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  1. Test Name:  GamesDirectoryIsFound
  2. Test FullName:  Testing.FacadeTest.GamesDirectoryIsFound
  3. Test Source:    C:\Users\40279412\source\repos\GUI-Arcade\GUI-Arcade\Testing\FacadeTest.cs : line 13
  4. Test Outcome:   Failed
  5. Test Duration:  0:00:00.2387028
  6.  
  7. Result StackTrace: 
  8. at Newtonsoft.Json.JsonTextReader.ReadUnquotedPropertyReportIfDone(Char currentChar, Int32 initialPosition) in /_/Src/Newtonsoft.Json/JsonTextReader.cs:line 1648
  9.    at Newtonsoft.Json.JsonTextReader.ParseUnquotedProperty() in /_/Src/Newtonsoft.Json/JsonTextReader.cs:line 1632
  10.    at Newtonsoft.Json.JsonTextReader.ParseProperty() in /_/Src/Newtonsoft.Json/JsonTextReader.cs:line 1561
  11.    at Newtonsoft.Json.JsonTextReader.ParseObject() in /_/Src/Newtonsoft.Json/JsonTextReader.cs:line 1538
  12.    at Newtonsoft.Json.JsonTextReader.Read() in /_/Src/Newtonsoft.Json/JsonTextReader.cs:line 422
  13.    at Newtonsoft.Json.JsonReader.ReadAndAssert() in /_/Src/Newtonsoft.Json/JsonReader.cs:line 1167
  14.    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) in /_/Src/Newtonsoft.Json/Serialization/JsonSerializerInternalReader.cs:line 450
  15.    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) in /_/Src/Newtonsoft.Json/Serialization/JsonSerializerInternalReader.cs:line 294
  16.    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) in /_/Src/Newtonsoft.Json/Serialization/JsonSerializerInternalReader.cs:line 196
  17.    at Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) in /_/Src/Newtonsoft.Json/JsonSerializer.cs:line 907
  18.    at Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) in /_/Src/Newtonsoft.Json/JsonConvert.cs:line 828
  19.    at Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) in /_/Src/Newtonsoft.Json/JsonConvert.cs:line 786
  20.    at Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value) in /_/Src/Newtonsoft.Json/JsonConvert.cs:line 719
  21.    at Business.Game..ctor(String configFile) in C:\Users\40279412\Source\Repos\GUI-Arcade\GUI-Arcade\Business\Game.cs:line 39
  22.    at Business.Facade.FindAndAddGames() in C:\Users\40279412\Source\Repos\GUI-Arcade\GUI-Arcade\Business\Facade.cs:line 51
  23.    at Business.Facade..cctor() in C:\Users\40279412\Source\Repos\GUI-Arcade\GUI-Arcade\Business\Facade.cs:line 26
  24. --- End of inner exception stack trace ---
  25.     at Business.Facade.get_GamesList()
  26.    at Testing.FacadeTest.GamesDirectoryIsFound() in C:\Users\40279412\source\repos\GUI-Arcade\GUI-Arcade\Testing\FacadeTest.cs:line 20
  27. Result Message:
  28. Test method Testing.FacadeTest.GamesDirectoryIsFound threw exception:
  29. System.TypeInitializationException: The type initializer for 'Business.Facade' threw an exception. ---> Newtonsoft.Json.JsonReaderException: Invalid JavaScript property identifier character: }. Path '', line 1, position 14.
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