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  1. [ 0.000][d][global] user path: 'output3.txt' -> 'output3.txt'
  2. [ 0.002][v][cplayer] mpv 0.37.0 Copyright © 2000-2023 mpv/MPlayer/mplayer2 projects
  3. [ 0.002][v][cplayer] built on Nov 30 2023 14:35:43
  4. [ 0.002][v][cplayer] libplacebo version: v6.338.1
  5. [ 0.002][v][cplayer] FFmpeg version: 5.1.4
  6. [ 0.002][v][cplayer] FFmpeg library versions:
  7. [ 0.002][v][cplayer] libavutil 57.28.100
  8. [ 0.002][v][cplayer] libavcodec 59.37.100
  9. [ 0.002][v][cplayer] libavformat 59.27.100
  10. [ 0.002][v][cplayer] libswscale 6.7.100
  11. [ 0.002][v][cplayer] libavfilter 8.44.100
  12. [ 0.002][v][cplayer] libswresample 4.7.100
  13. [ 0.002][v][cplayer]
  14. [ 0.002][v][cplayer] Configuration: -Dmanpage-build=enabled -Dhtml-build=enabled -Dsysconfdir=/usr/local/etc -Dprefix=/Users/djinn/israeldoesntneedforeignaid/build-0.37.0
  15. [ 0.002][v][cplayer] List of enabled features: av-channel-layout avif-muxer bsd-fstatfs build-date cocoa coreaudio cplugins darwin debug ffmpeg gl gl-cocoa glob glob-posix gpl html-build iconv javascript jpeg jpegxl lavu-uuid lcms2 libarchive libass libavdevice libdl libm libplacebo lua5.1 macos-cocoa-cb macos-media-player macos-touchbar manpage-build osx-thread-name posix posix-shm rubberband rubberband-3 shaderc swift threads uchardet vector videotoolbox-gl videotoolbox-pl vk-khr-display vulkan zimg zimg-st428 zlib
  16. [ 0.002][v][cplayer] Command line options: '--log-file=output3.txt' 'webm.webm'
  17. [ 0.002][v][cplayer] mpv 0.37.0 Copyright © 2000-2023 mpv/MPlayer/mplayer2 projects
  18. [ 0.002][v][cplayer] built on Nov 30 2023 14:35:43
  19. [ 0.002][v][cplayer] libplacebo version: v6.338.1
  20. [ 0.002][v][cplayer] FFmpeg version: 5.1.4
  21. [ 0.002][v][cplayer] FFmpeg library versions:
  22. [ 0.002][v][cplayer] libavutil 57.28.100
  23. [ 0.002][v][cplayer] libavcodec 59.37.100
  24. [ 0.002][v][cplayer] libavformat 59.27.100
  25. [ 0.002][v][cplayer] libswscale 6.7.100
  26. [ 0.002][v][cplayer] libavfilter 8.44.100
  27. [ 0.002][v][cplayer] libswresample 4.7.100
  28. [ 0.002][v][cplayer]
  29. [ 0.002][v][cplayer] Configuration: -Dmanpage-build=enabled -Dhtml-build=enabled -Dsysconfdir=/usr/local/etc -Dprefix=/Users/djinn/israeldoesntneedforeignaid/build-0.37.0
  30. [ 0.002][v][cplayer] List of enabled features: av-channel-layout avif-muxer bsd-fstatfs build-date cocoa coreaudio cplugins darwin debug ffmpeg gl gl-cocoa glob glob-posix gpl html-build iconv javascript jpeg jpegxl lavu-uuid lcms2 libarchive libass libavdevice libdl libm libplacebo lua5.1 macos-cocoa-cb macos-media-player macos-touchbar manpage-build osx-thread-name posix posix-shm rubberband rubberband-3 shaderc swift threads uchardet vector videotoolbox-gl videotoolbox-pl vk-khr-display vulkan zimg zimg-st428 zlib
  31. [ 0.002][d][global] home path: '' -> '/Users/m/.config/mpv'
  32. [ 0.002][d][global] user path: '~~home/' -> '/Users/m/.config/mpv'
  33. [ 0.002][d][global] user path: '~~old_home/' -> '/Users/m/.mpv'
  34. [ 0.002][d][global] config path: 'encoding-profiles.conf' -/-> '/Users/m/.config/mpv/encoding-profiles.conf'
  35. [ 0.002][d][global] config path: 'encoding-profiles.conf' -/-> '/Users/m/.mpv/encoding-profiles.conf'
  36. [ 0.002][d][global] config path: 'encoding-profiles.conf' -/-> '/usr/local/etc/mpv/encoding-profiles.conf'
  37. [ 0.002][d][global] config path: 'mpv.conf' -> '/Users/m/.config/mpv/mpv.conf'
  38. [ 0.002][d][global] config path: 'config' -/-> '/Users/m/.config/mpv/config'
  39. [ 0.002][d][global] config path: 'mpv.conf' -/-> '/Users/m/.mpv/mpv.conf'
  40. [ 0.002][d][global] config path: 'config' -/-> '/Users/m/.mpv/config'
  41. [ 0.002][d][global] config path: 'mpv.conf' -/-> '/usr/local/etc/mpv/mpv.conf'
  42. [ 0.002][d][global] config path: 'config' -/-> '/usr/local/etc/mpv/config'
  43. [ 0.002][v][cplayer] Reading config file /Users/m/.config/mpv/mpv.conf
  44. [ 0.003][v][file] Opening /Users/m/.config/mpv/mpv.conf
  45. [ 0.003][d][file] resize stream to 131072 bytes, drop 0 bytes
  46. [ 0.003][d][file] Stream opened successfully.
  47. [ 0.003][v][cplayer] Applying profile 'default'...
  48. [ 0.003][v][cplayer] Setting option 'geometry' = '1920x1080' (flags = 4)
  49. [ 0.003][v][cplayer] Setting option 'keep-open' = '' (flags = 4)
  50. [ 0.003][v][cplayer] Setting option 'log-file' = 'output3.txt' (flags = 8)
  51. [ 0.010][d][global] config path: 'input.conf' -> '/Users/m/.config/mpv/input.conf'
  52. [ 0.010][d][global] config path: 'input.conf' -/-> '/Users/m/.mpv/input.conf'
  53. [ 0.010][d][global] config path: 'input.conf' -/-> '/usr/local/etc/mpv/input.conf'
  54. [ 0.010][d][global] user path: '/Users/m/.config/mpv/input.conf' -> '/Users/m/.config/mpv/input.conf'
  55. [ 0.010][v][file] Opening /Users/m/.config/mpv/input.conf
  56. [ 0.010][d][file] resize stream to 131072 bytes, drop 0 bytes
  57. [ 0.010][d][file] Stream opened successfully.
  58. [ 0.011][v][input] Parsing input config file /Users/m/.config/mpv/input.conf
  59. [ 0.011][v][input] Input config file /Users/m/.config/mpv/input.conf parsed: 11 binds
  60. [ 0.011][d][global] user path: 'output3.txt' -> 'output3.txt'
  61. [ 0.011][d][osc] Loading lua script @osc.lua...
  62. [ 0.011][d][ytdl_hook] Loading lua script @ytdl_hook.lua...
  63. [ 0.011][d][stats] Loading lua script @stats.lua...
  64. [ 0.011][d][console] Loading lua script @console.lua...
  65. [ 0.011][d][auto_profiles] Loading lua script @auto_profiles.lua...
  66. [ 0.011][d][osc] loading mp.defaults
  67. [ 0.011][d][stats] loading mp.defaults
  68. [ 0.011][d][ytdl_hook] loading mp.defaults
  69. [ 0.011][d][auto_profiles] loading mp.defaults
  70. [ 0.011][d][console] loading mp.defaults
  71. [ 0.012][d][console] loading @console.lua
  72. [ 0.012][d][auto_profiles] loading @auto_profiles.lua
  73. [ 0.012][d][osc] loading @osc.lua
  74. [ 0.013][d][ytdl_hook] loading @ytdl_hook.lua
  75. [ 0.013][d][stats] loading @stats.lua
  76. [ 0.014][d][ytdl_hook] reading options for ytdl_hook
  77. [ 0.014][d][global] config path: 'script-opts/ytdl_hook.conf' -/-> '/Users/m/.config/mpv/script-opts/ytdl_hook.conf'
  78. [ 0.014][d][global] config path: 'script-opts/ytdl_hook.conf' -/-> '/Users/m/.mpv/script-opts/ytdl_hook.conf'
  79. [ 0.014][d][global] config path: 'script-opts/ytdl_hook.conf' -/-> '/usr/local/etc/mpv/script-opts/ytdl_hook.conf'
  80. [ 0.014][d][ytdl_hook] script-opts/ytdl_hook.conf not found.
  81. [ 0.014][d][global] config path: 'lua-settings/ytdl_hook.conf' -/-> '/Users/m/.config/mpv/lua-settings/ytdl_hook.conf'
  82. [ 0.014][d][global] config path: 'lua-settings/ytdl_hook.conf' -/-> '/Users/m/.mpv/lua-settings/ytdl_hook.conf'
  83. [ 0.014][d][global] config path: 'lua-settings/ytdl_hook.conf' -/-> '/usr/local/etc/mpv/lua-settings/ytdl_hook.conf'
  84. [ 0.014][d][ytdl_hook] lua-settings/ytdl_hook.conf not found.
  85. [ 0.014][d][stats] reading options for stats
  86. [ 0.014][d][global] config path: 'script-opts/stats.conf' -/-> '/Users/m/.config/mpv/script-opts/stats.conf'
  87. [ 0.014][d][global] config path: 'script-opts/stats.conf' -/-> '/Users/m/.mpv/script-opts/stats.conf'
  88. [ 0.014][d][global] config path: 'script-opts/stats.conf' -/-> '/usr/local/etc/mpv/script-opts/stats.conf'
  89. [ 0.014][d][stats] script-opts/stats.conf not found.
  90. [ 0.014][d][global] config path: 'lua-settings/stats.conf' -/-> '/Users/m/.config/mpv/lua-settings/stats.conf'
  91. [ 0.014][d][global] config path: 'lua-settings/stats.conf' -/-> '/Users/m/.mpv/lua-settings/stats.conf'
  92. [ 0.014][d][global] config path: 'lua-settings/stats.conf' -/-> '/usr/local/etc/mpv/lua-settings/stats.conf'
  93. [ 0.014][d][stats] lua-settings/stats.conf not found.
  94. [ 0.015][d][osc] reading options for osc
  95. [ 0.015][d][global] config path: 'script-opts/osc.conf' -/-> '/Users/m/.config/mpv/script-opts/osc.conf'
  96. [ 0.015][d][global] config path: 'script-opts/osc.conf' -/-> '/Users/m/.mpv/script-opts/osc.conf'
  97. [ 0.015][d][global] config path: 'script-opts/osc.conf' -/-> '/usr/local/etc/mpv/script-opts/osc.conf'
  98. [ 0.015][d][osc] script-opts/osc.conf not found.
  99. [ 0.015][d][global] config path: 'lua-settings/osc.conf' -/-> '/Users/m/.config/mpv/lua-settings/osc.conf'
  100. [ 0.015][d][global] config path: 'lua-settings/osc.conf' -/-> '/Users/m/.mpv/lua-settings/osc.conf'
  101. [ 0.015][d][global] config path: 'lua-settings/osc.conf' -/-> '/usr/local/etc/mpv/lua-settings/osc.conf'
  102. [ 0.015][d][osc] lua-settings/osc.conf not found.
  103. [ 0.047][v][osx/cocoacb] Created CGL pixel format with attributes: kCGLPFAOpenGLProfile, kCGLOGLPVersion_3_2_Core, kCGLPFAAccelerated, kCGLPFADoubleBuffer, kCGLPFAColorSize, 64, kCGLPFAColorFloat, kCGLPFABackingStore, kCGLPFAAllowOfflineRenderers, kCGLPFASupportsAutomaticGraphicsSwitching, 0
  104. [ 0.051][v][libmpv_render] GL_VERSION='4.1 Metal - 88'
  105. [ 0.051][v][libmpv_render] Detected desktop OpenGL 4.1.
  106. [ 0.051][v][libmpv_render] GL_VENDOR='Apple'
  107. [ 0.051][v][libmpv_render] GL_RENDERER='Apple M1'
  108. [ 0.051][v][libmpv_render] GL_SHADING_LANGUAGE_VERSION='4.10'
  109. [ 0.051][d][libmpv_render] Combined OpenGL extensions string:
  110. [ 0.051][d][libmpv_render] GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_NV_texture_barrier
  111. [ 0.051][v][libmpv_render] Loaded extension GL_APPLE_rgb_422.
  112. [ 0.051][v][libmpv_render] GL_*_swap_control extension missing.
  113. [ 0.052][d][libmpv_render] Texture formats:
  114. [ 0.052][d][libmpv_render] NAME COMP*TYPE SIZE DEPTH PER COMP.
  115. [ 0.052][d][libmpv_render] r8 1*unorm 1B LF CR ST {8}
  116. [ 0.052][d][libmpv_render] rg8 2*unorm 2B LF CR ST {8 8}
  117. [ 0.052][d][libmpv_render] rgb8 3*unorm 3B LF CR ST {8 8 8}
  118. [ 0.052][d][libmpv_render] rgba8 4*unorm 4B LF CR ST {8 8 8 8}
  119. [ 0.052][d][libmpv_render] r16 1*unorm 2B LF CR ST {16}
  120. [ 0.052][d][libmpv_render] rg16 2*unorm 4B LF CR ST {16 16}
  121. [ 0.052][d][libmpv_render] rgb16 3*unorm 6B LF CR ST {16 16 16}
  122. [ 0.052][d][libmpv_render] rgba16 4*unorm 8B LF CR ST {16 16 16 16}
  123. [ 0.052][d][libmpv_render] r8ui 1*uint 1B CR ST {8}
  124. [ 0.052][d][libmpv_render] rg8ui 2*uint 2B CR ST {8 8}
  125. [ 0.052][d][libmpv_render] rgb8ui 3*uint 3B ST {8 8 8}
  126. [ 0.052][d][libmpv_render] rgba8ui 4*uint 4B CR ST {8 8 8 8}
  127. [ 0.052][d][libmpv_render] r16ui 1*uint 2B CR ST {16}
  128. [ 0.052][d][libmpv_render] rg16ui 2*uint 4B CR ST {16 16}
  129. [ 0.052][d][libmpv_render] rgb16ui 3*uint 6B ST {16 16 16}
  130. [ 0.052][d][libmpv_render] rgba16ui 4*uint 8B CR ST {16 16 16 16}
  131. [ 0.052][d][libmpv_render] r16f 1*float 4B LF CR ST {32/16}
  132. [ 0.052][d][libmpv_render] rg16f 2*float 8B LF CR ST {32/16 32/16}
  133. [ 0.052][d][libmpv_render] rgb16f 3*float 12B LF CR ST {32/16 32/16 32/16}
  134. [ 0.052][d][libmpv_render] rgba16f 4*float 16B LF CR ST {32/16 32/16 32/16 32/16}
  135. [ 0.052][d][libmpv_render] r32f 1*float 4B LF CR ST {32}
  136. [ 0.052][d][libmpv_render] rg32f 2*float 8B LF CR ST {32 32}
  137. [ 0.052][d][libmpv_render] rgb32f 3*float 12B LF CR ST {32 32 32}
  138. [ 0.052][d][libmpv_render] rgba32f 4*float 16B LF CR ST {32 32 32 32}
  139. [ 0.052][d][libmpv_render] rgb10_a2 4*unorm 4B LF CR ST {0/10 0/10 0/10 0/2}
  140. [ 0.052][d][libmpv_render] rgba12 4*unorm 8B LF CR ST {16/12 16/12 16/12 16/12}
  141. [ 0.052][d][libmpv_render] rgb10 3*unorm 6B LF CR ST {16/10 16/10 16/10}
  142. [ 0.052][d][libmpv_render] rgb565 3*unorm 2B LF ST {0/8 0/8 0/8}
  143. [ 0.052][d][libmpv_render] appleyp 0*unorm 2B LF ST {}
  144. [ 0.052][d][libmpv_render] LA = LUMINANCE_ALPHA hack format
  145. [ 0.052][d][libmpv_render] LF = linear filterable
  146. [ 0.052][d][libmpv_render] CR = can be used for render targets
  147. [ 0.052][d][libmpv_render] ST = can be used for storable images
  148. [ 0.052][d][libmpv_render] Image formats:
  149. [ 0.052][d][libmpv_render] yuv444p => 3 planes 1x1 8/0 [r8/r8/r8] (r/g/b) [unorm]
  150. [ 0.052][d][libmpv_render] yuv420p => 3 planes 2x2 8/0 [r8/r8/r8] (r/g/b) [unorm]
  151. [ 0.052][d][libmpv_render] gray => 1 planes 1x1 8/0 [r8] (r) [unorm]
  152. [ 0.052][d][libmpv_render] gray16 => 1 planes 1x1 16/0 [r16] (r) [unorm]
  153. [ 0.052][d][libmpv_render] uyvy422 => 1 planes 1x1 0/0 [appleyp] (brg) [unknown]
  154. [ 0.052][d][libmpv_render] nv12 => 2 planes 2x2 8/0 [r8/rg8] (r/gb) [unorm]
  155. [ 0.052][d][libmpv_render] p010 => 2 planes 2x2 16/6 [r16/rg16] (r/gb) [unorm]
  156. [ 0.052][d][libmpv_render] argb => 1 planes 1x1 8/0 [rgba8] (argb) [unorm]
  157. [ 0.052][d][libmpv_render] bgra => 1 planes 1x1 8/0 [rgba8] (bgra) [unorm]
  158. [ 0.052][d][libmpv_render] abgr => 1 planes 1x1 8/0 [rgba8] (abgr) [unorm]
  159. [ 0.052][d][libmpv_render] rgba => 1 planes 1x1 8/0 [rgba8] (rgba) [unorm]
  160. [ 0.052][d][libmpv_render] bgr24 => 1 planes 1x1 8/0 [rgb8] (bgr) [unorm]
  161. [ 0.052][d][libmpv_render] rgb24 => 1 planes 1x1 8/0 [rgb8] (rgb) [unorm]
  162. [ 0.052][d][libmpv_render] 0rgb => 1 planes 1x1 8/0 [rgba8] (_rgb) [unorm]
  163. [ 0.052][d][libmpv_render] bgr0 => 1 planes 1x1 8/0 [rgba8] (bgr) [unorm]
  164. [ 0.052][d][libmpv_render] 0bgr => 1 planes 1x1 8/0 [rgba8] (_bgr) [unorm]
  165. [ 0.052][d][libmpv_render] rgb0 => 1 planes 1x1 8/0 [rgba8] (rgb) [unorm]
  166. [ 0.052][d][libmpv_render] rgba64 => 1 planes 1x1 16/0 [rgba16] (rgba) [unorm]
  167. [ 0.052][d][libmpv_render] rgb565 => 1 planes 1x1 0/0 [rgb565] (rgb) [unknown]
  168. [ 0.052][d][libmpv_render] pal8
  169. [ 0.052][d][libmpv_render] vdpau
  170. [ 0.052][d][libmpv_render] d3d11
  171. [ 0.052][d][libmpv_render] dxva2_vld
  172. [ 0.052][d][libmpv_render] mmal
  173. [ 0.052][d][libmpv_render] mediacodec
  174. [ 0.052][d][libmpv_render] cuda
  175. [ 0.052][d][libmpv_render] yap8 => 2 planes 1x1 8/0 [r8/r8] (r/a) [unorm]
  176. [ 0.052][d][libmpv_render] yap16 => 2 planes 1x1 16/0 [r16/r16] (r/a) [unorm]
  177. [ 0.052][d][libmpv_render] grayaf32 => 2 planes 1x1 32/0 [r16f/r16f] (r/a) [float]
  178. [ 0.052][d][libmpv_render] yuv444pf => 3 planes 1x1 32/0 [r16f/r16f/r16f] (r/g/b) [float]
  179. [ 0.052][d][libmpv_render] yuva444pf => 4 planes 1x1 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float]
  180. [ 0.052][d][libmpv_render] yuv420pf => 3 planes 2x2 32/0 [r16f/r16f/r16f] (r/g/b) [float]
  181. [ 0.052][d][libmpv_render] yuva420pf => 4 planes 2x2 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float]
  182. [ 0.052][d][libmpv_render] yuv422pf => 3 planes 2x1 32/0 [r16f/r16f/r16f] (r/g/b) [float]
  183. [ 0.052][d][libmpv_render] yuva422pf => 4 planes 2x1 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float]
  184. [ 0.052][d][libmpv_render] yuv440pf => 3 planes 1x2 32/0 [r16f/r16f/r16f] (r/g/b) [float]
  185. [ 0.052][d][libmpv_render] yuva440pf => 4 planes 1x2 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float]
  186. [ 0.052][d][libmpv_render] yuv410pf => 3 planes 4x4 32/0 [r16f/r16f/r16f] (r/g/b) [float]
  187. [ 0.052][d][libmpv_render] yuva410pf => 4 planes 4x4 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float]
  188. [ 0.052][d][libmpv_render] yuv411pf => 3 planes 4x1 32/0 [r16f/r16f/r16f] (r/g/b) [float]
  189. [ 0.052][d][libmpv_render] yuva411pf => 4 planes 4x1 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float]
  190. [ 0.052][d][libmpv_render] rgb30 => 1 planes 1x1 10/0 [rgb10_a2] (bgr) [unknown]
  191. [ 0.052][d][libmpv_render] y1 => 1 planes 1x1 8/-7 [r8] (r) [unorm]
  192. [ 0.052][d][libmpv_render] gbrp1 => 3 planes 1x1 8/-7 [r8/r8/r8] (g/b/r) [unorm]
  193. [ 0.052][d][libmpv_render] gbrp2 => 3 planes 1x1 8/-6 [r8/r8/r8] (g/b/r) [unorm]
  194. [ 0.052][d][libmpv_render] gbrp3 => 3 planes 1x1 8/-5 [r8/r8/r8] (g/b/r) [unorm]
  195. [ 0.052][d][libmpv_render] gbrp4 => 3 planes 1x1 8/-4 [r8/r8/r8] (g/b/r) [unorm]
  196. [ 0.052][d][libmpv_render] gbrp5 => 3 planes 1x1 8/-3 [r8/r8/r8] (g/b/r) [unorm]
  197. [ 0.052][d][libmpv_render] gbrp6 => 3 planes 1x1 8/-2 [r8/r8/r8] (g/b/r) [unorm]
  198. [ 0.052][d][libmpv_render] vdpau_output
  199. [ 0.052][d][libmpv_render] vaapi
  200. [ 0.052][d][libmpv_render] videotoolbox
  201. [ 0.052][d][libmpv_render] drm_prime
  202. [ 0.052][d][libmpv_render] yuyv422
  203. [ 0.052][d][libmpv_render] yuv422p => 3 planes 2x1 8/0 [r8/r8/r8] (r/g/b) [unorm]
  204. [ 0.052][d][libmpv_render] yuv410p => 3 planes 4x4 8/0 [r8/r8/r8] (r/g/b) [unorm]
  205. [ 0.052][d][libmpv_render] yuv411p => 3 planes 4x1 8/0 [r8/r8/r8] (r/g/b) [unorm]
  206. [ 0.052][d][libmpv_render] monow
  207. [ 0.052][d][libmpv_render] monob
  208. [ 0.052][d][libmpv_render] yuvj422p => 3 planes 2x1 8/0 [r8/r8/r8] (r/g/b) [unorm]
  209. [ 0.052][d][libmpv_render] uyyvyy411
  210. [ 0.052][d][libmpv_render] bgr8
  211. [ 0.052][d][libmpv_render] bgr4
  212. [ 0.052][d][libmpv_render] bgr4_byte
  213. [ 0.052][d][libmpv_render] rgb8
  214. [ 0.052][d][libmpv_render] rgb4
  215. [ 0.052][d][libmpv_render] rgb4_byte
  216. [ 0.052][d][libmpv_render] nv21 => 2 planes 2x2 8/0 [r8/rg8] (r/bg) [unorm]
  217. [ 0.052][d][libmpv_render] gray16be
  218. [ 0.052][d][libmpv_render] yuv440p => 3 planes 1x2 8/0 [r8/r8/r8] (r/g/b) [unorm]
  219. [ 0.052][d][libmpv_render] yuvj440p => 3 planes 1x2 8/0 [r8/r8/r8] (r/g/b) [unorm]
  220. [ 0.052][d][libmpv_render] yuva420p => 4 planes 2x2 8/0 [r8/r8/r8/r8] (r/g/b/a) [unorm]
  221. [ 0.052][d][libmpv_render] rgb48be
  222. [ 0.052][d][libmpv_render] rgb48 => 1 planes 1x1 16/0 [rgb16] (rgb) [unorm]
  223. [ 0.052][d][libmpv_render] rgb565be
  224. [ 0.052][d][libmpv_render] rgb555be
  225. [ 0.052][d][libmpv_render] rgb555
  226. [ 0.052][d][libmpv_render] bgr565be
  227. [ 0.052][d][libmpv_render] bgr565
  228. [ 0.052][d][libmpv_render] bgr555be
  229. [ 0.052][d][libmpv_render] bgr555
  230. [ 0.052][d][libmpv_render] yuv420p16 => 3 planes 2x2 16/0 [r16/r16/r16] (r/g/b) [unorm]
  231. [ 0.052][d][libmpv_render] yuv420p16be
  232. [ 0.052][d][libmpv_render] yuv422p16 => 3 planes 2x1 16/0 [r16/r16/r16] (r/g/b) [unorm]
  233. [ 0.052][d][libmpv_render] yuv422p16be
  234. [ 0.052][d][libmpv_render] yuv444p16 => 3 planes 1x1 16/0 [r16/r16/r16] (r/g/b) [unorm]
  235. [ 0.052][d][libmpv_render] yuv444p16be
  236. [ 0.052][d][libmpv_render] rgb444
  237. [ 0.052][d][libmpv_render] rgb444be
  238. [ 0.052][d][libmpv_render] bgr444
  239. [ 0.052][d][libmpv_render] bgr444be
  240. [ 0.052][d][libmpv_render] ya8 => 1 planes 1x1 8/0 [rg8] (ra) [unorm]
  241. [ 0.052][d][libmpv_render] bgr48be
  242. [ 0.052][d][libmpv_render] bgr48 => 1 planes 1x1 16/0 [rgb16] (bgr) [unorm]
  243. [ 0.052][d][libmpv_render] yuv420p9be
  244. [ 0.052][d][libmpv_render] yuv420p9 => 3 planes 2x2 16/-7 [r16/r16/r16] (r/g/b) [unorm]
  245. [ 0.052][d][libmpv_render] yuv420p10be
  246. [ 0.052][d][libmpv_render] yuv420p10 => 3 planes 2x2 16/-6 [r16/r16/r16] (r/g/b) [unorm]
  247. [ 0.052][d][libmpv_render] yuv422p10be
  248. [ 0.052][d][libmpv_render] yuv422p10 => 3 planes 2x1 16/-6 [r16/r16/r16] (r/g/b) [unorm]
  249. [ 0.052][d][libmpv_render] yuv444p9be
  250. [ 0.052][d][libmpv_render] yuv444p9 => 3 planes 1x1 16/-7 [r16/r16/r16] (r/g/b) [unorm]
  251. [ 0.052][d][libmpv_render] yuv444p10be
  252. [ 0.052][d][libmpv_render] yuv444p10 => 3 planes 1x1 16/-6 [r16/r16/r16] (r/g/b) [unorm]
  253. [ 0.052][d][libmpv_render] yuv422p9be
  254. [ 0.052][d][libmpv_render] yuv422p9 => 3 planes 2x1 16/-7 [r16/r16/r16] (r/g/b) [unorm]
  255. [ 0.052][d][libmpv_render] gbrp => 3 planes 1x1 8/0 [r8/r8/r8] (g/b/r) [unorm]
  256. [ 0.052][d][libmpv_render] gbrp9be
  257. [ 0.052][d][libmpv_render] gbrp9 => 3 planes 1x1 16/-7 [r16/r16/r16] (g/b/r) [unorm]
  258. [ 0.052][d][libmpv_render] gbrp10be
  259. [ 0.052][d][libmpv_render] gbrp10 => 3 planes 1x1 16/-6 [r16/r16/r16] (g/b/r) [unorm]
  260. [ 0.052][d][libmpv_render] gbrp16be
  261. [ 0.052][d][libmpv_render] gbrp16 => 3 planes 1x1 16/0 [r16/r16/r16] (g/b/r) [unorm]
  262. [ 0.052][d][libmpv_render] yuva422p => 4 planes 2x1 8/0 [r8/r8/r8/r8] (r/g/b/a) [unorm]
  263. [ 0.052][d][libmpv_render] yuva444p => 4 planes 1x1 8/0 [r8/r8/r8/r8] (r/g/b/a) [unorm]
  264. [ 0.052][d][libmpv_render] yuva420p9be
  265. [ 0.052][d][libmpv_render] yuva420p9 => 4 planes 2x2 16/-7 [r16/r16/r16/r16] (r/g/b/a) [unorm]
  266. [ 0.052][d][libmpv_render] yuva422p9be
  267. [ 0.052][d][libmpv_render] yuva422p9 => 4 planes 2x1 16/-7 [r16/r16/r16/r16] (r/g/b/a) [unorm]
  268. [ 0.052][d][libmpv_render] yuva444p9be
  269. [ 0.052][d][libmpv_render] yuva444p9 => 4 planes 1x1 16/-7 [r16/r16/r16/r16] (r/g/b/a) [unorm]
  270. [ 0.052][d][libmpv_render] yuva420p10be
  271. [ 0.052][d][libmpv_render] yuva420p10 => 4 planes 2x2 16/-6 [r16/r16/r16/r16] (r/g/b/a) [unorm]
  272. [ 0.052][d][libmpv_render] yuva422p10be
  273. [ 0.052][d][libmpv_render] yuva422p10 => 4 planes 2x1 16/-6 [r16/r16/r16/r16] (r/g/b/a) [unorm]
  274. [ 0.052][d][libmpv_render] yuva444p10be
  275. [ 0.052][d][libmpv_render] yuva444p10 => 4 planes 1x1 16/-6 [r16/r16/r16/r16] (r/g/b/a) [unorm]
  276. [ 0.052][d][libmpv_render] yuva420p16be
  277. [ 0.052][d][libmpv_render] yuva420p16 => 4 planes 2x2 16/0 [r16/r16/r16/r16] (r/g/b/a) [unorm]
  278. [ 0.052][d][libmpv_render] yuva422p16be
  279. [ 0.052][d][libmpv_render] yuva422p16 => 4 planes 2x1 16/0 [r16/r16/r16/r16] (r/g/b/a) [unorm]
  280. [ 0.052][d][libmpv_render] yuva444p16be
  281. [ 0.052][d][libmpv_render] yuva444p16 => 4 planes 1x1 16/0 [r16/r16/r16/r16] (r/g/b/a) [unorm]
  282. [ 0.052][d][libmpv_render] xyz12 => 1 planes 1x1 16/4 [rgb16] (rgb) [unorm]
  283. [ 0.052][d][libmpv_render] xyz12be
  284. [ 0.052][d][libmpv_render] nv16 => 2 planes 2x1 8/0 [r8/rg8] (r/gb) [unorm]
  285. [ 0.052][d][libmpv_render] nv20 => 2 planes 2x1 16/-6 [r16/rg16] (r/gb) [unorm]
  286. [ 0.052][d][libmpv_render] nv20be
  287. [ 0.052][d][libmpv_render] rgba64be
  288. [ 0.052][d][libmpv_render] bgra64be
  289. [ 0.052][d][libmpv_render] bgra64 => 1 planes 1x1 16/0 [rgba16] (bgra) [unorm]
  290. [ 0.052][d][libmpv_render] yvyu422
  291. [ 0.053][d][libmpv_render] ya16be
  292. [ 0.053][d][libmpv_render] ya16 => 1 planes 1x1 16/0 [rg16] (ra) [unorm]
  293. [ 0.053][d][libmpv_render] gbrap => 4 planes 1x1 8/0 [r8/r8/r8/r8] (g/b/r/a) [unorm]
  294. [ 0.053][d][libmpv_render] gbrap16be
  295. [ 0.053][d][libmpv_render] gbrap16 => 4 planes 1x1 16/0 [r16/r16/r16/r16] (g/b/r/a) [unorm]
  296. [ 0.053][d][libmpv_render] qsv
  297. [ 0.053][d][libmpv_render] d3d11va_vld
  298. [ 0.053][d][libmpv_render] yuv420p12be
  299. [ 0.053][d][libmpv_render] yuv420p12 => 3 planes 2x2 16/-4 [r16/r16/r16] (r/g/b) [unorm]
  300. [ 0.053][d][libmpv_render] yuv420p14be
  301. [ 0.053][d][libmpv_render] yuv420p14 => 3 planes 2x2 16/-2 [r16/r16/r16] (r/g/b) [unorm]
  302. [ 0.053][d][libmpv_render] yuv422p12be
  303. [ 0.053][d][libmpv_render] yuv422p12 => 3 planes 2x1 16/-4 [r16/r16/r16] (r/g/b) [unorm]
  304. [ 0.053][d][libmpv_render] yuv422p14be
  305. [ 0.053][d][libmpv_render] yuv422p14 => 3 planes 2x1 16/-2 [r16/r16/r16] (r/g/b) [unorm]
  306. [ 0.053][d][libmpv_render] yuv444p12be
  307. [ 0.053][d][libmpv_render] yuv444p12 => 3 planes 1x1 16/-4 [r16/r16/r16] (r/g/b) [unorm]
  308. [ 0.053][d][libmpv_render] yuv444p14be
  309. [ 0.053][d][libmpv_render] yuv444p14 => 3 planes 1x1 16/-2 [r16/r16/r16] (r/g/b) [unorm]
  310. [ 0.053][d][libmpv_render] gbrp12be
  311. [ 0.053][d][libmpv_render] gbrp12 => 3 planes 1x1 16/-4 [r16/r16/r16] (g/b/r) [unorm]
  312. [ 0.053][d][libmpv_render] gbrp14be
  313. [ 0.053][d][libmpv_render] gbrp14 => 3 planes 1x1 16/-2 [r16/r16/r16] (g/b/r) [unorm]
  314. [ 0.053][d][libmpv_render] yuvj411p => 3 planes 4x1 8/0 [r8/r8/r8] (r/g/b) [unorm]
  315. [ 0.053][d][libmpv_render] bayer_bggr8
  316. [ 0.053][d][libmpv_render] bayer_rggb8
  317. [ 0.053][d][libmpv_render] bayer_gbrg8
  318. [ 0.053][d][libmpv_render] bayer_grbg8
  319. [ 0.053][d][libmpv_render] bayer_bggr16
  320. [ 0.053][d][libmpv_render] bayer_bggr16be
  321. [ 0.053][d][libmpv_render] bayer_rggb16
  322. [ 0.053][d][libmpv_render] bayer_rggb16be
  323. [ 0.053][d][libmpv_render] bayer_gbrg16
  324. [ 0.053][d][libmpv_render] bayer_gbrg16be
  325. [ 0.053][d][libmpv_render] bayer_grbg16
  326. [ 0.053][d][libmpv_render] bayer_grbg16be
  327. [ 0.053][d][libmpv_render] xvmc
  328. [ 0.053][d][libmpv_render] yuv440p10 => 3 planes 1x2 16/-6 [r16/r16/r16] (r/g/b) [unorm]
  329. [ 0.053][d][libmpv_render] yuv440p10be
  330. [ 0.053][d][libmpv_render] yuv440p12 => 3 planes 1x2 16/-4 [r16/r16/r16] (r/g/b) [unorm]
  331. [ 0.053][d][libmpv_render] yuv440p12be
  332. [ 0.053][d][libmpv_render] ayuv64 => 1 planes 1x1 16/0 [rgba16] (argb) [unorm]
  333. [ 0.053][d][libmpv_render] ayuv64be
  334. [ 0.053][d][libmpv_render] p010be
  335. [ 0.053][d][libmpv_render] gbrap12be
  336. [ 0.053][d][libmpv_render] gbrap12 => 4 planes 1x1 16/-4 [r16/r16/r16/r16] (g/b/r/a) [unorm]
  337. [ 0.053][d][libmpv_render] gbrap10be
  338. [ 0.053][d][libmpv_render] gbrap10 => 4 planes 1x1 16/-6 [r16/r16/r16/r16] (g/b/r/a) [unorm]
  339. [ 0.053][d][libmpv_render] gray12be
  340. [ 0.053][d][libmpv_render] gray12 => 1 planes 1x1 16/-4 [r16] (r) [unorm]
  341. [ 0.053][d][libmpv_render] gray10be
  342. [ 0.053][d][libmpv_render] gray10 => 1 planes 1x1 16/-6 [r16] (r) [unorm]
  343. [ 0.053][d][libmpv_render] p016 => 2 planes 2x2 16/0 [r16/rg16] (r/gb) [unorm]
  344. [ 0.053][d][libmpv_render] p016be
  345. [ 0.053][d][libmpv_render] gray9be
  346. [ 0.053][d][libmpv_render] gray9 => 1 planes 1x1 16/-7 [r16] (r) [unorm]
  347. [ 0.053][d][libmpv_render] gbrpf32be
  348. [ 0.053][d][libmpv_render] gbrpf32 => 3 planes 1x1 32/0 [r16f/r16f/r16f] (g/b/r) [float]
  349. [ 0.053][d][libmpv_render] gbrapf32be
  350. [ 0.053][d][libmpv_render] gbrapf32 => 4 planes 1x1 32/0 [r16f/r16f/r16f/r16f] (g/b/r/a) [float]
  351. [ 0.053][d][libmpv_render] opencl
  352. [ 0.053][d][libmpv_render] gray14be
  353. [ 0.053][d][libmpv_render] gray14 => 1 planes 1x1 16/-2 [r16] (r) [unorm]
  354. [ 0.053][d][libmpv_render] grayf32be
  355. [ 0.053][d][libmpv_render] grayf32 => 1 planes 1x1 32/0 [r16f] (r) [float]
  356. [ 0.053][d][libmpv_render] yuva422p12be
  357. [ 0.053][d][libmpv_render] yuva422p12 => 4 planes 2x1 16/-4 [r16/r16/r16/r16] (r/g/b/a) [unorm]
  358. [ 0.053][d][libmpv_render] yuva444p12be
  359. [ 0.053][d][libmpv_render] yuva444p12 => 4 planes 1x1 16/-4 [r16/r16/r16/r16] (r/g/b/a) [unorm]
  360. [ 0.053][d][libmpv_render] nv24 => 2 planes 1x1 8/0 [r8/rg8] (r/gb) [unorm]
  361. [ 0.053][d][libmpv_render] nv42 => 2 planes 1x1 8/0 [r8/rg8] (r/bg) [unorm]
  362. [ 0.053][d][libmpv_render] vulkan
  363. [ 0.053][d][libmpv_render] y210be
  364. [ 0.053][d][libmpv_render] y210
  365. [ 0.053][d][libmpv_render] x2rgb10be
  366. [ 0.053][d][libmpv_render] x2bgr10
  367. [ 0.053][d][libmpv_render] x2bgr10be
  368. [ 0.053][d][libmpv_render] p210be
  369. [ 0.053][d][libmpv_render] p210 => 2 planes 2x1 16/6 [r16/rg16] (r/gb) [unorm]
  370. [ 0.053][d][libmpv_render] p410be
  371. [ 0.053][d][libmpv_render] p410 => 2 planes 1x1 16/6 [r16/rg16] (r/gb) [unorm]
  372. [ 0.053][d][libmpv_render] p216be
  373. [ 0.053][d][libmpv_render] p216 => 2 planes 2x1 16/0 [r16/rg16] (r/gb) [unorm]
  374. [ 0.053][d][libmpv_render] p416be
  375. [ 0.053][d][libmpv_render] p416 => 2 planes 1x1 16/0 [r16/rg16] (r/gb) [unorm]
  376. [ 0.053][v][libmpv_render] Testing FBO format rgba16f
  377. [ 0.053][d][libmpv_render] Resizing texture: 16x16
  378. [ 0.054][v][libmpv_render] Using FBO format rgba16f.
  379. [ 0.054][v][libmpv_render] Disabling HDR peak computation (one or more of the following is not supported: compute shaders=0, SSBO=0).
  380. [ 0.054][d][global] cache path: '' -> '/Users/m/Library/Caches/io.mpv'
  381. [ 0.054][v][libmpv_render] Loading hwdec driver 'videotoolbox'
  382. [ 0.054][d][global] config path: 'scripts' -> '/Users/m/.config/mpv/scripts'
  383. [ 0.054][d][global] config path: 'scripts' -/-> '/Users/m/.mpv/scripts'
  384. [ 0.054][d][global] config path: 'scripts' -/-> '/usr/local/etc/mpv/scripts'
  385. [ 0.054][d][webm] Loading lua script /Users/m/.config/mpv/scripts/webm.lua...
  386. [ 0.054][d][encode] Loading lua script /Users/m/.config/mpv/scripts/encode.lua...
  387. [ 0.054][v][cplayer] Waiting for scripts...
  388. [ 0.054][d][webm] loading mp.defaults
  389. [ 0.054][d][encode] loading mp.defaults
  390. [ 0.054][d][console] reading options for console
  391. [ 0.054][d][global] config path: 'script-opts/console.conf' -/-> '/Users/m/.config/mpv/script-opts/console.conf'
  392. [ 0.054][d][global] config path: 'script-opts/console.conf' -/-> '/Users/m/.mpv/script-opts/console.conf'
  393. [ 0.054][d][global] config path: 'script-opts/console.conf' -/-> '/usr/local/etc/mpv/script-opts/console.conf'
  394. [ 0.055][d][console] script-opts/console.conf not found.
  395. [ 0.055][d][global] config path: 'lua-settings/console.conf' -/-> '/Users/m/.config/mpv/lua-settings/console.conf'
  396. [ 0.055][d][global] config path: 'lua-settings/console.conf' -/-> '/Users/m/.mpv/lua-settings/console.conf'
  397. [ 0.055][d][global] config path: 'lua-settings/console.conf' -/-> '/usr/local/etc/mpv/lua-settings/console.conf'
  398. [ 0.055][d][console] lua-settings/console.conf not found.
  399. [ 0.055][d][encode] loading file /Users/m/.config/mpv/scripts/encode.lua
  400. [ 0.055][d][cplayer] Run command: define-section, flags=64, args=[name="input_stats", contents="", flags="default"]
  401. [ 0.055][d][cplayer] Run command: enable-section, flags=64, args=[name="input_stats", flags="allow-hide-cursor+allow-vo-dragging"]
  402. [ 0.055][d][webm] loading file /Users/m/.config/mpv/scripts/webm.lua
  403. [ 0.055][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_stats", contents="", flags="force"]
  404. [ 0.055][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_stats", flags="allow-hide-cursor+allow-vo-dragging"]
  405. [ 0.055][d][cplayer] Run command: define-section, flags=64, args=[name="showhide", contents="mouse_move script-binding osc/__keybinding1\nmouse_leave script-binding osc/__keybinding2\n", flags="force"]
  406. [ 0.055][d][cplayer] Run command: define-section, flags=64, args=[name="showhide_wc", contents="mouse_move script-binding osc/__keybinding3\nmouse_leave script-binding osc/__keybinding4\n", flags="force"]
  407. [ 0.055][d][cplayer] Run command: enable-section, flags=64, args=[name="showhide", flags="allow-hide-cursor+allow-vo-dragging"]
  408. [ 0.055][d][cplayer] Run command: enable-section, flags=64, args=[name="showhide_wc", flags="allow-hide-cursor+allow-vo-dragging"]
  409. [ 0.055][d][cplayer] Run command: define-section, flags=64, args=[name="input_console", contents="", flags="default"]
  410. [ 0.055][d][cplayer] Run command: enable-section, flags=64, args=[name="input_console", flags="allow-hide-cursor+allow-vo-dragging"]
  411. [ 0.055][d][cplayer] Run command: define-section, flags=64, args=[name="input_encode", contents="", flags="default"]
  412. [ 0.056][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_console", contents="", flags="force"]
  413. [ 0.056][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_console", flags="allow-hide-cursor+allow-vo-dragging"]
  414. [ 0.056][d][cplayer] Run command: enable-section, flags=64, args=[name="input_encode", flags="allow-hide-cursor+allow-vo-dragging"]
  415. [ 0.056][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_encode", contents="", flags="force"]
  416. [ 0.056][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_encode", flags="allow-hide-cursor+allow-vo-dragging"]
  417. [ 0.056][d][cplayer] Run command: define-section, flags=64, args=[name="input", contents="mbtn_left script-binding osc/__keybinding5\nshift+mbtn_left script-binding osc/__keybinding6\nmbtn_right script-binding osc/__keybinding7\nmbtn_mid script-binding osc/__keybinding8\nwheel_up script-binding osc/__keybinding9\nwheel_down script-binding osc/__keybinding10\nmbtn_left_dbl ignore\nshift+mbtn_left_dbl ignore\nmbtn_right_dbl ignore\n", flags="force"]
  418. [ 0.056][d][cplayer] Run command: enable-section, flags=64, args=[name="input", flags=""]
  419. [ 0.056][d][auto_profiles] Exiting...
  420. [ 0.056][d][cplayer] Run command: define-section, flags=64, args=[name="window-controls", contents="mbtn_left script-binding osc/__keybinding11\n", flags="force"]
  421. [ 0.056][d][cplayer] Run command: enable-section, flags=64, args=[name="window-controls", flags=""]
  422. [ 0.056][v][cplayer] Set property: user-data/osc/visibility="auto" -> 1
  423. [ 0.056][d][cplayer] Run command: disable-section, flags=64, args=[name="input"]
  424. [ 0.056][d][cplayer] Run command: disable-section, flags=64, args=[name="window-controls"]
  425. [ 0.056][v][cplayer] Set property: user-data/osc/margins={"b":0,"l":0,"t":0,"r":0} -> 1
  426. [ 0.056][v][cplayer] Set property: user-data/osc/margins={"b":0,"l":0,"t":0,"r":0} -> 1
  427. [ 0.056][d][osc] osc_init
  428. [ 0.057][v][cplayer] Set property: user-data/osc/margins={"b":0,"l":0,"t":0,"r":0} -> 1
  429. [ 0.057][d][global] config path: 'fonts' -/-> '/Users/m/.config/mpv/fonts'
  430. [ 0.057][d][global] config path: 'fonts' -/-> '/Users/m/.mpv/fonts'
  431. [ 0.057][d][global] config path: 'fonts' -/-> '/usr/local/etc/mpv/fonts'
  432. [ 0.057][d][osd/libass] ASS library version: 0x1701000 (runtime 0x1701000)
  433. [ 0.057][v][osd/libass] libass API version: 0x1701000
  434. [ 0.057][v][osd/libass] libass source: tarball: 0.17.1
  435. [ 0.058][d][webm] reading options for webm
  436. [ 0.058][d][global] config path: 'script-opts/webm.conf' -> '/Users/m/.config/mpv/script-opts/webm.conf'
  437. [ 0.058][v][webm] Opened config file script-opts/webm.conf.
  438. [ 0.058][v][osd/libass] Shaper: FriBidi 1.0.13 (SIMPLE) HarfBuzz-ng 8.3.0 (COMPLEX)
  439. [ 0.058][d][global] config path: 'subfont.ttf' -/-> '/Users/m/.config/mpv/subfont.ttf'
  440. [ 0.058][d][global] config path: 'subfont.ttf' -/-> '/Users/m/.mpv/subfont.ttf'
  441. [ 0.058][d][global] config path: 'subfont.ttf' -/-> '/usr/local/etc/mpv/subfont.ttf'
  442. [ 0.058][d][global] config path: 'fonts.conf' -/-> '/Users/m/.config/mpv/fonts.conf'
  443. [ 0.058][d][global] config path: 'fonts.conf' -/-> '/Users/m/.mpv/fonts.conf'
  444. [ 0.058][d][global] config path: 'fonts.conf' -/-> '/usr/local/etc/mpv/fonts.conf'
  445. [ 0.058][v][osd/libass] Setting up fonts...
  446. [ 0.058][v][osd/libass] Using font provider coretext
  447. [ 0.058][v][osd/libass] Done.
  448. [ 0.059][d][cplayer] Run command: define-section, flags=64, args=[name="input_osc", contents="", flags="default"]
  449. [ 0.059][d][cplayer] Run command: enable-section, flags=64, args=[name="input_osc", flags="allow-hide-cursor+allow-vo-dragging"]
  450. [ 0.059][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_osc", contents="", flags="force"]
  451. [ 0.059][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_osc", flags="allow-hide-cursor+allow-vo-dragging"]
  452. [ 0.059][v][webm] Loaded mpv-webm script!
  453. [ 0.059][d][cplayer] Run command: script-message, flags=64, args=[args="webm-script-loaded"]
  454. [ 0.059][v][cplayer] Done loading scripts.
  455. [ 0.059][d][global] state path: 'watch_later' -> '/Users/m/.config/mpv/watch_later'
  456. [ 0.059][d][global] state path: 'watch_later' -> '/Users/m/.config/mpv/watch_later'
  457. [ 0.059][v][cplayer] Running hook: ytdl_hook/on_load
  458. [ 0.060][v][ytdl_hook] ytdl:// hook
  459. [ 0.060][d][cplayer] Run command: define-section, flags=64, args=[name="input_webm", contents="W script-binding webm/display-webm-encoder\n", flags="default"]
  460. [ 0.060][d][cplayer] Run command: enable-section, flags=64, args=[name="input_webm", flags="allow-hide-cursor+allow-vo-dragging"]
  461. [ 0.060][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_webm", contents="", flags="force"]
  462. [ 0.060][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_webm", flags="allow-hide-cursor+allow-vo-dragging"]
  463. [ 0.060][v][ytdl_hook] not a ytdl:// url
  464. [ 0.060][v][cplayer] Running hook: ytdl_hook/on_load
  465. [ 0.060][v][ytdl_hook] playlist hook
  466. [ 0.060][v][file] Opening webm.webm
  467. [ 0.060][d][file] resize stream to 131072 bytes, drop 0 bytes
  468. [ 0.060][d][file] Stream opened successfully.
  469. [ 0.060][v][demux] Trying demuxers for level=normal.
  470. [ 0.060][d][demux] Trying demuxer: disc (force-level: normal)
  471. [ 0.060][d][demux] Trying demuxer: edl (force-level: normal)
  472. [ 0.060][d][demux] Trying demuxer: cue (force-level: normal)
  473. [ 0.060][d][demux] Trying demuxer: rawaudio (force-level: normal)
  474. [ 0.060][d][demux] Trying demuxer: rawvideo (force-level: normal)
  475. [ 0.060][d][demux] Trying demuxer: mkv (force-level: normal)
  476. [ 0.060][d][mkv] Found the head...
  477. [ 0.060][d][mkv] + a segment...
  478. [ 0.060][d][mkv] Parsing seek head...
  479. [ 0.060][d][mkv] |+ segment information...
  480. [ 0.060][d][mkv] float 7786.000000
  481. [ 0.060][d][mkv] | + muxing app: Lavf60.3.100
  482. [ 0.060][d][mkv] | + writing app: Lavf60.3.100
  483. [ 0.060][d][mkv] | + timecode scale: 1000000
  484. [ 0.060][d][mkv] | + duration: 7.786s
  485. [ 0.060][d][mkv] |+ segment tracks...
  486. [ 0.060][d][mkv] float 48000.000000
  487. [ 0.060][d][mkv] | + a track...
  488. [ 0.060][d][mkv] | + Track number: 1
  489. [ 0.060][d][mkv] | + Track type: Video
  490. [ 0.060][d][mkv] | + Video track
  491. [ 0.060][d][mkv] | + Pixel width: 1920
  492. [ 0.060][d][mkv] | + Pixel height: 1080
  493. [ 0.060][d][mkv] | + Matrix: bt.709
  494. [ 0.060][d][mkv] | + Primaries: bt.709
  495. [ 0.060][d][mkv] | + Gamma: bt.1886
  496. [ 0.060][d][mkv] | + Levels: limited
  497. [ 0.060][d][mkv] | + Codec ID: V_VP9
  498. [ 0.060][d][mkv] | + Language: und
  499. [ 0.060][d][mkv] | + Default duration: 33.333ms ( = 30.000 fps)
  500. [ 0.060][d][mkv] | + a track...
  501. [ 0.060][d][mkv] | + Track number: 2
  502. [ 0.060][d][mkv] | + Track type: Audio
  503. [ 0.060][d][mkv] | + Audio track
  504. [ 0.060][d][mkv] | + Sampling frequency: 48000.000000
  505. [ 0.060][d][mkv] | + Bit depth: 32
  506. [ 0.060][d][mkv] | + Channels: 2
  507. [ 0.060][d][mkv] | + Codec ID: A_OPUS
  508. [ 0.060][d][mkv] | + CodecPrivate, length 19
  509. [ 0.060][d][mkv] | + Language: und
  510. [ 0.060][d][mkv] |+ found cluster
  511. [ 0.060][v][mkv] Deferring reading cues.
  512. [ 0.060][v][mkv] All headers are parsed!
  513. [ 0.060][v][demux] Detected file format: Matroska
  514. [ 0.060][v][cplayer] Opening done: webm.webm
  515. [ 0.062][v][find_files] Loading external files in .
  516. [ 0.062][d][global] config path: 'sub' -/-> '/Users/m/.config/mpv/sub'
  517. [ 0.062][d][global] config path: 'sub' -/-> '/Users/m/.mpv/sub'
  518. [ 0.062][d][global] config path: 'sub' -/-> '/usr/local/etc/mpv/sub'
  519. [ 0.062][v][cplayer] Running hook: ytdl_hook/on_preloaded
  520. [ 0.062][v][mkv] select track 0
  521. [ 0.062][v][mkv] select track 1
  522. [ 0.062][i][cplayer] (+) Video --vid=1 (*) (vp9 1920x1080 30.000fps)
  523. [ 0.062][i][cplayer] (+) Audio --aid=1 (*) (opus 2ch 48000Hz)
  524. [ 0.063][d][vo/libmpv] max content size: 3360x2050
  525. [ 0.063][d][vo/libmpv] monitor size: 3360x2050
  526. [ 0.066][v][osx/cocoacb] Can't find an ambient light sensor
  527. [ 0.066][v][vo/libmpv] Assuming 60.000002 FPS for display sync.
  528. [ 0.067][v][vd] Container reported FPS: 30.000000
  529. [ 0.067][v][vd] Codec list:
  530. [ 0.067][v][vd] vp9 - Google VP9
  531. [ 0.067][v][vd] libvpx-vp9 (vp9) - libvpx VP9
  532. [ 0.067][v][vd] Opening decoder vp9
  533. [ 0.067][v][vd] No hardware decoding requested.
  534. [ 0.067][v][vd] Using software decoding.
  535. [ 0.067][v][vd] Detected 8 logical cores.
  536. [ 0.067][v][vd] Requesting 9 threads for decoding.
  537. [ 0.067][v][vd] Selected codec: Google VP9
  538. [ 0.067][v][vf] User filter list:
  539. [ 0.067][v][vf] (empty)
  540. [ 0.068][v][ad] Codec list:
  541. [ 0.068][v][ad] opus - Opus
  542. [ 0.068][v][ad] libopus (opus) - libopus Opus
  543. [ 0.068][v][ad] Opening decoder opus
  544. [ 0.068][v][ad] Requesting 1 threads for decoding.
  545. [ 0.068][v][ad] Selected codec: Opus
  546. [ 0.068][v][af] User filter list:
  547. [ 0.068][v][af] (empty)
  548. [ 0.068][v][cplayer] Starting playback...
  549. [ 0.068][d][vd] DR parameter change to 1920x1088 yuv420p align=64
  550. [ 0.068][d][vd] Allocating new (host-cached) DR image...
  551. [ 0.069][v][libmpv_render] DR path suspected slow/uncached, disabling.
  552. [ 0.069][d][vd] ...failed..
  553. [ 0.069][v][vd] DR failed - disabling.
  554. [ 0.079][v][vd] Using software decoding.
  555. [ 0.079][v][vd] Decoder format: 1920x1080 [0:1] yuv420p bt.709/auto/auto/limited/auto CL=unknown crop=1920x1080+0+0
  556. [ 0.079][v][vd] Using container aspect ratio.
  557. [ 0.079][v][vf] [in] 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display CL=mpeg2/4/h264 crop=1920x1080+0+0
  558. [ 0.079][v][vf] [userdeint] 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display CL=mpeg2/4/h264 crop=1920x1080+0+0
  559. [ 0.079][v][vf] [userdeint] (disabled)
  560. [ 0.079][v][vf] [autorotate] 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display CL=mpeg2/4/h264 crop=1920x1080+0+0
  561. [ 0.079][v][vf] [autorotate] (disabled)
  562. [ 0.079][v][vf] [convert] 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display CL=mpeg2/4/h264 crop=1920x1080+0+0
  563. [ 0.080][v][vf] [convert] (disabled)
  564. [ 0.080][v][vf] [out] 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display CL=mpeg2/4/h264 crop=1920x1080+0+0
  565. [ 0.080][v][af] [in] 48000Hz stereo 2ch floatp
  566. [ 0.080][v][af] [userspeed] 48000Hz stereo 2ch floatp
  567. [ 0.080][v][af] [userspeed] (disabled)
  568. [ 0.080][v][af] [convert] 48000Hz stereo 2ch floatp
  569. [ 0.080][v][ao] Trying audio driver 'coreaudio'
  570. [ 0.080][v][ao/coreaudio] requested format: 48000 Hz, stereo channels, floatp
  571. [ 0.108][v][ao/coreaudio] selected audio output device: WH-CH720N (84)
  572. [ 0.108][v][ao/coreaudio] input channel layout:
  573. [ 0.108][v][ao/coreaudio] layout: tag: <0>, bitmap: <0>, descriptions <2>
  574. [ 0.108][v][ao/coreaudio] - description 0: label <1, 0>, flags: <0>, coords: <0.000000, 0.000000, 0.000000>
  575. [ 0.108][v][ao/coreaudio] - description 1: label <2, 1>, flags: <0>, coords: <0.000000, 0.000000, 0.000000>
  576. [ 0.108][v][ao/coreaudio] mp chmap: stereo
  577. [ 0.108][v][ao/coreaudio] input channel layout:
  578. [ 0.108][v][ao/coreaudio] layout: tag: <0>, bitmap: <0>, descriptions <2>
  579. [ 0.108][v][ao/coreaudio] - description 0: label <1, 0>, flags: <0>, coords: <0.000000, 0.000000, 0.000000>
  580. [ 0.108][v][ao/coreaudio] - description 1: label <2, 1>, flags: <0>, coords: <0.000000, 0.000000, 0.000000>
  581. [ 0.108][v][ao/coreaudio] mp chmap: stereo
  582. [ 0.108][v][ao/coreaudio] Channel layouts:
  583. [ 0.108][v][ao/coreaudio] - stereo
  584. [ 0.108][v][ao/coreaudio] - stereo
  585. [ 0.108][v][ao/coreaudio] - mono
  586. [ 0.108][v][ao/coreaudio] result: stereo
  587. [ 0.116][v][ao/coreaudio] Latency property cntl: 1526 frames
  588. [ 0.116][v][ao/coreaudio] Latency property zisf: 512 frames
  589. [ 0.117][v][ao/coreaudio] Latency property tfas: 0 frames
  590. [ 0.117][v][ao/coreaudio] Device sample rate: 44100.000000
  591. [ 0.117][v][ao/coreaudio] audiounit latency [ns]: 354166
  592. [ 0.117][v][ao/coreaudio] device latency [ns]: 46213151
  593. [ 0.117][v][ao/coreaudio] using soft-buffer of 9600 samples.
  594. [ 0.117][i][cplayer] AO: [coreaudio] 48000Hz stereo 2ch floatp
  595. [ 0.117][v][cplayer] AO: Description: CoreAudio AudioUnit
  596. [ 0.117][v][af] [convert] (disabled)
  597. [ 0.117][v][af] [out] 48000Hz stereo 2ch floatp
  598. [ 0.117][i][cplayer] VO: [libmpv] 1920x1080 yuv420p
  599. [ 0.117][v][cplayer] VO: Description: render API for libmpv
  600. [ 0.118][v][vo/libmpv] reconfig to 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display CL=mpeg2/4/h264 crop=1920x1080+0+0
  601. [ 0.146][d][vo/libmpv] max content size: 3360x2050
  602. [ 0.146][d][vo/libmpv] monitor size: 3360x2050
  603. [ 0.167][v][libmpv_render] Texture for plane 0: 1920x1080
  604. [ 0.167][v][libmpv_render] Texture for plane 1: 960x540
  605. [ 0.168][v][libmpv_render] Texture for plane 2: 960x540
  606. [ 0.168][v][libmpv_render] Testing FBO format rgba16f
  607. [ 0.168][d][libmpv_render] Resizing texture: 16x16
  608. [ 0.168][v][libmpv_render] Using FBO format rgba16f.
  609. [ 0.176][v][cplayer] first video frame after restart shown
  610. [ 0.176][d][osc] osc_init
  611. [ 0.177][d][global] config path: 'fonts' -/-> '/Users/m/.config/mpv/fonts'
  612. [ 0.177][d][global] config path: 'fonts' -/-> '/Users/m/.mpv/fonts'
  613. [ 0.177][d][global] config path: 'fonts' -/-> '/usr/local/etc/mpv/fonts'
  614. [ 0.177][d][osd/libass] ASS library version: 0x1701000 (runtime 0x1701000)
  615. [ 0.177][v][osd/libass] libass API version: 0x1701000
  616. [ 0.177][v][osd/libass] libass source: tarball: 0.17.1
  617. [ 0.177][v][libmpv_render] Window size: 960x541 (Borders: l=0 t=0 r=0 b=0)
  618. [ 0.177][v][libmpv_render] Video source: 1920x1080 (1:1)
  619. [ 0.177][v][libmpv_render] Video display: (0, 0) 1920x1080 -> (0, 0) 960x540
  620. [ 0.177][v][libmpv_render] Video scale: 0.500000/0.500000
  621. [ 0.177][v][libmpv_render] OSD borders: l=0 t=0 r=0 b=1
  622. [ 0.177][v][libmpv_render] Video borders: l=0 t=0 r=0 b=1
  623. [ 0.177][v][osd/libass] Shaper: FriBidi 1.0.13 (SIMPLE) HarfBuzz-ng 8.3.0 (COMPLEX)
  624. [ 0.177][d][global] config path: 'subfont.ttf' -/-> '/Users/m/.config/mpv/subfont.ttf'
  625. [ 0.177][d][global] config path: 'subfont.ttf' -/-> '/Users/m/.mpv/subfont.ttf'
  626. [ 0.177][d][global] config path: 'subfont.ttf' -/-> '/usr/local/etc/mpv/subfont.ttf'
  627. [ 0.177][d][global] config path: 'fonts.conf' -/-> '/Users/m/.config/mpv/fonts.conf'
  628. [ 0.177][d][global] config path: 'fonts.conf' -/-> '/Users/m/.mpv/fonts.conf'
  629. [ 0.177][d][global] config path: 'fonts.conf' -/-> '/usr/local/etc/mpv/fonts.conf'
  630. [ 0.177][v][osd/libass] Setting up fonts...
  631. [ 0.178][v][osd/libass] Using font provider coretext
  632. [ 0.178][v][osd/libass] Done.
  633. [ 0.178][v][cplayer] audio ready
  634. [ 0.178][d][cplayer] starting video playback
  635. [ 0.178][v][cplayer] delaying audio start 0.034000 vs. 0.033000, diff=0.001000
  636. [ 0.178][v][cplayer] playback restart complete @ 0.033000, audio=ready, video=playing
  637. [ 0.179][v][cplayer] starting audio playback
  638. [ 0.181][d][libmpv_render] Resizing texture: 960x540
  639. [ 0.181][d][global] user path: '/Users/m/Library/Caches/io.mpv' -> '/Users/m/Library/Caches/io.mpv'
  640. [ 0.183][d][libmpv_render] vertex shader source:
  641. [ 0.183][d][libmpv_render] [ 1] #version 410
  642. [ 0.183][d][libmpv_render] [ 2] #define tex1D texture
  643. [ 0.183][d][libmpv_render] [ 3] #define tex3D texture
  644. [ 0.183][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
  645. [ 0.183][d][libmpv_render] [ 5] in vec2 vertex_position;
  646. [ 0.183][d][libmpv_render] [ 6] in vec2 vertex_texcoord0;
  647. [ 0.183][d][libmpv_render] [ 7] out vec2 texcoord0;
  648. [ 0.183][d][libmpv_render] [ 8] in vec2 vertex_texcoord1;
  649. [ 0.183][d][libmpv_render] [ 9] out vec2 texcoord1;
  650. [ 0.183][d][libmpv_render] [ 10] void main() {
  651. [ 0.183][d][libmpv_render] [ 11] gl_Position = vec4(vertex_position, 1.0, 1.0);
  652. [ 0.183][d][libmpv_render] [ 12] texcoord0 = vertex_texcoord0;
  653. [ 0.183][d][libmpv_render] [ 13] texcoord1 = vertex_texcoord1;
  654. [ 0.183][d][libmpv_render] [ 14] }
  655. [ 0.183][d][libmpv_render] fragment shader source:
  656. [ 0.183][d][libmpv_render] [ 1] #version 410
  657. [ 0.183][d][libmpv_render] [ 2] #define tex1D texture
  658. [ 0.183][d][libmpv_render] [ 3] #define tex3D texture
  659. [ 0.183][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
  660. [ 0.183][d][libmpv_render] [ 5] out vec4 out_color;
  661. [ 0.183][d][libmpv_render] [ 6] in vec2 texcoord0;
  662. [ 0.183][d][libmpv_render] [ 7] in vec2 texcoord1;
  663. [ 0.183][d][libmpv_render] [ 8] uniform sampler2D texture0;
  664. [ 0.183][d][libmpv_render] [ 9] uniform vec2 texture_size0;
  665. [ 0.183][d][libmpv_render] [ 10] uniform mat2 texture_rot0;
  666. [ 0.183][d][libmpv_render] [ 11] uniform vec2 texture_off0;
  667. [ 0.183][d][libmpv_render] [ 12] uniform vec2 pixel_size0;
  668. [ 0.183][d][libmpv_render] [ 13] uniform sampler2D texture1;
  669. [ 0.183][d][libmpv_render] [ 14] uniform vec2 texture_size1;
  670. [ 0.183][d][libmpv_render] [ 15] uniform mat2 texture_rot1;
  671. [ 0.183][d][libmpv_render] [ 16] uniform vec2 texture_off1;
  672. [ 0.183][d][libmpv_render] [ 17] uniform vec2 pixel_size1;
  673. [ 0.183][d][libmpv_render] [ 18] void main() {
  674. [ 0.183][d][libmpv_render] [ 19] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
  675. [ 0.183][d][libmpv_render] [ 20] // merging plane 1 ...
  676. [ 0.183][d][libmpv_render] [ 21] color.r = 1.000000 * vec4(texture(texture0, texcoord0)).r;
  677. [ 0.184][d][libmpv_render] [ 22] // merging plane 2 ... into 1
  678. [ 0.184][d][libmpv_render] [ 23] color.g = 1.000000 * vec4(texture(texture1, texcoord1)).r;
  679. [ 0.184][d][libmpv_render] [ 24] out_color = color;
  680. [ 0.184][d][libmpv_render] [ 25] }
  681. [ 0.184][d][libmpv_render] shader link log (status=1):
  682. [ 0.191][d][libmpv_render] Resizing texture: 960x1080
  683. [ 0.191][d][global] user path: '/Users/m/Library/Caches/io.mpv' -> '/Users/m/Library/Caches/io.mpv'
  684. [ 0.191][d][libmpv_render] vertex shader source:
  685. [ 0.192][d][libmpv_render] [ 1] #version 410
  686. [ 0.192][d][libmpv_render] [ 2] #define tex1D texture
  687. [ 0.192][d][libmpv_render] [ 3] #define tex3D texture
  688. [ 0.192][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
  689. [ 0.192][d][libmpv_render] [ 5] in vec2 vertex_position;
  690. [ 0.192][d][libmpv_render] [ 6] in vec2 vertex_texcoord0;
  691. [ 0.192][d][libmpv_render] [ 7] out vec2 texcoord0;
  692. [ 0.192][d][libmpv_render] [ 8] void main() {
  693. [ 0.192][d][libmpv_render] [ 9] gl_Position = vec4(vertex_position, 1.0, 1.0);
  694. [ 0.192][d][libmpv_render] [ 10] texcoord0 = vertex_texcoord0;
  695. [ 0.192][d][libmpv_render] [ 11] }
  696. [ 0.193][d][libmpv_render] fragment shader source:
  697. [ 0.193][d][libmpv_render] [ 1] #version 410
  698. [ 0.193][d][libmpv_render] [ 2] #define tex1D texture
  699. [ 0.193][d][libmpv_render] [ 3] #define tex3D texture
  700. [ 0.193][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
  701. [ 0.193][d][libmpv_render] [ 5] out vec4 out_color;
  702. [ 0.193][d][libmpv_render] [ 6] in vec2 texcoord0;
  703. [ 0.193][d][libmpv_render] [ 7] uniform sampler2D lut;
  704. [ 0.193][d][libmpv_render] [ 8] uniform sampler2D texture0;
  705. [ 0.193][d][libmpv_render] [ 9] uniform vec2 texture_size0;
  706. [ 0.193][d][libmpv_render] [ 10] uniform mat2 texture_rot0;
  707. [ 0.193][d][libmpv_render] [ 11] uniform vec2 texture_off0;
  708. [ 0.193][d][libmpv_render] [ 12] uniform vec2 pixel_size0;
  709. [ 0.193][d][libmpv_render] [ 13] void main() {
  710. [ 0.193][d][libmpv_render] [ 14] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
  711. [ 0.193][d][libmpv_render] [ 15] // upscaling plane 1
  712. [ 0.193][d][libmpv_render] [ 16] #undef tex
  713. [ 0.193][d][libmpv_render] [ 17] #undef texmap
  714. [ 0.193][d][libmpv_render] [ 18] #define tex texture0
  715. [ 0.193][d][libmpv_render] [ 19] #define texmap texmap0
  716. [ 0.193][d][libmpv_render] [ 20] vec2 pos = texcoord0;
  717. [ 0.193][d][libmpv_render] [ 21] vec2 size = texture_size0;
  718. [ 0.193][d][libmpv_render] [ 22] vec2 pt = pixel_size0;
  719. [ 0.193][d][libmpv_render] [ 23] // first pass
  720. [ 0.193][d][libmpv_render] [ 24] color = vec4(0.0);
  721. [ 0.193][d][libmpv_render] [ 25] {
  722. [ 0.193][d][libmpv_render] [ 26] vec2 dir = vec2(0.0, 1.0);
  723. [ 0.193][d][libmpv_render] [ 27] pt *= dir;
  724. [ 0.193][d][libmpv_render] [ 28] float fcoord = dot(fract(pos * size - vec2(0.5)), dir);
  725. [ 0.193][d][libmpv_render] [ 29] vec2 base = pos - fcoord * pt - pt * vec2(2.0);
  726. [ 0.193][d][libmpv_render] [ 30] vec4 c;
  727. [ 0.193][d][libmpv_render] [ 31] float ypos = LUT_POS(fcoord, 256.0);
  728. [ 0.193][d][libmpv_render] [ 32] float weights[6];
  729. [ 0.193][d][libmpv_render] [ 33] c = texture(lut, vec2(0.250000, ypos));
  730. [ 0.193][d][libmpv_render] [ 34] weights[0] = c[0];
  731. [ 0.193][d][libmpv_render] [ 35] weights[1] = c[1];
  732. [ 0.193][d][libmpv_render] [ 36] weights[2] = c[2];
  733. [ 0.193][d][libmpv_render] [ 37] weights[3] = c[3];
  734. [ 0.193][d][libmpv_render] [ 38] c = texture(lut, vec2(0.750000, ypos));
  735. [ 0.193][d][libmpv_render] [ 39] weights[4] = c[0];
  736. [ 0.193][d][libmpv_render] [ 40] weights[5] = c[1];
  737. [ 0.193][d][libmpv_render] [ 41] // scaler samples
  738. [ 0.193][d][libmpv_render] [ 42] c = texture(tex, base + pt * vec2(0.0));
  739. [ 0.193][d][libmpv_render] [ 43] color += vec4(weights[0]) * c;
  740. [ 0.193][d][libmpv_render] [ 44] c = texture(tex, base + pt * vec2(1.0));
  741. [ 0.193][d][libmpv_render] [ 45] color += vec4(weights[1]) * c;
  742. [ 0.193][d][libmpv_render] [ 46] c = texture(tex, base + pt * vec2(2.0));
  743. [ 0.193][d][libmpv_render] [ 47] color += vec4(weights[2]) * c;
  744. [ 0.193][d][libmpv_render] [ 48] c = texture(tex, base + pt * vec2(3.0));
  745. [ 0.193][d][libmpv_render] [ 49] color += vec4(weights[3]) * c;
  746. [ 0.193][d][libmpv_render] [ 50] c = texture(tex, base + pt * vec2(4.0));
  747. [ 0.193][d][libmpv_render] [ 51] color += vec4(weights[4]) * c;
  748. [ 0.193][d][libmpv_render] [ 52] c = texture(tex, base + pt * vec2(5.0));
  749. [ 0.193][d][libmpv_render] [ 53] color += vec4(weights[5]) * c;
  750. [ 0.193][d][libmpv_render] [ 54] }
  751. [ 0.193][d][libmpv_render] [ 55] color *= 1.000000;
  752. [ 0.193][d][libmpv_render] [ 56] out_color = color;
  753. [ 0.193][d][libmpv_render] [ 57] }
  754. [ 0.194][d][libmpv_render] shader link log (status=1):
  755. [ 0.196][d][libmpv_render] Resizing texture: 1920x1080
  756. [ 0.196][d][global] user path: '/Users/m/Library/Caches/io.mpv' -> '/Users/m/Library/Caches/io.mpv'
  757. [ 0.196][d][libmpv_render] vertex shader source:
  758. [ 0.196][d][libmpv_render] [ 1] #version 410
  759. [ 0.196][d][libmpv_render] [ 2] #define tex1D texture
  760. [ 0.196][d][libmpv_render] [ 3] #define tex3D texture
  761. [ 0.196][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
  762. [ 0.196][d][libmpv_render] [ 5] in vec2 vertex_position;
  763. [ 0.196][d][libmpv_render] [ 6] in vec2 vertex_texcoord0;
  764. [ 0.196][d][libmpv_render] [ 7] out vec2 texcoord0;
  765. [ 0.196][d][libmpv_render] [ 8] void main() {
  766. [ 0.196][d][libmpv_render] [ 9] gl_Position = vec4(vertex_position, 1.0, 1.0);
  767. [ 0.196][d][libmpv_render] [ 10] texcoord0 = vertex_texcoord0;
  768. [ 0.196][d][libmpv_render] [ 11] }
  769. [ 0.197][d][libmpv_render] fragment shader source:
  770. [ 0.197][d][libmpv_render] [ 1] #version 410
  771. [ 0.197][d][libmpv_render] [ 2] #define tex1D texture
  772. [ 0.197][d][libmpv_render] [ 3] #define tex3D texture
  773. [ 0.197][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
  774. [ 0.197][d][libmpv_render] [ 5] out vec4 out_color;
  775. [ 0.197][d][libmpv_render] [ 6] in vec2 texcoord0;
  776. [ 0.197][d][libmpv_render] [ 7] uniform sampler2D lut;
  777. [ 0.197][d][libmpv_render] [ 8] uniform sampler2D texture0;
  778. [ 0.197][d][libmpv_render] [ 9] uniform vec2 texture_size0;
  779. [ 0.197][d][libmpv_render] [ 10] uniform mat2 texture_rot0;
  780. [ 0.197][d][libmpv_render] [ 11] uniform vec2 texture_off0;
  781. [ 0.197][d][libmpv_render] [ 12] uniform vec2 pixel_size0;
  782. [ 0.197][d][libmpv_render] [ 13] void main() {
  783. [ 0.197][d][libmpv_render] [ 14] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
  784. [ 0.197][d][libmpv_render] [ 15] #undef tex
  785. [ 0.197][d][libmpv_render] [ 16] #undef texmap
  786. [ 0.197][d][libmpv_render] [ 17] #define tex texture0
  787. [ 0.197][d][libmpv_render] [ 18] #define texmap texmap0
  788. [ 0.197][d][libmpv_render] [ 19] vec2 pos = texcoord0;
  789. [ 0.197][d][libmpv_render] [ 20] vec2 size = texture_size0;
  790. [ 0.197][d][libmpv_render] [ 21] vec2 pt = pixel_size0;
  791. [ 0.197][d][libmpv_render] [ 22] color = vec4(0.0);
  792. [ 0.197][d][libmpv_render] [ 23] {
  793. [ 0.198][d][libmpv_render] [ 24] vec2 dir = vec2(1.0, 0.0);
  794. [ 0.198][d][libmpv_render] [ 25] pt *= dir;
  795. [ 0.198][d][libmpv_render] [ 26] float fcoord = dot(fract(pos * size - vec2(0.5)), dir);
  796. [ 0.198][d][libmpv_render] [ 27] vec2 base = pos - fcoord * pt - pt * vec2(2.0);
  797. [ 0.198][d][libmpv_render] [ 28] vec4 c;
  798. [ 0.198][d][libmpv_render] [ 29] float ypos = LUT_POS(fcoord, 256.0);
  799. [ 0.198][d][libmpv_render] [ 30] float weights[6];
  800. [ 0.198][d][libmpv_render] [ 31] c = texture(lut, vec2(0.250000, ypos));
  801. [ 0.198][d][libmpv_render] [ 32] weights[0] = c[0];
  802. [ 0.198][d][libmpv_render] [ 33] weights[1] = c[1];
  803. [ 0.198][d][libmpv_render] [ 34] weights[2] = c[2];
  804. [ 0.198][d][libmpv_render] [ 35] weights[3] = c[3];
  805. [ 0.198][d][libmpv_render] [ 36] c = texture(lut, vec2(0.750000, ypos));
  806. [ 0.198][d][libmpv_render] [ 37] weights[4] = c[0];
  807. [ 0.198][d][libmpv_render] [ 38] weights[5] = c[1];
  808. [ 0.198][d][libmpv_render] [ 39] // scaler samples
  809. [ 0.198][d][libmpv_render] [ 40] c = texture(tex, base + pt * vec2(0.0));
  810. [ 0.198][d][libmpv_render] [ 41] color += vec4(weights[0]) * c;
  811. [ 0.198][d][libmpv_render] [ 42] c = texture(tex, base + pt * vec2(1.0));
  812. [ 0.198][d][libmpv_render] [ 43] color += vec4(weights[1]) * c;
  813. [ 0.198][d][libmpv_render] [ 44] c = texture(tex, base + pt * vec2(2.0));
  814. [ 0.198][d][libmpv_render] [ 45] color += vec4(weights[2]) * c;
  815. [ 0.198][d][libmpv_render] [ 46] c = texture(tex, base + pt * vec2(3.0));
  816. [ 0.198][d][libmpv_render] [ 47] color += vec4(weights[3]) * c;
  817. [ 0.198][d][libmpv_render] [ 48] c = texture(tex, base + pt * vec2(4.0));
  818. [ 0.198][d][libmpv_render] [ 49] color += vec4(weights[4]) * c;
  819. [ 0.198][d][libmpv_render] [ 50] c = texture(tex, base + pt * vec2(5.0));
  820. [ 0.198][d][libmpv_render] [ 51] color += vec4(weights[5]) * c;
  821. [ 0.198][d][libmpv_render] [ 52] }
  822. [ 0.198][d][libmpv_render] [ 53] color.b = 0.000000;
  823. [ 0.198][d][libmpv_render] [ 54] color.a = 1.000000;
  824. [ 0.198][d][libmpv_render] [ 55] out_color = color;
  825. [ 0.198][d][libmpv_render] [ 56] }
  826. [ 0.198][d][libmpv_render] shader link log (status=1):
  827. [ 0.200][d][libmpv_render] Resizing texture: 1920x1080
  828. [ 0.200][d][global] user path: '/Users/m/Library/Caches/io.mpv' -> '/Users/m/Library/Caches/io.mpv'
  829. [ 0.200][d][libmpv_render] vertex shader source:
  830. [ 0.200][d][libmpv_render] [ 1] #version 410
  831. [ 0.200][d][libmpv_render] [ 2] #define tex1D texture
  832. [ 0.200][d][libmpv_render] [ 3] #define tex3D texture
  833. [ 0.200][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
  834. [ 0.200][d][libmpv_render] [ 5] in vec2 vertex_position;
  835. [ 0.200][d][libmpv_render] [ 6] in vec2 vertex_texcoord0;
  836. [ 0.200][d][libmpv_render] [ 7] out vec2 texcoord0;
  837. [ 0.200][d][libmpv_render] [ 8] in vec2 vertex_texcoord1;
  838. [ 0.200][d][libmpv_render] [ 9] out vec2 texcoord1;
  839. [ 0.200][d][libmpv_render] [ 10] void main() {
  840. [ 0.200][d][libmpv_render] [ 11] gl_Position = vec4(vertex_position, 1.0, 1.0);
  841. [ 0.200][d][libmpv_render] [ 12] texcoord0 = vertex_texcoord0;
  842. [ 0.200][d][libmpv_render] [ 13] texcoord1 = vertex_texcoord1;
  843. [ 0.200][d][libmpv_render] [ 14] }
  844. [ 0.201][d][libmpv_render] fragment shader source:
  845. [ 0.201][d][libmpv_render] [ 1] #version 410
  846. [ 0.201][d][libmpv_render] [ 2] #define tex1D texture
  847. [ 0.201][d][libmpv_render] [ 3] #define tex3D texture
  848. [ 0.201][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
  849. [ 0.201][d][libmpv_render] [ 5] out vec4 out_color;
  850. [ 0.201][d][libmpv_render] [ 6] in vec2 texcoord0;
  851. [ 0.201][d][libmpv_render] [ 7] in vec2 texcoord1;
  852. [ 0.201][d][libmpv_render] [ 8] uniform mat3 colormatrix;
  853. [ 0.201][d][libmpv_render] [ 9] uniform vec3 colormatrix_c;
  854. [ 0.201][d][libmpv_render] [ 10] uniform sampler2D texture0;
  855. [ 0.201][d][libmpv_render] [ 11] uniform vec2 texture_size0;
  856. [ 0.201][d][libmpv_render] [ 12] uniform mat2 texture_rot0;
  857. [ 0.201][d][libmpv_render] [ 13] uniform vec2 texture_off0;
  858. [ 0.201][d][libmpv_render] [ 14] uniform vec2 pixel_size0;
  859. [ 0.201][d][libmpv_render] [ 15] uniform sampler2D texture1;
  860. [ 0.201][d][libmpv_render] [ 16] uniform vec2 texture_size1;
  861. [ 0.201][d][libmpv_render] [ 17] uniform mat2 texture_rot1;
  862. [ 0.201][d][libmpv_render] [ 18] uniform vec2 texture_off1;
  863. [ 0.201][d][libmpv_render] [ 19] uniform vec2 pixel_size1;
  864. [ 0.201][d][libmpv_render] [ 20] void main() {
  865. [ 0.201][d][libmpv_render] [ 21] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
  866. [ 0.201][d][libmpv_render] [ 22] color.r = 1.000000 * vec4(texture(texture0, texcoord0)).r;
  867. [ 0.201][d][libmpv_render] [ 23] color.gb = 1.000000 * vec4(texture(texture1, texcoord1)).rg;
  868. [ 0.201][d][libmpv_render] [ 24] color = color.rgbr;
  869. [ 0.201][d][libmpv_render] [ 25] color.rgb = mat3(colormatrix) * color.rgb + colormatrix_c;
  870. [ 0.201][d][libmpv_render] [ 26] color.a = 1.0;
  871. [ 0.201][d][libmpv_render] [ 27] // scaler pre-conversion
  872. [ 0.201][d][libmpv_render] [ 28] // linearize
  873. [ 0.201][d][libmpv_render] [ 29] color.rgb = clamp(color.rgb, 0.0, 1.0);
  874. [ 0.201][d][libmpv_render] [ 30] color.rgb = pow(color.rgb, vec3(2.4));
  875. [ 0.201][d][libmpv_render] [ 31] color.rgb *= vec3(1.0/1.000000);
  876. [ 0.201][d][libmpv_render] [ 32] // main scaling
  877. [ 0.201][d][libmpv_render] [ 33] out_color = color;
  878. [ 0.201][d][libmpv_render] [ 34] }
  879. [ 0.202][d][libmpv_render] shader link log (status=1):
  880. [ 0.250][d][libmpv_render] Resizing texture: 1920x540
  881. [ 0.250][d][global] user path: '/Users/m/Library/Caches/io.mpv' -> '/Users/m/Library/Caches/io.mpv'
  882. [ 0.250][d][libmpv_render] vertex shader source:
  883. [ 0.250][d][libmpv_render] [ 1] #version 410
  884. [ 0.250][d][libmpv_render] [ 2] #define tex1D texture
  885. [ 0.250][d][libmpv_render] [ 3] #define tex3D texture
  886. [ 0.250][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
  887. [ 0.251][d][libmpv_render] [ 5] in vec2 vertex_position;
  888. [ 0.251][d][libmpv_render] [ 6] in vec2 vertex_texcoord0;
  889. [ 0.251][d][libmpv_render] [ 7] out vec2 texcoord0;
  890. [ 0.251][d][libmpv_render] [ 8] void main() {
  891. [ 0.251][d][libmpv_render] [ 9] gl_Position = vec4(vertex_position, 1.0, 1.0);
  892. [ 0.251][d][libmpv_render] [ 10] texcoord0 = vertex_texcoord0;
  893. [ 0.251][d][libmpv_render] [ 11] }
  894. [ 0.252][d][libmpv_render] fragment shader source:
  895. [ 0.252][d][libmpv_render] [ 1] #version 410
  896. [ 0.252][d][libmpv_render] [ 2] #define tex1D texture
  897. [ 0.252][d][libmpv_render] [ 3] #define tex3D texture
  898. [ 0.252][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
  899. [ 0.252][d][libmpv_render] [ 5] out vec4 out_color;
  900. [ 0.252][d][libmpv_render] [ 6] in vec2 texcoord0;
  901. [ 0.252][d][libmpv_render] [ 7] uniform sampler2D lut;
  902. [ 0.252][d][libmpv_render] [ 8] uniform sampler2D texture0;
  903. [ 0.252][d][libmpv_render] [ 9] uniform vec2 texture_size0;
  904. [ 0.252][d][libmpv_render] [ 10] uniform mat2 texture_rot0;
  905. [ 0.252][d][libmpv_render] [ 11] uniform vec2 texture_off0;
  906. [ 0.252][d][libmpv_render] [ 12] uniform vec2 pixel_size0;
  907. [ 0.252][d][libmpv_render] [ 13] void main() {
  908. [ 0.252][d][libmpv_render] [ 14] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
  909. [ 0.252][d][libmpv_render] [ 15] #undef tex
  910. [ 0.252][d][libmpv_render] [ 16] #undef texmap
  911. [ 0.252][d][libmpv_render] [ 17] #define tex texture0
  912. [ 0.252][d][libmpv_render] [ 18] #define texmap texmap0
  913. [ 0.252][d][libmpv_render] [ 19] vec2 pos = texcoord0;
  914. [ 0.252][d][libmpv_render] [ 20] vec2 size = texture_size0;
  915. [ 0.252][d][libmpv_render] [ 21] vec2 pt = pixel_size0;
  916. [ 0.252][d][libmpv_render] [ 22] // first pass
  917. [ 0.252][d][libmpv_render] [ 23] color = vec4(0.0);
  918. [ 0.252][d][libmpv_render] [ 24] {
  919. [ 0.252][d][libmpv_render] [ 25] vec2 dir = vec2(0.0, 1.0);
  920. [ 0.252][d][libmpv_render] [ 26] pt *= dir;
  921. [ 0.252][d][libmpv_render] [ 27] float fcoord = dot(fract(pos * size - vec2(0.5)), dir);
  922. [ 0.252][d][libmpv_render] [ 28] vec2 base = pos - fcoord * pt - pt * vec2(1.0);
  923. [ 0.252][d][libmpv_render] [ 29] vec4 c;
  924. [ 0.252][d][libmpv_render] [ 30] float ypos = LUT_POS(fcoord, 256.0);
  925. [ 0.252][d][libmpv_render] [ 31] float weights[4];
  926. [ 0.252][d][libmpv_render] [ 32] c = texture(lut, vec2(0.500000, ypos));
  927. [ 0.252][d][libmpv_render] [ 33] weights[0] = c[0];
  928. [ 0.252][d][libmpv_render] [ 34] weights[1] = c[1];
  929. [ 0.252][d][libmpv_render] [ 35] weights[2] = c[2];
  930. [ 0.252][d][libmpv_render] [ 36] weights[3] = c[3];
  931. [ 0.252][d][libmpv_render] [ 37] // scaler samples
  932. [ 0.252][d][libmpv_render] [ 38] c = texture(tex, base + pt * vec2(0.0));
  933. [ 0.252][d][libmpv_render] [ 39] color += vec4(weights[0]) * c;
  934. [ 0.252][d][libmpv_render] [ 40] c = texture(tex, base + pt * vec2(1.0));
  935. [ 0.252][d][libmpv_render] [ 41] color += vec4(weights[1]) * c;
  936. [ 0.252][d][libmpv_render] [ 42] c = texture(tex, base + pt * vec2(2.0));
  937. [ 0.252][d][libmpv_render] [ 43] color += vec4(weights[2]) * c;
  938. [ 0.252][d][libmpv_render] [ 44] c = texture(tex, base + pt * vec2(3.0));
  939. [ 0.252][d][libmpv_render] [ 45] color += vec4(weights[3]) * c;
  940. [ 0.252][d][libmpv_render] [ 46] }
  941. [ 0.252][d][libmpv_render] [ 47] color *= 1.000000;
  942. [ 0.252][d][libmpv_render] [ 48] out_color = color;
  943. [ 0.252][d][libmpv_render] [ 49] }
  944. [ 0.253][d][libmpv_render] shader link log (status=1):
  945. [ 0.253][d][libmpv_render] Resizing texture: 960x541
  946. [ 0.254][v][libmpv_render] Dither to 16.
  947. [ 0.268][d][global] user path: '/Users/m/Library/Caches/io.mpv' -> '/Users/m/Library/Caches/io.mpv'
  948. [ 0.268][d][libmpv_render] vertex shader source:
  949. [ 0.268][d][libmpv_render] [ 1] #version 410
  950. [ 0.268][d][libmpv_render] [ 2] #define tex1D texture
  951. [ 0.268][d][libmpv_render] [ 3] #define tex3D texture
  952. [ 0.268][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
  953. [ 0.268][d][libmpv_render] [ 5] in vec2 vertex_position;
  954. [ 0.268][d][libmpv_render] [ 6] in vec2 vertex_texcoord0;
  955. [ 0.268][d][libmpv_render] [ 7] out vec2 texcoord0;
  956. [ 0.268][d][libmpv_render] [ 8] void main() {
  957. [ 0.268][d][libmpv_render] [ 9] gl_Position = vec4(vertex_position, 1.0, 1.0);
  958. [ 0.268][d][libmpv_render] [ 10] texcoord0 = vertex_texcoord0;
  959. [ 0.268][d][libmpv_render] [ 11] }
  960. [ 0.269][d][libmpv_render] fragment shader source:
  961. [ 0.269][d][libmpv_render] [ 1] #version 410
  962. [ 0.269][d][libmpv_render] [ 2] #define tex1D texture
  963. [ 0.269][d][libmpv_render] [ 3] #define tex3D texture
  964. [ 0.269][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
  965. [ 0.269][d][libmpv_render] [ 5] out vec4 out_color;
  966. [ 0.269][d][libmpv_render] [ 6] in vec2 texcoord0;
  967. [ 0.269][d][libmpv_render] [ 7] uniform sampler2D lut;
  968. [ 0.269][d][libmpv_render] [ 8] uniform vec3 src_luma;
  969. [ 0.269][d][libmpv_render] [ 9] uniform vec3 dst_luma;
  970. [ 0.270][d][libmpv_render] [ 10] uniform sampler2D dither;
  971. [ 0.270][d][libmpv_render] [ 11] uniform sampler2D texture0;
  972. [ 0.270][d][libmpv_render] [ 12] uniform vec2 texture_size0;
  973. [ 0.270][d][libmpv_render] [ 13] uniform mat2 texture_rot0;
  974. [ 0.270][d][libmpv_render] [ 14] uniform vec2 texture_off0;
  975. [ 0.270][d][libmpv_render] [ 15] uniform vec2 pixel_size0;
  976. [ 0.270][d][libmpv_render] [ 16] void main() {
  977. [ 0.270][d][libmpv_render] [ 17] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
  978. [ 0.270][d][libmpv_render] [ 18] #undef tex
  979. [ 0.270][d][libmpv_render] [ 19] #undef texmap
  980. [ 0.270][d][libmpv_render] [ 20] #define tex texture0
  981. [ 0.270][d][libmpv_render] [ 21] #define texmap texmap0
  982. [ 0.270][d][libmpv_render] [ 22] vec2 pos = texcoord0;
  983. [ 0.270][d][libmpv_render] [ 23] vec2 size = texture_size0;
  984. [ 0.270][d][libmpv_render] [ 24] vec2 pt = pixel_size0;
  985. [ 0.270][d][libmpv_render] [ 25] color = vec4(0.0);
  986. [ 0.270][d][libmpv_render] [ 26] {
  987. [ 0.270][d][libmpv_render] [ 27] vec2 dir = vec2(1.0, 0.0);
  988. [ 0.270][d][libmpv_render] [ 28] pt *= dir;
  989. [ 0.270][d][libmpv_render] [ 29] float fcoord = dot(fract(pos * size - vec2(0.5)), dir);
  990. [ 0.270][d][libmpv_render] [ 30] vec2 base = pos - fcoord * pt - pt * vec2(1.0);
  991. [ 0.270][d][libmpv_render] [ 31] vec4 c;
  992. [ 0.270][d][libmpv_render] [ 32] float ypos = LUT_POS(fcoord, 256.0);
  993. [ 0.270][d][libmpv_render] [ 33] float weights[4];
  994. [ 0.270][d][libmpv_render] [ 34] c = texture(lut, vec2(0.500000, ypos));
  995. [ 0.270][d][libmpv_render] [ 35] weights[0] = c[0];
  996. [ 0.270][d][libmpv_render] [ 36] weights[1] = c[1];
  997. [ 0.270][d][libmpv_render] [ 37] weights[2] = c[2];
  998. [ 0.270][d][libmpv_render] [ 38] weights[3] = c[3];
  999. [ 0.270][d][libmpv_render] [ 39] // scaler samples
  1000. [ 0.270][d][libmpv_render] [ 40] c = texture(tex, base + pt * vec2(0.0));
  1001. [ 0.270][d][libmpv_render] [ 41] color += vec4(weights[0]) * c;
  1002. [ 0.270][d][libmpv_render] [ 42] c = texture(tex, base + pt * vec2(1.0));
  1003. [ 0.270][d][libmpv_render] [ 43] color += vec4(weights[1]) * c;
  1004. [ 0.270][d][libmpv_render] [ 44] c = texture(tex, base + pt * vec2(2.0));
  1005. [ 0.270][d][libmpv_render] [ 45] color += vec4(weights[2]) * c;
  1006. [ 0.270][d][libmpv_render] [ 46] c = texture(tex, base + pt * vec2(3.0));
  1007. [ 0.270][d][libmpv_render] [ 47] color += vec4(weights[3]) * c;
  1008. [ 0.270][d][libmpv_render] [ 48] }
  1009. [ 0.270][d][libmpv_render] [ 49] color.a = 1.000000;
  1010. [ 0.270][d][libmpv_render] [ 50] // scaler post-conversion
  1011. [ 0.270][d][libmpv_render] [ 51] // color mapping
  1012. [ 0.270][d][libmpv_render] [ 52] color.rgb *= vec3(1.000000);
  1013. [ 0.270][d][libmpv_render] [ 53] color.rgb *= vec3(1.000000);
  1014. [ 0.270][d][libmpv_render] [ 54] // delinearize
  1015. [ 0.270][d][libmpv_render] [ 55] color.rgb = clamp(color.rgb, 0.0, 1.0);
  1016. [ 0.270][d][libmpv_render] [ 56] color.rgb *= vec3(1.000000);
  1017. [ 0.270][d][libmpv_render] [ 57] color.rgb = pow(color.rgb, vec3(1.0/2.4));
  1018. [ 0.270][d][libmpv_render] [ 58] // dithering
  1019. [ 0.270][d][libmpv_render] [ 59] vec2 dither_pos = gl_FragCoord.xy * 1.0/64.0;
  1020. [ 0.270][d][libmpv_render] [ 60] float dither_value = texture(dither, dither_pos).r;
  1021. [ 0.270][d][libmpv_render] [ 61] color = floor(color * 65535.0 + dither_value + 0.5 / 4096.0) * 1.0/65535.0;
  1022. [ 0.270][d][libmpv_render] [ 62] out_color = color;
  1023. [ 0.270][d][libmpv_render] [ 63] }
  1024. [ 0.271][d][libmpv_render] shader link log (status=1):
  1025. [ 0.273][v][libmpv_render] Window size: 1920x1082 (Borders: l=0 t=0 r=0 b=0)
  1026. [ 0.273][v][libmpv_render] Video source: 1920x1080 (1:1)
  1027. [ 0.273][v][libmpv_render] Video display: (0, 0) 1920x1080 -> (0, 1) 1920x1080
  1028. [ 0.273][v][libmpv_render] Video scale: 1.000000/1.000000
  1029. [ 0.273][v][libmpv_render] OSD borders: l=0 t=1 r=0 b=1
  1030. [ 0.273][v][libmpv_render] Video borders: l=0 t=1 r=0 b=1
  1031. [ 0.278][d][global] user path: '/Users/m/Library/Caches/io.mpv' -> '/Users/m/Library/Caches/io.mpv'
  1032. [ 0.278][d][libmpv_render] vertex shader source:
  1033. [ 0.278][d][libmpv_render] [ 1] #version 410
  1034. [ 0.278][d][libmpv_render] [ 2] #define tex1D texture
  1035. [ 0.278][d][libmpv_render] [ 3] #define tex3D texture
  1036. [ 0.278][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
  1037. [ 0.278][d][libmpv_render] [ 5] in vec2 vertex_position;
  1038. [ 0.278][d][libmpv_render] [ 6] in vec2 vertex_texcoord0;
  1039. [ 0.278][d][libmpv_render] [ 7] out vec2 texcoord0;
  1040. [ 0.278][d][libmpv_render] [ 8] in vec2 vertex_texcoord1;
  1041. [ 0.278][d][libmpv_render] [ 9] out vec2 texcoord1;
  1042. [ 0.278][d][libmpv_render] [ 10] void main() {
  1043. [ 0.278][d][libmpv_render] [ 11] gl_Position = vec4(vertex_position, 1.0, 1.0);
  1044. [ 0.278][d][libmpv_render] [ 12] texcoord0 = vertex_texcoord0;
  1045. [ 0.278][d][libmpv_render] [ 13] texcoord1 = vertex_texcoord1;
  1046. [ 0.278][d][libmpv_render] [ 14] }
  1047. [ 0.279][d][libmpv_render] fragment shader source:
  1048. [ 0.279][d][libmpv_render] [ 1] #version 410
  1049. [ 0.279][d][libmpv_render] [ 2] #define tex1D texture
  1050. [ 0.279][d][libmpv_render] [ 3] #define tex3D texture
  1051. [ 0.279][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
  1052. [ 0.279][d][libmpv_render] [ 5] out vec4 out_color;
  1053. [ 0.279][d][libmpv_render] [ 6] in vec2 texcoord0;
  1054. [ 0.279][d][libmpv_render] [ 7] in vec2 texcoord1;
  1055. [ 0.279][d][libmpv_render] [ 8] uniform mat3 colormatrix;
  1056. [ 0.279][d][libmpv_render] [ 9] uniform vec3 colormatrix_c;
  1057. [ 0.279][d][libmpv_render] [ 10] uniform sampler2D texture0;
  1058. [ 0.279][d][libmpv_render] [ 11] uniform vec2 texture_size0;
  1059. [ 0.279][d][libmpv_render] [ 12] uniform mat2 texture_rot0;
  1060. [ 0.279][d][libmpv_render] [ 13] uniform vec2 texture_off0;
  1061. [ 0.279][d][libmpv_render] [ 14] uniform vec2 pixel_size0;
  1062. [ 0.279][d][libmpv_render] [ 15] uniform sampler2D texture1;
  1063. [ 0.279][d][libmpv_render] [ 16] uniform vec2 texture_size1;
  1064. [ 0.279][d][libmpv_render] [ 17] uniform mat2 texture_rot1;
  1065. [ 0.279][d][libmpv_render] [ 18] uniform vec2 texture_off1;
  1066. [ 0.279][d][libmpv_render] [ 19] uniform vec2 pixel_size1;
  1067. [ 0.279][d][libmpv_render] [ 20] void main() {
  1068. [ 0.279][d][libmpv_render] [ 21] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
  1069. [ 0.279][d][libmpv_render] [ 22] color.r = 1.000000 * vec4(texture(texture0, texcoord0)).r;
  1070. [ 0.279][d][libmpv_render] [ 23] color.gb = 1.000000 * vec4(texture(texture1, texcoord1)).rg;
  1071. [ 0.279][d][libmpv_render] [ 24] color = color.rgbr;
  1072. [ 0.279][d][libmpv_render] [ 25] color.rgb = mat3(colormatrix) * color.rgb + colormatrix_c;
  1073. [ 0.279][d][libmpv_render] [ 26] color.a = 1.0;
  1074. [ 0.279][d][libmpv_render] [ 27] // scaler pre-conversion
  1075. [ 0.279][d][libmpv_render] [ 28] // main scaling
  1076. [ 0.279][d][libmpv_render] [ 29] out_color = color;
  1077. [ 0.279][d][libmpv_render] [ 30] }
  1078. [ 0.280][d][libmpv_render] shader link log (status=1):
  1079. [ 0.281][d][global] user path: '/Users/m/Library/Caches/io.mpv' -> '/Users/m/Library/Caches/io.mpv'
  1080. [ 0.281][d][libmpv_render] vertex shader source:
  1081. [ 0.281][d][libmpv_render] [ 1] #version 410
  1082. [ 0.281][d][libmpv_render] [ 2] #define tex1D texture
  1083. [ 0.281][d][libmpv_render] [ 3] #define tex3D texture
  1084. [ 0.281][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
  1085. [ 0.281][d][libmpv_render] [ 5] in vec2 vertex_position;
  1086. [ 0.281][d][libmpv_render] [ 6] in vec2 vertex_texcoord0;
  1087. [ 0.281][d][libmpv_render] [ 7] out vec2 texcoord0;
  1088. [ 0.281][d][libmpv_render] [ 8] void main() {
  1089. [ 0.281][d][libmpv_render] [ 9] gl_Position = vec4(vertex_position, 1.0, 1.0);
  1090. [ 0.281][d][libmpv_render] [ 10] texcoord0 = vertex_texcoord0;
  1091. [ 0.281][d][libmpv_render] [ 11] }
  1092. [ 0.281][d][libmpv_render] fragment shader source:
  1093. [ 0.281][d][libmpv_render] [ 1] #version 410
  1094. [ 0.281][d][libmpv_render] [ 2] #define tex1D texture
  1095. [ 0.282][d][libmpv_render] [ 3] #define tex3D texture
  1096. [ 0.282][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
  1097. [ 0.282][d][libmpv_render] [ 5] out vec4 out_color;
  1098. [ 0.282][d][libmpv_render] [ 6] in vec2 texcoord0;
  1099. [ 0.282][d][libmpv_render] [ 7] uniform vec3 src_luma;
  1100. [ 0.282][d][libmpv_render] [ 8] uniform vec3 dst_luma;
  1101. [ 0.282][d][libmpv_render] [ 9] uniform sampler2D dither;
  1102. [ 0.282][d][libmpv_render] [ 10] uniform sampler2D texture0;
  1103. [ 0.282][d][libmpv_render] [ 11] uniform vec2 texture_size0;
  1104. [ 0.282][d][libmpv_render] [ 12] uniform mat2 texture_rot0;
  1105. [ 0.282][d][libmpv_render] [ 13] uniform vec2 texture_off0;
  1106. [ 0.282][d][libmpv_render] [ 14] uniform vec2 pixel_size0;
  1107. [ 0.282][d][libmpv_render] [ 15] void main() {
  1108. [ 0.282][d][libmpv_render] [ 16] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
  1109. [ 0.282][d][libmpv_render] [ 17] #undef tex
  1110. [ 0.282][d][libmpv_render] [ 18] #undef texmap
  1111. [ 0.282][d][libmpv_render] [ 19] #define tex texture0
  1112. [ 0.282][d][libmpv_render] [ 20] #define texmap texmap0
  1113. [ 0.282][d][libmpv_render] [ 21] vec2 pos = texcoord0;
  1114. [ 0.282][d][libmpv_render] [ 22] vec2 size = texture_size0;
  1115. [ 0.282][d][libmpv_render] [ 23] vec2 pt = pixel_size0;
  1116. [ 0.282][d][libmpv_render] [ 24] color = texture(tex, pos);
  1117. [ 0.282][d][libmpv_render] [ 25] color *= 1.000000;
  1118. [ 0.282][d][libmpv_render] [ 26] color.a = 1.000000;
  1119. [ 0.282][d][libmpv_render] [ 27] // scaler post-conversion
  1120. [ 0.282][d][libmpv_render] [ 28] // color mapping
  1121. [ 0.282][d][libmpv_render] [ 29] color.rgb *= vec3(1.000000);
  1122. [ 0.282][d][libmpv_render] [ 30] color.rgb *= vec3(1.000000);
  1123. [ 0.282][d][libmpv_render] [ 31] // dithering
  1124. [ 0.282][d][libmpv_render] [ 32] vec2 dither_pos = gl_FragCoord.xy * 1.0/64.0;
  1125. [ 0.282][d][libmpv_render] [ 33] float dither_value = texture(dither, dither_pos).r;
  1126. [ 0.282][d][libmpv_render] [ 34] color = floor(color * 65535.0 + dither_value + 0.5 / 4096.0) * 1.0/65535.0;
  1127. [ 0.282][d][libmpv_render] [ 35] out_color = color;
  1128. [ 0.282][d][libmpv_render] [ 36] }
  1129. [ 0.282][d][libmpv_render] shader link log (status=1):
  1130. [ 0.554][v][cplayer] Set property: user-data/osc/margins={"b":0,"l":0,"t":0,"r":0} -> 1
  1131. [ 0.554][d][osc] osc_init
  1132. [ 0.555][v][cplayer] Set property: user-data/osc/margins={"b":0,"l":0,"t":0,"r":0} -> 1
  1133. [ 0.606][d][libmpv_render] Resizing texture: 1920x1082
  1134. [ 0.606][d][global] user path: '/Users/m/Library/Caches/io.mpv' -> '/Users/m/Library/Caches/io.mpv'
  1135. [ 0.607][d][libmpv_render] vertex shader source:
  1136. [ 0.607][d][libmpv_render] [ 1] #version 410
  1137. [ 0.607][d][libmpv_render] [ 2] #define tex1D texture
  1138. [ 0.607][d][libmpv_render] [ 3] #define tex3D texture
  1139. [ 0.607][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
  1140. [ 0.607][d][libmpv_render] [ 5] in vec2 vertex_position;
  1141. [ 0.607][d][libmpv_render] [ 6] in vec2 vertex_texcoord0;
  1142. [ 0.607][d][libmpv_render] [ 7] out vec2 texcoord0;
  1143. [ 0.607][d][libmpv_render] [ 8] void main() {
  1144. [ 0.607][d][libmpv_render] [ 9] gl_Position = vec4(vertex_position, 1.0, 1.0);
  1145. [ 0.607][d][libmpv_render] [ 10] texcoord0 = vertex_texcoord0;
  1146. [ 0.607][d][libmpv_render] [ 11] }
  1147. [ 0.609][d][libmpv_render] fragment shader source:
  1148. [ 0.609][d][libmpv_render] [ 1] #version 410
  1149. [ 0.609][d][libmpv_render] [ 2] #define tex1D texture
  1150. [ 0.609][d][libmpv_render] [ 3] #define tex3D texture
  1151. [ 0.609][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
  1152. [ 0.609][d][libmpv_render] [ 5] out vec4 out_color;
  1153. [ 0.609][d][libmpv_render] [ 6] in vec2 texcoord0;
  1154. [ 0.609][d][libmpv_render] [ 7] uniform vec3 src_luma;
  1155. [ 0.609][d][libmpv_render] [ 8] uniform vec3 dst_luma;
  1156. [ 0.609][d][libmpv_render] [ 9] uniform sampler2D dither;
  1157. [ 0.609][d][libmpv_render] [ 10] uniform sampler2D texture0;
  1158. [ 0.609][d][libmpv_render] [ 11] uniform vec2 texture_size0;
  1159. [ 0.609][d][libmpv_render] [ 12] uniform mat2 texture_rot0;
  1160. [ 0.609][d][libmpv_render] [ 13] uniform vec2 texture_off0;
  1161. [ 0.609][d][libmpv_render] [ 14] uniform vec2 pixel_size0;
  1162. [ 0.609][d][libmpv_render] [ 15] void main() {
  1163. [ 0.609][d][libmpv_render] [ 16] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
  1164. [ 0.609][d][libmpv_render] [ 17] #undef tex
  1165. [ 0.609][d][libmpv_render] [ 18] #undef texmap
  1166. [ 0.609][d][libmpv_render] [ 19] #define tex texture0
  1167. [ 0.609][d][libmpv_render] [ 20] #define texmap texmap0
  1168. [ 0.609][d][libmpv_render] [ 21] vec2 pos = texcoord0;
  1169. [ 0.609][d][libmpv_render] [ 22] vec2 size = texture_size0;
  1170. [ 0.609][d][libmpv_render] [ 23] vec2 pt = pixel_size0;
  1171. [ 0.609][d][libmpv_render] [ 24] color = texture(tex, pos);
  1172. [ 0.609][d][libmpv_render] [ 25] color *= 1.000000;
  1173. [ 0.609][d][libmpv_render] [ 26] color.a = 1.000000;
  1174. [ 0.610][d][libmpv_render] [ 27] // scaler post-conversion
  1175. [ 0.610][d][libmpv_render] [ 28] // color mapping
  1176. [ 0.610][d][libmpv_render] [ 29] color.rgb *= vec3(1.000000);
  1177. [ 0.610][d][libmpv_render] [ 30] color.rgb *= vec3(1.000000);
  1178. [ 0.610][d][libmpv_render] [ 31] // dithering
  1179. [ 0.610][d][libmpv_render] [ 32] vec2 dither_pos = gl_FragCoord.xy * 1.0/64.0;
  1180. [ 0.610][d][libmpv_render] [ 33] float dither_value = texture(dither, dither_pos).r;
  1181. [ 0.610][d][libmpv_render] [ 34] color = floor(color * 65535.0 + dither_value + 0.5 / 4096.0) * 1.0/65535.0;
  1182. [ 0.610][d][libmpv_render] [ 35] out_color = color;
  1183. [ 0.610][d][libmpv_render] [ 36] }
  1184. [ 0.611][d][libmpv_render] shader link log (status=1):
  1185. [ 1.730][d][cplayer] Run command: cycle, flags=73, args=[name="pause", value="1.000000"]
  1186. [ 1.730][v][cplayer] Set property: pause -> 1
  1187. [ 2.446][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/display-webm-encoder"]
  1188. [ 2.449][d][global] config path: 'fonts' -/-> '/Users/m/.config/mpv/fonts'
  1189. [ 2.449][d][global] config path: 'fonts' -/-> '/Users/m/.mpv/fonts'
  1190. [ 2.449][d][global] config path: 'fonts' -/-> '/usr/local/etc/mpv/fonts'
  1191. [ 2.449][d][osd/libass] ASS library version: 0x1701000 (runtime 0x1701000)
  1192. [ 2.449][v][osd/libass] libass API version: 0x1701000
  1193. [ 2.449][v][osd/libass] libass source: tarball: 0.17.1
  1194. [ 2.451][v][osd/libass] Shaper: FriBidi 1.0.13 (SIMPLE) HarfBuzz-ng 8.3.0 (COMPLEX)
  1195. [ 2.452][d][global] config path: 'subfont.ttf' -/-> '/Users/m/.config/mpv/subfont.ttf'
  1196. [ 2.452][d][global] config path: 'subfont.ttf' -/-> '/Users/m/.mpv/subfont.ttf'
  1197. [ 2.452][d][global] config path: 'subfont.ttf' -/-> '/usr/local/etc/mpv/subfont.ttf'
  1198. [ 2.452][d][global] config path: 'fonts.conf' -/-> '/Users/m/.config/mpv/fonts.conf'
  1199. [ 2.452][d][global] config path: 'fonts.conf' -/-> '/Users/m/.mpv/fonts.conf'
  1200. [ 2.452][d][global] config path: 'fonts.conf' -/-> '/usr/local/etc/mpv/fonts.conf'
  1201. [ 2.452][v][osd/libass] Setting up fonts...
  1202. [ 2.452][v][osd/libass] Using font provider coretext
  1203. [ 2.452][v][osd/libass] Done.
  1204. [ 2.453][d][cplayer] Run command: script-message, flags=64, args=[args="webm-show-main-page"]
  1205. [ 2.460][v][osd/libass] fontselect: (sans-serif, 400, 0) -> /System/Library/Fonts/Helvetica.ttc, -1, Helvetica
  1206. [ 2.460][v][osd/libass] fontselect: (sans-serif, 700, 0) -> /System/Library/Fonts/Helvetica.ttc, -1, Helvetica-Bold
  1207. [ 2.469][v][libmpv_render] Reallocating OSD texture to 1024x512.
  1208. [ 2.470][d][cplayer] Run command: define-section, flags=64, args=[name="input_webm", contents="W script-binding webm/display-webm-encoder\n", flags="default"]
  1209. [ 2.470][d][cplayer] Run command: enable-section, flags=64, args=[name="input_webm", flags="allow-hide-cursor+allow-vo-dragging"]
  1210. [ 2.470][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_webm", contents="1 script-binding webm/1\n@ script-binding webm/@\nc script-binding webm/c\n2 script-binding webm/2\ne script-binding webm/e\nESC script-binding webm/ESC\np script-binding webm/p\no script-binding webm/o\n! script-binding webm/!\n", flags="force"]
  1211. [ 2.470][d][global] user path: '/Users/m/Library/Caches/io.mpv' -> '/Users/m/Library/Caches/io.mpv'
  1212. [ 2.470][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_webm", flags="allow-hide-cursor+allow-vo-dragging"]
  1213. [ 2.471][d][libmpv_render] vertex shader source:
  1214. [ 2.471][d][libmpv_render] [ 1] #version 410
  1215. [ 2.471][d][libmpv_render] [ 2] #define tex1D texture
  1216. [ 2.471][d][libmpv_render] [ 3] #define tex3D texture
  1217. [ 2.471][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
  1218. [ 2.471][d][libmpv_render] [ 5] in vec2 vertex_position;
  1219. [ 2.471][d][libmpv_render] [ 6] in vec2 vertex_texcoord;
  1220. [ 2.471][d][libmpv_render] [ 7] out vec2 texcoord;
  1221. [ 2.471][d][libmpv_render] [ 8] in vec4 vertex_ass_color;
  1222. [ 2.471][d][libmpv_render] [ 9] out vec4 ass_color;
  1223. [ 2.471][d][libmpv_render] [ 10] void main() {
  1224. [ 2.471][d][libmpv_render] [ 11] gl_Position = vec4(vertex_position, 1.0, 1.0);
  1225. [ 2.471][d][libmpv_render] [ 12] texcoord = vertex_texcoord;
  1226. [ 2.471][d][libmpv_render] [ 13] ass_color = vertex_ass_color;
  1227. [ 2.471][d][libmpv_render] [ 14] }
  1228. [ 2.472][d][libmpv_render] fragment shader source:
  1229. [ 2.472][d][libmpv_render] [ 1] #version 410
  1230. [ 2.472][d][libmpv_render] [ 2] #define tex1D texture
  1231. [ 2.472][d][libmpv_render] [ 3] #define tex3D texture
  1232. [ 2.472][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
  1233. [ 2.472][d][libmpv_render] [ 5] out vec4 out_color;
  1234. [ 2.472][d][libmpv_render] [ 6] in vec2 texcoord;
  1235. [ 2.472][d][libmpv_render] [ 7] in vec4 ass_color;
  1236. [ 2.472][d][libmpv_render] [ 8] uniform sampler2D osdtex;
  1237. [ 2.472][d][libmpv_render] [ 9] uniform vec3 src_luma;
  1238. [ 2.472][d][libmpv_render] [ 10] uniform vec3 dst_luma;
  1239. [ 2.472][d][libmpv_render] [ 11] void main() {
  1240. [ 2.472][d][libmpv_render] [ 12] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
  1241. [ 2.472][d][libmpv_render] [ 13] color = vec4(ass_color.rgb, ass_color.a * texture(osdtex, texcoord).r);
  1242. [ 2.472][d][libmpv_render] [ 14] // color mapping
  1243. [ 2.472][d][libmpv_render] [ 15] color.rgb *= vec3(1.000000);
  1244. [ 2.472][d][libmpv_render] [ 16] color.rgb *= vec3(1.000000);
  1245. [ 2.473][d][libmpv_render] [ 17] out_color = color;
  1246. [ 2.473][d][libmpv_render] [ 18] }
  1247. [ 2.473][d][libmpv_render] shader link log (status=1):
  1248. [ 2.518][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/display-webm-encoder"]
  1249. [ 3.656][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/o"]
  1250. [ 3.662][v][osd/libass] Glyph 0x25C0 not found, selecting one more font for (sans-serif, 400, 0)
  1251. [ 3.688][v][osd/libass] fontselect: (sans-serif, 400, 0) -> /System/Library/Fonts/ヒラギノ角ゴシック W4.ttc, -1, HiraginoSans-W4
  1252. [ 3.697][v][libmpv_render] Reallocating OSD texture to 1024x1024.
  1253. [ 3.698][d][cplayer] Run command: define-section, flags=64, args=[name="input_webm", contents="W script-binding webm/display-webm-encoder\n", flags="default"]
  1254. [ 3.698][d][cplayer] Run command: enable-section, flags=64, args=[name="input_webm", flags="allow-hide-cursor+allow-vo-dragging"]
  1255. [ 3.698][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_webm", contents="ESC script-binding webm/ESC\nENTER script-binding webm/ENTER\nUP script-binding webm/UP\nRIGHT script-binding webm/RIGHT\nDOWN script-binding webm/DOWN\nLEFT script-binding webm/LEFT\n", flags="force"]
  1256. [ 3.698][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_webm", flags="allow-hide-cursor+allow-vo-dragging"]
  1257. [ 3.717][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/o"]
  1258. [ 4.818][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/RIGHT"]
  1259. [ 4.897][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/RIGHT"]
  1260. [ 6.341][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/ENTER"]
  1261. [ 6.344][d][cplayer] Run command: script-message, flags=64, args=[args="webm-show-main-page"]
  1262. [ 6.346][d][cplayer] Run command: define-section, flags=64, args=[name="input_webm", contents="W script-binding webm/display-webm-encoder\n", flags="default"]
  1263. [ 6.346][d][cplayer] Run command: enable-section, flags=64, args=[name="input_webm", flags="allow-hide-cursor+allow-vo-dragging"]
  1264. [ 6.346][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_webm", contents="1 script-binding webm/1\n@ script-binding webm/@\nc script-binding webm/c\n2 script-binding webm/2\ne script-binding webm/e\nESC script-binding webm/ESC\np script-binding webm/p\no script-binding webm/o\n! script-binding webm/!\n", flags="force"]
  1265. [ 6.346][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_webm", flags="allow-hide-cursor+allow-vo-dragging"]
  1266. [ 6.421][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/ENTER"]
  1267. [ 7.664][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/e"]
  1268. [ 7.666][w][cplayer] Warning: property 'sub-ass-force-style' was replaced with 'sub-ass-style-overrides' and might be removed in the future.
  1269. [ 7.666][v][webm] apply_current_filters: got 0 currently applied.
  1270. [ 7.667][d][cplayer] Run command: script-message, flags=64, args=[args="webm-encode-started"]
  1271. [ 7.667][i][webm] Encoding to /Users/m/Desktop/obraski/webm-[00.00.000-00.07.786]-audio.mp4
  1272. [ 7.667][v][webm] Command line: mpv webm.webm --start=0:00:00.000 --end=0:00:07.786 --loop-file=no --no-pause --ovc=libx264 --oac=aac --aid=1 --vid=1 --sid=no --sub-ass-override=yes --sub-ass-vsfilter-aspect-compat=yes --sub-auto=exact --sub-pos=100.000000 --sub-delay=0.000000 --video-rotate=0 --deinterlace=no --vf-add=lavfi-eq=contrast=1:saturation=1:brightness=0 --ovcopts-add=threads=8 --ovcopts-add=b=0 --ovcopts-add=crf=30 --o=/Users/m/Desktop/obraski/webm-[00.00.000-00.07.786]-audio.mp4
  1273. [ 7.670][v][webm] run_subprocess_popen: running mpv 'webm.webm' '--start=0:00:00.000' '--end=0:00:07.786' --loop-file=no --no-pause --ovc=libx264 --oac=aac --aid=1 --vid=1 --sid=no --sub-ass-override=yes --sub-ass-vsfilter-aspect-compat=yes --sub-auto=exact '--sub-pos=100.000000' '--sub-delay=0.000000' --video-rotate=0 --deinterlace=no --vf-add=lavfi-eq=contrast=1:saturation=1:brightness=0 --ovcopts-add=threads=8 --ovcopts-add=b=0 --ovcopts-add=crf=30 '--o=/Users/m/Desktop/obraski/webm-[00.00.000-00.07.786]-audio.mp4' '--term-status-msg=Encode time-pos: ${=time-pos}\n' 2>&1
  1274. [ 7.718][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/e"]
  1275. [ 7.857][v][webm] "[encode] codec 'libx264' not found."
  1276. [ 7.858][v][webm] " (+) Video --vid=1 (*) (vp9 1920x1080 30.000fps)"
  1277. [ 7.858][v][webm] " (+) Audio --aid=1 (*) (opus 2ch 48000Hz)"
  1278. [ 7.858][v][webm] "[encode] codec 'libx264' not found."
  1279. [ 7.858][v][webm] "Error opening/initializing the selected video_out (--vo) device."
  1280. [ 7.858][v][webm] "Video: no video"
  1281. [ 7.858][v][webm] "[mkv] Discarding potentially broken or useless index."
  1282. [ 7.858][v][webm] "[encode] no data written to target file"
  1283. [ 7.858][v][webm] "Exiting... (Interrupted by error)"
  1284. [ 7.864][d][cplayer] Run command: script-message, flags=64, args=[args="webm-encode-finished", args="fail"]
  1285. [ 7.864][d][cplayer] Run command: define-section, flags=64, args=[name="input_webm", contents="W script-binding webm/display-webm-encoder\n", flags="default"]
  1286. [ 7.864][d][cplayer] Run command: enable-section, flags=64, args=[name="input_webm", flags="allow-hide-cursor+allow-vo-dragging"]
  1287. [ 7.864][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_webm", contents="", flags="force"]
  1288. [ 7.864][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_webm", flags="allow-hide-cursor+allow-vo-dragging"]
  1289. [ 7.865][d][global] config path: 'fonts' -/-> '/Users/m/.config/mpv/fonts'
  1290. [ 7.865][d][global] config path: 'fonts' -/-> '/Users/m/.mpv/fonts'
  1291. [ 7.865][d][global] config path: 'fonts' -/-> '/usr/local/etc/mpv/fonts'
  1292. [ 7.865][d][osd/libass] ASS library version: 0x1701000 (runtime 0x1701000)
  1293. [ 7.865][v][osd/libass] libass API version: 0x1701000
  1294. [ 7.865][v][osd/libass] libass source: tarball: 0.17.1
  1295. [ 7.866][v][osd/libass] Shaper: FriBidi 1.0.13 (SIMPLE) HarfBuzz-ng 8.3.0 (COMPLEX)
  1296. [ 7.866][d][global] config path: 'subfont.ttf' -/-> '/Users/m/.config/mpv/subfont.ttf'
  1297. [ 7.866][d][global] config path: 'subfont.ttf' -/-> '/Users/m/.mpv/subfont.ttf'
  1298. [ 7.866][d][global] config path: 'subfont.ttf' -/-> '/usr/local/etc/mpv/subfont.ttf'
  1299. [ 7.866][d][global] config path: 'fonts.conf' -/-> '/Users/m/.config/mpv/fonts.conf'
  1300. [ 7.866][d][global] config path: 'fonts.conf' -/-> '/Users/m/.mpv/fonts.conf'
  1301. [ 7.866][d][global] config path: 'fonts.conf' -/-> '/usr/local/etc/mpv/fonts.conf'
  1302. [ 7.866][v][osd/libass] Setting up fonts...
  1303. [ 7.866][v][osd/libass] Using font provider coretext
  1304. [ 7.866][v][osd/libass] Done.
  1305. [ 7.868][v][osd/libass] fontselect: (sans-serif, 400, 0) -> /System/Library/Fonts/Helvetica.ttc, -1, Helvetica
  1306. [ 7.869][v][libmpv_render] Reallocating OSD texture to 2048x256.
  1307. [ 8.834][d][cplayer] Run command: add, flags=73, args=[name="volume", value="2.000000"]
  1308. [ 8.834][v][cplayer] Set property: volume -> 1
  1309. [ 8.838][v][osd/libass] fontselect: (mpv-osd-symbols, 400, 0) -> mpv-osd-symbols-Regular, 0, mpv-osd-symbols-Regular
  1310. [ 8.850][d][cplayer] Run command: add, flags=73, args=[name="volume", value="2.000000"]
  1311. [ 8.850][v][cplayer] Set property: volume -> 1
  1312. [ 8.866][d][cplayer] Run command: add, flags=73, args=[name="volume", value="2.000000"]
  1313. [ 8.866][v][cplayer] Set property: volume -> 1
  1314. [ 8.883][d][cplayer] Run command: add, flags=73, args=[name="volume", value="2.000000"]
  1315. [ 8.883][v][cplayer] Set property: volume -> 1
  1316. [ 8.899][d][cplayer] Run command: add, flags=73, args=[name="volume", value="2.000000"]
  1317. [ 8.900][v][cplayer] Set property: volume -> 1
  1318. [ 8.916][d][cplayer] Run command: add, flags=73, args=[name="volume", value="2.000000"]
  1319. [ 8.916][v][cplayer] Set property: volume -> 1
  1320. [ 8.932][d][cplayer] Run command: add, flags=73, args=[name="volume", value="2.000000"]
  1321. [ 8.932][v][cplayer] Set property: volume -> 1
  1322. [ 8.950][d][cplayer] Run command: add, flags=73, args=[name="volume", value="2.000000"]
  1323. [ 8.950][v][cplayer] Set property: volume -> 1
  1324. [ 8.983][d][cplayer] Run command: add, flags=73, args=[name="volume", value="2.000000"]
  1325. [ 8.983][v][cplayer] Set property: volume -> 1
  1326. [ 10.226][v][cplayer] Set property: user-data/osc/margins={"b":0,"l":0,"t":0,"r":0} -> 1
  1327. [ 10.227][d][cplayer] Run command: enable-section, flags=64, args=[name="input", flags=""]
  1328. [ 10.236][v][osd/libass] fontselect: (sans-serif, 400, 0) -> /System/Library/Fonts/Helvetica.ttc, -1, Helvetica
  1329. [ 10.240][v][osd/libass] fontselect: (mpv-osd-symbols, 400, 0) -> mpv-osd-symbols-Regular, 0, mpv-osd-symbols-Regular
  1330. [ 10.243][v][libmpv_render] Reallocating OSD texture to 2048x256.
  1331. [ 10.323][d][cplayer] Run command: script-binding, flags=73, args=[name="osc/__keybinding4"]
  1332. [ 10.572][v][cplayer] Set property: user-data/osc/margins={"b":0,"l":0,"t":0,"r":0} -> 1
  1333. [ 10.572][d][cplayer] Run command: disable-section, flags=64, args=[name="input"]
  1334. [ 68.157][d][cplayer] Run command: script-binding, flags=73, args=[name="osc/__keybinding2"]
  1335. [ 68.456][d][cplayer] Run command: script-binding, flags=73, args=[name="osc/__keybinding4"]
  1336. [ 69.346][d][cplayer] Run command: script-binding, flags=73, args=[name="osc/__keybinding4"]
  1337. [ 116.203][d][cplayer] Run command: quit, flags=73, args=[code="0"]
  1338. [ 116.203][v][cplayer] EOF code: 5
  1339. [ 116.204][d][ad] Uninit decoder.
  1340. [ 116.204][d][vd] Uninit decoder.
  1341. [ 116.206][d][cplayer] Terminating demuxers...
  1342. [ 116.207][d][cplayer] Done terminating demuxers.
  1343. [ 116.207][v][cplayer] finished playback, success (reason 3)
  1344. [ 116.207][i][cplayer] Exiting... (Quit)
  1345. [ 116.208][d][ytdl_hook] Exiting...
  1346. [ 116.208][d][stats] Exiting...
  1347. [ 116.208][d][encode] Exiting...
  1348. [ 116.208][d][console] Exiting...
  1349. [ 116.208][d][webm] Exiting...
  1350. [ 116.212][d][cplayer] Run command: del, flags=64, args=[name="user-data/osc"]
  1351. [ 116.212][d][osc] Exiting...
  1352. [ 116.217][d][libmpv_render] flushing shader cache
  1353. [ 116.218][d][osx] Exiting...
  1354.  
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