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- local UIS = game:GetService("UserInputService")
- local GuiService = game:GetService("GuiService")
- if UIS.TouchEnabled then
- print("ytc")
- else
- print("sil")
- end
- if UIS.KeyboardEnabled then
- print("gkeboard")
- else
- print("no keyboard")
- end
- if UIS.MouseEnabled then
- print("mosuing")
- else
- print("g")
- end
- if UIS.GamepadEnabled then
- print("mosuingpads")
- else
- print("gpadding")
- end
- if GuiService:IsTenFootInterface() then
- print("mosuing10")
- else
- print("g10")
- end
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