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- using System;
- using Server.Mobiles;
- using Server.Network;
- namespace Server.Mobiles
- {
- [CorpseName( "a unicorn corpse" )]
- public class UnicornNHR : BaseMount
- {
- public override bool AllowMaleRider{ get{ return true; } }
- public override bool AllowMaleTamer{ get{ return true; } }
- public override bool InitialInnocent{ get{ return true; } }
- public override TimeSpan MountAbilityDelay { get { return TimeSpan.FromHours( 1.0 ); } }
- public override void OnDisallowedRider( Mobile m )
- {
- m.SendLocalizedMessage( 1042318 ); // The unicorn refuses to allow you to ride it.
- }
- public override bool DoMountAbility( int damage, Mobile attacker )
- {
- if( Rider == null || attacker == null ) //sanity
- return false;
- if( Rider.Poisoned && ((Rider.Hits - damage) < 40) )
- {
- Poison p = Rider.Poison;
- if( p != null )
- {
- int chanceToCure = 10000 + (int)(this.Skills[SkillName.Magery].Value * 75) - ((p.Level + 1) * (Core.AOS ? (p.Level < 4 ? 3300 : 3100) : 1750));
- chanceToCure /= 100;
- if( chanceToCure > Utility.Random( 100 ) )
- {
- if( Rider.CurePoison( this ) ) //TODO: Confirm if mount is the one flagged for curing it or the rider is
- {
- Rider.LocalOverheadMessage( Server.Network.MessageType.Regular, 0x3B2, true, "Your mount senses you are in danger and aids you with magic." );
- Rider.FixedParticles( 0x373A, 10, 15, 5012, EffectLayer.Waist );
- Rider.PlaySound( 0x1E0 ); // Cure spell effect.
- Rider.PlaySound( 0xA9 ); // Unicorn's whinny.
- return true;
- }
- }
- }
- }
- return false;
- }
- [Constructable]
- public UnicornNHR() : this( "a unicorn" )
- {
- }
- [Constructable]
- public UnicornNHR( string name ) : base( name, 339, 0x3EBF, AIType.AI_Mage, FightMode.Evil, 10, 1, 0.2, 0.4 )//0x25ce
- {
- Hue = 0x80C;
- BaseSoundID = 0x4BC;
- SetStr( 296, 325 );
- SetDex( 96, 115 );
- SetInt( 186, 225 );
- SetHits( 191, 210 );
- SetDamage( 16, 22 );
- SetDamageType( ResistanceType.Physical, 75 );
- SetDamageType( ResistanceType.Energy, 25 );
- SetResistance( ResistanceType.Physical, 55, 65 );
- SetResistance( ResistanceType.Fire, 25, 40 );
- SetResistance( ResistanceType.Cold, 25, 40 );
- SetResistance( ResistanceType.Poison, 55, 65 );
- SetResistance( ResistanceType.Energy, 25, 40 );
- SetSkill( SkillName.EvalInt, 80.1, 90.0 );
- SetSkill( SkillName.Magery, 60.2, 80.0 );
- SetSkill( SkillName.Meditation, 50.1, 60.0 );
- SetSkill( SkillName.MagicResist, 75.3, 90.0 );
- SetSkill( SkillName.Tactics, 20.1, 22.5 );
- SetSkill( SkillName.Wrestling, 80.5, 92.5 );
- Fame = 9000;
- Karma = 9000;
- Tamable = true;
- ControlSlots = 2;
- MinTameSkill = 95.1;
- }
- public override void GenerateLoot()
- {
- AddLoot( LootPack.Rich );
- AddLoot( LootPack.LowScrolls );
- AddLoot( LootPack.Potions );
- }
- public override OppositionGroup OppositionGroup
- {
- get{ return OppositionGroup.FeyAndUndead; }
- }
- public override Poison PoisonImmune{ get{ return Poison.Lethal; } }
- public override int Meat{ get{ return 3; } }
- public override int Hides{ get{ return 10; } }
- public override HideType HideType{ get{ return HideType.Horned; } }
- public override FoodType FavoriteFood{ get{ return FoodType.FruitsAndVegies | FoodType.GrainsAndHay; } }
- public UnicornNHR(Serial serial)
- : base(serial)
- {
- }
- public override void Serialize( GenericWriter writer )
- {
- base.Serialize( writer );
- writer.Write( (int) 0 ); // version
- }
- public override void Deserialize( GenericReader reader )
- {
- base.Deserialize( reader );
- int version = reader.ReadInt();
- }
- }
- }
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