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Spuun

Veno.

Oct 16th, 2014
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  1. Whirlipede @ Eviolite
  2. Ability: Speed Boost
  3. EVs: 232 HP / 24 SpD / 252 Spe
  4. Jolly Nature
  5. - Toxic Spikes
  6. - Spikes
  7. - Steamroller
  8. - Poison Jab
  9.  
  10. tspikes and die, unless they have a spinner.
  11.  
  12. Baltoy @ Eviolite
  13. Ability: Levitate
  14. EVs: 252 HP / 232 Def / 24 SpD
  15. Calm Nature
  16. - Stealth Rock
  17. - Rapid Spin
  18. - Toxic
  19. - Psychic
  20.  
  21. Spin rocks away to keep sash in tact. Set up rocks if possible. Toxic flying types. Never use Psychic lol.
  22.  
  23. Swalot @ Black Sludge
  24. Ability: Sticky Hold
  25. EVs: 252 HP / 4 SpA / 252 SpD
  26. Calm Nature
  27. - Venom Drench
  28. - Venoshock
  29. - Yawn
  30. - Ice Beam
  31.  
  32. Yawn the pokemon that are immune to toxic, beam the flying types (altaria 65.9 - 78.3% weak lol), then Venoshock if you can kill, Venom Drench when you gonna die so the next mons can setup.
  33.  
  34. Drifblim @ Petaya Berry
  35. Ability: Unburden
  36. EVs: 4 HP / 252 SpA / 252 Spe
  37. Modest Nature
  38. - Substitute
  39. - Calm Mind
  40. - Shadow Ball
  41. - Hidden Power [Fighting]
  42.  
  43. Setup 1: Speed and SpA, O.K. coverage w/ Ghost and Fighting. Does pretty good damage at +2, dies to priority
  44.  
  45. Serperior @ Life Orb
  46. Ability: Overgrow
  47. EVs: 4 Def / 252 SpA / 252 Spe
  48. Timid Nature
  49. - Calm Mind
  50. - Substitute
  51. - Giga Drain
  52. - Hidden Power [Rock]
  53.  
  54. Setup 2: Speed and SpA, bad coverage. Sub up while they switch/do 0 damage. Outspeed with base 113 Spe and knock stuff out with some boosts. Overgrow for power after sub.
  55.  
  56. Barbaracle @ Focus Sash
  57. Ability: Tough Claws
  58. EVs: 4 HP / 252 Atk / 252 Spe
  59. Adamant Nature
  60. - Shell Smash
  61. - Stone Edge
  62. - Razor Shell
  63. - Night Slash
  64.  
  65. Setup 3: This one is interesting, as it doesn't work all too often. Water/Rock is perfect coverage in pu iirc. Night Slash for Gourgeist, but youre prolly getting burned because you dont ohko w/o spikes
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