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- Initialize engine version: 5.3.6p8 (c04dd374db98)
- Forcing GfxDevice: Null
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\libnoise.dll (this message is harmless)
- Loading C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\NSpeex.dll (this message is harmless)
- Loading C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\enum2int.dll (this message is harmless)
- Loading C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\enum2int.dll into Unity Child Domain
- Platform assembly: C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\NCalc.dll (this message is harmless)
- Loading C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\NCalc.dll into Unity Child Domain
- Platform assembly: C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\CodeProfilerRuntime.dll (this message is harmless)
- Loading C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\CodeProfilerRuntime.dll into Unity Child Domain
- Platform assembly: C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\LitJson.dll (this message is harmless)
- Loading C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 0.063 seconds
- Platform assembly: C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\Boo.Lang.dll (this message is harmless)
- UnloadTime: 1.021375 ms
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 257)
- Platform assembly: C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\SDX.Payload.dll (this message is harmless)
- Platform assembly: C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\SDX.Core.dll (this message is harmless)
- SDX: SDX detected base game directory as: C:\SDXModding\Game\Working\
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Could not find sdx config file: ''. Using default settings
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Mod Engine Started.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Finding type refs...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading mods assembly
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Platform assembly: C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\Mods.dll (this message is harmless)
- SDX: Loaded!1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: BlankClassForSdxToPreventBug
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Directory C:\SDXModding\Game\Working\/Mods/SDX/Resources\Mods does not exist
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Trying ModManager directory: C:\SDXModding\Game\Working\/Mods/SDX/Resources. Found: 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Trying default directory: C:\SDXModding\Game\Working\/Mods/SDX/Resources. Found: 1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Loading bundle... C:\SDXModding\Game\Working\/Mods/SDX/Resources\Cube.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: Begin Load mod script...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2018-07-31T17:06:56 0.402 INF Awake
- 2018-07-31T17:06:56 0.438 INF Version: Alpha 16.4 (b8) Compatibility Version: Alpha 16.4, Build: Windows 64 Bit
- 2018-07-31T17:06:56 0.439 INF System information:
- 2018-07-31T17:06:56 0.439 INF OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
- 2018-07-31T17:06:56 0.440 INF CPU: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz (cores: 4)
- 2018-07-31T17:06:56 0.440 INF RAM: 16290 MB
- 2018-07-31T17:06:56 0.440 INF GPU: Null Device (128 MB)
- 2018-07-31T17:06:56 0.445 INF Graphics API: NULL 1.0 [1.0] (shader level 2.0)
- 2018-07-31T17:06:56 0.452 INF Last played version: Alpha 16.4
- 2018-07-31T17:06:56 0.452 INF Local UTC offset: 2 hours
- 2018-07-31T17:06:56 0.453 INF Command line arguments: 7daystodieserver -logfile 7DaysToDieServer_Data\output_log__2018-07-31__17-06-55.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated
- 2018-07-31T17:06:56 0.456 INF Parsing server configfile: C:/SDXModding/Game/Working/7DaysToDieServer_Data/../serverconfig.xml
- 2018-07-31T17:06:56 0.487 INF Parsing server configfile successfully completed
- 2018-07-31T17:06:56 0.488 INF Starting dedicated server level=Random Gen game name=test2
- 2018-07-31T17:06:56 0.489 INF Maximum allowed players: 8
- 2018-07-31T17:06:56 0.489 INF Game mode: GameModeSurvivalMP
- 2018-07-31T17:06:56 0.489 INF Dedicated server only build
- 2018-07-31T17:06:56 0.492 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2018-07-31T17:06:56 0.492 INF Starting PlayerInputManager...
- 2018-07-31T17:06:56 0.507 INF InControl (version 1.6.15 build 9076, native module = False, XInput = False)
- 2018-07-31T17:06:56 0.577 INF Starting UserProfileManager...
- 2018-07-31T17:06:57 0.720 INF Texture quality is set to 3
- 2018-07-31T17:06:57 0.805 INF [NET] Disabling protocol: UNET
- 2018-07-31T17:06:57 0.812 INF NET: InitCallbacks
- 2018-07-31T17:06:57 0.814 INF [MODS] Start loading
- 2018-07-31T17:06:57 0.815 INF [MODS] Trying to load from SDX
- 2018-07-31T17:06:57 0.824 INF [MODS] Loaded Mod: SDX (1)
- 2018-07-31T17:06:57 0.824 INF [MODS] Loading done
- 2018-07-31T17:06:57 0.833 INF Loading permissions file at 'C:\Users\Sh4mpo\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2018-07-31T17:06:57 0.848 INF Loading permissions file done.
- 2018-07-31T17:06:57 1.580 INF Reloading serveradmin.xml
- 2018-07-31T17:06:57 1.580 INF Loading permissions file at 'C:\Users\Sh4mpo\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2018-07-31T17:06:57 1.581 INF Loading permissions file done.
- UMA Overlay loading took 863 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 2 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 257)
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 257)
- WARNING: Shader Unsupported: 'Suimono/effect_refractDroplets' - Setting to default shader.
- WARNING: Shader Unsupported: 'Suimono/effect_refractionViewDepth' - Setting to default shader.
- WARNING: Shader Unsupported: 'Code/GoggleEyed' - Setting to default shader.
- 2018-07-31T17:07:05 9.444 INF WorldStaticData.Init() needed 7.305s
- Platform assembly: C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\System.Configuration.dll (this message is harmless)
- 2018-07-31T17:07:05 9.472 INF Started Telnet on 8081
- 2018-07-31T17:07:05 9.477 INF Awake done
- 2018-07-31T17:07:06 9.679 INF Atlas reset took 132 ms
- 2018-07-31T17:07:06 9.679 INF Atlas load took 200 ms
- Platform assembly: C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library C:/SDXModding/Game/Working/7DaysToDieServer_Data/Mono/libc
- Fallback handler could not load library C:/SDXModding/Game/Working/7DaysToDieServer_Data/Mono/.\libc
- Fallback handler could not load library C:/SDXModding/Game/Working/7DaysToDieServer_Data/Mono/libc
- 2018-07-31T17:07:06 9.788 INF NET: Starting server protocols
- 2018-07-31T17:07:06 9.812 INF NET: Unity NW server started
- 2018-07-31T17:07:06 9.812 INF [Steamworks.NET] NET: Server started
- SDX: SDX ModEngine::StartModScripts
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2018-07-31T17:07:06 9.814 INF StartGame
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 1e78 -> priority: 1
- 2018-07-31T17:07:06 10.123 INF Atlas reset took 148 ms
- 2018-07-31T17:07:06 10.208 INF Atlas got enough free room to fit icons. Old 1561 icons, 4096x4096, now 1562 icons
- 2018-07-31T17:07:06 10.223 INF Adding 1 sprites to atlas took 295 ms
- 2018-07-31T17:07:06 10.289 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BlockDurabilityModifier = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = True
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvivalMP
- GamePref.GameName = test2
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 16.4
- GamePref.GameWorld = Random Gen
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 0
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 131072
- GamePref.NoGraphicsMode = True
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsBloom = False
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 50
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGraphicsQuality = 1
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = False
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.5
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = False
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 2
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 8
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0
- GamePref.OptionsWaterQuality = 0
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId =
- GamePref.PlayerKillingMode = 3
- GamePref.PlayerName = Player
- GamePref.PlayerSafeZoneHours = 5
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Sh4mpo\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription = A 7 Days to Die server
- GamePref.ServerDisabledNetworkProtocols = UNET
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = sh4mpo
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetPort = 8081
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.BloodMoonEnemyCount = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2018-07-31T17:07:06 10.380 INF StartAsServer
- 2018-07-31T17:07:06 10.529 INF createWorld: Random Gen, test2, GameModeSurvivalMP
- 2018-07-31T17:07:07 10.635 INF Started thread thread_Regenerating
- 2018-07-31T17:07:07 10.636 INF Started thread UA
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/forest/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/pine_forest/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/plains/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/plains/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/plains/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/desert/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/desert/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/desert/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/pine_forest/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/radiated/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/radiated/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/radiated/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/wasteland/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/burnt_forest/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/burnt_forest/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/sky
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/sun
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/fog
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/city/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/wasteland/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/wasteland/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/sky
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/sun
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/fog
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/sky
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/ambient
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/sun
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/moon
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/fog
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/fogfade
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2018-07-31T17:07:07 10.737 INF World.Load: Random Gen
- 2018-07-31T17:07:07 10.779 INF Started thread thread_Pathfinder
- 2018-07-31T17:07:07 10.792 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2018-07-31T17:07:07 10.795 INF Started thread thread_GenerateChunks
- 2018-07-31T17:07:07 10.823 INF RWG: Started Hub Cell Data Pregeneration
- 2018-07-31T17:07:07 10.830 INF RWG: Finished Hub Cell Data Pregeneration in 7ms
- 2018-07-31T17:07:07 10.832 INF Loading and parsing of generator took 36ms
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
- 2018-07-31T17:07:07 11.158 INF ************************Weather Packages Created FROM BIOMES :D ************************
- WARNING: Shader Unsupported: 'Skybox/SkyboxFog' - Setting to default shader.
- 2018-07-31T17:07:07 11.400 INF createWorld() done
- 2018-07-31T17:07:07 11.403 INF Loading players.xml
- 2018-07-31T17:07:07 11.500 INF Loaded player
- 2018-07-31T17:07:07 11.551 INF Loading vehicles
- 2018-07-31T17:07:08 11.651 INF Steam in online mode: Opening steam lobby
- 2018-07-31T17:07:08 11.693 INF Modified file (server will go to the modded category): Data/Config/archetypes.xml has invalid hash
- 2018-07-31T17:07:08 11.695 INF Modified file (server will go to the modded category): Data/Config/biomes.xml has invalid hash
- 2018-07-31T17:07:08 11.701 INF Modified file (server will go to the modded category): Data/Config/blocks.xml has invalid hash
- 2018-07-31T17:07:08 11.702 INF Modified file (server will go to the modded category): Data/Config/buffs.xml has invalid hash
- 2018-07-31T17:07:08 11.703 INF Modified file (server will go to the modded category): Data/Config/entityclasses.xml has invalid hash
- 2018-07-31T17:07:08 11.709 INF Modified file (server will go to the modded category): Data/Config/entitygroups.xml has invalid hash
- 2018-07-31T17:07:08 11.711 INF Modified file (server will go to the modded category): Data/Config/gamestages.xml has invalid hash
- 2018-07-31T17:07:08 11.714 INF Modified file (server will go to the modded category): Data/Config/items.xml has invalid hash
- 2018-07-31T17:07:08 11.716 INF Modified file (server will go to the modded category): Data/Config/loot.xml has invalid hash
- 2018-07-31T17:07:08 11.717 INF Modified file (server will go to the modded category): Data/Config/materials.xml has invalid hash
- 2018-07-31T17:07:08 11.718 INF Modified file (server will go to the modded category): Data/Config/misc.xml has invalid hash
- 2018-07-31T17:07:08 11.718 INF Modified file (server will go to the modded category): Data/Config/npc.xml has invalid hash
- 2018-07-31T17:07:08 11.719 INF Modified file (server will go to the modded category): Data/Config/painting.xml has invalid hash
- 2018-07-31T17:07:08 11.719 INF Modified file (server will go to the modded category): Data/Config/physicsbodies.xml has invalid hash
- 2018-07-31T17:07:08 11.720 INF Modified file (server will go to the modded category): Data/Config/progression.xml has invalid hash
- 2018-07-31T17:07:08 11.721 INF Modified file (server will go to the modded category): Data/Config/qualityinfo.xml has invalid hash
- 2018-07-31T17:07:08 11.721 INF Modified file (server will go to the modded category): Data/Config/quests.xml has invalid hash
- 2018-07-31T17:07:08 11.722 INF Modified file (server will go to the modded category): Data/Config/recipes.xml has invalid hash
- 2018-07-31T17:07:08 11.723 INF Modified file (server will go to the modded category): Data/Config/rwgmixer.xml has invalid hash
- 2018-07-31T17:07:08 11.725 INF Modified file (server will go to the modded category): Data/Config/sounds.xml has invalid hash
- 2018-07-31T17:07:08 11.725 INF Modified file (server will go to the modded category): Data/Config/spawning.xml has invalid hash
- 2018-07-31T17:07:08 11.726 INF Modified file (server will go to the modded category): Data/Config/traders.xml has invalid hash
- 2018-07-31T17:07:08 11.726 INF Modified file (server will go to the modded category): Data/Config/utilityai.xml has invalid hash
- 2018-07-31T17:07:08 11.727 INF Modified file (server will go to the modded category): Data/Config/vehicles.xml has invalid hash
- 2018-07-31T17:07:08 11.727 INF Modified file (server will go to the modded category): Data/Config/weathersurvival.xml has invalid hash
- 2018-07-31T17:07:08 11.728 INF Modified file (server will go to the modded category): Data/Config/xui.xml has invalid hash
- 2018-07-31T17:07:08 11.730 INF Starting game
- 2018-07-31T17:07:08 11.751 INF StartGame done
- Platform assembly: C:\SDXModding\Game\Working\7DaysToDieServer_Data\Managed\Mono.Security.dll (this message is harmless)
- 2018-07-31T17:07:08 12.160 INF [Steamworks.NET] GameServer.Init successful
- 2018-07-31T17:07:09 13.069 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90116654241710088
- 2018-07-31T17:08:41 104.925 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
- 2018-07-31T17:08:41 105.129 INF PlayerLogin: Sh4mpo/Alpha 16.4
- 2018-07-31T17:08:41 105.130 INF Client IP: 192.168.178.13
- 2018-07-31T17:08:41 105.133 INF [Steamworks.NET] Auth.AuthenticateUser()
- 2018-07-31T17:08:41 105.134 INF [Steamworks.NET] Authenticating player: Sh4mpo SteamId: 76561198202326994 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
- 2018-07-31T17:08:41 105.532 INF [Steamworks.NET] Authentication callback. ID: 76561198202326994, owner: 76561198202326994, result: k_EAuthSessionResponseOK
- 2018-07-31T17:08:41 105.535 INF Steam authentication successful, allowing user: EntityID=-1, PlayerID='76561198202326994', OwnerID='76561198202326994', PlayerName='Sh4mpo'
- 2018-07-31T17:08:41 105.538 INF Allowing player with id 76561198202326994
- 2018-07-31T17:08:44 107.779 INF RequestToEnterGame: 76561198202326994/Sh4mpo
- 2018-07-31T17:08:52 115.934 INF RequestToSpawnPlayer: 171, Sh4mpo, 8
- 2018-07-31T17:08:52 115.963 INF Created player with id=171
- 2018-07-31T17:09:07 131.502 INF GMSG: Player 'Sh4mpo' joined the game
- 2018-07-31T17:09:07 131.503 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: -291, 39, 1015): EntityID=171, PlayerID='76561198202326994', OwnerID='76561198202326994', PlayerName='Sh4mpo'
- 2018-07-31T17:09:10 133.677 INF Time: 2.03m FPS: 21.66 Heap: 548.9MB Max: 548.9MB Chunks: 361 CGO: 57 Ply: 1 Zom: 7 Ent: 8 (8) Items: 0 CO: 1 RSS: 1226.6MB
- 2018-07-31T17:09:11 135.036 INF Client 76561198202326994/Sh4mpo executing client side command: cm
- 2018-07-31T17:09:23 146.586 INF Player Sh4mpo disconnected after 0.5 minutes
- 2018-07-31T17:09:23 146.642 INF Player disconnected: EntityID=171, PlayerID='76561198202326994', OwnerID='76561198202326994', PlayerName='Sh4mpo'
- 2018-07-31T17:09:23 146.643 INF GMSG: Player 'Sh4mpo' left the game
- 2018-07-31T17:09:31 154.606 INF Clearing all pools
- 2018-07-31T17:09:40 163.679 INF Time: 2.53m FPS: 20.00 Heap: 578.1MB Max: 578.1MB Chunks: 361 CGO: 0 Ply: 0 Zom: 7 Ent: 0 (8) Items: 0 CO: 0 RSS: 1227.0MB
- 2018-07-31T17:10:55 238.998 INF Executing command 'sa' by ControlPanel
- 2018-07-31T17:10:55 239.025 INF Saving 0 of chunks took 19ms
- 2018-07-31T17:10:57 241.246 INF Executing command 'shutdown' by ControlPanel
- 2018-07-31T17:10:57 241.347 INF Disconnect
- 2018-07-31T17:10:57 241.349 INF NET: Stopping server protocols
- 2018-07-31T17:10:57 241.370 INF NET: Untiy NW server stopped
- 2018-07-31T17:10:57 241.371 INF [Steamworks.NET] NET: Server stopped
- 2018-07-31T17:10:57 241.371 INF [NET] ServerShutdown
- 2018-07-31T17:10:57 241.373 INF SaveAndCleanupWorld
- 2018-07-31T17:10:57 241.393 INF Saving 0 of chunks took 19ms
- 2018-07-31T17:10:57 241.395 INF [Steamworks.NET] Stopping server
- 2018-07-31T17:10:57 241.494 INF [Steamworks.NET] Exiting Lobby
- 2018-07-31T17:10:57 241.498 INF World.Unload
- 2018-07-31T17:10:57 241.510 INF Exited thread thread_GenerateChunks
- 2018-07-31T17:10:57 241.511 INF Exited thread thread_Pathfinder
- 2018-07-31T17:10:57 241.513 INF World.Cleanup
- 2018-07-31T17:10:57 241.514 INF Exited thread thread_Regenerating
- 2018-07-31T17:10:57 241.514 INF Exited thread UA
- 2018-07-31T17:10:57 241.577 INF Persistent GamePrefs saved
- 2018-07-31T17:10:58 241.578 INF Cleanup
- 2018-07-31T17:10:58 241.585 WRN Missing cleanup for XML: sounds
- 2018-07-31T17:10:58 241.711 INF OnApplicationQuit
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