Advertisement
white17154

ファイヤー.sk

Apr 5th, 2019
129
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.53 KB | None | 0 0
  1. on rightclick with book:
  2. if name of held item is "&c&lファイヤー":
  3. if level of player is more than or equal to 12:
  4. set {fire.%player%.cooldown} to difference between {fire.%player%.lastused} and now
  5. if {fire.%player%.cooldown} is less than 4 seconds:
  6. play "entity_ghast_shoot" to players at volume 1
  7. show an action bar from "&4&lCooldown &e%difference between 4 seconds and {fire.%player%.cooldown}%&7..." to player
  8. stop
  9. set {fire.%player%.lastused} to now
  10. reduce level progress of player by 8
  11. loop 6 times:
  12. execute console command "/particle flame %x-coords of player% %y-coords of player% %z-coords of player% %loop-number% %loop-number% %loop-number% 0.25 %loop-number * 20% mode @a"
  13. execute console command "/particle lava %x-coords of player% %y-coords of player% %z-coords of player% %loop-number% %loop-number% %loop-number% 1 %loop-number * 10% mode @a"
  14. execute console command "/particle fireworksSpark %x-coords of player% %y-coords of player% %z-coords of player% %loop-number% %loop-number% %loop-number% 0.1 %loop-number * 5% mode @a"
  15. play sound "entity.zombie.infect" with volume (6 - loop-number) / 5 and pitch 0.85 at player
  16. loop all entities in radius loop-number around player:
  17. loop-entity is not player
  18. make player damage loop-entity by (6 - loop-number) * 5
  19. ignite loop-entity for 4 seconds
  20. wait 2 tick
  21. else:
  22. play "entity_ghast_shoot" to players at volume 1
  23. show an action bar from "&e&l%12 - level of player% &d&lMP &care not enough" to player
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement