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- Build Divide Start Decks Analysis
- --------
- Black/Blue Starter
- Soul Gambler, Bloom
- 5 Cost, 2B
- Normal
- 5500/1
- AUTO "When this unit battles during your opponent's turn, put the top card of your deck to the grave. If it a skull card, during this turn this unit gets +5000."
- TERR ACT: Normal/Rest this unit, remove 6 cards from the graveyard. "Choose 1 non-Taboo unit from your graveyard with a total energy cost equal or less than the amount of energy you have, place it on your side of the field."
- Unit/Ace
- Demon/Taboo
- The One Who Stares, Xenos
- 4 Cost, 1B
- Normal
- 4500/1
- CONT "This unit can open any Black territory (Pay the cost)"
- Battle Engineer, Vienna
- 2 Cost, 1U
- Normal
- 2000/1
- AUTO "When this unit is placed, draw 1 card then discard 1 card."
- Unit
- Human/Grad
- Hard Luck Craps
- 1 Cost, 1B
- Quick
- "Target 1 unit, for the rest of this turn, it gets -3000"
- Command
- Magic
- "Dead Rook", Liverwort
- 7 Cost, 3B
- Normal
- 6500/2
- TERR AUTO "When this unit is placed, for the rest of this turn, all your opponent's units get -6000."
- Unit/Buster
- Demon
- Deep Assault "Trishula", Freeda
- 6 Cost, 1U
- Normal
- 7000/1
- CONT "This unit cannot be blocked."
- TERR AUTO "When this unit is placed, Scout 3."
- Unit/Buster
- Human/Tenos
- Heavenly Sniper "Brahmadatta", Nadia
- Cost 3, 1U
- Normal
- 2000/1
- AUTO "When this unit is placed, draw 1 card"
- TERR +3000
- "Black Knight", Rhyzome
- 5 Cost, 2B
- Normal
- 6000/1
- Decoy (When this unit is in rest, your opponent can only attack it or other units with rest.)
- TERR +3000
- Unit/Buster
- Undead
- Armament Supply
- 1 Cost, 1U
- Quick
- Choose 1 of the following
- - Target 1 unit, for the rest of the turn it gets +2000
- - Target 1 unit with a total cost equal to or less than 5, for the rest of the turn it gets -1 hit.
- Command/Shot
- Ordinance
- Cursed Trump Card
- 5 Cost, 1B
- Quick
- Target 1 unit, destroy it
- Command/Shot
- Magic
- Capital Breaker
- 4 Cost, 1U
- Quick
- Target 1 unit, deal it 8000 Damage
- Command/Shot
- Ordinance
- Partial Dealer
- 3 Cost, 1B
- 4000/1
- Unit
- Undead
- GAW-04 Giant Hawk
- 4 Cost, 1U
- 5000/1
- Unit
- Ordinance/Grad
- Casino of Doom
- 5 Cost
- Auto "When this Territory is opened or at the start of your Main Phase, you can put the top 2 cards of your deck to the graveyard. If you do, activate one of the following effects depending on the amount of Breaker cards put.
- 0: Target 1 unit and destroy it
- 1: Put the top card of your life zone to the graveyard
- 2: Destroy all units except units with the title Seven Deadly Sins Greed"
- --------
- Red/White Starter Deck
- Indomitable Lion, Lionel
- 5 Cost, 2R
- Normal
- 6000/1
- AUTO "When this unit wins a battle, stand it."
- TERR AUTO "When this unit is destroyed, you may pay 3(1R) to play it from your grave during the next end phase."
- Unit/Ace
- Human/Beast
- Baongul, Sacred Beast
- 4 Cost, 1W
- 4500/1
- DECOY
- TERR +3000
- Unit/Buster
- Beast
- Raging Great Elephant, Eledophas
- 5 Cost, 3R
- Normal
- 7000/2
- TERR AUTO "When this unit wins a battle, place the top card of your deck rested into the energy zone. Then if your life is in the red zone, target an opponent's unit. It and this unit both deal damage to each other equal to their power."
- Unit/Buster
- Beast/Human
- Lunarhare of the Lamp, Rabian
- 3 Cost, 1R
- Normal
- 3000/1
- AUTO "When this unit is destroyed, you may place your foremost life into your Energy Zone'
- TERR +3000
- Unit/Buster
- Beast/Human
- Embracing Angel, Elviyu
- 6 Cost, 2W
- Normal
- 7500/2
- TERR Decoy
- TERR AUTO "When this unit battles during the opponent's turn, it gets +3000"
- Unit/Buster
- Angel
- Surprise Attack
- 3 Cost, 1R
- "Target up to 1 unit, draw a card, then rest that unit"
- Command/Shot
- Fighting Spirit
- Sword of Reason
- 1 Cost, 1W
- Normal
- "Choose 1 of the following:
- - Target a unit, it gets +2000 until end of turn.
- - Target an opponents unit of 5 cost or less, return it to their hand."
- Command/Shot
- Reason
- Shackle of Ethics
- 5 Cost, 2W
- Quick
- "Target a unit, put it on the top of its owner's deck."
- Command/Shot
- Reason
- Squall Spirit, Lutex
- 3 Cost, 1W
- Normal
- 4000/1
- Unit
- Spirit
- Dragonrage Warrior, Eubat
- 6 Cost, 1R
- 7000/2
- Unit
- Beast/Human
- Burning Eyes, Fourinawr
- 4 Cost, 1R
- 4500/1
- AUTO This unit can open any Red Territory (pay the cost)
- Unit
- Beast
- Anger of the Beast King
- 2 Cost, 1R
- Quick
- "Target 1 of your units. It gets +2000 until end of turn. Target opponent's unit and deal damage to it equal to the targeted unit's power."
- Command
- Fighting Spirit
- Pointed Sword Angel, Arbel
- 2 Cost, 1W
- 2000/1
- AUTO "When this unit is placed, targt unit gets +3000 until end of turn."
- Unit
- Angel
- Bottomless Great Canyon
- 5 Cost
- CONT During your turn all your units get +3000 and Blitz.
- CONT If you have 8 or more Energy, all your Aces get Hit +1.
- --------
- Promo Cards
- Code Black
- 2 Cost, 2B
- Quick
- "Target 1 Bloom, Soul Gambler from your graveyard and put it to the top of your deck."
- ?
- Challenger
- Shining Mission
- 5 Cost, 1W
- "If your Territory isn't open, search your deck and life zone to reveal an ace unit and put it in your hand. Return all your life zone cards to the deck, shuffle, then put the same amount back in your life."
- ?
- Reason
- Kallista, Peakbagger
- 4 Cost, 1U
- 3500/1
- AUTO "When this unit is placed, look at the top 3 cards of your deck. If there's an Observer or Ace unit, reveal and put it to the top of your deck. Place the rest in any order."
- ?
- Human/Grad
- Valence, Brawny Warrior
- 8 Cost, 2R
- Normal
- 9500/2
- TERR AUTO "When this unit wins a battle, target 1 of your opponent's units with a total cost of 3 or less and put it in their energy zone at rest."
- ?
- Human/Dragon
- --------
- Black Booster
- Demonic Palace of Miasma
- 5 Cost
- AUTO "When this Territory is opened, target 1 unit from your graveyard with total cost queal to or less than 4, place it on your side of the field."
- AUTo "When your attacking unit is destroyed after battle, destroy the opponent's defending unit if its cost is equal to or less than the cost of your destroyed unit +2."
- Ominous Concierge
- 4 Cost, 4B
- Normal
- 5000/1
- AUTO "When a unit your control is destroyed, for the rest of this turn, this unit gets +3000"
- TERR CONT "If you have 5 or more cards in your graveyard, this card's cost is reduced by 2. Active if in hand or graveyard."
- Demon
- Ambition Eater
- 4 Cost, 2B
- Normal
- 3000/1
- DECOY
- AUTO "When this unit is destroyed, draw 1 card."
- Empress of Snakes
- 5 Cost, 1B
- Normal
- 5500/1
- AUTO "When this unit is placed, if you have 10 or more cards in your grave: Target 1 of the opponent's units. For the rest of this turn, it gets -5000 power."
- Demon
- Casket Mason
- 2 Cost, 1B
- Normal
- 2500/1
- AUTO "At the start of your End Phase, look at the top card of your deck. Then either put it back to the top of the deck or put it in the graveyard."
- Undead
- Grudge Watcher
- 4 Cost, 2B
- Normal
- 4000/1
- AUTO "If this unit was destroyed by battle and your life is in the red zone, destroy the enemy unit that battled this unit if its cost is 6 or less."
- Demon
- Bestaura, Smiling at Death
- 3 Cost, 1B
- Normal
- 2000/1
- AUTO "When this unit is destroyed, target 1 non-Taboo unit from your graveyard and add it to your hand."
- TERR +3000
- Demon/Taboo
- Margulis, Evil-Eye Demon Lord
- 5 Cost, 2B
- Normal
- 6000/1
- CONT This unit can also attack units in Stand
- TERR AUTO At the start of your end phase, if the unit attacked this turn, put the opponent's foremost life card in their graveyard.
- Chainsaw Clown
- 4 Cost, 2B
- Normal
- 7000/2
- Undead
- Parasitic Viper
- 3 Cost, 1B
- 2500/1
- AUTO "When this unit is destroyed, target 1 of your oppnent's units with a total cost of 3 ort less, destroy it."
- Beast
- Megaclid, Two-fold Fear
- 6 Cost, 1B
- 6000/2
- ACT QUICK 3 cost "For this turn, when this unit is destroyed, place it from your graveyard in rest."
- TERR +3000
- Demon
- Blood Enforcer
- 3 Coat, 2B
- Normal
- 3500/1
- CONT If your life is in the Red, this unit gets +3000
- Undead
- Painful Roamer
- 4 Cost, 2B
- Normal
- 6000/1
- AUTO When this unit is placed, put the top card of your deck and foremost life card in the graveyard.
- Demon
- Endaive, "Mad Bishop"
- 7 Cost, 3B
- 7500/2
- DECOY
- TERR AUTO "When this unit is destroyed, you can remove it from the graveyard. If you do, target 1 command from the opponent's graveyard and play it at no cost. When that command is put in the graveyard, remove it instead."
- Undead
- Lucky Provider
- 3 Cost, 1B
- Normal
- 3500/1
- ACT Rest this unit "Put the top card from both player's decks to their respective graveyards. If both of this cards are units, then target a player, that player put their frontmost card of their lifezone in the graveyard."
- Demon
- Waiter on Repeat
- 2 Cost, 2B
- Normal
- 2000/1
- ACT cost 1 "For this turn, when this unit is destroyed, place it from your graveyard in rest."
- Undead
- Crowjn Usurpation
- 3 Cost, 2B
- Normal
- "Target a player. That player targets 1 of their units and destroys it."
- Magic
- Wicked Dealings
- 4 Cost, 2B
- Quick
- "Target up to 2 units from the graveyard and return them to your hand."
- Magic
- Witch Doctor's Scheme
- 3 Cost, 1B
- Quick
- "Target 1 unit, for the rest of the turn, it gets -6000 and -1 hit."
- Magic
- Slots of Devastation
- 4 Cost, 1B
- Normal
- "All units currently on the field get -5000 for the rest of the turn."
- Magic
- One Night's Nightmare
- 6 Cost, 2B
- Normal
- "Target 1 unit from either player's grave with a total cost equal to or less than your energy. Place that unit under your control. At the start of the next end phase, remove it."
- --------
- Red Booster
- Jaws of the Flame Dragon
- 6 Cost
- AUTO "When a unit with a total cost of 7 or more is placed on your side of the field. Shuffle your deck then put the top card of your deck into the life zone."
- Territory
- Primitive Dinner
- 2 Cost, 2R
- Normal
- "Put the top card of your deck in your energy zone as Rest."
- Grit
- The Thickets That Devour
- 2 Cost, 2R
- Quick
- "Target 1 unit with a total cost of 4 or less, put it in the energy zone as rest."
- Grit
- Earth Split Asunder
- 5 Cost, 2R
- Quick
- "Target 1 unit, put it in the energy zone as Rest."
- Grit
- Menace Laying Dormant in the Land
- 5 Cost, 3R
- Normal
- "Target 1 unit card in your energy zone whose total cost is less than or equal to the number of your energy then play it."
- Grit
- Spirit of the Strong
- 1 Cost, 1R
- Quick
- "Choose 1 of the following:
- - Target 1 unit, for the rest of the turn it gets +2000 power.
- - Target 1 unit, if you have 8 or more energy, for the rest of this turn it gets +5000"
- Grit
- Barbados, Wrath of the Raging Flames
- 6 Cost, 2R
- Normal
- 6500/2
- CONT "This unit cannot be targeted by your opponent's commands except those played as triggers."
- TERR ACT Rest as energy "Target 1 non-Shapeshifter unit from your energy zone with a total cost of 9 or less and place it on your side of the field."
- Human/Dragon/Shapeshifter
- Granadiga, Ferocious Flame Dragon
- 9 Cost, 3R
- Normal
- 11000/2
- CONT "This unit cannot be targeted by your opponent's commands except those played as triggers."
- CONT "This unit cannot block."
- TERR AUTO "When this unit is destroyed, you can remove this card from the graveyard. If you do so, then target 1 unit from your energy zone with a total cost of 6 or less and place it on your side of the field as Rest."
- Dragon
- Ottar, Innocent Sailor
- 3 Cost, 2R
- 2500/1
- CONT "If you have 6 or more energy, this unit gets +3000 power"
- Human/Beast
- Blazing Monkey
- 4 Cost, 2R
- Normal
- 3000/1
- DECOY
- CONT "If you have 6 or more energy, this unit gets +3000"
- Farnas, Resentful Dragon Fencer
- 7 Cost, 2R
- Normal
- 8000/2
- Blitz (attacks first)
- TERR CONST "This unit gets +1 hit"
- Unit/Breaker
- Human/Beast
- Buff, Dash of the Raging Buff
- 8 Cost, 3R
- Normal
- 7000/2
- Unit
- Human/Beast
- Renren, Lazy Hero
- 4 Cost, 2R
- Normal
- 4000/1
- AUTO "When this unit is placed, if you have 8 or more energy, target up to 1 of your opponent's units: This unit and the chose unit deal damage to each other equal to their power."
- Unit
- Human/Beast
- Mike, Innocent Kitten
- 2 Cost, 2R
- Normal
- 3000/1
- Blitz
- Unit
- Human/Beast
- Masteen, Master Dog-Fighter
- 5 Cost, 2R
- Normal
- 4500/1
- CONT "if you have 8 or more energy, this unit gets +3000."
- Unit
- Human/Beast
- Wulfen, Hungry Wolf's Slash
- 6 Cost, 3R
- Normal
- 6500/2
- CONT "If you have 8 or more energy, this unit gets +3000"
- TERR AUTO "When this unit attacks, choose 1 of the following:
- - Put the top card of your deck in your energy zone as rest.
- - If your life is in the red zone, shuffle your deck, then put the top card of your deck in front of your life zone."
- Unit/Breaker
- Human/Beast
- Agora, Watchful White Rabbit
- 4 Cost, 2R
- Normal
- 4000/1
- AUTO "When this unit is placed, if your life is in the yellow zone, you can put the foremost card of your life zone in the energy zone."
- TERR +3000
- Unit/Breaker
- Human/Beast
- Dimoreon, Stout Soldier
- 8 Cost, 1R
- Normal
- 8500/1
- DECOY
- Unit
- Human/Dragon
- Legaro, Slippery-Legged Thief
- 3 Cost, 1R
- Normal
- 4000/1
- Unit
- Human/Dragon
- Caral, Black-Eared Hunter
- 5 Cost, 2R
- Normal
- 7000/1
- TERR AUTO "If your life is in the red zone, this unit gets +1 hit and cannot be targeted apart from triggers."
- Unit/Breaker
- Human/Beast
- Beeros, Crocodile-Scaled Soldier
- 5 Cost, 1R
- Normal
- 5500/1
- DECOY
- Unit
- Human/Dragon
- Wings to Read the Past
- 2 Cost, 1R
- Normal
- 2000/1
- AUTO "When this unit appears, if you have 8 or more energy, draw 1 card."
- Unit
- Human/Dragon
- --------
- Blue Booster
- Strongpoint Babylon
- 5 Cost
- AUTO "When you play a command with a total cost of 5 or less, you can remove 1 card from your hand. If you do so, that command is copied."
- Territory
- Landship Grand Admiral
- 5 Cost
- ACT "If all your energy is in rest, target 1 unit. For the rest of your turn, your units cannot be blocked and the chosen unit gets +1 Hit. Can only be used once per turn."
- Territory
- GW-920 Gunegg
- 3 Cost, 1U
- Normal
- 4000/1
- Unit
- Ordinance/Grad
- Yohane, Spent Grenadier
- 3 Cost, 1U
- Normal
- 2000/1
- CONT "If all your energy is in rest, this unit gets +3000"
- Unit
- Human/Grad
- Meiji, Swift Sprinter "Talaria"
- 5 Cost, 1U
- Normal
- 6000/1
- TERR CONT "This unit cannot be blocked"
- TERR +3000
- Unit/Breaker
- Human/Tenos
- TX-07 Iora, Binary Novas "Diosirius"
- 5 Cost, 2U
- Normal
- 5500/1
- AUTO "Wehn this unit is placed, Scout 3 (look at top 3 cards and place them in any order)"
- TERR AUTO "When this unit attacks, you can put the top card of your deck in the grave. If that card is a command, with a combined cost of 3 or less, you can play that card without paying its cost."
- Human/Breaker
- Human/Tenos
- TX-04 Zofia, Tempest Flash Blade "Durandal"
- 7 Cost, 3U
- Normal
- 9000/2
- TERR AUTO "When this unit is placed from hamd, you can target 1 command from your hand with a total cost of 5 or less and play it without paying its cost."
- Human/Breaker
- Human/Tenos
- TM-73 Tranrock
- 6 Cost, 2U
- Normal
- 7500/2
- Unit
- Ordinance/Tenos
- Jill, Master of Disguise
- 5 Cost, 2U
- Normal
- 4500/1
- CONT "This unit cannot be attacked."
- Unit
- Human/Grad
- Djeena, Barret Rider
- 4 Cost, 2U
- Normal
- 4500/1
- AUTO "When this unit is placed, draw 1 card then discard 1 card."
- Unit
- Human/Grad
- Mafrena, Pyromaniac
- 4 Cost, 2U
- Normal
- 5500/1
- AUTO When this unit is placed, target 1 unit, deal it 3000 damage."
- Territory DECOY
- Unit/Breaker
- Human/Grad
- Ema, Parkour Tracer
- 4 Cost, 2U
- Normal
- 5000/1
- CONT "This unit ignores DECOY"
- Human
- Human/Grad
- Lydia, First Guard
- 2 Cost, 2U
- Normal
- 2500/1
- DECOY
- Unit
- Human/Grad
- Yipha, Ashen Aurora Borealis "Fragrach"
- 5 Cost, 2U
- Normal
- 7500/1
- TERR AUTO "Units that were damaged by this unit, for the remander of the turn, when they are destroyed they are removed instead."
- Unit/Breaker
- Human/Tenos
- Yalmira, Rack Gunner
- 6 Cost, 3U
- Normal
- 6000/2
- CONT "If all your energy is at rest, this unit gets +3000"
- TERR AUTO "When this unit is placed, if all your energy is at rest, target 1 unit and deal it 5000 damage and draw 1 card."
- Claudia, Lead Striker
- 5 Cost, 2U
- Normal
- 6000/1
- ACT Cost 1U "Target 1 unit, deal it 3000 damage. Once per turn"
- TERR CONT "If all your energy is at rest, this unit cannot be attacked and gets +1 hit."
- Heavy Ballistic Missile "Despair"
- 5 Cost, 2U
- Quick
- "Target 1 unit and deal it 10000 damage"
- Unit
- Ordinance
- Suppression By Firepower
- 1 Cost, 1U
- Quick
- "Target up to 1 unit, for the rest of this turn, the next damage this unit recieves is nullified."
- Unit
- Ordinance
- On-Site Equipment Repairs
- 3 Cost, 1U
- Quick
- "Target 1 unit, draw 1 card, then for the rest of this turn, this unit gets +4000"
- Unit
- Ordinance
- Prototype Ordinance Deployment
- 3 Cost, 2U
- Quick
- "Draw 2 cards"
- Command
- Ordinance
- Brute-Force Jamming
- 2 Cost, 1U
- Quick
- "Target up to 1 unit, for the rest of this turn, it gets -2 Hit."
- Command
- Ordinance
- Blue Burst
- 4 Cost, 2U
- Normal
- "Deal 5000 damage to all opponent units."
- Command
- Ordinance
- Mira, Heavy Railgunner "Keraunos"
- 5 Cost, 2U
- Normal
- 5500/1
- CONT "If your life is in the red zone, this unit gets +2000 and Blitz"
- Human
- Human/Tenos
- Prunel, Intelligence Officer
- 4 Cost, 1U
- Normal
- 4500/1
- CONT "This unit can open any blue territory."
- Unit
- Observer
- --------
- White Booster
- Temple of Judgement
- 5 Cost
- AUTO "When this territory is opened and at the start of your Main Phase, you can remove 2 Judgement Counters. If you do so, then target 1 unit and return it to your hand."
- CONT "When your unit with Judgement is destroyed, you gain 1 Judgement Counter."
- Territory
- Sky Fortress
- 5 Cost
- ACT "Look at the top 2 cards of your deck. If there is a buster with 5 or less cost, you can place it. Place the rest at the bottom of the deck in any order. Once per turn."
- Territory
- Vreppo, Sparkling Gaze
- 4 Cost, 1W
- 4500/1
- CONT "This unit can open any White territory."
- Unit
- Observer
- Rookbem, Spirit of the Crags
- 3 Cost, 1W
- 3500/1
- DECOY
- Unit
- Spirit
- Valerie, Angel of Self-Restraint
- 3 Cost, 1W
- Normal
- 2500/1
- CONT "This unit reduces all damage it recieves by 2000."
- Unit
- Angel
- Alkolice, Spirit of Rainbows
- 3 Cost, 1W
- Normal
- 3000/1
- AUTO When this unit is placed, target up to 1 of your opponent's units with a total cost 4 of less, return it to their hand."
- TERR +3000
- Unit/Buster
- Spirit/Recurring
- Righrie, Twin Angel of Punishment
- 5 Cost, 2W
- Normal
- 6000/1
- JUDGEMENT (When your opponent places a creature, you gain 1 Judgement counter)
- Unit
- Angel
- Lerfie, Twin Angel of Punishment
- 4 Cost, 1W
- Normal
- 4500/1
- JUDGEMENT
- Unit
- Angel
- Pegafall, Sacred Beast
- 4 Cost, 2W
- 5500/1
- TERR +3000
- Unit/Buster
- Beast
- Ladrasis, Sacred Beast
- 2 Cost, 1W
- Normal
- 2500/1
- JUDGEMENT
- Unit
- Beast
- Margeria, Angel of Judgement
- 5 Cost, 2W
- Normal
- 5500/1
- JUDGEMENT
- ACT Cost 1W 2Judgement "Target 1 unit, for the rest of this turn, all damage that unit recieves is nullified. This unit can only be used once per turn."
- TERR CONT "If you have removed at least 1 judgement this turn, this unit gets +5000 and +1 hit"
- Unit/Ace
- Angel
- Sukyuul, Spirit of Bubbles
- 3 Cost, 1W
- Normal
- 3000/1
- AUTO "When this unit is placed, if you have 2 or more other units, on your side of the field, draw 1 card."
- Unit
- Spirit
- Glossmarble, Sacred Golem
- 7 Cost, 1W
- 8000/2
- Unit
- Giant
- Douglark, Angel of Oppression
- 5 Cost, 1W
- Normal
- 3000/1
- CONT "For each of your other units, this unit gets +3000"
- CONT "This unit's hit cannot be changed"
- TERR AUTO "When this unit attacks, you can Rest one of your other units. If you do, stand this unit."
- Kyuuma, Spirit of the Surging Waves
- 5 Cost, 2W
- Normal
- 7500/1
- TERR AUTO "When this unit is placed from the hand, target 1 of your opponent's units with a cost of 7 or more and return it to the hand."
- Unit/Buster
- Spirit
- Elisabert, Angel of the Law
- 6 Cost, 3W
- 7500/2
- JUDGEMENT
- TERR AUTO "When this unit is placed, you can remove 1 JUDGEMENT. If you do, draw 1 card then place 1 unit from your hand with cost 5 or less on the field."
- Unit/Buster
- Angel
- Marcella, Angel of Entricement
- 5 Cost, 3W
- Normal
- 6500/1
- DECOY
- Unit
- Angel
- Growner, Spirit of Thunderstrikes
- 3 Cost, 2W
- Normal
- 4000/1
- JUDGEMENT
- Unit
- Spirit
- Godniss, Angel of Melee Combat
- 5 cost, 3W
- 5000/1
- AUTO "When this unit is destroyed, you can remove this card. If you do so, target 1 card from your grave, return it to your deck, then shuffle your deck."
- TERR AUTO "When this unit is placed from your deck, look at the top card from your deck and place it on your side of the field with a combined cost of 4 from among them. Put the rest at the bottom in any order."
- Unit/Buster
- Angel
- Caged Principle
- 1 Cost, 1W
- Quick
- "Target 1 unit with total cost of 3 or less, return it to the hand."
- Command
- Reason
- Collapse of Rationality
- 3 Cost, 3W
- Quick
- "Target 1 command that is currently being played. Negate its effects then put it in the grave."
- Unit
- Reason
- Helix of Birth
- 6 Cost, 2W
- Normal
- "Look at the top 3 cards of your deck. Place on your side of the field up to 2 non buster units with a total cost each of 4 or less. Put the rest at the bottom of your deck in any order."
- Command
- Reason
- Judgement by Common Sense
- 5 Cost, 2W
- Normal
- "Remove any amount of Judgement counters. Then, return all your opponents units with a total cost less than or equal the amount of counters removed to their hand."
- Command
- Reason
- The Sunrise's Divine Aid
- 1 Cost, 1W
- Quick
- "Choose 1 of the following:
- - Target 1 unit, for the rest of this turn this unit gets +3000
- - Target 1 unit. If it is your opponent's turn, for the rest of the turn, this unit gets +5000."
- Command
- Reason
- --------
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