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- ** Executing...
- ** Command: "D:\SteamLibrary\steamapps\common\GarrysMod\bin\vbsp.exe"
- ** Parameters: -game "D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod" "d:\steamlibrary\steamapps\common\garrysmod\garrysmod\maps\surface"
- ** Executing...
- ** Command: "D:\SteamLibrary\steamapps\common\GarrysMod\bin\vvis.exe"
- ** Parameters: -game "D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod" "d:\steamlibrary\steamapps\common\garrysmod\garrysmod\maps\surface"
- Valve Software - vvis.exe (May 30 2022)
- FileSystem_LoadSearchPaths
- 12 threads
- reading d:\steamlibrary\steamapps\common\garrysmod\garrysmod\maps\surface.bsp
- reading d:\steamlibrary\steamapps\common\garrysmod\garrysmod\maps\surface.prt
- LoadPortals: couldn't read d:\steamlibrary\steamapps\common\garrysmod\garrysmod\maps\surface.prt
- ** Executing...
- ** Command: "D:\SteamLibrary\steamapps\common\GarrysMod\bin\vrad.exe"
- ** Parameters: -both -final -game "D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod" "d:\steamlibrary\steamapps\common\garrysmod\garrysmod\maps\surface"
- Valve Software - vrad.exe SSE (May 30 2022)
- Valve Radiosity Simulator
- FileSystem_LoadSearchPaths
- 12 threads
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading d:\steamlibrary\steamapps\common\garrysmod\garrysmod\maps\surface.bsp
- PREP OK
- No vis information, direct lighting only.
- Setting up ray-trace acceleration structure... Done (0.00 seconds)
- 167 faces
- 21431 square feet [3086130.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- sun extent from map=0.342020
- 15 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Build Patch/Sample Hash Table(s).....Done<0.0007 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0)
- FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 3/4096 144/196608 ( 0.1%)
- brushes 47/16384 564/196608 ( 0.3%)
- brushsides 282/163840 2256/1310720 ( 0.2%)
- planes 158/65536 3160/1310720 ( 0.2%)
- vertexes 401/65536 4812/786432 ( 0.6%)
- nodes 213/65536 6816/2097152 ( 0.3%)
- texinfos 23/12288 1656/884736 ( 0.2%)
- texdata 6/2048 192/65536 ( 0.3%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 167/65536 9352/3670016 ( 0.3%)
- hdr faces 167/65536 9352/3670016 ( 0.3%)
- origfaces 84/65536 4704/3670016 ( 0.1%)
- leaves 217/65536 6944/2097152 ( 0.3%)
- leaffaces 172/65536 344/131072 ( 0.3%)
- leafbrushes 82/65536 164/131072 ( 0.1%)
- areas 2/1024 16/8192 ( 0.2%)
- surfedges 1117/512000 4468/2048000 ( 0.2%)
- edges 681/256000 2724/1024000 ( 0.3%)
- LDR worldlights 15/8192 1320/720896 ( 0.2%)
- HDR worldlights 15/8192 1320/720896 ( 0.2%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 21/32768 210/327680 ( 0.1%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 306/65536 612/131072 ( 0.5%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/1024 0/360448 ( 0.0%)
- LDR lightdata [variable] 205432/0 ( 0.0%)
- HDR lightdata [variable] 205432/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 10211/393216 ( 2.6%)
- LDR ambient table 217/65536 868/262144 ( 0.3%)
- HDR ambient table 217/65536 868/262144 ( 0.3%)
- LDR leaf ambient 1168/65536 32704/1835008 ( 1.8%)
- HDR leaf ambient 1168/65536 32704/1835008 ( 1.8%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 54/0 ( 0.0%)
- physics [variable] 17119/4194304 ( 0.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 447
- Writing d:\steamlibrary\steamapps\common\garrysmod\garrysmod\maps\surface.bsp
- 2 seconds elapsed
- Valve Software - vrad.exe SSE (May 30 2022)
- Valve Radiosity Simulator
- FileSystem_LoadSearchPaths
- 12 threads
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading d:\steamlibrary\steamapps\common\garrysmod\garrysmod\maps\surface.bsp
- PREP OK
- No vis information, direct lighting only.
- Setting up ray-trace acceleration structure... Done (0.00 seconds)
- 167 faces
- 21431 square feet [3086130.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- sun extent from map=0.342020
- 15 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (2)
- Build Patch/Sample Hash Table(s).....Done<0.0006 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0)
- FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 3/4096 144/196608 ( 0.1%)
- brushes 47/16384 564/196608 ( 0.3%)
- brushsides 282/163840 2256/1310720 ( 0.2%)
- planes 158/65536 3160/1310720 ( 0.2%)
- vertexes 401/65536 4812/786432 ( 0.6%)
- nodes 213/65536 6816/2097152 ( 0.3%)
- texinfos 23/12288 1656/884736 ( 0.2%)
- texdata 6/2048 192/65536 ( 0.3%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 167/65536 9352/3670016 ( 0.3%)
- hdr faces 167/65536 9352/3670016 ( 0.3%)
- origfaces 84/65536 4704/3670016 ( 0.1%)
- leaves 217/65536 6944/2097152 ( 0.3%)
- leaffaces 172/65536 344/131072 ( 0.3%)
- leafbrushes 82/65536 164/131072 ( 0.1%)
- areas 2/1024 16/8192 ( 0.2%)
- surfedges 1117/512000 4468/2048000 ( 0.2%)
- edges 681/256000 2724/1024000 ( 0.3%)
- LDR worldlights 15/8192 1320/720896 ( 0.2%)
- HDR worldlights 15/8192 1320/720896 ( 0.2%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 21/32768 210/327680 ( 0.1%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 306/65536 612/131072 ( 0.5%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/1024 0/360448 ( 0.0%)
- LDR lightdata [variable] 205432/0 ( 0.0%)
- HDR lightdata [variable] 205432/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 10211/393216 ( 2.6%)
- LDR ambient table 217/65536 868/262144 ( 0.3%)
- HDR ambient table 217/65536 868/262144 ( 0.3%)
- LDR leaf ambient 1168/65536 32704/1835008 ( 1.8%)
- HDR leaf ambient 1168/65536 32704/1835008 ( 1.8%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 54/0 ( 0.0%)
- physics [variable] 17119/4194304 ( 0.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 447
- Writing d:\steamlibrary\steamapps\common\garrysmod\garrysmod\maps\surface.bsp
- 2 seconds elapsed
- ** Executing...
- ** Command: Copy File
- ** Parameters: "d:\steamlibrary\steamapps\common\garrysmod\garrysmod\maps\surface.bsp" "D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\maps\surface.bsp"
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