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Zmann

Bee Swarm Simulator All Epic and Legendary Gifted Bee Script

Aug 7th, 2018
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Lua 1.41 KB | None | 0 0
  1. local lr = 1
  2. local ud = 1
  3. local w = game.Players.LocalPlayer.Honeycomb.Value
  4.  
  5. repeat
  6. game:GetService("ReplicatedStorage").Events.ConstructHiveCellFromEgg:InvokeServer(lr, ud, "RoyalJelly", 0.001)
  7. until ((w.Cells["C" .. lr .. "," .. ud].CellType.Value == "BabyBee" or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "DemonBee"  or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "DiamondBee"  or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "LionBee"  or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "MusicBee"  or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "NinjaBee" or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "ShyBee" or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "BubbleBee" or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "BuckoBee"  or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "CommanderBee"  or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "DemoBee"  or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "ExhaustedBee"  or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "FireBee" or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "FrostyBee" or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "HoneyBee"  or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "RageBee"  or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "RileyBee" or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "ShockedBee") and w.Cells["C" .. lr .. "," .. ud]:findFirstChild("GiftedCell"))
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