The_Banana

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May 3rd, 2022
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  1. if callback then
  2.         local infjump = true
  3. IJ = game:GetService("UserInputService").JumpRequest:connect(function()
  4.     if infjump then
  5.         game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  6.     end
  7. end)
  8.     else
  9.         IJ:disconnect()
  10.     end
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