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- SHIP - 50/50 points
- ---
- Martial Hubris: +5 to BS tests, -15 to Pilot (Space
- Craft) to retreat.
- Haunted: -10 Morale, +6 Detection. Non-crew: -5 Command
- to board or hit-and-run.
- Havoc-class merchant raider
- Crack Crew (40 stats)
- Speed: 9
- Detection: +14
- Armor: 16
- Space: 40/40
- Power: 45/45
- Manoeuvrability: +30 (+35 to avoid celestial phenomena)
- Hull Integrity: 33
- Turret Rating: 1
- Weapons Capacity: Dorsal 1, Prow 1
- COMPONENTS
- ---
- Jovian Pattern Class 2 Drive
- Strelov 1 Warp Engine
- Warpsbane Hull [+10 Navigation through Warp]
- Single Voidshield Array
- Command Bridge [+5 BS, +5 Command. On crit, d10 of 3+
- cuts power]
- Vitae Sustainer
- Voidsmen Quarters
- R-50 Auspex Multi-Band [+5 Maneouvre to avoid celestial
- phenomena, -2 detection, +50 Achievement Points for
- Exploration objectives]
- Mars Pattern Macrocannons [St 3, 1d10+2 Crit 5 Range 6]
- Titanforge Lance [St 1 1d10+4 Crit 3 Range 6]
- Compartmentalized Cargo Hold [+5 Manoeuvrability]
- Reinforced Interior Bulkheads [+3 Hull Integrity]
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