joo

GMS2 ui.log (case 3)

joo
Mar 6th, 2018 (edited)
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  1. [17:57:37:566(3ef8)] ************************************** 03/06/2018 **************************************
  2. [17:57:37:566(3ef8)] Log.Initialise
  3. [17:57:37:566(3ef8)] OpenGLCheck : Original Version String is "2.1.0 - Build 8.15.10.2869"
  4. [17:57:37:566(3ef8)] GameMakerStudio, Version=2.1.3.273, Culture=neutral, PublicKeyToken=83c29ed24e39e35e
  5. [17:57:37:566(3ef8)] Initialise()
  6. [17:57:37:566(3ef8)] Command line arguments=""
  7. [17:57:37:597(3ef8)] Loading proxy settings
  8. [17:57:37:738(3ef8)] Unable to load DLL 'CSteamworks': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
  9. [17:57:37:785(3ef8)] Initialise(0.0)
  10. [17:57:37:941(3ef8)] VerifyDLLs(1)
  11. [17:57:37:941(3ef8)] VerifySecurity C:\Program Files\GameMaker Studio 2\Graphics.dll
  12. [17:57:37:956(3ef8)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\Cache\Survey\survey_dismiss.json'.'
  13. [17:57:38:3(3ef8)] VerifySecurity C:\Program Files\GameMaker Studio 2\IDE.dll
  14. [17:57:38:50(3ef8)] VerifySecurity C:\Program Files\GameMaker Studio 2\OpenTK.dll
  15. [17:57:38:81(3ef8)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\user_cache_directory\Styles'.'
  16. [17:57:38:97(3ef8)] VerifySecurity C:\Program Files\GameMaker Studio 2\OSCore.dll
  17. [17:57:38:97(3ef8)] VerifySecurity C:\Program Files\GameMaker Studio 2\SharpFont.dll
  18. [17:57:38:112(3ef8)] VerifySecurity C:\Program Files\GameMaker Studio 2\Utils.dll
  19. [17:57:38:128(3ef8)] VerifySecurity C:\Program Files\GameMaker Studio 2\YYCodeEditor.dll
  20. [17:57:38:128(3ef8)] VerifySecurity C:\Program Files\GameMaker Studio 2\crypto.dll
  21. [17:57:38:175(3ef8)] VerifyDLLs(2)
  22. [17:57:38:253(3ef8)] Layout Manager: Attempting to register 'YoYoStudio.GUI.Gadgets.RemoteWorker.RemoteWorkerSettings+' from assembly 'IDE'. The gadget name '' is already in use, this may be caused by conflicting plugins
  23. [17:57:38:284(3ef8)] Initialise(0.1)
  24. [17:57:38:284(3ef8)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\org_settings.json'.'
  25. [17:57:38:284(3ef8)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\machine_settings.json'.'
  26. [17:57:38:377(3ef8)] Initialise(0.2)
  27. [17:57:38:377(3ef8)] Initialise(1)
  28. [17:57:38:377(3ef8)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\runtime_feeds.json'.'
  29. [17:57:38:377(3ef8)] Initialise(1.1)
  30. [17:57:38:409(3ef8)] Default Device: Speakers (USB PnP Audio Device)
  31. [17:57:38:409(3ef8)] Found Device: Speakers (USB PnP Audio Device)
  32. [17:57:38:409(3ef8)] Initialise(1.2)
  33. [17:57:38:517(3ef8)] Initialise(2)
  34. [17:57:38:768(3ef8)] Initialise(3)
  35. [17:57:38:781(3ef8)] Initialise(4)
  36. [17:57:39:823(3ef8)] Initialise(5)
  37. [17:57:39:833(3ef8)] Laptop: Yes
  38. [17:57:39:833(3ef8)] Initialise(6)
  39. [17:57:39:833(3ef8)] Using Windows 7 or earlier, Graphics Tablet Manager is active
  40. [17:57:39:833(3ef8)] Graphics Tablet FAILED Is Wintab Available (1): Unable to load DLL 'Wintab32.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
  41. [17:57:39:833(3ef8)] WinTab is not available.
  42. [17:57:39:833(3ef8)] Initialise(7)
  43. [17:57:39:843(3ef8)] Initialise(7.1)
  44. [17:57:39:863(3ef8)] Initialise(8)
  45. [17:57:39:863(3ef8)] Initialise(9)
  46. [17:57:39:863(3ef8)] Initialise(10)
  47. [17:57:39:873(3ef8)] Initialise(11)
  48. [17:57:39:883(3ef8)] Initialise(12)
  49. [17:57:39:893(3ef8)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\run_timers.json'.'
  50. [17:57:39:943(3ef8)] Checking network....
  51. [17:57:40:303(3ef8)] Checking network....Done
  52. [17:57:40:343(3ef8)] Shader 'layer_normal_blend_shader' loaded.
  53. [17:57:40:353(3ef8)] Shader 'layer_add_blend_shader' loaded.
  54. [17:57:40:363(3ef8)] Shader 'layer_multiply_blend_shader' loaded.
  55. [17:57:40:373(3ef8)] Shader 'layer_subtract_blend_shader' loaded.
  56. [17:57:40:373(3ef8)] Shader 'standard_flat_shader' loaded.
  57. [17:57:40:383(3ef8)] Shader 'standard_shader' loaded.
  58. [17:57:40:503(3ef8)] LoadingState: Languages
  59. [17:57:41:175(3ef8)] LoadingState: UserLanguages
  60. [17:57:41:195(3ef8)] LoadingState: BeginUserLogin
  61. [17:57:41:215(3ef8)] LoadingState: UserLogin
  62. [17:57:41:345(3ef8)] Update found - got 26 items
  63. [17:57:41:345(3ef8)] Current assembly revision is 2.1.3.273
  64. [17:57:41:345(3ef8)] Latest revision 2.1.3.273 found
  65. [17:57:41:345(3ef8)] We do NOT need to update
  66. [17:57:44:497(3ef8)] --------------------------------------------------------------------------------
  67. [17:57:44:497(3ef8)] Main Exception Handler: System.AccessViolationException
  68. [17:57:44:497(3ef8)] Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
  69. [17:57:44:507(3ef8)] Exception stack: at OpenTK.Graphics.OpenGL.GL.DeleteFramebuffer(UInt32 framebuffers)
  70. at YoYoStudio.Graphics.Texture.DestroyRenderTarget()
  71. at YoYoStudio.Graphics.Texture.Destroy()
  72. at YoYoStudio.Graphics.TextureManager.DestroyReleasedTextures()
  73. at YoYoStudio.IDE.Run()
  74. at YoYoStudio.IDE.Execute(String[] _args, Int32 _initialWidth, Int32 _initialHeight)
  75. at YoYoStudio.Program.Main(String[] _main_args)
  76. [17:57:44:507(3ef8)] --------------------------------------------------------------------------------
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