.Head
  2087. x2.Parent = char.Head
  2088. x.Looped = false
  2089. x2.Looped = false
  2090. x.Pitch = .88
  2091. x.Volume = 1
  2092. x2.Pitch = .88
  2093. x2.Volume = 1
  2094. wait(.1)
  2095. x:Play()
  2096. x2:Play()
  2097. Debounces.on = false
  2098. Debounces.Here = false
  2099.  
  2100. for i = 1, 6 do
  2101. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-12)), 0.4)
  2102. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), 0, math.rad(101)), 0.4)
  2103. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-6)), 0.4)
  2104. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(6)), 0.4)
  2105. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8), math.rad(-84), 0), 0.4)
  2106. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.4)
  2107. wait()
  2108. end
  2109. local rng = Instance.new("Part", char)
  2110. rng.Anchored = true
  2111.  
  2112. if holy ~= true then
  2113. rng.BrickColor = BrickColor.new("Really black")
  2114. else
  2115.     rng.BrickColor = BrickColor.new("Lime green")
  2116. end
  2117.  
  2118. rng.CanCollide = false
  2119. rng.FormFactor = 3
  2120. rng.Name = "Ring"
  2121. rng.Size = Vector3.new(1, 1, 1)
  2122. rng.Transparency = 0.35
  2123. rng.TopSurface = 0
  2124. rng.BottomSurface = 0
  2125. rng.Material = "Neon"
  2126. local rngm = Instance.new("SpecialMesh", rng)
  2127. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2128. rngm.Scale = Vector3.new(10, 10, 1)
  2129. local bem = Instance.new("Part", char)
  2130. bem.Anchored = true
  2131.  
  2132. if holy ~= true then
  2133. bem.BrickColor = BrickColor.new("Really black")
  2134. else
  2135.     bem.BrickColor = BrickColor.new("Lime green")
  2136. end
  2137.  
  2138. bem.Material = "Neon"
  2139. bem.CanCollide = false
  2140. bem.FormFactor = 3
  2141. bem.Name = "Beam" .. shot
  2142. bem.Size = Vector3.new(1, 1, 1)
  2143. bem.Transparency = 0.35
  2144. bem.TopSurface = 0
  2145. bem.BottomSurface = 0
  2146. local bemm = Instance.new("SpecialMesh", bem)
  2147. bemm.MeshType = 4
  2148. bemm.Scale = Vector3.new(1, 4, 4)
  2149. local out = Instance.new("Part", char)
  2150. out.Anchored = true
  2151.  
  2152. if holy ~= true then
  2153. out.BrickColor = BrickColor.new("Really black")
  2154. else
  2155.     out.BrickColor = BrickColor.new("Lime green")
  2156. end
  2157.  
  2158. out.Material = "Neon"
  2159. out.CanCollide = false
  2160. out.FormFactor = 3
  2161. out.Name = "Out"
  2162. out.Size = Vector3.new(1, 1, 1)
  2163. out.Transparency = 0.35
  2164. out.TopSurface = 0
  2165. out.BottomSurface = 0
  2166. local outm = Instance.new("SpecialMesh", out)
  2167. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2168. outm.Scale = Vector3.new(2, 2, 2)
  2169. local bnd = Instance.new("Part", char)
  2170. bnd.Anchored = true
  2171.  
  2172. if holy ~= true then
  2173. bnd.BrickColor = BrickColor.new("Really black")
  2174. else
  2175.     bnd.BrickColor = BrickColor.new("Lime green")
  2176. end
  2177.  
  2178. bnd.Material = "Neon"
  2179. bnd.CanCollide = false
  2180. bnd.FormFactor = 3
  2181. bnd.Name = "BEnd"
  2182. bnd.Size = Vector3.new(1, 1, 1)
  2183. bnd.Transparency = 0.35
  2184. bnd.TopSurface = 0
  2185. bnd.BottomSurface = 0
  2186. local bndm = Instance.new("SpecialMesh", bnd)
  2187. bndm.MeshType = 3
  2188. bndm.Scale = Vector3.new(4, 4, 4)
  2189. out.CFrame = rarm.CFrame * CFrame.new(0, -1.75, 0)
  2190. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2191. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2192. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2193. Debounces.Shewt = true
  2194. coroutine.wrap(function()
  2195. for i = 1, 20, 0.2 do
  2196. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2197. rng.Transparency = i/20
  2198. wait()
  2199. end
  2200. wait()
  2201. rng:Destroy()
  2202. end)()
  2203. if Debounces.Shewt == true then
  2204. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht) --Here
  2205. print("Hit")
  2206. hit = ht.Parent
  2207. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2208. print("Yes")
  2209. if HasntTouched(hit.Name) == true and deb == false then
  2210. deb = true
  2211. coroutine.wrap(function()
  2212. hit:FindFirstChild("Humanoid").PlatformStand = true
  2213. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 140
  2214. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(18,63))
  2215. wait(1)
  2216. hit:FindFirstChild("Humanoid").PlatformStand = false
  2217. end)()
  2218. table.insert(Touche, hit.Name)
  2219. deb = false
  2220. end
  2221. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2222. print("Yes")
  2223. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2224. deb = true
  2225. coroutine.wrap(function()
  2226. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2227. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 140
  2228. wait(1)
  2229. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2230. end)()
  2231. table.insert(Touche, hit.Parent.Name)
  2232. deb = false
  2233. for i, v in pairs(Touche) do
  2234. print(v)
  2235. end
  2236. end
  2237. end
  2238. end)
  2239. end
  2240. for i = 0, 200, 7 do
  2241. bem.Size = Vector3.new(i, 1, 1)
  2242. bem.CFrame = rarm.CFrame * CFrame.new(0, -2.5 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2243. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 0)
  2244. wait()
  2245. end
  2246. wait()
  2247. Debounces.Shewt = false
  2248. bem:Destroy()
  2249. out:Destroy()
  2250. bnd:Destroy()
  2251. char.Humanoid.WalkSpeed = 10
  2252. Debounces.Ready = false
  2253. for i, v in pairs(Touche) do
  2254. table.remove(Touche, i)
  2255. end
  2256. wait()
  2257. table.insert(Touche, char.Name)
  2258. Debounces.NoIdl = false
  2259.             if Debounces.CanAttack == false then
  2260.                 Debounces.CanAttack = true
  2261.                 cor.Weld.C1 = CFrame.Angles(0,0,0)
  2262.  
  2263.  
  2264.                 Debounces.on = false
  2265.                 Appear()
  2266.             end
  2267.         end
  2268.     end
  2269. end)
  2270. -------------------------------
  2271.  
  2272. ----------------------------------------------------EDIT END
  2273. Grab = false
  2274. mouse.KeyDown:connect(function(key)
  2275.     if key == "z" then
  2276.         Debounces.on = true
  2277.         Debounces.NoIdl = true
  2278.         Debounces.ks = true
  2279.         if Grab == false then
  2280.         gp = nil
  2281.         for i = 1, 20 do
  2282.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  2283.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  2284.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  2285.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  2286.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2287.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2288.             if Debounces.on == false then break end
  2289.             rs:wait(2)
  2290.         end
  2291.         con1=larm.Touched:connect(function(hit) -- this is grab
  2292.             ht = hit.Parent
  2293.             hum1=ht:FindFirstChild('Humanoid')
  2294.             if hum1 ~= nil then
  2295.                 if Debounces.ks==true then
  2296.                 z = Instance.new("Sound",hed)
  2297.                 z.SoundId = "rbxassetid://169380525"
  2298.                 z.Volume = 1
  2299.                 z:Play()
  2300.                 Debounces.ks=false
  2301.                 end
  2302.                 hum1.PlatformStand=true
  2303.                 gp = ht
  2304.                 Grab = true
  2305.                 asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
  2306.                 asd.Parent = larm
  2307.                 asd.Name = "asd"
  2308.                 asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  2309.                 stanceToggle = "Grabbed"
  2310.             --[[elseif hum1 == nil then
  2311.                 con1:disconnect()
  2312.                 wait() return]]--
  2313.             end
  2314.         end)
  2315.         for i = 1, 20 do
  2316.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  2317.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2318.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2)
  2319.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2)
  2320.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  2321.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  2322.             if Debounces.on == false then break end
  2323.             rs:wait(2)
  2324.         end
  2325.     con1:disconnect()
  2326.     Debounces.on = false
  2327.     Debounces.NoIdl = false
  2328.     elseif Grab == true then
  2329.         Grab = false
  2330.             --[[for i = 1, 16 do
  2331.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
  2332.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
  2333.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
  2334.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  2335.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  2336.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  2337.             cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
  2338.             if Debounces.on == false then end
  2339.             rs:wait()
  2340.         end]]--
  2341.             for i = 1, 16 do
  2342.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  2343.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-50)), 0.3)
  2344.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  2345.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3)
  2346.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  2347.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  2348.             if Debounces.on == false then end
  2349.             rs:wait()
  2350.         end
  2351.         Slam()
  2352.         if gp ~= nil then
  2353.             for i,v in pairs(larm:GetChildren()) do
  2354.                 if v.Name == "asd" and v:IsA("Weld") then
  2355.                     v:Remove()
  2356.                 end
  2357.             end
  2358.         for i = 1, 16 do
  2359.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  2360.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.3)
  2361.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3)
  2362.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3)
  2363.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3)
  2364.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3)
  2365.             if Debounces.on == false then end
  2366.             rs:wait()
  2367.         end
  2368.         stanceToggle = "Normal"
  2369.         --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2370.         bv.maxForce = Vector3.new(400000, 400000, 400000)
  2371.         bv.P = 125000
  2372.         bv.velocity = char.Head.CFrame.lookVector * 200]]--
  2373.         ht=nil
  2374.         Debounces.on = false
  2375.         Debounces.NoIdl = false
  2376.         elseif ht == nil then wait()
  2377.         Grab = false
  2378.         Debounces.on = false
  2379.         Debounces.NoIdl = false
  2380.             end
  2381.         end
  2382.     end
  2383. end)
  2384. ----------------------------------------------------
  2385. Charging = false
  2386. chargewait = false 
  2387. mouse.KeyDown:connect(function(key)
  2388.     if key == "h" then
  2389.         if Charging == false and chargewait == false then
  2390.             Charging = true
  2391.             chargewait = true
  2392.             if Debounces.CanAttack == true then
  2393.                 Debounces.CanAttack = false
  2394.                 Debounces.NoIdl = true
  2395.                 Debounces.on = true
  2396.  
  2397.            
  2398.         if holy ~= true then
  2399.         holy = true
  2400.         else holy = false
  2401.         end        
  2402.  
  2403.                
  2404.                 for i = 1,20 do
  2405.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2406.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2407.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2408.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2409.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2410.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2411.                     if Debounces.on == false then break end
  2412.                     rs:wait()
  2413.                 end
  2414. pt=Instance.new('Part',torso)
  2415. pt.Anchored=true
  2416. pt.CanCollide=false
  2417. pt.Locked = true
  2418. pt.Material = "Neon"
  2419. pt.FormFactor='Custom'
  2420. pt.Size=Vector3.new(1,1,1)
  2421. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2422. pt.Transparency=.6
  2423.  
  2424. if holy == true then
  2425. pt.BrickColor=BrickColor.new('Lime green')
  2426. else
  2427. pt.BrickColor = BrickColor.new("Really black")
  2428. end
  2429.  
  2430. msh=Instance.new('SpecialMesh',pt)
  2431. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2432. msh.Scale=Vector3.new(8,4,8)
  2433. pt2=pt:clone()
  2434. pt2.Parent = torso
  2435. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2436.  
  2437. if holy == true then
  2438. pt2.BrickColor=BrickColor.new('Lime green')
  2439. else
  2440. pt2.BrickColor = BrickColor.new("Lime green")
  2441. end
  2442.  
  2443.  
  2444. msh2=msh:clone()
  2445. msh2.Parent=pt2
  2446. msh2.Scale=Vector3.new(10,5,10)
  2447.  
  2448. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2449.  
  2450. bl = Instance.new("Part", char)
  2451. bl.Locked = true
  2452. bl.Name = "Shell"
  2453.  
  2454. if holy == true then
  2455. bl.BrickColor = BrickColor.new("Lime green")
  2456. else
  2457.     bl.BrickColor = BrickColor.new("Really black")
  2458. end
  2459.  
  2460. bl.Anchored = true
  2461. bl.Material = "Neon"
  2462. bl.CanCollide = false
  2463. bl.Transparency = 0
  2464. bl.Reflectance = 0
  2465. bl.BottomSurface = 0
  2466. bl.TopSurface = 0
  2467. bl.Shape = 0
  2468. blm = Instance.new("SpecialMesh",bl)
  2469. blm.MeshType = "Sphere"
  2470. blm.Scale = Vector3.new(1,1,1)
  2471.  
  2472.             so("http://www.roblox.com/asset/?id=340722848",hed,2,1.2)
  2473.             so("http://www.roblox.com/asset/?id=340722848",torso,0.5,0.8)
  2474.             so("http://roblox.com/asset/?id=168586621",torso,1,0.5)
  2475.  
  2476.  
  2477.  
  2478.  
  2479. if holy == true then
  2480.     light()
  2481.             ds:stop()
  2482.             hs:play()
  2483.             eColors = {"Lime green"}
  2484.         for i,v in pairs(char.Genkadda:GetChildren()) do
  2485.             if v:IsA("Part") or v:IsA("WedgePart") then
  2486.                 if v.Name ~= "HitBox" or v.Name ~= "Thingy" then
  2487.                     v.BrickColor = BrickColor.new("Lime green")
  2488.                     v.Material = "Neon"
  2489.                 end
  2490.             end
  2491.         end        
  2492.  
  2493.  
  2494. else
  2495.     dark()
  2496.         hs:stop()
  2497.         ds:play()
  2498.             eColors = {"Lime green", "Really black"}
  2499.             for i,v in pairs(char.Genkadda:GetChildren()) do
  2500.             if v:IsA("Part") or v:IsA("WedgePart") then
  2501.                 if v.Name ~= "HitBox" or v.Name ~= "Thingy" then
  2502.                     v.BrickColor = BrickColor.new("Really black")
  2503.                     v.Material = "Metal"
  2504.                 end
  2505.             end
  2506.             end
  2507.            
  2508. end
  2509.            
  2510.     coroutine.resume(coroutine.create(function()
  2511.         for i=1, math.huge, 4 do
  2512.             if Charging == true then
  2513.                 rs:wait()
  2514.                 bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2515.                 blm.Scale = blm.Scale + Vector3.new(0.5, 0.5, 0.5)
  2516.                 bl.Transparency = bl.Transparency + 0.05
  2517.                 pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2518.                 pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2519.                 msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2520.                 msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2521.                 elseif Charging == false then break
  2522.             end
  2523.         end
  2524.     end))
  2525.  
  2526.  
  2527. repeat
  2528.     local p = Instance.new('Part',torso)
  2529.     p.formFactor = 'Custom'
  2530.     p.Size = Vector3.new(1,1,1)
  2531.  
  2532. if holy == true then
  2533.     p.BrickColor = BrickColor.new("Lime green")
  2534. else
  2535.     p.BrickColor = BrickColor.new("Really black")
  2536. end
  2537.  
  2538.     p.CanCollide = false
  2539.     p.Transparency = 0
  2540.     p.Anchored = true
  2541.     p.Locked=true
  2542.     p.Material = "Neon"
  2543.     s = math.random(1,40)/10
  2544.     local m = Instance.new("BlockMesh",p)
  2545.     m.Scale = Vector3.new(s,s,s)
  2546.     p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2547.     --[[coroutine.wrap(function()
  2548.         wait(2)
  2549.         while Charging == true do
  2550.         wait(2)
  2551.         GroundWave1()
  2552.         wait(2)
  2553.         end
  2554.     end)()]]--
  2555.     Spawn(function()
  2556.         while rs:wait() do
  2557.             if Charging == true then
  2558.                 rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2559.                 larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2560.                 hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2561.                 torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2562.                 lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2563.                 rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2564.             elseif Charging == false then break
  2565.             end
  2566.         end
  2567.     end)
  2568.     Spawn(function()
  2569.         while rs:wait() do
  2570.             if p.Transparency >= 1 then p:Destroy() break end
  2571.             p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2572.             p.Transparency = p.Transparency+0.01
  2573.         end
  2574.     end)
  2575.     wait(.3)
  2576.  
  2577.  
  2578. until Charging == false
  2579.             end
  2580.         end
  2581.     end
  2582. end)
  2583.  
  2584. ----------------------------------------------------
  2585. mouse.KeyUp:connect(function(key)
  2586.     if key == "h" then
  2587.         if Charging == true and chargewait == true then
  2588.             chargewait = false
  2589.             wait(1)
  2590.             Charging = false
  2591.  
  2592. --[[for i,v in pairs (torso:GetChildren()) do
  2593.     if v:IsA("Sound") then
  2594.         v:Destroy()
  2595.     end
  2596. end]]
  2597.  
  2598.  
  2599.             --so("http://roblox.com/asset/?id=160867463",torso,1,0.7)
  2600.  
  2601.                 pt:Destroy()
  2602.                 pt2:Destroy()
  2603.                 bl:Destroy()
  2604.             if Debounces.CanAttack == false then
  2605.                 Debounces.CanAttack = true
  2606.                 Debounces.NoIdl = false
  2607.                 Debounces.on = false
  2608.                 Debounces.grab = false
  2609.  
  2610.             end
  2611.         end
  2612.     end
  2613. end)
  2614. ----------------------------------------------------
  2615. Sit = false
  2616. mouse.KeyDown:connect(function(key)
  2617.     if key == "b" then
  2618.         if Sit == false then
  2619.             Sit = true
  2620.             hum.WalkSpeed = 0.1
  2621.         stanceToggle = "Sitting"
  2622.     elseif Sit == true then
  2623.         Sit = false
  2624.             hum.WalkSpeed = 7
  2625.         stanceToggle = "Normal"
  2626.         end
  2627.     end
  2628. end)
  2629. -------------------------------
  2630. Melee = false
  2631. mouse.KeyDown:connect(function(key)
  2632.     if key == "m" then
  2633.         if Melee == false then
  2634.             Melee = true
  2635.             Vanish()
  2636.         stanceToggle = "Melee"
  2637.     elseif Melee == true then
  2638.         Melee = false
  2639.         Appear()
  2640.         stanceToggle = "Normal"
  2641.         end
  2642.     end
  2643. end)
  2644. -------------------------------
  2645. mouse.KeyDown:connect(function(key)
  2646.     if string.byte(key) == 50 then
  2647.         if Debounces.CanAttack == true then
  2648.             if stanceToggle ~= "Floating" then
  2649.                 char.Humanoid.WalkSpeed = 60
  2650.                 Burst()
  2651.                 elseif Debounces.CanAttack == false then
  2652.                     elseif stanceToggle == "Floating" then
  2653.                 wait()
  2654.             end
  2655.         end
  2656.     end
  2657. end)
  2658. mouse.KeyUp:connect(function(key)
  2659.     if string.byte(key) == 50 then
  2660.         char.Humanoid.WalkSpeed = 9
  2661.     end
  2662. end)
  2663. -------------------------------
  2664. mouse.KeyDown:connect(function(key)
  2665.     if key == "p" then
  2666.         if CanAttack == true then
  2667.             CanAttack = false
  2668.         Debounces.NoIdl = true
  2669.         Debounces.on = true
  2670.         for i = 1, 20 do
  2671.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.2, -2.75) * CFrame.Angles(math.rad(90), math.rad(40), math.rad(0)), 0.6)
  2672.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1, 1, -.5) * CFrame.Angles(math.rad(130), math.rad(0), math.rad(40)), 0.3)
  2673.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1, 1, -.5) * CFrame.Angles(math.rad(130), math.rad(0), math.rad(-40)), 0.3)
  2674.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.6)
  2675.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(10)), 0.6)
  2676.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.6)
  2677.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.2)
  2678.               if Debounces.on == false then
  2679.                       break
  2680.               end
  2681.               wait()
  2682.                   end
  2683.                   wait()
  2684.                         z = Instance.new("Sound")
  2685.                         z.SoundId = "http://www.roblox.com/asset/?id=159218913"
  2686.                         z.Parent = char.Head
  2687.                         z.Looped = false
  2688.                         z.Pitch = 1
  2689.                         z.Volume = 1
  2690.                         wait(.01)
  2691.                         z:Play()
  2692.                         Debounces.Slashing = true
  2693.         for i = 1, 20 do
  2694.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.2, -2.75) * CFrame.Angles(math.rad(90), math.rad(40), math.rad(0)), 0.6)
  2695.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1, .5, -.5) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(40)), 0.6)
  2696.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1, .5, -.5) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-40)), 0.6)
  2697.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1.5, -.5) * CFrame.Angles(math.rad(-90), 0, math.rad(0)), 0.6)
  2698.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -.5, -1) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.6)
  2699.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.6)
  2700.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.6)
  2701.         wait()
  2702.         if Debounces.on == false then
  2703.             break
  2704.         end
  2705.         wait()
  2706.             end
  2707.             Debounces.Slashing = false
  2708.         Debounces.NoIdl = false
  2709.         wait()
  2710.         if CanAttack == false then
  2711.             CanAttack = true
  2712.             end
  2713.                 end
  2714.         end
  2715.     end)
  2716. --------------------------------
  2717. ----------------------------------------------------
  2718. mouse.KeyDown:connect(function(key)
  2719.     if key == "v" then
  2720.         if Debounces.CanAttack == true then
  2721.             Debounces.CanAttack = false
  2722.             Debounces.on = true
  2723.             Debounces.NoIdl = true
  2724.                 for i = 1, 15 do
  2725.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2726.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2727.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2728.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2729.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2730.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2731.                     if Debounces.on == false then break end
  2732.                     rs:wait(2.7)
  2733.                 end
  2734.                 so("http://roblox.com/asset/?id=231917788",hed,1,0.7)
  2735.                 x = Instance.new("Sound",char.Head)
  2736.                 x.SoundId = "rbxassetid://183763515"
  2737.                 x.Pitch = 0.7
  2738.                 x.Volume = .8
  2739.                 x3 = Instance.new("Sound",char.Head)
  2740.                 x3.SoundId = "rbxassetid://183763487"
  2741.                 x3.Pitch = 1
  2742.                 x3.Volume = .8
  2743.                 wait(.1)
  2744.                 x:Play()
  2745.                 x3:Play()
  2746.                
  2747. if holy == true then               
  2748. so("http://roblox.com/asset/?id=233091161",hed,1,0.6)
  2749. so("http://roblox.com/asset/?id=2233091183",hed,1,1)
  2750. else
  2751. end
  2752.  
  2753.                 Debounces.on = false
  2754.                 Debounces.Here = false
  2755.                 shot = shot + 1
  2756. local rng = Instance.new("Part", larm)
  2757. rng.Anchored = true
  2758.  
  2759. if holy ~= true then
  2760. rng.BrickColor = BrickColor.new("Lime green")
  2761. else
  2762.     rng.BrickColor = BrickColor.new("Lime green")
  2763. end
  2764.  
  2765. rng.Material = "Neon"
  2766. rng.CanCollide = false
  2767. rng.FormFactor = 3
  2768. rng.Name = "Ring"
  2769. rng.Size = Vector3.new(1, 1, 1)
  2770. rng.Transparency = 0.35
  2771. rng.TopSurface = 0
  2772. rng.BottomSurface = 0
  2773. rng2 = rng:clone()
  2774. rng3 = rng2:clone()
  2775. rng4 = rng2:clone()
  2776. local rngm = Instance.new("SpecialMesh", rng)
  2777. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2778. rngm.Scale = Vector3.new(10, 10, 1)
  2779. rngm2 = rngm:clone()
  2780. rngm2.Scale = Vector3.new(5, 5, 3)
  2781. rngm3=rngm2:clone()
  2782. rngm3.Parent = rng3
  2783. rngm3.Scale = Vector3.new(8, 8, 1)
  2784. rngm4 = rngm2:clone()
  2785. rngm4.Parent = rng4
  2786. rngm4.Scale = Vector3.new(6, 6, 1)
  2787. local bem = Instance.new("Part", larm)
  2788. bem.Anchored = true
  2789.  
  2790. if holy == false then
  2791. bem.BrickColor = BrickColor.new("Really black")
  2792. else
  2793.     bem.BrickColor = BrickColor.new("Lime green")
  2794. end
  2795.  
  2796. bem.CanCollide = false
  2797. bem.Material = "Neon"
  2798. bem.FormFactor = 3
  2799. bem.Name = "Beam" .. shot
  2800. bem.Size = Vector3.new(1, 1, 1)
  2801. bem.Transparency = 0.35
  2802. bem.TopSurface = 0
  2803. bem.BottomSurface = 0
  2804. local bemm = Instance.new("SpecialMesh", bem)
  2805. bemm.MeshType = 4
  2806. bemm.Scale = Vector3.new(1, 4, 4)
  2807. local out = Instance.new("Part", larm)
  2808. out.Anchored = true
  2809. out.Material = "Neon"
  2810.  
  2811. if holy == false then
  2812. out.BrickColor = BrickColor.new("Really black")
  2813. else
  2814.     out.BrickColor = BrickColor.new("Lime green")
  2815. end
  2816.  
  2817. out.CanCollide = false
  2818. out.FormFactor = 3
  2819. out.Name = "Out"
  2820. out.Size = Vector3.new(4, 4, 4)
  2821. out.Transparency = 0.35
  2822. out.TopSurface = 0
  2823. out.BottomSurface = 0
  2824. local outm = Instance.new("SpecialMesh", out)
  2825. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2826. outm.Scale = Vector3.new(6, 4, 6)
  2827. local bnd = Instance.new("Part", larm)
  2828. bnd.Anchored = true
  2829. bnd.BrickColor = BrickColor.new("Really red")
  2830. bnd.CanCollide = false
  2831. bnd.FormFactor = 3
  2832. bnd.Name = "Bend"
  2833. bnd.Size = Vector3.new(1, 1, 1)
  2834. bnd.Transparency = 1
  2835. bnd.TopSurface = 0
  2836. bnd.BottomSurface = 0
  2837. local bndm = Instance.new("SpecialMesh", bnd)
  2838. bndm.MeshType = 3
  2839. bndm.Scale = Vector3.new(8, 8, 8)
  2840. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2841. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2842. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2843. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2844. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2845. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2846. Debounces.Shewt = true
  2847. coroutine.wrap(function()
  2848. for i = 1, 20, 0.2 do
  2849. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2850. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2851. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2852. rng.Transparency = i/20
  2853. rng3.Transparency = 1/24
  2854. rng4.Transparency = i/26
  2855. wait()
  2856. end
  2857. wait()
  2858. rng:Destroy()
  2859. end)()
  2860. if Debounces.Shewt == true then
  2861. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2862. hit = ht.Parent
  2863. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2864. if HasntTouched(hit.Name) == true and deb == false then
  2865. deb = true
  2866. coroutine.wrap(function()
  2867. hit:FindFirstChild("Humanoid").PlatformStand = true
  2868. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2869. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2870. end)()
  2871. table.insert(Touche, hit.Name)
  2872. deb = false
  2873. end
  2874. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2875. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2876. deb = true
  2877. coroutine.wrap(function()
  2878. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2879. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2880. wait(1)
  2881. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2882. end)()
  2883. table.insert(Touche, hit.Parent.Name)
  2884. deb = false
  2885. for i, v in pairs(Touche) do
  2886. print(v)
  2887. end
  2888. end
  2889. end
  2890. end)
  2891. end
  2892. for i = 0, 260, 8 do
  2893. bem.Size = Vector3.new(i, 3, 3)
  2894. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2895. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2896. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2897. bnd.Size = Vector3.new(1,1,1)
  2898. bndm.Scale = Vector3.new(8,8,8)
  2899. if i % 10 == 0 then
  2900. local newRng = rng2:Clone()
  2901. newRng.Parent = larm
  2902. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2903. local newRngm = rngm2:clone()
  2904. newRngm.Parent=newRng
  2905. coroutine.wrap(function()
  2906. for i = 1, 10, 0.2 do
  2907. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2908. newRng.Transparency = i/10
  2909. wait()
  2910. end
  2911. wait()
  2912. newRng:Destroy()
  2913. end)()
  2914. end
  2915. wait()
  2916. end
  2917. wait()
  2918. Debounces.Shewt = false
  2919. bem:Destroy()
  2920. out:Destroy()
  2921. bnd:Destroy()
  2922. Debounces.Ready = false
  2923. for i, v in pairs(Touche) do
  2924. table.remove(Touche, i)
  2925. end
  2926. wait()
  2927. table.insert(Touche, char.Name)
  2928. Debounces.NoIdl = false
  2929. if Debounces.CanAttack == false then
  2930. Debounces.CanAttack = true
  2931. end
  2932. end
  2933. end
  2934. end)
  2935. ----------------------------------------------------
  2936. ----------------------------------------------------
  2937. mouse.KeyDown:connect(function(key)
  2938.     if key == "y" then
  2939.         if CanAttack == true then
  2940.             CanAttack = false
  2941.             Debounces.NoIdl = true
  2942.             Debounces.on = true
  2943.             for i = 1, 20 do
  2944.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.2)
  2945.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.2)
  2946.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, 0.5, -1) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2)
  2947.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, 0.5, -1) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2)
  2948.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-26), math.rad(0), 0), 0.2)
  2949.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2950.                   if Debounces.on == false then
  2951.                           break
  2952.                   end
  2953.                   wait()
  2954.                       end
  2955.                       wait()
  2956.                     if Daytime == true then
  2957.                         Daytime = false
  2958.                         l.TimeOfDay = 24
  2959.                     else
  2960.                         Daytime = true
  2961.                         l.TimeOfDay = 12
  2962.                         l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2963.                     end
  2964.                     char.Humanoid.MaxHealth = math.huge
  2965.                     c = Instance.new("Sound")
  2966.                     c.SoundId = "http://www.roblox.com/asset/?id=152758283"
  2967.                     c.Parent = m
  2968.                     c.Looped = false
  2969.                     if Daytime == true then
  2970.                         c.Pitch = -1
  2971.                     elseif Daytime == false then
  2972.                         c.Pitch = 1.12
  2973.                     end
  2974.                     c.Volume = 1
  2975.                     wait(.01)
  2976.                     c:Play()
  2977.             local Shockwave = function()
  2978.                 local Wave = Instance.new("Part", game.Workspace--[[?]])
  2979.                 Wave.Name = "Shockwave"
  2980.                 Wave.BrickColor = BrickColor.new("Really black")
  2981.                 Wave.Size = Vector3.new(1, 1, 1)
  2982.                 Wave.Shape = "Ball"
  2983.                 Wave.CanCollide = false
  2984.                 Wave.Anchored = true
  2985.                 Wave.TopSurface = 0
  2986.                 Wave.BottomSurface = 0
  2987.                 Wave.Touched:connect(function(hit)
  2988.                     print(hit.Name)
  2989.                     if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2990.                         if hit.Parent.Name ~= char.Name then
  2991.                             print("Damaged " .. hit.Parent.Name)
  2992.                             hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  2993.                             hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2994.                         end
  2995.                     end
  2996.                 end)
  2997.                
  2998.                 Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2999.                
  3000.                 Delay(0, function()
  3001.                     --
  3002.                     -- Okay.
  3003.                     if Daytime == false then
  3004.                        for i = 1, 38, 1 do
  3005.                             Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  3006.                             Wave.CFrame = char.Torso.CFrame
  3007.                             local t = i / 38
  3008.                             Wave.Transparency = t
  3009.                             wait()
  3010.                         end
  3011.                     else
  3012.                         for i = 38, 1, -1 do
  3013.                             Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  3014.                             Wave.CFrame = char.Torso.CFrame
  3015.                             local t = i / 38
  3016.                             Wave.Transparency = t
  3017.                             wait()
  3018.                         end
  3019.                     end
  3020.                     Wave:Destroy()
  3021.                 end)
  3022.                 Delay(0, function()
  3023.                     while wait() do
  3024.                         if Wave ~= nil then
  3025.                             Wave.CFrame = char.Torso.CFrame
  3026.                         else
  3027.                             break
  3028.                         end
  3029.                     end
  3030.                 end)
  3031.             end
  3032.            
  3033.             Shockwave()
  3034.            
  3035.             for i = 1, 20 do
  3036.                 larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(120), 0, math.rad(-100)), 0.6)
  3037.                 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, .5, 0) * CFrame.Angles(math.rad(120), 0, math.rad(100)), 0.6)
  3038.                 lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-20)), 0.6)
  3039.                 rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(20)), 0.6)
  3040.                 hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(35), math.rad(0), 0), 0.6)
  3041.                 torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.6)
  3042.                 wait()
  3043.                 if Debounces.on == false then
  3044.                     break
  3045.                 end
  3046.                 wait()
  3047.             end
  3048.         wait(2)
  3049.             Debounces.NoIdl = false
  3050.                     if CanAttack == false then
  3051.                         CanAttack = true
  3052.                 wait()
  3053.                     end
  3054.             end -- for the canattack thing
  3055.         end
  3056. end)
  3057. -------------------------------
  3058. local animpose = "Idle"
  3059. local lastanimpose = "Idle"
  3060. local grab = false
  3061. local sine = 0
  3062. local change = 1
  3063. local val = 0
  3064. local ffing = false
  3065. local jump = false
  3066. -------------------------------
  3067. --[[if stanceToggle == "Sitting" then
  3068.     if wait(math.random(1,2)) == 1 then
  3069.         stanceToggle = "Sitting2"
  3070.         wait(8)
  3071.         stanceToggle = "Sitting"
  3072.     end
  3073. end]]--
  3074. -------------------------------
  3075. game:GetService("RunService").RenderStepped:connect(function()
  3076. if char.Humanoid.Jump == true then
  3077. jump = true
  3078. else
  3079. jump = false
  3080. end
  3081. char.Humanoid.FreeFalling:connect(function(f)
  3082. if f then
  3083. ffing = true
  3084. else
  3085. ffing = false
  3086. end
  3087. end)
  3088. sine = sine + change
  3089. if jump == true then
  3090. animpose = "Jumping"
  3091. elseif ffing == true then
  3092. animpose = "Freefalling"
  3093. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3094. animpose = "Idle"
  3095. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3096. animpose = "Walking"
  3097. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3098. animpose = "Running"
  3099. end
  3100. if animpose ~= lastanimpose then
  3101. sine = 0
  3102. if Debounces.NoIdl == false then
  3103. if stanceToggle == "Normal" and holy ~= true then
  3104. for i = 1, 2 do
  3105. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40)), 0.2)
  3106. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20)), 0.2)
  3107. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.2)
  3108. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2)
  3109. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3110. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(20)), 0.2)
  3111. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3112. end
  3113. elseif stanceToggle == "Sitting" then
  3114. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/30),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20+2*math.cos(sine/30))), 0.2)
  3115. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.5, -.54) * CFrame.Angles(math.rad(88), 0, math.rad(48)), 0.6)
  3116. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
  3117. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-20), math.sin(sine/60)/3, 0), 0.3)
  3118. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1) * CFrame.Angles(math.rad(-6), 0, 0), 0.3)
  3119. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56), 0, 0), 0.3)
  3120. elseif stanceToggle == "Floating" then
  3121. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4)
  3122. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4)
  3123. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3124. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3125. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3126. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3127. wait()
  3128. end
  3129. else
  3130. end
  3131. end
  3132. lastanimpose = animpose
  3133. if Debounces.NoIdl == false then
  3134. if animpose == "Idle" then
  3135. if stanceToggle == "Normal" and holy ~= true then
  3136. change = 0.5
  3137. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2)
  3138. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20-2*math.cos(sine/14))), 0.2)
  3139. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(50),0), 0.2)
  3140. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2)
  3141. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3142. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(20)), 0.2)
  3143. elseif stanceToggle == "Normal" and holy == true then
  3144. change = 0.8
  3145. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4)
  3146. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4)
  3147. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3148. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3149. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3150. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3151. elseif stanceToggle == "Melee" and holy ~= true then
  3152. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20+2*math.cos(sine/14))), 0.2)
  3153. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20-2*math.cos(sine/14))), 0.2)
  3154. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-20+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3155. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3156. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3157. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3158. elseif stanceToggle == "Melee" and holy == true then
  3159. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4)
  3160. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4)
  3161. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3162. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3163. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3164. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3165. elseif stanceToggle == "Sitting" then
  3166. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20)), 0.2)
  3167. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.5, -.54) * CFrame.Angles(math.rad(88), 0, math.rad(48)), 0.6)
  3168. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
  3169. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5-0.06*math.cos(sine/25), -.2) * CFrame.Angles(math.rad(0-20*math.cos(sine/25)/2), math.sin(sine/50)/2.4, 0), 0.3)
  3170. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1) * CFrame.Angles(math.rad(-6), 0, 0), 0.3)
  3171. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56), 0, 0), 0.3)
  3172. elseif stanceToggle == "Floating" then
  3173. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4)
  3174. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4)
  3175. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3176. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3177. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3178. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3179. elseif stanceToggle == "Grabbed" and holy ~= true then
  3180. grab = true
  3181. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2)
  3182. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(130+4*math.cos(sine/14)),math.rad(0),math.rad(-60+4*math.cos(sine/14))), 0.3)
  3183. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3)
  3184. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  3185. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  3186. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  3187. elseif stanceToggle == "Grabbed" and holy == true then
  3188. grab = true
  3189. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2)
  3190. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(130+4*math.cos(sine/14)),math.rad(0),math.rad(-60+4*math.cos(sine/14))), 0.3)
  3191. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3)
  3192. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3193. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3194. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3195. end
  3196. elseif animpose == "Walking" then
  3197. if stanceToggle == "Normal" and holy ~= true then
  3198. change = 1
  3199. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2)
  3200. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6, -math.sin(sine/8)/2.8)*CFrame.Angles(math.sin(sine/8)/4, -math.sin(sine/8)/2, math.rad(-10)), 0.2)
  3201. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2)
  3202. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.1*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/4)), 0, math.rad(0)), 0.2)
  3203. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4)
  3204. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4)
  3205. elseif stanceToggle == "Normal" and holy == true then
  3206. for i = 1, 2 do
  3207. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3208. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3209. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3210. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3211. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3212. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3213. end
  3214. elseif stanceToggle == "Melee" and holy ~= true then
  3215. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/4), math.sin(sine/8)/4) * CFrame.Angles(-math.sin(sine/8)/2.8, -math.sin(sine/8)/3, math.rad(10+2*math.cos(sine/4))), 0.2)
  3216. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/4), -math.sin(sine/8)/4)*CFrame.Angles(math.sin(sine/8)/2.8, -math.sin(sine/8)/3, math.rad(-10-2*math.cos(sine/4))), 0.2)
  3217. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2)
  3218. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.07*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+1*math.cos(sine/4)), 0, math.rad(0)), 0.2)
  3219. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4)
  3220. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4)
  3221. elseif stanceToggle == "Melee" and holy == true then
  3222. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3223. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3224. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3225. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3226. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3227. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3228. elseif stanceToggle == "Floating" then
  3229. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3230. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3231. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4)
  3232. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4)
  3233. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4)
  3234. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.2*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3235. elseif stanceToggle == "Grabbed" and holy ~= true then
  3236. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2)
  3237. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3)
  3238. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2)
  3239. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.1*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/4)), 0, math.rad(0)), 0.2)
  3240. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4)
  3241. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4)
  3242. elseif stanceToggle == "Grabbed" and holy == true then
  3243. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2)
  3244. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3)
  3245. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4)
  3246. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4)
  3247. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4)
  3248. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3249. end
  3250. elseif animpose == "Running" then
  3251. if stanceToggle == "Normal" and holy ~= true then
  3252. change = 1
  3253. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles  (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3254. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(-  80),  math.rad(0), 0), 0.15)
  3255. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad  (0), math.rad(50),  math.rad(-40)), 0.15)
  3256. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),   math.rad(-50),  math.rad(40)), 0.15)
  3257. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8),   math.rad(0), math.rad(- 10)), .15)
  3258. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8),   math.rad(0), math.rad(10)),  .15)
  3259. elseif stanceToggle == "Normal" and holy == true then
  3260. change = 1
  3261. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(250),math.rad(350),math.rad(-30+2*math.cos(sine/14))), 0.2)--cfawm
  3262. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3263. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3264. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3265. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  3266. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  3267. elseif stanceToggle == "Floating" then
  3268. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3269. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3270. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3271. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3272. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3273. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3274. end
  3275. end
  3276. end
  3277. end)
  3278.  
  3279. Spawn(function()
  3280.     while wait() do
  3281.         updateFly()
  3282.     end
  3283. end)
  3284.  
  3285. Spawn(function()
  3286.     while wait(.1) do
  3287.         Magik()
  3288.     end
  3289. end)
  3290.  
  3291. Spawn(function()
  3292.     while wait(.1) do
  3293.         Magik2()   
  3294.     end
  3295. end)
  3296.  
  3297. Spawn(function()
  3298.     while wait(4) do
  3299.         GroundWave()
  3300.     end
  3301. end)
  3302.  
  3303.  
  3304.  
  3305.  
  3306.  
  3307. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3308.     --[[Part0 = Vector3 (Start pos)
  3309.         Part1 = Vector3 (End pos)
  3310.         Times = number (Amount of lightning parts)
  3311.         Offset = number (Offset)
  3312.         Color = color (brickcolor value)
  3313.         Thickness = number (thickness)
  3314.         Trans = number (transparency)
  3315.     ]]--
  3316.     local magz = (Part0 - Part1).magnitude
  3317.     local curpos = Part0
  3318.     local trz = {-Offset,Offset}
  3319.     for i=1,Times do
  3320.         local li = Instance.new("Part", torso)
  3321.         li.Name = "Lightning"
  3322.         li.TopSurface =0
  3323.         li.Material = "Neon"
  3324.         li.BottomSurface = 0
  3325.         li.Anchored = true
  3326.         li.Locked = true
  3327.         li.Transparency = Trans or 0.4
  3328.         li.BrickColor = BrickColor.new(Color)
  3329.         li.formFactor = "Custom"
  3330.         li.CanCollide = false
  3331.         li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3332.         local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3333.         local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3334.         if Times == i then
  3335.         local magz2 = (curpos - Part1).magnitude
  3336.         li.Size = Vector3.new(Thickness,Thickness,magz2)
  3337.         li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3338.         else
  3339.         li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3340.         end
  3341.         curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3342.         game.Debris:AddItem(li,.1)
  3343.     end
  3344. end
  3345.  
  3346. BodyParts = {} -- Parts to emit lightning effects from
  3347. for _, v in pairs(char.Genkadda:GetChildren()) do
  3348.     if v:IsA("Part") and v.Name ~= "HitBox" and v.Name ~= "Thingy" then
  3349.         table.insert(BodyParts, v)
  3350.     end
  3351. end
  3352.  
  3353. Bounding = {} -- Calculate the bounding boxes
  3354. for _, v in pairs(BodyParts) do
  3355.     local temp = {X=nil, Y=nil, Z=nil}
  3356.     temp.X = v.Size.X/2 * 10
  3357.     temp.Y = v.Size.Y/2 * 10
  3358.     temp.Z = v.Size.Z/2 * 10
  3359.     Bounding[v.Name] = temp
  3360.     --table.insert(Bounding, v.Name, temp)
  3361. end
  3362.  
  3363.  
  3364.  
  3365. while wait(lightspeed) do -- Emit the Lightning effects randomly, original was (1,10)/10
  3366.    
  3367.     if Melee ~= true then --[[Make sure we only see the lightning when holding our sword]]
  3368.        
  3369.         if holy == true then
  3370.             lightspeed = math.random(0.1,0.2)
  3371.         else
  3372.             lightspeed = math.random(0.5,1)
  3373.         end
  3374.    
  3375.     local Body1 = BodyParts[math.random(#BodyParts)]
  3376.     local Body2 = BodyParts[math.random(#BodyParts)]
  3377.     local Pos1 = Vector3.new(
  3378.         math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3379.         math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3380.         math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3381. )
  3382.     local Pos2 = Vector3.new(
  3383.         math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3384.         math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3385.         math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3386. )
  3387.     local SPos1 = Body1.Position + Pos1
  3388.     local SPos2 = Body2.Position + Pos2
  3389.    
  3390.    
  3391.    
  3392.     Lightning(SPos1, SPos2, 4, 3, eColors[math.random(1,#eColors)], .2, .56)
  3393.  
  3394.  
  3395.     end
  3396. end
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