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- | Ice Metal 1: Uninstall (100.9%) |
- -----------------------------------
- SURFACE
- MOPRHING BALL
- MISSILE before Bomb (5/255)
- BOMB
- *Bomb Torizo*
- Energy Tank heading to Spore Spawn (1/14)
- SURFACE -> SUBTERRANE
- SUPER MISSILE before Spore Spawn (5/50)
- *Spore Spawn*
- Missile in hidden tunnel on left (10/255)
- Reserve Tank in Middle-Right Room (1/4)
- Energy Tank under Door after Sidehopper Room (2/14)
- Missile in left hidden Morph Ball tunnel with Etechoons (15/255)
- Missile in first Missile Door on Right (20/255)
- *Phantoon*
- POWER BOMB (5/50)
- Missile in ceiling via Power Bomb Blocks in room before Sidehoppers (25/255)
- Left Door -> Upper-Left Door
- Missile at the end of the room (30/255)
- Missile under electricity block (35/255)
- SUBTERRANE -> SURFACE
- Energy Tank on left in Huge Room (3/14)
- Missile in hidden Morph Ball Tunnel under Big Farm (40/255)
- MEGA BALL
- Super Missile in floor of next room (10/50)
- SURFACE -> DEEP ICE
- Reserve Tank after Bug Farm (2/4)
- SPACE JUMP [via Upper Door]
- SPEED BOOSTER
- Missile under Power Bomb Blocks in Lower-Right Room (45/255)
- Missile in ceiling after Drop Blocks (50/255)
- WAVE BEAM
- *Botwoon*
- CRYSTAL ARMOR
- Missiles (2) in Right Room below Shot Blocks (60/255)
- Power Bomb in Upper-Right of Big Room via Enemy Blocks (10/50)
- Missile under Big Room Right Door (65/255)
- Super Missile in right section by falling through floor [Enemy Blocks] (15/50)
- Lower Door -> Missile in floor between "Shards" (70/255)
- Super Missile in ceiling of next room (20/50)
- Missile in open left Room with Sidehoppers (75/255)
- Missile in Big Room via hidden Morph Ball tunnel on Left (80/255)
- Missile in floor of room with "Catepillars" (85/255)
- Super Missile Door -> Shinespark Block Missile and Energy Tank under Power Bomb Blocks (90/255, 4/14)
- *Draygon*
- PLASMA BEAM
- Elevator
- Lower-Right Door -> Missile behind Shutters (95/255)
- Head back to room with Wave Beam -> Hidden Morph Ball tunnel on Right -> Right Door
- Power Bomb and Missile in Tall Room (15/50, 100/255)
- Super Missile in Right Room (25/50)
- Super Missile in Right wall [Shinespark] and Energy Tank in Middle Maze in next room (30/50, 5/14)
- To Top-Left Door
- DEEP ICE -> SURFACE
- Super Missile in right hallway (35/50)
- Missile in ceiling after Climb (105/255)
- Shinespark Energy Tank in "Mushroom Room" (6/14)
- Missile under Super Missile Block before Bomb (110/255)
- Landing Site Missile [Near Lower Door] (115/255)
- ICE BEAM
- Landing Site Missile [Middle of Room] (120/255)
- SURFACE -> SUBTERRANE -> SURFACE
- Missile in Third Room underwater (125/255)
- Reserve Tank above Spike Pit in Huge Room (3/4)
- Missile in Repeating Room (130/255)
- SURFACE -> DEEP ICE
- Shinespark Missile in Left Tall Room *Crystal Flash* (135/255)
- Power Bomb in Tall Room via Hidden Morph Ball Tunnel on Left (20/50)
- Spike Room Super Missile and Missile (40/50, 140/255)
- Chozo Statue Shinespark Energy Tank two rooms away (7/14)
- SCREW ATTACK
- DEEP ICE -> SURFACE -> DEEP ICE -> SURFACE
- Power Bomb Left of Elevator (25/50)
- Elevator
- GRAPPLING BEAM
- SPAZER
- Missile in Upper-Right Corner of Room via Power Bomb Blocks (145/255)
- Missile (2) before Steamfair (155/255)
- SURFACE -> STEAMFAIR
- Energy Tank in First Room (8/14)
- STEAMFAIR -> SUBTERRANE
- Power Bomb at the Top of room after Spore Spawn (30/50)
- Etechoon Power Bomb (35/50)
- CHARGE BEAM
- Shinespark Super Missile (45/50)
- Missiles (2) and Reserve Tank in Room across from Charge Beam (165/255, 4/4)
- Shinespark Missile with Atomics (170/255)
- SUBTERRANE -> SURFACE
- Missile behind Super Missile Door (175/255)
- Missile in room with Ki-Hunters (180/255)
- *Kraid*
- ICE METAL PLATING
- SURFACE -> STEAMFAIR
- Missile in Left Room (185/255)
- HI-JUMP BOOTS
- Missile in Lower-Left Room (190/255)
- X-RAY SCOPE
- *Crocomire*
- Crocomire Energy Tank (9/14)
- Power Bomb across the way (40/50)
- Missile under lava in Elevator Room (195/255)
- Missile behind Super Missile Gate (200/255)
- Lower Steamfair Elevator -> Go Right
- Shinespark Missile in ceiling after Energy Refill (205/255)
- Super Missile in Upper Room (50/50)
- Missile in Left Side of Elevator Room (210/255)
- Missiles (2) and Power Bomb in Left-Most Rooms (220/255, 45/50)
- Missile under Acid Path before Big Room (225/255)
- Long Acid Room Energy Tank (10/14)
- Missile passed Acid and Spikes in Big Room (230/255)
- Super Missile Room Missile (235/255)
- STEAMFAIR -> THE CORE
- *Ridley*
- Ridley Energy Tank (11/14)
- Power Bomb and Missile in "Z Room" (50/50, 240/255)
- Energy Tank and Missile in "Backwards C Room" (12/14, 245/255)
- THE CORE -> DEEP ICE
- Missile in Lower-Left of Big Room (250/255)
- Missile and Energy Tank in Turtle Room (255/255, 13/14)
- DEEP ICE -> THE CORE
- The Core Energy Tank (14/14)
- THE CORE -> UNKNOWN
- *Golden Torizo*
- UNKNOWN -> SURFACE
- Ship
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