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- [ 0.000][d][global] user path: 'output3.txt' -> 'output3.txt'
- [ 0.002][v][cplayer] mpv 0.37.0 Copyright © 2000-2023 mpv/MPlayer/mplayer2 projects
- [ 0.002][v][cplayer] built on Nov 30 2023 14:35:43
- [ 0.002][v][cplayer] libplacebo version: v6.338.1
- [ 0.002][v][cplayer] FFmpeg version: 5.1.4
- [ 0.002][v][cplayer] FFmpeg library versions:
- [ 0.002][v][cplayer] libavutil 57.28.100
- [ 0.002][v][cplayer] libavcodec 59.37.100
- [ 0.002][v][cplayer] libavformat 59.27.100
- [ 0.002][v][cplayer] libswscale 6.7.100
- [ 0.002][v][cplayer] libavfilter 8.44.100
- [ 0.002][v][cplayer] libswresample 4.7.100
- [ 0.002][v][cplayer]
- [ 0.002][v][cplayer] Configuration: -Dmanpage-build=enabled -Dhtml-build=enabled -Dsysconfdir=/usr/local/etc -Dprefix=/Users/djinn/israeldoesntneedforeignaid/build-0.37.0
- [ 0.002][v][cplayer] List of enabled features: av-channel-layout avif-muxer bsd-fstatfs build-date cocoa coreaudio cplugins darwin debug ffmpeg gl gl-cocoa glob glob-posix gpl html-build iconv javascript jpeg jpegxl lavu-uuid lcms2 libarchive libass libavdevice libdl libm libplacebo lua5.1 macos-cocoa-cb macos-media-player macos-touchbar manpage-build osx-thread-name posix posix-shm rubberband rubberband-3 shaderc swift threads uchardet vector videotoolbox-gl videotoolbox-pl vk-khr-display vulkan zimg zimg-st428 zlib
- [ 0.002][v][cplayer] Command line options: '--log-file=output3.txt' 'webm.webm'
- [ 0.002][v][cplayer] mpv 0.37.0 Copyright © 2000-2023 mpv/MPlayer/mplayer2 projects
- [ 0.002][v][cplayer] built on Nov 30 2023 14:35:43
- [ 0.002][v][cplayer] libplacebo version: v6.338.1
- [ 0.002][v][cplayer] FFmpeg version: 5.1.4
- [ 0.002][v][cplayer] FFmpeg library versions:
- [ 0.002][v][cplayer] libavutil 57.28.100
- [ 0.002][v][cplayer] libavcodec 59.37.100
- [ 0.002][v][cplayer] libavformat 59.27.100
- [ 0.002][v][cplayer] libswscale 6.7.100
- [ 0.002][v][cplayer] libavfilter 8.44.100
- [ 0.002][v][cplayer] libswresample 4.7.100
- [ 0.002][v][cplayer]
- [ 0.002][v][cplayer] Configuration: -Dmanpage-build=enabled -Dhtml-build=enabled -Dsysconfdir=/usr/local/etc -Dprefix=/Users/djinn/israeldoesntneedforeignaid/build-0.37.0
- [ 0.002][v][cplayer] List of enabled features: av-channel-layout avif-muxer bsd-fstatfs build-date cocoa coreaudio cplugins darwin debug ffmpeg gl gl-cocoa glob glob-posix gpl html-build iconv javascript jpeg jpegxl lavu-uuid lcms2 libarchive libass libavdevice libdl libm libplacebo lua5.1 macos-cocoa-cb macos-media-player macos-touchbar manpage-build osx-thread-name posix posix-shm rubberband rubberband-3 shaderc swift threads uchardet vector videotoolbox-gl videotoolbox-pl vk-khr-display vulkan zimg zimg-st428 zlib
- [ 0.002][d][global] home path: '' -> '/Users/m/.config/mpv'
- [ 0.002][d][global] user path: '~~home/' -> '/Users/m/.config/mpv'
- [ 0.002][d][global] user path: '~~old_home/' -> '/Users/m/.mpv'
- [ 0.002][d][global] config path: 'encoding-profiles.conf' -/-> '/Users/m/.config/mpv/encoding-profiles.conf'
- [ 0.002][d][global] config path: 'encoding-profiles.conf' -/-> '/Users/m/.mpv/encoding-profiles.conf'
- [ 0.002][d][global] config path: 'encoding-profiles.conf' -/-> '/usr/local/etc/mpv/encoding-profiles.conf'
- [ 0.002][d][global] config path: 'mpv.conf' -> '/Users/m/.config/mpv/mpv.conf'
- [ 0.002][d][global] config path: 'config' -/-> '/Users/m/.config/mpv/config'
- [ 0.002][d][global] config path: 'mpv.conf' -/-> '/Users/m/.mpv/mpv.conf'
- [ 0.002][d][global] config path: 'config' -/-> '/Users/m/.mpv/config'
- [ 0.002][d][global] config path: 'mpv.conf' -/-> '/usr/local/etc/mpv/mpv.conf'
- [ 0.002][d][global] config path: 'config' -/-> '/usr/local/etc/mpv/config'
- [ 0.002][v][cplayer] Reading config file /Users/m/.config/mpv/mpv.conf
- [ 0.003][v][file] Opening /Users/m/.config/mpv/mpv.conf
- [ 0.003][d][file] resize stream to 131072 bytes, drop 0 bytes
- [ 0.003][d][file] Stream opened successfully.
- [ 0.003][v][cplayer] Applying profile 'default'...
- [ 0.003][v][cplayer] Setting option 'geometry' = '1920x1080' (flags = 4)
- [ 0.003][v][cplayer] Setting option 'keep-open' = '' (flags = 4)
- [ 0.003][v][cplayer] Setting option 'log-file' = 'output3.txt' (flags = 8)
- [ 0.010][d][global] config path: 'input.conf' -> '/Users/m/.config/mpv/input.conf'
- [ 0.010][d][global] config path: 'input.conf' -/-> '/Users/m/.mpv/input.conf'
- [ 0.010][d][global] config path: 'input.conf' -/-> '/usr/local/etc/mpv/input.conf'
- [ 0.010][d][global] user path: '/Users/m/.config/mpv/input.conf' -> '/Users/m/.config/mpv/input.conf'
- [ 0.010][v][file] Opening /Users/m/.config/mpv/input.conf
- [ 0.010][d][file] resize stream to 131072 bytes, drop 0 bytes
- [ 0.010][d][file] Stream opened successfully.
- [ 0.011][v][input] Parsing input config file /Users/m/.config/mpv/input.conf
- [ 0.011][v][input] Input config file /Users/m/.config/mpv/input.conf parsed: 11 binds
- [ 0.011][d][global] user path: 'output3.txt' -> 'output3.txt'
- [ 0.011][d][osc] Loading lua script @osc.lua...
- [ 0.011][d][ytdl_hook] Loading lua script @ytdl_hook.lua...
- [ 0.011][d][stats] Loading lua script @stats.lua...
- [ 0.011][d][console] Loading lua script @console.lua...
- [ 0.011][d][auto_profiles] Loading lua script @auto_profiles.lua...
- [ 0.011][d][osc] loading mp.defaults
- [ 0.011][d][stats] loading mp.defaults
- [ 0.011][d][ytdl_hook] loading mp.defaults
- [ 0.011][d][auto_profiles] loading mp.defaults
- [ 0.011][d][console] loading mp.defaults
- [ 0.012][d][console] loading @console.lua
- [ 0.012][d][auto_profiles] loading @auto_profiles.lua
- [ 0.012][d][osc] loading @osc.lua
- [ 0.013][d][ytdl_hook] loading @ytdl_hook.lua
- [ 0.013][d][stats] loading @stats.lua
- [ 0.014][d][ytdl_hook] reading options for ytdl_hook
- [ 0.014][d][global] config path: 'script-opts/ytdl_hook.conf' -/-> '/Users/m/.config/mpv/script-opts/ytdl_hook.conf'
- [ 0.014][d][global] config path: 'script-opts/ytdl_hook.conf' -/-> '/Users/m/.mpv/script-opts/ytdl_hook.conf'
- [ 0.014][d][global] config path: 'script-opts/ytdl_hook.conf' -/-> '/usr/local/etc/mpv/script-opts/ytdl_hook.conf'
- [ 0.014][d][ytdl_hook] script-opts/ytdl_hook.conf not found.
- [ 0.014][d][global] config path: 'lua-settings/ytdl_hook.conf' -/-> '/Users/m/.config/mpv/lua-settings/ytdl_hook.conf'
- [ 0.014][d][global] config path: 'lua-settings/ytdl_hook.conf' -/-> '/Users/m/.mpv/lua-settings/ytdl_hook.conf'
- [ 0.014][d][global] config path: 'lua-settings/ytdl_hook.conf' -/-> '/usr/local/etc/mpv/lua-settings/ytdl_hook.conf'
- [ 0.014][d][ytdl_hook] lua-settings/ytdl_hook.conf not found.
- [ 0.014][d][stats] reading options for stats
- [ 0.014][d][global] config path: 'script-opts/stats.conf' -/-> '/Users/m/.config/mpv/script-opts/stats.conf'
- [ 0.014][d][global] config path: 'script-opts/stats.conf' -/-> '/Users/m/.mpv/script-opts/stats.conf'
- [ 0.014][d][global] config path: 'script-opts/stats.conf' -/-> '/usr/local/etc/mpv/script-opts/stats.conf'
- [ 0.014][d][stats] script-opts/stats.conf not found.
- [ 0.014][d][global] config path: 'lua-settings/stats.conf' -/-> '/Users/m/.config/mpv/lua-settings/stats.conf'
- [ 0.014][d][global] config path: 'lua-settings/stats.conf' -/-> '/Users/m/.mpv/lua-settings/stats.conf'
- [ 0.014][d][global] config path: 'lua-settings/stats.conf' -/-> '/usr/local/etc/mpv/lua-settings/stats.conf'
- [ 0.014][d][stats] lua-settings/stats.conf not found.
- [ 0.015][d][osc] reading options for osc
- [ 0.015][d][global] config path: 'script-opts/osc.conf' -/-> '/Users/m/.config/mpv/script-opts/osc.conf'
- [ 0.015][d][global] config path: 'script-opts/osc.conf' -/-> '/Users/m/.mpv/script-opts/osc.conf'
- [ 0.015][d][global] config path: 'script-opts/osc.conf' -/-> '/usr/local/etc/mpv/script-opts/osc.conf'
- [ 0.015][d][osc] script-opts/osc.conf not found.
- [ 0.015][d][global] config path: 'lua-settings/osc.conf' -/-> '/Users/m/.config/mpv/lua-settings/osc.conf'
- [ 0.015][d][global] config path: 'lua-settings/osc.conf' -/-> '/Users/m/.mpv/lua-settings/osc.conf'
- [ 0.015][d][global] config path: 'lua-settings/osc.conf' -/-> '/usr/local/etc/mpv/lua-settings/osc.conf'
- [ 0.015][d][osc] lua-settings/osc.conf not found.
- [ 0.047][v][osx/cocoacb] Created CGL pixel format with attributes: kCGLPFAOpenGLProfile, kCGLOGLPVersion_3_2_Core, kCGLPFAAccelerated, kCGLPFADoubleBuffer, kCGLPFAColorSize, 64, kCGLPFAColorFloat, kCGLPFABackingStore, kCGLPFAAllowOfflineRenderers, kCGLPFASupportsAutomaticGraphicsSwitching, 0
- [ 0.051][v][libmpv_render] GL_VERSION='4.1 Metal - 88'
- [ 0.051][v][libmpv_render] Detected desktop OpenGL 4.1.
- [ 0.051][v][libmpv_render] GL_VENDOR='Apple'
- [ 0.051][v][libmpv_render] GL_RENDERER='Apple M1'
- [ 0.051][v][libmpv_render] GL_SHADING_LANGUAGE_VERSION='4.10'
- [ 0.051][d][libmpv_render] Combined OpenGL extensions string:
- [ 0.051][d][libmpv_render] GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_NV_texture_barrier
- [ 0.051][v][libmpv_render] Loaded extension GL_APPLE_rgb_422.
- [ 0.051][v][libmpv_render] GL_*_swap_control extension missing.
- [ 0.052][d][libmpv_render] Texture formats:
- [ 0.052][d][libmpv_render] NAME COMP*TYPE SIZE DEPTH PER COMP.
- [ 0.052][d][libmpv_render] r8 1*unorm 1B LF CR ST {8}
- [ 0.052][d][libmpv_render] rg8 2*unorm 2B LF CR ST {8 8}
- [ 0.052][d][libmpv_render] rgb8 3*unorm 3B LF CR ST {8 8 8}
- [ 0.052][d][libmpv_render] rgba8 4*unorm 4B LF CR ST {8 8 8 8}
- [ 0.052][d][libmpv_render] r16 1*unorm 2B LF CR ST {16}
- [ 0.052][d][libmpv_render] rg16 2*unorm 4B LF CR ST {16 16}
- [ 0.052][d][libmpv_render] rgb16 3*unorm 6B LF CR ST {16 16 16}
- [ 0.052][d][libmpv_render] rgba16 4*unorm 8B LF CR ST {16 16 16 16}
- [ 0.052][d][libmpv_render] r8ui 1*uint 1B CR ST {8}
- [ 0.052][d][libmpv_render] rg8ui 2*uint 2B CR ST {8 8}
- [ 0.052][d][libmpv_render] rgb8ui 3*uint 3B ST {8 8 8}
- [ 0.052][d][libmpv_render] rgba8ui 4*uint 4B CR ST {8 8 8 8}
- [ 0.052][d][libmpv_render] r16ui 1*uint 2B CR ST {16}
- [ 0.052][d][libmpv_render] rg16ui 2*uint 4B CR ST {16 16}
- [ 0.052][d][libmpv_render] rgb16ui 3*uint 6B ST {16 16 16}
- [ 0.052][d][libmpv_render] rgba16ui 4*uint 8B CR ST {16 16 16 16}
- [ 0.052][d][libmpv_render] r16f 1*float 4B LF CR ST {32/16}
- [ 0.052][d][libmpv_render] rg16f 2*float 8B LF CR ST {32/16 32/16}
- [ 0.052][d][libmpv_render] rgb16f 3*float 12B LF CR ST {32/16 32/16 32/16}
- [ 0.052][d][libmpv_render] rgba16f 4*float 16B LF CR ST {32/16 32/16 32/16 32/16}
- [ 0.052][d][libmpv_render] r32f 1*float 4B LF CR ST {32}
- [ 0.052][d][libmpv_render] rg32f 2*float 8B LF CR ST {32 32}
- [ 0.052][d][libmpv_render] rgb32f 3*float 12B LF CR ST {32 32 32}
- [ 0.052][d][libmpv_render] rgba32f 4*float 16B LF CR ST {32 32 32 32}
- [ 0.052][d][libmpv_render] rgb10_a2 4*unorm 4B LF CR ST {0/10 0/10 0/10 0/2}
- [ 0.052][d][libmpv_render] rgba12 4*unorm 8B LF CR ST {16/12 16/12 16/12 16/12}
- [ 0.052][d][libmpv_render] rgb10 3*unorm 6B LF CR ST {16/10 16/10 16/10}
- [ 0.052][d][libmpv_render] rgb565 3*unorm 2B LF ST {0/8 0/8 0/8}
- [ 0.052][d][libmpv_render] appleyp 0*unorm 2B LF ST {}
- [ 0.052][d][libmpv_render] LA = LUMINANCE_ALPHA hack format
- [ 0.052][d][libmpv_render] LF = linear filterable
- [ 0.052][d][libmpv_render] CR = can be used for render targets
- [ 0.052][d][libmpv_render] ST = can be used for storable images
- [ 0.052][d][libmpv_render] Image formats:
- [ 0.052][d][libmpv_render] yuv444p => 3 planes 1x1 8/0 [r8/r8/r8] (r/g/b) [unorm]
- [ 0.052][d][libmpv_render] yuv420p => 3 planes 2x2 8/0 [r8/r8/r8] (r/g/b) [unorm]
- [ 0.052][d][libmpv_render] gray => 1 planes 1x1 8/0 [r8] (r) [unorm]
- [ 0.052][d][libmpv_render] gray16 => 1 planes 1x1 16/0 [r16] (r) [unorm]
- [ 0.052][d][libmpv_render] uyvy422 => 1 planes 1x1 0/0 [appleyp] (brg) [unknown]
- [ 0.052][d][libmpv_render] nv12 => 2 planes 2x2 8/0 [r8/rg8] (r/gb) [unorm]
- [ 0.052][d][libmpv_render] p010 => 2 planes 2x2 16/6 [r16/rg16] (r/gb) [unorm]
- [ 0.052][d][libmpv_render] argb => 1 planes 1x1 8/0 [rgba8] (argb) [unorm]
- [ 0.052][d][libmpv_render] bgra => 1 planes 1x1 8/0 [rgba8] (bgra) [unorm]
- [ 0.052][d][libmpv_render] abgr => 1 planes 1x1 8/0 [rgba8] (abgr) [unorm]
- [ 0.052][d][libmpv_render] rgba => 1 planes 1x1 8/0 [rgba8] (rgba) [unorm]
- [ 0.052][d][libmpv_render] bgr24 => 1 planes 1x1 8/0 [rgb8] (bgr) [unorm]
- [ 0.052][d][libmpv_render] rgb24 => 1 planes 1x1 8/0 [rgb8] (rgb) [unorm]
- [ 0.052][d][libmpv_render] 0rgb => 1 planes 1x1 8/0 [rgba8] (_rgb) [unorm]
- [ 0.052][d][libmpv_render] bgr0 => 1 planes 1x1 8/0 [rgba8] (bgr) [unorm]
- [ 0.052][d][libmpv_render] 0bgr => 1 planes 1x1 8/0 [rgba8] (_bgr) [unorm]
- [ 0.052][d][libmpv_render] rgb0 => 1 planes 1x1 8/0 [rgba8] (rgb) [unorm]
- [ 0.052][d][libmpv_render] rgba64 => 1 planes 1x1 16/0 [rgba16] (rgba) [unorm]
- [ 0.052][d][libmpv_render] rgb565 => 1 planes 1x1 0/0 [rgb565] (rgb) [unknown]
- [ 0.052][d][libmpv_render] pal8
- [ 0.052][d][libmpv_render] vdpau
- [ 0.052][d][libmpv_render] d3d11
- [ 0.052][d][libmpv_render] dxva2_vld
- [ 0.052][d][libmpv_render] mmal
- [ 0.052][d][libmpv_render] mediacodec
- [ 0.052][d][libmpv_render] cuda
- [ 0.052][d][libmpv_render] yap8 => 2 planes 1x1 8/0 [r8/r8] (r/a) [unorm]
- [ 0.052][d][libmpv_render] yap16 => 2 planes 1x1 16/0 [r16/r16] (r/a) [unorm]
- [ 0.052][d][libmpv_render] grayaf32 => 2 planes 1x1 32/0 [r16f/r16f] (r/a) [float]
- [ 0.052][d][libmpv_render] yuv444pf => 3 planes 1x1 32/0 [r16f/r16f/r16f] (r/g/b) [float]
- [ 0.052][d][libmpv_render] yuva444pf => 4 planes 1x1 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float]
- [ 0.052][d][libmpv_render] yuv420pf => 3 planes 2x2 32/0 [r16f/r16f/r16f] (r/g/b) [float]
- [ 0.052][d][libmpv_render] yuva420pf => 4 planes 2x2 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float]
- [ 0.052][d][libmpv_render] yuv422pf => 3 planes 2x1 32/0 [r16f/r16f/r16f] (r/g/b) [float]
- [ 0.052][d][libmpv_render] yuva422pf => 4 planes 2x1 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float]
- [ 0.052][d][libmpv_render] yuv440pf => 3 planes 1x2 32/0 [r16f/r16f/r16f] (r/g/b) [float]
- [ 0.052][d][libmpv_render] yuva440pf => 4 planes 1x2 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float]
- [ 0.052][d][libmpv_render] yuv410pf => 3 planes 4x4 32/0 [r16f/r16f/r16f] (r/g/b) [float]
- [ 0.052][d][libmpv_render] yuva410pf => 4 planes 4x4 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float]
- [ 0.052][d][libmpv_render] yuv411pf => 3 planes 4x1 32/0 [r16f/r16f/r16f] (r/g/b) [float]
- [ 0.052][d][libmpv_render] yuva411pf => 4 planes 4x1 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float]
- [ 0.052][d][libmpv_render] rgb30 => 1 planes 1x1 10/0 [rgb10_a2] (bgr) [unknown]
- [ 0.052][d][libmpv_render] y1 => 1 planes 1x1 8/-7 [r8] (r) [unorm]
- [ 0.052][d][libmpv_render] gbrp1 => 3 planes 1x1 8/-7 [r8/r8/r8] (g/b/r) [unorm]
- [ 0.052][d][libmpv_render] gbrp2 => 3 planes 1x1 8/-6 [r8/r8/r8] (g/b/r) [unorm]
- [ 0.052][d][libmpv_render] gbrp3 => 3 planes 1x1 8/-5 [r8/r8/r8] (g/b/r) [unorm]
- [ 0.052][d][libmpv_render] gbrp4 => 3 planes 1x1 8/-4 [r8/r8/r8] (g/b/r) [unorm]
- [ 0.052][d][libmpv_render] gbrp5 => 3 planes 1x1 8/-3 [r8/r8/r8] (g/b/r) [unorm]
- [ 0.052][d][libmpv_render] gbrp6 => 3 planes 1x1 8/-2 [r8/r8/r8] (g/b/r) [unorm]
- [ 0.052][d][libmpv_render] vdpau_output
- [ 0.052][d][libmpv_render] vaapi
- [ 0.052][d][libmpv_render] videotoolbox
- [ 0.052][d][libmpv_render] drm_prime
- [ 0.052][d][libmpv_render] yuyv422
- [ 0.052][d][libmpv_render] yuv422p => 3 planes 2x1 8/0 [r8/r8/r8] (r/g/b) [unorm]
- [ 0.052][d][libmpv_render] yuv410p => 3 planes 4x4 8/0 [r8/r8/r8] (r/g/b) [unorm]
- [ 0.052][d][libmpv_render] yuv411p => 3 planes 4x1 8/0 [r8/r8/r8] (r/g/b) [unorm]
- [ 0.052][d][libmpv_render] monow
- [ 0.052][d][libmpv_render] monob
- [ 0.052][d][libmpv_render] yuvj422p => 3 planes 2x1 8/0 [r8/r8/r8] (r/g/b) [unorm]
- [ 0.052][d][libmpv_render] uyyvyy411
- [ 0.052][d][libmpv_render] bgr8
- [ 0.052][d][libmpv_render] bgr4
- [ 0.052][d][libmpv_render] bgr4_byte
- [ 0.052][d][libmpv_render] rgb8
- [ 0.052][d][libmpv_render] rgb4
- [ 0.052][d][libmpv_render] rgb4_byte
- [ 0.052][d][libmpv_render] nv21 => 2 planes 2x2 8/0 [r8/rg8] (r/bg) [unorm]
- [ 0.052][d][libmpv_render] gray16be
- [ 0.052][d][libmpv_render] yuv440p => 3 planes 1x2 8/0 [r8/r8/r8] (r/g/b) [unorm]
- [ 0.052][d][libmpv_render] yuvj440p => 3 planes 1x2 8/0 [r8/r8/r8] (r/g/b) [unorm]
- [ 0.052][d][libmpv_render] yuva420p => 4 planes 2x2 8/0 [r8/r8/r8/r8] (r/g/b/a) [unorm]
- [ 0.052][d][libmpv_render] rgb48be
- [ 0.052][d][libmpv_render] rgb48 => 1 planes 1x1 16/0 [rgb16] (rgb) [unorm]
- [ 0.052][d][libmpv_render] rgb565be
- [ 0.052][d][libmpv_render] rgb555be
- [ 0.052][d][libmpv_render] rgb555
- [ 0.052][d][libmpv_render] bgr565be
- [ 0.052][d][libmpv_render] bgr565
- [ 0.052][d][libmpv_render] bgr555be
- [ 0.052][d][libmpv_render] bgr555
- [ 0.052][d][libmpv_render] yuv420p16 => 3 planes 2x2 16/0 [r16/r16/r16] (r/g/b) [unorm]
- [ 0.052][d][libmpv_render] yuv420p16be
- [ 0.052][d][libmpv_render] yuv422p16 => 3 planes 2x1 16/0 [r16/r16/r16] (r/g/b) [unorm]
- [ 0.052][d][libmpv_render] yuv422p16be
- [ 0.052][d][libmpv_render] yuv444p16 => 3 planes 1x1 16/0 [r16/r16/r16] (r/g/b) [unorm]
- [ 0.052][d][libmpv_render] yuv444p16be
- [ 0.052][d][libmpv_render] rgb444
- [ 0.052][d][libmpv_render] rgb444be
- [ 0.052][d][libmpv_render] bgr444
- [ 0.052][d][libmpv_render] bgr444be
- [ 0.052][d][libmpv_render] ya8 => 1 planes 1x1 8/0 [rg8] (ra) [unorm]
- [ 0.052][d][libmpv_render] bgr48be
- [ 0.052][d][libmpv_render] bgr48 => 1 planes 1x1 16/0 [rgb16] (bgr) [unorm]
- [ 0.052][d][libmpv_render] yuv420p9be
- [ 0.052][d][libmpv_render] yuv420p9 => 3 planes 2x2 16/-7 [r16/r16/r16] (r/g/b) [unorm]
- [ 0.052][d][libmpv_render] yuv420p10be
- [ 0.052][d][libmpv_render] yuv420p10 => 3 planes 2x2 16/-6 [r16/r16/r16] (r/g/b) [unorm]
- [ 0.052][d][libmpv_render] yuv422p10be
- [ 0.052][d][libmpv_render] yuv422p10 => 3 planes 2x1 16/-6 [r16/r16/r16] (r/g/b) [unorm]
- [ 0.052][d][libmpv_render] yuv444p9be
- [ 0.052][d][libmpv_render] yuv444p9 => 3 planes 1x1 16/-7 [r16/r16/r16] (r/g/b) [unorm]
- [ 0.052][d][libmpv_render] yuv444p10be
- [ 0.052][d][libmpv_render] yuv444p10 => 3 planes 1x1 16/-6 [r16/r16/r16] (r/g/b) [unorm]
- [ 0.052][d][libmpv_render] yuv422p9be
- [ 0.052][d][libmpv_render] yuv422p9 => 3 planes 2x1 16/-7 [r16/r16/r16] (r/g/b) [unorm]
- [ 0.052][d][libmpv_render] gbrp => 3 planes 1x1 8/0 [r8/r8/r8] (g/b/r) [unorm]
- [ 0.052][d][libmpv_render] gbrp9be
- [ 0.052][d][libmpv_render] gbrp9 => 3 planes 1x1 16/-7 [r16/r16/r16] (g/b/r) [unorm]
- [ 0.052][d][libmpv_render] gbrp10be
- [ 0.052][d][libmpv_render] gbrp10 => 3 planes 1x1 16/-6 [r16/r16/r16] (g/b/r) [unorm]
- [ 0.052][d][libmpv_render] gbrp16be
- [ 0.052][d][libmpv_render] gbrp16 => 3 planes 1x1 16/0 [r16/r16/r16] (g/b/r) [unorm]
- [ 0.052][d][libmpv_render] yuva422p => 4 planes 2x1 8/0 [r8/r8/r8/r8] (r/g/b/a) [unorm]
- [ 0.052][d][libmpv_render] yuva444p => 4 planes 1x1 8/0 [r8/r8/r8/r8] (r/g/b/a) [unorm]
- [ 0.052][d][libmpv_render] yuva420p9be
- [ 0.052][d][libmpv_render] yuva420p9 => 4 planes 2x2 16/-7 [r16/r16/r16/r16] (r/g/b/a) [unorm]
- [ 0.052][d][libmpv_render] yuva422p9be
- [ 0.052][d][libmpv_render] yuva422p9 => 4 planes 2x1 16/-7 [r16/r16/r16/r16] (r/g/b/a) [unorm]
- [ 0.052][d][libmpv_render] yuva444p9be
- [ 0.052][d][libmpv_render] yuva444p9 => 4 planes 1x1 16/-7 [r16/r16/r16/r16] (r/g/b/a) [unorm]
- [ 0.052][d][libmpv_render] yuva420p10be
- [ 0.052][d][libmpv_render] yuva420p10 => 4 planes 2x2 16/-6 [r16/r16/r16/r16] (r/g/b/a) [unorm]
- [ 0.052][d][libmpv_render] yuva422p10be
- [ 0.052][d][libmpv_render] yuva422p10 => 4 planes 2x1 16/-6 [r16/r16/r16/r16] (r/g/b/a) [unorm]
- [ 0.052][d][libmpv_render] yuva444p10be
- [ 0.052][d][libmpv_render] yuva444p10 => 4 planes 1x1 16/-6 [r16/r16/r16/r16] (r/g/b/a) [unorm]
- [ 0.052][d][libmpv_render] yuva420p16be
- [ 0.052][d][libmpv_render] yuva420p16 => 4 planes 2x2 16/0 [r16/r16/r16/r16] (r/g/b/a) [unorm]
- [ 0.052][d][libmpv_render] yuva422p16be
- [ 0.052][d][libmpv_render] yuva422p16 => 4 planes 2x1 16/0 [r16/r16/r16/r16] (r/g/b/a) [unorm]
- [ 0.052][d][libmpv_render] yuva444p16be
- [ 0.052][d][libmpv_render] yuva444p16 => 4 planes 1x1 16/0 [r16/r16/r16/r16] (r/g/b/a) [unorm]
- [ 0.052][d][libmpv_render] xyz12 => 1 planes 1x1 16/4 [rgb16] (rgb) [unorm]
- [ 0.052][d][libmpv_render] xyz12be
- [ 0.052][d][libmpv_render] nv16 => 2 planes 2x1 8/0 [r8/rg8] (r/gb) [unorm]
- [ 0.052][d][libmpv_render] nv20 => 2 planes 2x1 16/-6 [r16/rg16] (r/gb) [unorm]
- [ 0.052][d][libmpv_render] nv20be
- [ 0.052][d][libmpv_render] rgba64be
- [ 0.052][d][libmpv_render] bgra64be
- [ 0.052][d][libmpv_render] bgra64 => 1 planes 1x1 16/0 [rgba16] (bgra) [unorm]
- [ 0.052][d][libmpv_render] yvyu422
- [ 0.053][d][libmpv_render] ya16be
- [ 0.053][d][libmpv_render] ya16 => 1 planes 1x1 16/0 [rg16] (ra) [unorm]
- [ 0.053][d][libmpv_render] gbrap => 4 planes 1x1 8/0 [r8/r8/r8/r8] (g/b/r/a) [unorm]
- [ 0.053][d][libmpv_render] gbrap16be
- [ 0.053][d][libmpv_render] gbrap16 => 4 planes 1x1 16/0 [r16/r16/r16/r16] (g/b/r/a) [unorm]
- [ 0.053][d][libmpv_render] qsv
- [ 0.053][d][libmpv_render] d3d11va_vld
- [ 0.053][d][libmpv_render] yuv420p12be
- [ 0.053][d][libmpv_render] yuv420p12 => 3 planes 2x2 16/-4 [r16/r16/r16] (r/g/b) [unorm]
- [ 0.053][d][libmpv_render] yuv420p14be
- [ 0.053][d][libmpv_render] yuv420p14 => 3 planes 2x2 16/-2 [r16/r16/r16] (r/g/b) [unorm]
- [ 0.053][d][libmpv_render] yuv422p12be
- [ 0.053][d][libmpv_render] yuv422p12 => 3 planes 2x1 16/-4 [r16/r16/r16] (r/g/b) [unorm]
- [ 0.053][d][libmpv_render] yuv422p14be
- [ 0.053][d][libmpv_render] yuv422p14 => 3 planes 2x1 16/-2 [r16/r16/r16] (r/g/b) [unorm]
- [ 0.053][d][libmpv_render] yuv444p12be
- [ 0.053][d][libmpv_render] yuv444p12 => 3 planes 1x1 16/-4 [r16/r16/r16] (r/g/b) [unorm]
- [ 0.053][d][libmpv_render] yuv444p14be
- [ 0.053][d][libmpv_render] yuv444p14 => 3 planes 1x1 16/-2 [r16/r16/r16] (r/g/b) [unorm]
- [ 0.053][d][libmpv_render] gbrp12be
- [ 0.053][d][libmpv_render] gbrp12 => 3 planes 1x1 16/-4 [r16/r16/r16] (g/b/r) [unorm]
- [ 0.053][d][libmpv_render] gbrp14be
- [ 0.053][d][libmpv_render] gbrp14 => 3 planes 1x1 16/-2 [r16/r16/r16] (g/b/r) [unorm]
- [ 0.053][d][libmpv_render] yuvj411p => 3 planes 4x1 8/0 [r8/r8/r8] (r/g/b) [unorm]
- [ 0.053][d][libmpv_render] bayer_bggr8
- [ 0.053][d][libmpv_render] bayer_rggb8
- [ 0.053][d][libmpv_render] bayer_gbrg8
- [ 0.053][d][libmpv_render] bayer_grbg8
- [ 0.053][d][libmpv_render] bayer_bggr16
- [ 0.053][d][libmpv_render] bayer_bggr16be
- [ 0.053][d][libmpv_render] bayer_rggb16
- [ 0.053][d][libmpv_render] bayer_rggb16be
- [ 0.053][d][libmpv_render] bayer_gbrg16
- [ 0.053][d][libmpv_render] bayer_gbrg16be
- [ 0.053][d][libmpv_render] bayer_grbg16
- [ 0.053][d][libmpv_render] bayer_grbg16be
- [ 0.053][d][libmpv_render] xvmc
- [ 0.053][d][libmpv_render] yuv440p10 => 3 planes 1x2 16/-6 [r16/r16/r16] (r/g/b) [unorm]
- [ 0.053][d][libmpv_render] yuv440p10be
- [ 0.053][d][libmpv_render] yuv440p12 => 3 planes 1x2 16/-4 [r16/r16/r16] (r/g/b) [unorm]
- [ 0.053][d][libmpv_render] yuv440p12be
- [ 0.053][d][libmpv_render] ayuv64 => 1 planes 1x1 16/0 [rgba16] (argb) [unorm]
- [ 0.053][d][libmpv_render] ayuv64be
- [ 0.053][d][libmpv_render] p010be
- [ 0.053][d][libmpv_render] gbrap12be
- [ 0.053][d][libmpv_render] gbrap12 => 4 planes 1x1 16/-4 [r16/r16/r16/r16] (g/b/r/a) [unorm]
- [ 0.053][d][libmpv_render] gbrap10be
- [ 0.053][d][libmpv_render] gbrap10 => 4 planes 1x1 16/-6 [r16/r16/r16/r16] (g/b/r/a) [unorm]
- [ 0.053][d][libmpv_render] gray12be
- [ 0.053][d][libmpv_render] gray12 => 1 planes 1x1 16/-4 [r16] (r) [unorm]
- [ 0.053][d][libmpv_render] gray10be
- [ 0.053][d][libmpv_render] gray10 => 1 planes 1x1 16/-6 [r16] (r) [unorm]
- [ 0.053][d][libmpv_render] p016 => 2 planes 2x2 16/0 [r16/rg16] (r/gb) [unorm]
- [ 0.053][d][libmpv_render] p016be
- [ 0.053][d][libmpv_render] gray9be
- [ 0.053][d][libmpv_render] gray9 => 1 planes 1x1 16/-7 [r16] (r) [unorm]
- [ 0.053][d][libmpv_render] gbrpf32be
- [ 0.053][d][libmpv_render] gbrpf32 => 3 planes 1x1 32/0 [r16f/r16f/r16f] (g/b/r) [float]
- [ 0.053][d][libmpv_render] gbrapf32be
- [ 0.053][d][libmpv_render] gbrapf32 => 4 planes 1x1 32/0 [r16f/r16f/r16f/r16f] (g/b/r/a) [float]
- [ 0.053][d][libmpv_render] opencl
- [ 0.053][d][libmpv_render] gray14be
- [ 0.053][d][libmpv_render] gray14 => 1 planes 1x1 16/-2 [r16] (r) [unorm]
- [ 0.053][d][libmpv_render] grayf32be
- [ 0.053][d][libmpv_render] grayf32 => 1 planes 1x1 32/0 [r16f] (r) [float]
- [ 0.053][d][libmpv_render] yuva422p12be
- [ 0.053][d][libmpv_render] yuva422p12 => 4 planes 2x1 16/-4 [r16/r16/r16/r16] (r/g/b/a) [unorm]
- [ 0.053][d][libmpv_render] yuva444p12be
- [ 0.053][d][libmpv_render] yuva444p12 => 4 planes 1x1 16/-4 [r16/r16/r16/r16] (r/g/b/a) [unorm]
- [ 0.053][d][libmpv_render] nv24 => 2 planes 1x1 8/0 [r8/rg8] (r/gb) [unorm]
- [ 0.053][d][libmpv_render] nv42 => 2 planes 1x1 8/0 [r8/rg8] (r/bg) [unorm]
- [ 0.053][d][libmpv_render] vulkan
- [ 0.053][d][libmpv_render] y210be
- [ 0.053][d][libmpv_render] y210
- [ 0.053][d][libmpv_render] x2rgb10be
- [ 0.053][d][libmpv_render] x2bgr10
- [ 0.053][d][libmpv_render] x2bgr10be
- [ 0.053][d][libmpv_render] p210be
- [ 0.053][d][libmpv_render] p210 => 2 planes 2x1 16/6 [r16/rg16] (r/gb) [unorm]
- [ 0.053][d][libmpv_render] p410be
- [ 0.053][d][libmpv_render] p410 => 2 planes 1x1 16/6 [r16/rg16] (r/gb) [unorm]
- [ 0.053][d][libmpv_render] p216be
- [ 0.053][d][libmpv_render] p216 => 2 planes 2x1 16/0 [r16/rg16] (r/gb) [unorm]
- [ 0.053][d][libmpv_render] p416be
- [ 0.053][d][libmpv_render] p416 => 2 planes 1x1 16/0 [r16/rg16] (r/gb) [unorm]
- [ 0.053][v][libmpv_render] Testing FBO format rgba16f
- [ 0.053][d][libmpv_render] Resizing texture: 16x16
- [ 0.054][v][libmpv_render] Using FBO format rgba16f.
- [ 0.054][v][libmpv_render] Disabling HDR peak computation (one or more of the following is not supported: compute shaders=0, SSBO=0).
- [ 0.054][d][global] cache path: '' -> '/Users/m/Library/Caches/io.mpv'
- [ 0.054][v][libmpv_render] Loading hwdec driver 'videotoolbox'
- [ 0.054][d][global] config path: 'scripts' -> '/Users/m/.config/mpv/scripts'
- [ 0.054][d][global] config path: 'scripts' -/-> '/Users/m/.mpv/scripts'
- [ 0.054][d][global] config path: 'scripts' -/-> '/usr/local/etc/mpv/scripts'
- [ 0.054][d][webm] Loading lua script /Users/m/.config/mpv/scripts/webm.lua...
- [ 0.054][d][encode] Loading lua script /Users/m/.config/mpv/scripts/encode.lua...
- [ 0.054][v][cplayer] Waiting for scripts...
- [ 0.054][d][webm] loading mp.defaults
- [ 0.054][d][encode] loading mp.defaults
- [ 0.054][d][console] reading options for console
- [ 0.054][d][global] config path: 'script-opts/console.conf' -/-> '/Users/m/.config/mpv/script-opts/console.conf'
- [ 0.054][d][global] config path: 'script-opts/console.conf' -/-> '/Users/m/.mpv/script-opts/console.conf'
- [ 0.054][d][global] config path: 'script-opts/console.conf' -/-> '/usr/local/etc/mpv/script-opts/console.conf'
- [ 0.055][d][console] script-opts/console.conf not found.
- [ 0.055][d][global] config path: 'lua-settings/console.conf' -/-> '/Users/m/.config/mpv/lua-settings/console.conf'
- [ 0.055][d][global] config path: 'lua-settings/console.conf' -/-> '/Users/m/.mpv/lua-settings/console.conf'
- [ 0.055][d][global] config path: 'lua-settings/console.conf' -/-> '/usr/local/etc/mpv/lua-settings/console.conf'
- [ 0.055][d][console] lua-settings/console.conf not found.
- [ 0.055][d][encode] loading file /Users/m/.config/mpv/scripts/encode.lua
- [ 0.055][d][cplayer] Run command: define-section, flags=64, args=[name="input_stats", contents="", flags="default"]
- [ 0.055][d][cplayer] Run command: enable-section, flags=64, args=[name="input_stats", flags="allow-hide-cursor+allow-vo-dragging"]
- [ 0.055][d][webm] loading file /Users/m/.config/mpv/scripts/webm.lua
- [ 0.055][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_stats", contents="", flags="force"]
- [ 0.055][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_stats", flags="allow-hide-cursor+allow-vo-dragging"]
- [ 0.055][d][cplayer] Run command: define-section, flags=64, args=[name="showhide", contents="mouse_move script-binding osc/__keybinding1\nmouse_leave script-binding osc/__keybinding2\n", flags="force"]
- [ 0.055][d][cplayer] Run command: define-section, flags=64, args=[name="showhide_wc", contents="mouse_move script-binding osc/__keybinding3\nmouse_leave script-binding osc/__keybinding4\n", flags="force"]
- [ 0.055][d][cplayer] Run command: enable-section, flags=64, args=[name="showhide", flags="allow-hide-cursor+allow-vo-dragging"]
- [ 0.055][d][cplayer] Run command: enable-section, flags=64, args=[name="showhide_wc", flags="allow-hide-cursor+allow-vo-dragging"]
- [ 0.055][d][cplayer] Run command: define-section, flags=64, args=[name="input_console", contents="", flags="default"]
- [ 0.055][d][cplayer] Run command: enable-section, flags=64, args=[name="input_console", flags="allow-hide-cursor+allow-vo-dragging"]
- [ 0.055][d][cplayer] Run command: define-section, flags=64, args=[name="input_encode", contents="", flags="default"]
- [ 0.056][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_console", contents="", flags="force"]
- [ 0.056][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_console", flags="allow-hide-cursor+allow-vo-dragging"]
- [ 0.056][d][cplayer] Run command: enable-section, flags=64, args=[name="input_encode", flags="allow-hide-cursor+allow-vo-dragging"]
- [ 0.056][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_encode", contents="", flags="force"]
- [ 0.056][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_encode", flags="allow-hide-cursor+allow-vo-dragging"]
- [ 0.056][d][cplayer] Run command: define-section, flags=64, args=[name="input", contents="mbtn_left script-binding osc/__keybinding5\nshift+mbtn_left script-binding osc/__keybinding6\nmbtn_right script-binding osc/__keybinding7\nmbtn_mid script-binding osc/__keybinding8\nwheel_up script-binding osc/__keybinding9\nwheel_down script-binding osc/__keybinding10\nmbtn_left_dbl ignore\nshift+mbtn_left_dbl ignore\nmbtn_right_dbl ignore\n", flags="force"]
- [ 0.056][d][cplayer] Run command: enable-section, flags=64, args=[name="input", flags=""]
- [ 0.056][d][auto_profiles] Exiting...
- [ 0.056][d][cplayer] Run command: define-section, flags=64, args=[name="window-controls", contents="mbtn_left script-binding osc/__keybinding11\n", flags="force"]
- [ 0.056][d][cplayer] Run command: enable-section, flags=64, args=[name="window-controls", flags=""]
- [ 0.056][v][cplayer] Set property: user-data/osc/visibility="auto" -> 1
- [ 0.056][d][cplayer] Run command: disable-section, flags=64, args=[name="input"]
- [ 0.056][d][cplayer] Run command: disable-section, flags=64, args=[name="window-controls"]
- [ 0.056][v][cplayer] Set property: user-data/osc/margins={"b":0,"l":0,"t":0,"r":0} -> 1
- [ 0.056][v][cplayer] Set property: user-data/osc/margins={"b":0,"l":0,"t":0,"r":0} -> 1
- [ 0.056][d][osc] osc_init
- [ 0.057][v][cplayer] Set property: user-data/osc/margins={"b":0,"l":0,"t":0,"r":0} -> 1
- [ 0.057][d][global] config path: 'fonts' -/-> '/Users/m/.config/mpv/fonts'
- [ 0.057][d][global] config path: 'fonts' -/-> '/Users/m/.mpv/fonts'
- [ 0.057][d][global] config path: 'fonts' -/-> '/usr/local/etc/mpv/fonts'
- [ 0.057][d][osd/libass] ASS library version: 0x1701000 (runtime 0x1701000)
- [ 0.057][v][osd/libass] libass API version: 0x1701000
- [ 0.057][v][osd/libass] libass source: tarball: 0.17.1
- [ 0.058][d][webm] reading options for webm
- [ 0.058][d][global] config path: 'script-opts/webm.conf' -> '/Users/m/.config/mpv/script-opts/webm.conf'
- [ 0.058][v][webm] Opened config file script-opts/webm.conf.
- [ 0.058][v][osd/libass] Shaper: FriBidi 1.0.13 (SIMPLE) HarfBuzz-ng 8.3.0 (COMPLEX)
- [ 0.058][d][global] config path: 'subfont.ttf' -/-> '/Users/m/.config/mpv/subfont.ttf'
- [ 0.058][d][global] config path: 'subfont.ttf' -/-> '/Users/m/.mpv/subfont.ttf'
- [ 0.058][d][global] config path: 'subfont.ttf' -/-> '/usr/local/etc/mpv/subfont.ttf'
- [ 0.058][d][global] config path: 'fonts.conf' -/-> '/Users/m/.config/mpv/fonts.conf'
- [ 0.058][d][global] config path: 'fonts.conf' -/-> '/Users/m/.mpv/fonts.conf'
- [ 0.058][d][global] config path: 'fonts.conf' -/-> '/usr/local/etc/mpv/fonts.conf'
- [ 0.058][v][osd/libass] Setting up fonts...
- [ 0.058][v][osd/libass] Using font provider coretext
- [ 0.058][v][osd/libass] Done.
- [ 0.059][d][cplayer] Run command: define-section, flags=64, args=[name="input_osc", contents="", flags="default"]
- [ 0.059][d][cplayer] Run command: enable-section, flags=64, args=[name="input_osc", flags="allow-hide-cursor+allow-vo-dragging"]
- [ 0.059][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_osc", contents="", flags="force"]
- [ 0.059][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_osc", flags="allow-hide-cursor+allow-vo-dragging"]
- [ 0.059][v][webm] Loaded mpv-webm script!
- [ 0.059][d][cplayer] Run command: script-message, flags=64, args=[args="webm-script-loaded"]
- [ 0.059][v][cplayer] Done loading scripts.
- [ 0.059][d][global] state path: 'watch_later' -> '/Users/m/.config/mpv/watch_later'
- [ 0.059][d][global] state path: 'watch_later' -> '/Users/m/.config/mpv/watch_later'
- [ 0.059][v][cplayer] Running hook: ytdl_hook/on_load
- [ 0.060][v][ytdl_hook] ytdl:// hook
- [ 0.060][d][cplayer] Run command: define-section, flags=64, args=[name="input_webm", contents="W script-binding webm/display-webm-encoder\n", flags="default"]
- [ 0.060][d][cplayer] Run command: enable-section, flags=64, args=[name="input_webm", flags="allow-hide-cursor+allow-vo-dragging"]
- [ 0.060][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_webm", contents="", flags="force"]
- [ 0.060][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_webm", flags="allow-hide-cursor+allow-vo-dragging"]
- [ 0.060][v][ytdl_hook] not a ytdl:// url
- [ 0.060][v][cplayer] Running hook: ytdl_hook/on_load
- [ 0.060][v][ytdl_hook] playlist hook
- [ 0.060][v][file] Opening webm.webm
- [ 0.060][d][file] resize stream to 131072 bytes, drop 0 bytes
- [ 0.060][d][file] Stream opened successfully.
- [ 0.060][v][demux] Trying demuxers for level=normal.
- [ 0.060][d][demux] Trying demuxer: disc (force-level: normal)
- [ 0.060][d][demux] Trying demuxer: edl (force-level: normal)
- [ 0.060][d][demux] Trying demuxer: cue (force-level: normal)
- [ 0.060][d][demux] Trying demuxer: rawaudio (force-level: normal)
- [ 0.060][d][demux] Trying demuxer: rawvideo (force-level: normal)
- [ 0.060][d][demux] Trying demuxer: mkv (force-level: normal)
- [ 0.060][d][mkv] Found the head...
- [ 0.060][d][mkv] + a segment...
- [ 0.060][d][mkv] Parsing seek head...
- [ 0.060][d][mkv] |+ segment information...
- [ 0.060][d][mkv] float 7786.000000
- [ 0.060][d][mkv] | + muxing app: Lavf60.3.100
- [ 0.060][d][mkv] | + writing app: Lavf60.3.100
- [ 0.060][d][mkv] | + timecode scale: 1000000
- [ 0.060][d][mkv] | + duration: 7.786s
- [ 0.060][d][mkv] |+ segment tracks...
- [ 0.060][d][mkv] float 48000.000000
- [ 0.060][d][mkv] | + a track...
- [ 0.060][d][mkv] | + Track number: 1
- [ 0.060][d][mkv] | + Track type: Video
- [ 0.060][d][mkv] | + Video track
- [ 0.060][d][mkv] | + Pixel width: 1920
- [ 0.060][d][mkv] | + Pixel height: 1080
- [ 0.060][d][mkv] | + Matrix: bt.709
- [ 0.060][d][mkv] | + Primaries: bt.709
- [ 0.060][d][mkv] | + Gamma: bt.1886
- [ 0.060][d][mkv] | + Levels: limited
- [ 0.060][d][mkv] | + Codec ID: V_VP9
- [ 0.060][d][mkv] | + Language: und
- [ 0.060][d][mkv] | + Default duration: 33.333ms ( = 30.000 fps)
- [ 0.060][d][mkv] | + a track...
- [ 0.060][d][mkv] | + Track number: 2
- [ 0.060][d][mkv] | + Track type: Audio
- [ 0.060][d][mkv] | + Audio track
- [ 0.060][d][mkv] | + Sampling frequency: 48000.000000
- [ 0.060][d][mkv] | + Bit depth: 32
- [ 0.060][d][mkv] | + Channels: 2
- [ 0.060][d][mkv] | + Codec ID: A_OPUS
- [ 0.060][d][mkv] | + CodecPrivate, length 19
- [ 0.060][d][mkv] | + Language: und
- [ 0.060][d][mkv] |+ found cluster
- [ 0.060][v][mkv] Deferring reading cues.
- [ 0.060][v][mkv] All headers are parsed!
- [ 0.060][v][demux] Detected file format: Matroska
- [ 0.060][v][cplayer] Opening done: webm.webm
- [ 0.062][v][find_files] Loading external files in .
- [ 0.062][d][global] config path: 'sub' -/-> '/Users/m/.config/mpv/sub'
- [ 0.062][d][global] config path: 'sub' -/-> '/Users/m/.mpv/sub'
- [ 0.062][d][global] config path: 'sub' -/-> '/usr/local/etc/mpv/sub'
- [ 0.062][v][cplayer] Running hook: ytdl_hook/on_preloaded
- [ 0.062][v][mkv] select track 0
- [ 0.062][v][mkv] select track 1
- [ 0.062][i][cplayer] (+) Video --vid=1 (*) (vp9 1920x1080 30.000fps)
- [ 0.062][i][cplayer] (+) Audio --aid=1 (*) (opus 2ch 48000Hz)
- [ 0.063][d][vo/libmpv] max content size: 3360x2050
- [ 0.063][d][vo/libmpv] monitor size: 3360x2050
- [ 0.066][v][osx/cocoacb] Can't find an ambient light sensor
- [ 0.066][v][vo/libmpv] Assuming 60.000002 FPS for display sync.
- [ 0.067][v][vd] Container reported FPS: 30.000000
- [ 0.067][v][vd] Codec list:
- [ 0.067][v][vd] vp9 - Google VP9
- [ 0.067][v][vd] libvpx-vp9 (vp9) - libvpx VP9
- [ 0.067][v][vd] Opening decoder vp9
- [ 0.067][v][vd] No hardware decoding requested.
- [ 0.067][v][vd] Using software decoding.
- [ 0.067][v][vd] Detected 8 logical cores.
- [ 0.067][v][vd] Requesting 9 threads for decoding.
- [ 0.067][v][vd] Selected codec: Google VP9
- [ 0.067][v][vf] User filter list:
- [ 0.067][v][vf] (empty)
- [ 0.068][v][ad] Codec list:
- [ 0.068][v][ad] opus - Opus
- [ 0.068][v][ad] libopus (opus) - libopus Opus
- [ 0.068][v][ad] Opening decoder opus
- [ 0.068][v][ad] Requesting 1 threads for decoding.
- [ 0.068][v][ad] Selected codec: Opus
- [ 0.068][v][af] User filter list:
- [ 0.068][v][af] (empty)
- [ 0.068][v][cplayer] Starting playback...
- [ 0.068][d][vd] DR parameter change to 1920x1088 yuv420p align=64
- [ 0.068][d][vd] Allocating new (host-cached) DR image...
- [ 0.069][v][libmpv_render] DR path suspected slow/uncached, disabling.
- [ 0.069][d][vd] ...failed..
- [ 0.069][v][vd] DR failed - disabling.
- [ 0.079][v][vd] Using software decoding.
- [ 0.079][v][vd] Decoder format: 1920x1080 [0:1] yuv420p bt.709/auto/auto/limited/auto CL=unknown crop=1920x1080+0+0
- [ 0.079][v][vd] Using container aspect ratio.
- [ 0.079][v][vf] [in] 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display CL=mpeg2/4/h264 crop=1920x1080+0+0
- [ 0.079][v][vf] [userdeint] 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display CL=mpeg2/4/h264 crop=1920x1080+0+0
- [ 0.079][v][vf] [userdeint] (disabled)
- [ 0.079][v][vf] [autorotate] 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display CL=mpeg2/4/h264 crop=1920x1080+0+0
- [ 0.079][v][vf] [autorotate] (disabled)
- [ 0.079][v][vf] [convert] 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display CL=mpeg2/4/h264 crop=1920x1080+0+0
- [ 0.080][v][vf] [convert] (disabled)
- [ 0.080][v][vf] [out] 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display CL=mpeg2/4/h264 crop=1920x1080+0+0
- [ 0.080][v][af] [in] 48000Hz stereo 2ch floatp
- [ 0.080][v][af] [userspeed] 48000Hz stereo 2ch floatp
- [ 0.080][v][af] [userspeed] (disabled)
- [ 0.080][v][af] [convert] 48000Hz stereo 2ch floatp
- [ 0.080][v][ao] Trying audio driver 'coreaudio'
- [ 0.080][v][ao/coreaudio] requested format: 48000 Hz, stereo channels, floatp
- [ 0.108][v][ao/coreaudio] selected audio output device: WH-CH720N (84)
- [ 0.108][v][ao/coreaudio] input channel layout:
- [ 0.108][v][ao/coreaudio] layout: tag: <0>, bitmap: <0>, descriptions <2>
- [ 0.108][v][ao/coreaudio] - description 0: label <1, 0>, flags: <0>, coords: <0.000000, 0.000000, 0.000000>
- [ 0.108][v][ao/coreaudio] - description 1: label <2, 1>, flags: <0>, coords: <0.000000, 0.000000, 0.000000>
- [ 0.108][v][ao/coreaudio] mp chmap: stereo
- [ 0.108][v][ao/coreaudio] input channel layout:
- [ 0.108][v][ao/coreaudio] layout: tag: <0>, bitmap: <0>, descriptions <2>
- [ 0.108][v][ao/coreaudio] - description 0: label <1, 0>, flags: <0>, coords: <0.000000, 0.000000, 0.000000>
- [ 0.108][v][ao/coreaudio] - description 1: label <2, 1>, flags: <0>, coords: <0.000000, 0.000000, 0.000000>
- [ 0.108][v][ao/coreaudio] mp chmap: stereo
- [ 0.108][v][ao/coreaudio] Channel layouts:
- [ 0.108][v][ao/coreaudio] - stereo
- [ 0.108][v][ao/coreaudio] - stereo
- [ 0.108][v][ao/coreaudio] - mono
- [ 0.108][v][ao/coreaudio] result: stereo
- [ 0.116][v][ao/coreaudio] Latency property cntl: 1526 frames
- [ 0.116][v][ao/coreaudio] Latency property zisf: 512 frames
- [ 0.117][v][ao/coreaudio] Latency property tfas: 0 frames
- [ 0.117][v][ao/coreaudio] Device sample rate: 44100.000000
- [ 0.117][v][ao/coreaudio] audiounit latency [ns]: 354166
- [ 0.117][v][ao/coreaudio] device latency [ns]: 46213151
- [ 0.117][v][ao/coreaudio] using soft-buffer of 9600 samples.
- [ 0.117][i][cplayer] AO: [coreaudio] 48000Hz stereo 2ch floatp
- [ 0.117][v][cplayer] AO: Description: CoreAudio AudioUnit
- [ 0.117][v][af] [convert] (disabled)
- [ 0.117][v][af] [out] 48000Hz stereo 2ch floatp
- [ 0.117][i][cplayer] VO: [libmpv] 1920x1080 yuv420p
- [ 0.117][v][cplayer] VO: Description: render API for libmpv
- [ 0.118][v][vo/libmpv] reconfig to 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display CL=mpeg2/4/h264 crop=1920x1080+0+0
- [ 0.146][d][vo/libmpv] max content size: 3360x2050
- [ 0.146][d][vo/libmpv] monitor size: 3360x2050
- [ 0.167][v][libmpv_render] Texture for plane 0: 1920x1080
- [ 0.167][v][libmpv_render] Texture for plane 1: 960x540
- [ 0.168][v][libmpv_render] Texture for plane 2: 960x540
- [ 0.168][v][libmpv_render] Testing FBO format rgba16f
- [ 0.168][d][libmpv_render] Resizing texture: 16x16
- [ 0.168][v][libmpv_render] Using FBO format rgba16f.
- [ 0.176][v][cplayer] first video frame after restart shown
- [ 0.176][d][osc] osc_init
- [ 0.177][d][global] config path: 'fonts' -/-> '/Users/m/.config/mpv/fonts'
- [ 0.177][d][global] config path: 'fonts' -/-> '/Users/m/.mpv/fonts'
- [ 0.177][d][global] config path: 'fonts' -/-> '/usr/local/etc/mpv/fonts'
- [ 0.177][d][osd/libass] ASS library version: 0x1701000 (runtime 0x1701000)
- [ 0.177][v][osd/libass] libass API version: 0x1701000
- [ 0.177][v][osd/libass] libass source: tarball: 0.17.1
- [ 0.177][v][libmpv_render] Window size: 960x541 (Borders: l=0 t=0 r=0 b=0)
- [ 0.177][v][libmpv_render] Video source: 1920x1080 (1:1)
- [ 0.177][v][libmpv_render] Video display: (0, 0) 1920x1080 -> (0, 0) 960x540
- [ 0.177][v][libmpv_render] Video scale: 0.500000/0.500000
- [ 0.177][v][libmpv_render] OSD borders: l=0 t=0 r=0 b=1
- [ 0.177][v][libmpv_render] Video borders: l=0 t=0 r=0 b=1
- [ 0.177][v][osd/libass] Shaper: FriBidi 1.0.13 (SIMPLE) HarfBuzz-ng 8.3.0 (COMPLEX)
- [ 0.177][d][global] config path: 'subfont.ttf' -/-> '/Users/m/.config/mpv/subfont.ttf'
- [ 0.177][d][global] config path: 'subfont.ttf' -/-> '/Users/m/.mpv/subfont.ttf'
- [ 0.177][d][global] config path: 'subfont.ttf' -/-> '/usr/local/etc/mpv/subfont.ttf'
- [ 0.177][d][global] config path: 'fonts.conf' -/-> '/Users/m/.config/mpv/fonts.conf'
- [ 0.177][d][global] config path: 'fonts.conf' -/-> '/Users/m/.mpv/fonts.conf'
- [ 0.177][d][global] config path: 'fonts.conf' -/-> '/usr/local/etc/mpv/fonts.conf'
- [ 0.177][v][osd/libass] Setting up fonts...
- [ 0.178][v][osd/libass] Using font provider coretext
- [ 0.178][v][osd/libass] Done.
- [ 0.178][v][cplayer] audio ready
- [ 0.178][d][cplayer] starting video playback
- [ 0.178][v][cplayer] delaying audio start 0.034000 vs. 0.033000, diff=0.001000
- [ 0.178][v][cplayer] playback restart complete @ 0.033000, audio=ready, video=playing
- [ 0.179][v][cplayer] starting audio playback
- [ 0.181][d][libmpv_render] Resizing texture: 960x540
- [ 0.181][d][global] user path: '/Users/m/Library/Caches/io.mpv' -> '/Users/m/Library/Caches/io.mpv'
- [ 0.183][d][libmpv_render] vertex shader source:
- [ 0.183][d][libmpv_render] [ 1] #version 410
- [ 0.183][d][libmpv_render] [ 2] #define tex1D texture
- [ 0.183][d][libmpv_render] [ 3] #define tex3D texture
- [ 0.183][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
- [ 0.183][d][libmpv_render] [ 5] in vec2 vertex_position;
- [ 0.183][d][libmpv_render] [ 6] in vec2 vertex_texcoord0;
- [ 0.183][d][libmpv_render] [ 7] out vec2 texcoord0;
- [ 0.183][d][libmpv_render] [ 8] in vec2 vertex_texcoord1;
- [ 0.183][d][libmpv_render] [ 9] out vec2 texcoord1;
- [ 0.183][d][libmpv_render] [ 10] void main() {
- [ 0.183][d][libmpv_render] [ 11] gl_Position = vec4(vertex_position, 1.0, 1.0);
- [ 0.183][d][libmpv_render] [ 12] texcoord0 = vertex_texcoord0;
- [ 0.183][d][libmpv_render] [ 13] texcoord1 = vertex_texcoord1;
- [ 0.183][d][libmpv_render] [ 14] }
- [ 0.183][d][libmpv_render] fragment shader source:
- [ 0.183][d][libmpv_render] [ 1] #version 410
- [ 0.183][d][libmpv_render] [ 2] #define tex1D texture
- [ 0.183][d][libmpv_render] [ 3] #define tex3D texture
- [ 0.183][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
- [ 0.183][d][libmpv_render] [ 5] out vec4 out_color;
- [ 0.183][d][libmpv_render] [ 6] in vec2 texcoord0;
- [ 0.183][d][libmpv_render] [ 7] in vec2 texcoord1;
- [ 0.183][d][libmpv_render] [ 8] uniform sampler2D texture0;
- [ 0.183][d][libmpv_render] [ 9] uniform vec2 texture_size0;
- [ 0.183][d][libmpv_render] [ 10] uniform mat2 texture_rot0;
- [ 0.183][d][libmpv_render] [ 11] uniform vec2 texture_off0;
- [ 0.183][d][libmpv_render] [ 12] uniform vec2 pixel_size0;
- [ 0.183][d][libmpv_render] [ 13] uniform sampler2D texture1;
- [ 0.183][d][libmpv_render] [ 14] uniform vec2 texture_size1;
- [ 0.183][d][libmpv_render] [ 15] uniform mat2 texture_rot1;
- [ 0.183][d][libmpv_render] [ 16] uniform vec2 texture_off1;
- [ 0.183][d][libmpv_render] [ 17] uniform vec2 pixel_size1;
- [ 0.183][d][libmpv_render] [ 18] void main() {
- [ 0.183][d][libmpv_render] [ 19] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
- [ 0.183][d][libmpv_render] [ 20] // merging plane 1 ...
- [ 0.183][d][libmpv_render] [ 21] color.r = 1.000000 * vec4(texture(texture0, texcoord0)).r;
- [ 0.184][d][libmpv_render] [ 22] // merging plane 2 ... into 1
- [ 0.184][d][libmpv_render] [ 23] color.g = 1.000000 * vec4(texture(texture1, texcoord1)).r;
- [ 0.184][d][libmpv_render] [ 24] out_color = color;
- [ 0.184][d][libmpv_render] [ 25] }
- [ 0.184][d][libmpv_render] shader link log (status=1):
- [ 0.191][d][libmpv_render] Resizing texture: 960x1080
- [ 0.191][d][global] user path: '/Users/m/Library/Caches/io.mpv' -> '/Users/m/Library/Caches/io.mpv'
- [ 0.191][d][libmpv_render] vertex shader source:
- [ 0.192][d][libmpv_render] [ 1] #version 410
- [ 0.192][d][libmpv_render] [ 2] #define tex1D texture
- [ 0.192][d][libmpv_render] [ 3] #define tex3D texture
- [ 0.192][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
- [ 0.192][d][libmpv_render] [ 5] in vec2 vertex_position;
- [ 0.192][d][libmpv_render] [ 6] in vec2 vertex_texcoord0;
- [ 0.192][d][libmpv_render] [ 7] out vec2 texcoord0;
- [ 0.192][d][libmpv_render] [ 8] void main() {
- [ 0.192][d][libmpv_render] [ 9] gl_Position = vec4(vertex_position, 1.0, 1.0);
- [ 0.192][d][libmpv_render] [ 10] texcoord0 = vertex_texcoord0;
- [ 0.192][d][libmpv_render] [ 11] }
- [ 0.193][d][libmpv_render] fragment shader source:
- [ 0.193][d][libmpv_render] [ 1] #version 410
- [ 0.193][d][libmpv_render] [ 2] #define tex1D texture
- [ 0.193][d][libmpv_render] [ 3] #define tex3D texture
- [ 0.193][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
- [ 0.193][d][libmpv_render] [ 5] out vec4 out_color;
- [ 0.193][d][libmpv_render] [ 6] in vec2 texcoord0;
- [ 0.193][d][libmpv_render] [ 7] uniform sampler2D lut;
- [ 0.193][d][libmpv_render] [ 8] uniform sampler2D texture0;
- [ 0.193][d][libmpv_render] [ 9] uniform vec2 texture_size0;
- [ 0.193][d][libmpv_render] [ 10] uniform mat2 texture_rot0;
- [ 0.193][d][libmpv_render] [ 11] uniform vec2 texture_off0;
- [ 0.193][d][libmpv_render] [ 12] uniform vec2 pixel_size0;
- [ 0.193][d][libmpv_render] [ 13] void main() {
- [ 0.193][d][libmpv_render] [ 14] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
- [ 0.193][d][libmpv_render] [ 15] // upscaling plane 1
- [ 0.193][d][libmpv_render] [ 16] #undef tex
- [ 0.193][d][libmpv_render] [ 17] #undef texmap
- [ 0.193][d][libmpv_render] [ 18] #define tex texture0
- [ 0.193][d][libmpv_render] [ 19] #define texmap texmap0
- [ 0.193][d][libmpv_render] [ 20] vec2 pos = texcoord0;
- [ 0.193][d][libmpv_render] [ 21] vec2 size = texture_size0;
- [ 0.193][d][libmpv_render] [ 22] vec2 pt = pixel_size0;
- [ 0.193][d][libmpv_render] [ 23] // first pass
- [ 0.193][d][libmpv_render] [ 24] color = vec4(0.0);
- [ 0.193][d][libmpv_render] [ 25] {
- [ 0.193][d][libmpv_render] [ 26] vec2 dir = vec2(0.0, 1.0);
- [ 0.193][d][libmpv_render] [ 27] pt *= dir;
- [ 0.193][d][libmpv_render] [ 28] float fcoord = dot(fract(pos * size - vec2(0.5)), dir);
- [ 0.193][d][libmpv_render] [ 29] vec2 base = pos - fcoord * pt - pt * vec2(2.0);
- [ 0.193][d][libmpv_render] [ 30] vec4 c;
- [ 0.193][d][libmpv_render] [ 31] float ypos = LUT_POS(fcoord, 256.0);
- [ 0.193][d][libmpv_render] [ 32] float weights[6];
- [ 0.193][d][libmpv_render] [ 33] c = texture(lut, vec2(0.250000, ypos));
- [ 0.193][d][libmpv_render] [ 34] weights[0] = c[0];
- [ 0.193][d][libmpv_render] [ 35] weights[1] = c[1];
- [ 0.193][d][libmpv_render] [ 36] weights[2] = c[2];
- [ 0.193][d][libmpv_render] [ 37] weights[3] = c[3];
- [ 0.193][d][libmpv_render] [ 38] c = texture(lut, vec2(0.750000, ypos));
- [ 0.193][d][libmpv_render] [ 39] weights[4] = c[0];
- [ 0.193][d][libmpv_render] [ 40] weights[5] = c[1];
- [ 0.193][d][libmpv_render] [ 41] // scaler samples
- [ 0.193][d][libmpv_render] [ 42] c = texture(tex, base + pt * vec2(0.0));
- [ 0.193][d][libmpv_render] [ 43] color += vec4(weights[0]) * c;
- [ 0.193][d][libmpv_render] [ 44] c = texture(tex, base + pt * vec2(1.0));
- [ 0.193][d][libmpv_render] [ 45] color += vec4(weights[1]) * c;
- [ 0.193][d][libmpv_render] [ 46] c = texture(tex, base + pt * vec2(2.0));
- [ 0.193][d][libmpv_render] [ 47] color += vec4(weights[2]) * c;
- [ 0.193][d][libmpv_render] [ 48] c = texture(tex, base + pt * vec2(3.0));
- [ 0.193][d][libmpv_render] [ 49] color += vec4(weights[3]) * c;
- [ 0.193][d][libmpv_render] [ 50] c = texture(tex, base + pt * vec2(4.0));
- [ 0.193][d][libmpv_render] [ 51] color += vec4(weights[4]) * c;
- [ 0.193][d][libmpv_render] [ 52] c = texture(tex, base + pt * vec2(5.0));
- [ 0.193][d][libmpv_render] [ 53] color += vec4(weights[5]) * c;
- [ 0.193][d][libmpv_render] [ 54] }
- [ 0.193][d][libmpv_render] [ 55] color *= 1.000000;
- [ 0.193][d][libmpv_render] [ 56] out_color = color;
- [ 0.193][d][libmpv_render] [ 57] }
- [ 0.194][d][libmpv_render] shader link log (status=1):
- [ 0.196][d][libmpv_render] Resizing texture: 1920x1080
- [ 0.196][d][global] user path: '/Users/m/Library/Caches/io.mpv' -> '/Users/m/Library/Caches/io.mpv'
- [ 0.196][d][libmpv_render] vertex shader source:
- [ 0.196][d][libmpv_render] [ 1] #version 410
- [ 0.196][d][libmpv_render] [ 2] #define tex1D texture
- [ 0.196][d][libmpv_render] [ 3] #define tex3D texture
- [ 0.196][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
- [ 0.196][d][libmpv_render] [ 5] in vec2 vertex_position;
- [ 0.196][d][libmpv_render] [ 6] in vec2 vertex_texcoord0;
- [ 0.196][d][libmpv_render] [ 7] out vec2 texcoord0;
- [ 0.196][d][libmpv_render] [ 8] void main() {
- [ 0.196][d][libmpv_render] [ 9] gl_Position = vec4(vertex_position, 1.0, 1.0);
- [ 0.196][d][libmpv_render] [ 10] texcoord0 = vertex_texcoord0;
- [ 0.196][d][libmpv_render] [ 11] }
- [ 0.197][d][libmpv_render] fragment shader source:
- [ 0.197][d][libmpv_render] [ 1] #version 410
- [ 0.197][d][libmpv_render] [ 2] #define tex1D texture
- [ 0.197][d][libmpv_render] [ 3] #define tex3D texture
- [ 0.197][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
- [ 0.197][d][libmpv_render] [ 5] out vec4 out_color;
- [ 0.197][d][libmpv_render] [ 6] in vec2 texcoord0;
- [ 0.197][d][libmpv_render] [ 7] uniform sampler2D lut;
- [ 0.197][d][libmpv_render] [ 8] uniform sampler2D texture0;
- [ 0.197][d][libmpv_render] [ 9] uniform vec2 texture_size0;
- [ 0.197][d][libmpv_render] [ 10] uniform mat2 texture_rot0;
- [ 0.197][d][libmpv_render] [ 11] uniform vec2 texture_off0;
- [ 0.197][d][libmpv_render] [ 12] uniform vec2 pixel_size0;
- [ 0.197][d][libmpv_render] [ 13] void main() {
- [ 0.197][d][libmpv_render] [ 14] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
- [ 0.197][d][libmpv_render] [ 15] #undef tex
- [ 0.197][d][libmpv_render] [ 16] #undef texmap
- [ 0.197][d][libmpv_render] [ 17] #define tex texture0
- [ 0.197][d][libmpv_render] [ 18] #define texmap texmap0
- [ 0.197][d][libmpv_render] [ 19] vec2 pos = texcoord0;
- [ 0.197][d][libmpv_render] [ 20] vec2 size = texture_size0;
- [ 0.197][d][libmpv_render] [ 21] vec2 pt = pixel_size0;
- [ 0.197][d][libmpv_render] [ 22] color = vec4(0.0);
- [ 0.197][d][libmpv_render] [ 23] {
- [ 0.198][d][libmpv_render] [ 24] vec2 dir = vec2(1.0, 0.0);
- [ 0.198][d][libmpv_render] [ 25] pt *= dir;
- [ 0.198][d][libmpv_render] [ 26] float fcoord = dot(fract(pos * size - vec2(0.5)), dir);
- [ 0.198][d][libmpv_render] [ 27] vec2 base = pos - fcoord * pt - pt * vec2(2.0);
- [ 0.198][d][libmpv_render] [ 28] vec4 c;
- [ 0.198][d][libmpv_render] [ 29] float ypos = LUT_POS(fcoord, 256.0);
- [ 0.198][d][libmpv_render] [ 30] float weights[6];
- [ 0.198][d][libmpv_render] [ 31] c = texture(lut, vec2(0.250000, ypos));
- [ 0.198][d][libmpv_render] [ 32] weights[0] = c[0];
- [ 0.198][d][libmpv_render] [ 33] weights[1] = c[1];
- [ 0.198][d][libmpv_render] [ 34] weights[2] = c[2];
- [ 0.198][d][libmpv_render] [ 35] weights[3] = c[3];
- [ 0.198][d][libmpv_render] [ 36] c = texture(lut, vec2(0.750000, ypos));
- [ 0.198][d][libmpv_render] [ 37] weights[4] = c[0];
- [ 0.198][d][libmpv_render] [ 38] weights[5] = c[1];
- [ 0.198][d][libmpv_render] [ 39] // scaler samples
- [ 0.198][d][libmpv_render] [ 40] c = texture(tex, base + pt * vec2(0.0));
- [ 0.198][d][libmpv_render] [ 41] color += vec4(weights[0]) * c;
- [ 0.198][d][libmpv_render] [ 42] c = texture(tex, base + pt * vec2(1.0));
- [ 0.198][d][libmpv_render] [ 43] color += vec4(weights[1]) * c;
- [ 0.198][d][libmpv_render] [ 44] c = texture(tex, base + pt * vec2(2.0));
- [ 0.198][d][libmpv_render] [ 45] color += vec4(weights[2]) * c;
- [ 0.198][d][libmpv_render] [ 46] c = texture(tex, base + pt * vec2(3.0));
- [ 0.198][d][libmpv_render] [ 47] color += vec4(weights[3]) * c;
- [ 0.198][d][libmpv_render] [ 48] c = texture(tex, base + pt * vec2(4.0));
- [ 0.198][d][libmpv_render] [ 49] color += vec4(weights[4]) * c;
- [ 0.198][d][libmpv_render] [ 50] c = texture(tex, base + pt * vec2(5.0));
- [ 0.198][d][libmpv_render] [ 51] color += vec4(weights[5]) * c;
- [ 0.198][d][libmpv_render] [ 52] }
- [ 0.198][d][libmpv_render] [ 53] color.b = 0.000000;
- [ 0.198][d][libmpv_render] [ 54] color.a = 1.000000;
- [ 0.198][d][libmpv_render] [ 55] out_color = color;
- [ 0.198][d][libmpv_render] [ 56] }
- [ 0.198][d][libmpv_render] shader link log (status=1):
- [ 0.200][d][libmpv_render] Resizing texture: 1920x1080
- [ 0.200][d][global] user path: '/Users/m/Library/Caches/io.mpv' -> '/Users/m/Library/Caches/io.mpv'
- [ 0.200][d][libmpv_render] vertex shader source:
- [ 0.200][d][libmpv_render] [ 1] #version 410
- [ 0.200][d][libmpv_render] [ 2] #define tex1D texture
- [ 0.200][d][libmpv_render] [ 3] #define tex3D texture
- [ 0.200][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
- [ 0.200][d][libmpv_render] [ 5] in vec2 vertex_position;
- [ 0.200][d][libmpv_render] [ 6] in vec2 vertex_texcoord0;
- [ 0.200][d][libmpv_render] [ 7] out vec2 texcoord0;
- [ 0.200][d][libmpv_render] [ 8] in vec2 vertex_texcoord1;
- [ 0.200][d][libmpv_render] [ 9] out vec2 texcoord1;
- [ 0.200][d][libmpv_render] [ 10] void main() {
- [ 0.200][d][libmpv_render] [ 11] gl_Position = vec4(vertex_position, 1.0, 1.0);
- [ 0.200][d][libmpv_render] [ 12] texcoord0 = vertex_texcoord0;
- [ 0.200][d][libmpv_render] [ 13] texcoord1 = vertex_texcoord1;
- [ 0.200][d][libmpv_render] [ 14] }
- [ 0.201][d][libmpv_render] fragment shader source:
- [ 0.201][d][libmpv_render] [ 1] #version 410
- [ 0.201][d][libmpv_render] [ 2] #define tex1D texture
- [ 0.201][d][libmpv_render] [ 3] #define tex3D texture
- [ 0.201][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
- [ 0.201][d][libmpv_render] [ 5] out vec4 out_color;
- [ 0.201][d][libmpv_render] [ 6] in vec2 texcoord0;
- [ 0.201][d][libmpv_render] [ 7] in vec2 texcoord1;
- [ 0.201][d][libmpv_render] [ 8] uniform mat3 colormatrix;
- [ 0.201][d][libmpv_render] [ 9] uniform vec3 colormatrix_c;
- [ 0.201][d][libmpv_render] [ 10] uniform sampler2D texture0;
- [ 0.201][d][libmpv_render] [ 11] uniform vec2 texture_size0;
- [ 0.201][d][libmpv_render] [ 12] uniform mat2 texture_rot0;
- [ 0.201][d][libmpv_render] [ 13] uniform vec2 texture_off0;
- [ 0.201][d][libmpv_render] [ 14] uniform vec2 pixel_size0;
- [ 0.201][d][libmpv_render] [ 15] uniform sampler2D texture1;
- [ 0.201][d][libmpv_render] [ 16] uniform vec2 texture_size1;
- [ 0.201][d][libmpv_render] [ 17] uniform mat2 texture_rot1;
- [ 0.201][d][libmpv_render] [ 18] uniform vec2 texture_off1;
- [ 0.201][d][libmpv_render] [ 19] uniform vec2 pixel_size1;
- [ 0.201][d][libmpv_render] [ 20] void main() {
- [ 0.201][d][libmpv_render] [ 21] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
- [ 0.201][d][libmpv_render] [ 22] color.r = 1.000000 * vec4(texture(texture0, texcoord0)).r;
- [ 0.201][d][libmpv_render] [ 23] color.gb = 1.000000 * vec4(texture(texture1, texcoord1)).rg;
- [ 0.201][d][libmpv_render] [ 24] color = color.rgbr;
- [ 0.201][d][libmpv_render] [ 25] color.rgb = mat3(colormatrix) * color.rgb + colormatrix_c;
- [ 0.201][d][libmpv_render] [ 26] color.a = 1.0;
- [ 0.201][d][libmpv_render] [ 27] // scaler pre-conversion
- [ 0.201][d][libmpv_render] [ 28] // linearize
- [ 0.201][d][libmpv_render] [ 29] color.rgb = clamp(color.rgb, 0.0, 1.0);
- [ 0.201][d][libmpv_render] [ 30] color.rgb = pow(color.rgb, vec3(2.4));
- [ 0.201][d][libmpv_render] [ 31] color.rgb *= vec3(1.0/1.000000);
- [ 0.201][d][libmpv_render] [ 32] // main scaling
- [ 0.201][d][libmpv_render] [ 33] out_color = color;
- [ 0.201][d][libmpv_render] [ 34] }
- [ 0.202][d][libmpv_render] shader link log (status=1):
- [ 0.250][d][libmpv_render] Resizing texture: 1920x540
- [ 0.250][d][global] user path: '/Users/m/Library/Caches/io.mpv' -> '/Users/m/Library/Caches/io.mpv'
- [ 0.250][d][libmpv_render] vertex shader source:
- [ 0.250][d][libmpv_render] [ 1] #version 410
- [ 0.250][d][libmpv_render] [ 2] #define tex1D texture
- [ 0.250][d][libmpv_render] [ 3] #define tex3D texture
- [ 0.250][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
- [ 0.251][d][libmpv_render] [ 5] in vec2 vertex_position;
- [ 0.251][d][libmpv_render] [ 6] in vec2 vertex_texcoord0;
- [ 0.251][d][libmpv_render] [ 7] out vec2 texcoord0;
- [ 0.251][d][libmpv_render] [ 8] void main() {
- [ 0.251][d][libmpv_render] [ 9] gl_Position = vec4(vertex_position, 1.0, 1.0);
- [ 0.251][d][libmpv_render] [ 10] texcoord0 = vertex_texcoord0;
- [ 0.251][d][libmpv_render] [ 11] }
- [ 0.252][d][libmpv_render] fragment shader source:
- [ 0.252][d][libmpv_render] [ 1] #version 410
- [ 0.252][d][libmpv_render] [ 2] #define tex1D texture
- [ 0.252][d][libmpv_render] [ 3] #define tex3D texture
- [ 0.252][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
- [ 0.252][d][libmpv_render] [ 5] out vec4 out_color;
- [ 0.252][d][libmpv_render] [ 6] in vec2 texcoord0;
- [ 0.252][d][libmpv_render] [ 7] uniform sampler2D lut;
- [ 0.252][d][libmpv_render] [ 8] uniform sampler2D texture0;
- [ 0.252][d][libmpv_render] [ 9] uniform vec2 texture_size0;
- [ 0.252][d][libmpv_render] [ 10] uniform mat2 texture_rot0;
- [ 0.252][d][libmpv_render] [ 11] uniform vec2 texture_off0;
- [ 0.252][d][libmpv_render] [ 12] uniform vec2 pixel_size0;
- [ 0.252][d][libmpv_render] [ 13] void main() {
- [ 0.252][d][libmpv_render] [ 14] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
- [ 0.252][d][libmpv_render] [ 15] #undef tex
- [ 0.252][d][libmpv_render] [ 16] #undef texmap
- [ 0.252][d][libmpv_render] [ 17] #define tex texture0
- [ 0.252][d][libmpv_render] [ 18] #define texmap texmap0
- [ 0.252][d][libmpv_render] [ 19] vec2 pos = texcoord0;
- [ 0.252][d][libmpv_render] [ 20] vec2 size = texture_size0;
- [ 0.252][d][libmpv_render] [ 21] vec2 pt = pixel_size0;
- [ 0.252][d][libmpv_render] [ 22] // first pass
- [ 0.252][d][libmpv_render] [ 23] color = vec4(0.0);
- [ 0.252][d][libmpv_render] [ 24] {
- [ 0.252][d][libmpv_render] [ 25] vec2 dir = vec2(0.0, 1.0);
- [ 0.252][d][libmpv_render] [ 26] pt *= dir;
- [ 0.252][d][libmpv_render] [ 27] float fcoord = dot(fract(pos * size - vec2(0.5)), dir);
- [ 0.252][d][libmpv_render] [ 28] vec2 base = pos - fcoord * pt - pt * vec2(1.0);
- [ 0.252][d][libmpv_render] [ 29] vec4 c;
- [ 0.252][d][libmpv_render] [ 30] float ypos = LUT_POS(fcoord, 256.0);
- [ 0.252][d][libmpv_render] [ 31] float weights[4];
- [ 0.252][d][libmpv_render] [ 32] c = texture(lut, vec2(0.500000, ypos));
- [ 0.252][d][libmpv_render] [ 33] weights[0] = c[0];
- [ 0.252][d][libmpv_render] [ 34] weights[1] = c[1];
- [ 0.252][d][libmpv_render] [ 35] weights[2] = c[2];
- [ 0.252][d][libmpv_render] [ 36] weights[3] = c[3];
- [ 0.252][d][libmpv_render] [ 37] // scaler samples
- [ 0.252][d][libmpv_render] [ 38] c = texture(tex, base + pt * vec2(0.0));
- [ 0.252][d][libmpv_render] [ 39] color += vec4(weights[0]) * c;
- [ 0.252][d][libmpv_render] [ 40] c = texture(tex, base + pt * vec2(1.0));
- [ 0.252][d][libmpv_render] [ 41] color += vec4(weights[1]) * c;
- [ 0.252][d][libmpv_render] [ 42] c = texture(tex, base + pt * vec2(2.0));
- [ 0.252][d][libmpv_render] [ 43] color += vec4(weights[2]) * c;
- [ 0.252][d][libmpv_render] [ 44] c = texture(tex, base + pt * vec2(3.0));
- [ 0.252][d][libmpv_render] [ 45] color += vec4(weights[3]) * c;
- [ 0.252][d][libmpv_render] [ 46] }
- [ 0.252][d][libmpv_render] [ 47] color *= 1.000000;
- [ 0.252][d][libmpv_render] [ 48] out_color = color;
- [ 0.252][d][libmpv_render] [ 49] }
- [ 0.253][d][libmpv_render] shader link log (status=1):
- [ 0.253][d][libmpv_render] Resizing texture: 960x541
- [ 0.254][v][libmpv_render] Dither to 16.
- [ 0.268][d][global] user path: '/Users/m/Library/Caches/io.mpv' -> '/Users/m/Library/Caches/io.mpv'
- [ 0.268][d][libmpv_render] vertex shader source:
- [ 0.268][d][libmpv_render] [ 1] #version 410
- [ 0.268][d][libmpv_render] [ 2] #define tex1D texture
- [ 0.268][d][libmpv_render] [ 3] #define tex3D texture
- [ 0.268][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
- [ 0.268][d][libmpv_render] [ 5] in vec2 vertex_position;
- [ 0.268][d][libmpv_render] [ 6] in vec2 vertex_texcoord0;
- [ 0.268][d][libmpv_render] [ 7] out vec2 texcoord0;
- [ 0.268][d][libmpv_render] [ 8] void main() {
- [ 0.268][d][libmpv_render] [ 9] gl_Position = vec4(vertex_position, 1.0, 1.0);
- [ 0.268][d][libmpv_render] [ 10] texcoord0 = vertex_texcoord0;
- [ 0.268][d][libmpv_render] [ 11] }
- [ 0.269][d][libmpv_render] fragment shader source:
- [ 0.269][d][libmpv_render] [ 1] #version 410
- [ 0.269][d][libmpv_render] [ 2] #define tex1D texture
- [ 0.269][d][libmpv_render] [ 3] #define tex3D texture
- [ 0.269][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
- [ 0.269][d][libmpv_render] [ 5] out vec4 out_color;
- [ 0.269][d][libmpv_render] [ 6] in vec2 texcoord0;
- [ 0.269][d][libmpv_render] [ 7] uniform sampler2D lut;
- [ 0.269][d][libmpv_render] [ 8] uniform vec3 src_luma;
- [ 0.269][d][libmpv_render] [ 9] uniform vec3 dst_luma;
- [ 0.270][d][libmpv_render] [ 10] uniform sampler2D dither;
- [ 0.270][d][libmpv_render] [ 11] uniform sampler2D texture0;
- [ 0.270][d][libmpv_render] [ 12] uniform vec2 texture_size0;
- [ 0.270][d][libmpv_render] [ 13] uniform mat2 texture_rot0;
- [ 0.270][d][libmpv_render] [ 14] uniform vec2 texture_off0;
- [ 0.270][d][libmpv_render] [ 15] uniform vec2 pixel_size0;
- [ 0.270][d][libmpv_render] [ 16] void main() {
- [ 0.270][d][libmpv_render] [ 17] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
- [ 0.270][d][libmpv_render] [ 18] #undef tex
- [ 0.270][d][libmpv_render] [ 19] #undef texmap
- [ 0.270][d][libmpv_render] [ 20] #define tex texture0
- [ 0.270][d][libmpv_render] [ 21] #define texmap texmap0
- [ 0.270][d][libmpv_render] [ 22] vec2 pos = texcoord0;
- [ 0.270][d][libmpv_render] [ 23] vec2 size = texture_size0;
- [ 0.270][d][libmpv_render] [ 24] vec2 pt = pixel_size0;
- [ 0.270][d][libmpv_render] [ 25] color = vec4(0.0);
- [ 0.270][d][libmpv_render] [ 26] {
- [ 0.270][d][libmpv_render] [ 27] vec2 dir = vec2(1.0, 0.0);
- [ 0.270][d][libmpv_render] [ 28] pt *= dir;
- [ 0.270][d][libmpv_render] [ 29] float fcoord = dot(fract(pos * size - vec2(0.5)), dir);
- [ 0.270][d][libmpv_render] [ 30] vec2 base = pos - fcoord * pt - pt * vec2(1.0);
- [ 0.270][d][libmpv_render] [ 31] vec4 c;
- [ 0.270][d][libmpv_render] [ 32] float ypos = LUT_POS(fcoord, 256.0);
- [ 0.270][d][libmpv_render] [ 33] float weights[4];
- [ 0.270][d][libmpv_render] [ 34] c = texture(lut, vec2(0.500000, ypos));
- [ 0.270][d][libmpv_render] [ 35] weights[0] = c[0];
- [ 0.270][d][libmpv_render] [ 36] weights[1] = c[1];
- [ 0.270][d][libmpv_render] [ 37] weights[2] = c[2];
- [ 0.270][d][libmpv_render] [ 38] weights[3] = c[3];
- [ 0.270][d][libmpv_render] [ 39] // scaler samples
- [ 0.270][d][libmpv_render] [ 40] c = texture(tex, base + pt * vec2(0.0));
- [ 0.270][d][libmpv_render] [ 41] color += vec4(weights[0]) * c;
- [ 0.270][d][libmpv_render] [ 42] c = texture(tex, base + pt * vec2(1.0));
- [ 0.270][d][libmpv_render] [ 43] color += vec4(weights[1]) * c;
- [ 0.270][d][libmpv_render] [ 44] c = texture(tex, base + pt * vec2(2.0));
- [ 0.270][d][libmpv_render] [ 45] color += vec4(weights[2]) * c;
- [ 0.270][d][libmpv_render] [ 46] c = texture(tex, base + pt * vec2(3.0));
- [ 0.270][d][libmpv_render] [ 47] color += vec4(weights[3]) * c;
- [ 0.270][d][libmpv_render] [ 48] }
- [ 0.270][d][libmpv_render] [ 49] color.a = 1.000000;
- [ 0.270][d][libmpv_render] [ 50] // scaler post-conversion
- [ 0.270][d][libmpv_render] [ 51] // color mapping
- [ 0.270][d][libmpv_render] [ 52] color.rgb *= vec3(1.000000);
- [ 0.270][d][libmpv_render] [ 53] color.rgb *= vec3(1.000000);
- [ 0.270][d][libmpv_render] [ 54] // delinearize
- [ 0.270][d][libmpv_render] [ 55] color.rgb = clamp(color.rgb, 0.0, 1.0);
- [ 0.270][d][libmpv_render] [ 56] color.rgb *= vec3(1.000000);
- [ 0.270][d][libmpv_render] [ 57] color.rgb = pow(color.rgb, vec3(1.0/2.4));
- [ 0.270][d][libmpv_render] [ 58] // dithering
- [ 0.270][d][libmpv_render] [ 59] vec2 dither_pos = gl_FragCoord.xy * 1.0/64.0;
- [ 0.270][d][libmpv_render] [ 60] float dither_value = texture(dither, dither_pos).r;
- [ 0.270][d][libmpv_render] [ 61] color = floor(color * 65535.0 + dither_value + 0.5 / 4096.0) * 1.0/65535.0;
- [ 0.270][d][libmpv_render] [ 62] out_color = color;
- [ 0.270][d][libmpv_render] [ 63] }
- [ 0.271][d][libmpv_render] shader link log (status=1):
- [ 0.273][v][libmpv_render] Window size: 1920x1082 (Borders: l=0 t=0 r=0 b=0)
- [ 0.273][v][libmpv_render] Video source: 1920x1080 (1:1)
- [ 0.273][v][libmpv_render] Video display: (0, 0) 1920x1080 -> (0, 1) 1920x1080
- [ 0.273][v][libmpv_render] Video scale: 1.000000/1.000000
- [ 0.273][v][libmpv_render] OSD borders: l=0 t=1 r=0 b=1
- [ 0.273][v][libmpv_render] Video borders: l=0 t=1 r=0 b=1
- [ 0.278][d][global] user path: '/Users/m/Library/Caches/io.mpv' -> '/Users/m/Library/Caches/io.mpv'
- [ 0.278][d][libmpv_render] vertex shader source:
- [ 0.278][d][libmpv_render] [ 1] #version 410
- [ 0.278][d][libmpv_render] [ 2] #define tex1D texture
- [ 0.278][d][libmpv_render] [ 3] #define tex3D texture
- [ 0.278][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
- [ 0.278][d][libmpv_render] [ 5] in vec2 vertex_position;
- [ 0.278][d][libmpv_render] [ 6] in vec2 vertex_texcoord0;
- [ 0.278][d][libmpv_render] [ 7] out vec2 texcoord0;
- [ 0.278][d][libmpv_render] [ 8] in vec2 vertex_texcoord1;
- [ 0.278][d][libmpv_render] [ 9] out vec2 texcoord1;
- [ 0.278][d][libmpv_render] [ 10] void main() {
- [ 0.278][d][libmpv_render] [ 11] gl_Position = vec4(vertex_position, 1.0, 1.0);
- [ 0.278][d][libmpv_render] [ 12] texcoord0 = vertex_texcoord0;
- [ 0.278][d][libmpv_render] [ 13] texcoord1 = vertex_texcoord1;
- [ 0.278][d][libmpv_render] [ 14] }
- [ 0.279][d][libmpv_render] fragment shader source:
- [ 0.279][d][libmpv_render] [ 1] #version 410
- [ 0.279][d][libmpv_render] [ 2] #define tex1D texture
- [ 0.279][d][libmpv_render] [ 3] #define tex3D texture
- [ 0.279][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
- [ 0.279][d][libmpv_render] [ 5] out vec4 out_color;
- [ 0.279][d][libmpv_render] [ 6] in vec2 texcoord0;
- [ 0.279][d][libmpv_render] [ 7] in vec2 texcoord1;
- [ 0.279][d][libmpv_render] [ 8] uniform mat3 colormatrix;
- [ 0.279][d][libmpv_render] [ 9] uniform vec3 colormatrix_c;
- [ 0.279][d][libmpv_render] [ 10] uniform sampler2D texture0;
- [ 0.279][d][libmpv_render] [ 11] uniform vec2 texture_size0;
- [ 0.279][d][libmpv_render] [ 12] uniform mat2 texture_rot0;
- [ 0.279][d][libmpv_render] [ 13] uniform vec2 texture_off0;
- [ 0.279][d][libmpv_render] [ 14] uniform vec2 pixel_size0;
- [ 0.279][d][libmpv_render] [ 15] uniform sampler2D texture1;
- [ 0.279][d][libmpv_render] [ 16] uniform vec2 texture_size1;
- [ 0.279][d][libmpv_render] [ 17] uniform mat2 texture_rot1;
- [ 0.279][d][libmpv_render] [ 18] uniform vec2 texture_off1;
- [ 0.279][d][libmpv_render] [ 19] uniform vec2 pixel_size1;
- [ 0.279][d][libmpv_render] [ 20] void main() {
- [ 0.279][d][libmpv_render] [ 21] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
- [ 0.279][d][libmpv_render] [ 22] color.r = 1.000000 * vec4(texture(texture0, texcoord0)).r;
- [ 0.279][d][libmpv_render] [ 23] color.gb = 1.000000 * vec4(texture(texture1, texcoord1)).rg;
- [ 0.279][d][libmpv_render] [ 24] color = color.rgbr;
- [ 0.279][d][libmpv_render] [ 25] color.rgb = mat3(colormatrix) * color.rgb + colormatrix_c;
- [ 0.279][d][libmpv_render] [ 26] color.a = 1.0;
- [ 0.279][d][libmpv_render] [ 27] // scaler pre-conversion
- [ 0.279][d][libmpv_render] [ 28] // main scaling
- [ 0.279][d][libmpv_render] [ 29] out_color = color;
- [ 0.279][d][libmpv_render] [ 30] }
- [ 0.280][d][libmpv_render] shader link log (status=1):
- [ 0.281][d][global] user path: '/Users/m/Library/Caches/io.mpv' -> '/Users/m/Library/Caches/io.mpv'
- [ 0.281][d][libmpv_render] vertex shader source:
- [ 0.281][d][libmpv_render] [ 1] #version 410
- [ 0.281][d][libmpv_render] [ 2] #define tex1D texture
- [ 0.281][d][libmpv_render] [ 3] #define tex3D texture
- [ 0.281][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
- [ 0.281][d][libmpv_render] [ 5] in vec2 vertex_position;
- [ 0.281][d][libmpv_render] [ 6] in vec2 vertex_texcoord0;
- [ 0.281][d][libmpv_render] [ 7] out vec2 texcoord0;
- [ 0.281][d][libmpv_render] [ 8] void main() {
- [ 0.281][d][libmpv_render] [ 9] gl_Position = vec4(vertex_position, 1.0, 1.0);
- [ 0.281][d][libmpv_render] [ 10] texcoord0 = vertex_texcoord0;
- [ 0.281][d][libmpv_render] [ 11] }
- [ 0.281][d][libmpv_render] fragment shader source:
- [ 0.281][d][libmpv_render] [ 1] #version 410
- [ 0.281][d][libmpv_render] [ 2] #define tex1D texture
- [ 0.282][d][libmpv_render] [ 3] #define tex3D texture
- [ 0.282][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
- [ 0.282][d][libmpv_render] [ 5] out vec4 out_color;
- [ 0.282][d][libmpv_render] [ 6] in vec2 texcoord0;
- [ 0.282][d][libmpv_render] [ 7] uniform vec3 src_luma;
- [ 0.282][d][libmpv_render] [ 8] uniform vec3 dst_luma;
- [ 0.282][d][libmpv_render] [ 9] uniform sampler2D dither;
- [ 0.282][d][libmpv_render] [ 10] uniform sampler2D texture0;
- [ 0.282][d][libmpv_render] [ 11] uniform vec2 texture_size0;
- [ 0.282][d][libmpv_render] [ 12] uniform mat2 texture_rot0;
- [ 0.282][d][libmpv_render] [ 13] uniform vec2 texture_off0;
- [ 0.282][d][libmpv_render] [ 14] uniform vec2 pixel_size0;
- [ 0.282][d][libmpv_render] [ 15] void main() {
- [ 0.282][d][libmpv_render] [ 16] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
- [ 0.282][d][libmpv_render] [ 17] #undef tex
- [ 0.282][d][libmpv_render] [ 18] #undef texmap
- [ 0.282][d][libmpv_render] [ 19] #define tex texture0
- [ 0.282][d][libmpv_render] [ 20] #define texmap texmap0
- [ 0.282][d][libmpv_render] [ 21] vec2 pos = texcoord0;
- [ 0.282][d][libmpv_render] [ 22] vec2 size = texture_size0;
- [ 0.282][d][libmpv_render] [ 23] vec2 pt = pixel_size0;
- [ 0.282][d][libmpv_render] [ 24] color = texture(tex, pos);
- [ 0.282][d][libmpv_render] [ 25] color *= 1.000000;
- [ 0.282][d][libmpv_render] [ 26] color.a = 1.000000;
- [ 0.282][d][libmpv_render] [ 27] // scaler post-conversion
- [ 0.282][d][libmpv_render] [ 28] // color mapping
- [ 0.282][d][libmpv_render] [ 29] color.rgb *= vec3(1.000000);
- [ 0.282][d][libmpv_render] [ 30] color.rgb *= vec3(1.000000);
- [ 0.282][d][libmpv_render] [ 31] // dithering
- [ 0.282][d][libmpv_render] [ 32] vec2 dither_pos = gl_FragCoord.xy * 1.0/64.0;
- [ 0.282][d][libmpv_render] [ 33] float dither_value = texture(dither, dither_pos).r;
- [ 0.282][d][libmpv_render] [ 34] color = floor(color * 65535.0 + dither_value + 0.5 / 4096.0) * 1.0/65535.0;
- [ 0.282][d][libmpv_render] [ 35] out_color = color;
- [ 0.282][d][libmpv_render] [ 36] }
- [ 0.282][d][libmpv_render] shader link log (status=1):
- [ 0.554][v][cplayer] Set property: user-data/osc/margins={"b":0,"l":0,"t":0,"r":0} -> 1
- [ 0.554][d][osc] osc_init
- [ 0.555][v][cplayer] Set property: user-data/osc/margins={"b":0,"l":0,"t":0,"r":0} -> 1
- [ 0.606][d][libmpv_render] Resizing texture: 1920x1082
- [ 0.606][d][global] user path: '/Users/m/Library/Caches/io.mpv' -> '/Users/m/Library/Caches/io.mpv'
- [ 0.607][d][libmpv_render] vertex shader source:
- [ 0.607][d][libmpv_render] [ 1] #version 410
- [ 0.607][d][libmpv_render] [ 2] #define tex1D texture
- [ 0.607][d][libmpv_render] [ 3] #define tex3D texture
- [ 0.607][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
- [ 0.607][d][libmpv_render] [ 5] in vec2 vertex_position;
- [ 0.607][d][libmpv_render] [ 6] in vec2 vertex_texcoord0;
- [ 0.607][d][libmpv_render] [ 7] out vec2 texcoord0;
- [ 0.607][d][libmpv_render] [ 8] void main() {
- [ 0.607][d][libmpv_render] [ 9] gl_Position = vec4(vertex_position, 1.0, 1.0);
- [ 0.607][d][libmpv_render] [ 10] texcoord0 = vertex_texcoord0;
- [ 0.607][d][libmpv_render] [ 11] }
- [ 0.609][d][libmpv_render] fragment shader source:
- [ 0.609][d][libmpv_render] [ 1] #version 410
- [ 0.609][d][libmpv_render] [ 2] #define tex1D texture
- [ 0.609][d][libmpv_render] [ 3] #define tex3D texture
- [ 0.609][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
- [ 0.609][d][libmpv_render] [ 5] out vec4 out_color;
- [ 0.609][d][libmpv_render] [ 6] in vec2 texcoord0;
- [ 0.609][d][libmpv_render] [ 7] uniform vec3 src_luma;
- [ 0.609][d][libmpv_render] [ 8] uniform vec3 dst_luma;
- [ 0.609][d][libmpv_render] [ 9] uniform sampler2D dither;
- [ 0.609][d][libmpv_render] [ 10] uniform sampler2D texture0;
- [ 0.609][d][libmpv_render] [ 11] uniform vec2 texture_size0;
- [ 0.609][d][libmpv_render] [ 12] uniform mat2 texture_rot0;
- [ 0.609][d][libmpv_render] [ 13] uniform vec2 texture_off0;
- [ 0.609][d][libmpv_render] [ 14] uniform vec2 pixel_size0;
- [ 0.609][d][libmpv_render] [ 15] void main() {
- [ 0.609][d][libmpv_render] [ 16] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
- [ 0.609][d][libmpv_render] [ 17] #undef tex
- [ 0.609][d][libmpv_render] [ 18] #undef texmap
- [ 0.609][d][libmpv_render] [ 19] #define tex texture0
- [ 0.609][d][libmpv_render] [ 20] #define texmap texmap0
- [ 0.609][d][libmpv_render] [ 21] vec2 pos = texcoord0;
- [ 0.609][d][libmpv_render] [ 22] vec2 size = texture_size0;
- [ 0.609][d][libmpv_render] [ 23] vec2 pt = pixel_size0;
- [ 0.609][d][libmpv_render] [ 24] color = texture(tex, pos);
- [ 0.609][d][libmpv_render] [ 25] color *= 1.000000;
- [ 0.609][d][libmpv_render] [ 26] color.a = 1.000000;
- [ 0.610][d][libmpv_render] [ 27] // scaler post-conversion
- [ 0.610][d][libmpv_render] [ 28] // color mapping
- [ 0.610][d][libmpv_render] [ 29] color.rgb *= vec3(1.000000);
- [ 0.610][d][libmpv_render] [ 30] color.rgb *= vec3(1.000000);
- [ 0.610][d][libmpv_render] [ 31] // dithering
- [ 0.610][d][libmpv_render] [ 32] vec2 dither_pos = gl_FragCoord.xy * 1.0/64.0;
- [ 0.610][d][libmpv_render] [ 33] float dither_value = texture(dither, dither_pos).r;
- [ 0.610][d][libmpv_render] [ 34] color = floor(color * 65535.0 + dither_value + 0.5 / 4096.0) * 1.0/65535.0;
- [ 0.610][d][libmpv_render] [ 35] out_color = color;
- [ 0.610][d][libmpv_render] [ 36] }
- [ 0.611][d][libmpv_render] shader link log (status=1):
- [ 1.730][d][cplayer] Run command: cycle, flags=73, args=[name="pause", value="1.000000"]
- [ 1.730][v][cplayer] Set property: pause -> 1
- [ 2.446][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/display-webm-encoder"]
- [ 2.449][d][global] config path: 'fonts' -/-> '/Users/m/.config/mpv/fonts'
- [ 2.449][d][global] config path: 'fonts' -/-> '/Users/m/.mpv/fonts'
- [ 2.449][d][global] config path: 'fonts' -/-> '/usr/local/etc/mpv/fonts'
- [ 2.449][d][osd/libass] ASS library version: 0x1701000 (runtime 0x1701000)
- [ 2.449][v][osd/libass] libass API version: 0x1701000
- [ 2.449][v][osd/libass] libass source: tarball: 0.17.1
- [ 2.451][v][osd/libass] Shaper: FriBidi 1.0.13 (SIMPLE) HarfBuzz-ng 8.3.0 (COMPLEX)
- [ 2.452][d][global] config path: 'subfont.ttf' -/-> '/Users/m/.config/mpv/subfont.ttf'
- [ 2.452][d][global] config path: 'subfont.ttf' -/-> '/Users/m/.mpv/subfont.ttf'
- [ 2.452][d][global] config path: 'subfont.ttf' -/-> '/usr/local/etc/mpv/subfont.ttf'
- [ 2.452][d][global] config path: 'fonts.conf' -/-> '/Users/m/.config/mpv/fonts.conf'
- [ 2.452][d][global] config path: 'fonts.conf' -/-> '/Users/m/.mpv/fonts.conf'
- [ 2.452][d][global] config path: 'fonts.conf' -/-> '/usr/local/etc/mpv/fonts.conf'
- [ 2.452][v][osd/libass] Setting up fonts...
- [ 2.452][v][osd/libass] Using font provider coretext
- [ 2.452][v][osd/libass] Done.
- [ 2.453][d][cplayer] Run command: script-message, flags=64, args=[args="webm-show-main-page"]
- [ 2.460][v][osd/libass] fontselect: (sans-serif, 400, 0) -> /System/Library/Fonts/Helvetica.ttc, -1, Helvetica
- [ 2.460][v][osd/libass] fontselect: (sans-serif, 700, 0) -> /System/Library/Fonts/Helvetica.ttc, -1, Helvetica-Bold
- [ 2.469][v][libmpv_render] Reallocating OSD texture to 1024x512.
- [ 2.470][d][cplayer] Run command: define-section, flags=64, args=[name="input_webm", contents="W script-binding webm/display-webm-encoder\n", flags="default"]
- [ 2.470][d][cplayer] Run command: enable-section, flags=64, args=[name="input_webm", flags="allow-hide-cursor+allow-vo-dragging"]
- [ 2.470][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_webm", contents="1 script-binding webm/1\n@ script-binding webm/@\nc script-binding webm/c\n2 script-binding webm/2\ne script-binding webm/e\nESC script-binding webm/ESC\np script-binding webm/p\no script-binding webm/o\n! script-binding webm/!\n", flags="force"]
- [ 2.470][d][global] user path: '/Users/m/Library/Caches/io.mpv' -> '/Users/m/Library/Caches/io.mpv'
- [ 2.470][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_webm", flags="allow-hide-cursor+allow-vo-dragging"]
- [ 2.471][d][libmpv_render] vertex shader source:
- [ 2.471][d][libmpv_render] [ 1] #version 410
- [ 2.471][d][libmpv_render] [ 2] #define tex1D texture
- [ 2.471][d][libmpv_render] [ 3] #define tex3D texture
- [ 2.471][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
- [ 2.471][d][libmpv_render] [ 5] in vec2 vertex_position;
- [ 2.471][d][libmpv_render] [ 6] in vec2 vertex_texcoord;
- [ 2.471][d][libmpv_render] [ 7] out vec2 texcoord;
- [ 2.471][d][libmpv_render] [ 8] in vec4 vertex_ass_color;
- [ 2.471][d][libmpv_render] [ 9] out vec4 ass_color;
- [ 2.471][d][libmpv_render] [ 10] void main() {
- [ 2.471][d][libmpv_render] [ 11] gl_Position = vec4(vertex_position, 1.0, 1.0);
- [ 2.471][d][libmpv_render] [ 12] texcoord = vertex_texcoord;
- [ 2.471][d][libmpv_render] [ 13] ass_color = vertex_ass_color;
- [ 2.471][d][libmpv_render] [ 14] }
- [ 2.472][d][libmpv_render] fragment shader source:
- [ 2.472][d][libmpv_render] [ 1] #version 410
- [ 2.472][d][libmpv_render] [ 2] #define tex1D texture
- [ 2.472][d][libmpv_render] [ 3] #define tex3D texture
- [ 2.472][d][libmpv_render] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
- [ 2.472][d][libmpv_render] [ 5] out vec4 out_color;
- [ 2.472][d][libmpv_render] [ 6] in vec2 texcoord;
- [ 2.472][d][libmpv_render] [ 7] in vec4 ass_color;
- [ 2.472][d][libmpv_render] [ 8] uniform sampler2D osdtex;
- [ 2.472][d][libmpv_render] [ 9] uniform vec3 src_luma;
- [ 2.472][d][libmpv_render] [ 10] uniform vec3 dst_luma;
- [ 2.472][d][libmpv_render] [ 11] void main() {
- [ 2.472][d][libmpv_render] [ 12] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
- [ 2.472][d][libmpv_render] [ 13] color = vec4(ass_color.rgb, ass_color.a * texture(osdtex, texcoord).r);
- [ 2.472][d][libmpv_render] [ 14] // color mapping
- [ 2.472][d][libmpv_render] [ 15] color.rgb *= vec3(1.000000);
- [ 2.472][d][libmpv_render] [ 16] color.rgb *= vec3(1.000000);
- [ 2.473][d][libmpv_render] [ 17] out_color = color;
- [ 2.473][d][libmpv_render] [ 18] }
- [ 2.473][d][libmpv_render] shader link log (status=1):
- [ 2.518][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/display-webm-encoder"]
- [ 3.656][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/o"]
- [ 3.662][v][osd/libass] Glyph 0x25C0 not found, selecting one more font for (sans-serif, 400, 0)
- [ 3.688][v][osd/libass] fontselect: (sans-serif, 400, 0) -> /System/Library/Fonts/ヒラギノ角ゴシック W4.ttc, -1, HiraginoSans-W4
- [ 3.697][v][libmpv_render] Reallocating OSD texture to 1024x1024.
- [ 3.698][d][cplayer] Run command: define-section, flags=64, args=[name="input_webm", contents="W script-binding webm/display-webm-encoder\n", flags="default"]
- [ 3.698][d][cplayer] Run command: enable-section, flags=64, args=[name="input_webm", flags="allow-hide-cursor+allow-vo-dragging"]
- [ 3.698][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_webm", contents="ESC script-binding webm/ESC\nENTER script-binding webm/ENTER\nUP script-binding webm/UP\nRIGHT script-binding webm/RIGHT\nDOWN script-binding webm/DOWN\nLEFT script-binding webm/LEFT\n", flags="force"]
- [ 3.698][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_webm", flags="allow-hide-cursor+allow-vo-dragging"]
- [ 3.717][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/o"]
- [ 4.818][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/RIGHT"]
- [ 4.897][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/RIGHT"]
- [ 6.341][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/ENTER"]
- [ 6.344][d][cplayer] Run command: script-message, flags=64, args=[args="webm-show-main-page"]
- [ 6.346][d][cplayer] Run command: define-section, flags=64, args=[name="input_webm", contents="W script-binding webm/display-webm-encoder\n", flags="default"]
- [ 6.346][d][cplayer] Run command: enable-section, flags=64, args=[name="input_webm", flags="allow-hide-cursor+allow-vo-dragging"]
- [ 6.346][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_webm", contents="1 script-binding webm/1\n@ script-binding webm/@\nc script-binding webm/c\n2 script-binding webm/2\ne script-binding webm/e\nESC script-binding webm/ESC\np script-binding webm/p\no script-binding webm/o\n! script-binding webm/!\n", flags="force"]
- [ 6.346][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_webm", flags="allow-hide-cursor+allow-vo-dragging"]
- [ 6.421][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/ENTER"]
- [ 7.664][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/e"]
- [ 7.666][w][cplayer] Warning: property 'sub-ass-force-style' was replaced with 'sub-ass-style-overrides' and might be removed in the future.
- [ 7.666][v][webm] apply_current_filters: got 0 currently applied.
- [ 7.667][d][cplayer] Run command: script-message, flags=64, args=[args="webm-encode-started"]
- [ 7.667][i][webm] Encoding to /Users/m/Desktop/obraski/webm-[00.00.000-00.07.786]-audio.mp4
- [ 7.667][v][webm] Command line: mpv webm.webm --start=0:00:00.000 --end=0:00:07.786 --loop-file=no --no-pause --ovc=libx264 --oac=aac --aid=1 --vid=1 --sid=no --sub-ass-override=yes --sub-ass-vsfilter-aspect-compat=yes --sub-auto=exact --sub-pos=100.000000 --sub-delay=0.000000 --video-rotate=0 --deinterlace=no --vf-add=lavfi-eq=contrast=1:saturation=1:brightness=0 --ovcopts-add=threads=8 --ovcopts-add=b=0 --ovcopts-add=crf=30 --o=/Users/m/Desktop/obraski/webm-[00.00.000-00.07.786]-audio.mp4
- [ 7.670][v][webm] run_subprocess_popen: running mpv 'webm.webm' '--start=0:00:00.000' '--end=0:00:07.786' --loop-file=no --no-pause --ovc=libx264 --oac=aac --aid=1 --vid=1 --sid=no --sub-ass-override=yes --sub-ass-vsfilter-aspect-compat=yes --sub-auto=exact '--sub-pos=100.000000' '--sub-delay=0.000000' --video-rotate=0 --deinterlace=no --vf-add=lavfi-eq=contrast=1:saturation=1:brightness=0 --ovcopts-add=threads=8 --ovcopts-add=b=0 --ovcopts-add=crf=30 '--o=/Users/m/Desktop/obraski/webm-[00.00.000-00.07.786]-audio.mp4' '--term-status-msg=Encode time-pos: ${=time-pos}\n' 2>&1
- [ 7.718][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/e"]
- [ 7.857][v][webm] "[encode] codec 'libx264' not found."
- [ 7.858][v][webm] " (+) Video --vid=1 (*) (vp9 1920x1080 30.000fps)"
- [ 7.858][v][webm] " (+) Audio --aid=1 (*) (opus 2ch 48000Hz)"
- [ 7.858][v][webm] "[encode] codec 'libx264' not found."
- [ 7.858][v][webm] "Error opening/initializing the selected video_out (--vo) device."
- [ 7.858][v][webm] "Video: no video"
- [ 7.858][v][webm] "[mkv] Discarding potentially broken or useless index."
- [ 7.858][v][webm] "[encode] no data written to target file"
- [ 7.858][v][webm] "Exiting... (Interrupted by error)"
- [ 7.864][d][cplayer] Run command: script-message, flags=64, args=[args="webm-encode-finished", args="fail"]
- [ 7.864][d][cplayer] Run command: define-section, flags=64, args=[name="input_webm", contents="W script-binding webm/display-webm-encoder\n", flags="default"]
- [ 7.864][d][cplayer] Run command: enable-section, flags=64, args=[name="input_webm", flags="allow-hide-cursor+allow-vo-dragging"]
- [ 7.864][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_webm", contents="", flags="force"]
- [ 7.864][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_webm", flags="allow-hide-cursor+allow-vo-dragging"]
- [ 7.865][d][global] config path: 'fonts' -/-> '/Users/m/.config/mpv/fonts'
- [ 7.865][d][global] config path: 'fonts' -/-> '/Users/m/.mpv/fonts'
- [ 7.865][d][global] config path: 'fonts' -/-> '/usr/local/etc/mpv/fonts'
- [ 7.865][d][osd/libass] ASS library version: 0x1701000 (runtime 0x1701000)
- [ 7.865][v][osd/libass] libass API version: 0x1701000
- [ 7.865][v][osd/libass] libass source: tarball: 0.17.1
- [ 7.866][v][osd/libass] Shaper: FriBidi 1.0.13 (SIMPLE) HarfBuzz-ng 8.3.0 (COMPLEX)
- [ 7.866][d][global] config path: 'subfont.ttf' -/-> '/Users/m/.config/mpv/subfont.ttf'
- [ 7.866][d][global] config path: 'subfont.ttf' -/-> '/Users/m/.mpv/subfont.ttf'
- [ 7.866][d][global] config path: 'subfont.ttf' -/-> '/usr/local/etc/mpv/subfont.ttf'
- [ 7.866][d][global] config path: 'fonts.conf' -/-> '/Users/m/.config/mpv/fonts.conf'
- [ 7.866][d][global] config path: 'fonts.conf' -/-> '/Users/m/.mpv/fonts.conf'
- [ 7.866][d][global] config path: 'fonts.conf' -/-> '/usr/local/etc/mpv/fonts.conf'
- [ 7.866][v][osd/libass] Setting up fonts...
- [ 7.866][v][osd/libass] Using font provider coretext
- [ 7.866][v][osd/libass] Done.
- [ 7.868][v][osd/libass] fontselect: (sans-serif, 400, 0) -> /System/Library/Fonts/Helvetica.ttc, -1, Helvetica
- [ 7.869][v][libmpv_render] Reallocating OSD texture to 2048x256.
- [ 8.834][d][cplayer] Run command: add, flags=73, args=[name="volume", value="2.000000"]
- [ 8.834][v][cplayer] Set property: volume -> 1
- [ 8.838][v][osd/libass] fontselect: (mpv-osd-symbols, 400, 0) -> mpv-osd-symbols-Regular, 0, mpv-osd-symbols-Regular
- [ 8.850][d][cplayer] Run command: add, flags=73, args=[name="volume", value="2.000000"]
- [ 8.850][v][cplayer] Set property: volume -> 1
- [ 8.866][d][cplayer] Run command: add, flags=73, args=[name="volume", value="2.000000"]
- [ 8.866][v][cplayer] Set property: volume -> 1
- [ 8.883][d][cplayer] Run command: add, flags=73, args=[name="volume", value="2.000000"]
- [ 8.883][v][cplayer] Set property: volume -> 1
- [ 8.899][d][cplayer] Run command: add, flags=73, args=[name="volume", value="2.000000"]
- [ 8.900][v][cplayer] Set property: volume -> 1
- [ 8.916][d][cplayer] Run command: add, flags=73, args=[name="volume", value="2.000000"]
- [ 8.916][v][cplayer] Set property: volume -> 1
- [ 8.932][d][cplayer] Run command: add, flags=73, args=[name="volume", value="2.000000"]
- [ 8.932][v][cplayer] Set property: volume -> 1
- [ 8.950][d][cplayer] Run command: add, flags=73, args=[name="volume", value="2.000000"]
- [ 8.950][v][cplayer] Set property: volume -> 1
- [ 8.983][d][cplayer] Run command: add, flags=73, args=[name="volume", value="2.000000"]
- [ 8.983][v][cplayer] Set property: volume -> 1
- [ 10.226][v][cplayer] Set property: user-data/osc/margins={"b":0,"l":0,"t":0,"r":0} -> 1
- [ 10.227][d][cplayer] Run command: enable-section, flags=64, args=[name="input", flags=""]
- [ 10.236][v][osd/libass] fontselect: (sans-serif, 400, 0) -> /System/Library/Fonts/Helvetica.ttc, -1, Helvetica
- [ 10.240][v][osd/libass] fontselect: (mpv-osd-symbols, 400, 0) -> mpv-osd-symbols-Regular, 0, mpv-osd-symbols-Regular
- [ 10.243][v][libmpv_render] Reallocating OSD texture to 2048x256.
- [ 10.323][d][cplayer] Run command: script-binding, flags=73, args=[name="osc/__keybinding4"]
- [ 10.572][v][cplayer] Set property: user-data/osc/margins={"b":0,"l":0,"t":0,"r":0} -> 1
- [ 10.572][d][cplayer] Run command: disable-section, flags=64, args=[name="input"]
- [ 68.157][d][cplayer] Run command: script-binding, flags=73, args=[name="osc/__keybinding2"]
- [ 68.456][d][cplayer] Run command: script-binding, flags=73, args=[name="osc/__keybinding4"]
- [ 69.346][d][cplayer] Run command: script-binding, flags=73, args=[name="osc/__keybinding4"]
- [ 116.203][d][cplayer] Run command: quit, flags=73, args=[code="0"]
- [ 116.203][v][cplayer] EOF code: 5
- [ 116.204][d][ad] Uninit decoder.
- [ 116.204][d][vd] Uninit decoder.
- [ 116.206][d][cplayer] Terminating demuxers...
- [ 116.207][d][cplayer] Done terminating demuxers.
- [ 116.207][v][cplayer] finished playback, success (reason 3)
- [ 116.207][i][cplayer] Exiting... (Quit)
- [ 116.208][d][ytdl_hook] Exiting...
- [ 116.208][d][stats] Exiting...
- [ 116.208][d][encode] Exiting...
- [ 116.208][d][console] Exiting...
- [ 116.208][d][webm] Exiting...
- [ 116.212][d][cplayer] Run command: del, flags=64, args=[name="user-data/osc"]
- [ 116.212][d][osc] Exiting...
- [ 116.217][d][libmpv_render] flushing shader cache
- [ 116.218][d][osx] Exiting...
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