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  1. $modelname "player/sayaka/sayaka.mdl"
  2.  
  3. $model "face" "sayaka_face_mesh.smd" {
  4.  
  5. mouth 0 "mouth" "ValveBiped.Bip01_Head1" 0 1 0
  6.  
  7. flexfile "sayaka.vta"
  8. {
  9. defaultflex frame 0
  10. flex "eye_left_blink" frame 1
  11. flex "eye_right_blink" frame 2
  12. flex "eye_left_upperlid_down" frame 3
  13. flex "eye_right_upperlid_down" frame 4
  14. flex "eye_left_lowerlid_up" frame 5
  15. flex "eye_right_lowerlid_up" frame 6
  16. flex "brow_middle" frame 7
  17. flex "brow_left_up" frame 8
  18. flex "brow_right_up" frame 9
  19. flex "brow_left_down" frame 10
  20. flex "brow_right_down" frame 11
  21. flex "brow_left_arc_up" frame 12
  22. flex "brow_right_arc_up" frame 13
  23. flex "brow_left_inner_lower" frame 14
  24. flex "brow_right_inner_lower" frame 15
  25. flex "brow_left_outer_lower" frame 16
  26. flex "brow_right_outer_lower" frame 17
  27. flex "mouth_upperlip_up" frame 18
  28. flex "mouth_lowerlip_down" frame 19
  29. flex "mouth_left_outerlip_up" frame 20
  30. flex "mouth_right_outerlip_up" frame 21
  31. flex "mouth_left_stretch" frame 22
  32. flex "mouth_right_stretch" frame 23
  33. flex "mouth_tongue_out" frame 24
  34. flex "mouth_tongue_bend" frame 25
  35. flex "mouth_jaw_open" frame 26
  36. flex "mouth_whistle" frame 27
  37. flex "cheek_puff_left" frame 28
  38. flex "cheek_puff_right" frame 29
  39. flex "tongue_down" frame 30
  40. flex "teeth_upper" frame 31
  41. flex "teeth_lower" frame 32
  42. }
  43.  
  44. flexcontroller eyelid range 0 1 eye_left_blink
  45. flexcontroller eyelid range 0 1 eye_right_blink
  46. flexcontroller eyelid range 0 1 eye_left_upperlid_down
  47. flexcontroller eyelid range 0 1 eye_right_upperlid_down
  48. flexcontroller eyelid range 0 1 eye_left_lowerlid_up
  49. flexcontroller eyelid range 0 1 eye_right_lowerlid_up
  50. flexcontroller eyebrows range 0 1 brow_middle
  51. flexcontroller eyebrows range 0 1 brow_left_up
  52. flexcontroller eyebrows range 0 1 brow_right_up
  53. flexcontroller eyebrows range 0 1 brow_left_down
  54. flexcontroller eyebrows range 0 1 brow_right_down
  55. flexcontroller eyebrows range 0 1 brow_left_arc_up
  56. flexcontroller eyebrows range 0 1 brow_right_arc_up
  57. flexcontroller eyebrows range 0 1 brow_left_inner_lower
  58. flexcontroller eyebrows range 0 1 brow_right_inner_lower
  59. flexcontroller eyebrows range 0 1 brow_left_outer_lower
  60. flexcontroller eyebrows range 0 1 brow_right_outer_lower
  61. flexcontroller mouth range 0 1 mouth_upperlip_up
  62. flexcontroller mouth range 0 1 mouth_lowerlip_down
  63. flexcontroller mouth range 0 1 mouth_left_outerlip_up
  64. flexcontroller mouth range 0 1 mouth_right_outerlip_up
  65. flexcontroller mouth range 0 1 mouth_left_stretch
  66. flexcontroller mouth range 0 1 mouth_right_stretch
  67. flexcontroller mouth range 0 1 mouth_tongue_out
  68. flexcontroller mouth range 0 1 mouth_tongue_bend
  69. flexcontroller mouth range 0 1 mouth_jaw_open
  70. flexcontroller mouth range 0 1 mouth_whistle
  71. flexcontroller cheek range 0 1 cheek_puff_left
  72. flexcontroller cheek range 0 1 cheek_puff_right
  73. flexcontroller tongue range 0 1 tongue_down
  74. flexcontroller teeth range 0 1 teeth_upper
  75. flexcontroller teeth range 0 1 teeth_lower
  76.  
  77. %eye_left_blink = eye_left_blink
  78. %eye_right_blink = eye_right_blink
  79. %eye_left_upperlid_down = eye_left_upperlid_down
  80. %eye_right_upperlid_down = eye_right_upperlid_down
  81. %eye_left_lowerlid_up = eye_left_lowerlid_up
  82. %eye_right_lowerlid_up = eye_right_lowerlid_up
  83. %brow_middle = brow_middle
  84. %brow_left_up = brow_left_up
  85. %brow_right_up = brow_right_up
  86. %brow_left_down = brow_left_down
  87. %brow_right_down = brow_right_down
  88. %brow_left_arc_up = brow_left_arc_up
  89. %brow_right_arc_up = brow_right_arc_up
  90. %brow_left_inner_lower = brow_left_inner_lower
  91. %brow_right_inner_lower = brow_right_inner_lower
  92. %brow_left_outer_lower = brow_left_outer_lower
  93. %brow_right_outer_lower = brow_right_outer_lower
  94. %mouth_upperlip_up = mouth_upperlip_up
  95. %mouth_lowerlip_down = mouth_lowerlip_down
  96. %mouth_left_outerlip_up = mouth_left_outerlip_up
  97. %mouth_right_outerlip_up = mouth_right_outerlip_up
  98. %mouth_left_stretch = mouth_left_stretch
  99. %mouth_right_stretch = mouth_right_stretch
  100. %mouth_tongue_out = mouth_tongue_out
  101. %mouth_tongue_bend = mouth_tongue_bend
  102. %mouth_jaw_open = mouth_jaw_open
  103. %mouth_whistle = mouth_whistle
  104. %cheek_puff_left = cheek_puff_left
  105. %cheek_puff_right = cheek_puff_right
  106. %tongue_down = tongue_down
  107. %teeth_upper = teeth_upper
  108. %teeth_lower = teeth_lower
  109. }
  110.  
  111. $bodygroup "body"
  112. {
  113. studio "sayaka_body_mesh.smd"
  114. }
  115. $bodygroup "hair"
  116. {
  117. studio "sayaka_hair_mesh.smd"
  118. }
  119. $bodygroup "sidehair"
  120. {
  121. studio "sayaka_sidehair_mesh.smd"
  122. }
  123. $bodygroup "bangs"
  124. {
  125. studio "sayaka_bangs_mesh.smd"
  126. blank
  127. }
  128.  
  129.  
  130. $surfaceprop "flesh"
  131.  
  132. $contents "solid"
  133.  
  134. $maxeyedeflection 90
  135.  
  136. $mostlyopaque
  137.  
  138. $cdmaterials "models\sayaka\"
  139.  
  140. $attachment "eyes" "ValveBiped.Bip01_Head1" 2.3 -2.83 0 rotate 0 -80 -90
  141. $attachment "nose" "ValveBiped.Bip01_Head1" 1.6 -3.8 0 rotate 0 -80 -90
  142. $attachment "mouth" "ValveBiped.Bip01_Head1" 0.5 -3.5 0 rotate 0 -80 -90
  143. $attachment "physgun_attachment" "ValveBiped.Bip01_R_Hand" 0 0 0 rotate -90 -90 0
  144. $attachment "forward" "ValveBiped.Bip01_Head1" 0 0 0 rotate 0 -90 -90
  145. $attachment "anim_attachment_RH" "ValveBiped.Anim_Attachment_RH" 0 0 0 rotate -90 -90 0
  146. $attachment "anim_attachment_LH" "ValveBiped.Anim_Attachment_LH" 0 0 0 rotate -90 -90 0
  147. $attachment "anim_attachment_head" "ValveBiped.Bip01_Head1" 0 0 0 rotate -90 -90 0
  148.  
  149. $cbox 0 0 0 0 0 0
  150.  
  151. $bbox -6.342 -27.365 0.178 10.753 27.333 72.898
  152.  
  153. // $hboxset "default"
  154. // $hbox 3 "ValveBiped.Bip01_Pelvis" -5.77 -3.55 -5.69 5.77 3.55 3.69 ""
  155. // $hbox 6 "ValveBiped.Bip01_L_Thigh" -1.26 -3.06 -2.7 14.43 3.06 3.3 ""
  156. // $hbox 6 "ValveBiped.Bip01_L_Calf" -2.39 -2.6 -1.97 17.709999 3.16 2.77 ""
  157. // $hbox 6 "ValveBiped.Bip01_L_Foot" -1.56 -1.43 -2.02 3.82 3.43 2.02 ""
  158. // $hbox 7 "ValveBiped.Bip01_R_Thigh" -1.27 -3.06 -3.3 14.42 3.06 2.7 ""
  159. // $hbox 7 "ValveBiped.Bip01_R_Calf" -2.39 -2.6 -2.7 17.709999 3.16 2.03 ""
  160. // $hbox 7 "ValveBiped.Bip01_R_Foot" -1.57 -1.43 -2.03 3.83 3.43 2.03 ""
  161. // $hbox 3 "ValveBiped.Bip01_Spine1" -3 -3.89 -4.62 4.44 3.89 4.62 ""
  162. // $hbox 2 "ValveBiped.Bip01_Spine2" -0.45 -4 -4.74 10.05 4 4.74 ""
  163. // $hbox 1 "ValveBiped.Bip01_Head1" -0.25 -3.5 -3.3 8.25 3.5 3.3 ""
  164. // $hbox 4 "ValveBiped.Bip01_L_UpperArm" 0.06 -1.63 -1.9 10 1.63 1.9 ""
  165. // $hbox 4 "ValveBiped.Bip01_L_Forearm" -0.92 -1.33 -1.68 8.99 1.92 1.28 ""
  166. // $hbox 4 "ValveBiped.Bip01_L_Hand" -0.57 -1.35 -1.75 4.57 1.35 1.75 ""
  167. // $hbox 5 "ValveBiped.Bip01_R_UpperArm" 0.13 -1.59 -1.9 10.06 1.59 1.9 ""
  168. // $hbox 5 "ValveBiped.Bip01_R_Forearm" -0.92 -1.33 -1.49 9.03 1.92 1.49 ""
  169. // $hbox 5 "ValveBiped.Bip01_R_Hand" -0.57 -1.35 -1.74 4.57 1.35 1.74 ""
  170. // $hbox 6 "ValveBiped.Bip01_L_Toe0" -3.36 0 -1.95 3.87 2.01 2.14 ""
  171. // $hbox 7 "ValveBiped.Bip01_R_Toe0" -3.37 -0.06 -2.01 3.86 2.06 2.1 ""
  172. // $skipboneinbbox
  173.  
  174. $definebone "ValveBiped.Bip01_Pelvis" "" -0.000005 0.120454 38.469231 0 0 89.999983 0 0 0 0 0 0
  175. $definebone "ValveBiped.Bip01_L_Thigh" "ValveBiped.Bip01_Pelvis" 2.971765 -1.000179 -0.807926 -0.397575 -74.899623 -90.908179 0 0 0 0 0 0
  176. $definebone "ValveBiped.Bip01_L_Calf" "ValveBiped.Bip01_L_Thigh" 14.81543 -0.00041 0.000004 0.055632 0.425478 -0.685028 0 0 0 0 0 0
  177. $definebone "ValveBiped.Bip01_L_Foot" "ValveBiped.Bip01_L_Calf" 17.709564 -0.00019 -0.000007 -0.762322 -67.740977 1.096184 0 0 0 0 0 0
  178. $definebone "ValveBiped.Bip01_R_Thigh" "ValveBiped.Bip01_Pelvis" -3.022378 -1.000172 -0.807916 -0.397805 -105.164225 -89.087661 0 0 0 0 0 0
  179. $definebone "ValveBiped.Bip01_R_Calf" "ValveBiped.Bip01_R_Thigh" 14.806658 0.000547 -0.000004 -0.055862 0.425994 0.685315 0 0 0 0 0 0
  180. $definebone "ValveBiped.Bip01_R_Foot" "ValveBiped.Bip01_R_Calf" 17.709553 -0.000265 -0.000001 0.146277 -67.742978 -0.958502 0 0 0 0 0 0
  181. $definebone "ValveBiped.Bip01_Spine" "ValveBiped.Bip01_Pelvis" 0.000005 3.744148 0.389704 -1.603078 90.000386 89.999983 0 0 0 0 0 0
  182. $definebone "ValveBiped.Bip01_Spine1" "ValveBiped.Bip01_Spine" 0.20364 -0.015514 0.000002 -0.001203 -6.452593 0.000057 0 0 0 0 0 0
  183. $definebone "ValveBiped.Bip01_Spine2" "ValveBiped.Bip01_Spine1" 4.008606 0.591662 -0.000053 -0.000688 -0.723875 0 0 0 0 0 0 0
  184. $definebone "ValveBiped.Bip01_Spine4" "ValveBiped.Bip01_Spine2" 0.274036 -0.032131 -0.000004 0.002349 8.927773 0.000229 0 0 0 0 0 0
  185. $definebone "ValveBiped.Bip01_Neck1" "ValveBiped.Bip01_Spine4" 9.067951 -2.633718 0.000141 -0.001833 12.840903 179.999679 0 0 0 0 0 0
  186. $definebone "ValveBiped.Bip01_Head1" "ValveBiped.Bip01_Neck1" 1.741867 -0.22905 0.000028 0.000516 6.295316 -0.000115 0 0 0 0 0 0
  187. $definebone "ValveBiped.Bip01_L_Clavicle" "ValveBiped.Bip01_Spine4" 7.163475 -2.005049 2.61008 -76.439311 166.16427 93.870815 0 0 0 0 0 0
  188. $definebone "ValveBiped.Bip01_L_UpperArm" "ValveBiped.Bip01_L_Clavicle" 2.142231 0.537647 -0.024838 4.357975 -31.338619 -77.123389 0 0 0 0 0 0
  189. $definebone "ValveBiped.Bip01_L_Forearm" "ValveBiped.Bip01_L_UpperArm" 9.306366 0.00034 -0.000015 1.36634 1.172099 -13.125717 0 0 0 0 0 0
  190. $definebone "ValveBiped.Bip01_L_Hand" "ValveBiped.Bip01_L_Forearm" 8.992096 -0.000087 -0.000141 -2.211155 2.079609 86.255475 0 0 0 0 0 0
  191. $definebone "ValveBiped.Anim_Attachment_LH" "ValveBiped.Bip01_L_Hand" 2.676088 -1.712444 -0.000006 0.000061 90.003767 89.99988 0 0 0 0 0 0
  192. $definebone "ValveBiped.Bip01_R_Clavicle" "ValveBiped.Bip01_Spine4" 7.158707 -2.004625 -2.634187 76.440917 166.163587 -97.983217 0 0 0 0 0 0
  193. $definebone "ValveBiped.Bip01_R_UpperArm" "ValveBiped.Bip01_R_Clavicle" 2.023332 0.506363 0.066171 -2.226571 -31.253296 80.727004 0 0 0 0 0 0
  194. $definebone "ValveBiped.Bip01_R_Forearm" "ValveBiped.Bip01_R_UpperArm" 9.361378 0.000072 0.000088 -1.370453 1.106037 13.01932 0 0 0 0 0 0
  195. $definebone "ValveBiped.Bip01_R_Hand" "ValveBiped.Bip01_R_Forearm" 9.025883 0.000189 0.000065 2.21128 2.081267 -85.768278 0 0 0 0 0 0
  196. $definebone "ValveBiped.Anim_Attachment_RH" "ValveBiped.Bip01_R_Hand" 2.676069 -1.712471 -0.000004 0.000284 -89.997182 -90.000215 0 0 0 0 0 0
  197. $definebone "ValveBiped.Bip01_L_Toe0" "ValveBiped.Bip01_L_Foot" 3.95783 0.736269 -0.043097 0.053513 -28.678199 -0.638959 0 0 0 0 0 0
  198. $definebone "ValveBiped.Bip01_R_Toe0" "ValveBiped.Bip01_R_Foot" 4.000539 0.788284 0.007736 -0.353056 -28.590084 -4.504539 0 0 0 0 0 0
  199. $definebone "ValveBiped.Bip01_L_Finger1" "ValveBiped.Bip01_L_Hand" 2.662533 0.060253 1.225902 -8.203494 -1.474455 13.996668 0 0 0 0 0 0
  200. $definebone "ValveBiped.Bip01_L_Finger11" "ValveBiped.Bip01_L_Finger1" 1.166195 0.000008 0.000015 -1.873743 -3.973751 2.135987 0 0 0 0 0 0
  201. $definebone "ValveBiped.Bip01_L_Finger12" "ValveBiped.Bip01_L_Finger11" 0.825103 0.000004 0.000001 -3.994833 -9.743437 0.000114 0 0 0 0 0 0
  202. $definebone "ValveBiped.Bip01_L_Finger4" "ValveBiped.Bip01_L_Hand" 2.590801 0.196899 -1.18151 10.264484 -1.876554 1.179774 0 0 0 0 0 0
  203. $definebone "ValveBiped.Bip01_L_Finger41" "ValveBiped.Bip01_L_Finger4" 0.867979 -0.000008 0.000008 -0.382047 -2.236199 -10.768116 0 0 0 0 0 0
  204. $definebone "ValveBiped.Bip01_L_Finger42" "ValveBiped.Bip01_L_Finger41" 0.615388 -0.000004 0.000003 4.983987 -9.905577 0.651052 0 0 0 0 0 0
  205. $definebone "ValveBiped.Bip01_L_Finger3" "ValveBiped.Bip01_L_Hand" 2.623633 0.433662 -0.417072 4.256161 -7.393044 8.752902 0 0 0 0 0 0
  206. $definebone "ValveBiped.Bip01_L_Finger31" "ValveBiped.Bip01_L_Finger3" 1.255659 -0.000008 0.000003 -1.715492 5.77868 1.834839 0 0 0 0 0 0
  207. $definebone "ValveBiped.Bip01_L_Finger32" "ValveBiped.Bip01_L_Finger31" 0.79637 0.000011 -0.000002 2.258142 -13.628659 0.133097 0 0 0 0 0 0
  208. $definebone "ValveBiped.Bip01_L_Finger2" "ValveBiped.Bip01_L_Hand" 2.723214 0.269558 0.377154 -3.066583 -4.2333 10.287569 0 0 0 0 0 0
  209. $definebone "ValveBiped.Bip01_L_Finger21" "ValveBiped.Bip01_L_Finger2" 1.360514 0.000011 -0.000004 0.50621 3.509481 1.057049 0 0 0 0 0 0
  210. $definebone "ValveBiped.Bip01_L_Finger22" "ValveBiped.Bip01_L_Finger21" 0.822602 -0.000011 0.000019 -0.325725 -5.672055 -0.071162 0 0 0 0 0 0
  211. $definebone "ValveBiped.Bip01_L_Finger0" "ValveBiped.Bip01_L_Hand" 0.519303 -0.701927 0.867737 -29.264516 -45.400947 -74.413416 0 0 0 0 0 0
  212. $definebone "ValveBiped.Bip01_L_Finger01" "ValveBiped.Bip01_L_Finger0" 1.365065 -0.000004 0.000002 0.115909 -2.497988 0.000405 0 0 0 0 0 0
  213. $definebone "ValveBiped.Bip01_L_Finger02" "ValveBiped.Bip01_L_Finger01" 0.986256 0.000002 0.000004 0.752408 -16.433922 0.001379 0 0 0 0 0 0
  214. $definebone "wrist_L" "ValveBiped.Bip01_L_Forearm" 6.258753 0.055322 0.001854 -40.610099 -91.666153 1.384949 0 0 0 0 0 0
  215. $definebone "ValveBiped.Bip01_R_Finger1" "ValveBiped.Bip01_R_Hand" 2.651448 0.06369 -1.243377 7.787986 -4.811573 -13.905403 0 0 0 0 0 0
  216. $definebone "ValveBiped.Bip01_R_Finger11" "ValveBiped.Bip01_R_Finger1" 1.090815 -0.000019 -0.000004 0.744957 0.952384 -3.307169 0 0 0 0 0 0
  217. $definebone "ValveBiped.Bip01_R_Finger12" "ValveBiped.Bip01_R_Finger11" 0.838857 -0.000034 0.000002 3.994314 -9.742795 -0.000056 0 0 0 0 0 0
  218. $definebone "ValveBiped.Bip01_R_Finger4" "ValveBiped.Bip01_R_Hand" 2.429356 0.059559 1.136986 -11.802182 2.187507 3.123016 0 0 0 0 0 0
  219. $definebone "ValveBiped.Bip01_R_Finger41" "ValveBiped.Bip01_R_Finger4" 0.981651 0 0.000001 -2.671185 -1.653656 0.486493 0 0 0 0 0 0
  220. $definebone "ValveBiped.Bip01_R_Finger42" "ValveBiped.Bip01_R_Finger41" 0.686806 -0.000023 -0.000005 -4.983417 -9.905745 -0.65163 0 0 0 0 0 0
  221. $definebone "ValveBiped.Bip01_R_Finger3" "ValveBiped.Bip01_R_Hand" 2.619384 0.271725 0.442511 -2.623285 -3.941423 -10.108869 0 0 0 0 0 0
  222. $definebone "ValveBiped.Bip01_R_Finger31" "ValveBiped.Bip01_R_Finger3" 1.20611 0.000011 -0.000001 -1.767746 0.986132 0.912492 0 0 0 0 0 0
  223. $definebone "ValveBiped.Bip01_R_Finger32" "ValveBiped.Bip01_R_Finger31" 0.835111 0 -0.00001 -2.2578 -13.628992 -0.133272 0 0 0 0 0 0
  224. $definebone "ValveBiped.Bip01_R_Finger2" "ValveBiped.Bip01_R_Hand" 2.764072 0.302956 -0.39201 2.074052 -6.050538 -9.635721 0 0 0 0 0 0
  225. $definebone "ValveBiped.Bip01_R_Finger21" "ValveBiped.Bip01_R_Finger2" 1.31327 0.000023 0.000001 -0.390414 5.00566 -0.214515 0 0 0 0 0 0
  226. $definebone "ValveBiped.Bip01_R_Finger22" "ValveBiped.Bip01_R_Finger21" 0.795105 0.000031 -0.000008 0.325096 -5.670261 0.071391 0 0 0 0 0 0
  227. $definebone "ValveBiped.Bip01_R_Finger0" "ValveBiped.Bip01_R_Hand" 0.497658 -0.728024 -0.846214 28.857652 -47.91027 74.709573 0 0 0 0 0 0
  228. $definebone "ValveBiped.Bip01_R_Finger01" "ValveBiped.Bip01_R_Finger0" 1.286802 0.000031 0.000006 -0.116197 -2.496493 -0.001835 0 0 0 0 0 0
  229. $definebone "ValveBiped.Bip01_R_Finger02" "ValveBiped.Bip01_R_Finger01" 1.068892 0.000004 0.000002 -0.75155 -16.432551 0.002692 0 0 0 0 0 0
  230. $definebone "wrist_R" "ValveBiped.Bip01_R_Forearm" 6.269081 0.052787 0.00177 -40.615471 88.630366 -178.962378 0 0 0 0 0 0
  231. $definebone "hairfront_0_1" "ValveBiped.Bip01_Head1" 6.86507 -3.098711 -0.164187 85.559615 -29.113412 129.082394 0 0 0 0 0 0
  232. $definebone "hairfront_1_1" "hairfront_0_1" -0.073884 -0.201466 2.006756 -4.192562 -6.037085 21.221898 0 0 0 0 0 0
  233. $definebone "hairfront_0_2" "ValveBiped.Bip01_Head1" 6.690811 -2.52698 -1.531896 55.301778 -39.140352 139.046315 0 0 0 0 0 0
  234. $definebone "hairfront_1_2" "hairfront_0_2" -0.127537 -0.017489 1.724495 -16.652614 -14.13315 7.577138 0 0 0 0 0 0
  235. $definebone "hairfront_0_0" "ValveBiped.Bip01_Head1" 6.690727 -2.526983 1.532258 55.304237 140.857394 -40.957718 0 0 0 0 0 0
  236. $definebone "hairfront_1_0" "hairfront_0_0" 0.127539 -0.017514 1.724499 16.651701 14.132352 7.578972 0 0 0 0 0 0
  237. $definebone "sidehair_0_0" "ValveBiped.Bip01_Head1" 3.797024 -1.644385 -3.074621 85.373349 141.612431 -41.804207 0 0 0 0 0 0
  238. $definebone "sidehair_1_0" "sidehair_0_0" -0.18135 0.205687 3.740837 -17.0581 -11.369544 -13.044187 0 0 0 0 0 0
  239. $definebone "sidehair_0_1" "ValveBiped.Bip01_Head1" 3.796864 -1.644403 3.074829 85.363206 -38.271575 138.306646 0 0 0 0 0 0
  240. $definebone "sidehair_1_1" "sidehair_0_1" 0.180703 0.205708 3.740887 17.050823 11.368686 -13.047966 0 0 0 0 0 0
  241. $definebone "skirt_front_helper1" "ValveBiped.Bip01_Pelvis" 3.460323 2.821072 2.994055 0 0 0.000229 0 0 0 0 0 0
  242. $definebone "skirt_0_0" "skirt_front_helper1" 0.001418 0.003166 -0.001861 -34.185698 31.034488 73.343637 0 0 0 0 0 0
  243. $definebone "skirt_front_helper2" "ValveBiped.Bip01_Pelvis" -3.453949 2.821072 2.994055 0 0 0.000229 0 0 0 0 0 0
  244. $definebone "skirt_0_5" "skirt_front_helper2" 0.000584 -0.000252 -0.000689 34.618397 -35.719851 74.054168 0 0 0 0 0 0
  245. $definebone "skirt_back_helper1" "ValveBiped.Bip01_Pelvis" 2.576244 3.49958 -2.943026 0 0 0 0 0 0 0 0 0
  246. $definebone "skirt_0_2" "skirt_back_helper1" -0.002103 -0.000713 0.00079 -12.356924 16.358518 116.622121 0 0 0 0 0 0
  247. $definebone "skirt_back_helper2" "ValveBiped.Bip01_Pelvis" -2.580889 3.49958 -2.943026 0 0 0 0 0 0 0 0 0
  248. $definebone "skirt_0_3" "skirt_back_helper2" 0.002591 0.001099 0.000399 10.840706 -14.468159 116.227418 0 0 0 0 0 0
  249. $definebone "skirt_side_helper1" "ValveBiped.Bip01_Pelvis" 4.583685 3.290386 -0.551935 0 0 0.000057 0 0 0 0 0 0
  250. $definebone "skirt_0_1" "skirt_side_helper1" 0.000808 0.000183 -0.003497 -31.128512 28.593173 92.948425 0 0 0 0 0 0
  251. $definebone "skirt_side_helper2" "ValveBiped.Bip01_Pelvis" -4.584226 3.290386 -0.551935 0 0 0.000057 0 0 0 0 0 0
  252. $definebone "skirt_0_4" "skirt_side_helper2" -0.000257 -0.000298 0.002323 31.002 -26.828292 96.618621 0 0 0 0 0 0
  253. $definebone "skirt_1_4" "skirt_0_4" 0.101225 0.342958 4.23711 7.874675 9.928557 -7.990412 0 0 0 0 0 0
  254. $definebone "tailhair_0_0" "ValveBiped.Bip01_Head1" 6.619659 3.234066 -2.823759 56.337965 -47.58976 147.496693 0 0 0 0 0 0
  255. $definebone "tailhair_1_0" "tailhair_0_0" -0.441788 0.681786 4.208855 -23.156259 -17.164788 -18.204761 0 0 0 0 0 0
  256. $definebone "tailhair_2_0" "tailhair_1_0" -0.100959 0.085378 5.089371 -3.976095 -3.635532 -2.684994 0 0 0 0 0 0
  257. $definebone "tailhair_3_0" "tailhair_2_0" 0.0132 -0.000332 5.393463 0.054434 -0.010656 0.016444 0 0 0 0 0 0
  258. $definebone "tailhair_4_0" "tailhair_3_0" 0.007846 -0.000317 5.935966 0.137628 -0.006073 0.009798 0 0 0 0 0 0
  259. $definebone "tailhair_0_1" "ValveBiped.Bip01_Head1" 6.619499 3.234027 2.82414 56.339799 132.406879 -32.507159 0 0 0 0 0 0
  260. $definebone "tailhair_1_1" "tailhair_0_1" 0.4417 0.681633 4.208569 23.152707 17.165929 -18.204421 0 0 0 0 0 0
  261. $definebone "tailhair_2_1" "tailhair_1_1" 0.101321 0.085377 5.089367 3.812631 3.642576 -2.68448 0 0 0 0 0 0
  262. $definebone "tailhair_3_1" "tailhair_2_1" 0.002563 -0.000358 5.393475 0.098718 0.011055 0.016558 0 0 0 0 0 0
  263. $definebone "tailhair_4_1" "tailhair_3_1" -0.006343 -0.000311 5.935959 0.052595 0.005555 0.008824 0 0 0 0 0 0
  264. $definebone "ribbon" "ValveBiped.Bip01_Spine4" 7.772953 1.036961 0.046121 -85.474634 -159.529192 113.837814 0 0 0 0 0 0
  265. $definebone "skirt_1_0" "skirt_0_0" -0.151443 0.115845 3.604099 -8.923185 -23.483654 4.442657 0 0 0 0 0 0
  266. $definebone "skirt_2_0" "skirt_1_0" -0.037699 0.018388 4.892307 -0.85634 -1.504477 -2.259231 0 0 0 0 0 0
  267. $definebone "skirt_1_5" "skirt_0_5" 0.363991 0.32685 3.574961 13.569188 24.666349 2.8107 0 0 0 0 0 0
  268. $definebone "skirt_2_5" "skirt_1_5" 0.037758 0.018403 4.892288 0.857718 1.504648 -2.259174 0 0 0 0 0 0
  269. $definebone "skirt_1_2" "skirt_0_2" -0.307546 -0.08621 4.777363 -9.223077 1.967251 -10.270787 0 0 0 0 0 0
  270. $definebone "skirt_2_2" "skirt_1_2" -0.000126 0.238901 4.960972 0.152977 -0.644233 -5.910634 0 0 0 0 0 0
  271. $definebone "skirt_1_3" "skirt_0_3" 0.116059 -0.151403 4.784372 6.92133 -2.378748 -9.399545 0 0 0 0 0 0
  272. $definebone "skirt_2_3" "skirt_1_3" 0.000099 0.238897 4.960964 -0.153207 0.644463 -5.910632 0 0 0 0 0 0
  273. $definebone "skirt_1_1" "skirt_0_1" -0.210739 0.143806 4.244707 -8.882737 -10.367727 -4.974991 0 0 0 0 0 0
  274. $definebone "skirt_2_1" "skirt_1_1" -0.038656 0.047685 5.009821 -2.314173 -2.790363 -2.07657 0 0 0 0 0 0
  275. $definebone "skirt_2_4" "skirt_1_4" 0.03871 0.047696 5.009802 2.314751 2.789792 -2.076971 0 0 0 0 0 0
  276.  
  277. $jigglebone "hairfront_0_1"
  278. {
  279. is_flexible
  280. {
  281. length 20
  282. tip_mass 0
  283. pitch_stiffness 100
  284. pitch_damping 8
  285. yaw_stiffness 100
  286. yaw_damping 8
  287. along_stiffness 100
  288. along_damping 0
  289. pitch_constraint -3 35
  290. pitch_friction 0
  291. pitch_bounce 0
  292. angle_constraint 35
  293. }
  294. }
  295. $jigglebone "hairfront_1_1"
  296. {
  297. is_flexible
  298. {
  299. length 25
  300. tip_mass 0
  301. pitch_stiffness 100
  302. pitch_damping 8
  303. yaw_stiffness 100
  304. yaw_damping 8
  305. along_stiffness 100
  306. along_damping 0
  307. pitch_constraint -3 45.000002
  308. pitch_friction 0
  309. pitch_bounce 0
  310. angle_constraint 45.000002
  311. }
  312. }
  313. $jigglebone "hairfront_0_2"
  314. {
  315. is_flexible
  316. {
  317. length 20
  318. tip_mass 0
  319. pitch_stiffness 100
  320. pitch_damping 8
  321. yaw_stiffness 100
  322. yaw_damping 8
  323. along_stiffness 100
  324. along_damping 0
  325. pitch_constraint -3 35
  326. pitch_friction 0
  327. pitch_bounce 0
  328. yaw_constraint -3 35
  329. yaw_friction 0
  330. yaw_bounce 0
  331. angle_constraint 35
  332. }
  333. }
  334. $jigglebone "hairfront_1_2"
  335. {
  336. is_flexible
  337. {
  338. length 25
  339. tip_mass 0
  340. pitch_stiffness 100
  341. pitch_damping 8
  342. yaw_stiffness 100
  343. yaw_damping 8
  344. along_stiffness 100
  345. along_damping 0
  346. pitch_constraint -3 45.000002
  347. pitch_friction 0
  348. pitch_bounce 0
  349. yaw_constraint -3 45.000002
  350. yaw_friction 0
  351. yaw_bounce 0
  352. angle_constraint 45.000002
  353. }
  354. }
  355. $jigglebone "hairfront_0_0"
  356. {
  357. is_flexible
  358. {
  359. length 20
  360. tip_mass 0
  361. pitch_stiffness 100
  362. pitch_damping 8
  363. yaw_stiffness 100
  364. yaw_damping 8
  365. along_stiffness 100
  366. along_damping 0
  367. pitch_constraint -3 35
  368. pitch_friction 0
  369. pitch_bounce 0
  370. yaw_constraint -35 5
  371. yaw_friction 0
  372. yaw_bounce 0
  373. angle_constraint 35
  374. }
  375. }
  376. $jigglebone "hairfront_1_0"
  377. {
  378. is_flexible
  379. {
  380. length 25
  381. tip_mass 0
  382. pitch_stiffness 100
  383. pitch_damping 8
  384. yaw_stiffness 100
  385. yaw_damping 8
  386. along_stiffness 100
  387. along_damping 0
  388. pitch_constraint -3 45.000002
  389. pitch_friction 0
  390. pitch_bounce 0
  391. yaw_constraint -45.000002 5
  392. yaw_friction 0
  393. yaw_bounce 0
  394. angle_constraint 45.000002
  395. }
  396. }
  397. $jigglebone "sidehair_0_0"
  398. {
  399. is_flexible
  400. {
  401. length 20
  402. tip_mass 0
  403. pitch_stiffness 100
  404. pitch_damping 8
  405. yaw_stiffness 100
  406. yaw_damping 8
  407. along_stiffness 100
  408. along_damping 0
  409. yaw_constraint -3 74.999999
  410. yaw_friction 0
  411. yaw_bounce 0
  412. angle_constraint 74.999999
  413. }
  414. }
  415. $jigglebone "sidehair_1_0"
  416. {
  417. is_flexible
  418. {
  419. length 25
  420. tip_mass 0
  421. pitch_stiffness 100
  422. pitch_damping 8
  423. yaw_stiffness 100
  424. yaw_damping 8
  425. along_stiffness 100
  426. along_damping 0
  427. yaw_constraint -20 79.999998
  428. yaw_friction 0
  429. yaw_bounce 0
  430. angle_constraint 79.999998
  431. }
  432. }
  433. $jigglebone "sidehair_0_1"
  434. {
  435. is_flexible
  436. {
  437. length 20
  438. tip_mass 0
  439. pitch_stiffness 100
  440. pitch_damping 8
  441. yaw_stiffness 100
  442. yaw_damping 8
  443. along_stiffness 100
  444. along_damping 0
  445. yaw_constraint -74.999999 3
  446. yaw_friction 0
  447. yaw_bounce 0
  448. angle_constraint 74.999999
  449. }
  450. }
  451. $jigglebone "sidehair_1_1"
  452. {
  453. is_flexible
  454. {
  455. length 25
  456. tip_mass 0
  457. pitch_stiffness 100
  458. pitch_damping 8
  459. yaw_stiffness 100
  460. yaw_damping 8
  461. along_stiffness 100
  462. along_damping 0
  463. yaw_constraint -79.999998 20
  464. yaw_friction 0
  465. yaw_bounce 0
  466. angle_constraint 79.999998
  467. }
  468. }
  469. $jigglebone "skirt_0_0"
  470. {
  471. is_flexible
  472. {
  473. length 20
  474. tip_mass 0
  475. pitch_stiffness 100
  476. pitch_damping 8
  477. yaw_stiffness 100
  478. yaw_damping 8
  479. along_stiffness 100
  480. along_damping 0
  481. pitch_constraint -5 30.000001
  482. pitch_friction 0
  483. pitch_bounce 0
  484. yaw_constraint -3 30.000001
  485. yaw_friction 0
  486. yaw_bounce 0
  487. angle_constraint 30.000001
  488. }
  489. }
  490. $jigglebone "skirt_0_5"
  491. {
  492. is_flexible
  493. {
  494. length 20
  495. tip_mass 0
  496. pitch_stiffness 100
  497. pitch_damping 8
  498. yaw_stiffness 100
  499. yaw_damping 8
  500. along_stiffness 100
  501. along_damping 0
  502. pitch_constraint -3 30.000001
  503. pitch_friction 0
  504. pitch_bounce 0
  505. yaw_constraint -30.000001 3
  506. yaw_friction 0
  507. yaw_bounce 0
  508. angle_constraint 30.000001
  509. }
  510. }
  511. $jigglebone "skirt_0_2"
  512. {
  513. is_flexible
  514. {
  515. length 20
  516. tip_mass 0
  517. pitch_stiffness 100
  518. pitch_damping 8
  519. yaw_stiffness 100
  520. yaw_damping 8
  521. along_stiffness 100
  522. along_damping 0
  523. pitch_constraint -30.000001 5
  524. pitch_friction 0
  525. pitch_bounce 0
  526. yaw_constraint -2 30.000001
  527. yaw_friction 0
  528. yaw_bounce 0
  529. angle_constraint 30.000001
  530. }
  531. }
  532. $jigglebone "skirt_0_3"
  533. {
  534. is_flexible
  535. {
  536. length 20
  537. tip_mass 0
  538. pitch_stiffness 100
  539. pitch_damping 8
  540. yaw_stiffness 100
  541. yaw_damping 8
  542. along_stiffness 100
  543. along_damping 0
  544. pitch_constraint -30.000001 5
  545. pitch_friction 0
  546. pitch_bounce 0
  547. yaw_constraint -30.000001 5
  548. yaw_friction 0
  549. yaw_bounce 0
  550. angle_constraint 30.000001
  551. }
  552. }
  553. $jigglebone "skirt_0_1"
  554. {
  555. is_flexible
  556. {
  557. length 20
  558. tip_mass 0
  559. pitch_stiffness 100
  560. pitch_damping 8
  561. yaw_stiffness 100
  562. yaw_damping 8
  563. along_stiffness 100
  564. along_damping 0
  565. pitch_constraint -5 5
  566. pitch_friction 0
  567. pitch_bounce 0
  568. yaw_constraint -1 30.000001
  569. yaw_friction 0
  570. yaw_bounce 0
  571. angle_constraint 30.000001
  572. }
  573. }
  574. $jigglebone "skirt_0_4"
  575. {
  576. is_flexible
  577. {
  578. length 20
  579. tip_mass 0
  580. pitch_stiffness 100
  581. pitch_damping 8
  582. yaw_stiffness 100
  583. yaw_damping 8
  584. along_stiffness 100
  585. along_damping 0
  586. pitch_constraint -5 5
  587. pitch_friction 0
  588. pitch_bounce 0
  589. yaw_constraint -30.000001 1
  590. yaw_friction 0
  591. yaw_bounce 0
  592. angle_constraint 30.000001
  593. }
  594. }
  595. $jigglebone "skirt_1_4"
  596. {
  597. is_flexible
  598. {
  599. length 25
  600. tip_mass 0
  601. pitch_stiffness 100
  602. pitch_damping 8
  603. yaw_stiffness 100
  604. yaw_damping 8
  605. along_stiffness 100
  606. along_damping 0
  607. pitch_constraint -10 10
  608. pitch_friction 0
  609. pitch_bounce 0
  610. yaw_constraint -39.999999 1
  611. yaw_friction 0
  612. yaw_bounce 0
  613. angle_constraint 39.999999
  614. }
  615. }
  616. $jigglebone "tailhair_0_0"
  617. {
  618. is_flexible
  619. {
  620. length 30
  621. tip_mass 0
  622. pitch_stiffness 100
  623. pitch_damping 8
  624. yaw_stiffness 100
  625. yaw_damping 8
  626. along_stiffness 100
  627. along_damping 0
  628. pitch_constraint -39.999999 5
  629. pitch_friction 0
  630. pitch_bounce 0
  631. angle_constraint 39.999999
  632. }
  633. }
  634. $jigglebone "tailhair_1_0"
  635. {
  636. is_flexible
  637. {
  638. length 30
  639. tip_mass 0
  640. pitch_stiffness 100
  641. pitch_damping 8
  642. yaw_stiffness 100
  643. yaw_damping 8
  644. along_stiffness 100
  645. along_damping 0
  646. pitch_constraint -39.999999 5
  647. pitch_friction 0
  648. pitch_bounce 0
  649. angle_constraint 39.999999
  650. }
  651. }
  652. $jigglebone "tailhair_2_0"
  653. {
  654. is_flexible
  655. {
  656. length 30
  657. tip_mass 0
  658. pitch_stiffness 100
  659. pitch_damping 8
  660. yaw_stiffness 100
  661. yaw_damping 8
  662. along_stiffness 100
  663. along_damping 0
  664. pitch_constraint -39.999999 5
  665. pitch_friction 0
  666. pitch_bounce 0
  667. angle_constraint 39.999999
  668. }
  669. }
  670. $jigglebone "tailhair_3_0"
  671. {
  672. is_flexible
  673. {
  674. length 30
  675. tip_mass 0
  676. pitch_stiffness 100
  677. pitch_damping 8
  678. yaw_stiffness 100
  679. yaw_damping 8
  680. along_stiffness 100
  681. along_damping 0
  682. pitch_constraint -39.999999 5
  683. pitch_friction 0
  684. pitch_bounce 0
  685. angle_constraint 39.999999
  686. }
  687. }
  688. $jigglebone "tailhair_4_0"
  689. {
  690. is_flexible
  691. {
  692. length 30
  693. tip_mass 0
  694. pitch_stiffness 100
  695. pitch_damping 8
  696. yaw_stiffness 100
  697. yaw_damping 8
  698. along_stiffness 100
  699. along_damping 0
  700. pitch_constraint -39.999999 20
  701. pitch_friction 0
  702. pitch_bounce 0
  703. angle_constraint 39.999999
  704. }
  705. }
  706. $jigglebone "tailhair_0_1"
  707. {
  708. is_flexible
  709. {
  710. length 30
  711. tip_mass 0
  712. pitch_stiffness 100
  713. pitch_damping 8
  714. yaw_stiffness 100
  715. yaw_damping 8
  716. along_stiffness 100
  717. along_damping 0
  718. pitch_constraint -39.999999 5
  719. pitch_friction 0
  720. pitch_bounce 0
  721. angle_constraint 39.999999
  722. }
  723. }
  724. $jigglebone "tailhair_1_1"
  725. {
  726. is_flexible
  727. {
  728. length 30
  729. tip_mass 0
  730. pitch_stiffness 100
  731. pitch_damping 8
  732. yaw_stiffness 100
  733. yaw_damping 8
  734. along_stiffness 100
  735. along_damping 0
  736. pitch_constraint -39.999999 5
  737. pitch_friction 0
  738. pitch_bounce 0
  739. angle_constraint 39.999999
  740. }
  741. }
  742. $jigglebone "tailhair_2_1"
  743. {
  744. is_flexible
  745. {
  746. length 30
  747. tip_mass 0
  748. pitch_stiffness 100
  749. pitch_damping 8
  750. yaw_stiffness 100
  751. yaw_damping 8
  752. along_stiffness 100
  753. along_damping 0
  754. pitch_constraint -39.999999 5
  755. pitch_friction 0
  756. pitch_bounce 0
  757. angle_constraint 39.999999
  758. }
  759. }
  760. $jigglebone "tailhair_3_1"
  761. {
  762. is_flexible
  763. {
  764. length 30
  765. tip_mass 0
  766. pitch_stiffness 100
  767. pitch_damping 8
  768. yaw_stiffness 100
  769. yaw_damping 8
  770. along_stiffness 100
  771. along_damping 0
  772. pitch_constraint -39.999999 5
  773. pitch_friction 0
  774. pitch_bounce 0
  775. angle_constraint 39.999999
  776. }
  777. }
  778. $jigglebone "tailhair_4_1"
  779. {
  780. is_flexible
  781. {
  782. length 30
  783. tip_mass 0
  784. pitch_stiffness 100
  785. pitch_damping 8
  786. yaw_stiffness 100
  787. yaw_damping 8
  788. along_stiffness 100
  789. along_damping 0
  790. pitch_constraint -39.999999 20
  791. pitch_friction 0
  792. pitch_bounce 0
  793. angle_constraint 39.999999
  794. }
  795. }
  796. $jigglebone "ribbon"
  797. {
  798. is_flexible
  799. {
  800. length 25
  801. tip_mass 0
  802. pitch_stiffness 150
  803. pitch_damping 6
  804. yaw_stiffness 150
  805. yaw_damping 6
  806. along_stiffness 100
  807. along_damping 0
  808. pitch_constraint -1 39.999999
  809. pitch_friction 0
  810. pitch_bounce 0
  811. angle_constraint 39.999999
  812. }
  813. }
  814. $jigglebone "skirt_1_0"
  815. {
  816. is_flexible
  817. {
  818. length 25
  819. tip_mass 0
  820. pitch_stiffness 100
  821. pitch_damping 8
  822. yaw_stiffness 100
  823. yaw_damping 8
  824. along_stiffness 100
  825. along_damping 0
  826. pitch_constraint -5 39.999999
  827. pitch_friction 0
  828. pitch_bounce 0
  829. yaw_constraint -3 39.999999
  830. yaw_friction 0
  831. yaw_bounce 0
  832. angle_constraint 39.999999
  833. }
  834. }
  835. $jigglebone "skirt_2_0"
  836. {
  837. is_flexible
  838. {
  839. length 30
  840. tip_mass 0
  841. pitch_stiffness 100
  842. pitch_damping 8
  843. yaw_stiffness 100
  844. yaw_damping 8
  845. along_stiffness 100
  846. along_damping 0
  847. pitch_constraint -5 50.000001
  848. pitch_friction 0
  849. pitch_bounce 0
  850. yaw_constraint -3 50.000001
  851. yaw_friction 0
  852. yaw_bounce 0
  853. angle_constraint 50.000001
  854. }
  855. }
  856. $jigglebone "skirt_1_5"
  857. {
  858. is_flexible
  859. {
  860. length 25
  861. tip_mass 0
  862. pitch_stiffness 100
  863. pitch_damping 8
  864. yaw_stiffness 100
  865. yaw_damping 8
  866. along_stiffness 100
  867. along_damping 0
  868. pitch_constraint -3 39.999999
  869. pitch_friction 0
  870. pitch_bounce 0
  871. yaw_constraint -39.999999 3
  872. yaw_friction 0
  873. yaw_bounce 0
  874. angle_constraint 39.999999
  875. }
  876. }
  877. $jigglebone "skirt_2_5"
  878. {
  879. is_flexible
  880. {
  881. length 30
  882. tip_mass 0
  883. pitch_stiffness 100
  884. pitch_damping 8
  885. yaw_stiffness 100
  886. yaw_damping 8
  887. along_stiffness 100
  888. along_damping 0
  889. pitch_constraint -3 50.000001
  890. pitch_friction 0
  891. pitch_bounce 0
  892. yaw_constraint -50.000001 3
  893. yaw_friction 0
  894. yaw_bounce 0
  895. angle_constraint 50.000001
  896. }
  897. }
  898. $jigglebone "skirt_1_2"
  899. {
  900. is_flexible
  901. {
  902. length 25
  903. tip_mass 0
  904. pitch_stiffness 100
  905. pitch_damping 8
  906. yaw_stiffness 100
  907. yaw_damping 8
  908. along_stiffness 100
  909. along_damping 0
  910. pitch_constraint -39.999999 5
  911. pitch_friction 0
  912. pitch_bounce 0
  913. yaw_constraint -5 39.999999
  914. yaw_friction 0
  915. yaw_bounce 0
  916. angle_constraint 39.999999
  917. }
  918. }
  919. $jigglebone "skirt_2_2"
  920. {
  921. is_flexible
  922. {
  923. length 30
  924. tip_mass 0
  925. pitch_stiffness 100
  926. pitch_damping 8
  927. yaw_stiffness 100
  928. yaw_damping 8
  929. along_stiffness 100
  930. along_damping 0
  931. pitch_constraint -50.000001 5
  932. pitch_friction 0
  933. pitch_bounce 0
  934. yaw_constraint -5 50.000001
  935. yaw_friction 0
  936. yaw_bounce 0
  937. angle_constraint 50.000001
  938. }
  939. }
  940. $jigglebone "skirt_1_3"
  941. {
  942. is_flexible
  943. {
  944. length 25
  945. tip_mass 0
  946. pitch_stiffness 100
  947. pitch_damping 8
  948. yaw_stiffness 100
  949. yaw_damping 8
  950. along_stiffness 100
  951. along_damping 0
  952. pitch_constraint -39.999999 5
  953. pitch_friction 0
  954. pitch_bounce 0
  955. yaw_constraint -39.999999 5
  956. yaw_friction 0
  957. yaw_bounce 0
  958. angle_constraint 39.999999
  959. }
  960. }
  961. $jigglebone "skirt_2_3"
  962. {
  963. is_flexible
  964. {
  965. length 30
  966. tip_mass 0
  967. pitch_stiffness 100
  968. pitch_damping 8
  969. yaw_stiffness 100
  970. yaw_damping 8
  971. along_stiffness 100
  972. along_damping 0
  973. pitch_constraint -50.000001 5
  974. pitch_friction 0
  975. pitch_bounce 0
  976. yaw_constraint -50.000001 5
  977. yaw_friction 0
  978. yaw_bounce 0
  979. angle_constraint 50.000001
  980. }
  981. }
  982. $jigglebone "skirt_1_1"
  983. {
  984. is_flexible
  985. {
  986. length 25
  987. tip_mass 0
  988. pitch_stiffness 100
  989. pitch_damping 8
  990. yaw_stiffness 100
  991. yaw_damping 8
  992. along_stiffness 100
  993. along_damping 0
  994. pitch_constraint -10 10
  995. pitch_friction 0
  996. pitch_bounce 0
  997. yaw_constraint -1 39.999999
  998. yaw_friction 0
  999. yaw_bounce 0
  1000. angle_constraint 39.999999
  1001. }
  1002. }
  1003. $jigglebone "skirt_2_1"
  1004. {
  1005. is_flexible
  1006. {
  1007. length 30
  1008. tip_mass 0
  1009. pitch_stiffness 100
  1010. pitch_damping 8
  1011. yaw_stiffness 100
  1012. yaw_damping 8
  1013. along_stiffness 100
  1014. along_damping 0
  1015. pitch_constraint -15.000001 15.000001
  1016. pitch_friction 0
  1017. pitch_bounce 0
  1018. yaw_constraint -1 50.000001
  1019. yaw_friction 0
  1020. yaw_bounce 0
  1021. angle_constraint 50.000001
  1022. }
  1023. }
  1024. $jigglebone "skirt_2_4"
  1025. {
  1026. is_flexible
  1027. {
  1028. length 30
  1029. tip_mass 0
  1030. pitch_stiffness 100
  1031. pitch_damping 8
  1032. yaw_stiffness 100
  1033. yaw_damping 8
  1034. along_stiffness 100
  1035. along_damping 0
  1036. pitch_constraint -15.000001 15.000001
  1037. pitch_friction 0
  1038. pitch_bounce 0
  1039. yaw_constraint -50.000001 1
  1040. yaw_friction 0
  1041. yaw_bounce 0
  1042. angle_constraint 50.000001
  1043. }
  1044. }
  1045.  
  1046. $ikchain "rhand" "ValveBiped.Bip01_R_Hand" knee 0.707 0.707 0
  1047. $ikchain "lhand" "ValveBiped.Bip01_L_Hand" knee 0.707 0.707 0
  1048. $ikchain "rfoot" "ValveBiped.Bip01_R_Foot" knee 0.707 -0.707 0
  1049. $ikchain "lfoot" "ValveBiped.Bip01_L_Foot" knee 0.707 -0.707 0
  1050.  
  1051. $ikautoplaylock "rhand" 0 0
  1052. $ikautoplaylock "lhand" 0 0
  1053. $ikautoplaylock "rfoot" 1 0.5
  1054. $ikautoplaylock "lfoot" 1 0.5
  1055.  
  1056. $sequence "ragdoll" "sayaka_anims\ragdoll.smd" {
  1057.  
  1058. fps 30
  1059.  
  1060. "ACT_DIERAGDOLL" 1
  1061.  
  1062. }
  1063.  
  1064. $collisionjoints "sayaka_physics.smd"
  1065. {
  1066. $mass 39
  1067. $inertia 10
  1068. $damping 0.05
  1069. $rotdamping 0.01
  1070. $rootbone " "
  1071.  
  1072. $jointrotdamping "ValveBiped.Bip01_Pelvis" 3
  1073.  
  1074. $jointmassbias "ValveBiped.Bip01_Spine1" 8
  1075. $jointconstrain "ValveBiped.Bip01_Spine1" x limit -10 10 0
  1076. $jointconstrain "ValveBiped.Bip01_Spine1" y limit -16 16 0
  1077. $jointconstrain "ValveBiped.Bip01_Spine1" z limit -20 30 0
  1078.  
  1079. $jointmassbias "ValveBiped.Bip01_Spine2" 9
  1080. $jointconstrain "ValveBiped.Bip01_Spine2" x limit -10 10 0
  1081. $jointconstrain "ValveBiped.Bip01_Spine2" y limit -10 10 0
  1082. $jointconstrain "ValveBiped.Bip01_Spine2" z limit -20 20 0
  1083.  
  1084. $jointmassbias "ValveBiped.Bip01_R_Clavicle" 4
  1085. $jointrotdamping "ValveBiped.Bip01_R_Clavicle" 6
  1086. $jointconstrain "ValveBiped.Bip01_R_Clavicle" x limit -12 12 0
  1087. $jointconstrain "ValveBiped.Bip01_R_Clavicle" y limit -8 8 0
  1088. $jointconstrain "ValveBiped.Bip01_R_Clavicle" z limit 0 15 0
  1089.  
  1090. $jointmassbias "ValveBiped.Bip01_L_Clavicle" 4
  1091. $jointrotdamping "ValveBiped.Bip01_L_Clavicle" 6
  1092. $jointconstrain "ValveBiped.Bip01_L_Clavicle" x limit -12 12 0
  1093. $jointconstrain "ValveBiped.Bip01_L_Clavicle" y limit -8 8 0
  1094. $jointconstrain "ValveBiped.Bip01_L_Clavicle" z limit 0 15 0
  1095.  
  1096. $jointmassbias "ValveBiped.Bip01_L_UpperArm" 5
  1097. $jointrotdamping "ValveBiped.Bip01_L_UpperArm" 5
  1098. $jointconstrain "ValveBiped.Bip01_L_UpperArm" x limit -15 20 0
  1099. $jointconstrain "ValveBiped.Bip01_L_UpperArm" y limit -40 32 0
  1100. $jointconstrain "ValveBiped.Bip01_L_UpperArm" z limit -80 25 0
  1101.  
  1102. $jointmassbias "ValveBiped.Bip01_L_Forearm" 4
  1103. $jointrotdamping "ValveBiped.Bip01_L_Forearm" 4
  1104. $jointconstrain "ValveBiped.Bip01_L_Forearm" x limit -40 15 0
  1105. $jointconstrain "ValveBiped.Bip01_L_Forearm" y limit 0 0 0
  1106. $jointconstrain "ValveBiped.Bip01_L_Forearm" z limit -120 10 0
  1107.  
  1108. $jointconstrain "ValveBiped.Bip01_L_Hand" x limit -25 25 0
  1109. $jointconstrain "ValveBiped.Bip01_L_Hand" y limit -35 35 0
  1110. $jointconstrain "ValveBiped.Bip01_L_Hand" z limit -50 50 0
  1111.  
  1112. $jointmassbias "ValveBiped.Bip01_Head1" 2
  1113. $jointrotdamping "ValveBiped.Bip01_Head1" 3
  1114. $jointconstrain "ValveBiped.Bip01_Head1" x limit -50 50 0
  1115. $jointconstrain "ValveBiped.Bip01_Head1" y limit -20 20 0
  1116. $jointconstrain "ValveBiped.Bip01_Head1" z limit -26 38 0
  1117.  
  1118. $jointmassbias "tailhair_0_1" 0.06
  1119. $jointconstrain "tailhair_0_1" x limit -120 120 0
  1120. $jointconstrain "tailhair_0_1" y limit -20 120 0
  1121. $jointconstrain "tailhair_0_1" z limit -20 20 0
  1122.  
  1123. $jointmassbias "tailhair_1_1" 0.05
  1124. $jointconstrain "tailhair_1_1" x limit -120 120 0
  1125. $jointconstrain "tailhair_1_1" y limit -20 120 0
  1126. $jointconstrain "tailhair_1_1" z limit -20 20 0
  1127.  
  1128. $jointmassbias "tailhair_2_1" 0.04
  1129. $jointconstrain "tailhair_2_1" x limit -120 120 0
  1130. $jointconstrain "tailhair_2_1" y limit -20 120 0
  1131. $jointconstrain "tailhair_2_1" z limit -20 20 0
  1132.  
  1133. $jointmassbias "tailhair_3_1" 0.03
  1134. $jointconstrain "tailhair_3_1" x limit -120 120 0
  1135. $jointconstrain "tailhair_3_1" y limit -20 120 0
  1136. $jointconstrain "tailhair_3_1" z limit -20 20 0
  1137.  
  1138. $jointmassbias "tailhair_0_0" 0.06
  1139. $jointconstrain "tailhair_0_0" x limit -120 120 0
  1140. $jointconstrain "tailhair_0_0" y limit -20 120 0
  1141. $jointconstrain "tailhair_0_0" z limit -20 20 0
  1142.  
  1143. $jointmassbias "tailhair_1_0" 0.05
  1144. $jointconstrain "tailhair_1_0" x limit -120 120 0
  1145. $jointconstrain "tailhair_1_0" y limit -20 120 0
  1146. $jointconstrain "tailhair_1_0" z limit -20 20 0
  1147.  
  1148. $jointmassbias "tailhair_2_0" 0.04
  1149. $jointconstrain "tailhair_2_0" x limit -120 120 0
  1150. $jointconstrain "tailhair_2_0" y limit -20 120 0
  1151. $jointconstrain "tailhair_2_0" z limit -20 20 0
  1152.  
  1153. $jointmassbias "tailhair_3_0" 0.03
  1154. $jointconstrain "tailhair_3_0" x limit -120 120 0
  1155. $jointconstrain "tailhair_3_0" y limit -20 120 0
  1156. $jointconstrain "tailhair_3_0" z limit -20 20 0
  1157.  
  1158. $jointmassbias "tailhair_4_0" 0.02
  1159. $jointconstrain "tailhair_4_0" x limit -120 120 0
  1160. $jointconstrain "tailhair_4_0" y limit -20 120 0
  1161. $jointconstrain "tailhair_4_0" z limit -20 20 0
  1162.  
  1163. $jointmassbias "tailhair_4_1" 0.02
  1164. $jointconstrain "tailhair_4_1" x limit -120 120 0
  1165. $jointconstrain "tailhair_4_1" y limit -20 120 0
  1166. $jointconstrain "tailhair_4_1" z limit -20 20 0
  1167.  
  1168. $jointmassbias "ValveBiped.Bip01_R_UpperArm" 5
  1169. $jointrotdamping "ValveBiped.Bip01_R_UpperArm" 5
  1170. $jointconstrain "ValveBiped.Bip01_R_UpperArm" x limit -15 20 0
  1171. $jointconstrain "ValveBiped.Bip01_R_UpperArm" y limit -40 32 0
  1172. $jointconstrain "ValveBiped.Bip01_R_UpperArm" z limit -80 25 0
  1173.  
  1174. $jointmassbias "ValveBiped.Bip01_R_Forearm" 4
  1175. $jointrotdamping "ValveBiped.Bip01_R_Forearm" 4
  1176. $jointconstrain "ValveBiped.Bip01_R_Forearm" x limit -40 15 0
  1177. $jointconstrain "ValveBiped.Bip01_R_Forearm" y limit 0 0 0
  1178. $jointconstrain "ValveBiped.Bip01_R_Forearm" z limit -120 10 0
  1179.  
  1180. $jointmassbias "ValveBiped.Bip01_R_Thigh" 7
  1181. $jointrotdamping "ValveBiped.Bip01_R_Thigh" 7
  1182. $jointconstrain "ValveBiped.Bip01_R_Thigh" x limit -25 25 0
  1183. $jointconstrain "ValveBiped.Bip01_R_Thigh" y limit -15 15 0
  1184. $jointconstrain "ValveBiped.Bip01_R_Thigh" z limit -55 25 0
  1185.  
  1186. $jointmassbias "ValveBiped.Bip01_R_Calf" 4
  1187. $jointconstrain "ValveBiped.Bip01_R_Calf" x limit -10 25 0
  1188. $jointconstrain "ValveBiped.Bip01_R_Calf" y limit -5 5 0
  1189. $jointconstrain "ValveBiped.Bip01_R_Calf" z limit -10 115 0
  1190.  
  1191. $jointconstrain "ValveBiped.Bip01_R_Hand" x limit -25 25 0
  1192. $jointconstrain "ValveBiped.Bip01_R_Hand" y limit -35 35 0
  1193. $jointconstrain "ValveBiped.Bip01_R_Hand" z limit -50 50 0
  1194.  
  1195. $jointmassbias "ValveBiped.Bip01_L_Thigh" 7
  1196. $jointrotdamping "ValveBiped.Bip01_L_Thigh" 7
  1197. $jointconstrain "ValveBiped.Bip01_L_Thigh" x limit -25 25 0
  1198. $jointconstrain "ValveBiped.Bip01_L_Thigh" y limit -15 15 0
  1199. $jointconstrain "ValveBiped.Bip01_L_Thigh" z limit -55 25 0
  1200.  
  1201. $jointmassbias "ValveBiped.Bip01_L_Calf" 4
  1202. $jointconstrain "ValveBiped.Bip01_L_Calf" x limit -25 10 0
  1203. $jointconstrain "ValveBiped.Bip01_L_Calf" y limit -5 5 0
  1204. $jointconstrain "ValveBiped.Bip01_L_Calf" z limit -10 115 0
  1205.  
  1206. $jointrotdamping "ValveBiped.Bip01_L_Foot" 2
  1207. $jointconstrain "ValveBiped.Bip01_L_Foot" x limit -20 20 0
  1208. $jointconstrain "ValveBiped.Bip01_L_Foot" y limit -20 20 0
  1209. $jointconstrain "ValveBiped.Bip01_L_Foot" z limit -22 38 0
  1210.  
  1211. $jointrotdamping "ValveBiped.Bip01_R_Foot" 2
  1212. $jointconstrain "ValveBiped.Bip01_R_Foot" x limit -20 20 0
  1213. $jointconstrain "ValveBiped.Bip01_R_Foot" y limit -20 20 0
  1214. $jointconstrain "ValveBiped.Bip01_R_Foot" z limit -22 28 0
  1215. }
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