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- // removes the shifting of the arm when crouching down.
- cl_viewmodel_shift_left_amt "0"
- cl_viewmodel_shift_right_amt "0"
- m_mousespeed 0
- m_mouseaccel 0
- ////
- // Netgraph + Scoreboard
- alias "+scorenet" "+showscores; net_graphheight 0"
- alias "-scorenet" "-showscores; net_graphheight 9999"
- bind "TAB" "+scorenet" //Bind to whatever you prefer (Default TAB)
- bind E "+use"
- bind SHIFT "+speed"
- cl_teamid_overhead_always 1
- ////////////////
- cl_crosshair_drawoutline "0"
- cl_crosshair_dynamic_maxdist_splitratio "0"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "1.000000"
- cl_crosshair_dynamic_splitdist "5"
- cl_crosshair_outlinethickness "1"
- cl_crosshair_sniper_show_normal_inaccuracy "0"
- cl_crosshair_sniper_width "0"
- cl_crosshair_t "0"
- cl_crosshairalpha "999"
- cl_crosshaircolor "5"
- cl_crosshaircolor_b "130"
- cl_crosshaircolor_g "255"
- cl_crosshaircolor_r "0"
- cl_crosshairdot "0"
- cl_crosshairgap "-2"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairscale "600"
- cl_crosshairsize "3"
- cl_crosshairstyle "4"
- cl_crosshairthickness "1"
- cl_crosshairusealpha "1"
- //////////////////
- viewmodel_fov "65"
- viewmodel_offset_x "2"
- viewmodel_offset_y "1.5"
- viewmodel_offset_z "-1"
- viewmodel_presetpos "0"
- cl_bob_lower_amt "5"
- cl_bobamt_lat "0.100000"
- cl_bobamt_vert "0.100000"
- cl_bobcycle "0.98"
- //////////
- // scales the HUD depending on what resolution you use, 1 is max.
- hud_scaling "1"
- dsp_enhance_stereo "0"
- snd_legacy_surround "0"
- snd_mixahead "0.05"
- snd_pitchquality "1"
- snd_deathcamera_volume "0.0"
- snd_mapobjective_volume "0.0"
- snd_menumusic_volume "0.0"
- snd_musicvolume "0.5"
- snd_mute_losefocus "0"
- snd_roundend_volume "0.2"
- snd_roundstart_volume "0.0"
- snd_tensecondwarning_volume "0.2"
- volume "0.07"
- voice_scale "0.1"
- snd_mute_losefocus "0"
- windows_speaker_config "1"
- snd_front_headphone_position "xx.x"
- snd_rear_headphone_position "90.0"
- snd_headphone_pan_exponent "1.2"
- snd_headphone_pan_radial_weight "0.5"
- // sets interpolation values.
- cl_interp "0"
- cl_interp_ratio "1"
- // usual rate commands
- cl_cmdrate "128"
- cl_updaterate "128"
- rate "786432"
- r_drawtracers_firstperson 1
- // causes the scope to move less while moving scoped and reduces bobbing effect
- cl_bobcycle "2"
- fps_max 300
- cl_showfps 0
- closeonbuy "0"
- cl_forcepreload "1"
- cl_showhelp 0
- cl_lagcompensation "1"
- cl_predictweapons "1"
- cl_resend "6"
- cl_timeout "9999999"
- r_dynamic "0"
- r_eyegloss "0"
- r_eyemove "0"
- r_eyeshift_x "0"
- r_eyeshift_y "0"
- r_eyeshift_z "0"
- r_eyesize "0"
- muzzleflash_light "0"
- sys_antialiasing "0"
- sys_aspectratio "-1"
- sys_refldetail "0"
- mat_queue_mode 2
- ////////
- //////////////
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