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- Assert
- Build time: Nov 19 2019 20:14:49
- Assertion time: 2019-11-19 21:51:17
- Assertion failed
- false
- /Volumes/buildAgent/work/a1ce3524bcdb48be/work/townscapes/src/GUI/BaseInterface.cpp(205)
- Commit id: 8a03a8ce3a038942499fe20560e36149e1e910cc
- Stack trace:
- 1 0xf6fd5c AssertionFailed(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, char const*, int)
- 2 0x27db28 std::__1::__function::__func<BaseInterface::InitCallbcks()::$_17, std::__1::allocator<BaseInterface::InitCallbcks()::$_17>, void (Message const&)>::operator()(Message const&)
- 3 0x126918 std::__1::enable_if<true, bool>::type Visual::Signal<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, Message, std::__1::unordered_map>::BroadcastMessage<bool>(Message const&)
- 4 0xaaf4cc Visual::UI::ZooEditModeWindow::ButtonClicked(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const*)
- 5 0x11db0d4 std::__1::enable_if<true, bool>::type Visual::Signal<Visual::UI::ButtonEventType, Visual::UI::ButtonEvent, std::__1::map>::BroadcastMessage<bool>(Visual::UI::ButtonEvent const&)
- 6 0x11db54c Visual::UI::ButtonBehaviour::OnTap(Visual::UI::PointerEvent const&)
- 7 0x11db4a8 Visual::UI::ButtonBehaviour::OnPointerUp(Visual::UI::PointerEvent&)
- 8 0x120c230 void Visual::Broadcaster::PropagateUp<(Visual::EventIds)4, Visual::UI::PointerEvent&>(Visual::NodeImpl*, Visual::UI::PointerEvent&&&)
- 9 0x120a9fc std::__1::enable_if<EventCallDetails::IsConvertiblePack<Visual::UI::PointerEvent&>::ToPack<Visual::FunctionSignatyreByType<(Visual::EventIds)4>::TFuncArgs>::value, void>::type Visual::Broadcaster::BroadcastEventInNode<(Visual::EventIds)4, Visual::UI::PointerEvent&>(Visual::NodeImpl*, Visual::PropagationController::PropagationDirection, Visual::UI::PointerEvent&&&)
- 10 0x120d7d0 std::__1::__function::__func<Visual::UI::InputManager::UpdateInputForTouches(Visual::UI::TouchData const&)::$_11, std::__1::allocator<Visual::UI::InputManager::UpdateInputForTouches(Visual::UI::TouchData const&)::$_11>, void (Visual::UI::PointerEvent::NodeWithPriority const&, boost::intrusive_ptr<Visual::NodeImpl> const&)>::operator()(Visual::UI::PointerEvent::NodeWithPriority const&, boost::intrusive_ptr<Visual::NodeImpl> const&)
- 11 0x11e9360 Visual::UI::PointerEvent::ForeachTopmostNodesUnderPointWithSaveIndex(std::__1::function<void (Visual::UI::PointerEvent::NodeWithPriority const&, boost::intrusive_ptr<Visual::NodeImpl> const&)> const&, int*) const
- 12 0x11e949c Visual::UI::PointerEvent::ForeachTopmostNodesUnderPointWithSaveIndex(Passkey<Visual::UI::InputManager, false>, std::__1::function<void (Visual::UI::PointerEvent::NodeWithPriority const&, boost::intrusive_ptr<Visual::NodeImpl> const&)> const&) const
- 13 0x11efd04 Visual::UI::InputManager::UpdateInputForTouches(Visual::UI::TouchData const&)
- 14 0x11eed9c Visual::UI::InputManager::ForceUpdateInput()
- 15 0x1181a60 Visual::Scene::Update(float, Passkey<Visual::SceneManager, false>)
- 16 0x1186480 Visual::SceneManager::OnUpdateImpl(Visual::SceneManager::ActiveSceneInfo&, float)
- 17 0x1186c5c Visual::SceneManager::OnUpdate(float, Passkey<Visual::Integration, true>)
- 18 0x1163168 Visual::Integration::UpdateInternal(float)
- 19 0x1162ee8 Visual::IntegrationDetails::InternalUpdater::Update(float)
- 20 0xcf5708 Core::ControllerManager::Update(float)
- 21 0xcf4b64 Core::ApplicationBase::MainLoopContent(Core::MainLoopMode)
- 22 0x1072484 -[EAGLView drawView:]
- 23 0x10ea8 <redacted>
- 24 0xde858 <redacted>
- 25 0x87058 <redacted>
- 26 0xaeaf0 <redacted>
- 27 0xae1e8 <redacted>
- 28 0xa8d80 <redacted>
- 29 0xa8254 CFRunLoopRunSpecific
- 30 0xad8c GSEventRunModal
- 31 0x8f74c0 UIApplicationMain
- 32 0x1070a34 Core::RunApplicationWithDelegate(int, char**, Core::EngineAppDelegate*)
- 33 0x7cefd8 main
- 34 0xfd8 <redacted>
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