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- local lr = 1
- local ud = 1
- local w = game.Players.LocalPlayer.Honeycomb.Value
- repeat
- game:GetService("ReplicatedStorage").Events.ConstructHiveCellFromEgg:InvokeServer(lr, ud, "RoyalJelly", 0.001)
- until ((w.Cells["C" .. lr .. "," .. ud].CellType.Value == "BabyBee" or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "DemonBee" or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "DiamondBee" or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "LionBee" or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "MusicBee" or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "NinjaBee" or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "ShyBee" or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "BubbleBee" or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "BuckoBee" or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "CommanderBee" or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "DemoBee" or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "ExhaustedBee" or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "FireBee" or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "FrostyBee" or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "HoneyBee" or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "RageBee" or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "RileyBee" or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "ShockedBee") and w.Cells["C" .. lr .. "," .. ud]:findFirstChild("GiftedCell"))
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